mirror of
https://github.com/amiayweb/Hytale-F2P.git
synced 2026-02-26 13:01:47 -03:00
* fix: resolve cross-platform EPERM permissions errors modManager.js: - Switch from hardcoded 'junction' to dynamic symlink type based on OS (fixing Linux EPERM). - Add retry logic for directory removal to handle file locking race conditions. - Improve broken symlink detection during profile sync. gameManager.js: - Implement retry loop (3 attempts) for game directory removal in updateGameFiles to prevent EBUSY/EPERM errors on Windows. paths.js: - Prevent fs.mkdirSync failure in getModsPath by pre-checking for broken symbolic links. * fix: missing pacman builds * prepare release for 2.1.1 minor fix for EPERM error permission * prepare release 2.1.1 minor fix EPERM permission error * prepare release 2.1.1 * Update README.md Windows Prequisites for ARM64 builds * fix: remove broken symlink after detected * fix: add pathexists for paths.js to check symlink * fix: isbrokenlink should be true to remove the symlink * add arch package .pkg.tar.zst for release * fix: release workflow for build-arch and build-linux * build-arch job now only build arch .pkg.tar.zst package instead of the whole generic linux. * build-linux job now exclude .pacman package since its deprecated and should not be used. * fix: removes pacman build as it replaced by tar.zst and adds build:arch shortcut for pkgbuild * aur: add proper VCS (-git) PKGBUILD created clean VCS-based PKGBUILD following arch packaging conventions. this explicitly marked as a rolling (-git) build and derives its version dynamically from git tags and commit history via pkgver(). previous hybrid approach has been changed. key changes: - use -git suffix to clearly indicate rolling source builds - set pkgver=0 and compute the actual version via pkgver() - build only a directory layout using electron-builder (--dir) - avoid generating AppImage, deb, rpm, or pacman installers - align build and package steps with Arch packaging guidelines note: this PKGBUILD is intended for development and AUR use only and is not suitable for binary redistribution or release artifacts. * ci: add fixed-version PKGBUILD for Arch Linux releases this PKGBUILD intended for CI and GitHub release artifacts. targets tagged releases only and uses a fixed pkgver that matches the corresponding git tag. all of the VCS logic has been removed to PKGBUILD-git to ensure reproducible builds and stable versioning suitable for binary distribution. the build process relies on electron-builder directory output (--dir) and packages only the unpacked application into a standard Arch Linux package (.pkg.tar.zst). other distro format are excluded from this path and handled separately. this change establishes a clear separation between: - rolling AUR development builds (-git) - CI-generated, versioned Arch Linux release packages the result is predictable artifact naming, correct version alignment, and Arch-compliant packaging for downstream users. * Update README.md adds information for Arch build * Update README.md BUILD.md location was changed and now this link is poiting to nothing * Update PKGBUILD * Update PKGBUILD-git * chore: fix ubuntu/debian part in README.md * Polish language support (#195) * Update support_request.yml Added hardware specification * Update bug_report.yml Add logs textfield to bug report * chore: add changelog in README.md * fix screenshot input in feature_request.yml * add hardware spec input in bug_report.yml * fix: PKGBUILD pkgname variable fix * userdata migration [need review from other OS] * french translate * Add German and Swedish translations Added de.json and sv.json locale files for German and Swedish language support. Updated i18n.js to register 'de' and 'sv' as available languages in the launcher. * Update README.md * chore: add offline-mode warning to the README.md * chore: add downloads counter in README.md * fix: Steam Deck/Ubuntu crash - use system libzstd.so The bundled libzstd.so is incompatible with glibc 2.41's stricter heap validation, causing "free(): invalid pointer" crashes. Solution: Automatically replace bundled libzstd.so with system version on Linux. The launcher detects and symlinks to /usr/lib/libzstd.so.1. - Auto-detect system libzstd at common paths (Arch, Debian, Fedora) - Backup bundled version as libzstd.so.bundled - Create symlink to system version - Add HYTALE_NO_LIBZSTD_FIX=1 to disable if needed Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * chore: remove Windows and Linux ARM64 information on the README.md * Update support_request.yml * fix: improve update system UX and macOS compatibility Update System Improvements: - Fix duplicate update popups by disabling legacy updater.js - Add skip button to update popup (shows after 30s, on error, or after download) - Add macOS-specific handling with manual download as primary option - Add missing open-download-page IPC handler - Add missing unblockInterface() method to properly clean up after popup close - Add quitAndInstallUpdate alias in preload for compatibility - Remove pulse animation when download completes - Fix manual download button to show correct status and close popup - Sync player name to settings input after first install Client Patcher Cleanup: - Remove server patching code (server uses pre-patched JAR from CDN) - Simplify to client-only patching - Remove unused imports (crypto, AdmZip, execSync, spawn, javaManager) - Remove unused methods (stringToUtf8, findAndReplaceDomainUtf8) - Move localhost dev code to backup file for reference Code Quality Fixes: - Fix duplicate DOMContentLoaded handlers in install.js - Fix duplicate checkForUpdates definition in preload.js - Fix redundant if/else in onProgressUpdate callback - Fix typo "Harwadre" -> "Hardware" in preload.js Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * Add Russian language support Added Russian (ru) to the list of available languages. * chore: drafting documentation on