mirror of
https://github.com/amiayweb/Hytale-F2P.git
synced 2026-02-26 06:01:45 -03:00
* fix: resolve cross-platform EPERM permissions errors modManager.js: - Switch from hardcoded 'junction' to dynamic symlink type based on OS (fixing Linux EPERM). - Add retry logic for directory removal to handle file locking race conditions. - Improve broken symlink detection during profile sync. gameManager.js: - Implement retry loop (3 attempts) for game directory removal in updateGameFiles to prevent EBUSY/EPERM errors on Windows. paths.js: - Prevent fs.mkdirSync failure in getModsPath by pre-checking for broken symbolic links. * fix: missing pacman builds * prepare release for 2.1.1 minor fix for EPERM error permission * prepare release 2.1.1 minor fix EPERM permission error * prepare release 2.1.1 * Update README.md Windows Prequisites for ARM64 builds * fix: remove broken symlink after detected * fix: add pathexists for paths.js to check symlink * fix: isbrokenlink should be true to remove the symlink * add arch package .pkg.tar.zst for release * fix: release workflow for build-arch and build-linux * build-arch job now only build arch .pkg.tar.zst package instead of the whole generic linux. * build-linux job now exclude .pacman package since its deprecated and should not be used. * fix: removes pacman build as it replaced by tar.zst and adds build:arch shortcut for pkgbuild * aur: add proper VCS (-git) PKGBUILD created clean VCS-based PKGBUILD following arch packaging conventions. this explicitly marked as a rolling (-git) build and derives its version dynamically from git tags and commit history via pkgver(). previous hybrid approach has been changed. key changes: - use -git suffix to clearly indicate rolling source builds - set pkgver=0 and compute the actual version via pkgver() - build only a directory layout using electron-builder (--dir) - avoid generating AppImage, deb, rpm, or pacman installers - align build and package steps with Arch packaging guidelines note: this PKGBUILD is intended for development and AUR use only and is not suitable for binary redistribution or release artifacts. * ci: add fixed-version PKGBUILD for Arch Linux releases this PKGBUILD intended for CI and GitHub release artifacts. targets tagged releases only and uses a fixed pkgver that matches the corresponding git tag. all of the VCS logic has been removed to PKGBUILD-git to ensure reproducible builds and stable versioning suitable for binary distribution. the build process relies on electron-builder directory output (--dir) and packages only the unpacked application into a standard Arch Linux package (.pkg.tar.zst). other distro format are excluded from this path and handled separately. this change establishes a clear separation between: - rolling AUR development builds (-git) - CI-generated, versioned Arch Linux release packages the result is predictable artifact naming, correct version alignment, and Arch-compliant packaging for downstream users. * Update README.md adds information for Arch build * Update README.md BUILD.md location was changed and now this link is poiting to nothing * Update PKGBUILD * Update PKGBUILD-git * chore: fix ubuntu/debian part in README.md * Polish language support (#195) * Update support_request.yml Added hardware specification * Update bug_report.yml Add logs textfield to bug report * chore: add changelog in README.md * fix screenshot input in feature_request.yml * add hardware spec input in bug_report.yml * fix: PKGBUILD pkgname variable fix * userdata migration [need review from other OS] * french translate * Add German and Swedish translations Added de.json and sv.json locale files for German and Swedish language support. Updated i18n.js to register 'de' and 'sv' as available languages in the launcher. * Update README.md * chore: add offline-mode warning to the README.md * chore: add downloads counter in README.md * fix: Steam Deck/Ubuntu crash - use system libzstd.so The bundled libzstd.so is incompatible with glibc 2.41's stricter heap validation, causing "free(): invalid pointer" crashes. Solution: Automatically replace bundled libzstd.so with system version on Linux. The launcher detects and symlinks to /usr/lib/libzstd.so.1. - Auto-detect system libzstd at common paths (Arch, Debian, Fedora) - Backup bundled version as libzstd.so.bundled - Create symlink to system version - Add HYTALE_NO_LIBZSTD_FIX=1 to disable if needed Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * chore: remove Windows and Linux ARM64 information on the README.md * Update support_request.yml * fix: improve update system UX and macOS compatibility Update System Improvements: - Fix duplicate update popups by disabling legacy updater.js - Add skip button to update popup (shows after 30s, on error, or after download) - Add macOS-specific handling with manual download as primary option - Add missing open-download-page IPC handler - Add missing unblockInterface() method to properly clean up after popup close - Add quitAndInstallUpdate alias in preload for compatibility - Remove pulse animation when download completes - Fix manual download button to show correct status and close popup - Sync player name to settings input after first install Client Patcher Cleanup: - Remove server patching code (server uses pre-patched JAR from CDN) - Simplify to client-only patching - Remove unused imports (crypto, AdmZip, execSync, spawn, javaManager) - Remove unused methods (stringToUtf8, findAndReplaceDomainUtf8) - Move localhost dev code to backup file for reference Code Quality Fixes: - Fix duplicate DOMContentLoaded