mirror of
https://git.sanhost.net/sanasol/hytale-f2p
synced 2026-02-26 12:51:47 -03:00
* fix: resolve cross-platform EPERM permissions errors modManager.js: - Switch from hardcoded 'junction' to dynamic symlink type based on OS (fixing Linux EPERM). - Add retry logic for directory removal to handle file locking race conditions. - Improve broken symlink detection during profile sync. gameManager.js: - Implement retry loop (3 attempts) for game directory removal in updateGameFiles to prevent EBUSY/EPERM errors on Windows. paths.js: - Prevent fs.mkdirSync failure in getModsPath by pre-checking for broken symbolic links. * fix: missing pacman builds * prepare release for 2.1.1 minor fix for EPERM error permission * prepare release 2.1.1 minor fix EPERM permission error * prepare release 2.1.1 * Update README.md Windows Prequisites for ARM64 builds * fix: remove broken symlink after detected * fix: add pathexists for paths.js to check symlink * fix: isbrokenlink should be true to remove the symlink * add arch package .pkg.tar.zst for release * fix: release workflow for build-arch and build-linux * build-arch job now only build arch .pkg.tar.zst package instead of the whole generic linux. * build-linux job now exclude .pacman package since its deprecated and should not be used. * fix: removes pacman build as it replaced by tar.zst and adds build:arch shortcut for pkgbuild * aur: add proper VCS (-git) PKGBUILD created clean VCS-based PKGBUILD following arch packaging conventions. this explicitly marked as a rolling (-git) build and derives its version dynamically from git tags and commit history via pkgver(). previous hybrid approach has been changed. key changes: - use -git suffix to clearly indicate rolling source builds - set pkgver=0 and compute the actual version via pkgver() - build only a directory layout using electron-builder (--dir) - avoid generating AppImage, deb, rpm, or pacman installers - align build and package steps with Arch packaging guidelines note: this PKGBUILD is intended for development and AUR use only and is not suitable for binary redistribution or release artifacts. * ci: add fixed-version PKGBUILD for Arch Linux releases this PKGBUILD intended for CI and GitHub release artifacts. targets tagged releases only and uses a fixed pkgver that matches the corresponding git tag. all of the VCS logic has been removed to PKGBUILD-git to ensure reproducible builds and stable versioning suitable for binary distribution. the build process relies on electron-builder directory output (--dir) and packages only the unpacked application into a standard Arch Linux package (.pkg.tar.zst). other distro format are excluded from this path and handled separately. this change establishes a clear separation between: - rolling AUR development builds (-git) - CI-generated, versioned Arch Linux release packages the result is predictable artifact naming, correct version alignment, and Arch-compliant packaging for downstream users. * Update README.md adds information for Arch build * Update README.md BUILD.md location was changed and now this link is poiting to nothing * Update PKGBUILD * Update PKGBUILD-git * chore: fix ubuntu/debian part in README.md * Polish language support (#195) * Update support_request.yml Added hardware specification * Update bug_report.yml Add logs textfield to bug report * chore: add changelog in README.md * fix screenshot input in feature_request.yml * add hardware spec input in bug_report.yml * fix: PKGBUILD pkgname variable fix * userdata migration [need review from other OS] * french translate * Add German and Swedish translations Added de.json and sv.json locale files for German and Swedish language support. Updated i18n.js to register 'de' and 'sv' as available languages in the launcher. * Update README.md * chore: add offline-mode warning to the README.md * chore: add downloads counter in README.md * fix: Steam Deck/Ubuntu crash - use system libzstd.so The bundled libzstd.so is incompatible with glibc 2.41's stricter heap validation, causing "free(): invalid pointer" crashes. Solution: Automatically replace bundled libzstd.so with system version on Linux. The launcher detects and symlinks to /usr/lib/libzstd.so.1. - Auto-detect system libzstd at common paths (Arch, Debian, Fedora) - Backup bundled version as libzstd.so.bundled - Create symlink to system version - Add HYTALE_NO_LIBZSTD_FIX=1 to disable if needed Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * chore: remove Windows and Linux ARM64 information on the README.md * Update support_request.yml * fix: improve update system UX and macOS compatibility Update System Improvements: - Fix duplicate update popups by disabling legacy updater.js - Add skip button to update popup (shows after 30s, on error, or after download) - Add macOS-specific handling with manual download as primary option - Add missing open-download-page IPC handler - Add missing unblockInterface() method to properly clean up after popup close - Add quitAndInstallUpdate alias in preload for compatibility - Remove pulse animation when download completes - Fix manual download button to show correct status and close popup - Sync player name to settings input after first install Client Patcher Cleanup: - Remove server patching code (server uses pre-patched JAR from CDN) - Simplify to client-only patching - Remove unused imports (crypto, AdmZip, execSync, spawn, javaManager) - Remove unused methods (stringToUtf8, findAndReplaceDomainUtf8) - Move localhost dev code to backup file for reference Code Quality Fixes: - Fix duplicate DOMContentLoaded handlers in install.js - Fix duplicate checkForUpdates definition in preload.js - Fix redundant if/else in onProgressUpdate callback - Fix typo "Harwadre" -> "Hardware" in preload.js Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * Add Russian language support Added Russian (ru) to the list of available languages. * chore: drafting documentation on SERVER.md * Some updates in Russian language localization file * fix * Update ru.json * Fixed Java runtime name and fixed typo * fixed untranslated place * Update ru.json * Update ru.json * Update ru.json * Update ru.json * Update ru.json * fix: timeout getLatestClient fixes #138 * fix: change default version to 7.pwr in main.js * fix: change default release version to 7.pwr * fix: change version release to 7.pwr * docs: Add comprehensive troubleshooting guide (#209) Add TROUBLESHOOTING.md with solutions for common issues including: - Windows: Firewall configuration, duplicate mods, SmartScreen - Linux: GPU detection (NVIDIA/AMD), SDL3_image/libpng dependencies, Wayland/X11 issues, Steam Deck support - macOS: Rosetta 2 for Apple Silicon, code signing, quarantine - Connection: Server boot failures, regional restrictions - Authentication: Token errors, config reset procedures - Avatar/Cosmetics: F2P limitations documentation - Backup locations for all platforms - Log locations for bug reports Solutions compiled from closed GitHub issues (#205, #155, #90, #60, #144, #192) and community feedback. Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> * Standardize language codes, improve formatting, and update all locale files. (#224) * Update German (Germany) localization * Update Español (España) localization * Update French (France) localization * Update Polish (Poland) localization * Update Portuguese (Brazil) localization * Update Russian (Russia) localization * Update Swedish (Sweden) localization * Update Turkish (Turkey) localization * Update language codes, names and alphabetical in i18n system * Changed Spanish language name to the Formal name "Spanish (Spain)" * Fix PKGBUILD-git * Fix PKGBUILD * delete cache after installation * Enforce 16-char player name limit and update mod sync Added a maxlength attribute to the player name input and enforced a 16-character limit in both install and settings scripts, providing user feedback if exceeded. Refactored modManager.js to replace symlink-based mod management with a copy-based system, copying enabled mods to HytaleSaves\Mods and removing legacy symlink logic to improve compatibility and avoid permission issues. * Update installation subtitle * chore: update quickstart link in README.md * chore: delete warning of Ubuntu-Debian at Linux Prequisites section * added featured server list from api * Add Featured Servers page to GUI * Update Discord invite URL in client patcher * Add differential update system * Remove launcher chat and add Discord popup * fix: removed 'check disk space' alert on permission file error * fix: upgrade tar to ^7.5.6 version * fix: re-add universal arch for mac * fix: upgrade electron/rebuild to 4.0.3 * fix: removed override tar version * fix: pkgbuild version to 2.1.2 * fix: src.tar.zst and srcinfo missing files * feat: add Indonesian language translation * fix: GPU preference hint to Laptop-only * feat: create two columns for settings page * Add Discord invite link to rpc * docs: add recordings form, fix OS list * Release v2.2.0 * Release v2.2.0 * Release v2.2.0 * chore: delete icon.ico, moved to build folder * chore: delete icon.png, moved to build folder * fix: build and release for tag push-only in release.yml * fix: gamescope steam deck issue fixes #186 hopefully * Support branch selection for server patching * chose: add auto-patch system for pre-release JAR --------- Co-authored-by: TalesAmaral <57869141+TalesAmaral@users.noreply.github.com> Co-authored-by: walti0 <95646872+walti0@users.noreply.github.com> Co-authored-by: AMIAY <letudiantenrap.collab@gmail.com> Co-authored-by: sanasol <mail@sanasol.ws> Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> Co-authored-by: Terromur <79866197+Terromur@users.noreply.github.com> Co-authored-by: Zakhar Smokotov <zaharb840@gmail.com> Co-authored-by: xSamiVS <samtaiebc@gmail.com>
530 lines
23 KiB
JavaScript
530 lines
23 KiB
JavaScript
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class ClientUpdateManager {
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constructor() {
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this.updatePopupVisible = false;
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this.init();
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}
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init() {
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console.log('🔧 ClientUpdateManager initializing...');
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// Listen for electron-updater events from main.js
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// This is the primary update trigger - main.js checks for updates on startup
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window.electronAPI.onUpdateAvailable((updateInfo) => {
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console.log('📥 update-available event received:', updateInfo);
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this.showUpdatePopup(updateInfo);
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});
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window.electronAPI.onUpdateDownloadProgress((progress) => {
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this.updateDownloadProgress(progress);
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});
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window.electronAPI.onUpdateDownloaded((updateInfo) => {
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console.log('📦 update-downloaded event received:', updateInfo);
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this.showUpdateDownloaded(updateInfo);
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});
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window.electronAPI.onUpdateError((errorInfo) => {
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console.log('❌ update-error event received:', errorInfo);
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this.handleUpdateError(errorInfo);
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});
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console.log('✅ ClientUpdateManager initialized');
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// Note: Don't call checkForUpdatesOnDemand() here - main.js already checks
