Files
Hytale-F2P/backend/launcher.js
Arnav Singh 68d697576a feat: add 'Close launcher on game start' option and improve app termination behavior (#93)
* update main branch to release/v2.0.2b (#86)

* add more linux pkgs, create auto-release and pre-release feature for Github Actions

* removed package-lock from gitignore

* update .gitignore for local build

* add package-lock.json to maintain stability development

* update version to 2.0.2b also add deps for rpm and arch

* update 2.0.2b: add arm64 support, product and executable name, maintainers; remove snap;

* update 2.0.2b: add latest.yml for win & linux, arm64 support; remove snap

* fix release build naming

* Prepare release v2.0.2b

* feat: add 'Close launcher on game start' option and improve app termination behavior

- Added 'Close launcher on game start' setting in GUI and backend.
- Implemented automatic app quit after game launch if setting is enabled.
- Added Cmd+Q (Mac) and Ctrl+Q/Alt+F4 (Win/Linux) shortcuts to quit the app.
- Updated 'window-close' handler to fully quit the app instead of just closing the window.
- Added i18n support for the new setting in English, Spanish, and Portuguese.

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Co-authored-by: Fazri Gading <fazrigading@gmail.com>
Co-authored-by: Arnav Singh <hi.arnavsingh3@gmail.com>
2026-01-22 18:11:16 +08:00

181 lines
3.5 KiB
JavaScript

// Main launcher module - orchestrates all launcher functionality
// This file serves as the main entry point and re-exports all necessary functions
// Core modules
const {
saveUsername,
loadUsername,
saveChatUsername,
loadChatUsername,
saveChatColor,
loadChatColor,
saveJavaPath,
loadJavaPath,
saveInstallPath,
loadInstallPath,
saveDiscordRPC,
loadDiscordRPC,
saveLanguage,
loadLanguage,
saveCloseLauncherOnStart,
loadCloseLauncherOnStart,
saveModsToConfig,
loadModsFromConfig,
getUuidForUser,
isFirstLaunch,
markAsLaunched,
// UUID Management
getCurrentUuid,
getAllUuidMappings,
setUuidForUser,
generateNewUuid,
deleteUuidForUser,
resetCurrentUserUuid,
// GPU Preference
saveGpuPreference,
loadGpuPreference
} = require('./core/config');
const { getResolvedAppDir, getModsPath } = require('./core/paths');
// Managers
const {
isGameInstalled,
installGame,
uninstallGame,
updateGameFiles,
checkExistingGameInstallation,
repairGame
} = require('./managers/gameManager');
const {
launchGame,
launchGameWithVersionCheck
} = require('./managers/gameLauncher');
const { getJavaDetection } = require('./managers/javaManager');
const {
downloadAndReplaceHomePageUI,
findHomePageUIPath,
downloadAndReplaceLogo,
findLogoPath
} = require('./managers/uiFileManager');
const {
loadInstalledMods,
downloadMod,
uninstallMod,
toggleMod
} = require('./managers/modManager');
// Services
const {
getInstalledClientVersion,
getLatestClientVersion
} = require('./services/versionManager');
const { getHytaleNews } = require('./services/newsManager');
const { getOrCreatePlayerId } = require('./services/playerManager');
const {
proposeGameUpdate,
handleFirstLaunchCheck
} = require('./services/firstLaunch');
// Utils
const { detectGpu } = require('./utils/platformUtils');
// Re-export all functions to maintain backward compatibility
module.exports = {
// Game launch functions
launchGame,
launchGameWithVersionCheck,
// Game installation functions
installGame,
isGameInstalled,
uninstallGame,
updateGameFiles,
repairGame,
// User configuration functions
saveUsername,
loadUsername,
saveChatUsername,
loadChatUsername,
saveChatColor,
loadChatColor,
getUuidForUser,
// Java configuration functions
saveJavaPath,
loadJavaPath,
getJavaDetection,
// Installation path functions
saveInstallPath,
loadInstallPath,
// Discord RPC functions
saveDiscordRPC,
loadDiscordRPC,
// Language functions
saveLanguage,
loadLanguage,
// Close Launcher functions
saveCloseLauncherOnStart,
loadCloseLauncherOnStart,
// GPU Preference functions
saveGpuPreference,
loadGpuPreference,
detectGpu,
// Version functions
getInstalledClientVersion,
getLatestClientVersion,
// News functions
getHytaleNews,
// Player ID functions
getOrCreatePlayerId,
// UUID Management functions
getCurrentUuid,
getAllUuidMappings,
setUuidForUser,
generateNewUuid,
deleteUuidForUser,
resetCurrentUserUuid,
// Mod management functions
getModsPath,
loadInstalledMods,
downloadMod,
uninstallMod,
toggleMod,
saveModsToConfig,
loadModsFromConfig,
// UI file management functions
downloadAndReplaceHomePageUI,
findHomePageUIPath,
downloadAndReplaceLogo,
findLogoPath,
// First launch functions
isFirstLaunch,
markAsLaunched,
checkExistingGameInstallation,
proposeGameUpdate,
handleFirstLaunchCheck,
// Path functions
getResolvedAppDir
};