Files
Hytale-F2P/preload.js
Arnav Singh 68d697576a feat: add 'Close launcher on game start' option and improve app termination behavior (#93)
* update main branch to release/v2.0.2b (#86)

* add more linux pkgs, create auto-release and pre-release feature for Github Actions

* removed package-lock from gitignore

* update .gitignore for local build

* add package-lock.json to maintain stability development

* update version to 2.0.2b also add deps for rpm and arch

* update 2.0.2b: add arm64 support, product and executable name, maintainers; remove snap;

* update 2.0.2b: add latest.yml for win & linux, arm64 support; remove snap

* fix release build naming

* Prepare release v2.0.2b

* feat: add 'Close launcher on game start' option and improve app termination behavior

- Added 'Close launcher on game start' setting in GUI and backend.
- Implemented automatic app quit after game launch if setting is enabled.
- Added Cmd+Q (Mac) and Ctrl+Q/Alt+F4 (Win/Linux) shortcuts to quit the app.
- Updated 'window-close' handler to fully quit the app instead of just closing the window.
- Added i18n support for the new setting in English, Spanish, and Portuguese.

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Co-authored-by: Fazri Gading <fazrigading@gmail.com>
Co-authored-by: Arnav Singh <hi.arnavsingh3@gmail.com>
2026-01-22 18:11:16 +08:00

