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1.8 KiB
1.8 KiB
Client Crash: RAM Pressure on Low-End Hardware
Status: Resolved (Feb 24, 2026)
Symptom
Game launches but crashes with exit code 1 after ~32 seconds. Launcher logs show stale java.exe(HytaleServer) killed on every relaunch. Earlier sessions showed game running for ~4 minutes before System.OutOfMemoryException.
Affected User
- Discord: KULVIN
- Hardware: Intel UHD 620 + NVIDIA MX150 (2GB VRAM), low-end laptop
- 22 mods installed
- Platform: Windows x64
Root Cause
RAM pressure from background apps + 22 mods. The game's .NET client ran out of memory, and the embedded singleplayer server JVM (no -Xmx cap) competed for the same limited RAM.
Timeline
- Morning session: Game ran ~4 minutes, then
System.OutOfMemoryExceptioncrashed client, server JVM crashed withEXCEPTION_ACCESS_VIOLATION - Evening sessions: Game started crashing in ~32 seconds (system still degraded from earlier OOM)
- Server JVM orphaned every time (cleaned up by
killGameProcesses()on next launch)
Resolution
User fixed by:
- Closing background applications to free RAM
- Reinstalling the game
Additional Issues Found
WeaponStatsViewermod left a directory (not a .jar) inHytaleSaves\Mods\, causing EPERM on every mod sync- Stale AOT cache (
HytaleServer.aot) cleaned up automatically by launcher
Debugging Steps (for similar cases)
- Check RAM usage in Task Manager before launching
- Windows Event Viewer (Win+R →
eventvwr.msc→ Application) for crash module details - Try with all mods disabled
- Reboot to clear degraded memory state
- Close background apps (browsers, Discord, etc.)
Recommendations
- Low-end hardware: reduce mod count (10 or fewer)
- Consider adding
-Xmxcap to singleplayer server JVM to prevent unbounded memory growth