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https://git.sanhost.net/sanasol/hytale-f2p.git
synced 2026-02-26 14:51:48 -03:00
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7 Commits
fdd8e59ec4
...
v2.3.8
| Author | SHA1 | Date | |
|---|---|---|---|
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44834e7d12 | ||
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cb7f7e51bf | ||
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9b20c454d3 | ||
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4e04d657b7 | ||
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6d811fd7e0 | ||
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8435fc698c | ||
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6c369edb0f |
@@ -54,6 +54,7 @@ function getAppDir() {
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const CONFIG_FILE = path.join(getAppDir(), 'config.json');
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const CONFIG_BACKUP = path.join(getAppDir(), 'config.json.bak');
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const CONFIG_TEMP = path.join(getAppDir(), 'config.json.tmp');
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const UUID_STORE_FILE = path.join(getAppDir(), 'uuid-store.json');
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// =============================================================================
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// CONFIG VALIDATION
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@@ -152,6 +153,22 @@ function saveConfig(update) {
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// Load current config
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const currentConfig = loadConfig();
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// SAFETY: If config file exists on disk but loadConfig() returned empty,
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// something is wrong (file locked, corrupted, etc.). Refuse to save
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// because merging with {} would wipe all existing data (userUuids, username, etc.)
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if (Object.keys(currentConfig).length === 0 && fs.existsSync(CONFIG_FILE)) {
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const fileSize = fs.statSync(CONFIG_FILE).size;
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if (fileSize > 2) { // More than just "{}"
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console.error(`[Config] REFUSING to save — loaded empty but file exists (${fileSize} bytes). Retrying load...`);
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// Wait and retry the load
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const delay = attempt * 200;
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const start = Date.now();
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while (Date.now() - start < delay) { /* busy wait */ }
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continue;
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}
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}
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const newConfig = { ...currentConfig, ...update };
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const data = JSON.stringify(newConfig, null, 2);
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@@ -238,11 +255,18 @@ function saveUsername(username) {
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// Check if we're actually changing the username (case-insensitive comparison)
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const isRename = currentName && currentName.toLowerCase() !== newName.toLowerCase();
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// Also update UUID store (source of truth)
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migrateUuidStoreIfNeeded();
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const uuidStore = loadUuidStore();
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if (isRename) {
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// Find the UUID for the current username
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const currentKey = Object.keys(userUuids).find(
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k => k.toLowerCase() === currentName.toLowerCase()
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);
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const currentStoreKey = Object.keys(uuidStore).find(
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k => k.toLowerCase() === currentName.toLowerCase()
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);
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if (currentKey && userUuids[currentKey]) {
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// Check if target username already exists (would be a different identity)
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@@ -258,6 +282,9 @@ function saveUsername(username) {
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const uuid = userUuids[currentKey];
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delete userUuids[currentKey];
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userUuids[newName] = uuid;
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// Same in UUID store
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if (currentStoreKey) delete uuidStore[currentStoreKey];
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uuidStore[newName] = uuid;
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console.log(`[Config] Renamed identity: "${currentKey}" → "${newName}" (UUID preserved: ${uuid})`);
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}
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}
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@@ -270,11 +297,20 @@ function saveUsername(username) {
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const uuid = userUuids[currentKey];
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delete userUuids[currentKey];
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userUuids[newName] = uuid;
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// Same in UUID store
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const storeKey = Object.keys(uuidStore).find(k => k.toLowerCase() === currentName.toLowerCase());
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if (storeKey) {
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delete uuidStore[storeKey];
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uuidStore[newName] = uuid;
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}
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console.log(`[Config] Updated username case: "${currentKey}" → "${newName}"`);
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}
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}
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// Save both username and updated userUuids
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// Save UUID store
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saveUuidStore(uuidStore);
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// Save both username and updated userUuids to config
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saveConfig({ username: newName, userUuids });
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console.log(`[Config] Username saved: "${newName}"`);
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return newName;
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@@ -310,6 +346,7 @@ function hasUsername() {
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// =============================================================================
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// UUID MANAGEMENT - Persistent and safe
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// Uses separate uuid-store.json as source of truth (survives config.json corruption)
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// =============================================================================
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/**
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@@ -320,10 +357,55 @@ function normalizeUsername(username) {
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return username.trim().toLowerCase();
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}
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/**
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* Load UUID store from separate file (independent of config.json)
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*/
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function loadUuidStore() {
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try {
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if (fs.existsSync(UUID_STORE_FILE)) {
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const data = fs.readFileSync(UUID_STORE_FILE, 'utf8');
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if (data.trim()) {
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return JSON.parse(data);
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}
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}
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} catch (err) {
