Commit Graph

494 Commits

Author SHA1 Message Date
sanasol
9628363455 Update default wrapper config: remove -XX:+UseCompactObjectHeaders strip flag 2026-02-24 19:32:25 +01:00
amiay
4932a7a51c v2.4.2: Update Mods manager v2.4.2 2026-02-24 17:55:28 +01:00
amiay
5170f453ea Merge pull request 'added search bar in "my mods"' (#3) from amiay/hytale-f2p:develop into develop
Reviewed-on: https://git.sanhost.net/sanasol/hytale-f2p/pulls/3
2026-02-24 16:31:54 +00:00
amiay
db3b2fc966 added search bar in my mods
added search bar in my mods
2026-02-24 17:31:13 +01:00
amiay
2f5820e850 Merge pull request 'Mods update' (#2) from amiay/hytale-f2p:develop into develop
Reviewed-on: https://git.sanhost.net/sanasol/hytale-f2p/pulls/2
2026-02-24 16:22:55 +00:00
dsqd2505-netizen
4abb455e0f update "My mods" 2026-02-24 17:15:47 +01:00
dsqd2505-netizen
d5828463f9 Added mods version selector
Added mods version selector
2026-02-24 17:04:46 +01:00
sanasol
0d15659dc0 v2.4.1: Replace raw wrapper script editor with structured config UI
Replace the raw textarea script editor with a structured form for Java
wrapper configuration. Users now manage two lists (JVM flags to strip,
args to inject with server/always condition) instead of editing bash/batch
scripts directly. Scripts are generated at launch time from the structured
config. Includes collapsible script preview for power users.
v2.4.1
2026-02-24 16:53:19 +01:00
sanasol
19c8991a44 v2.4.0: Add Send Logs, fix Intel Arc iGPU misdetection
- Add Send Logs button for one-click log submission to support
- Fix Intel Arc Graphics (Meteor Lake/Lunar Lake) on bus 00 being
  classified as discrete GPU instead of integrated
v2.4.0
2026-02-24 13:57:10 +01:00
sanasol
320ca54758 Add Send Logs button for one-click log submission to support
Collects launcher logs, game client logs, and config snapshot into a ZIP
file and uploads to auth server. Shows submission ID for sharing with
support. Includes i18n for all 11 locales.
2026-02-24 13:50:23 +01:00
sanasol
e14d56ef48 v2.3.9: Fix stalled processes and AOT cache crash
- Auto-kill stalled HytaleClient/java processes before launch and repair
  (cross-platform: Windows taskkill+PowerShell, macOS/Linux pkill)
- Remove HytaleServer.aot before launch to prevent incompatible AOT cache
  causing fastutil ClassNotFoundException on singleplayer
- safeRemoveDirectory auto-kills processes on EPERM/EBUSY before retry

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
v2.3.9
2026-02-24 12:52:07 +01:00
sanasol
a649bf1fcc Update README: replace outdated GitHub URL with Forgejo URL for start.sh script 2026-02-23 03:12:39 +01:00
sanasol
66faa1bb1e Update README files with free hosted server instructions
Added detailed steps to set up a free Hytale server via play.hosting in both README files. Updated outdated URLs for the F2P Launcher to the new repository location. Improved clarity in self-hosted setup sections.
2026-02-23 03:11:02 +01:00
sanasol
a63e026700 Server setup video 2026-02-23 01:02:16 +01:00
sanasol
552ec42d6c Add one-click dedicated server scripts for Hytale F2P
- server/start.sh: Linux/macOS starter with auto-download, auto-update,
  F2P launcher detection (game files + bundled JRE), and token fetch
- server/start.bat: Windows equivalent using PowerShell for JSON/UUID
- server/README.md: Beginner-friendly guide with playit.gg networking
- Remove obsolete server_scripts_2.zip

Scripts auto-detect F2P launcher install (including custom installPath
from config.json), copy game files locally if available, download
missing files (HytaleServer.jar, Assets.zip, dualauth-agent.jar),
and check for updates on every launch via ETag/GitHub releases API.
2026-02-23 00:55:38 +01:00
sanasol
fb90277be9 Fix Arabic RTL support: correct locale code and CSS syntax
- Rename ar-AR to ar-SA (valid BCP 47 code for Saudi Arabia)
- Fix missing dot in CSS selector: .news-section .news-header
- Add trailing newline to ar-SA.json