108 lines
5.9 KiB
JavaScript

const { contextBridge, ipcRenderer } = require('electron');
contextBridge.exposeInMainWorld('electronAPI', {
launchGame: (playerName, javaPath, installPath, gpuPreference) => ipcRenderer.invoke('launch-game', playerName, javaPath, installPath, gpuPreference),
installGame: (playerName, javaPath, installPath) => ipcRenderer.invoke('install-game', playerName, javaPath, installPath),
closeWindow: () => ipcRenderer.invoke('window-close'),
minimizeWindow: () => ipcRenderer.invoke('window-minimize'),
maximizeWindow: () => ipcRenderer.invoke('window-maximize'),
getVersion: () => ipcRenderer.invoke('get-version'),
saveUsername: (username) => ipcRenderer.invoke('save-username', username),
loadUsername: () => ipcRenderer.invoke('load-username'),
saveChatUsername: (chatUsername) => ipcRenderer.invoke('save-chat-username', chatUsername),
loadChatUsername: () => ipcRenderer.invoke('load-chat-username'),
saveChatColor: (chatColor) => ipcRenderer.invoke('save-chat-color', chatColor),
loadChatColor: () => ipcRenderer.invoke('load-chat-color'),
saveJavaPath: (javaPath) => ipcRenderer.invoke('save-java-path', javaPath),
loadJavaPath: () => ipcRenderer.invoke('load-java-path'),
saveInstallPath: (installPath) => ipcRenderer.invoke('save-install-path', installPath),
loadInstallPath: () => ipcRenderer.invoke('load-install-path'),
saveDiscordRPC: (enabled) => ipcRenderer.invoke('save-discord-rpc', enabled),
loadDiscordRPC: () => ipcRenderer.invoke('load-discord-rpc'),
saveLanguage: (language) => ipcRenderer.invoke('save-language', language),
loadLanguage: () => ipcRenderer.invoke('load-language'),
saveCloseLauncher: (enabled) => ipcRenderer.invoke('save-close-launcher', enabled),
loadCloseLauncher: () => ipcRenderer.invoke('load-close-launcher'),
selectInstallPath: () => ipcRenderer.invoke('select-install-path'),
browseJavaPath: () => ipcRenderer.invoke('browse-java-path'),
isGameInstalled: () => ipcRenderer.invoke('is-game-installed'),
uninstallGame: () => ipcRenderer.invoke('uninstall-game'),
repairGame: () => ipcRenderer.invoke('repair-game'),
getHytaleNews: () => ipcRenderer.invoke('get-hytale-news'),
openExternal: (url) => ipcRenderer.invoke('open-external', url),
openExternalLink: (url) => ipcRenderer.invoke('openExternalLink', url),
openGameLocation: () => ipcRenderer.invoke('open-game-location'),
saveSettings: (settings) => ipcRenderer.invoke('save-settings', settings),
loadSettings: () => ipcRenderer.invoke('load-settings'),
getEnvVar: (key) => ipcRenderer.invoke('get-env-var', key),
getLocalAppData: () => ipcRenderer.invoke('get-local-app-data'),
getModsPath: () => ipcRenderer.invoke('get-mods-path'),
loadInstalledMods: (modsPath) => ipcRenderer.invoke('load-installed-mods', modsPath),
downloadMod: (modInfo) => ipcRenderer.invoke('download-mod', modInfo),
uninstallMod: (modId, modsPath) => ipcRenderer.invoke('uninstall-mod', modId, modsPath),
toggleMod: (modId, modsPath) => ipcRenderer.invoke('toggle-mod', modId, modsPath),
selectModFiles: () => ipcRenderer.invoke('select-mod-files'),
copyModFile: (sourcePath, modsPath) => ipcRenderer.invoke('copy-mod-file', sourcePath, modsPath),
onProgressUpdate: (callback) => {
ipcRenderer.on('progress-update', (event, data) => callback(data));
},
onProgressComplete: (callback) => {
ipcRenderer.on('progress-complete', () => callback());
},
onInstallationStart: (callback) => {
ipcRenderer.on('installation-start', () => callback());
},
onInstallationEnd: (callback) => {
ipcRenderer.on('installation-end', () => callback());
},
getUserId: () => ipcRenderer.invoke('get-user-id'),
checkForUpdates: () => ipcRenderer.invoke('check-for-updates'),
openDownloadPage: () => ipcRenderer.invoke('open-download-page'),
getUpdateInfo: () => ipcRenderer.invoke('get-update-info'),
onUpdatePopup: (callback) => {
ipcRenderer.on('show-update-popup', (event, data) => callback(data));
},
getGpuInfo: () => ipcRenderer.invoke('get-gpu-info'),
saveGpuPreference: (gpuPreference) => ipcRenderer.invoke('save-gpu-preference', gpuPreference),
loadGpuPreference: () => ipcRenderer.invoke('load-gpu-preference'),
getDetectedGpu: () => ipcRenderer.invoke('get-detected-gpu'),
acceptFirstLaunchUpdate: (existingGame) => ipcRenderer.invoke('accept-first-launch-update', existingGame),
markAsLaunched: () => ipcRenderer.invoke('mark-as-launched'),
onFirstLaunchUpdate: (callback) => {
ipcRenderer.on('show-first-launch-update', (event, data) => callback(data));
},
onFirstLaunchWelcome: (callback) => {
ipcRenderer.on('show-first-launch-welcome', () => callback());
},
onFirstLaunchProgress: (callback) => {
ipcRenderer.on('first-launch-progress', (event, data) => callback(data));
},
onLockPlayButton: (callback) => {
ipcRenderer.on('lock-play-button', (event, locked) => callback(locked));
},
getLogDirectory: () => ipcRenderer.invoke('get-log-directory'),
openLogsFolder: () => ipcRenderer.invoke('open-logs-folder'),
getRecentLogs: (maxLines) => ipcRenderer.invoke('get-recent-logs', maxLines),
// UUID Management methods
getCurrentUuid: () => ipcRenderer.invoke('get-current-uuid'),
getAllUuidMappings: () => ipcRenderer.invoke('get-all-uuid-mappings'),
setUuidForUser: (username, uuid) => ipcRenderer.invoke('set-uuid-for-user', username, uuid),
generateNewUuid: () => ipcRenderer.invoke('generate-new-uuid'),
deleteUuidForUser: (username) => ipcRenderer.invoke('delete-uuid-for-user', username),
resetCurrentUserUuid: () => ipcRenderer.invoke('reset-current-user-uuid'),
// Profile API
profile: {
create: (name) => ipcRenderer.invoke('profile-create', name),
list: () => ipcRenderer.invoke('profile-list'),
getActive: () => ipcRenderer.invoke('profile-get-active'),
activate: (id) => ipcRenderer.invoke('profile-activate', id),
delete: (id) => ipcRenderer.invoke('profile-delete', id),
update: (id, updates) => ipcRenderer.invoke('profile-update', id, updates)
}
});