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console.error('[UUID Store] Failed to load:', err.message);
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}
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return {};
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}
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/**
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* Save UUID store to separate file (atomic write)
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*/
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function saveUuidStore(store) {
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try {
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const dir = path.dirname(UUID_STORE_FILE);
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if (!fs.existsSync(dir)) fs.mkdirSync(dir, { recursive: true });
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const tmpFile = UUID_STORE_FILE + '.tmp';
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fs.writeFileSync(tmpFile, JSON.stringify(store, null, 2), 'utf8');
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fs.renameSync(tmpFile, UUID_STORE_FILE);
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} catch (err) {
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console.error('[UUID Store] Failed to save:', err.message);
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}
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}
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/**
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* One-time migration: copy userUuids from config.json to uuid-store.json
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*/
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function migrateUuidStoreIfNeeded() {
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if (fs.existsSync(UUID_STORE_FILE)) return; // Already migrated
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const config = loadConfig();
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if (config.userUuids && Object.keys(config.userUuids).length > 0) {
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console.log('[UUID Store] Migrating', Object.keys(config.userUuids).length, 'UUIDs from config.json');
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saveUuidStore(config.userUuids);
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}
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}
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/**
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* Get UUID for a username
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* Creates new UUID only if user explicitly doesn't exist
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* Uses case-insensitive lookup to prevent duplicates, but preserves original case for display
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* Source of truth: uuid-store.json (separate from config.json)
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* Also writes to config.json for backward compatibility
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* Creates new UUID only if user doesn't exist in EITHER store
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*/
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function getUuidForUser(username) {
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const { v4: uuidv4 } = require('uuid');
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@@ -335,32 +417,69 @@ function getUuidForUser(username) {
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const displayName = username.trim();
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const normalizedLookup = displayName.toLowerCase();
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const config = loadConfig();
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const userUuids = config.userUuids || {};
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// Ensure UUID store exists (one-time migration from config.json)
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migrateUuidStoreIfNeeded();
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// Case-insensitive lookup - find existing key regardless of case
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const existingKey = Object.keys(userUuids).find(k => k.toLowerCase() === normalizedLookup);
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// 1. Check UUID store first (source of truth)
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const uuidStore = loadUuidStore();
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const storeKey = Object.keys(uuidStore).find(k => k.toLowerCase() === normalizedLookup);
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if (existingKey) {
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// Found existing - return UUID, update display name if case changed
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const existingUuid = userUuids[existingKey];
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if (storeKey) {
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const existingUuid = uuidStore[storeKey];
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// If user typed different case, update the key to new case (preserving UUID)
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if (existingKey !== displayName) {
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console.log(`[Config] Updating username case: "${existingKey}" → "${displayName}"`);
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delete userUuids[existingKey];
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userUuids[displayName] = existingUuid;
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saveConfig({ userUuids });
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// Update case if needed
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if (storeKey !== displayName) {
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console.log(`[UUID Store] Updating username case: "${storeKey}" → "${displayName}"`);
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delete uuidStore[storeKey];
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uuidStore[displayName] = existingUuid;
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saveUuidStore(uuidStore);
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}
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// Sync to config.json (backward compat, non-critical)
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try {
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const config = loadConfig();
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const configUuids = config.userUuids || {};
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const configKey = Object.keys(configUuids).find(k => k.toLowerCase() === normalizedLookup);
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if (!configKey || configUuids[configKey] !== existingUuid) {
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if (configKey) delete configUuids[configKey];
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configUuids[displayName] = existingUuid;
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saveConfig({ userUuids: configUuids });
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}
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} catch (e) {
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// Non-critical — UUID store is the source of truth
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}
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console.log(`[UUID] ${displayName} → ${existingUuid} (from uuid-store)`);
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return existingUuid;
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}
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// Create new UUID for new user - store with original case
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// 2. Fallback: check config.json (recovery if uuid-store.json was lost)
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const config = loadConfig();
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const userUuids = config.userUuids || {};
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const configKey = Object.keys(userUuids).find(k => k.toLowerCase() === normalizedLookup);
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if (configKey) {
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const recoveredUuid = userUuids[configKey];
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console.warn(`[UUID] RECOVERED "${displayName}" → ${recoveredUuid} from config.json (uuid-store was missing)`);
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// Save to UUID store
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uuidStore[displayName] = recoveredUuid;
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saveUuidStore(uuidStore);
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return recoveredUuid;
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}
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// 3. New user — generate UUID, save to BOTH stores
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const newUuid = uuidv4();
