Files
Hytale-F2P/backend/utils/fileManager.js

590 lines
22 KiB
JavaScript

const fs = require('fs');
const path = require('path');
const axios = require('axios');
// Automatic stall retry constants
const MAX_AUTOMATIC_STALL_RETRIES = 3;
const AUTOMATIC_STALL_RETRY_DELAY = 3000; // 3 seconds in milliseconds
// Network monitoring utilities using Node.js built-in methods
function checkNetworkConnection() {
return new Promise((resolve) => {
const { lookup } = require('dns');
const http = require('http');
// Try DNS lookup first (faster) - using callback version
lookup('8.8.8.8', (err) => {
if (err) {
resolve(false);
return;
}
// Try HTTP request to confirm internet connectivity
const req = http.get('http://www.google.com', { timeout: 3000 }, (res) => {
resolve(true);
res.destroy();
});
req.on('error', () => {
resolve(false);
});
req.on('timeout', () => {
req.destroy();
resolve(false);
});
});
});
}
async function downloadFile(url, dest, progressCallback, maxRetries = 5) {
let lastError = null;
let retryState = {
attempts: 0,
maxRetries: maxRetries,
canRetry: true,
lastError: null,
automaticStallRetries: 0,
isAutomaticRetry: false
};
let downloadStalled = false;
let streamCompleted = false;
for (let attempt = 0; attempt < maxRetries; attempt++) {
try {
retryState.attempts = attempt + 1;
console.log(`Download attempt ${attempt + 1}/${maxRetries} for ${url}`);
if (attempt > 0 && progressCallback) {
// Exponential backoff with jitter - longer delays for unstable connections
const baseDelay = 3000;
const exponentialDelay = baseDelay * Math.pow(2, attempt - 1);
const jitter = Math.random() * 2000;
const delay = Math.min(exponentialDelay + jitter, 60000);
progressCallback(`Retry ${attempt}/${maxRetries - 1}...`, null, null, null, null, retryState);
await new Promise(resolve => setTimeout(resolve, delay));
}
// Create AbortController for proper stream control
const controller = new AbortController();
let hasReceivedData = false;
let lastProgressTime = Date.now(); // Initialize before timeout
// Smart overall timeout - only trigger if no progress for extended period
const overallTimeout = setInterval(() => {
const now = Date.now();
const timeSinceLastProgress = now - lastProgressTime;
// Only timeout if no data received for 15 minutes (900 seconds) - for very slow connections
if (timeSinceLastProgress > 900000 && hasReceivedData) {
console.log('Download stalled for 15 minutes, aborting...');
console.log(`Download had progress before stall: ${(downloaded / 1024 / 1024).toFixed(2)} MB`);
controller.abort();
}
}, 60000); // Check every minute
// Check if we can resume existing download
let startByte = 0;
if (fs.existsSync(dest)) {
const existingStats = fs.statSync(dest);
// If file size matches remote size, skip download
if (existingStats.size == fs.statSync(dest).size) {
console.log('File already exists and is complete. Skipping download.');
return { success: true, downloaded: existingStats.size };
}
// Only resume if file exists and is substantial (> 1MB)
if (existingStats.size > 1024 * 1024) {
startByte = existingStats.size;
console.log(`Resuming download from byte ${startByte} (${(existingStats.size / 1024 / 1024).toFixed(2)} MB already downloaded)`);
} else {
// File too small, start fresh
fs.unlinkSync(dest);
console.log('Existing file too small, starting fresh download');
}
}
const headers = {
'User-Agent': 'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/131.0.0.0 Safari/537.36',
'Accept': '*/*'
};
// Add Range header ONLY if resuming (startByte > 0)
if (startByte > 0) {
headers['Range'] = `bytes=${startByte}-`;
console.log(`Adding Range header: bytes=${startByte}-`);
} else {
console.log('Fresh download, no Range header');
}
const response = await axios({
method: 'GET',
url: url,
responseType: 'stream',
timeout: 120000, // 120 seconds for slow connections
signal: controller.signal,
headers: headers,
validateStatus: function (status) {
return (status >= 200 && status < 300) || status === 206;
},
maxRedirects: 5,
family: 4
});
const contentLength = response.headers['content-length'];
const totalSize = contentLength ? parseInt(contentLength, 10) + startByte : 0;
let downloaded = startByte;
lastProgressTime = Date.now();
const startTime = Date.now();
// Check network status before attempting download, in case of known offline state
try {
const isNetworkOnline = await checkNetworkConnection();
if (!isNetworkOnline) {
throw new Error('Network connection unavailable. Please check your connection and retry.');
}
} catch (networkError) {
console.error('[Network] Network check failed, proceeding anyway:', networkError.message);
// Continue with download attempt - network check failure shouldn't block
