Files
Hytale-F2P/main.js

1009 lines
30 KiB
JavaScript

const { app, BrowserWindow, ipcMain, dialog, shell } = require('electron');
const path = require('path');
const fs = require('fs');
const { launchGame, launchGameWithVersionCheck, installGame, saveUsername, loadUsername, saveChatUsername, loadChatUsername, saveChatColor, loadChatColor, saveJavaPath, loadJavaPath, saveInstallPath, loadInstallPath, saveDiscordRPC, loadDiscordRPC, saveLanguage, loadLanguage, isGameInstalled, uninstallGame, repairGame, getHytaleNews, handleFirstLaunchCheck, proposeGameUpdate, markAsLaunched } = require('./backend/launcher');
const AppUpdater = require('./backend/appUpdater');
const logger = require('./backend/logger');
const profileManager = require('./backend/managers/profileManager');
logger.interceptConsole();
let mainWindow;
let appUpdater;
let discordRPC = null;
// Discord Rich Presence setup
const DISCORD_CLIENT_ID = '1462244937868513373';
function initDiscordRPC() {
try {
// Check if Discord RPC is enabled in settings
const rpcEnabled = loadDiscordRPC();
if (!rpcEnabled) {
console.log('Discord RPC disabled in settings');
return;
}
const { Client } = require('discord-rpc');
discordRPC = new Client({ transport: 'ipc' });
discordRPC.on('ready', () => {
console.log('Discord RPC connected');
setDiscordActivity();
});
discordRPC.on('disconnected', () => {
console.log('Discord RPC disconnected');
});
discordRPC.login({ clientId: DISCORD_CLIENT_ID }).catch(err => {
console.log('Failed to connect to Discord:', err.message);
});
} catch (error) {
console.log('Discord RPC module not available:', error.message);
}
}
function setDiscordActivity() {
if (!discordRPC) return;
try {
discordRPC.setActivity({
details: 'Using HytaleF2P',
startTimestamp: Date.now(),
largeImageKey: 'hytale_logo',
largeImageText: 'Hytale F2P Launcher',
buttons: [
{
label: 'GitHub',
url: 'https://github.com/amiayweb/Hytale-F2P'
}
]
});
} catch (error) {
console.error('Failed to set Discord activity:', error.message);
}
}
function toggleDiscordRPC(enabled) {
console.log('Toggling Discord RPC:', enabled);
if (enabled && !discordRPC) {
console.log('Initializing Discord RPC...');
initDiscordRPC();
} else if (!enabled && discordRPC) {
try {
console.log('Disconnecting Discord RPC...');
discordRPC.clearActivity();
discordRPC.destroy();
discordRPC = null;
console.log('Discord RPC disconnected successfully');
} catch (error) {
console.error('Error disconnecting Discord RPC:', error.message);
discordRPC = null; // Force null même en cas d'erreur
}
}
}
function createWindow() {
mainWindow = new BrowserWindow({
width: 1280,
height: 720,
frame: false,
resizable: false,
alwaysOnTop: false,
backgroundColor: '#090909',
webPreferences: {
preload: path.join(__dirname, 'preload.js'),
nodeIntegration: false,
contextIsolation: true,
devTools: false,
webSecurity: true
}
});
mainWindow.loadFile('GUI/index.html');
// Cleanup Discord RPC when window is closed
mainWindow.on('closed', () => {
console.log('Main window closed, cleaning up Discord RPC...');
cleanupDiscordRPC();
});
// Initialize Discord Rich Presence
initDiscordRPC();
// Initialize App Updater
appUpdater = new AppUpdater(mainWindow);
// Check for updates after a short delay (3 seconds)
setTimeout(() => {
if (appUpdater) {
appUpdater.checkForUpdatesAndNotify();
}
}, 3000);
mainWindow.webContents.on('devtools-opened', () => {
mainWindow.webContents.closeDevTools();
});
mainWindow.webContents.on('before-input-event', (event, input) => {
if (input.control && input.shift && input.key.toLowerCase() === 'i') {
event.preventDefault();
}
if (input.control && input.shift && input.key.toLowerCase() === 'j') {
event.preventDefault();
}
if (input.control && input.shift && input.key.toLowerCase() === 'c') {