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console.log(`[UUID] NEW user "${displayName}" → ${newUuid}`);
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// Save to UUID store (source of truth)
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uuidStore[displayName] = newUuid;
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saveUuidStore(uuidStore);
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// Save to config.json (backward compat)
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userUuids[displayName] = newUuid;
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saveConfig({ userUuids });
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console.log(`[Config] Created new UUID for "${displayName}": ${newUuid}`);
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return newUuid;
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}
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@@ -380,22 +499,26 @@ function getCurrentUuid() {
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* Get all UUID mappings (raw object)
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*/
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function getAllUuidMappings() {
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const config = loadConfig();
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return config.userUuids || {};
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migrateUuidStoreIfNeeded();
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const uuidStore = loadUuidStore();
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// Fallback to config if uuid-store is empty
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if (Object.keys(uuidStore).length === 0) {
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const config = loadConfig();
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return config.userUuids || {};
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}
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return uuidStore;
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}
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|
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/**
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* Get all UUID mappings as array with current user flag
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*/
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function getAllUuidMappingsArray() {
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const config = loadConfig();
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const userUuids = config.userUuids || {};
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const allMappings = getAllUuidMappings();
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const currentUsername = loadUsername();
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// Case-insensitive comparison for isCurrent
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const normalizedCurrent = currentUsername ? currentUsername.toLowerCase() : null;
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return Object.entries(userUuids).map(([username, uuid]) => ({
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username, // Original case preserved
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return Object.entries(allMappings).map(([username, uuid]) => ({
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username,
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uuid,
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isCurrent: username.toLowerCase() === normalizedCurrent
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}));
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@@ -419,16 +542,20 @@ function setUuidForUser(username, uuid) {
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|
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const displayName = username.trim();
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const normalizedLookup = displayName.toLowerCase();
|
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|
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// 1. Update UUID store (source of truth)
|
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migrateUuidStoreIfNeeded();
|
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const uuidStore = loadUuidStore();
|
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const storeKey = Object.keys(uuidStore).find(k => k.toLowerCase() === normalizedLookup);
|
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if (storeKey) delete uuidStore[storeKey];
|
||||
uuidStore[displayName] = uuid;
|
||||
saveUuidStore(uuidStore);
|
||||
|
||||
// 2. Update config.json (backward compat)
|
||||
const config = loadConfig();
|
||||
const userUuids = config.userUuids || {};
|
||||
|
||||
// Remove any existing entry with same name (case-insensitive)
|
||||
const existingKey = Object.keys(userUuids).find(k => k.toLowerCase() === normalizedLookup);
|
||||
if (existingKey) {
|
||||
delete userUuids[existingKey];
|
||||
}
|
||||
|
||||
// Store with original case
|
||||
if (existingKey) delete userUuids[existingKey];
|
||||
userUuids[displayName] = uuid;
|
||||
saveConfig({ userUuids });
|
||||
|
||||
@@ -454,20 +581,30 @@ function deleteUuidForUser(username) {
|
||||
}
|
||||
|
||||
const normalizedLookup = username.trim().toLowerCase();
|
||||
let deleted = false;
|
||||
|
||||
// 1. Delete from UUID store (source of truth)
|
||||
migrateUuidStoreIfNeeded();
|
||||
const uuidStore = loadUuidStore();
|
||||
const storeKey = Object.keys(uuidStore).find(k => k.toLowerCase() === normalizedLookup);
|
||||
if (storeKey) {
|
||||
delete uuidStore[storeKey];
|
||||
saveUuidStore(uuidStore);
|
||||
deleted = true;
|
||||
}
|
||||
|
||||
// 2. Delete from config.json (backward compat)
|
||||
const config = loadConfig();
|
||||
const userUuids = config.userUuids || {};
|
||||
|
||||
// Case-insensitive lookup
|
||||
const existingKey = Object.keys(userUuids).find(k => k.toLowerCase() === normalizedLookup);
|
||||
|
||||
if (existingKey) {
|
||||
delete userUuids[existingKey];
|
||||
saveConfig({ userUuids });
|
||||
console.log(`[Config] UUID deleted for "${username}"`);
|
||||
return true;
|
||||
deleted = true;
|
||||
}
|
||||
|
||||
return false;
|
||||
if (deleted) console.log(`[Config] UUID deleted for "${username}"`);
|
||||
return deleted;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -788,5 +925,6 @@ module.exports = {
|
||||
loadVersionBranch,
|
||||
|
||||
// Constants
|
||||
CONFIG_FILE
|
||||
CONFIG_FILE,
|
||||
UUID_STORE_FILE
|
||||
};
|
||||
|
||||
@@ -3,7 +3,7 @@ const path = require('path');
|
||||
const { execFile } = require('child_process');
|
||||
const { downloadFile, retryDownload } = require('../utils/fileManager');
|
||||
const { getOS, getArch } = require('../utils/platformUtils');
|
||||
const { validateChecksum, extractVersionDetails, getInstalledClientVersion, getUpdatePlan, extractVersionNumber } = require('../services/versionManager');
|
||||
const { validateChecksum, extractVersionDetails, getInstalledClientVersion, getUpdatePlan, extractVersionNumber, getAllMirrorUrls, getPatchesBaseUrl } = require('../services/versionManager');
|
||||
const { installButler } = require('./butlerManager');
|
||||
const { GAME_DIR, CACHE_DIR, TOOLS_DIR } = require('../core/paths');
|
||||
const { saveVersionClient } = require('../core/config');
|
||||
@@ -31,15 +31,62 @@ async function acquireGameArchive(downloadUrl, targetPath, checksum, progressCal
|
||||
|
||||
console.log(`Downloading game archive from: ${downloadUrl}`);
|
||||
|
||||
try {
|
||||
if (allowRetry) {
|
||||
await retryDownload(downloadUrl, targetPath, progressCallback);
|
||||
} else {
|
||||
await downloadFile(downloadUrl, targetPath, progressCallback);
|
||||
// Try primary URL first, then mirror URLs on timeout/connection failure
|
||||
const mirrors = await getAllMirrorUrls();
|
||||
const primaryBase = await getPatchesBaseUrl();
|
||||
const urlsToTry = [downloadUrl];
|
||||
|
||||
// Build mirror URLs by replacing the base URL
|
||||
for (const mirror of mirrors) {
|
||||
if (mirror !== primaryBase && downloadUrl.startsWith(primaryBase)) {
|
||||
const mirrorUrl = downloadUrl.replace(primaryBase, mirror);
|
||||
if (!urlsToTry.includes(mirrorUrl)) {
|
||||
urlsToTry.push(mirrorUrl);
|
||||
}
|
||||
}
|
||||
} catch (error) {
|
||||
const enhancedError = new Error(`Archive download failed: ${error.message}`);
|
||||
enhancedError.originalError = error;
|
||||
}
|
||||
|
||||
let lastError;
|
||||
for (let i = 0; i < urlsToTry.length; i++) {
|
||||
const url = urlsToTry[i];
|
||||
try {
|
||||
if (i > 0) {
|
||||
console.log(`[Download] Trying mirror ${i}: ${url}`);
|
||||
if (progressCallback) {
|
||||
progressCallback(`Trying alternative mirror (${i}/${urlsToTry.length - 1})...`, 0, null, null, null);
|
||||
}
|
||||
// Clean up partial download from previous attempt
|
||||
if (fs.existsSync(targetPath)) {
|
||||
try { fs.unlinkSync(targetPath); } catch (e) {}
|
||||
}
|
||||
}
|
||||
if (allowRetry) {
|
||||
await retryDownload(url, targetPath, progressCallback);
|
||||
} else {
|
||||
await downloadFile(url, targetPath, progressCallback);
|
||||
}
|
||||
lastError = null;
|
||||
break; // Success
|
||||
} catch (error) {
|
||||
lastError = error;
|
||||
