mirror of
https://git.sanhost.net/sanasol/hytale-f2p
synced 2026-02-26 05:41:48 -03:00
feat: add 'Close launcher on game start' option and improve app termination behavior (#93)
* update main branch to release/v2.0.2b (#86) * add more linux pkgs, create auto-release and pre-release feature for Github Actions * removed package-lock from gitignore * update .gitignore for local build * add package-lock.json to maintain stability development * update version to 2.0.2b also add deps for rpm and arch * update 2.0.2b: add arm64 support, product and executable name, maintainers; remove snap; * update 2.0.2b: add latest.yml for win & linux, arm64 support; remove snap * fix release build naming * Prepare release v2.0.2b * feat: add 'Close launcher on game start' option and improve app termination behavior - Added 'Close launcher on game start' setting in GUI and backend. - Implemented automatic app quit after game launch if setting is enabled. - Added Cmd+Q (Mac) and Ctrl+Q/Alt+F4 (Win/Linux) shortcuts to quit the app. - Updated 'window-close' handler to fully quit the app instead of just closing the window. - Added i18n support for the new setting in English, Spanish, and Portuguese. --------- Co-authored-by: Fazri Gading <fazrigading@gmail.com> Co-authored-by: Arnav Singh <hi.arnavsingh3@gmail.com>
This commit is contained in:
3
.gitignore
vendored
3
.gitignore
vendored
@@ -8,6 +8,7 @@ pkg/
|
||||
|
||||
# Package files
|
||||
*.tar.zst
|
||||
*.zst.DS_Store
|
||||
*.zst
|
||||
bun.lockb
|
||||
.env
|
||||
.env
|
||||
|
||||
@@ -431,6 +431,27 @@
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="settings-section">
|
||||
<h3 class="settings-section-title">
|
||||
<i class="fas fa-window-close"></i>
|
||||
<span data-i18n="settings.closeLauncher">Launcher Behavior</span>
|
||||
</h3>
|
||||
|
||||
<div class="settings-option">
|
||||
<label class="settings-checkbox">
|
||||
<input type="checkbox" id="closeLauncherCheck" />
|
||||
<span class="checkmark"></span>
|
||||
<div class="checkbox-content">
|
||||
<div class="checkbox-title" data-i18n="settings.closeOnStart">Close Launcher on game start</div>
|
||||
<div class="checkbox-description" data-i18n="settings.closeOnStartDescription">
|
||||
Automatically close the launcher after Hytale has launched
|
||||
</div>
|
||||
</div>
|
||||
</label>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="settings-section">
|
||||
<h3 class="settings-section-title">
|
||||
<i class="fas fa-coffee"></i>
|
||||
|
||||
@@ -3,9 +3,11 @@ let customJavaCheck;
|
||||
let customJavaOptions;
|
||||
let customJavaPath;
|
||||
let browseJavaBtn;
|
||||
let settingsPlayerName;
|
||||
let discordRPCCheck;
|
||||
let gpuPreferenceRadios;
|
||||
let settingsPlayerName;
|
||||
let discordRPCCheck;
|
||||
let closeLauncherCheck;
|
||||
let gpuPreferenceRadios;
|
||||
|
||||
|
||||
// UUID Management elements
|
||||
let currentUuidDisplay;
|
||||
@@ -159,9 +161,11 @@ function setupSettingsElements() {
|
||||
customJavaOptions = document.getElementById('customJavaOptions');
|
||||
customJavaPath = document.getElementById('customJavaPath');
|
||||
browseJavaBtn = document.getElementById('browseJavaBtn');
|
||||
settingsPlayerName = document.getElementById('settingsPlayerName');
|
||||
discordRPCCheck = document.getElementById('discordRPCCheck');
|
||||
gpuPreferenceRadios = document.querySelectorAll('input[name="gpuPreference"]');
|
||||
settingsPlayerName = document.getElementById('settingsPlayerName');
