mirror of
https://github.com/amiayweb/Hytale-F2P.git
synced 2026-02-26 11:31:45 -03:00
369 lines
10 KiB
JavaScript
369 lines
10 KiB
JavaScript
let isDownloading = false;
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let playBtn;
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let playText;
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let homePlayBtn;
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let uninstallBtn;
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let playerNameInput;
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let javaPathInput;
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export function setupLauncher() {
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playBtn = document.getElementById('playBtn');
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playText = document.getElementById('playText');
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homePlayBtn = document.getElementById('homePlayBtn');
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uninstallBtn = document.getElementById('uninstallBtn');
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playerNameInput = document.getElementById('playerName');
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javaPathInput = document.getElementById('javaPath');
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if (playerNameInput) {
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playerNameInput.addEventListener('change', savePlayerName);
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}
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if (javaPathInput) {
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javaPathInput.addEventListener('change', saveJavaPath);
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}
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if (window.electronAPI && window.electronAPI.onProgressUpdate) {
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window.electronAPI.onProgressUpdate((data) => {
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if (!isDownloading) return;
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if (window.LauncherUI) {
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window.LauncherUI.updateProgress(data);
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}
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});
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}
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}
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export async function launch() {
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if (isDownloading || (playBtn && playBtn.disabled)) return;
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let playerName = 'Player';
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if (window.SettingsAPI && window.SettingsAPI.getCurrentPlayerName) {
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playerName = window.SettingsAPI.getCurrentPlayerName();
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} else if (playerNameInput && playerNameInput.value.trim()) {
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playerName = playerNameInput.value.trim();
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}
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let javaPath = '';
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if (window.SettingsAPI && window.SettingsAPI.getCurrentJavaPath) {
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javaPath = window.SettingsAPI.getCurrentJavaPath();
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}
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if (window.LauncherUI) window.LauncherUI.showProgress();
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isDownloading = true;
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if (playBtn) {
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playBtn.disabled = true;
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playText.textContent = 'LAUNCHING...';
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}
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try {
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if (window.LauncherUI) window.LauncherUI.updateProgress({ message: 'Starting game...' });
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if (window.electronAPI && window.electronAPI.launchGame) {
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const result = await window.electronAPI.launchGame(playerName, javaPath, '');
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isDownloading = false;
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if (window.LauncherUI) {
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window.LauncherUI.hideProgress();
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}
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resetPlayButton();
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if (result.success) {
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if (window.electronAPI.minimizeWindow) {
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setTimeout(() => {
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window.electronAPI.minimizeWindow();
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}, 500);
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}
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} else {
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console.error('Launch failed:', result.error);
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}
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} else {
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isDownloading = false;
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if (window.LauncherUI) {
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window.LauncherUI.hideProgress();
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}
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resetPlayButton();
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}
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} catch (error) {
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isDownloading = false;
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if (window.LauncherUI) {
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window.LauncherUI.hideProgress();
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}
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resetPlayButton();
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console.error('Launch error:', error);
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}
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}
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function showCustomConfirm(message, title = 'Confirm Action', onConfirm, onCancel = null, confirmText = 'Confirm', cancelText = 'Cancel') {
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const existingModal = document.querySelector('.custom-confirm-modal');
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if (existingModal) {
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existingModal.remove();
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}
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const modal = document.createElement('div');
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modal.className = 'custom-confirm-modal';
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modal.style.cssText = `
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position: fixed;
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top: 0;
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left: 0;
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right: 0;
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bottom: 0;
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background: rgba(0, 0, 0, 0.8);
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backdrop-filter: blur(4px);
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z-index: 20000;
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display: flex;
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align-items: center;
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justify-content: center;
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opacity: 0;
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transition: opacity 0.3s ease;
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`;
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const dialog = document.createElement('div');
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dialog.className = 'custom-confirm-dialog';
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dialog.style.cssText = `
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background: #1f2937;
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border-radius: 12px;
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padding: 0;
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min-width: 400px;
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max-width: 500px;
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box-shadow: 0 20px 40px rgba(0, 0, 0, 0.6);
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border: 1px solid rgba(239, 68, 68, 0.3);
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transform: scale(0.9);
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transition: transform 0.3s ease;
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`;
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dialog.innerHTML = `
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<div style="padding: 24px; border-bottom: 1px solid rgba(255,255,255,0.1);">
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<div style="display: flex; align-items: center; gap: 12px; color: #ef4444;">
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<i class="fas fa-exclamation-triangle" style="font-size: 24px;"></i>
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<h3 style="margin: 0; font-size: 1.2rem; font-weight: 600;">${title}</h3>
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</div>
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</div>
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<div style="padding: 24px; color: #e5e7eb;">
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<p style="margin: 0; line-height: 1.5; font-size: 1rem;">${message}</p>
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</div>
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<div style="padding: 20px 24px; display: flex; gap: 12px; justify-content: flex-end; border-top: 1px solid rgba(255,255,255,0.1);">
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<button class="custom-confirm-cancel" style="
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background: transparent;
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color: #9ca3af;
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border: 1px solid rgba(156, 163, 175, 0.3);
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padding: 10px 20px;
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border-radius: 6px;
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cursor: pointer;
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font-weight: 500;
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transition: all 0.2s;
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">${cancelText}</button>
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<button class="custom-confirm-action" style="
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background: #ef4444;
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color: white;
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border: none;
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padding: 10px 20px;
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border-radius: 6px;
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cursor: pointer;
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font-weight: 500;
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transition: all 0.2s;
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">${confirmText}</button>
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</div>
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`;
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modal.appendChild(dialog);
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document.body.appendChild(modal);
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// Animate in
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setTimeout(() => {
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modal.style.opacity = '1';
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dialog.style.transform = 'scale(1)';
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}, 10);
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// Event handlers
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const cancelBtn = dialog.querySelector('.custom-confirm-cancel');
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const actionBtn = dialog.querySelector('.custom-confirm-action');