}
const writer = fs.createWriteStream(dest, {
flags: startByte > 0 ? 'a' : 'w', // 'a' for append (resume), 'w' for write (fresh)
start: startByte > 0 ? startByte : 0
});
let streamError = null;
let stalledTimeout = null;
// Reset state for this attempt
downloadStalled = false;
streamCompleted = false;
// Enhanced stream event handling
response.data.on('data', (chunk) => {
downloaded += chunk.length;
const now = Date.now();
hasReceivedData = true; // Mark that we've received data
// Reset simple stall timer on data received
if (stalledTimeout) {
clearTimeout(stalledTimeout);
}
// Set new stall timer (30 seconds without data = stalled)
stalledTimeout = setTimeout(async () => {
console.log('Download stalled - checking network connectivity...');
// Check if network is actually available before retrying
try {
const isNetworkOnline = await checkNetworkConnection();
if (!isNetworkOnline) {
console.log('Network connection lost - stopping download and showing error');
downloadStalled = true;
streamError = new Error('Network connection lost. Please check your internet connection and retry.');
streamError.isConnectionLost = true;
streamError.canRetry = false;
controller.abort();
writer.destroy();
response.data.destroy();
// Immediately reject the promise to prevent hanging
setTimeout(() => promiseReject(streamError), 100);
return;
}
} catch (networkError) {
console.error('Network check failed during stall detection:', networkError.message);
}
console.log('Network available - download stalled due to slow connection, aborting for retry...');
downloadStalled = true;
streamError = new Error('Download stalled due to slow network connection. Please retry.');
controller.abort();
writer.destroy();
response.data.destroy();
// Immediately reject the promise to prevent hanging
setTimeout(() => promiseReject(streamError), 100);
}, 30000);
if (progressCallback && totalSize > 0 && (now - lastProgressTime > 100)) { // Update every 100ms max
const percent = Math.min(100, Math.max(0, (downloaded / totalSize) * 100));
const elapsed = (now - startTime) / 1000;
const speed = elapsed > 0 ? downloaded / elapsed : 0;
progressCallback(null, percent, speed, downloaded, totalSize, retryState);
lastProgressTime = now;
}
});
// Enhanced stream error handling
response.data.on('error', (error) => {
// Ignore errors if it was intentionally cancelled or already handled
if (downloadStalled || streamCompleted || controller.signal.aborted) {
console.log(`Ignoring stream error after cancellation: ${error.code || error.message}`);
return;
}
if (!streamError) {
streamError = new Error(`Stream error: ${error.code || error.message}. Please retry.`);
// Check for connection lost indicators
if (error.code === 'ERR_NETWORK_CHANGED' ||
error.code === 'ERR_INTERNET_DISCONNECTED' ||
error.code === 'ERR_CONNECTION_LOST') {
streamError.isConnectionLost = true;
streamError.canRetry = false;
}
console.error(`Stream error on attempt ${attempt + 1}:`, error.code || error.message);
}
if (stalledTimeout) {
clearTimeout(stalledTimeout);
}
if (overallTimeout) {
clearInterval(overallTimeout);
}
writer.destroy();
});
response.data.on('close', () => {
// Only treat as error if not already handled by cancellation and writer didn't complete
if (!streamError && !streamCompleted && !downloadStalled && !controller.signal.aborted) {
// Check if writer actually completed but stream close came first
setTimeout(() => {
if (!streamCompleted) {
streamError = new Error('Stream closed unexpectedly. Please retry.');
console.log('Stream closed unexpectedly on attempt', attempt + 1);
}
}, 500); // Small delay to check if writer completes
}
if (stalledTimeout) {
clearTimeout(stalledTimeout);
}
if (overallTimeout) {
clearInterval(overallTimeout);
}
});
response.data.on('abort', () => {
// Only treat as error if not already handled by stall detection
if (!streamError && !streamCompleted && !downloadStalled) {
streamError = new Error('Download aborted due to network issue. Please retry.');
console.log('Stream aborted on attempt', attempt + 1);
}
if (stalledTimeout) {
clearTimeout(stalledTimeout);
}
});
response.data.pipe(writer);
let promiseReject = null;
await new Promise((resolve, reject) => {
// Store promise reject function for immediate use by stall timeout
promiseReject = reject;
writer.on('finish', () => {
streamCompleted = true;
console.log(`Writer finished on attempt ${attempt + 1}, downloaded: ${(downloaded / 1024 / 1024).toFixed(2)} MB`);
// Clear ALL timeouts to prevent them from firing after completion
if (stalledTimeout) {
clearTimeout(stalledTimeout);
console.log('Cleared stall timeout after writer finished');