SERVER.md * Some updates in Russian language localization file * fix * Update ru.json * Fixed Java runtime name and fixed typo * fixed untranslated place * Update ru.json * Update ru.json * Update ru.json * Update ru.json * Update ru.json * fix: timeout getLatestClient fixes #138 * fix: change default version to 7.pwr in main.js * fix: change default release version to 7.pwr * fix: change version release to 7.pwr * docs: Add comprehensive troubleshooting guide (#209) Add TROUBLESHOOTING.md with solutions for common issues including: - Windows: Firewall configuration, duplicate mods, SmartScreen - Linux: GPU detection (NVIDIA/AMD), SDL3_image/libpng dependencies, Wayland/X11 issues, Steam Deck support - macOS: Rosetta 2 for Apple Silicon, code signing, quarantine - Connection: Server boot failures, regional restrictions - Authentication: Token errors, config reset procedures - Avatar/Cosmetics: F2P limitations documentation - Backup locations for all platforms - Log locations for bug reports Solutions compiled from closed GitHub issues (#205, #155, #90, #60, #144, #192) and community feedback. Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> * Standardize language codes, improve formatting, and update all locale files. (#224) * Update German (Germany) localization * Update Español (España) localization * Update French (France) localization * Update Polish (Poland) localization * Update Portuguese (Brazil) localization * Update Russian (Russia) localization * Update Swedish (Sweden) localization * Update Turkish (Turkey) localization * Update language codes, names and alphabetical in i18n system * Changed Spanish language name to the Formal name "Spanish (Spain)" * Fix PKGBUILD-git * Fix PKGBUILD * delete cache after installation * Enforce 16-char player name limit and update mod sync Added a maxlength attribute to the player name input and enforced a 16-character limit in both install and settings scripts, providing user feedback if exceeded. Refactored modManager.js to replace symlink-based mod management with a copy-based system, copying enabled mods to HytaleSaves\Mods and removing legacy symlink logic to improve compatibility and avoid permission issues. * Update installation subtitle * chore: update quickstart link in README.md * chore: delete warning of Ubuntu-Debian at Linux Prequisites section * added featured server list from api * Add Featured Servers page to GUI * Update Discord invite URL in client patcher * Add differential update system * Remove launcher chat and add Discord popup * fix: removed 'check disk space' alert on permission file error * fix: upgrade tar to ^7.5.6 version * fix: re-add universal arch for mac * fix: upgrade electron/rebuild to 4.0.3 * fix: removed override tar version * fix: pkgbuild version to 2.1.2 * fix: src.tar.zst and srcinfo missing files * feat: add Indonesian language translation * fix: GPU preference hint to Laptop-only * feat: create two columns for settings page * Add Discord invite link to rpc * docs: add recordings form, fix OS list * Release v2.2.0 * Release v2.2.0 * Release v2.2.0 * chore: delete icon.ico, moved to build folder * chore: delete icon.png, moved to build folder * fix: build and release for tag push-only in release.yml * fix: gamescope steam deck issue fixes #186 hopefully * Support branch selection for server patching * chose: add auto-patch system for pre-release JAR --------- Co-authored-by: TalesAmaral <57869141+TalesAmaral@users.noreply.github.com> Co-authored-by: walti0 <95646872+walti0@users.noreply.github.com> Co-authored-by: AMIAY <letudiantenrap.collab@gmail.com> Co-authored-by: sanasol <mail@sanasol.ws> Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> Co-authored-by: Terromur <79866197+Terromur@users.noreply.github.com> Co-authored-by: Zakhar Smokotov <zaharb840@gmail.com> Co-authored-by: xSamiVS <samtaiebc@gmail.com>
250 lines
11 KiB
JSON
250 lines
11 KiB
JSON
{
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"nav": {
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"play": "Jouer",
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"mods": "Mods",
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"news": "Actualités",
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"chat": "Chat Joueurs",
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"settings": "Paramètres"
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},
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"header": {
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"playersLabel": "Joueurs:",
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"manageProfiles": "Gérer les Profils",
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"defaultProfile": "Par défaut"
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},
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"install": {
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"title": "LAUNCHER GRATUIT",
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"playerName": "Nom du Joueur",
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"playerNamePlaceholder": "Entrez votre nom",
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"gameBranch": "Version du Jeu",
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"releaseVersion": "Release (Stable)",
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"preReleaseVersion": "Pré-Release (Expérimental)",
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"customInstallation": "Installation Personnalisée",
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"installationFolder": "Dossier d'Installation",
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"pathPlaceholder": "Emplacement par défaut",
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"browse": "Parcourir",
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"installButton": "INSTALLER HYTALE",
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"installing": "INSTALLATION..."