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// for updates after 3 seconds and sends 'update-available' event.
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// Calling it here would cause duplicate popups.
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}
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showUpdatePopup(updateInfo) {
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console.log('🔔 showUpdatePopup called, updatePopupVisible:', this.updatePopupVisible);
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// Check if popup already exists in DOM (extra safety)
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if (this.updatePopupVisible || document.getElementById('update-popup-overlay')) {
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console.log('⚠️ Update popup already visible, skipping');
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return;
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}
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this.updatePopupVisible = true;
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const popupHTML = `
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<div id="update-popup-overlay">
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<div class="update-popup-container update-popup-pulse">
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<div class="update-popup-header">
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<div class="update-popup-icon">
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<i class="fas fa-download"></i>
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</div>
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<h2 class="update-popup-title">
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NEW UPDATE AVAILABLE
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</h2>
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</div>
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<div class="update-popup-versions">
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<div class="version-row">
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<span class="version-label">Current Version:</span>
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<span class="version-current">${updateInfo.currentVersion || updateInfo.version || 'Unknown'}</span>
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</div>
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<div class="version-row">
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<span class="version-label">New Version:</span>
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<span class="version-new">${updateInfo.newVersion || updateInfo.version || 'Unknown'}</span>
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</div>
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</div>
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<div class="update-popup-message">
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A new version of Hytale F2P Launcher is available.<br>
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<span id="update-status-text">Downloading update automatically...</span>
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<div id="update-error-message" style="display: none; margin-top: 0.75rem; padding: 0.75rem; background: rgba(239, 68, 68, 0.1); border: 1px solid rgba(239, 68, 68, 0.3); border-radius: 0.5rem; color: #fca5a5; font-size: 0.875rem;">
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<i class="fas fa-exclamation-triangle" style="margin-right: 0.5rem;"></i>
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<span id="update-error-text"></span>
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</div>
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</div>
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<div id="update-progress-container" style="display: none; margin-bottom: 1rem;">
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<div style="display: flex; justify-content: space-between; margin-bottom: 0.5rem; font-size: 0.75rem; color: #9ca3af;">
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<span id="update-progress-percent">0%</span>
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<span id="update-progress-speed">0 KB/s</span>
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</div>
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<div style="width: 100%; height: 8px; background: rgba(255, 255, 255, 0.1); border-radius: 4px; overflow: hidden;">
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<div id="update-progress-bar" style="width: 0%; height: 100%; background: linear-gradient(90deg, #3b82f6, #9333ea); transition: width 0.3s ease;"></div>
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</div>
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<div style="margin-top: 0.5rem; font-size: 0.75rem; color: #9ca3af; text-align: center;">
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<span id="update-progress-size">0 MB / 0 MB</span>
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</div>
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</div>
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<div id="update-buttons-container" style="display: none;">
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<button id="update-install-btn" class="update-download-btn">
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<i class="fas fa-check" style="margin-right: 0.5rem;"></i>
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Install & Restart
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</button>
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<button id="update-download-btn" class="update-download-btn update-download-btn-secondary" style="margin-top: 0.75rem;">
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<i class="fas fa-external-link-alt" style="margin-right: 0.5rem;"></i>
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Manually Download
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</button>
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</div>
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<div class="update-popup-footer">