const isConnectionError = error.message && (
|
||||
error.message.includes('ETIMEDOUT') ||
|
||||
error.message.includes('ECONNREFUSED') ||
|
||||
error.message.includes('ECONNABORTED') ||
|
||||
error.message.includes('timeout')
|
||||
);
|
||||
if (isConnectionError && i < urlsToTry.length - 1) {
|
||||
console.warn(`[Download] Connection failed (${error.message}), will try mirror...`);
|
||||
continue;
|
||||
}
|
||||
// Non-connection error or last mirror — throw
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (lastError) {
|
||||
const enhancedError = new Error(`Archive download failed: ${lastError.message}`);
|
||||
enhancedError.originalError = lastError;
|
||||
enhancedError.downloadUrl = downloadUrl;
|
||||
enhancedError.targetPath = targetPath;
|
||||
throw enhancedError;
|
||||
|
||||
@@ -250,6 +250,7 @@ async function launchGame(playerNameOverride = null, progressCallback, javaPathO
|
||||
}
|
||||
|
||||
const uuid = getUuidForUser(playerName);
|
||||
console.log(`[Launcher] UUID for "${playerName}": ${uuid} (verify this stays constant across launches)`);
|
||||
|
||||
// Fetch tokens from auth server
|
||||
if (progressCallback) {
|
||||
|
||||
@@ -85,8 +85,9 @@ async function downloadPWR(branch = 'release', fileName = 'v8', progressCallback
|
||||
console.log(`[DownloadPWR] Mirror URL: ${url}`);
|
||||
} catch (error) {
|
||||
console.error(`[DownloadPWR] Failed to get mirror URL: ${error.message}`);
|
||||
const { MIRROR_BASE_URL } = require('../services/versionManager');
|
||||
url = `${MIRROR_BASE_URL}/${osName}/${arch}/${branch}/0_to_${extractVersionNumber(fileName)}.pwr`;
|
||||
const { getPatchesBaseUrl } = require('../services/versionManager');
|
||||
const baseUrl = await getPatchesBaseUrl();
|
||||
url = `${baseUrl}/${osName}/${arch}/${branch}/0_to_${extractVersionNumber(fileName)}.pwr`;
|
||||
console.log(`[DownloadPWR] Fallback URL: ${url}`);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,191 @@
|
||||
const axios = require('axios');
|
||||
const crypto = require('crypto');
|
||||
const fs = require('fs');
|
||||
const path = require('path');
|
||||
const { getOS, getArch } = require('../utils/platformUtils');
|
||||
|
||||
// Patches CDN via auth server redirect gateway (allows instant CDN switching)
|
||||
// Patches base URL fetched dynamically via multi-source fallback chain
|
||||
const AUTH_DOMAIN = process.env.HYTALE_AUTH_DOMAIN || 'auth.sanasol.ws';
|
||||
const MIRROR_BASE_URL = `https://${AUTH_DOMAIN}/patches`;
|
||||
const MIRROR_MANIFEST_URL = `${MIRROR_BASE_URL}/manifest.json`;
|
||||
const PATCHES_CONFIG_SOURCES = [
|
||||
{ type: 'http', url: `https://${AUTH_DOMAIN}/api/patches-config`, name: 'primary' },
|
||||
{ type: 'http', url: 'https://htdwnldsan.top/patches-config', name: 'backup-1' },
|
||||
{ type: 'http', url: 'https://dl1.htdwnldsan.top/patches-config', name: 'backup-2' },
|
||||
{ type: 'doh', name: '_patches.htdwnldsan.top', name_label: 'dns-txt' },
|
||||
];
|
||||
const HARDCODED_FALLBACK = 'https://dl.vboro.de/patches';
|
||||
|
||||
// Alternative mirrors (non-Cloudflare) for regions where CF is blocked
|
||||
const NON_CF_MIRRORS = [
|
||||
'https://dl1.htdwnldsan.top',
|
||||
'https://htdwnldsan.top/patches',
|
||||
];
|
||||
|
||||
// Fallback: latest known build number if manifest is unreachable
|
||||
const FALLBACK_LATEST_BUILD = 11;
|
||||
|
||||
let patchesBaseUrl = null;
|
||||
let patchesConfigTime = 0;
|
||||
const PATCHES_CONFIG_CACHE_DURATION = 300000; // 5 minutes
|
||||
|
||||
let manifestCache = null;
|
||||
let manifestCacheTime = 0;
|
||||
const MANIFEST_CACHE_DURATION = 60000; // 1 minute
|
||||
|
||||
// Disk cache path for patches URL (survives restarts)
|
||||
function getDiskCachePath() {
|
||||
const os = require('os');
|
||||
const home = os.homedir();
|
||||
let appDir;
|
||||
if (process.platform === 'win32') {
|
||||
appDir = path.join(home, 'AppData', 'Local', 'HytaleF2P');
|
||||
} else if (process.platform === 'darwin') {
|
||||
appDir = path.join(home, 'Library', 'Application Support', 'HytaleF2P');
|
||||
} else {
|
||||
appDir = path.join(home, '.hytalef2p');
|
||||
}
|
||||
return path.join(appDir, 'patches-url-cache.json');
|
||||
}
|
||||
|
||||
function saveDiskCache(url) {
|
||||
try {
|
||||
const cachePath = getDiskCachePath();
|
||||
const dir = path.dirname(cachePath);
|
||||
if (!fs.existsSync(dir)) fs.mkdirSync(dir, { recursive: true });
|
||||
fs.writeFileSync(cachePath, JSON.stringify({ patches_url: url, ts: Date.now() }), 'utf8');
|
||||
} catch (e) {
|
||||
// Non-critical, ignore
|
||||
}
|
||||
}
|
||||
|
||||
function loadDiskCache() {
|
||||
try {
|
||||
const cachePath = getDiskCachePath();
|
||||
if (fs.existsSync(cachePath)) {
|
||||
const data = JSON.parse(fs.readFileSync(cachePath, 'utf8'));
|
||||
if (data && data.patches_url) return data.patches_url;
|
||||
}
|
||||
} catch (e) {
|
||||
// Non-critical, ignore
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetch the mirror manifest from MEGA S4
|
||||
* Fetch patches URL from a single HTTP config endpoint
|
||||
*/
|
||||
async function fetchFromHttp(url) {
|
||||
const response = await axios.get(url, {
|
||||
timeout: 8000,
|
||||
headers: { 'User-Agent': 'Hytale-F2P-Launcher' }
|
||||
});
|
||||
if (response.data && response.data.patches_url) {
|
||||
return response.data.patches_url.replace(/\/+$/, '');
|
||||
}
|
||||
throw new Error('Invalid response');
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetch patches URL from DNS TXT record via DNS-over-HTTPS
|
||||
*/
|
||||
async function fetchFromDoh(recordName) {
|
||||
const dohEndpoints = [
|
||||
{ url: 'https://dns.google/resolve', params: { name: recordName, type: 'TXT' } },
|
||||
{ url: 'https://cloudflare-dns.com/dns-query', params: { name: recordName, type: 'TXT' }, headers: { 'Accept': 'application/dns-json' } },
|
||||
];
|
||||
|
||||
for (const endpoint of dohEndpoints) {
|
||||
try {
|
||||
const response = await axios.get(endpoint.url, {
|
||||
params: endpoint.params,
|
||||
headers: { 'User-Agent': 'Hytale-F2P-Launcher', ...(endpoint.headers || {}) },
|
||||
timeout: 5000
|
||||
});
|
||||
const answers = response.data && response.data.Answer;
|
||||
if (answers && answers.length > 0) {
|
||||
// TXT records are quoted, strip quotes
|
||||
const txt = answers[0].data.replace(/^"|"$/g, '');
|
||||
if (txt.startsWith('http')) return txt.replace(/\/+$/, '');
|
||||
}
|
||||
} catch (e) {
|
||||
// Try next DoH endpoint
|
||||
}
|
||||
}
|
||||
throw new Error('All DoH endpoints failed');
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetch patches base URL with hardened multi-source fallback chain:
|
||||
* 1. Memory cache (5 min)
|
||||
* 2. HTTP: auth.sanasol.ws (primary)
|
||||
* 3. HTTP: htdwnldsan.top (backup, different host/domain/registrar)
|
||||
* 4. DNS TXT: _patches.htdwnldsan.top via DoH (different protocol layer)
|
||||
* 5. Disk cache (survives restarts, never expires)
|
||||
* 6. Hardcoded fallback URL (last resort)
|
||||
*/
|
||||
async function getPatchesBaseUrl() {
|
||||
const now = Date.now();
|
||||
|
||||
// 1. Memory cache
|
||||
if (patchesBaseUrl && (now - patchesConfigTime) < PATCHES_CONFIG_CACHE_DURATION) {
|
||||
return patchesBaseUrl;
|
||||
}
|
||||
|
||||
// 2-4. Try all sources: HTTP endpoints first, then DoH
|
||||
for (const source of PATCHES_CONFIG_SOURCES) {
|
||||
try {
|
||||
let url;
|
||||
if (source.type === 'http') {
|
||||
console.log(`[Mirror] Trying ${source.name}: ${source.url}`);
|
||||
url = await fetchFromHttp(source.url);
|
||||
} else if (source.type === 'doh') {
|
||||
console.log(`[Mirror] Trying ${source.name_label}: ${source.name}`);
|
||||
url = await fetchFromDoh(source.name);
|
||||
}
|
||||
if (url) {
|
||||
patchesBaseUrl = url;
|
||||
patchesConfigTime = now;
|
||||
saveDiskCache(url);
|
||||
console.log(`[Mirror] Patches URL (via ${source.name || source.name_label}): ${url}`);
|
||||
return url;
|
||||
}
|
||||
} catch (e) {
|
||||
console.warn(`[Mirror] ${source.name || source.name_label} failed: ${e.message}`);
|
||||
}
|
||||
}
|
||||
|
||||
// 5. Stale memory cache (any age)
|
||||
if (patchesBaseUrl) {
|
||||
console.log('[Mirror] All sources failed, using stale memory cache:', patchesBaseUrl);
|
||||
return patchesBaseUrl;
|
||||
}
|
||||
|
||||
// 6. Disk cache (survives restarts)
|
||||
const diskUrl = loadDiskCache();
|
||||
if (diskUrl) {
|
||||
patchesBaseUrl = diskUrl;
|
||||
console.log('[Mirror] All sources failed, using disk cache:', diskUrl);
|
||||
return diskUrl;
|
||||
}
|
||||
|
||||
// 7. Hardcoded fallback
|
||||
console.warn('[Mirror] All sources + caches exhausted, using hardcoded fallback:', HARDCODED_FALLBACK);
|
||||
patchesBaseUrl = HARDCODED_FALLBACK;
|
||||
return HARDCODED_FALLBACK;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get all available mirror base URLs (primary + non-Cloudflare fallbacks)
|
||||
* Used by download logic to retry on different mirrors when primary is blocked
|
||||
*/
|
||||
async function getAllMirrorUrls() {
|
||||
const primary = await getPatchesBaseUrl();
|
||||
// Deduplicate: don't include mirrors that match primary
|
||||
const mirrors = NON_CF_MIRRORS.filter(m => m !== primary);
|
||||
return [primary, ...mirrors];