|
||||
discordRPCCheck = document.getElementById('discordRPCCheck');
|
||||
closeLauncherCheck = document.getElementById('closeLauncherCheck');
|
||||
gpuPreferenceRadios = document.querySelectorAll('input[name="gpuPreference"]');
|
||||
|
||||
|
||||
// UUID Management elements
|
||||
currentUuidDisplay = document.getElementById('currentUuid');
|
||||
@@ -190,9 +194,14 @@ function setupSettingsElements() {
|
||||
settingsPlayerName.addEventListener('change', savePlayerName);
|
||||
}
|
||||
|
||||
if (discordRPCCheck) {
|
||||
discordRPCCheck.addEventListener('change', saveDiscordRPC);
|
||||
}
|
||||
if (discordRPCCheck) {
|
||||
discordRPCCheck.addEventListener('change', saveDiscordRPC);
|
||||
}
|
||||
|
||||
if (closeLauncherCheck) {
|
||||
closeLauncherCheck.addEventListener('change', saveCloseLauncher);
|
||||
}
|
||||
|
||||
|
||||
// UUID event listeners
|
||||
if (copyUuidBtn) {
|
||||
@@ -335,18 +344,43 @@ async function saveDiscordRPC() {
|
||||
}
|
||||
}
|
||||
|
||||
async function loadDiscordRPC() {
|
||||
try {
|
||||
if (window.electronAPI && window.electronAPI.loadDiscordRPC) {
|
||||
const enabled = await window.electronAPI.loadDiscordRPC();
|
||||
if (discordRPCCheck) {
|
||||
discordRPCCheck.checked = enabled;
|
||||
}
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Error loading Discord RPC setting:', error);
|
||||
}
|
||||
}
|
||||
async function loadDiscordRPC() {
|
||||
try {
|
||||
if (window.electronAPI && window.electronAPI.loadDiscordRPC) {
|
||||
const enabled = await window.electronAPI.loadDiscordRPC();
|
||||
if (discordRPCCheck) {
|
||||
discordRPCCheck.checked = enabled;
|
||||
}
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Error loading Discord RPC setting:', error);
|
||||
}
|
||||
}
|
||||
|
||||
async function saveCloseLauncher() {
|
||||
try {
|
||||
if (window.electronAPI && window.electronAPI.saveCloseLauncher && closeLauncherCheck) {
|
||||
const enabled = closeLauncherCheck.checked;
|
||||
await window.electronAPI.saveCloseLauncher(enabled);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Error saving close launcher setting:', error);
|
||||
}
|
||||
}
|
||||
|
||||
async function loadCloseLauncher() {
|
||||
try {
|
||||
if (window.electronAPI && window.electronAPI.loadCloseLauncher) {
|
||||
const enabled = await window.electronAPI.loadCloseLauncher();
|
||||
if (closeLauncherCheck) {
|
||||
closeLauncherCheck.checked = enabled;
|
||||
}
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Error loading close launcher setting:', error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
async function savePlayerName() {
|
||||
try {
|
||||
@@ -457,13 +491,15 @@ async function loadGpuPreference() {
|
||||
}
|
||||
}
|
||||
|
||||
async function loadAllSettings() {
|
||||
await loadCustomJavaPath();
|
||||
await loadPlayerName();
|
||||
await loadCurrentUuid();
|
||||
await loadDiscordRPC();
|
||||
await loadGpuPreference();
|
||||
}
|
||||
async function loadAllSettings() {
|
||||
await loadCustomJavaPath();
|
||||
await loadPlayerName();
|
||||
await loadCurrentUuid();
|
||||
await loadDiscordRPC();
|
||||
await loadCloseLauncher();
|
||||
await loadGpuPreference();
|
||||
}
|
||||
|
||||
|
||||
async function openGameLocation() {
|
||||
try {
|
||||
|
||||
@@ -122,7 +122,10 @@
|
||||
"logsCopy": "Copy",
|
||||
"logsRefresh": "Refresh",
|
||||
"logsFolder": "Open Folder",
|
||||
"logsLoading": "Loading logs..."