handlers in install.js - Fix duplicate checkForUpdates definition in preload.js - Fix redundant if/else in onProgressUpdate callback - Fix typo "Harwadre" -> "Hardware" in preload.js Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * Add Russian language support Added Russian (ru) to the list of available languages. * chore: drafting documentation on SERVER.md * Some updates in Russian language localization file * fix * Update ru.json * Fixed Java runtime name and fixed typo * fixed untranslated place * Update ru.json * Update ru.json * Update ru.json * Update ru.json * Update ru.json * fix: timeout getLatestClient fixes #138 * fix: change default version to 7.pwr in main.js * fix: change default release version to 7.pwr * fix: change version release to 7.pwr * docs: Add comprehensive troubleshooting guide (#209) Add TROUBLESHOOTING.md with solutions for common issues including: - Windows: Firewall configuration, duplicate mods, SmartScreen - Linux: GPU detection (NVIDIA/AMD), SDL3_image/libpng dependencies, Wayland/X11 issues, Steam Deck support - macOS: Rosetta 2 for Apple Silicon, code signing, quarantine - Connection: Server boot failures, regional restrictions - Authentication: Token errors, config reset procedures - Avatar/Cosmetics: F2P limitations documentation - Backup locations for all platforms - Log locations for bug reports Solutions compiled from closed GitHub issues (#205, #155, #90, #60, #144, #192) and community feedback. Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> * Standardize language codes, improve formatting, and update all locale files. (#224) * Update German (Germany) localization * Update Español (España) localization * Update French (France) localization * Update Polish (Poland) localization * Update Portuguese (Brazil) localization * Update Russian (Russia) localization * Update Swedish (Sweden) localization * Update Turkish (Turkey) localization * Update language codes, names and alphabetical in i18n system * Changed Spanish language name to the Formal name "Spanish (Spain)" * Fix PKGBUILD-git * Fix PKGBUILD * delete cache after installation * Enforce 16-char player name limit and update mod sync Added a maxlength attribute to the player name input and enforced a 16-character limit in both install and settings scripts, providing user feedback if exceeded. Refactored modManager.js to replace symlink-based mod management with a copy-based system, copying enabled mods to HytaleSaves\Mods and removing legacy symlink logic to improve compatibility and avoid permission issues. * Update installation subtitle * chore: update quickstart link in README.md * chore: delete warning of Ubuntu-Debian at Linux Prequisites section * added featured server list from api * Add Featured Servers page to GUI * Update Discord invite URL in client patcher * Add differential update system * Remove launcher chat and add Discord popup * fix: removed 'check disk space' alert on permission file error * fix: upgrade tar to ^7.5.6 version * fix: re-add universal arch for mac * fix: upgrade electron/rebuild to 4.0.3 * fix: removed override tar version * fix: pkgbuild version to 2.1.2 * fix: src.tar.zst and srcinfo missing files * feat: add Indonesian language translation * fix: GPU preference hint to Laptop-only * feat: create two columns for settings page * Add Discord invite link to rpc * docs: add recordings form, fix OS list * Release v2.2.0 * Release v2.2.0 * Release v2.2.0 * chore: delete icon.ico, moved to build folder * chore: delete icon.png, moved to build folder * fix: build and release for tag push-only in release.yml * fix: gamescope steam deck issue fixes #186 hopefully * Support branch selection for server patching * chose: add auto-patch system for pre-release JAR * fix: preserves arch x64 on linux target for #242 * fix: removed arm64 flags * fix: redo package.json arch * update package-lock.json * Update release.yml * chore: sync package-lock with package.json * fix: reorder fedora libzstd paths to first iteration * feat: enhance gpu detection, drafting * fix: comprehensive UUID/username persistence bug fixes (#252) * fix: comprehensive UUID/username persistence bug fixes Major fixes for UUID/skin reset issues that caused players to lose cosmetics: Core fixes: - Username rename now preserves UUID (atomic rename, not new identity) - Atomic config writes with backup/recovery system - Case-insensitive UUID lookup with case-preserving storage - Pre-launch validation blocks play if no username configured - Removed saveUsername calls from launch/install flows UUID Modal fixes: - Fixed isCurrent badge showing on wrong user - Added switch identity button to change between saved usernames - Fixed custom UUID input using unsaved DOM username - UUID list now refreshes when player name changes - Enabled copy/paste in custom UUID input field UI/UX improvements: - Added translation keys for switch username functionality - CSS user-select fix for UUID input fields - Allowed Ctrl+V/C/X/A shortcuts in Electron Files: config.js, gameLauncher.js, gameManager.js, playerManager.js, launcher.js, settings.js, main.js, preload.js, style.css, en.json See UUID_BUGS_FIX_PLAN.md for detailed bug list (18 bugs, 16 fixed) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat(i18n): add switch username translations to all locales Added translation keys for username switching functionality: - notifications.noUsername - notifications.switchUsernameSuccess - notifications.switchUsernameFailed - notifications.playerNameTooLong - confirm.switchUsernameTitle - confirm.switchUsernameMessage - confirm.switchUsernameButton Languages updated: de-DE, es-ES, fr-FR, id-ID, pl-PL, pt-BR, ru-RU, sv-SE, tr-TR Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * docs: move UUID_BUGS_FIX_PLAN.md to docs folder * docs: update UUID_BUGS_FIX_PLAN with complete fix details --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> * chore: rearrange, fix, and improve README.md * chore: link downloads, platform, and version to release page in README.md * chore: update discord link * chore: insert contact link in CODE_OF_CONDUCT.md * fix: missing version text on launcher * chore: update quickstart button link to header * chore: update discord link and give warning quickstart * chore revise online play hosting instructions in README Updated instructions for hosting an online game and clarified troubleshooting steps. * Fix Turkish translations in tr-TR.json * fix: EPERM error in Repair Game Button [windows testing needed] * fix: invalid generated token that caused hangs on exit [windows testing needed] * fix: major bug - hytale won't launch with laptop machine and ghost processes * fix: discord RPC destroy error if not connected * fix: major bug - detach game process to avoid launcher-held handles causing zombie process * docs: add analysis on ghost process and launcher cleanup * revert generateLocalTokens, wrong analysis on game launching issue * revert add deps for generateLocalTokens * Add proxy client and route downloads through it * fix: Prevent JAR file corruption during proxy downloads Fixed binary file corruption when downloading through proxy by using PassThrough stream to preserve data integrity while tracking download progress. * Improve featured servers layout with Discord integration - Add Discord button to server cards when discord link is present in API data - Remove HF2P Servers section to use full width for featured servers - Increase server card size (300x180px banner, larger fonts and spacing) - Simplify layout from 2-column grid to single full-width container - Discord button opens external browser with server invite link * package version to 2.2.1 Update package.json version from 2.2.0 to 2.2.1 to publish a patch release. * fix: add game_running_marker to prevent duplicate launches * Add smart proxy with direct-fallback and logging * fix: remove duplicate check * fix: cache invalidation from .env prevents multiple launch attempts for all env related, it is necessary to clear cache first, otherwise on few launch attempts the game wouldn't run * fix: redact proxy_url and remove timed out emoji * Prepare Release v2.2.1 * docs: enhance bug report template with placeholders and options Updated the bug report template to include placeholders and additional Linux distributions. * chore revise windows prerequisites and changelog Updated prerequisites and changelog for version 2.2.1. * chore: improvise badges, relocate star history, fix discord links * chore: fix release notes for v2.2.1 --------- Co-authored-by: TalesAmaral <57869141+TalesAmaral@users.noreply.github.com> Co-authored-by: walti0 <95646872+walti0@users.noreply.github.com> Co-authored-by: AMIAY <letudiantenrap.collab@gmail.com> Co-authored-by: sanasol <mail@sanasol.ws> Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> Co-authored-by: Terromur <79866197+Terromur@users.noreply.github.com> Co-authored-by: Zakhar Smokotov <zaharb840@gmail.com> Co-authored-by: xSamiVS <samtaiebc@gmail.com> Co-authored-by: MetricsLite <66024355+MetricsLite@users.noreply.github.com>
257 lines
11 KiB
JSON
257 lines
11 KiB
JSON
{
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"nav": {
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"play": "Jugar",
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"mods": "Mods",
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"news": "Noticias",
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"chat": "Chat de Jugadores",
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"settings": "Configuración"
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},
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"header": {
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"playersLabel": "Jugadores:",
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"manageProfiles": "Gestionar Perfiles",
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"defaultProfile": "Predeterminado"
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},
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"install": {
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"title": "LAUNCHER GRATUITO",
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"playerName": "Nombre del Jugador",
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"playerNamePlaceholder": "Ingresa tu nombre",
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"gameBranch": "Versión del Juego",
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"releaseVersion": "Lanzamiento (Estable)",
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"preReleaseVersion": "Pre-Lanzamiento (Experimental)",
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"customInstallation": "Instalación Personalizada",
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"installationFolder": "Carpeta de Instalación",
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"pathPlaceholder": "Ubicación predeterminada",
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"browse": "Examinar",
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"installButton": "INSTALAR HYTALE",
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"installing": "INSTALANDO..."
