mirror of
https://git.sanhost.net/sanasol/hytale-f2p.git
synced 2026-02-26 06:41:47 -03:00
* fix: resolve cross-platform EPERM permissions errors modManager.js: - Switch from hardcoded 'junction' to dynamic symlink type based on OS (fixing Linux EPERM). - Add retry logic for directory removal to handle file locking race conditions. - Improve broken symlink detection during profile sync. gameManager.js: - Implement retry loop (3 attempts) for game directory removal in updateGameFiles to prevent EBUSY/EPERM errors on Windows. paths.js: - Prevent fs.mkdirSync failure in getModsPath by pre-checking for broken symbolic links. * fix: missing pacman builds * prepare release for 2.1.1 minor fix for EPERM error permission * prepare release 2.1.1 minor fix EPERM permission error * prepare release 2.1.1 * Update README.md Windows Prequisites for ARM64 builds * fix: remove broken symlink after detected * fix: add pathexists for paths.js to check symlink * fix: isbrokenlink should be true to remove the symlink * add arch package .pkg.tar.zst for release * fix: release workflow for build-arch and build-linux * build-arch job now only build arch .pkg.tar.zst package instead of the whole generic linux. * build-linux job now exclude .pacman package since its deprecated and should not be used. * fix: removes pacman build as it replaced by tar.zst and adds build:arch shortcut for pkgbuild * aur: add proper VCS (-git) PKGBUILD created clean VCS-based PKGBUILD following arch packaging conventions. this explicitly marked as a rolling (-git) build and derives its version dynamically from git tags and commit history via pkgver(). previous hybrid approach has been changed. key changes: - use -git suffix to clearly indicate rolling source builds - set pkgver=0 and compute the actual version via pkgver() - build only a directory layout using electron-builder (--dir) - avoid generating AppImage, deb, rpm, or pacman installers - align build and package steps with Arch packaging guidelines note: this PKGBUILD is intended for development and AUR use only and is not suitable for binary redistribution or release artifacts. * ci: add fixed-version PKGBUILD for Arch Linux releases this PKGBUILD intended for CI and GitHub release artifacts. targets tagged releases only and uses a fixed pkgver that matches the corresponding git tag. all of the VCS logic has been removed to PKGBUILD-git to ensure reproducible builds and stable versioning suitable for binary distribution. the build process relies on electron-builder directory output (--dir) and packages only the unpacked application into a standard Arch Linux package (.pkg.tar.zst). other distro format are excluded from this path and handled separately. this change establishes a clear separation between: - rolling AUR development builds (-git) - CI-generated, versioned Arch Linux release packages the result is predictable artifact naming, correct version alignment, and Arch-compliant packaging for downstream users. * Update README.md adds information for Arch build * Update README.md BUILD.md location was changed and now this link is poiting to nothing * Update PKGBUILD * Update PKGBUILD-git * chore: fix ubuntu/debian part in README.md * Polish language support (#195) * Update support_request.yml Added hardware specification * Update bug_report.yml Add logs textfield to bug report * chore: add changelog in README.md * fix screenshot input in feature_request.yml * add hardware spec input in bug_report.yml * fix: PKGBUILD pkgname variable fix * userdata migration [need review from other OS] * french translate * Add German and Swedish translations Added de.json and sv.json locale files for German and Swedish language support. Updated i18n.js to register 'de' and 'sv' as available languages in the launcher. * Update README.md * chore: add offline-mode warning to the README.md * chore: add downloads counter in README.md * fix: Steam Deck/Ubuntu crash - use system libzstd.so The bundled libzstd.so is incompatible with glibc 2.41's stricter heap validation, causing "free(): invalid pointer" crashes. Solution: Automatically replace bundled libzstd.so with system version on Linux. The launcher detects and symlinks to /usr/lib/libzstd.so.1. - Auto-detect system libzstd at common paths (Arch, Debian, Fedora) - Backup bundled version as libzstd.so.bundled - Create symlink to system version - Add HYTALE_NO_LIBZSTD_FIX=1 to disable if needed Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * chore: remove Windows and Linux ARM64 information on the README.md * Update support_request.yml * fix: improve update system UX and macOS compatibility Update System Improvements: - Fix duplicate update popups by disabling legacy updater.js - Add skip button to update popup (shows after 30s, on error, or after download) - Add macOS-specific handling with manual download as primary option - Add missing open-download-page IPC handler - Add missing unblockInterface() method to properly clean up after popup close - Add quitAndInstallUpdate alias in preload for compatibility - Remove pulse animation when download completes - Fix manual download button to show correct status and close popup - Sync player name to settings input after first install Client Patcher Cleanup: - Remove server patching code (server uses pre-patched JAR from CDN) - Simplify to client-only patching - Remove unused imports (crypto, AdmZip, execSync, spawn, javaManager) - Remove unused methods (stringToUtf8, findAndReplaceDomainUtf8) - Move localhost dev code to backup file for reference Code Quality Fixes: - Fix duplicate DOMContentLoaded handlers in install.js - Fix duplicate checkForUpdates definition in preload.js - Fix redundant if/else in onProgressUpdate callback - Fix typo "Harwadre" -> "Hardware" in preload.js Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * Add Russian language support Added Russian (ru) to the list of available languages. * chore: drafting documentation on SERVER.md * Some updates in Russian language localization file * fix * Update ru.json * Fixed Java runtime name and fixed typo * fixed untranslated place * Update ru.json * Update ru.json * Update ru.json * Update ru.json * Update ru.json * fix: timeout getLatestClient fixes #138 * fix: change default version to 7.pwr in main.js * fix: change default release version to 7.pwr * fix: change version release to 7.pwr * docs: Add comprehensive troubleshooting guide (#209) Add TROUBLESHOOTING.md with solutions for common issues including: - Windows: Firewall configuration, duplicate mods, SmartScreen - Linux: GPU detection (NVIDIA/AMD), SDL3_image/libpng dependencies, Wayland/X11 issues, Steam Deck support - macOS: Rosetta 2 for Apple Silicon, code signing, quarantine - Connection: Server boot failures, regional restrictions - Authentication: Token errors, config reset procedures - Avatar/Cosmetics: F2P limitations documentation - Backup locations for all platforms - Log locations for bug reports Solutions compiled from closed GitHub issues (#205, #155, #90, #60, #144, #192) and community feedback. Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> * Standardize language codes, improve formatting, and update all locale files. (#224) * Update German (Germany) localization * Update Español (España) localization * Update French (France) localization * Update Polish (Poland) localization * Update Portuguese (Brazil) localization * Update Russian (Russia) localization * Update Swedish (Sweden) localization * Update Turkish (Turkey) localization * Update language codes, names and alphabetical in i18n system * Changed Spanish language name to the Formal name "Spanish (Spain)" * Fix PKGBUILD-git * Fix PKGBUILD * delete cache after installation * Enforce 16-char player name limit and update mod sync Added a maxlength attribute to the player name input and enforced a 16-character limit in both install and settings scripts, providing user feedback if exceeded. Refactored modManager.js to replace symlink-based mod management with a copy-based system, copying enabled mods to HytaleSaves\Mods and removing legacy symlink logic