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<span id="update-footer-text">Downloading update...</span>
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<button id="update-skip-btn" class="update-skip-btn" style="display: none; margin-top: 0.5rem; background: transparent; border: 1px solid rgba(255,255,255,0.2); color: #9ca3af; padding: 0.5rem 1rem; border-radius: 0.25rem; cursor: pointer; font-size: 0.75rem;">
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Skip for now (not recommended)
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</button>
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</div>
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</div>
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</div>
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`;
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document.body.insertAdjacentHTML('beforeend', popupHTML);
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this.blockInterface();
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// Show progress container immediately (auto-download is enabled)
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const progressContainer = document.getElementById('update-progress-container');
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if (progressContainer) {
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progressContainer.style.display = 'block';
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}
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const installBtn = document.getElementById('update-install-btn');
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if (installBtn) {
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installBtn.addEventListener('click', async (e) => {
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e.preventDefault();
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e.stopPropagation();
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installBtn.disabled = true;
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installBtn.innerHTML = '<i class="fas fa-spinner fa-spin" style="margin-right: 0.5rem;"></i>Installing...';
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try {
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await window.electronAPI.quitAndInstallUpdate();
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// If we're still here after 5 seconds, the install probably failed
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setTimeout(() => {
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console.log('⚠️ Install may have failed - showing skip option');
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installBtn.disabled = false;
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installBtn.innerHTML = '<i class="fas fa-check" style="margin-right: 0.5rem;"></i>Try Again';
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// Show skip button
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const skipBtn = document.getElementById('update-skip-btn');
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const footerText = document.getElementById('update-footer-text');
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if (skipBtn) {
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skipBtn.style.display = 'inline-block';
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if (footerText) {
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footerText.textContent = 'Install not working? Skip for now:';
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}
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}
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}, 5000);
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} catch (error) {
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console.error('❌ Error installing update:', error);
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installBtn.disabled = false;
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installBtn.innerHTML = '<i class="fas fa-check" style="margin-right: 0.5rem;"></i>Install & Restart';
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// Show skip button on error
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const skipBtn = document.getElementById('update-skip-btn');
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const footerText = document.getElementById('update-footer-text');
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if (skipBtn) {
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skipBtn.style.display = 'inline-block';
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if (footerText) {
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footerText.textContent = 'Install failed. Skip for now:';
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}
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}
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}
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});
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}
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const downloadBtn = document.getElementById('update-download-btn');
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if (downloadBtn) {
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downloadBtn.addEventListener('click', async (e) => {
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e.preventDefault();
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e.stopPropagation();
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downloadBtn.disabled = true;
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downloadBtn.innerHTML = '<i class="fas fa-spinner fa-spin" style="margin-right: 0.5rem;"></i>Opening GitHub...';
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try {
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await window.electronAPI.openDownloadPage();
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console.log('✅ Download page opened');
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downloadBtn.innerHTML = '<i class="fas fa-check" style="margin-right: 0.5rem;"></i>Opened in browser';