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},
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"play": {
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"ready": "LISTO PARA JUGAR",
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"subtitle": "Inicia Hytale y entra en la aventura",
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"playButton": "JUGAR HYTALE",
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"latestNews": "ÚLTIMAS NOTICIAS",
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"viewAll": "VER TODO",
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"checking": "VERIFICANDO...",
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"play": "JUGAR"
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},
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"mods": {
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"searchPlaceholder": "Buscar mods...",
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"myMods": "MIS MODS",
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"previous": "ANTERIOR",
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"next": "SIGUIENTE",
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"page": "Página",
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"of": "de",
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"modalTitle": "MIS MODS",
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"noModsFound": "No se encontraron mods",
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"noModsFoundDesc": "Intenta ajustar tu búsqueda",
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"noModsInstalled": "No hay mods instalados",
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"noModsInstalledDesc": "Añade mods desde CurseForge o importa archivos locales",
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"view": "VER",
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"install": "INSTALAR",
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"installed": "INSTALADO",
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"enable": "ACTIVAR",
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"disable": "DESACTIVAR",
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"active": "ACTIVO",
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"disabled": "DESACTIVADO",
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"delete": "Eliminar mod",
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"noDescription": "Sin descripción disponible",
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"confirmDelete": "¿Estás seguro de que quieres eliminar \"{name}\"?",
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"confirmDeleteDesc": "Esta acción no se puede deshacer.",
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"confirmDeletion": "Confirmar eliminación",
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"apiKeyRequired": "Clave API Requerida",
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"apiKeyRequiredDesc": "Se necesita una clave API de CurseForge para explorar mods"
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},
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"news": {
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"title": "TODAS LAS NOTICIAS",
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"readMore": "Leer más"
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},
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"chat": {
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"title": "CHAT DE JUGADORES",
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"pickColor": "Color",
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"inputPlaceholder": "Escribe tu mensaje...",
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"send": "Enviar",
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"online": "en línea",
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"charCounter": "{current}/{max}",
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"secureChat": "Chat seguro - Los enlaces están censurados",
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"joinChat": "Unirse al chat",
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"chooseUsername": "Elige un nombre de usuario para unirte al chat de jugadores",
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"username": "Nombre de usuario",
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"usernamePlaceholder": "Ingresa tu nombre de usuario...",
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"usernameHint": "3-20 caracteres, letras, números, - y _ solamente",
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"joinButton": "Unirse al Chat",
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"colorModal": {
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"title": "Personalizar color del nombre",
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"chooseSolid": "Elige un color sólido:",
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"customColor": "Color personalizado:",
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"preview": "Vista previa:",
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"previewUsername": "Nombre de usuario",
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"apply": "Aplicar color"
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}
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},
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"settings": {
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"title": "CONFIGURACIÓN",
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"java": "Entorno Java",
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"useCustomJava": "Usar ruta de Java personalizada",
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"javaDescription": "Reemplaza el entorno Java incluido con tu propia instalación",
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"javaPath": "Ruta del ejecutable Java",
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"javaPathPlaceholder": "Selecciona la ruta de Java...",
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"javaBrowse": "Examinar",
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"javaHint": "Selecciona la carpeta de instalación de Java (compatible con Windows, Mac, Linux)",
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"discord": "Integración con Discord",
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"enableRPC": "Habilitar Discord Rich Presence",
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"discordDescription": "Muestra tu actividad del launcher en Discord",
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"game": "Opciones del juego",
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"playerName": "Nombre del jugador",