to improve compatibility and avoid permission issues. * Update installation subtitle * chore: update quickstart link in README.md * chore: delete warning of Ubuntu-Debian at Linux Prequisites section * added featured server list from api * Add Featured Servers page to GUI * Update Discord invite URL in client patcher * Add differential update system * Remove launcher chat and add Discord popup * fix: removed 'check disk space' alert on permission file error * fix: upgrade tar to ^7.5.6 version * fix: re-add universal arch for mac * fix: upgrade electron/rebuild to 4.0.3 * fix: removed override tar version * fix: pkgbuild version to 2.1.2 * fix: src.tar.zst and srcinfo missing files * feat: add Indonesian language translation * fix: GPU preference hint to Laptop-only * feat: create two columns for settings page * Add Discord invite link to rpc * docs: add recordings form, fix OS list * Release v2.2.0 * Release v2.2.0 * Release v2.2.0 * chore: delete icon.ico, moved to build folder * chore: delete icon.png, moved to build folder * fix: build and release for tag push-only in release.yml * fix: gamescope steam deck issue fixes #186 hopefully * Support branch selection for server patching * chose: add auto-patch system for pre-release JAR * fix: preserves arch x64 on linux target for #242 * fix: removed arm64 flags * fix: redo package.json arch * update package-lock.json * Update release.yml * chore: sync package-lock with package.json * fix: reorder fedora libzstd paths to first iteration * feat: enhance gpu detection, drafting * fix: comprehensive UUID/username persistence bug fixes (#252) * fix: comprehensive UUID/username persistence bug fixes Major fixes for UUID/skin reset issues that caused players to lose cosmetics: Core fixes: - Username rename now preserves UUID (atomic rename, not new identity) - Atomic config writes with backup/recovery system - Case-insensitive UUID lookup with case-preserving storage - Pre-launch validation blocks play if no username configured - Removed saveUsername calls from launch/install flows UUID Modal fixes: - Fixed isCurrent badge showing on wrong user - Added switch identity button to change between saved usernames - Fixed custom UUID input using unsaved DOM username - UUID list now refreshes when player name changes - Enabled copy/paste in custom UUID input field UI/UX improvements: - Added translation keys for switch username functionality - CSS user-select fix for UUID input fields - Allowed Ctrl+V/C/X/A shortcuts in Electron Files: config.js, gameLauncher.js, gameManager.js, playerManager.js, launcher.js, settings.js, main.js, preload.js, style.css, en.json See UUID_BUGS_FIX_PLAN.md for detailed bug list (18 bugs, 16 fixed) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat(i18n): add switch username translations to all locales Added translation keys for username switching functionality: - notifications.noUsername - notifications.switchUsernameSuccess - notifications.switchUsernameFailed - notifications.playerNameTooLong - confirm.switchUsernameTitle - confirm.switchUsernameMessage - confirm.switchUsernameButton Languages updated: de-DE, es-ES, fr-FR, id-ID, pl-PL, pt-BR, ru-RU, sv-SE, tr-TR Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * docs: move UUID_BUGS_FIX_PLAN.md to docs folder * docs: update UUID_BUGS_FIX_PLAN with complete fix details --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> * chore: rearrange, fix, and improve README.md * chore: link downloads, platform, and version to release page in README.md * chore: update discord link * chore: insert contact link in CODE_OF_CONDUCT.md * fix: missing version text on launcher * chore: update quickstart button link to header * chore: update discord link and give warning quickstart * chore revise online play hosting instructions in README Updated instructions for hosting an online game and clarified troubleshooting steps. * Fix Turkish translations in tr-TR.json * fix: EPERM error in Repair Game Button [windows testing needed] * fix: invalid generated token that