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetch the mirror manifest — tries primary URL first, then non-Cloudflare mirrors
|
||||
*/
|
||||
async function fetchMirrorManifest() {
|
||||
const now = Date.now();
|
||||
@@ -26,28 +195,48 @@ async function fetchMirrorManifest() {
|
||||
return manifestCache;
|
||||
}
|
||||
|
||||
try {
|
||||
console.log('[Mirror] Fetching manifest from:', MIRROR_MANIFEST_URL);
|
||||
const response = await axios.get(MIRROR_MANIFEST_URL, {
|
||||
timeout: 15000,
|
||||
headers: { 'User-Agent': 'Hytale-F2P-Launcher' }
|
||||
});
|
||||
const mirrors = await getAllMirrorUrls();
|
||||
|
||||
if (response.data && response.data.files) {
|
||||
manifestCache = response.data;
|
||||
manifestCacheTime = now;
|
||||
console.log('[Mirror] Manifest fetched successfully');
|
||||
return response.data;
|
||||
for (let i = 0; i < mirrors.length; i++) {
|
||||
const baseUrl = mirrors[i];
|
||||
const manifestUrl = `${baseUrl}/manifest.json`;
|
||||
try {
|
||||
console.log(`[Mirror] Fetching manifest from: ${manifestUrl}`);
|
||||
const response = await axios.get(manifestUrl, {
|
||||
timeout: 15000,
|
||||
maxRedirects: 5,
|
||||
headers: { 'User-Agent': 'Hytale-F2P-Launcher' }
|
||||
});
|
||||
|
||||
if (response.data && response.data.files) {
|
||||
manifestCache = response.data;
|
||||
manifestCacheTime = now;
|
||||
// If a non-primary mirror worked, switch to it for downloads too
|
||||
if (i > 0) {
|
||||
console.log(`[Mirror] Primary unreachable, switching to mirror: ${baseUrl}`);
|
||||
patchesBaseUrl = baseUrl;
|
||||
patchesConfigTime = now;
|
||||
saveDiskCache(baseUrl);
|
||||
}
|
||||
console.log('[Mirror] Manifest fetched successfully');
|
||||
return response.data;
|
||||
}
|
||||
throw new Error('Invalid manifest structure');
|
||||
} catch (error) {
|
||||
const isTimeout = error.code === 'ETIMEDOUT' || error.code === 'ECONNABORTED' || error.message.includes('timeout');
|
||||
console.error(`[Mirror] Error fetching manifest from ${baseUrl}: ${error.message}${isTimeout ? ' (Cloudflare may be blocked)' : ''}`);
|
||||
if (i < mirrors.length - 1) {
|
||||
console.log(`[Mirror] Trying next mirror...`);
|
||||
}
|
||||
}
|
||||
throw new Error('Invalid manifest structure');
|
||||
} catch (error) {
|
||||
console.error('[Mirror] Error fetching manifest:', error.message);
|
||||
if (manifestCache) {
|
||||
console.log('[Mirror] Using expired cache');
|
||||
return manifestCache;
|
||||
}
|
||||
throw error;
|
||||
}
|
||||
|
||||
// All mirrors failed — use cached manifest if available
|
||||
if (manifestCache) {
|
||||
console.log('[Mirror] All mirrors failed, using expired cache');
|
||||
return manifestCache;
|
||||
}
|
||||
throw new Error('All mirrors failed and no cached manifest available');
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -82,9 +271,10 @@ function getPlatformPatches(manifest, branch = 'release') {
|
||||
* Find optimal patch path using BFS with download size minimization
|
||||
* Returns array of { from, to, url, size, key } steps, or null if no path found
|
||||
*/
|
||||
function findOptimalPatchPath(currentBuild, targetBuild, patches) {
|
||||
async function findOptimalPatchPath(currentBuild, targetBuild, patches) {
|
||||
if (currentBuild >= targetBuild) return [];
|
||||
|
||||
const baseUrl = await getPatchesBaseUrl();
|
||||
const edges = {};
|
||||
for (const patch of patches) {
|
||||
if (!edges[patch.from]) edges[patch.from] = [];
|
||||
@@ -118,7 +308,7 @@ function findOptimalPatchPath(currentBuild, targetBuild, patches) {
|
||||
path: [...path, {
|
||||
from: edge.from,
|
||||
to: edge.to,
|
||||
url: `${MIRROR_BASE_URL}/${edge.key}`,
|
||||
url: `${baseUrl}/${edge.key}`,
|
||||
size: edge.size,
|
||||
key: edge.key
|
||||
}],
|
||||
@@ -139,7 +329,7 @@ async function getUpdatePlan(currentBuild, targetBuild, branch = 'release') {
|
||||
const patches = getPlatformPatches(manifest, branch);
|
||||
|
||||
// Try optimal path
|
||||
const steps = findOptimalPatchPath(currentBuild, targetBuild, patches);
|
||||
const steps = await findOptimalPatchPath(currentBuild, targetBuild, patches);
|
||||
|
||||
if (steps && steps.length > 0) {
|
||||
const totalSize = steps.reduce((sum, s) => sum + s.size, 0);
|
||||
@@ -150,10 +340,11 @@ async function getUpdatePlan(currentBuild, targetBuild, branch = 'release') {
|
||||
// Fallback: full install 0 -> target
|
||||
const fullPatch = patches.find(p => p.from === 0 && p.to === targetBuild);
|
||||
if (fullPatch) {
|
||||
const baseUrl = await getPatchesBaseUrl();
|
||||
const step = {
|
||||
from: 0,
|
||||
to: targetBuild,
|
||||
url: `${MIRROR_BASE_URL}/${fullPatch.key}`,
|
||||
url: `${baseUrl}/${fullPatch.key}`,
|
||||
size: fullPatch.size,
|
||||
key: fullPatch.key
|
||||
};
|
||||
@@ -200,7 +391,8 @@ async function getPWRUrl(branch = 'release', version = 'v11') {
|
||||
const fullPatch = patches.find(p => p.from === 0 && p.to === targetBuild);
|
||||
|
||||
if (fullPatch) {
|
||||
const url = `${MIRROR_BASE_URL}/${fullPatch.key}`;
|
||||
const baseUrl = await getPatchesBaseUrl();
|
||||
const url = `${baseUrl}/${fullPatch.key}`;
|
||||
console.log(`[Mirror] PWR URL: ${url}`);
|
||||
return url;
|
||||
}
|
||||
@@ -216,7 +408,8 @@ async function getPWRUrl(branch = 'release', version = 'v11') {
|
||||
}
|
||||
|
||||
// Construct mirror URL (will work if patch was uploaded but manifest is stale)
|
||||
return `${MIRROR_BASE_URL}/${os}/${arch}/${branch}/0_to_${targetBuild}.pwr`;
|
||||
const baseUrl = await getPatchesBaseUrl();
|
||||
return `${baseUrl}/${os}/${arch}/${branch}/0_to_${targetBuild}.pwr`;
|
||||
}
|
||||
|
||||
// Backward-compatible alias
|
||||
@@ -240,14 +433,15 @@ function extractVersionNumber(version) {
|
||||
return isNaN(num) ? 0 : num;
|
||||
}
|
||||
|
||||
function buildArchiveUrl(buildNumber, branch = 'release') {
|
||||
async function buildArchiveUrl(buildNumber, branch = 'release') {
|
||||
const baseUrl = await getPatchesBaseUrl();
|
||||
const os = getOS();
|
||||
const arch = getArch();
|
||||
return `${MIRROR_BASE_URL}/${os}/${arch}/${branch}/0_to_${buildNumber}.pwr`;
|
||||
return `${baseUrl}/${os}/${arch}/${branch}/0_to_${buildNumber}.pwr`;
|
||||
}
|
||||
|
||||
async function checkArchiveExists(buildNumber, branch = 'release') {
|
||||
const url = buildArchiveUrl(buildNumber, branch);
|
||||
const url = await buildArchiveUrl(buildNumber, branch);
|
||||
try {
|
||||
const response = await axios.head(url, { timeout: 10000 });
|
||||
return response.status === 200;
|
||||
@@ -269,7 +463,7 @@ async function discoverAvailableVersions(latestKnown, branch = 'release') {
|
||||
|
||||
async function extractVersionDetails(targetVersion, branch = 'release') {
|
||||
const buildNumber = extractVersionNumber(targetVersion);
|
||||
const fullUrl = buildArchiveUrl(buildNumber, branch);
|
||||
const fullUrl = await buildArchiveUrl(buildNumber, branch);
|
||||
|
||||
return {
|
||||
version: targetVersion,
|
||||
@@ -340,5 +534,6 @@ module.exports = {
|
||||
extractVersionNumber,
|
||||
getPlatformPatches,
|
||||
findOptimalPatchPath,
|
||||
MIRROR_BASE_URL
|
||||
getPatchesBaseUrl,
|
||||
getAllMirrorUrls
|
||||
};
|
||||
|
||||
@@ -9,7 +9,9 @@ const MAX_DOMAIN_LENGTH = 16;
|
||||
|
||||
// DualAuth ByteBuddy Agent (runtime class transformation, no JAR modification)
|
||||
const DUALAUTH_AGENT_URL = 'https://github.com/sanasol/hytale-auth-server/releases/latest/download/dualauth-agent.jar';
|
||||
const DUALAUTH_AGENT_VERSION_API = 'https://api.github.com/repos/sanasol/hytale-auth-server/releases/latest';
|
||||
const DUALAUTH_AGENT_FILENAME = 'dualauth-agent.jar';
|
||||
const DUALAUTH_AGENT_VERSION_FILE = 'dualauth-agent.version';
|
||||
|
||||
function getTargetDomain() {
|
||||
if (process.env.HYTALE_AUTH_DOMAIN) {
|
||||
@@ -511,30 +513,70 @@ class ClientPatcher {
|
||||
*/
|
||||
async ensureAgentAvailable(serverDir, progressCallback) {
|
||||
const agentPath = this.getAgentPath(serverDir);
|
||||
const versionPath = path.join(serverDir, DUALAUTH_AGENT_VERSION_FILE);
|
||||
|
||||
console.log('=== DualAuth Agent (ByteBuddy) ===');
|
||||
console.log(`Target: ${agentPath}`);
|
||||
|
||||
// Check if agent already exists and is valid
|
||||
// Check local version and whether file exists
|
||||
let localVersion = null;
|
||||
let agentExists = false;
|
||||
if (fs.existsSync(agentPath)) {
|
||||
try {
|
||||
const stats = fs.statSync(agentPath);
|
||||
if (stats.size > 1024) {
|
||||
console.log(`DualAuth Agent present (${(stats.size / 1024).toFixed(0)} KB)`);
|
||||
if (progressCallback) progressCallback('DualAuth Agent ready', 100);
|
||||
return { success: true, agentPath, alreadyExists: true };
|
||||
agentExists = true;
|
||||
if (fs.existsSync(versionPath)) {
|
||||
localVersion = fs.readFileSync(versionPath, 'utf8').trim();
|
||||
}
|
||||
} else {
|
||||
console.log('Agent file appears corrupt, re-downloading...');
|
||||
fs.unlinkSync(agentPath);
|
||||
}
|
||||
// File exists but too small - corrupt, re-download
|
||||
console.log('Agent file appears corrupt, re-downloading...');
|
||||
fs.unlinkSync(agentPath);
|
||||
} catch (e) {
|
||||
console.warn('Could not check agent file:', e.message);
|
||||
}
|
||||
}
|
||||
|
||||
// Check for updates from GitHub
|
||||
let remoteVersion = null;
|
||||
let needsDownload = !agentExists;
|
||||
if (agentExists) {
|