event.preventDefault();
}
if (input.key === 'F12') {
event.preventDefault();
}
if (input.key === 'F5') {
event.preventDefault();
}
});
mainWindow.webContents.on('context-menu', (e) => {
e.preventDefault();
});
mainWindow.webContents.setIgnoreMenuShortcuts(true);
}
app.whenReady().then(async () => {
console.log('=== HYTALE F2P LAUNCHER STARTED ===');
console.log('Platform:', process.platform);
console.log('Architecture:', process.arch);
console.log('Electron version:', process.versions.electron);
console.log('Node.js version:', process.versions.node);
console.log('Log directory:', logger.getLogDirectory());
try {
const { loadGpuPreference, detectGpu } = require('./backend/launcher');
const savedPreference = loadGpuPreference();
if (savedPreference === 'auto') {
global.detectedGpu = detectGpu(); // if 'auto' selected = preload GPU detection
console.log('GPU auto-detection completed on startup:', global.detectedGpu);
} else {
console.log('GPU preference is manual, skipping auto-detection');
}
} catch (error) {
console.warn('Failed to preload GPU detection:', error.message);
global.detectedGpu = { mode: 'integrated', vendor: 'intel' };
}
// Initialize Profile Manager (runs migration if needed)
profileManager.init();
createWindow();
setTimeout(async () => {
let timeoutReached = false;
const unlockPlayButton = () => {
if (mainWindow && !mainWindow.isDestroyed()) {
mainWindow.webContents.send('lock-play-button', false);
}
};
const timeoutId = setTimeout(() => {
timeoutReached = true;
console.warn('First launch check timeout reached, unlocking play button');
unlockPlayButton();
}, 15000);
try {
console.log('Starting first launch check...');
if (mainWindow && !mainWindow.isDestroyed()) {
mainWindow.webContents.send('lock-play-button', true);
}
const progressCallback = (message, percent, speed, downloaded, total) => {
if (mainWindow && !mainWindow.isDestroyed()) {
mainWindow.webContents.send('first-launch-progress', { message, percent, speed, downloaded, total });
}
};
const firstLaunchResult = await Promise.race([
handleFirstLaunchCheck(progressCallback),
new Promise((_, reject) => {
setTimeout(() => reject(new Error('First launch check timeout')), 12000);
})
]);
clearTimeout(timeoutId);
if (timeoutReached) {
console.log('Timeout already reached, skipping result processing');
return;
}
console.log('First launch check result:', firstLaunchResult);
if (mainWindow && !mainWindow.isDestroyed()) {
if (firstLaunchResult.needsUpdate && firstLaunchResult.existingGame) {
console.log('Sending show-first-launch-update event...');
setTimeout(() => {
if (mainWindow && !mainWindow.isDestroyed()) {
mainWindow.webContents.send('show-first-launch-update', {
existingGame: firstLaunchResult.existingGame,
isFirstLaunch: firstLaunchResult.isFirstLaunch
});
}
}, 1000);
} else if (firstLaunchResult.isFirstLaunch && !firstLaunchResult.existingGame) {
console.log('Sending show-first-launch-welcome event...');
setTimeout(() => {
if (mainWindow && !mainWindow.isDestroyed()) {
mainWindow.webContents.send('show-first-launch-welcome');
}
}, 1000);
} else {
unlockPlayButton();
}
}
} catch (error) {
clearTimeout(timeoutId);
console.error('Error during first launch check:', error);
if (!timeoutReached) {
unlockPlayButton();
}
}
}, 3000);
});
function cleanupDiscordRPC() {
if (discordRPC) {
try {
console.log('Cleaning up Discord RPC...');
discordRPC.clearActivity();
setTimeout(() => {
try {
discordRPC.destroy();
} catch (error) {
console.log('Error during final Discord RPC cleanup:', error.message);
}
}, 100);
discordRPC = null;
} catch (error) {
console.log('Error cleaning up Discord RPC:', error.message);
discordRPC = null;
}
}
}
app.on('before-quit', () => {