caused hangs on exit [windows testing needed] * fix: major bug - hytale won't launch with laptop machine and ghost processes * fix: discord RPC destroy error if not connected * fix: major bug - detach game process to avoid launcher-held handles causing zombie process * docs: add analysis on ghost process and launcher cleanup * revert generateLocalTokens, wrong analysis on game launching issue * revert add deps for generateLocalTokens * Add proxy client and route downloads through it * fix: Prevent JAR file corruption during proxy downloads Fixed binary file corruption when downloading through proxy by using PassThrough stream to preserve data integrity while tracking download progress. * Improve featured servers layout with Discord integration - Add Discord button to server cards when discord link is present in API data - Remove HF2P Servers section to use full width for featured servers - Increase server card size (300x180px banner, larger fonts and spacing) - Simplify layout from 2-column grid to single full-width container - Discord button opens external browser with server invite link * package version to 2.2.1 Update package.json version from 2.2.0 to 2.2.1 to publish a patch release. * fix: add game_running_marker to prevent duplicate launches * Add smart proxy with direct-fallback and logging * fix: remove duplicate check * fix: cache invalidation from .env prevents multiple launch attempts for all env related, it is necessary to clear cache first, otherwise on few launch attempts the game wouldn't run * fix: redact proxy_url and remove timed out emoji * Prepare Release v2.2.1 * docs: enhance bug report template with placeholders and options Updated the bug report template to include placeholders and additional Linux distributions. * chore revise windows prerequisites and changelog Updated prerequisites and changelog for version 2.2.1. * chore: improvise badges, relocate star history, fix discord links * chore: fix release notes for v2.2.1 --------- Co-authored-by: TalesAmaral <57869141+TalesAmaral@users.noreply.github.com> Co-authored-by: walti0 <95646872+walti0@users.noreply.github.com> Co-authored-by: AMIAY <letudiantenrap.collab@gmail.com> Co-authored-by: sanasol <mail@sanasol.ws> Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> Co-authored-by: Terromur <79866197+Terromur@users.noreply.github.com> Co-authored-by: Zakhar Smokotov <zaharb840@gmail.com> Co-authored-by: xSamiVS <samtaiebc@gmail.com> Co-authored-by: MetricsLite <66024355+MetricsLite@users.noreply.github.com>
257 lines
10 KiB
JSON
257 lines
10 KiB
JSON
{
|
|
"nav": {
|
|
"play": "Main",
|
|
"mods": "Mod",
|
|
"news": "Berita",
|
|
"chat": "Obrolan Pemain",
|
|
"settings": "Pengaturan"
|
|
},
|
|
"header": {
|
|
"playersLabel": "Pemain:",
|
|
"manageProfiles": "Kelola Profil",
|
|
"defaultProfile": "Default"
|
|
},
|
|
"install": {
|
|
"title": "LAUNCHER GRATIS UNTUK DIMAINKAN",
|
|
"playerName": "Nama Pemain",
|
|
"playerNamePlaceholder": "Masukkan namamu",
|
|
"gameBranch": "Versi Game",
|
|
"releaseVersion": "Rilis (Stabil)",
|
|
"preReleaseVersion": "Pra-Rilis (Eksperimental)",
|
|
"customInstallation": "Instalasi Kustom",
|
|
"installationFolder": "Folder Instalasi",
|
|
"pathPlaceholder": "Lokasi default",
|
|
"browse": "Telusuri",
|
|
"installButton": "INSTAL HYTALE",
|
|
"installing": "MENGINSTAL..."
|
|
},
|
|
"play": {
|
|
"ready": "SIAP BERMAIN",
|
|
"subtitle": "Luncurkan Hytale dan mulai petualanganmu",
|
|
"playButton": "MAIN HYTALE",
|
|
"latestNews": "BERITA TERBARU",
|
|
"viewAll": "LIHAT SEMUA",
|
|
"checking": "MEMERIKSA...",
|
|
"play": "MAIN"
|
|
},
|
|
"mods": {
|
|
"searchPlaceholder": "Cari mod...",
|
|
"myMods": "MOD SAYA",
|
|
"previous": "SEBELUMNYA",
|
|
"next": "BERIKUTNYA",
|
|
"page": "Halaman",
|
|
"of": "dari",
|
|
"modalTitle": "MOD SAYA",
|
|
"noModsFound": "Mod Tidak Ditemukan",
|
|
"noModsFoundDesc": "Coba sesuaikan pencarianmu",
|
|
"noModsInstalled": "Tidak ada Mod Terinstal",
|
|
"noModsInstalledDesc": "Tambahkan mod dari CurseForge atau impor file lokal",
|
|