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const closeModal = () => {
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modal.style.opacity = '0';
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dialog.style.transform = 'scale(0.9)';
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setTimeout(() => {
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modal.remove();
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}, 300);
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};
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cancelBtn.onclick = () => {
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closeModal();
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if (onCancel) onCancel();
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};
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actionBtn.onclick = () => {
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closeModal();
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onConfirm();
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};
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modal.onclick = (e) => {
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if (e.target === modal) {
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closeModal();
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if (onCancel) onCancel();
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}
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};
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// Escape key
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const handleEscape = (e) => {
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if (e.key === 'Escape') {
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closeModal();
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if (onCancel) onCancel();
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document.removeEventListener('keydown', handleEscape);
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}
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};
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document.addEventListener('keydown', handleEscape);
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}
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export async function uninstallGame() {
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showCustomConfirm(
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'Are you sure you want to uninstall Hytale? All game files will be deleted.',
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'Uninstall Game',
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async () => {
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await performUninstall();
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},
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null,
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'Uninstall',
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'Cancel'
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);
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}
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async function performUninstall() {
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if (window.LauncherUI) window.LauncherUI.showProgress();
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if (window.LauncherUI) window.LauncherUI.updateProgress({ message: 'Uninstalling game...' });
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if (uninstallBtn) uninstallBtn.disabled = true;
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try {
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if (window.electronAPI && window.electronAPI.uninstallGame) {
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const result = await window.electronAPI.uninstallGame();
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if (result.success) {
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if (window.LauncherUI) {
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window.LauncherUI.updateProgress({ message: 'Game uninstalled successfully!' });
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setTimeout(() => {
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window.LauncherUI.hideProgress();
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window.LauncherUI.showLauncherOrInstall(false);
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}, 2000);
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}
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} else {
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throw new Error(result.error || 'Uninstall failed');
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}
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} else {
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setTimeout(() => {
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if (window.LauncherUI) {
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window.LauncherUI.updateProgress({ message: 'Game uninstalled successfully!' });
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setTimeout(() => {
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window.LauncherUI.hideProgress();
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window.LauncherUI.showLauncherOrInstall(false);
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}, 2000);
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}
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}, 2000);
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}
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} catch (error) {
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if (window.LauncherUI) {
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window.LauncherUI.updateProgress({ message: `Uninstall failed: ${error.message}` });
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setTimeout(() => window.LauncherUI.hideProgress(), 3000);
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}
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} finally {
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if (uninstallBtn) uninstallBtn.disabled = false;
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}
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}
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function resetPlayButton() {
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isDownloading = false;
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if (playBtn) {
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playBtn.disabled = false;
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playText.textContent = 'PLAY';
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}
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}
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async function savePlayerName() {
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try {
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if (window.electronAPI && window.electronAPI.saveSettings) {
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const playerName = (playerNameInput ? playerNameInput.value.trim() : '') || 'Player';
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await window.electronAPI.saveSettings({ playerName });
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}
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} catch (error) {
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console.error('Error saving player name:', error);
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}
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}
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async function saveJavaPath() {
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try {
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if (window.electronAPI && window.electronAPI.saveSettings) {
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const javaPath = (javaPathInput ? javaPathInput.value.trim() : '') || '';
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await window.electronAPI.saveSettings({ javaPath });
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}
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} catch (error) {
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console.error('Error saving Java path:', error);
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}
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}
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function toggleCustomJava() {
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if (!customJavaOptions) return;
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if (customJavaCheck && customJavaCheck.checked) {
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customJavaOptions.style.display = 'block';
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} else {
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customJavaOptions.style.display = 'none';
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if (customJavaPath) customJavaPath.value = '';
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saveCustomJavaPath('');
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}
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}
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async function browseJavaPath() {
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try {
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if (window.electronAPI && window.electronAPI.browseJavaPath) {
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const result = await window.electronAPI.browseJavaPath();
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if (result && result.filePaths && result.filePaths.length > 0) {
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const selectedPath = result.filePaths[0];
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if (customJavaPath) {
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customJavaPath.value = selectedPath;
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}
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await saveCustomJavaPath(selectedPath);
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}
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}
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} catch (error) {
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console.error('Error browsing Java path:', error);
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}
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}
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async function saveCustomJavaPath(path) {
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try {
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if (window.electronAPI && window.electronAPI.saveJavaPath) {
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await window.electronAPI.saveJavaPath(path);
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}
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} catch (error) {
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console.error('Error saving custom Java path:', error);
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}
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}
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async function loadCustomJavaPath() {
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try {
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if (window.electronAPI && window.electronAPI.loadJavaPath) {
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const savedPath = await window.electronAPI.loadJavaPath();
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if (savedPath && savedPath.trim()) {
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if (customJavaPath) {
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customJavaPath.value = savedPath;
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}
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if (customJavaCheck) {
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customJavaCheck.checked = true;
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}
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if (customJavaOptions) {
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customJavaOptions.style.display = 'block';
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}
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}
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}
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} catch (error) {
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console.error('Error loading custom Java path:', error);
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}
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}
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window.launch = launch;
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window.uninstallGame = uninstallGame;
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document.addEventListener('DOMContentLoaded', setupLauncher);
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