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-22 23:00:08 +01:00
sanasol
27c220a757 Merge pull request 'Arabic and RTL support added' (#1) from Yugurten/hytale-f2p:develop into develop 2026-02-22 21:58:25 +00:00
Finix
30929ee0da Arabic and RTL support added 2026-02-22 19:25:01 +00:00
sanasol
44834e7d12 Bump version to 2.3.8
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
v2.3.8
2026-02-21 23:47:52 +01:00
sanasol
cb7f7e51bf v2.3.8: auto-update agent from GitHub releases, add dl1 mirror fallback
- Agent auto-update: check GitHub releases API for new versions, download
  only when update available, track version in .version file
- Add dl1.htdwnldsan.top as backup-2 mirror in patches config sources
- Add dl1.htdwnldsan.top as primary non-Cloudflare mirror
- Graceful fallback: use existing agent if update check or download fails

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 23:31:28 +01:00
sanasol
9b20c454d3 v2.3.7: add non-Cloudflare mirror fallback for blocked regions
Users in Russia/Ukraine where Cloudflare IPs are blocked can now
download game files via htdwnldsan.top (direct VPS → MEGA redirect).
Both manifest fetch and archive downloads try mirrors automatically
on ETIMEDOUT/ECONNREFUSED errors.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
v2.3.7
2026-02-21 13:21:19 +01:00
sanasol
4e04d657b7 v2.3.6: fix UUID loss during launcher updates
Players were losing character data (inventory, armor, backpack) after
each launcher update because config.json corruption wiped the UUID
mapping. Same username, new UUID = server treats as new player.

Fix: UUIDs now stored in separate uuid-store.json that saveConfig()
can never touch. Added safety check to refuse destructive writes
when config file exists but loads empty. Includes 28 regression tests.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
v2.3.6
2026-02-20 23:10:13 +01:00
sanasol
6d811fd7e0 v2.3.5: hardened fallback chain for patch URL discovery
6-step fallback: auth.sanasol.ws → htdwnldsan.top → DNS TXT via DoH → disk cache → hardcoded URL. Practically unkillable by DMCA.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
v2.3.5
2026-02-20 20:22:57 +01:00
sanasol
8435fc698c fix: replace GitHub URLs with Forgejo after DMCA takedown
GitHub repo amiayweb/Hytale-F2P was DMCA'd. Updated Discord RPC link,
download page URL, and homepage to point to Forgejo instance.
Auto-update already pointed to git.sanhost.net (no change needed).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
v2.3.4
2026-02-20 19:32:37 +01:00
sanasol
6c369edb0f v2.3.4: dynamic patches URL from auth server
Launcher now fetches patches base URL from /api/patches-config endpoint
instead of using hardcoded domain. URL cached for 5 minutes, no fallback
to hardcoded domain - requires auth server connection or cached URL.
Enables instant CDN switching without launcher updates.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 19:27:55 +01:00
sanasol
fdd8e59ec4 v2.3.3: fix singleplayer crash when install path has spaces
JAVA_TOOL_OPTIONS -javaagent path was not quoted, causing JVM to
truncate at first space. Affects all users with spaces in install
path (e.g. "Hytale F2P Launcher").

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
v2.3.3
2026-02-20 15:54:17 +01:00
sanasol
e7a033932f v2.3.2: fix truncated download cache, update Discord link
Fix pre-release downloads failing with "unexpected EOF" by validating
cached PWR file sizes against manifest expected sizes. Previously only
checked > 1MB which accepted truncated files. Also update Discord
invite link to new server across all files.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
v2.3.2
2026-02-20 15:14:20 +01:00
sanasol
11c6d40dfe chore: remove private docs from repo
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 14:38:34 +01:00
sanasol
0dafb17c7b v2.3.1: CDN redirect gateway, fix token username bug
- Migrate patch downloads to auth server redirect gateway (302 -> CDN)
  Allows instant CDN switching via admin panel without launcher update
- Fix identity token "Player" username mismatch on fresh install
  Add token username verification with retry in fetchAuthTokens
- Refactor versionManager to use mirror manifest via auth.sanasol.ws/patches
- Add optimal patch routing (BFS) for differential updates
- Add PATCH_CDN_INFRASTRUCTURE.md documentation

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
v2.3.1
2026-02-20 14:36:09 +01:00
sanasol
66112f15b2 fix: use placeholder publish URL (runtime resolver overrides it)
The actual update URL is resolved dynamically via Forgejo API
in _resolveUpdateUrl() before each update check.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 12:08:30 +01:00
sanasol
0a71fdac8c v2.3.0: migrate auto-update to Forgejo, add Arch build
- Switch auto-update from GitHub to Forgejo (generic provider)
- Dynamically resolve latest release URL via Forgejo API
- Add pacman target to Linux builds
- Hide direct upload URL in repository secret

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
v2.3.0
2026-02-20 11:55:35 +01:00
sanasol
4b9eae215b ci: add Arch Linux pacman build and hide upload URL
- Add pacman target to electron-builder Linux build
- Upload .pacman packages to release
- FORGEJO_UPLOAD now uses repository secret