"view": "LIHAT",
|
|
"install": "INSTAL",
|
|
"installed": "TERINSTAL",
|
|
"enable": "AKTIFKAN",
|
|
"disable": "NONAKTIFKAN",
|
|
"active": "AKTIF",
|
|
"disabled": "NONAKTIF",
|
|
"delete": "Hapus mod",
|
|
"noDescription": "Tidak ada deskripsi tersedia",
|
|
"confirmDelete": "Apakah kamu yakin ingin menghapus \"{name}\"?",
|
|
"confirmDeleteDesc": "Tindakan ini tidak dapat dibatalkan.",
|
|
"confirmDeletion": "Konfirmasi Penghapusan",
|
|
"apiKeyRequired": "Kunci API Diperlukan",
|
|
"apiKeyRequiredDesc": "Kunci API CurseForge diperlukan untuk menelusuri mod"
|
|
},
|
|
"news": {
|
|
"title": "SEMUA BERITA",
|
|
"readMore": "Baca Selengkapnya"
|
|
},
|
|
"chat": {
|
|
"title": "OBROLAN PEMAIN",
|
|
"pickColor": "Warna",
|
|
"inputPlaceholder": "Ketik pesanmu...",
|
|
"send": "Kirim",
|
|
"online": "aktif",
|
|
"charCounter": "{current}/{max}",
|
|
"secureChat": "Obrolan aman - Tautan disensor",
|
|
"joinChat": "Gabung Obrolan",
|
|
"chooseUsername": "Pilih nama pengguna untuk bergabung ke Obrolan Pemain",
|
|
"username": "Nama Pengguna",
|
|
"usernamePlaceholder": "Masukkan nama penggunamu...",
|
|
"usernameHint": "3-20 karakter, huruf, angka, - dan _ saja",
|
|
"joinButton": "Gabung Obrolan",
|
|
"colorModal": {
|
|
"title": "Kustomisasi Warna Nama Pengguna",
|
|
"chooseSolid": "Pilih warna solid:",
|
|
"customColor": "Warna kustom:",
|
|
"preview": "Pratinjau:",
|
|
"previewUsername": "Nama Pengguna",
|
|
"apply": "Terapkan Warna"
|
|
}
|
|
},
|
|
"settings": {
|
|
"title": "PENGATURAN",
|
|
"java": "Runtime Java",
|
|
"useCustomJava": "Gunakan lokasi Java Kustom",
|
|
"javaDescription": "Ganti runtime Java bawaan dengan instalasi milikmu",
|
|
"javaPath": "Lokasi Eksekutabel Java",
|
|
"javaPathPlaceholder": "Pilih lokasi Java...",
|
|
"javaBrowse": "Telusuri",
|
|
"javaHint": "Pilih folder instalasi Java (mendukung Windows, Mac, Linux)",
|
|
"discord": "Integrasi Discord",
|
|
"enableRPC": "Aktifkan Discord Rich Presence",
|
|
"discordDescription": "Tampilkan aktivitas launchermu di Discord",
|
|
"game": "Opsi Game",
|
|
"playerName": "Nama Pemain",
|
|
"playerNamePlaceholder": "Masukkan nama pemainmu",
|
|
"playerNameHint": "Nama ini akan digunakan di dalam game (1-16 karakter)",
|
|
"openGameLocation": "Buka Lokasi Game",
|
|
"openGameLocationDesc": "Buka folder instalasi game",
|
|
"account": "Manajemen UUID Pemain",
|
|
"currentUUID": "UUID Saat Ini",
|
|
"uuidPlaceholder": "Memuat UUID...",
|
|
"copyUUID": "Salin UUID",
|
|
"regenerateUUID": "Regenerasi UUID",
|
|
"uuidHint": "Pengidentifikasi pemain unikmu untuk nama pengguna ini",
|
|
"manageUUIDs": "Kelola Semua UUID",
|
|
"manageUUIDsDesc": "Lihat dan kelola semua UUID pemain",
|
|
"language": "Bahasa",
|
|
"selectLanguage": "Pilih Bahasa",
|
|
"repairGame": "Perbaiki Game",
|
|
"reinstallGame": "Instal ulang file game (tetap menyimpan data)",
|
|
"gpuPreference": "Preferensi GPU",
|
|
"gpuHint": "Fitur khusus laptop; setel ke Terintegrasi jika di PC",
|
|
"gpuAuto": "Otomatis",
|
|
"gpuIntegrated": "Terintegrasi",
|
|
"gpuDedicated": "Terdedikasi",
|
|
"logs": "LOG SISTEM",
|
|
"logsCopy": "Salin",
|
|
"logsRefresh": "Segarkan",
|
|
"logsFolder": "Buka Folder",
|
|
"logsLoading": "Memuat log...",
|
|
"closeLauncher": "Perilaku Launcher",
|
|
"closeOnStart": "Tutup launcher saat game dimulai",
|
|
"closeOnStartDescription": "Tutup launcher secara otomatis setelah Hytale diluncurkan",
|
|
"hwAccel": "Akselerasi Perangkat Keras",
|
|
"hwAccelDescription": "Aktifkan akselerasi perangkat keras untuk launcher`",
|
|
"gameBranch": "Cabang Game",
|
|
"branchRelease": "Rilis",
|
|
"branchPreRelease": "Pra-Rilis",
|
|
"branchHint": "Beralih antara rilis stabil dan versi pra-rilis eksperimental",
|
|
"branchWarning": "Mengubah cabang akan mengunduh dan menginstal versi game yang berbeda",
|
|
"branchSwitching": "Beralih ke {branch}...",
|
|
"branchSwitched": "Berhasil beralih ke {branch}!",
|
|
"installRequired": "Instalasi Diperlukan",
|
|
"branchInstallConfirm": "Game akan diinstal untuk cabang {branch}. Lanjutkan?"