console.log('=== LAUNCHER BEFORE QUIT ===');
cleanupDiscordRPC();
});
app.on('window-all-closed', () => {
console.log('=== LAUNCHER CLOSING ===');
cleanupDiscordRPC();
if (process.platform !== 'darwin') {
app.quit();
}
});
ipcMain.handle('launch-game', async (event, playerName, javaPath, installPath, gpuPreference) => {
try {
const progressCallback = (message, percent, speed, downloaded, total) => {
if (mainWindow && !mainWindow.isDestroyed()) {
const data = {
message: message || null,
percent: percent !== null && percent !== undefined ? Math.min(100, Math.max(0, percent)) : null,
speed: speed !== null && speed !== undefined ? speed : null,
downloaded: downloaded !== null && downloaded !== undefined ? downloaded : null,
total: total !== null && total !== undefined ? total : null
};
mainWindow.webContents.send('progress-update', data);
}
};
const result = await launchGameWithVersionCheck(playerName, progressCallback, javaPath, installPath, gpuPreference);
return result;
} catch (error) {
console.error('Launch error:', error);
const errorMessage = error.message || error.toString();
if (mainWindow && !mainWindow.isDestroyed()) {
setTimeout(() => {
mainWindow.webContents.send('progress-complete');
}, 2000);
}
return { success: false, error: errorMessage };
}
});
ipcMain.handle('install-game', async (event, playerName, javaPath, installPath) => {
try {
const progressCallback = (message, percent, speed, downloaded, total) => {
if (mainWindow && !mainWindow.isDestroyed()) {
const data = {
message: message || null,
percent: percent !== null && percent !== undefined ? Math.min(100, Math.max(0, percent)) : null,
speed: speed !== null && speed !== undefined ? speed : null,
downloaded: downloaded !== null && downloaded !== undefined ? downloaded : null,
total: total !== null && total !== undefined ? total : null
};
mainWindow.webContents.send('progress-update', data);
}
};
const result = await installGame(playerName, progressCallback, javaPath, installPath);
return result;
} catch (error) {
console.error('Install error:', error);
const errorMessage = error.message || error.toString();
return { success: false, error: errorMessage };
}
});
ipcMain.handle('save-username', (event, username) => {
saveUsername(username);
return { success: true };
});
ipcMain.handle('load-username', () => {
return loadUsername();
});
ipcMain.handle('save-chat-username', async (event, chatUsername) => {
saveChatUsername(chatUsername);
});
ipcMain.handle('load-chat-username', async () => {
return loadChatUsername();
});
ipcMain.handle('save-chat-color', (event, color) => {
saveChatColor(color);
return { success: true };
});
ipcMain.handle('load-chat-color', () => {
return loadChatColor();
});
ipcMain.handle('save-java-path', (event, javaPath) => {
saveJavaPath(javaPath);
return { success: true };
});
ipcMain.handle('load-java-path', () => {
return loadJavaPath();
});
ipcMain.handle('save-install-path', (event, installPath) => {
saveInstallPath(installPath);
logger.updateInstallPath();
return { success: true };
});
ipcMain.handle('load-install-path', () => {
return loadInstallPath();
});
ipcMain.handle('save-discord-rpc', (event, enabled) => {
saveDiscordRPC(enabled);
toggleDiscordRPC(enabled);
return { success: true };
});
ipcMain.handle('load-discord-rpc', () => {
return loadDiscordRPC();
});
ipcMain.handle('save-language', (event, language) => {
saveLanguage(language);
return { success: true };
});
ipcMain.handle('load-language', () => {
return loadLanguage();
});
ipcMain.handle('select-install-path', async () => {
const result = await dialog.showOpenDialog(mainWindow, {
properties: ['openDirectory'],
title: 'Select Installation Folder'
});
if (!result.canceled && result.filePaths.length > 0) {