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
v2.3.0-test7
2026-02-20 11:45:07 +01:00
sanasol
1510eceb0f Hide direct upload IP in repository secret
Move FORGEJO_UPLOAD URL from hardcoded value to ${{ secrets.FORGEJO_UPLOAD_URL }}
to avoid exposing server IP when repo goes public.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 11:35:53 +01:00
sanasol
c4b5368538 fix: use direct Forgejo port 3001 for uploads (bypass Traefik+Cloudflare)
- FORGEJO_UPLOAD now uses http://208.69.78.130:3001 (plain HTTP direct to Forgejo)
- Removed -sk flags and Host headers (not needed for plain HTTP)
- Added --max-time 600 for large file uploads
- Cloudflare 100MB limit and Traefik HTTP/2 stream errors both bypassed

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
v2.3.0-test6
2026-02-20 02:24:17 +01:00
sanasol
e0ebf137fc fix: add Host header for direct IP uploads to route to Forgejo
Without Host header, Traefik routes direct IP requests to the
default backend (hytale-auth) instead of Forgejo.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 02:03:15 +01:00
sanasol
5241a502e5 fix: disable npmRebuild for Windows cross-compilation
ELECTRON_BUILDER_SKIP_NATIVE_REBUILD env var not recognized by
electron-builder 26.6.0. Use --config.npmRebuild=false CLI flag
to skip register-scheme native module rebuild.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 01:35:59 +01:00
sanasol
3e7c7ccff3 fix: use domain for API calls, direct IP only for file uploads
Cloudflare runners can't reach direct IP. Split into two env vars:
- FORGEJO_API (domain) for release creation and ID lookups
- FORGEJO_UPLOAD (direct IP) for large file uploads >100MB

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 01:33:21 +01:00
sanasol
89d09f032f fix: bypass Cloudflare 100MB upload limit for release assets
Use direct server IP for Forgejo API calls to avoid Cloudflare
proxy rejecting large file uploads (413 Payload Too Large).
macOS DMG/ZIP artifacts are ~350MB each.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 01:16:50 +01:00
sanasol
8bdb78d1e2 ci: fix Windows cross-compilation and add cloudsol runner
- Skip native module rebuild for Windows (register-scheme can't cross-compile)
- ELECTRON_BUILDER_SKIP_NATIVE_REBUILD=true for Windows builds

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 01:12:33 +01:00
sanasol
e9e66dbca7 Merge branch 'refactor/bytebuddy-agent' into develop
# Conflicts:
#	.github/workflows/release.yml
2026-02-20 01:01:29 +01:00
sanasol
92a0a26251 ci: fix Forgejo Actions compatibility
- Remove upload-artifact/download-artifact (not supported on Forgejo)
- Each build job uploads directly to release via API
- Add `rpm` package to Linux build dependencies
- Remove separate release job, replaced by create-release + per-job upload
- Remove arch build job entirely

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 00:59:44 +01:00
sanasol
3abe885ab4 ci: adapt release workflow for Forgejo
- Windows build cross-compiles from ubuntu-latest using Wine
- Arch build disabled (commented out)
- Release action switched to actions/forgejo-release@v2
- Removed arch artifacts from release

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 00:54:58 +01:00
AMIAY
82f1dd2739 Merge branch 'main' into develop 2026-02-11 10:48:06 +01:00
AMIAY
4502c11bd0 Use new version API and default to v8 PWR 2026-02-11 10:43:18 +01:00
AMIAY
bcc7476322 Bump package version to 2.2.2
Update package.json version from 2.2.1 to 2.2.2 to mark a patch release.
2026-02-11 09:29:12 +01:00
AMIAY
ae6a7db80a Update Discord link in README.md 2026-02-09 11:41:22 +01:00
AMIAY
48395fbff3 Merge pull request #278 from amiayweb/amiayweb-patch-1
Update Discord link for community help
2026-02-09 11:30:28 +01:00
AMIAY
aae90a72e8 Update Discord link for community help 2026-02-09 11:30:09 +01:00
Alex
b93dc027e1 Merge pull request #277 from sanasol/refactor/bytebuddy-agent
refactor: Replace pre-patched JAR with ByteBuddy runtime agent
2026-02-08 21:17:36 +07:00
sanasol
fdbca6b9da refactor: replace pre-patched JAR download with ByteBuddy agent
Migrate from downloading pre-patched server JARs from CDN to downloading
the DualAuth ByteBuddy Agent from GitHub releases. The server JAR stays
pristine - auth patching happens at runtime via -javaagent: flag.

clientPatcher.js:
- Replace patchServer() with ensureAgentAvailable()
- Download dualauth-agent.jar to Server/ directory
- Remove serverJarContainsDualAuth() and validateServerJarSize()

gameLauncher.js:
- Set JAVA_TOOL_OPTIONS env var with -javaagent: for runtime patching
- Update logging to show agent status instead of server patch count

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 11:44:13 +01:00