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"playerNamePlaceholder": "Ingresa tu nombre de jugador",
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"playerNameHint": "Este nombre se usará en el juego (1-16 caracteres)",
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"openGameLocation": "Abrir ubicación del juego",
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"openGameLocationDesc": "Abre la carpeta de instalación del juego",
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"account": "Gestión de UUID del jugador",
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"currentUUID": "UUID actual",
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"uuidPlaceholder": "Cargando UUID...",
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"copyUUID": "Copiar UUID",
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"regenerateUUID": "Regenerar UUID",
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"uuidHint": "Tu identificador único de jugador para este nombre de usuario",
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"manageUUIDs": "Gestionar todos los UUIDs",
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"manageUUIDsDesc": "Ver y gestionar todos los UUIDs de jugadores",
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"language": "Idioma",
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"selectLanguage": "Seleccionar idioma",
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"repairGame": "Reparar juego",
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"reinstallGame": "Reinstalar archivos del juego (conserva los datos)",
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"gpuPreference": "Preferencia de GPU",
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"gpuHint": "Función exclusiva para computadora portátil; configúrela como Integrada si está en una PC",
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"gpuAuto": "Automático",
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"gpuIntegrated": "Integrada",
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"gpuDedicated": "Dedicada",
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"logs": "REGISTROS DEL SISTEMA",
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"logsCopy": "Copiar",
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"logsRefresh": "Actualizar",
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"logsFolder": "Abrir Carpeta",
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"logsLoading": "Cargando registros...",
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"closeLauncher": "Comportamiento del Launcher",
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"closeOnStart": "Cerrar Launcher al iniciar el juego",
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"closeOnStartDescription": "Cierra automáticamente el launcher después de que Hytale se haya iniciado",
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"hwAccel": "Aceleración por Hardware",
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"hwAccelDescription": "Habilitar aceleración por hardware para el launcher",
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"gameBranch": "Rama del Juego",
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"branchRelease": "Lanzamiento",
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"branchPreRelease": "Pre-Lanzamiento",
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"branchHint": "Cambia entre la versión estable y la versión experimental de pre-lanzamiento",
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"branchWarning": "Cambiar de rama descargará e instalará una versión diferente del juego",
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"branchSwitching": "Cambiando a {branch}...",
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"branchSwitched": "¡Cambiado a {branch} con éxito!",
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"installRequired": "Instalación Requerida",
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"branchInstallConfirm": "El juego se instalará para la rama {branch}. ¿Continuar?"
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},
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"uuid": {
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"modalTitle": "Gestión de UUID",
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"currentUserUUID": "UUID del usuario actual",
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"allPlayerUUIDs": "Todos los UUIDs de jugadores",
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"generateNew": "Generar nuevo UUID",
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"loadingUUIDs": "Cargando UUIDs...",
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"setCustomUUID": "Establecer UUID personalizado",
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"customPlaceholder": "Ingresa un UUID personalizado (formato: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx)",
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"setUUID": "Establecer UUID",
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"warning": "Advertencia: Establecer un UUID personalizado cambiará tu identidad de jugador actual",
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"copyTooltip": "Copiar UUID",
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"regenerateTooltip": "Generar nuevo UUID"
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},
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"profiles": {
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"modalTitle": "Gestionar perfiles",
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"newProfilePlaceholder": "Nombre del nuevo perfil",
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"createProfile": "Crear perfil"
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},
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"discord": {
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"notificationText": "¡Únete a nuestra comunidad de Discord!",
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"joinButton": "Unirse a Discord"
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},
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"common": {
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"confirm": "Confirmar",
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"cancel": "Cancelar",
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"save": "Guardar",
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"close": "Cerrar",
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"delete": "Eliminar",
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"edit": "Editar",
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"loading": "Cargando...",