return result.filePaths[0];
}
return null;
});
ipcMain.handle('accept-first-launch-update', async (event, existingGame) => {
try {
const progressCallback = (message, percent, speed, downloaded, total) => {
if (mainWindow && !mainWindow.isDestroyed()) {
const data = {
message: message || null,
percent: percent !== null && percent !== undefined ? Math.min(100, Math.max(0, percent)) : null,
speed: speed !== null && speed !== undefined ? speed : null,
downloaded: downloaded !== null && downloaded !== undefined ? downloaded : null,
total: total !== null && total !== undefined ? total : null
};
mainWindow.webContents.send('first-launch-progress', data);
}
};
const result = await proposeGameUpdate(existingGame, progressCallback);
return result;
} catch (error) {
console.error('First launch update error:', error);
const errorMessage = error.message || error.toString();
return { success: false, error: errorMessage };
}
});
ipcMain.handle('mark-as-launched', async () => {
try {
markAsLaunched();
return { success: true };
} catch (error) {
console.error('Mark as launched error:', error);
return { success: false, error: error.message };
}
});
ipcMain.handle('is-game-installed', async () => {
try {
return await Promise.race([
Promise.resolve(isGameInstalled()),
new Promise((resolve) => setTimeout(() => resolve(false), 5000))
]);
} catch (error) {
console.error('Error checking game installation:', error);
return false;
}
});
ipcMain.handle('uninstall-game', async () => {
try {
await uninstallGame();
} catch (error) {
console.error('Uninstall error:', error);
return { success: false, error: error.message };
}
});
ipcMain.handle('repair-game', async () => {
try {
const progressCallback = (message, percent, speed, downloaded, total) => {
if (mainWindow && !mainWindow.isDestroyed()) {
const data = {
message: message || null,
percent: percent !== null && percent !== undefined ? Math.min(100, Math.max(0, percent)) : null,
speed: speed !== null && speed !== undefined ? speed : null,
downloaded: downloaded !== null && downloaded !== undefined ? downloaded : null,
total: total !== null && total !== undefined ? total : null
};
mainWindow.webContents.send('progress-update', data);
}
};
const result = await repairGame(progressCallback);
return result;
} catch (error) {
console.error('Repair error:', error);
return { success: false, error: error.message };
}
});
ipcMain.handle('get-hytale-news', async () => {
try {
const news = await getHytaleNews();
return news;
} catch (error) {
console.error('News fetch error:', error);
return [];
}
});
ipcMain.handle('open-external', async (event, url) => {
try {
await shell.openExternal(url);
return { success: true };
} catch (error) {
console.error('Failed to open external URL:', error);
return { success: false, error: error.message };
}
});
ipcMain.handle('open-game-location', async () => {
try {
const { getResolvedAppDir } = require('./backend/launcher');
const gameDir = path.join(getResolvedAppDir(), 'release', 'package', 'game');
if (fs.existsSync(gameDir)) {
await shell.openPath(gameDir);
return { success: true };
} else {
throw new Error('Game directory not found');
}
} catch (error) {
console.error('Failed to open game location:', error);
return { success: false, error: error.message };
}
});
ipcMain.handle('browse-java-path', async () => {
const isWindows = process.platform === 'win32';
const isMac = process.platform === 'darwin';
let dialogOptions;
if (isWindows) {
dialogOptions = {
properties: ['openFile'],
title: 'Select Java Executable',
filters: [
{ name: 'Java Executable', extensions: ['exe'] },
{ name: 'All Files', extensions: ['*'] }
]
};
} else if (isMac) {
dialogOptions = {
properties: ['openFile'],