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// Close the popup after opening download page
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setTimeout(() => {
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this.closeUpdatePopup();
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}, 1500);
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} catch (error) {
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console.error('❌ Error opening download page:', error);
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downloadBtn.disabled = false;
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downloadBtn.innerHTML = '<i class="fas fa-external-link-alt" style="margin-right: 0.5rem;"></i>Manually Download';
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}
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});
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}
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const overlay = document.getElementById('update-popup-overlay');
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if (overlay) {
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overlay.addEventListener('click', (e) => {
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if (e.target === overlay) {
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e.preventDefault();
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e.stopPropagation();
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return false;
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}
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});
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}
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// Show skip button after 30 seconds as fallback (in case update is stuck)
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setTimeout(() => {
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const skipBtn = document.getElementById('update-skip-btn');
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const footerText = document.getElementById('update-footer-text');
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if (skipBtn) {
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skipBtn.style.display = 'inline-block';
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if (footerText) {
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footerText.textContent = 'Update taking too long?';
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}
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}
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}, 30000);
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const skipBtn = document.getElementById('update-skip-btn');
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if (skipBtn) {
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skipBtn.addEventListener('click', (e) => {
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e.preventDefault();
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e.stopPropagation();
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this.closeUpdatePopup();
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});
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}
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console.log('🔔 Update popup displayed with new style');
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}
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closeUpdatePopup() {
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const overlay = document.getElementById('update-popup-overlay');
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if (overlay) {
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overlay.remove();
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}
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this.updatePopupVisible = false;
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this.unblockInterface();
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}
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updateDownloadProgress(progress) {
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const progressBar = document.getElementById('update-progress-bar');
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const progressPercent = document.getElementById('update-progress-percent');
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const progressSpeed = document.getElementById('update-progress-speed');
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const progressSize = document.getElementById('update-progress-size');
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if (progressBar && progress) {
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const percent = Math.round(progress.percent || 0);
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progressBar.style.width = `${percent}%`;
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if (progressPercent) {
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progressPercent.textContent = `${percent}%`;
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}
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if (progressSpeed && progress.bytesPerSecond) {
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const speedMBps = (progress.bytesPerSecond / 1024 / 1024).toFixed(2);
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progressSpeed.textContent = `${speedMBps} MB/s`;
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}
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if (progressSize && progress.transferred && progress.total) {
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const transferredMB = (progress.transferred / 1024 / 1024).toFixed(2);
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const totalMB = (progress.total / 1024 / 1024).toFixed(2);
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progressSize.textContent = `${transferredMB} MB / ${totalMB} MB`;
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}
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// Don't update status text here - it's already set and the progress bar shows the percentage