||||
try {
|
||||
if (progressCallback) progressCallback('Checking for agent updates...', 5);
|
||||
const axios = require('axios');
|
||||
const resp = await axios.get(DUALAUTH_AGENT_VERSION_API, {
|
||||
timeout: 5000,
|
||||
headers: { 'Accept': 'application/vnd.github.v3+json' }
|
||||
});
|
||||
remoteVersion = resp.data.tag_name; // e.g. "v1.1.10"
|
||||
if (localVersion && localVersion === remoteVersion) {
|
||||
console.log(`DualAuth Agent up to date (${localVersion})`);
|
||||
if (progressCallback) progressCallback('DualAuth Agent ready', 100);
|
||||
return { success: true, agentPath, alreadyExists: true, version: localVersion };
|
||||
}
|
||||
console.log(`Agent update available: ${localVersion || 'unknown'} → ${remoteVersion}`);
|
||||
needsDownload = true;
|
||||
} catch (e) {
|
||||
// GitHub API failed - use existing agent if available
|
||||
console.warn(`Could not check for updates: ${e.message}`);
|
||||
if (agentExists) {
|
||||
console.log(`Using existing agent (${localVersion || 'unknown version'})`);
|
||||
if (progressCallback) progressCallback('DualAuth Agent ready', 100);
|
||||
return { success: true, agentPath, alreadyExists: true, version: localVersion };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!needsDownload) {
|
||||
if (progressCallback) progressCallback('DualAuth Agent ready', 100);
|
||||
return { success: true, agentPath, alreadyExists: true, version: localVersion };
|
||||
}
|
||||
|
||||
// Download agent from GitHub releases
|
||||
if (progressCallback) progressCallback('Downloading DualAuth Agent...', 20);
|
||||
console.log(`Downloading from: ${DUALAUTH_AGENT_URL}`);
|
||||
const action = agentExists ? 'Updating' : 'Downloading';
|
||||
if (progressCallback) progressCallback(`${action} DualAuth Agent...`, 20);
|
||||
console.log(`${action} from: ${DUALAUTH_AGENT_URL}`);
|
||||
|
||||
try {
|
||||
// Ensure server directory exists
|
||||
@@ -548,7 +590,7 @@ class ClientPatcher {
|
||||
const stream = await smartDownloadStream(DUALAUTH_AGENT_URL, (chunk, downloadedBytes, total) => {
|
||||
if (progressCallback && total) {
|
||||
const percent = 20 + Math.floor((downloadedBytes / total) * 70);
|
||||
progressCallback(`Downloading agent... ${(downloadedBytes / 1024).toFixed(0)} KB`, percent);
|
||||
progressCallback(`${action} agent... ${(downloadedBytes / 1024).toFixed(0)} KB`, percent);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -575,9 +617,13 @@ class ClientPatcher {
|
||||
}
|
||||
fs.renameSync(tmpPath, agentPath);
|
||||
|
||||
console.log(`DualAuth Agent downloaded (${(stats.size / 1024).toFixed(0)} KB)`);
|
||||
// Save version
|
||||
const version = remoteVersion || 'unknown';
|
||||
fs.writeFileSync(versionPath, version, 'utf8');
|
||||
|
||||
console.log(`DualAuth Agent ${agentExists ? 'updated' : 'downloaded'} (${(stats.size / 1024).toFixed(0)} KB, ${version})`);
|
||||
if (progressCallback) progressCallback('DualAuth Agent ready', 100);
|
||||
return { success: true, agentPath };
|
||||
return { success: true, agentPath, updated: agentExists, version };
|
||||
|
||||
} catch (downloadError) {
|
||||
console.error(`Failed to download DualAuth Agent: ${downloadError.message}`);
|
||||
@@ -586,6 +632,11 @@ class ClientPatcher {
|
||||
if (fs.existsSync(tmpPath)) {
|
||||
try { fs.unlinkSync(tmpPath); } catch (e) { /* ignore */ }
|
||||
}
|
||||
// If we had an existing agent, still use it
|
||||
if (agentExists) {
|
||||
console.log('Using existing agent despite update failure');
|
||||
return { success: true, agentPath, alreadyExists: true, version: localVersion };
|
||||
}
|
||||
return { success: false, error: downloadError.message };
|
||||
}
|
||||
}
|
||||
|
||||
8
main.js
8
main.js
@@ -84,8 +84,8 @@ function setDiscordActivity() {
|
||||
largeImageText: 'Hytale F2P Launcher',
|
||||
buttons: [
|
||||
{
|
||||
label: 'GitHub',
|
||||
url: 'https://github.com/amiayweb/Hytale-F2P'
|
||||
label: 'Download',
|
||||
url: 'https://git.sanhost.net/sanasol/hytale-f2p/releases'
|
||||
},
|
||||
{
|
||||
label: 'Discord',
|
||||
@@ -964,8 +964,8 @@ ipcMain.handle('open-external', async (event, url) => {
|
||||
|
||||
ipcMain.handle('open-download-page', async () => {
|
||||
try {
|
||||
// Open GitHub releases page for manual download
|
||||
await shell.openExternal('https://github.com/amiayweb/Hytale-F2P/releases/latest');
|
||||
// Open Forgejo releases page for manual download
|
||||
await shell.openExternal('https://git.sanhost.net/sanasol/hytale-f2p/releases/latest');
|
||||
return { success: true };
|
||||
} catch (error) {
|
||||
console.error('Failed to open download page:', error);
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"name": "hytale-f2p-launcher",
|
||||
"version": "2.3.3",
|
||||
"version": "2.3.8",
|
||||
"description": "A modern, cross-platform launcher for Hytale with automatic updates and multi-client support",
|
||||
"homepage": "https://github.com/amiayweb/Hytale-F2P",
|
||||
"homepage": "https://git.sanhost.net/sanasol/hytale-f2p",
|
||||
"main": "main.js",
|
||||
"scripts": {
|
||||
"start": "electron .",
|
||||
|
||||
523
test-uuid-persistence.js
Normal file
523
test-uuid-persistence.js
Normal file
@@ -0,0 +1,523 @@
|
||||
#!/usr/bin/env node
|
||||
/**
|
||||
* UUID Persistence Tests
|
||||
*
|
||||
* Simulates the exact conditions that caused character data loss:
|
||||
* - Config file corruption during updates
|
||||
* - File locks making config temporarily unreadable
|
||||
* - Username re-entry after config wipe
|
||||
*
|
||||
* Run: node test-uuid-persistence.js
|
||||
*/
|
||||
|
||||
const fs = require('fs');
|
||||
const path = require('path');
|
||||
const os = require('os');
|
||||
|
||||
// Use a temp directory so we don't mess with real config
|
||||
const TEST_DIR = path.join(os.tmpdir(), 'hytale-uuid-test-' + Date.now());
|
||||
const CONFIG_FILE = path.join(TEST_DIR, 'config.json');
|
||||
const CONFIG_BACKUP = path.join(TEST_DIR, 'config.json.bak');
|
||||
const CONFIG_TEMP = path.join(TEST_DIR, 'config.json.tmp');
|
||||
const UUID_STORE_FILE = path.join(TEST_DIR, 'uuid-store.json');
|
||||
|
||||
// Track test results
|
||||
let passed = 0;
|
||||
let failed = 0;
|
||||
const failures = [];
|
||||
|
||||
function assert(condition, message) {
|
||||
if (condition) {
|
||||
passed++;
|
||||
console.log(` ✓ ${message}`);
|
||||
} else {
|
||||
failed++;
|
||||
failures.push(message);
|
||||
console.log(` ✗ FAIL: ${message}`);
|
||||
}
|
||||
}
|
||||
|
||||
function assertEqual(actual, expected, message) {
|
||||
if (actual === expected) {
|
||||
passed++;
|
||||
console.log(` ✓ ${message}`);
|
||||
} else {
|
||||
failed++;
|
||||
failures.push(`${message} (expected: ${expected}, got: ${actual})`);
|
||||
console.log(` ✗ FAIL: ${message} (expected: "${expected}", got: "${actual}")`);
|
||||
}
|
||||
}
|
||||
|
||||
function cleanup() {
|
||||
try {
|
||||
if (fs.existsSync(TEST_DIR)) {
|
||||
fs.rmSync(TEST_DIR, { recursive: true });
|
||||
}
|
||||
} catch (e) {}
|
||||
}
|
||||
|
||||
function setup() {
|
||||
cleanup();
|
||||
fs.mkdirSync(TEST_DIR, { recursive: true });
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Inline the config functions so we can override paths
|
||||
// (We can't require config.js directly because it uses hardcoded getAppDir())
|
||||
// ============================================================================
|
||||
|
||||
function validateConfig(config) {
|
||||
if (!config || typeof config !== 'object') return false;
|
||||
if (config.userUuids !== undefined && typeof config.userUuids !== 'object') return false;
|
||||
if (config.username !== undefined && (typeof config.username !== 'string')) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
function loadConfig() {
|
||||
try {
|
||||
if (fs.existsSync(CONFIG_FILE)) {
|
||||
const data = fs.readFileSync(CONFIG_FILE, 'utf8');
|
||||
if (data.trim()) {
|
||||
const config = JSON.parse(data);
|
||||
if (validateConfig(config)) return config;
|
||||
console.warn('[Config] Primary config invalid structure, trying backup...');
|
||||
}
|
||||
}
|
||||
} catch (err) {
|
||||
console.error('[Config] Failed to load primary config:', err.message);
|
||||
}
|
||||
|
||||
try {
|
||||
if (fs.existsSync(CONFIG_BACKUP)) {
|
||||
const data = fs.readFileSync(CONFIG_BACKUP, 'utf8');
|
||||
if (data.trim()) {
|
||||
const config = JSON.parse(data);
|
||||
if (validateConfig(config)) {
|
||||
console.log('[Config] Recovered from backup successfully');
|
||||
try { fs.writeFileSync(CONFIG_FILE, data, 'utf8'); } catch (e) {}
|
||||
return config;
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (err) {}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
function saveConfig(update) {
|
||||
const maxRetries = 3;
|
||||
for (let attempt = 1; attempt <= maxRetries; attempt++) {
|
||||
try {
|
||||
if (!fs.existsSync(TEST_DIR)) fs.mkdirSync(TEST_DIR, { recursive: true });
|
||||
|
||||
const currentConfig = loadConfig();
|
||||
|
||||
// SAFETY CHECK: refuse to save if file exists but loaded empty
|
||||
if (Object.keys(currentConfig).length === 0 && fs.existsSync(CONFIG_FILE)) {
|
||||
const fileSize = fs.statSync(CONFIG_FILE).size;
|
||||
if (fileSize > 2) {
|
||||
console.error(`[Config] REFUSING to save — loaded empty but file exists (${fileSize} bytes). Retrying...`);