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},
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"play": {
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"ready": "PRÊT À JOUER",
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"subtitle": "Lancez Hytale et entrez dans l'aventure",
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"playButton": "JOUER À HYTALE",
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"latestNews": "DERNIÈRES ACTUALITÉS",
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"viewAll": "VOIR TOUT",
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"checking": "VÉRIFICATION...",
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"play": "JOUER"
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},
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"mods": {
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"searchPlaceholder": "Rechercher des mods...",
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"myMods": "MES MODS",
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"previous": "PRÉCÉDENT",
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"next": "SUIVANT",
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"page": "Page",
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"of": "sur",
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"modalTitle": "MES MODS",
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"noModsFound": "Aucun Mod Trouvé",
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"noModsFoundDesc": "Essayez d'ajuster votre recherche",
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"noModsInstalled": "Aucun Mod Installé",
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"noModsInstalledDesc": "Ajoutez des mods depuis CurseForge ou importez des fichiers locaux",
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"view": "VOIR",
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"install": "INSTALLER",
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"installed": "INSTALLÉ",
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"enable": "ACTIVER",
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"disable": "DÉSACTIVER",
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"active": "ACTIF",
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"disabled": "DÉSACTIVÉ",
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"delete": "Supprimer le mod",
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"noDescription": "Aucune description disponible",
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"confirmDelete": "Êtes-vous sûr de vouloir supprimer \"{name}\" ?",
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"confirmDeleteDesc": "Cette action est irréversible.",
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"confirmDeletion": "Confirmer la Suppression",
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"apiKeyRequired": "Clé API Requise",
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"apiKeyRequiredDesc": "Une clé API CurseForge est nécessaire pour parcourir les mods"
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},
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"news": {
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"title": "TOUTES LES ACTUALITÉS",
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"readMore": "Lire Plus"
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},
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"chat": {
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"title": "CHAT JOUEURS",
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"pickColor": "Couleur",
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"inputPlaceholder": "Tapez votre message...",
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"send": "Envoyer",
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"online": "en ligne",
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"charCounter": "{current}/{max}",
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"secureChat": "Chat sécurisé - Les liens sont censurés",
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"joinChat": "Rejoindre le Chat",
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"chooseUsername": "Choisissez un nom d'utilisateur pour rejoindre le Chat Joueurs",
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"username": "Nom d'utilisateur",
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"usernamePlaceholder": "Entrez votre nom d'utilisateur...",
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"usernameHint": "3-20 caractères, lettres, chiffres, - et _ uniquement",
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"joinButton": "Rejoindre le Chat",
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"colorModal": {
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"title": "Personnaliser la Couleur du Nom",
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"chooseSolid": "Choisissez une couleur unie:",
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"customColor": "Couleur personnalisée:",
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"preview": "Aperçu:",
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"previewUsername": "Nom d'utilisateur",
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"apply": "Appliquer la Couleur"
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}
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},
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"settings": {
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"title": "PARAMÈTRES",
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"java": "Java Runtime",
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"useCustomJava": "Utiliser un Chemin Java Personnalisé",
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"javaDescription": "Remplacer le Java intégré par votre propre installation",
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"javaPath": "Chemin de l'Exécutable Java",
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"javaPathPlaceholder": "Sélectionnez le chemin Java...",
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"javaBrowse": "Parcourir",
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"javaHint": "Sélectionnez le dossier d'installation de Java (compatible Windows, Mac, Linux)",
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"discord": "Intégration Discord",
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"enableRPC": "Activer Discord Rich Presence",
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"discordDescription": "Afficher votre activité du launcher sur Discord",
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"game": "Options de Jeu",
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"playerName": "Nom du Joueur",
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"playerNamePlaceholder": "Entrez le nom du joueur",
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"playerNameHint": "Ce nom sera utilisé en jeu (1-16 caractères)",