title: 'Select Java Executable',
message: 'Select java executable (usually in /Library/Java/JavaVirtualMachines/*/Contents/Home/bin/java)',
filters: [
{ name: 'All Files', extensions: ['*'] }
]
};
} else {
dialogOptions = {
properties: ['openFile'],
title: 'Select Java Executable',
message: 'Select java executable (usually /usr/bin/java or similar)',
filters: [
{ name: 'All Files', extensions: ['*'] }
]
};
}
const result = await dialog.showOpenDialog(mainWindow, dialogOptions);
if (!result.canceled && result.filePaths.length > 0) {
return result.filePaths[0];
}
return null;
});
ipcMain.handle('save-settings', async (event, settings) => {
try {
if (settings.playerName) saveUsername(settings.playerName);
if (settings.javaPath !== undefined) saveJavaPath(settings.javaPath);
if (settings.installPath !== undefined) {
saveInstallPath(settings.installPath);
logger.updateInstallPath();
}
return { success: true };
} catch (error) {
console.error('Save settings error:', error);
return { success: false, error: error.message };
}
});
ipcMain.handle('load-settings', async () => {
try {
return {
playerName: loadUsername() || 'Player',
javaPath: loadJavaPath() || '',
installPath: loadInstallPath() || '',
customInstall: false
};
} catch (error) {
console.error('Load settings error:', error);
return {
playerName: 'Player',
javaPath: '',
installPath: '',
customInstall: false
};
}
});
const { getModsPath, loadInstalledMods, downloadMod, uninstallMod, toggleMod, getCurrentUuid, getAllUuidMappings, setUuidForUser, generateNewUuid, deleteUuidForUser, resetCurrentUserUuid } = require('./backend/launcher');
const os = require('os');
ipcMain.handle('get-local-app-data', async () => {
return process.env.LOCALAPPDATA || path.join(os.homedir(), 'AppData', 'Local');
});
ipcMain.handle('get-user-id', async () => {
try {
const { getOrCreatePlayerId } = require('./backend/launcher');
return await getOrCreatePlayerId();
} catch (error) {
console.error('Error getting user ID:', error);
return null;
}
});
ipcMain.handle('load-installed-mods', async (event, modsPath) => {
try {
return await loadInstalledMods(modsPath);
} catch (error) {
console.error('Error loading installed mods:', error);
return [];
}
});
ipcMain.handle('openExternalLink', async (event, url) => {
try {
console.log('Opening external URL:', url);
await shell.openExternal(url);
return { success: true };
} catch (error) {
console.error('Error opening external link:', error);
return { success: false, error: error.message };
}
});
ipcMain.handle('download-mod', async (event, modInfo) => {
try {
return await downloadMod(modInfo);
} catch (error) {
console.error('Error downloading mod:', error);
return { success: false, error: error.message };
}
});
ipcMain.handle('uninstall-mod', async (event, modId, modsPath) => {
try {
return await uninstallMod(modId, modsPath);
} catch (error) {
console.error('Error uninstalling mod:', error);
return { success: false, error: error.message };
}
});
ipcMain.handle('toggle-mod', async (event, modId, modsPath) => {
try {
return await toggleMod(modId, modsPath);
} catch (error) {
console.error('Error toggling mod:', error);
return { success: false, error: error.message };
}
});
ipcMain.handle('get-mods-path', async () => {
try {
return await getModsPath();
} catch (error) {
console.error('Error getting mods path:', error);
return null;
}
});
ipcMain.handle('select-mod-files', async () => {
const result = await dialog.showOpenDialog(mainWindow, {
properties: ['openFile', 'multiSelections'],
title: 'Select Mod Files',
filters: [
{ name: 'Mod Files', extensions: ['jar', 'zip'] },
{ name: 'All Files', extensions: ['*'] }
]
});
if (!result.canceled && result.filePaths.length > 0) {
return result.filePaths;
}