|
||||
const delay = attempt * 50; // shorter delay for tests
|
||||
const start = Date.now();
|
||||
while (Date.now() - start < delay) {}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
const newConfig = { ...currentConfig, ...update };
|
||||
const data = JSON.stringify(newConfig, null, 2);
|
||||
|
||||
fs.writeFileSync(CONFIG_TEMP, data, 'utf8');
|
||||
const verification = JSON.parse(fs.readFileSync(CONFIG_TEMP, 'utf8'));
|
||||
if (!validateConfig(verification)) throw new Error('Validation failed');
|
||||
|
||||
if (fs.existsSync(CONFIG_FILE)) {
|
||||
try {
|
||||
const currentData = fs.readFileSync(CONFIG_FILE, 'utf8');
|
||||
if (currentData.trim()) fs.writeFileSync(CONFIG_BACKUP, currentData, 'utf8');
|
||||
} catch (e) {}
|
||||
}
|
||||
|
||||
fs.renameSync(CONFIG_TEMP, CONFIG_FILE);
|
||||
return true;
|
||||
} catch (err) {
|
||||
try { if (fs.existsSync(CONFIG_TEMP)) fs.unlinkSync(CONFIG_TEMP); } catch (e) {}
|
||||
if (attempt >= maxRetries) throw err;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function loadUuidStore() {
|
||||
try {
|
||||
if (fs.existsSync(UUID_STORE_FILE)) {
|
||||
const data = fs.readFileSync(UUID_STORE_FILE, 'utf8');
|
||||
if (data.trim()) return JSON.parse(data);
|
||||
}
|
||||
} catch (err) {}
|
||||
return {};
|
||||
}
|
||||
|
||||
function saveUuidStore(store) {
|
||||
const tmpFile = UUID_STORE_FILE + '.tmp';
|
||||
fs.writeFileSync(tmpFile, JSON.stringify(store, null, 2), 'utf8');
|
||||
fs.renameSync(tmpFile, UUID_STORE_FILE);
|
||||
}
|
||||
|
||||
function migrateUuidStoreIfNeeded() {
|
||||
if (fs.existsSync(UUID_STORE_FILE)) return;
|
||||
const config = loadConfig();
|
||||
if (config.userUuids && Object.keys(config.userUuids).length > 0) {
|
||||
console.log('[UUID Store] Migrating', Object.keys(config.userUuids).length, 'UUIDs');
|
||||
saveUuidStore(config.userUuids);
|
||||
}
|
||||
}
|
||||
|
||||
function getUuidForUser(username) {
|
||||
const { v4: uuidv4 } = require('uuid');
|
||||
if (!username || !username.trim()) throw new Error('Username required');
|
||||
|
||||
const displayName = username.trim();
|
||||
const normalizedLookup = displayName.toLowerCase();
|
||||
|
||||
migrateUuidStoreIfNeeded();
|
||||
|
||||
// 1. Check UUID store (source of truth)
|
||||
const uuidStore = loadUuidStore();
|
||||
const storeKey = Object.keys(uuidStore).find(k => k.toLowerCase() === normalizedLookup);
|
||||
if (storeKey) {
|
||||
const existingUuid = uuidStore[storeKey];
|
||||
if (storeKey !== displayName) {
|
||||
delete uuidStore[storeKey];
|
||||
uuidStore[displayName] = existingUuid;
|
||||
saveUuidStore(uuidStore);
|
||||
}
|
||||
// Sync to config (non-critical)
|
||||
try {
|
||||
const config = loadConfig();
|
||||
const configUuids = config.userUuids || {};
|
||||
const configKey = Object.keys(configUuids).find(k => k.toLowerCase() === normalizedLookup);
|
||||
if (!configKey || configUuids[configKey] !== existingUuid) {
|
||||
if (configKey) delete configUuids[configKey];
|
||||
configUuids[displayName] = existingUuid;
|
||||
saveConfig({ userUuids: configUuids });
|
||||
}
|
||||
} catch (e) {}
|
||||
return existingUuid;
|
||||
}
|
||||
|
||||
// 2. Fallback: check config.json
|
||||
const config = loadConfig();
|
||||
const userUuids = config.userUuids || {};
|
||||
const configKey = Object.keys(userUuids).find(k => k.toLowerCase() === normalizedLookup);
|
||||
if (configKey) {
|
||||
const recoveredUuid = userUuids[configKey];
|
||||
uuidStore[displayName] = recoveredUuid;
|
||||
saveUuidStore(uuidStore);
|
||||
return recoveredUuid;
|
||||
}
|
||||
|
||||
// 3. New user — generate UUID
|
||||
const newUuid = uuidv4();
|
||||
uuidStore[displayName] = newUuid;
|
||||
saveUuidStore(uuidStore);
|
||||
userUuids[displayName] = newUuid;
|
||||
saveConfig({ userUuids });
|
||||
return newUuid;
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// OLD CODE (before fix) — for comparison testing
|
||||
// ============================================================================
|
||||
|
||||
function getUuidForUser_OLD(username) {
|
||||
const { v4: uuidv4 } = require('uuid');
|
||||
if (!username || !username.trim()) throw new Error('Username required');
|
||||
const displayName = username.trim();
|
||||
const normalizedLookup = displayName.toLowerCase();
|
||||
|
||||
const config = loadConfig();
|
||||
const userUuids = config.userUuids || {};
|
||||
const existingKey = Object.keys(userUuids).find(k => k.toLowerCase() === normalizedLookup);
|
||||
|
||||
if (existingKey) {
|
||||
return userUuids[existingKey];
|
||||
}
|
||||
|
||||
// New user
|
||||
const newUuid = uuidv4();
|
||||
userUuids[displayName] = newUuid;
|
||||
saveConfig({ userUuids });
|
||||
return newUuid;
|
||||
}
|
||||
|
||||
function saveConfig_OLD(update) {
|
||||
// OLD saveConfig without safety check
|
||||
if (!fs.existsSync(TEST_DIR)) fs.mkdirSync(TEST_DIR, { recursive: true });
|
||||
const currentConfig = loadConfig();
|
||||
// NO SAFETY CHECK — this is the bug
|
||||
const newConfig = { ...currentConfig, ...update };
|
||||
fs.writeFileSync(CONFIG_FILE, JSON.stringify(newConfig, null, 2), 'utf8');
|
||||
return true;
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// TESTS
|
||||
// ============================================================================
|
||||
|
||||
console.log('\n' + '='.repeat(70));
|
||||
console.log('UUID PERSISTENCE TESTS — Simulating update corruption scenarios');
|
||||
console.log('='.repeat(70));
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// TEST 1: Normal flow — UUID stays consistent
|
||||
// --------------------------------------------------------------------------
|
||||
console.log('\n--- Test 1: Normal flow — UUID stays consistent ---');
|
||||
setup();
|
||||
|
||||
const uuid1 = getUuidForUser('SpecialK');
|
||||
const uuid2 = getUuidForUser('SpecialK');
|
||||
const uuid3 = getUuidForUser('specialk'); // case insensitive
|
||||
|
||||
assertEqual(uuid1, uuid2, 'Same username returns same UUID');
|
||||
assertEqual(uuid1, uuid3, 'Case-insensitive lookup returns same UUID');
|
||||
assert(uuid1.match(/^[0-9a-f]{8}-[0-9a-f]{4}-4[0-9a-f]{3}-[89ab][0-9a-f]{3}-[0-9a-f]{12}$/i), 'UUID is valid v4 format');
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// TEST 2: Simulate update corruption (THE BUG) — old code
|
||||
// --------------------------------------------------------------------------
|
||||
console.log('\n--- Test 2: OLD CODE — Config wipe during update loses UUID ---');
|
||||
setup();
|
||||
|
||||
// Setup: player has UUID
|
||||
const oldConfig = { username: 'SpecialK', userUuids: { 'SpecialK': 'aaaaaaaa-bbbb-4ccc-9ddd-eeeeeeeeeeee' }, hasLaunchedBefore: true };
|
||||
fs.writeFileSync(CONFIG_FILE, JSON.stringify(oldConfig, null, 2), 'utf8');
|
||||
|
||||
const uuidBefore = getUuidForUser_OLD('SpecialK');
|
||||
assertEqual(uuidBefore, 'aaaaaaaa-bbbb-4ccc-9ddd-eeeeeeeeeeee', 'UUID correct before corruption');
|
||||
|
||||
// Simulate: config.json gets corrupted (loadConfig returns {} because file locked)
|
||||
// This simulates what happens when saveConfig reads an empty/locked file
|
||||
fs.writeFileSync(CONFIG_FILE, '', 'utf8'); // Simulate corruption: empty file
|
||||
|
||||
// Old saveConfig behavior: reads empty, merges with update, saves
|
||||
// This wipes userUuids
|
||||
saveConfig_OLD({ hasLaunchedBefore: true });
|
||||
|
||||
const configAfterCorruption = JSON.parse(fs.readFileSync(CONFIG_FILE, 'utf8'));
|
||||
assert(!configAfterCorruption.userUuids, 'OLD CODE: userUuids wiped after corruption');
|
||||
assert(!configAfterCorruption.username, 'OLD CODE: username wiped after corruption');
|
||||
|
||||
// Player re-enters name, gets NEW UUID (character data lost!)
|
||||
const uuidAfterOld = getUuidForUser_OLD('SpecialK');
|
||||
assert(uuidAfterOld !== uuidBefore, 'OLD CODE: UUID changed after corruption (BUG!)');
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// TEST 3: NEW CODE — Config wipe during update, UUID survives via uuid-store
|
||||
// --------------------------------------------------------------------------
|
||||
console.log('\n--- Test 3: NEW CODE — Config wipe + UUID survives via uuid-store ---');
|
||||
setup();
|
||||
|
||||
// Setup: player has UUID (stored in both config.json AND uuid-store.json)
|
||||
const initialConfig = { username: 'SpecialK', userUuids: { 'SpecialK': 'aaaaaaaa-bbbb-4ccc-9ddd-eeeeeeeeeeee' }, hasLaunchedBefore: true };
|
||||
fs.writeFileSync(CONFIG_FILE, JSON.stringify(initialConfig, null, 2), 'utf8');
|
||||
|
||||
// First call migrates to uuid-store
|
||||
const uuidFirst = getUuidForUser('SpecialK');
|
||||
assertEqual(uuidFirst, 'aaaaaaaa-bbbb-4ccc-9ddd-eeeeeeeeeeee', 'UUID correct before corruption');
|
||||
assert(fs.existsSync(UUID_STORE_FILE), 'uuid-store.json created');
|
||||
|
||||
// Simulate: config.json gets wiped (same as the update bug)
|
||||
fs.writeFileSync(CONFIG_FILE, '{}', 'utf8');
|
||||
|
||||
// Verify config is empty
|
||||
const wipedConfig = loadConfig();
|
||||
assert(!wipedConfig.userUuids || Object.keys(wipedConfig.userUuids).length === 0, 'Config wiped — no userUuids');
|
||||
assert(!wipedConfig.username, 'Config wiped — no username');
|
||||
|
||||
// Player re-enters same name → UUID recovered from uuid-store!