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}
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}
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showUpdateDownloaded(updateInfo) {
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const statusText = document.getElementById('update-status-text');
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const progressContainer = document.getElementById('update-progress-container');
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const buttonsContainer = document.getElementById('update-buttons-container');
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const installBtn = document.getElementById('update-install-btn');
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const downloadBtn = document.getElementById('update-download-btn');
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const skipBtn = document.getElementById('update-skip-btn');
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const footerText = document.getElementById('update-footer-text');
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const popupContainer = document.querySelector('.update-popup-container');
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// Remove breathing/pulse animation when download is complete
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if (popupContainer) {
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popupContainer.classList.remove('update-popup-pulse');
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}
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if (progressContainer) {
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progressContainer.style.display = 'none';
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}
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// Use platform info from main process if available, fallback to browser detection
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const autoInstallSupported = updateInfo.autoInstallSupported !== undefined
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? updateInfo.autoInstallSupported
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: navigator.platform.toUpperCase().indexOf('MAC') < 0;
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if (!autoInstallSupported) {
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// macOS: Show manual download as primary since auto-update doesn't work
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if (statusText) {
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statusText.textContent = 'Update downloaded but auto-install may not work on macOS.';
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}
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if (installBtn) {
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// Still show install button but as secondary option
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installBtn.classList.add('update-download-btn-secondary');
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installBtn.innerHTML = '<i class="fas fa-check" style="margin-right: 0.5rem;"></i>Try Install & Restart';
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}
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if (downloadBtn) {
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// Make manual download primary
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downloadBtn.classList.remove('update-download-btn-secondary');
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downloadBtn.innerHTML = '<i class="fas fa-external-link-alt" style="margin-right: 0.5rem;"></i>Download Manually (Recommended)';
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}
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if (footerText) {
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footerText.textContent = 'Auto-install often fails on macOS:';
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}
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} else {
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// Windows/Linux: Auto-install should work
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if (statusText) {
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statusText.textContent = 'Update downloaded! Ready to install.';
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}
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if (footerText) {
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footerText.textContent = 'Click to install the update:';
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}
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}
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if (buttonsContainer) {
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buttonsContainer.style.display = 'block';
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}
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// Always show skip button in downloaded state
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if (skipBtn) {
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skipBtn.style.display = 'inline-block';
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console.log('✅ Skip button made visible');
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} else {
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console.error('❌ Skip button not found in DOM!');
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}
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console.log('✅ Update downloaded, ready to install. autoInstallSupported:', autoInstallSupported);
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|
}
|
|
|
|
handleUpdateError(errorInfo) {
|
|
console.error('Update error:', errorInfo);
|
|
|
|
// Show skip button immediately on any error
|
|
const skipBtn = document.getElementById('update-skip-btn');
|
|
const footerText = document.getElementById('update-footer-text');
|
|
if (skipBtn) {
|
|
skipBtn.style.display = 'inline-block';
|
|
if (footerText) {
|
|
footerText.textContent = 'Update failed. You can skip for now.';
|
|
}
|
|
}
|
|
|