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"openGameLocation": "Ouvrir l'Emplacement du Jeu",
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"openGameLocationDesc": "Ouvrir le dossier d'installation du jeu",
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"account": "Gestion UUID Joueur",
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"currentUUID": "UUID Actuel",
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"uuidPlaceholder": "Chargement UUID...",
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"copyUUID": "Copier UUID",
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"regenerateUUID": "Régénérer UUID",
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"uuidHint": "Votre identifiant unique de joueur pour ce nom d'utilisateur",
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"manageUUIDs": "Gérer Tous les UUIDs",
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"manageUUIDsDesc": "Voir et gérer tous les UUIDs de joueurs",
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"language": "Langue",
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"selectLanguage": "Sélectionner la Langue",
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"repairGame": "Réparer le Jeu",
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"reinstallGame": "Réinstaller les fichiers du jeu (préserve les données)",
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"gpuPreference": "Préférence GPU",
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"gpuHint": "Fonctionnalité exclusive aux ordinateurs portables; à définir sur Intégré sur PC",
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"gpuAuto": "Auto",
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"gpuIntegrated": "Intégré",
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"gpuDedicated": "Dédié",
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"logs": "JOURNAUX SYSTÈME",
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"logsCopy": "Copier",
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"logsRefresh": "Actualiser",
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"logsFolder": "Ouvrir le Dossier",
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"logsLoading": "Chargement des journaux...",
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"closeLauncher": "Comportement du Launcher",
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"closeOnStart": "Fermer le Launcher au démarrage du jeu",
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"closeOnStartDescription": "Fermer automatiquement le launcher après le lancement d'Hytale",
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"hwAccel": "Accélération Matérielle",
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"hwAccelDescription": "Activer l'accélération matérielle pour le launcher",
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"gameBranch": "Branche du Jeu",
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"branchRelease": "Release",
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"branchPreRelease": "Pré-Release",
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"branchHint": "Basculer entre la version stable release et la pré-release expérimentale",
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"branchWarning": "Changer de branche téléchargera et installera une version différente du jeu",
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"branchSwitching": "Passage à {branch}...",
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"branchSwitched": "Passage à {branch} réussi!",
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"installRequired": "Installation Requise",
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"branchInstallConfirm": "Le jeu sera installé pour la branche {branch}. Continuer?"
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},
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"uuid": {
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"modalTitle": "Gestion UUID",
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"currentUserUUID": "UUID Utilisateur Actuel",
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"allPlayerUUIDs": "Tous les UUIDs Joueurs",
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"generateNew": "Générer Nouvel UUID",
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"loadingUUIDs": "Chargement des UUIDs...",
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"setCustomUUID": "Définir UUID Personnalisé",
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"customPlaceholder": "Entrez UUID personnalisé (format: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx)",
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"setUUID": "Définir UUID",
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"warning": "Attention: Définir un UUID personnalisé changera votre identité de joueur actuelle",
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"copyTooltip": "Copier UUID",
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"regenerateTooltip": "Générer Nouvel UUID"
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},
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"profiles": {
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"modalTitle": "Gérer les Profils",
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"newProfilePlaceholder": "Nom du Nouveau Profil",
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"createProfile": "Créer un Profil"
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},
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"discord": {
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"notificationText": "Rejoignez notre communauté Discord!",
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"joinButton": "Rejoindre Discord"
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},
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"common": {
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"confirm": "Confirmer",
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"cancel": "Annuler",
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"save": "Sauvegarder",
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"close": "Fermer",
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"delete": "Supprimer",
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"edit": "Modifier",
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"loading": "Chargement...",
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"apply": "Appliquer",
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"install": "Installer"
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},
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"notifications": {
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"gameDataNotFound": "Erreur: Données du jeu introuvables",
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"gameUpdatedSuccess": "Jeu mis à jour avec succès! 🎉",
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"updateFailed": "Mise à jour échouée: {error}",
