4 Commits

Author SHA1 Message Date
Fazri Gading
ae375f9b6e Release Stable Build v2.1.1 (#197)
* fix: resolve cross-platform EPERM permissions errors

modManager.js:
- Switch from hardcoded 'junction' to dynamic symlink type based on OS (fixing Linux EPERM).
- Add retry logic for directory removal to handle file locking race conditions.
- Improve broken symlink detection during profile sync.

gameManager.js:
- Implement retry loop (3 attempts) for game directory removal in updateGameFiles to prevent EBUSY/EPERM errors on Windows.

paths.js:
- Prevent fs.mkdirSync failure in getModsPath by pre-checking for broken symbolic links.

* fix: missing pacman builds

* Update README.md Windows Prequisites for ARM64 builds

* fix: remove broken symlink after detected

* fix: add pathexists for paths.js to check symlink

* fix: isbrokenlink should be true to remove the symlink

* add arch package .pkg.tar.zst for release

* fix: release workflow for build-arch and build-linux

* build-arch job now only build arch .pkg.tar.zst package instead of the whole generic linux.
* build-linux job now exclude .pacman package since its deprecated and should not be used.

* fix: removes pacman build as it replaced by tar.zst and adds build:arch shortcut for pkgbuild

* aur: add proper VCS (-git) PKGBUILD

created clean VCS-based PKGBUILD following arch packaging conventions.

this explicitly marked as a rolling (-git) build and derives its version dynamically from git tags and commit history via pkgver(). previous hybrid approach has been changed.

key changes:
- use -git suffix to clearly indicate rolling source builds
- set pkgver=0 and compute the actual version via pkgver()
- build only a directory layout using electron-builder (--dir)
- avoid generating AppImage, deb, rpm, or pacman installers
- align build and package steps with Arch packaging guidelines

note: this PKGBUILD is intended for development and AUR use only and is not suitable for binary redistribution or release artifacts.

* ci: add fixed-version PKGBUILD for Arch Linux releases

this PKGBUILD intended for CI and GitHub release artifacts. targets tagged releases only and uses a fixed pkgver that matches the corresponding git tag. all of the VCS logic has been removed to PKGBUILD-git to ensure reproducible builds and stable versioning suitable for binary distribution.

the build process relies on electron-builder directory output (--dir) and packages only the unpacked application into a standard Arch Linux package (.pkg.tar.zst). other distro format are excluded from this path and handled separately.

this change establishes a clear separation between:
- rolling AUR development builds (-git)
- CI-generated, versioned Arch Linux release packages

the result is predictable artifact naming, correct version alignment, and Arch-compliant packaging for downstream users.

* Update README.md

adds information for Arch build

* Update README.md

BUILD.md location was changed and now this link is poiting to nothing

* Update PKGBUILD

* Update PKGBUILD-git

* chore: fix ubuntu/debian part in README.md

* Polish language support (#195)

* add hardware specification in support_request.yml

* Add logs text field in bug_report.yml

* chore: add changelog in README.md

* fix screenshot input in feature_request.yml

* add hardware spec input in bug_report.yml

---------

Co-authored-by: TalesAmaral <57869141+TalesAmaral@users.noreply.github.com>
Co-authored-by: walti0 <95646872+walti0@users.noreply.github.com>
2026-01-27 03:44:24 +08:00
Fazri Gading
faf21b830b Merge pull request #196 from amiayweb/develop
Release v2.1.1: fix EPERM error and add ArchLinux package (.pkg.tar.zst)
2026-01-27 02:29:35 +08:00
Fazri Gading
6f10b1390d Release v2.1.1: fix EPERM error and add ArchLinux package (.tar.zst) (#185)
* fix: resolve cross-platform EPERM permissions errors

modManager.js:
- Switch from hardcoded 'junction' to dynamic symlink type based on OS (fixing Linux EPERM).
- Add retry logic for directory removal to handle file locking race conditions.
- Improve broken symlink detection during profile sync.

gameManager.js:
- Implement retry loop (3 attempts) for game directory removal in updateGameFiles to prevent EBUSY/EPERM errors on Windows.

paths.js:
- Prevent fs.mkdirSync failure in getModsPath by pre-checking for broken symbolic links.