|
|
},
|
|
"uuid": {
|
|
"modalTitle": "Manajemen UUID",
|
|
"currentUserUUID": "UUID Pengguna Saat Ini",
|
|
"allPlayerUUIDs": "Semua UUID Pemain",
|
|
"generateNew": "Hasilkan UUID Baru",
|
|
"loadingUUIDs": "Memuat UUID...",
|
|
"setCustomUUID": "Setel UUID Kustom",
|
|
"customPlaceholder": "Masukkan UUID kustom (format: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx)",
|
|
"setUUID": "Setel UUID",
|
|
"warning": "Peringatan: Menyetel UUID secara kustom akan mengubah identitas pemainmu saat ini",
|
|
"copyTooltip": "Salin UUID",
|
|
"regenerateTooltip": "Hasilkan UUID Baru"
|
|
},
|
|
"profiles": {
|
|
"modalTitle": "Kelola Profil",
|
|
"newProfilePlaceholder": "Nama Profil Baru",
|
|
"createProfile": "Buat Profil"
|
|
},
|
|
"discord": {
|
|
"notificationText": "Gabung komunitas Discord kami!",
|
|
"joinButton": "Gabung Discord"
|
|
},
|
|
"common": {
|
|
"confirm": "Konfirmasi",
|
|
"cancel": "Batal",
|
|
"save": "Simpan",
|
|
"close": "Tutup",
|
|
"delete": "Hapus",
|
|
"edit": "Edit",
|
|
"loading": "Memuat...",
|
|
"apply": "Terapkan",
|
|
"install": "Instal"
|
|
},
|
|
"notifications": {
|
|
"gameDataNotFound": "Kesalahan: Data game tidak ditemukan",
|
|
"gameUpdatedSuccess": "Game berhasil diperbarui! 🎉",
|
|
"updateFailed": "Pembaruan gagal: {error}",
|
|
"updateError": "Kesalahan pembaruan: {error}",
|
|
"discordEnabled": "Discord Rich Presence diaktifkan",
|
|
"discordDisabled": "Discord Rich Presence dinonaktifkan",
|
|
"discordSaveFailed": "Gagal menyimpan pengaturan Discord",
|
|
"playerNameRequired": "Silakan masukkan nama pemain yang valid",
|
|
"playerNameSaved": "Nama pemain berhasil disimpan",
|
|
"playerNameSaveFailed": "Gagal menyimpan nama pemain",
|
|
"uuidCopied": "UUID disalin ke papan klip!",
|
|
"uuidCopyFailed": "Gagal menyalin UUID",
|
|
"uuidRegenNotAvailable": "Regenerasi UUID tidak tersedia",
|
|
"uuidRegenFailed": "Gagal meregenerasi UUID",
|
|
"uuidGenerated": "UUID baru berhasil dihasilkan!",
|
|
"uuidGeneratedShort": "UUID baru dihasilkan!",
|
|
"uuidGenerateFailed": "Gagal menghasilkan UUID baru",
|
|
"uuidRequired": "Silakan masukkan UUID",
|
|
"uuidInvalidFormat": "Format UUID tidak valid",
|
|
"uuidSetFailed": "Gagal menyetel UUID kustom",
|
|
"uuidSetSuccess": "UUID kustom berhasil disetel!",
|
|
"uuidDeleteFailed": "Gagal menghapus UUID",
|
|
"uuidDeleteSuccess": "UUID berhasil dihapus!",
|
|
"modsDownloading": "Mengunduh {name}...",
|
|
"modsTogglingMod": "Beralih mod...",
|
|
"modsDeletingMod": "Menghapus mod...",
|
|
"modsLoadingMods": "Memuat mod dari CurseForge...",
|
|
"modsInstalledSuccess": "{name} berhasil diinstal! 🎉",
|
|