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"apply": "Aplicar",
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"install": "Instalar"
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},
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"notifications": {
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"gameDataNotFound": "Error: No se encontraron datos del juego",
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"gameUpdatedSuccess": "¡Juego actualizado con éxito! 🎉",
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"updateFailed": "Actualización fallida: {error}",
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"updateError": "Error de actualización: {error}",
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"discordEnabled": "Discord Rich Presence habilitado",
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"discordDisabled": "Discord Rich Presence deshabilitado",
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"discordSaveFailed": "Error al guardar la configuración de Discord",
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"playerNameRequired": "Por favor ingresa un nombre de jugador válido",
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"playerNameSaved": "Nombre de jugador guardado con éxito",
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"playerNameSaveFailed": "Error al guardar el nombre de jugador",
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"uuidCopied": "¡UUID copiado al portapapeles!",
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"uuidCopyFailed": "Error al copiar UUID",
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"uuidRegenNotAvailable": "Regeneración de UUID no disponible",
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"uuidRegenFailed": "Error al regenerar UUID",
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"uuidGenerated": "¡Nuevo UUID generado con éxito!",
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"uuidGeneratedShort": "¡Nuevo UUID generado!",
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"uuidGenerateFailed": "Error al generar nuevo UUID",
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"uuidRequired": "Por favor ingresa un UUID",
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"uuidInvalidFormat": "Formato de UUID inválido",
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"uuidSetFailed": "Error al establecer UUID personalizado",
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"uuidSetSuccess": "¡UUID personalizado establecido con éxito!",
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"uuidDeleteFailed": "Error al eliminar UUID",
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"uuidDeleteSuccess": "¡UUID eliminado con éxito!",
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"modsDownloading": "Descargando {name}...",
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"modsTogglingMod": "Alternando mod...",
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"modsDeletingMod": "Eliminando mod...",
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"modsLoadingMods": "Cargando mods desde CurseForge...",
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"modsInstalledSuccess": "¡{name} instalado con éxito! 🎉",
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"modsDeletedSuccess": "{name} eliminado con éxito",
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"modsDownloadFailed": "Error al descargar mod: {error}",
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"modsToggleFailed": "Error al alternar mod: {error}",
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"modsDeleteFailed": "Error al eliminar mod: {error}",
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"modsModNotFound": "Información del mod no encontrada",
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"hwAccelSaved": "Configuración de aceleración por hardware guardada",
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"hwAccelSaveFailed": "Error al guardar la configuración de aceleración por hardware",
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"noUsername": "No hay nombre de usuario configurado. Por favor, guarda tu nombre de usuario primero.",
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"switchUsernameSuccess": "¡Cambiado a \"{username}\" con éxito!",
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"switchUsernameFailed": "Error al cambiar nombre de usuario",
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"playerNameTooLong": "El nombre del jugador debe tener 16 caracteres o menos"
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},
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"confirm": {
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"defaultTitle": "Confirmar acción",
|
|
"regenerateUuidTitle": "Generar nuevo UUID",
|
|
"regenerateUuidMessage": "¿Estás seguro de que quieres generar un nuevo UUID? Esto cambiará tu identidad de jugador.",
|
|
"regenerateUuidButton": "Generar",
|
|
"setCustomUuidTitle": "Establecer UUID personalizado",
|
|
"setCustomUuidMessage": "¿Estás seguro de que quieres establecer este UUID personalizado? Esto cambiará tu identidad de jugador.",
|
|
"setCustomUuidButton": "Establecer UUID",
|
|
"deleteUuidTitle": "Eliminar UUID",
|
|
"deleteUuidMessage": "¿Estás seguro de que quieres eliminar el UUID de \"{username}\"? Esta acción no se puede deshacer.",
|
|
"deleteUuidButton": "Eliminar",
|
|
"uninstallGameTitle": "Desinstalar juego",
|
|
"uninstallGameMessage": "¿Estás seguro de que quieres desinstalar Hytale? Se eliminarán todos los archivos del juego.",
|
|
"uninstallGameButton": "Desinstalar",
|
|
"switchUsernameTitle": "Cambiar identidad",
|
|
"switchUsernameMessage": "¿Cambiar al nombre de usuario \"{username}\"? Esto cambiará tu identidad de jugador actual.",
|
|
"switchUsernameButton": "Cambiar"
|
|
},
|
|
"progress": {
|
|
"initializing": "Inicializando...",
|
|
"downloading": "Descargando...",
|
|
"installing": "Instalando...",
|
|
"extracting": "Extrayendo...",
|
|
"verifying": "Verificando...",
|
|
"switchingProfile": "Cambiando perfil...",
|
|
"profileSwitched": "¡Perfil cambiado!",
|
|
"startingGame": "Iniciando juego...",
|
|
"launching": "INICIANDO...",
|
|
"uninstallingGame": "Desinstalando juego...",
|
|
"gameUninstalled": "¡Juego desinstalado con éxito!",
|
|
"uninstallFailed": "Desinstalación fallida: {error}",
|
|
"startingUpdate": "Iniciando actualización obligatoria del juego...",
|
|
"installationComplete": "¡Instalación completada con éxito!",
|
|
"installationFailed": "Instalación fallida: {error}",
|
|
"installingGameFiles": "Instalando archivos del juego...",
|
|
"installComplete": "¡Instalación completa!"
|
|
}
|
|
} |