|
// If manual download is required, update the UI (this will handle status text)
|
|
if (errorInfo.requiresManualDownload) {
|
|
this.showManualDownloadRequired(errorInfo);
|
|
return; // Don't do anything else, showManualDownloadRequired handles everything
|
|
}
|
|
|
|
// For non-critical errors, just show error message without changing status
|
|
const errorMessage = document.getElementById('update-error-message');
|
|
const errorText = document.getElementById('update-error-text');
|
|
|
|
if (errorMessage && errorText) {
|
|
let message = errorInfo.message || 'An error occurred during the update process.';
|
|
if (errorInfo.isMacSigningError) {
|
|
message = 'Auto-update requires code signing. Please download manually.';
|
|
}
|
|
errorText.textContent = message;
|
|
errorMessage.style.display = 'block';
|
|
}
|
|
}
|
|
|
|
showManualDownloadRequired(errorInfo) {
|
|
const statusText = document.getElementById('update-status-text');
|
|
const progressContainer = document.getElementById('update-progress-container');
|
|
const buttonsContainer = document.getElementById('update-buttons-container');
|
|
const installBtn = document.getElementById('update-install-btn');
|
|
const downloadBtn = document.getElementById('update-download-btn');
|
|
const errorMessage = document.getElementById('update-error-message');
|
|
const errorText = document.getElementById('update-error-text');
|
|
|
|
// Hide progress and install button
|
|
if (progressContainer) {
|
|
progressContainer.style.display = 'none';
|
|
}
|
|
|
|
if (installBtn) {
|
|
installBtn.style.display = 'none';
|
|
}
|
|
|
|
// Update status message (only once, don't change it again)
|
|
if (statusText && !statusText.dataset.manualMode) {
|
|
statusText.textContent = 'Please download and install the update manually.';
|
|
statusText.dataset.manualMode = 'true'; // Mark that we've set manual mode
|
|
}
|
|
|
|
// Show error message with details
|
|
if (errorMessage && errorText) {
|
|
let message = 'Auto-update is not available. ';
|
|
if (errorInfo.isMacSigningError) {
|
|
message = 'This app requires code signing for automatic updates.';
|
|
} else if (errorInfo.isLinuxInstallError) {
|
|
message = 'Auto-installation requires root privileges. Please download and install the update manually using your package manager.';
|
|
} else if (errorInfo.message) {
|
|
message = errorInfo.message;
|
|
} else {
|
|
message = 'An error occurred during the update process.';
|
|
}
|
|
errorText.textContent = message;
|
|
errorMessage.style.display = 'block';
|
|
}
|
|
|
|
// Show and enable the manual download button (make it primary since it's the only option)
|
|
if (downloadBtn) {
|
|
downloadBtn.style.display = 'block';
|
|
downloadBtn.disabled = false;
|
|
downloadBtn.classList.remove('update-download-btn-secondary');
|
|
downloadBtn.innerHTML = '<i class="fas fa-external-link-alt" style="margin-right: 0.5rem;"></i>Download Update Manually';
|
|
}
|
|
|
|
// Show buttons container if not already visible
|
|
if (buttonsContainer) {
|
|
buttonsContainer.style.display = 'block';
|
|
}
|
|
|
|
// Show skip button for manual download errors
|
|
const skipBtn = document.getElementById('update-skip-btn');
|
|
const footerText = document.getElementById('update-footer-text');
|
|
if (skipBtn) {
|
|
skipBtn.style.display = 'inline-block';
|
|
if (footerText) {
|
|
footerText.textContent = 'Or continue without updating:';
|
|
}
|
|
}
|
|
|
|
console.log('⚠️ Manual download required due to update error');
|
|
}
|
|
|
|
blockInterface() {
|
|
const mainContent = document.querySelector('.flex.w-full.h-screen');
|
|
if (mainContent) {
|
|
mainContent.classList.add('interface-blocked');
|
|
}
|
|
|
|
document.body.classList.add('no-select');
|
|
|
|
// Store bound functions so we can remove them later
|
|
this._boundBlockKeyEvents = this.blockKeyEvents.bind(this);
|
|
this._boundBlockContextMenu = this.blockContextMenu.bind(this);
|
|
|
|
document.addEventListener('keydown', this._boundBlockKeyEvents, true);
|
|
document.addEventListener('contextmenu', this._boundBlockContextMenu, true);
|
|
|
|
console.log('🚫 Interface blocked for update');
|
|
}
|
|
|
|
unblockInterface() {
|
|
const mainContent = document.querySelector('.flex.w-full.h-screen');
|
|
if (mainContent) {
|
|
mainContent.classList.remove('interface-blocked');
|
|
}
|
|
|
|
document.body.classList.remove('no-select');
|
|
|
|
// Remove event listeners
|
|
if (this._boundBlockKeyEvents) {
|
|
document.removeEventListener('keydown', this._boundBlockKeyEvents, true);
|
|
}
|
|
if (this._boundBlockContextMenu) {
|
|
document.removeEventListener('contextmenu', this._boundBlockContextMenu, true);
|
|
}
|
|
|
|
console.log('✅ Interface unblocked');
|
|
}
|
|
|
|
blockKeyEvents(event) {
|
|
if (event.target.closest('#update-popup-overlay')) {
|
|
if ((event.key === 'Enter' || event.key === ' ') &&
|
|
event.target.id === 'update-download-btn') {
|
|
return;
|
|
}
|
|
if (event.key !== 'Tab') {
|
|
event.preventDefault();
|
|
event.stopPropagation();
|
|
}
|
|
return;
|
|
}
|
|
|
|
event.preventDefault();
|
|
event.stopPropagation();
|
|
event.stopImmediatePropagation();
|
|
return false;
|
|
}
|
|
|
|
blockContextMenu(event) {
|
|
if (!event.target.closest('#update-popup-overlay')) {
|
|
event.preventDefault();
|
|
event.stopPropagation();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
async checkForUpdatesOnDemand() {
|
|
try {
|
|
const updateInfo = await window.electronAPI.checkForUpdates();
|
|
|
|
// Double-check that versions are actually different before showing popup
|
|
if (updateInfo.updateAvailable &&
|
|
updateInfo.newVersion &&
|
|
updateInfo.currentVersion &&
|
|
updateInfo.newVersion !== updateInfo.currentVersion) {
|
|
this.showUpdatePopup(updateInfo);
|
|
}
|
|
return updateInfo;
|
|
} catch (error) {
|
|
console.error('Error checking for updates:', error);
|
|
return { updateAvailable: false, error: error.message };
|
|
}
|
|
}
|
|
}
|
|
|
|
document.addEventListener('DOMContentLoaded', () => {
|
|
window.updateManager = new ClientUpdateManager();
|
|
});
|
|
|
|
window.ClientUpdateManager = ClientUpdateManager; |