|
||||
"logsLoading": "Loading logs...",
|
||||
"closeLauncher": "Launcher Behavior",
|
||||
"closeOnStart": "Close Launcher on game start",
|
||||
"closeOnStartDescription": "Automatically close the launcher after Hytale has launched"
|
||||
},
|
||||
"uuid": {
|
||||
"modalTitle": "UUID Management",
|
||||
|
||||
@@ -122,7 +122,10 @@
|
||||
"logsCopy": "Copiar",
|
||||
"logsRefresh": "Actualizar",
|
||||
"logsFolder": "Abrir Carpeta",
|
||||
"logsLoading": "Cargando registros..."
|
||||
"logsLoading": "Cargando registros...",
|
||||
"closeLauncher": "Comportamiento del Launcher",
|
||||
"closeOnStart": "Cerrar Launcher al iniciar el juego",
|
||||
"closeOnStartDescription": "Cierra automáticamente el launcher después de que Hytale se haya iniciado"
|
||||
},
|
||||
"uuid": {
|
||||
"modalTitle": "Gestión de UUID",
|
||||
|
||||
@@ -122,7 +122,10 @@
|
||||
"logsCopy": "Copiar",
|
||||
"logsRefresh": "Atualizar",
|
||||
"logsFolder": "Abrir Pasta",
|
||||
"logsLoading": "Carregando registros..."
|
||||
"logsLoading": "Carregando registros...",
|
||||
"closeLauncher": "Comportamento do Lançador",
|
||||
"closeOnStart": "Fechar Lançador ao iniciar o jogo",
|
||||
"closeOnStartDescription": "Fechar automaticamente o lançador após o Hytale ter sido iniciado"
|
||||
},
|
||||
"uuid": {
|
||||
"modalTitle": "Gerenciamento de UUID",
|
||||
|
||||
@@ -156,6 +156,15 @@ function loadLanguage() {
|
||||
return config.language || 'en';
|
||||
}
|
||||
|
||||
function saveCloseLauncherOnStart(enabled) {
|
||||
saveConfig({ closeLauncherOnStart: !!enabled });
|
||||
}
|
||||
|
||||
function loadCloseLauncherOnStart() {
|
||||
const config = loadConfig();
|
||||
return config.closeLauncherOnStart !== undefined ? config.closeLauncherOnStart : false;
|
||||
}
|
||||
|
||||
function saveModsToConfig(mods) {
|
||||
try {
|
||||
const config = loadConfig();
|
||||
@@ -331,5 +340,8 @@ module.exports = {
|
||||
resetCurrentUserUuid,
|
||||
// GPU Preference exports
|
||||
saveGpuPreference,
|
||||
loadGpuPreference
|
||||
loadGpuPreference,
|
||||
// Close Launcher export
|
||||
saveCloseLauncherOnStart,
|
||||
loadCloseLauncherOnStart
|
||||
};
|
||||
|
||||
@@ -17,6 +17,8 @@ const {
|
||||
loadDiscordRPC,
|
||||
saveLanguage,
|
||||
loadLanguage,
|
||||
saveCloseLauncherOnStart,
|
||||
loadCloseLauncherOnStart,
|
||||
saveModsToConfig,
|
||||
loadModsFromConfig,
|
||||
getUuidForUser,
|
||||
@@ -124,6 +126,10 @@ module.exports = {
|
||||
saveLanguage,
|
||||
loadLanguage,
|
||||
|
||||
// Close Launcher functions
|
||||
saveCloseLauncherOnStart,
|
||||
loadCloseLauncherOnStart,
|
||||
|
||||
// GPU Preference functions
|
||||
saveGpuPreference,
|
||||
loadGpuPreference,
|
||||
|
||||
94
main.js
94
main.js
@@ -2,7 +2,8 @@ const path = require('path');
|
||||
require('dotenv').config({ path: path.join(__dirname, '.env') });
|
||||
const { app, BrowserWindow, ipcMain, dialog, shell } = require('electron');
|
||||
const fs = require('fs');
|
||||