}
if (overallTimeout) {
clearInterval(overallTimeout);
console.log('Cleared overall timeout after writer finished');
}
// Download is successful if writer finished - regardless of stream state
if (!downloadStalled) {
console.log(`Download completed successfully on attempt ${attempt + 1}`);
resolve();
} else {
// Don't reject here if we already rejected due to network loss - prevents duplicate rejection
console.log('Writer finished after stall detection, ignoring...');
}
});
writer.on('error', (error) => {
// Ignore write errors if stream was intentionally cancelled
if (downloadStalled || controller.signal.aborted) {
console.log(`Ignoring writer error after cancellation: ${error.code || error.message}`);
return;
}
if (!streamError) {
streamError = new Error(`File write error: ${error.code || error.message}. Please retry.`);
console.error(`Writer error on attempt ${attempt + 1}:`, error.code || error.message);
}
if (stalledTimeout) {
clearTimeout(stalledTimeout);
}
if (overallTimeout) {
clearInterval(overallTimeout);
}
reject(streamError);
});
// Handle case where stream ends without finishing writer
response.data.on('end', () => {
if (!streamCompleted && !downloadStalled && !streamError) {
// Give a small delay for writer to finish - this is normal behavior
setTimeout(() => {
if (!streamCompleted) {
console.log('Stream ended but writer not finished - waiting longer...');
// Give more time for writer to finish - this might be slow disk I/O
setTimeout(() => {
if (!streamCompleted) {
streamError = new Error('Download incomplete. Please retry.');
reject(streamError);
}
}, 2000);
}
}, 1000);
}
});
});
return dest;
} catch (error) {
lastError = error;
retryState.lastError = error;
console.error(`Download attempt ${attempt + 1} failed:`, error.code || error.message);
console.error(`Error details:`, {
isConnectionLost: error.isConnectionLost,
canRetry: error.canRetry,
message: error.message,
downloadStalled: downloadStalled,
streamCompleted: streamCompleted
});
// Check if download actually completed successfully despite the error
if (fs.existsSync(dest)) {
const stats = fs.statSync(dest);
const sizeInMB = stats.size / 1024 / 1024;
console.log(`File size after error: ${sizeInMB.toFixed(2)} MB`);
// If file is substantial size (> 1.5GB), treat as success and break
if (sizeInMB >= 1500) {
console.log('File appears to be complete despite error, treating as success');
return dest; // Exit the retry loop successfully
}
}
// Enhanced file cleanup with validation
if (fs.existsSync(dest)) {
try {
// HTTP 416 = Range Not Satisfiable, delete corrupted partial file
const isRangeError = error.message && error.message.includes('416');
// Check if file is corrupted (small or invalid) or if error is non-resumable
const partialStats = fs.statSync(dest);
const isResumableError = error.message && (
error.message.includes('stalled') ||
error.message.includes('timeout') ||
error.message.includes('network') ||
error.message.includes('aborted')
);
// Check if download appears to be complete (close to expected PWR size)
const isPossiblyComplete = partialStats.size >= 1500 * 1024 * 1024; // >= 1.5GB
if (isRangeError || partialStats.size < 1024 * 1024 || (!isResumableError && !isPossiblyComplete)) {
// Delete if HTTP 416 OR file is too small OR error is non-resumable AND not possibly complete
const reason = isRangeError ? 'HTTP 416 range error' : (!isResumableError && !isPossiblyComplete ? 'non-resumable error' : 'too small');
console.log(`[Cleanup] Removing file (${reason}): ${(partialStats.size / 1024 / 1024).toFixed(2)} MB`);
fs.unlinkSync(dest);
} else {
// Keep the file for resume on resumable errors or if possibly complete
console.log(`[Resume] Keeping file (${isPossiblyComplete ? 'possibly complete' : 'for resume'}): ${(partialStats.size / 1024 / 1024).toFixed(2)} MB`);
}
} catch (cleanupError) {
console.warn('Could not handle partial file:', cleanupError.message);
}
}
// Expanded retryable error codes for better network detection
const retryableErrors = [
'ECONNRESET', 'ENOTFOUND', 'ECONNREFUSED', 'ETIMEDOUT',
'ESOCKETTIMEDOUT', 'EPROTO', 'ENETDOWN', 'EHOSTUNREACH',
'ECONNABORTED', 'EPIPE', 'ENETRESET', 'EADDRNOTAVAIL',
'ERR_NETWORK', 'ERR_INTERNET_DISCONNECTED', 'ERR_CONNECTION_RESET',
'ERR_CONNECTION_TIMED_OUT', 'ERR_NAME_NOT_RESOLVED', 'ERR_CONNECTION_CLOSED'
];
const isRetryable = retryableErrors.includes(error.code) ||
error.message.includes('timeout') ||
error.message.includes('stalled') ||
error.message.includes('aborted') ||
error.message.includes('network') ||
error.message.includes('connection') ||
error.message.includes('Please retry') ||