|
||||
const uuidAfterNew = getUuidForUser('SpecialK');
|
||||
assertEqual(uuidAfterNew, 'aaaaaaaa-bbbb-4ccc-9ddd-eeeeeeeeeeee', 'NEW CODE: UUID preserved after config wipe!');
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// TEST 4: saveConfig safety check — refuses to overwrite good data with empty
|
||||
// --------------------------------------------------------------------------
|
||||
console.log('\n--- Test 4: saveConfig safety check — blocks destructive writes ---');
|
||||
setup();
|
||||
|
||||
// Setup: valid config file with data
|
||||
const goodConfig = { username: 'SpecialK', userUuids: { 'SpecialK': 'aaaaaaaa-bbbb-4ccc-9ddd-eeeeeeeeeeee' }, hasLaunchedBefore: true, installPath: 'C:\\Games\\Hytale' };
|
||||
fs.writeFileSync(CONFIG_FILE, JSON.stringify(goodConfig, null, 2), 'utf8');
|
||||
|
||||
// Make the file temporarily unreadable by writing garbage (simulates file lock/corruption)
|
||||
const originalContent = fs.readFileSync(CONFIG_FILE, 'utf8');
|
||||
fs.writeFileSync(CONFIG_FILE, 'NOT VALID JSON!!!', 'utf8');
|
||||
|
||||
// Try to save — should refuse because file exists but can't be parsed
|
||||
let saveThrew = false;
|
||||
try {
|
||||
saveConfig({ someNewField: true });
|
||||
} catch (e) {
|
||||
saveThrew = true;
|
||||
}
|
||||
|
||||
// The file should still have the garbage (not overwritten with { someNewField: true })
|
||||
const afterContent = fs.readFileSync(CONFIG_FILE, 'utf8');
|
||||
|
||||
// Restore original for backup recovery test
|
||||
fs.writeFileSync(CONFIG_FILE, JSON.stringify(goodConfig, null, 2), 'utf8');
|
||||
|
||||
// Note: with invalid JSON, loadConfig returns {} and safety check triggers
|
||||
// The save may eventually succeed on retry if the file becomes readable
|
||||
// What matters is that it doesn't blindly overwrite
|
||||
assert(afterContent !== '{\n "someNewField": true\n}', 'Safety check prevented blind overwrite of corrupted file');
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// TEST 5: Backup recovery — config.json corrupted, recovered from .bak
|
||||
// --------------------------------------------------------------------------
|
||||
console.log('\n--- Test 5: Backup recovery — auto-recover from .bak ---');
|
||||
setup();
|
||||
|
||||
// Create config and backup
|
||||
const validConfig = { username: 'SpecialK', userUuids: { 'SpecialK': 'aaaaaaaa-bbbb-4ccc-9ddd-eeeeeeeeeeee' } };
|
||||
fs.writeFileSync(CONFIG_BACKUP, JSON.stringify(validConfig, null, 2), 'utf8');
|
||||
fs.writeFileSync(CONFIG_FILE, 'CORRUPTED', 'utf8');
|
||||
|
||||
const recovered = loadConfig();
|
||||
assertEqual(recovered.username, 'SpecialK', 'Username recovered from backup');
|
||||
assert(recovered.userUuids && recovered.userUuids['SpecialK'] === 'aaaaaaaa-bbbb-4ccc-9ddd-eeeeeeeeeeee', 'UUID recovered from backup');
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// TEST 6: Full update simulation — the exact scenario from player report
|
||||
// --------------------------------------------------------------------------
|
||||
console.log('\n--- Test 6: Full update simulation (player report scenario) ---');
|
||||
setup();
|
||||
|
||||
// Step 1: Player installs v2.3.4, sets username, plays game
|
||||
console.log(' Step 1: Player sets up profile...');
|
||||
saveConfig({ username: 'Special K', hasLaunchedBefore: true });
|
||||
const originalUuid = getUuidForUser('Special K');
|
||||
console.log(` Original UUID: ${originalUuid}`);
|
||||
|
||||
// Step 2: v2.3.5 auto-update — new app launches
|
||||
console.log(' Step 2: Simulating v2.3.5 update...');
|
||||
|
||||
// Simulate the 3 saveConfig calls that happen during startup
|
||||
// But first, simulate config being temporarily locked (returns empty)
|
||||
const preUpdateContent = fs.readFileSync(CONFIG_FILE, 'utf8');
|
||||
fs.writeFileSync(CONFIG_FILE, '', 'utf8'); // Simulate: file empty during write (race condition)
|
||||
|
||||
// These are the 3 calls from: profileManager.init, migrateUserDataToCentralized, handleFirstLaunchCheck
|
||||
// With our safety check, they should NOT wipe the data
|
||||
try { saveConfig({ hasLaunchedBefore: true }); } catch (e) { /* expected — safety check blocks it */ }
|
||||
|
||||
// Simulate file becomes readable again (antivirus releases lock)
|
||||
fs.writeFileSync(CONFIG_FILE, preUpdateContent, 'utf8');
|
||||
|
||||
// Step 3: Player re-enters username (because UI might show empty)
|
||||
console.log(' Step 3: Player re-enters username...');
|
||||
const postUpdateUuid = getUuidForUser('Special K');
|
||||
console.log(` Post-update UUID: ${postUpdateUuid}`);
|
||||
|
||||
assertEqual(postUpdateUuid, originalUuid, 'UUID survived the full update cycle!');
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// TEST 7: Multiple users — UUIDs stay independent
|
||||
// --------------------------------------------------------------------------
|
||||
console.log('\n--- Test 7: Multiple users — UUIDs stay independent ---');
|
||||
setup();
|
||||
|
||||
const uuidAlice = getUuidForUser('Alice');
|
||||
const uuidBob = getUuidForUser('Bob');
|
||||
const uuidCharlie = getUuidForUser('Charlie');
|
||||
|
||||
assert(uuidAlice !== uuidBob, 'Alice and Bob have different UUIDs');
|
||||
assert(uuidBob !== uuidCharlie, 'Bob and Charlie have different UUIDs');
|
||||
|
||||
// Wipe config, all should survive
|
||||
fs.writeFileSync(CONFIG_FILE, '{}', 'utf8');
|
||||
|
||||
assertEqual(getUuidForUser('Alice'), uuidAlice, 'Alice UUID survived config wipe');
|
||||
assertEqual(getUuidForUser('Bob'), uuidBob, 'Bob UUID survived config wipe');
|
||||
assertEqual(getUuidForUser('Charlie'), uuidCharlie, 'Charlie UUID survived config wipe');
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// TEST 8: UUID store deleted — recovery from config.json
|
||||
// --------------------------------------------------------------------------
|
||||
console.log('\n--- Test 8: UUID store deleted — recovery from config.json ---');
|
||||
setup();
|
||||
|
||||
// Create UUID via normal flow (saves to both stores)
|
||||
const uuidOriginal = getUuidForUser('TestPlayer');
|
||||
|
||||
// Delete uuid-store.json (simulates user manually deleting it or disk issue)
|
||||
fs.unlinkSync(UUID_STORE_FILE);
|
||||
assert(!fs.existsSync(UUID_STORE_FILE), 'uuid-store.json deleted');
|
||||
|
||||
// UUID should be recovered from config.json
|
||||
const uuidRecovered = getUuidForUser('TestPlayer');
|
||||
assertEqual(uuidRecovered, uuidOriginal, 'UUID recovered from config.json after uuid-store deletion');
|
||||
assert(fs.existsSync(UUID_STORE_FILE), 'uuid-store.json recreated after recovery');
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// TEST 9: Both stores deleted — new UUID generated (fresh install)
|
||||
// --------------------------------------------------------------------------
|
||||
console.log('\n--- Test 9: Both stores deleted — new UUID (fresh install) ---');
|
||||
setup();
|
||||
|
||||
const uuidFresh = getUuidForUser('NewPlayer');
|
||||
|
||||
// Delete both
|
||||
fs.unlinkSync(UUID_STORE_FILE);
|
||||
fs.unlinkSync(CONFIG_FILE);
|
||||
|
||||
const uuidAfterWipe = getUuidForUser('NewPlayer');
|
||||
assert(uuidAfterWipe !== uuidFresh, 'New UUID generated when both stores are gone (expected for true fresh install)');
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// TEST 10: Worst case — config.json wiped AND uuid-store.json exists
|
||||
// Simulates the EXACT player-reported scenario with new code
|
||||
// --------------------------------------------------------------------------
|
||||
console.log('\n--- Test 10: Exact player scenario with new code ---');
|
||||
setup();
|
||||
|
||||
// Player has been playing for a while
|
||||
saveConfig({
|
||||
username: 'Special K',
|
||||
hasLaunchedBefore: true,
|
||||
installPath: 'C:\\Games\\Hytale',
|
||||
version_client: '2026.02.19-1a311a592',
|
||||
version_branch: 'release',
|
||||
userUuids: { 'Special K': '11111111-2222-4333-9444-555555555555' }
|
||||
});
|
||||
|
||||
// First call creates uuid-store.json
|
||||
const originalUuid10 = getUuidForUser('Special K');
|
||||
assertEqual(originalUuid10, '11111111-2222-4333-9444-555555555555', 'Original UUID loaded');
|
||||
|
||||
// BOOM: Update happens, config.json completely wiped
|
||||
fs.writeFileSync(CONFIG_FILE, '{}', 'utf8');
|
||||
|
||||
// Username lost — player has to re-enter
|
||||
const loadedUsername = loadConfig().username;
|
||||
assert(!loadedUsername, 'Username is gone from config (simulating what player saw)');
|
||||
|
||||
// Player types "Special K" again in settings
|
||||
saveConfig({ username: 'Special K' });
|
||||
|
||||
// Player clicks Play — getUuidForUser called
|
||||
const recoveredUuid10 = getUuidForUser('Special K');
|
||||
assertEqual(recoveredUuid10, '11111111-2222-4333-9444-555555555555', 'UUID recovered — character data preserved!');
|
||||
|
||||
// ============================================================================
|
||||
// RESULTS
|
||||
// ============================================================================
|
||||
console.log('\n' + '='.repeat(70));
|
||||
console.log(`RESULTS: ${passed} passed, ${failed} failed`);
|
||||
if (failed > 0) {
|
||||
console.log('\nFailures:');
|
||||
failures.forEach(f => console.log(` ✗ ${f}`));
|
||||
}
|
||||
console.log('='.repeat(70));
|
||||
|
||||
cleanup();
|
||||
process.exit(failed > 0 ? 1 : 0);
|
||||
Reference in New Issue
Block a user