const { launchGame, launchGameWithVersionCheck, installGame, saveUsername, loadUsername, saveChatUsername, loadChatUsername, saveChatColor, loadChatColor, saveJavaPath, loadJavaPath, saveInstallPath, loadInstallPath, saveDiscordRPC, loadDiscordRPC, saveLanguage, loadLanguage, isGameInstalled, uninstallGame, repairGame, getHytaleNews, handleFirstLaunchCheck, proposeGameUpdate, markAsLaunched } = require('./backend/launcher');
|
||||
const { launchGame, launchGameWithVersionCheck, installGame, saveUsername, loadUsername, saveChatUsername, loadChatUsername, saveChatColor, loadChatColor, saveJavaPath, loadJavaPath, saveInstallPath, loadInstallPath, saveDiscordRPC, loadDiscordRPC, saveLanguage, loadLanguage, saveCloseLauncherOnStart, loadCloseLauncherOnStart, isGameInstalled, uninstallGame, repairGame, getHytaleNews, handleFirstLaunchCheck, proposeGameUpdate, markAsLaunched } = require('./backend/launcher');
|
||||
|
||||
const UpdateManager = require('./backend/updateManager');
|
||||
const logger = require('./backend/logger');
|
||||
const profileManager = require('./backend/managers/profileManager');
|
||||
@@ -186,10 +187,21 @@ function createWindow() {
|
||||
if (input.key === 'F12') {
|
||||
event.preventDefault();
|
||||
}
|
||||
if (input.key === 'F5') {
|
||||
event.preventDefault();
|
||||
}
|
||||
});
|
||||
if (input.key === 'F5') {
|
||||
event.preventDefault();
|
||||
}
|
||||
|
||||
// Close application shortcuts
|
||||
const isMac = process.platform === 'darwin';
|
||||
const quitShortcut = (isMac && input.meta && input.key.toLowerCase() === 'q') ||
|
||||
(!isMac && input.control && input.key.toLowerCase() === 'q') ||
|
||||
(!isMac && input.alt && input.key === 'F4');
|
||||
|
||||
if (quitShortcut) {
|
||||
app.quit();
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
|
||||
mainWindow.webContents.on('context-menu', (e) => {
|
||||
@@ -333,15 +345,14 @@ app.on('before-quit', () => {
|
||||
cleanupDiscordRPC();
|
||||
});
|
||||
|
||||
app.on('window-all-closed', () => {
|
||||
console.log('=== LAUNCHER CLOSING ===');
|
||||
|
||||
cleanupDiscordRPC();
|
||||
|
||||
if (process.platform !== 'darwin') {
|
||||
app.quit();
|
||||
}
|
||||
});
|
||||
app.on('window-all-closed', () => {
|
||||
console.log('=== LAUNCHER CLOSING ===');
|
||||
|
||||
cleanupDiscordRPC();
|
||||
|
||||
app.quit();
|
||||
});
|
||||
|
||||
|
||||
ipcMain.handle('launch-game', async (event, playerName, javaPath, installPath, gpuPreference) => {
|
||||
try {
|
||||
@@ -358,9 +369,20 @@ ipcMain.handle('launch-game', async (event, playerName, javaPath, installPath, g
|
||||
}
|
||||
};
|
||||
|
||||
const result = await launchGameWithVersionCheck(playerName, progressCallback, javaPath, installPath, gpuPreference);
|
||||
|
||||
return result;
|
||||
const result = await launchGameWithVersionCheck(playerName, progressCallback, javaPath, installPath, gpuPreference);
|
||||
|
||||
if (result.success && result.launched) {
|
||||
const closeOnStart = loadCloseLauncherOnStart();
|
||||
if (closeOnStart) {
|
||||
console.log('Close Launcher on start enabled, quitting application...');
|
||||
setTimeout(() => {
|
||||
app.quit();
|
||||