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"updateError": "Erreur de mise à jour: {error}",
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"discordEnabled": "Discord Rich Presence activé",
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"discordDisabled": "Discord Rich Presence désactivé",
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"discordSaveFailed": "Échec de la sauvegarde des paramètres Discord",
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"playerNameRequired": "Veuillez entrer un nom de joueur valide",
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"playerNameSaved": "Nom du joueur sauvegardé avec succès",
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"playerNameSaveFailed": "Échec de la sauvegarde du nom du joueur",
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"uuidCopied": "UUID copié dans le presse-papiers!",
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"uuidCopyFailed": "Échec de la copie de l'UUID",
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"uuidRegenNotAvailable": "Régénération UUID non disponible",
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"uuidRegenFailed": "Échec de la régénération de l'UUID",
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"uuidGenerated": "Nouvel UUID généré avec succès!",
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"uuidGeneratedShort": "Nouvel UUID généré!",
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"uuidGenerateFailed": "Échec de la génération du nouvel UUID",
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"uuidRequired": "Veuillez entrer un UUID",
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"uuidInvalidFormat": "Format UUID invalide",
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"uuidSetFailed": "Échec de la définition de l'UUID personnalisé",
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"uuidSetSuccess": "UUID personnalisé défini avec succès!",
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"uuidDeleteFailed": "Échec de la suppression de l'UUID",
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"uuidDeleteSuccess": "UUID supprimé avec succès!",
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"modsDownloading": "Téléchargement de {name}...",
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"modsTogglingMod": "Basculement du mod...",
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"modsDeletingMod": "Suppression du mod...",
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"modsLoadingMods": "Chargement des mods depuis CurseForge...",
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"modsInstalledSuccess": "{name} installé avec succès! 🎉",
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"modsDeletedSuccess": "{name} supprimé avec succès",
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"modsDownloadFailed": "Échec du téléchargement du mod: {error}",
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"modsToggleFailed": "Échec du basculement du mod: {error}",
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"modsDeleteFailed": "Échec de la suppression du mod: {error}",
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"modsModNotFound": "Informations du mod introuvables",
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"hwAccelSaved": "Paramètre d'accélération matérielle sauvegardé",
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"hwAccelSaveFailed": "Échec de la sauvegarde du paramètre d'accélération matérielle"
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},
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"confirm": {
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"defaultTitle": "Confirmer l'action",
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"regenerateUuidTitle": "Générer un nouvel UUID",
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"regenerateUuidMessage": "Êtes-vous sûr de vouloir générer un nouvel UUID? Cela changera votre identité de joueur.",
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"regenerateUuidButton": "Générer",
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"setCustomUuidTitle": "Définir UUID personnalisé",
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"setCustomUuidMessage": "Êtes-vous sûr de vouloir définir cet UUID personnalisé? Cela changera votre identité de joueur.",
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"setCustomUuidButton": "Définir UUID",
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"deleteUuidTitle": "Supprimer UUID",
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"deleteUuidMessage": "Êtes-vous sûr de vouloir supprimer l'UUID de \"{username}\"? Cette action est irréversible.",
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"deleteUuidButton": "Supprimer",
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"uninstallGameTitle": "Désinstaller le jeu",
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"uninstallGameMessage": "Êtes-vous sûr de vouloir désinstaller Hytale? Tous les fichiers du jeu seront supprimés.",
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"uninstallGameButton": "Désinstaller"
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},
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"progress": {
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"initializing": "Initialisation...",
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"downloading": "Téléchargement...",
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"installing": "Installation...",
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"extracting": "Extraction...",
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"verifying": "Vérification...",
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"switchingProfile": "Changement de profil...",
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"profileSwitched": "Profil changé!",
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"startingGame": "Démarrage du jeu...",
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"launching": "LANCEMENT...",
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"uninstallingGame": "Désinstallation du jeu...",
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"gameUninstalled": "Jeu désinstallé avec succès!",
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"uninstallFailed": "Échec de la désinstallation: {error}",
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"startingUpdate": "Démarrage de la mise à jour obligatoire du jeu...",
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"installationComplete": "Installation terminée avec succès!",
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"installationFailed": "Échec de l'installation: {error}",
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"installingGameFiles": "Installation des fichiers du jeu...",
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"installComplete": "Installation terminée!"
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}
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} |