error.message.includes('corrupted') ||
error.message.includes('invalid') ||
(error.response && error.response.status >= 500);
// Respect error's canRetry property if set
const canRetry = (error.canRetry === false) ? false : isRetryable;
if (!canRetry || attempt === maxRetries - 1) {
// Don't set retryState.canRetry to false for max retries - user should still be able to retry manually
retryState.canRetry = error.canRetry === false ? false : true;
console.error(`Non-retryable error or max retries reached: ${error.code || error.message}`);
break;
}
console.log(`Retryable error detected, will retry...`);
}
}
// Enhanced error with retry state and user-friendly message
const detailedError = lastError?.code || lastError?.message || 'Unknown error';
const errorMessage = `Download failed after ${maxRetries} attempts. Last error: ${detailedError}. Please retry`;
const enhancedError = new Error(errorMessage);
enhancedError.retryState = retryState;
enhancedError.lastError = lastError;
enhancedError.detailedError = detailedError;
// Allow manual retry unless it's a connection lost error
enhancedError.canRetry = !lastError?.isConnectionLost && lastError?.canRetry !== false;
throw enhancedError;
}
function findHomePageUIPath(gameLatest) {
function searchDirectory(dir) {
try {
const items = fs.readdirSync(dir, { withFileTypes: true });
for (const item of items) {
if (item.isFile() && item.name === 'HomePage.ui') {
return path.join(dir, item.name);
} else if (item.isDirectory()) {
const found = searchDirectory(path.join(dir, item.name));
if (found) {
return found;
}
}
}
} catch (error) {
}
return null;
}
if (!fs.existsSync(gameLatest)) {
return null;
}
return searchDirectory(gameLatest);
}
function findLogoPath(gameLatest) {
function searchDirectory(dir) {
try {
const items = fs.readdirSync(dir, { withFileTypes: true });
for (const item of items) {
if (item.isFile() && item.name === 'Logo@2x.png') {
return path.join(dir, item.name);
} else if (item.isDirectory()) {
const found = searchDirectory(path.join(dir, item.name));
if (found) {
return found;
}
}
}
} catch (error) {
}
return null;
}
if (!fs.existsSync(gameLatest)) {
return null;
}
return searchDirectory(gameLatest);
}
// Automatic stall retry function for network stalls
async function retryStalledDownload(url, dest, progressCallback, previousError = null) {
console.log('Automatic stall retry initiated for:', url);
// Wait before retry to allow network recovery
console.log(`Waiting ${AUTOMATIC_STALL_RETRY_DELAY/1000} seconds before automatic retry...`);
await new Promise(resolve => setTimeout(resolve, AUTOMATIC_STALL_RETRY_DELAY));
try {
// Create new retryState for automatic retry
const automaticRetryState = {
attempts: 1,
maxRetries: 1,
canRetry: true,
lastError: null,
automaticStallRetries: (previousError && previousError.retryState) ? previousError.retryState.automaticStallRetries + 1 : 1,
isAutomaticRetry: true
};
// Update progress callback with automatic retry info
if (progressCallback) {
progressCallback(
`Automatic stall retry ${automaticRetryState.automaticStallRetries}/${MAX_AUTOMATIC_STALL_RETRIES}...`,
null, null, null, null, automaticRetryState
);
}
await downloadFile(url, dest, progressCallback, 1);
console.log('Automatic stall retry successful');
} catch (error) {
console.error('Automatic stall retry failed:', error.message);
throw error;
}
}
// Manual retry function for user-initiated retries
async function retryDownload(url, dest, progressCallback, previousError = null) {
console.log('Manual retry initiated for:', url);
// If we have a previous error with retry state, continue from there
let additionalRetries = 3; // Allow 3 additional manual retries
if (previousError && previousError.retryState) {
additionalRetries = Math.max(2, 5 - previousError.retryState.attempts);
}
// Ensure cache directory exists before retrying
const destDir = path.dirname(dest);
if (!fs.existsSync(destDir)) {
console.log('Creating cache directory:', destDir);
fs.mkdirSync(destDir, { recursive: true });
}
// CRITICAL: Delete partial file before manual retry to avoid HTTP 416
if (fs.existsSync(dest)) {
try {
const stats = fs.statSync(dest);
console.log(`[Retry] Deleting partial file before retry: ${(stats.size / 1024 / 1024).toFixed(2)} MB`);
fs.unlinkSync(dest);
} catch (err) {
console.warn('Could not delete partial file:', err.message);
}
}
try {
await downloadFile(url, dest, progressCallback, additionalRetries);
console.log('Manual retry successful');
} catch (error) {
console.error('Manual retry failed:', error.message);
throw error;
}
}
module.exports = {
downloadFile,
retryDownload,
retryStalledDownload,
findHomePageUIPath,
findLogoPath
};