}, 1000);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
|
||||
} catch (error) {
|
||||
console.error('Launch error:', error);
|
||||
const errorMessage = error.message || error.toString();
|
||||
@@ -475,11 +497,21 @@ ipcMain.handle('save-language', (event, language) => {
|
||||
return { success: true };
|
||||
});
|
||||
|
||||
ipcMain.handle('load-language', () => {
|
||||
return loadLanguage();
|
||||
});
|
||||
|
||||
ipcMain.handle('select-install-path', async () => {
|
||||
ipcMain.handle('load-language', () => {
|
||||
return loadLanguage();
|
||||
});
|
||||
|
||||
ipcMain.handle('save-close-launcher', (event, enabled) => {
|
||||
saveCloseLauncherOnStart(enabled);
|
||||
return { success: true };
|
||||
});
|
||||
|
||||
ipcMain.handle('load-close-launcher', () => {
|
||||
return loadCloseLauncherOnStart();
|
||||
});
|
||||
|
||||
ipcMain.handle('select-install-path', async () => {
|
||||
|
||||
const result = await dialog.showOpenDialog(mainWindow, {
|
||||
properties: ['openDirectory'],
|
||||
title: 'Select Installation Folder'
|
||||
@@ -804,11 +836,10 @@ ipcMain.handle('open-download-page', async () => {
|
||||
try {
|
||||
await shell.openExternal(updateManager.getDownloadUrl());
|
||||
|
||||
setTimeout(() => {
|
||||
if (mainWindow && !mainWindow.isDestroyed()) {
|
||||
mainWindow.close();
|
||||
}
|
||||
}, 1000);
|
||||
setTimeout(() => {
|
||||
app.quit();
|
||||
}, 1000);
|
||||
|
||||
|
||||
return { success: true };
|
||||
} catch (error) {
|
||||
@@ -850,11 +881,10 @@ ipcMain.handle('get-detected-gpu', () => {
|
||||
return global.detectedGpu;
|
||||
});
|
||||
|
||||
ipcMain.handle('window-close', () => {
|
||||
if (mainWindow && !mainWindow.isDestroyed()) {
|
||||
mainWindow.close();
|
||||
}
|
||||
});
|
||||
ipcMain.handle('window-close', () => {
|
||||
app.quit();
|
||||
});
|
||||
|
||||
|
||||
ipcMain.handle('window-minimize', () => {
|
||||
if (mainWindow && !mainWindow.isDestroyed()) {
|
||||
|
||||
4
package-lock.json
generated
4
package-lock.json
generated
@@ -1,11 +1,11 @@
|
||||
{
|
||||
"name": "hytale-f2p-launcherv2",
|
||||
"name": "hytale-f2p-launcher",
|
||||
"version": "2.0.2b",
|
||||
"lockfileVersion": 3,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "hytale-f2p-launcherv2",
|
||||
"name": "hytale-f2p-launcher",
|
||||
"version": "2.0.2b",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
|
||||
@@ -21,6 +21,8 @@ contextBridge.exposeInMainWorld('electronAPI', {
|
||||
loadDiscordRPC: () => ipcRenderer.invoke('load-discord-rpc'),
|
||||
saveLanguage: (language) => ipcRenderer.invoke('save-language', language),
|
||||
loadLanguage: () => ipcRenderer.invoke('load-language'),
|
||||
saveCloseLauncher: (enabled) => ipcRenderer.invoke('save-close-launcher', enabled),
|
||||
loadCloseLauncher: () => ipcRenderer.invoke('load-close-launcher'),
|
||||
selectInstallPath: () => ipcRenderer.invoke('select-install-path'),
|
||||
browseJavaPath: () => ipcRenderer.invoke('browse-java-path'),
|
||||
isGameInstalled: () => ipcRenderer.invoke('is-game-installed'),
|
||||
|
||||
Reference in New Issue
Block a user