return null;
});
ipcMain.handle('copy-mod-file', async (event, sourcePath, modsPath) => {
try {
const fileName = path.basename(sourcePath);
const destPath = path.join(modsPath, fileName);
fs.copyFileSync(sourcePath, destPath);
return { success: true, fileName };
} catch (error) {
console.error('Error copying mod file:', error);
return { success: false, error: error.message };
}
});
ipcMain.handle('check-for-updates', async () => {
try {
if (appUpdater) {
const result = await appUpdater.checkForUpdates();
const currentVersion = app.getVersion();
const remoteVersion = result?.updateInfo?.version;
// Only show update if remote version is actually newer than current
const updateAvailable = remoteVersion &&
remoteVersion !== currentVersion &&
isVersionNewer(remoteVersion, currentVersion);
return {
updateAvailable: updateAvailable,
version: remoteVersion,
newVersion: remoteVersion,
currentVersion: currentVersion
};
}
return { updateAvailable: false, error: 'AppUpdater not initialized' };
} catch (error) {
console.error('Error checking for updates:', error);
return { updateAvailable: false, error: error.message };
}
});
// Helper function to compare semantic versions
function isVersionNewer(version1, version2) {
// Simple semantic version comparison
// Remove any non-numeric suffixes for comparison
const v1Parts = version1.replace(/[^0-9.]/g, '').split('.').map(Number);
const v2Parts = version2.replace(/[^0-9.]/g, '').split('.').map(Number);
// Pad arrays to same length
const maxLength = Math.max(v1Parts.length, v2Parts.length);
while (v1Parts.length < maxLength) v1Parts.push(0);
while (v2Parts.length < maxLength) v2Parts.push(0);
// Compare each part
for (let i = 0; i < maxLength; i++) {
if (v1Parts[i] > v2Parts[i]) return true;
if (v1Parts[i] < v2Parts[i]) return false;
}
return false; // Versions are equal
}
ipcMain.handle('open-download-page', async () => {
try {
// Open GitHub releases page
await shell.openExternal('https://github.com/amiayweb/Hytale-F2P/releases');
setTimeout(() => {
if (mainWindow && !mainWindow.isDestroyed()) {
mainWindow.close();
}
}, 1000);
return { success: true };
} catch (error) {
console.error('Error opening download page:', error);
return { success: false, error: error.message };
}
});
ipcMain.handle('quit-and-install-update', async () => {
try {
if (appUpdater) {
appUpdater.quitAndInstall();
return { success: true };
}
return { success: false, error: 'AppUpdater not initialized' };
} catch (error) {
console.error('Error installing update:', error);
return { success: false, error: error.message };
}
});
ipcMain.handle('get-update-info', async () => {
if (appUpdater) {
return appUpdater.getUpdateInfo();
}
return { currentVersion: app.getVersion(), updateAvailable: false };
});
ipcMain.handle('get-gpu-info', () => {
try {
return app.getGPUInfo('complete');
} catch (error) {
console.error('Error getting GPU info:', error);
return {};
}
});
ipcMain.handle('save-gpu-preference', (event, gpuPreference) => {
const { saveGpuPreference } = require('./backend/launcher');
saveGpuPreference(gpuPreference);
return { success: true };
});
ipcMain.handle('load-gpu-preference', () => {
const { loadGpuPreference } = require('./backend/launcher');
return loadGpuPreference();
});
ipcMain.handle('get-detected-gpu', () => {
if (global.detectedGpu) {
return global.detectedGpu;
}
const { detectGpu } = require('./backend/launcher');
global.detectedGpu = detectGpu();
return global.detectedGpu;
});
ipcMain.handle('window-close', () => {
if (mainWindow && !mainWindow.isDestroyed()) {
mainWindow.close();
}
});
ipcMain.handle('window-minimize', () => {
if (mainWindow && !mainWindow.isDestroyed()) {
mainWindow.minimize();
}
});
ipcMain.handle('get-log-directory', () => {