"modsDeletedSuccess": "{name} berhasil dihapus",
|
|
"modsDownloadFailed": "Gagal mengunduh mod: {error}",
|
|
"modsToggleFailed": "Gagal beralih mod: {error}",
|
|
"modsDeleteFailed": "Gagal menghapus mod: {error}",
|
|
"modsModNotFound": "Informasi mod tidak ditemukan",
|
|
"hwAccelSaved": "Pengaturan akselerasi perangkat keras disimpan",
|
|
"hwAccelSaveFailed": "Gagal menyimpan pengaturan akselerasi perangkat keras",
|
|
"noUsername": "Nama pengguna belum dikonfigurasi. Silakan simpan nama pengguna terlebih dahulu.",
|
|
"switchUsernameSuccess": "Berhasil beralih ke \"{username}\"!",
|
|
"switchUsernameFailed": "Gagal beralih nama pengguna",
|
|
"playerNameTooLong": "Nama pemain harus 16 karakter atau kurang"
|
|
},
|
|
"confirm": {
|
|
"defaultTitle": "Konfirmasi tindakan",
|
|
"regenerateUuidTitle": "Hasilkan UUID baru",
|
|
"regenerateUuidMessage": "Apakah kamu yakin ingin menghasilkan UUID baru? Ini akan mengubah identitas pemainmu.",
|
|
"regenerateUuidButton": "Hasilkan",
|
|
"setCustomUuidTitle": "Setel UUID kustom",
|
|
"setCustomUuidMessage": "Apakah kamu yakin ingin menyetel UUID kustom ini? Ini akan mengubah identitas pemainmu.",
|
|
"setCustomUuidButton": "Setel UUID",
|
|
"deleteUuidTitle": "Hapus UUID",
|
|
"deleteUuidMessage": "Apakah kamu yakin ingin menghapus UUID untuk \"{username}\"? Tindakan ini tidak dapat dibatalkan.",
|
|
"deleteUuidButton": "Hapus",
|
|
"uninstallGameTitle": "Hapus instalasi game",
|
|
"uninstallGameMessage": "Apakah kamu yakin ingin menghapus instalasi Hytale? Semua file game akan dihapus.",
|
|
"uninstallGameButton": "Hapus Instalasi",
|
|
"switchUsernameTitle": "Ganti Identitas",
|
|
"switchUsernameMessage": "Beralih ke nama pengguna \"{username}\"? Ini akan mengubah identitas pemain saat ini.",
|
|
"switchUsernameButton": "Ganti"
|
|
},
|
|
"progress": {
|
|
"initializing": "Menginisialisasi...",
|
|
"downloading": "Mengunduh...",
|
|
"installing": "Menginstal...",
|
|
"extracting": "Mengekstrak...",
|
|
"verifying": "Memverifikasi...",
|
|
"switchingProfile": "Beralih profil...",
|
|
"profileSwitched": "Profil dialihkan!",
|
|
"startingGame": "Memulai game...",
|
|
"launching": "MELUNCURKAN...",
|
|
"uninstallingGame": "Menghapus instalasi game...",
|
|
"gameUninstalled": "Instalasi game berhasil dihapus!",
|
|
"uninstallFailed": "Penghapusan instalasi gagal: {error}",
|
|
"startingUpdate": "Memulai pembaruan game wajib...",
|
|
"installationComplete": "Instalasi berhasil diselesaikan!",
|
|
"installationFailed": "Instalasi gagal: {error}",
|
|
"installingGameFiles": "Menginstal file game...",
|
|
"installComplete": "Instalasi selesai!"
|
|
}
|
|
} |