return logger.getLogDirectory();
});
ipcMain.handle('get-current-uuid', async () => {
try {
return getCurrentUuid();
} catch (error) {
console.error('Error getting current UUID:', error);
return null;
}
});
ipcMain.handle('get-all-uuid-mappings', async () => {
try {
const mappings = getAllUuidMappings();
return Object.entries(mappings).map(([username, uuid]) => ({
username,
uuid,
isCurrent: username === require('./backend/launcher').loadUsername()
}));
} catch (error) {
console.error('Error getting UUID mappings:', error);
return [];
}
});
ipcMain.handle('set-uuid-for-user', async (event, username, uuid) => {
try {
await setUuidForUser(username, uuid);
return { success: true };
} catch (error) {
console.error('Error setting UUID for user:', error);
return { success: false, error: error.message };
}
});
ipcMain.handle('generate-new-uuid', async () => {
try {
return generateNewUuid();
} catch (error) {
console.error('Error generating new UUID:', error);
return null;
}
});
ipcMain.handle('delete-uuid-for-user', async (event, username) => {
try {
const result = deleteUuidForUser(username);
return { success: result };
} catch (error) {
console.error('Error deleting UUID for user:', error);
return { success: false, error: error.message };
}
});
ipcMain.handle('reset-current-user-uuid', async () => {
try {
const newUuid = resetCurrentUserUuid();
return { success: true, uuid: newUuid };
} catch (error) {
console.error('Error resetting current user UUID:', error);
return { success: false, error: error.message };
}
});
ipcMain.handle('get-recent-logs', async (event, maxLines = 100) => {
try {
const logDir = logger.getLogDirectory();
if (!logDir) return null;
const files = fs.readdirSync(logDir)
.filter(file => file.startsWith('launcher-') && file.endsWith('.log'))
.map(file => ({
name: file,
path: path.join(logDir, file),
mtime: fs.statSync(path.join(logDir, file)).mtime
}))
.sort((a, b) => b.mtime - a.mtime);
if (files.length === 0) return null;
const latestLogFile = files[0].path;
const content = fs.readFileSync(latestLogFile, 'utf8');
const lines = content.split('\n');
let result = lines.slice(-maxLines).join('\n');
if (lines.length > maxLines) {
const truncatedMsg = `\n--- ⚠️ LOG TRUNCATED: Showing last ${maxLines} lines of ${lines.length}. Open Logs Folder for full history ---\n\n`;
return result + truncatedMsg;
}
return result;
} catch (error) {
console.error('Error reading logs:', error);
return null;
}
});
ipcMain.handle('open-logs-folder', async () => {
try {
const logDir = logger.getLogDirectory();
if (logDir && fs.existsSync(logDir)) {
await shell.openPath(logDir);
return { success: true };
}
return { success: false, error: 'Logs directory not found' };
} catch (error) {
console.error('Error opening logs folder:', error);
return { success: false, error: error.message };
}
});
// Profile Management IPC
ipcMain.handle('profile-create', async (event, name) => {
try {
return profileManager.createProfile(name);
} catch (error) {
return { error: error.message };
}
});
ipcMain.handle('profile-list', async () => {
return profileManager.getProfiles();
});
ipcMain.handle('profile-get-active', async () => {
return profileManager.getActiveProfile();
});
ipcMain.handle('profile-activate', async (event, id) => {
try {
return await profileManager.activateProfile(id);
} catch (error) {
return { error: error.message };
}
});
ipcMain.handle('profile-delete', async (event, id) => {
try {
return profileManager.deleteProfile(id);
} catch (error) {
return { error: error.message };
}
});
ipcMain.handle('profile-update', async (event, id, updates) => {
try {
return profileManager.updateProfile(id, updates);
} catch (error) {
return { error: error.message };
}
});