* fix: missing pacman builds

* prepare release for 2.1.1

minor fix for EPERM error permission

* prepare release 2.1.1

minor fix EPERM permission error

* prepare release 2.1.1

* Update README.md Windows Prequisites for ARM64 builds

* fix: remove broken symlink after detected

* fix: add pathexists for paths.js to check symlink

* fix: isbrokenlink should be true to remove the symlink

* add arch package .pkg.tar.zst for release
2026-01-26 14:14:26 +08:00
Fazri Gading
c4a32ce1e0 Release v2.1.1: Fix EPERM cross-platform error (#183)
* fix: resolve cross-platform EPERM permissions errors

modManager.js:
- Switch from hardcoded 'junction' to dynamic symlink type based on OS (fixing Linux EPERM).
- Add retry logic for directory removal to handle file locking race conditions.
- Improve broken symlink detection during profile sync.

gameManager.js:
- Implement retry loop (3 attempts) for game directory removal in updateGameFiles to prevent EBUSY/EPERM errors on Windows.

paths.js:
- Prevent fs.mkdirSync failure in getModsPath by pre-checking for broken symbolic links.

* fix: missing pacman builds

* prepare release for 2.1.1

minor fix for EPERM error permission

* Update README.md Windows Prequisites for ARM64 builds

* fix: remove broken symlink after detected

* fix: add pathexists for paths.js to check symlink

* fix: isbrokenlink should be true to remove the symlink
2026-01-26 12:29:14 +08:00
14 changed files with 522 additions and 109 deletions

View File

@@ -55,6 +55,15 @@ body:
validations: validations:
required: true required: true
- type: textarea
id: hardwarespec
attributes:
label: Hardware Specification
description: Tell us your CPU, iGPU, dGPU, VRAM, and RAM information.
placeholder: "CPU: Intel i9-14900K 6.0 GHz | GPU: NVIDIA RTX 4090 | VRAM: 24 GB | RAM: 32 GB"
validations:
required: true
- type: dropdown - type: dropdown
id: os id: os
attributes: attributes:
@@ -71,6 +80,15 @@ body:
validations: validations:
required: true required: true
- type: textarea
id: logs
attributes:
label: Logs or Error Messages
description: If applicable, paste any error messages or logs here.
render: shell
validations:
required: true
- type: textarea - type: textarea
id: additional id: additional
attributes: attributes:

View File

@@ -39,7 +39,7 @@ body:
validations: validations:
required: true required: true
- type: screenshots - type: textarea
id: screenshots id: screenshots
attributes: attributes:
label: Screenshots (Optional) label: Screenshots (Optional)

View File

@@ -28,6 +28,15 @@ body:
validations: validations:
required: true required: true
- type: textarea
id: hardwarespec
attributes:
label: Hardware Specification
description: Tell us your CPU, iGPU, dGPU, VRAM, and RAM information.
placeholder: "CPU: Intel i9-14900K 6.0 GHz | GPU: NVIDIA RTX 4090 | VRAM: 24 GB | RAM: 32 GB"
validations:
required: true
- type: input - type: input
id: version id: version
attributes: attributes:

View File

@@ -9,35 +9,6 @@ on:
workflow_dispatch: workflow_dispatch:
jobs: jobs:
build-linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Install build dependencies
run: |
sudo apt-get update
sudo apt-get install -y libarchive-tools
- uses: actions/setup-node@v4
with:
node-version: '22'
cache: 'npm'
- run: npm ci
- name: Build Linux Packages
run: |
npx electron-builder --linux --x64 --arm64 --publish never
- uses: actions/upload-artifact@v4
with:
name: linux-builds
path: |
dist/*.AppImage
dist/*.AppImage.blockmap
dist/*.deb
dist/*.rpm
dist/*.pkg.tar.zst
dist/latest-linux.yml
build-windows: build-windows:
runs-on: windows-latest runs-on: windows-latest
steps: steps:
@@ -78,8 +49,82 @@ jobs:
dist/*.zip dist/*.zip
dist/latest-mac.yml dist/latest-mac.yml
build-linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Install build dependencies
run: |
sudo apt-get update
sudo apt-get install -y libarchive-tools
- uses: actions/setup-node@v4
with:
node-version: '22'
cache: 'npm'
- run: npm ci
- name: Build Linux Packages
run: |
npx electron-builder --linux AppImage deb rpm --x64 --arm64 --publish never
- uses: actions/upload-artifact@v4
with:
name: linux-builds
path: |
dist/*.AppImage
dist/*.AppImage.blockmap
dist/*.deb
dist/*.rpm
dist/latest-linux.yml
build-arch:
runs-on: ubuntu-latest
container:
image: archlinux:latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Install base packages
run: |
pacman -Syu --noconfirm
pacman -S --noconfirm \
base-devel \
git \
nodejs \
npm \
rpm-tools \
libxcrypt-compat
- name: Create build user
run: |
useradd -m builder
echo "builder ALL=(ALL) NOPASSWD: ALL" >> /etc/sudoers
- name: Fix Permissions
run: chown -R builder:builder .
- name: Build Arch Package
run: |
sudo -u builder bash << 'EOF'
set -e
makepkg --printsrcinfo > .SRCINFO
makepkg -s --noconfirm
EOF
- name: Upload Arch Package
uses: actions/upload-artifact@v4
with:
name: arch-package
path: |
*.pkg.tar.zst
*.src.tar.zst
.SRCINFO
release: release:
needs: [build-linux, build-windows, build-macos] needs: [build-windows, build-macos, build-linux, build-arch]
runs-on: ubuntu-latest runs-on: ubuntu-latest
if: | if: |
startsWith(github.ref, 'refs/tags/v') || startsWith(github.ref, 'refs/tags/v') ||
@@ -109,11 +154,15 @@ jobs:
- name: Create Release - name: Create Release
uses: softprops/action-gh-release@v2 uses: softprops/action-gh-release@v2
with: with:
tag_name: ${{ github.ref_name }}
# If it's a tag, use the tag. # If it's a tag, use the tag.
tag_name: ${{ github.ref_type == 'tag' && github.ref_name || format('v{0}.r{1}', steps.pkg_version.outputs.VERSION, github.run_number) }} # tag_name: ${{ github.ref_type == 'tag' && github.ref_name || format('v{0}.r{1}', steps.pkg_version.outputs.VERSION, github.run_number) }}
# If it's the 'release' branch, use 'v2.0.2-beta.r42' # If it's the 'release' branch, use 'v2.0.2-beta.r42'
# name: ${{ github.ref_type == 'tag' && github.ref_name || format('v{0}-beta.r{1}', steps.pkg_version.outputs.VERSION, github.run_number) }} # name: ${{ github.ref_type == 'tag' && github.ref_name || format('v{0}-beta.r{1}', steps.pkg_version.outputs.VERSION, github.run_number) }}
files: | files: |
artifacts/arch-package/*.pkg.tar.zst
artifacts/arch-package/*.src.tar.zst
artifacts/arch-package/.SRCINFO
artifacts/linux-builds/**/* artifacts/linux-builds/**/*
artifacts/windows-builds/**/* artifacts/windows-builds/**/*
artifacts/macos-builds/**/* artifacts/macos-builds/**/*

View File

@@ -6,7 +6,8 @@ const i18n = (() => {
{ code: 'en', name: 'English' }, { code: 'en', name: 'English' },
{ code: 'es-ES', name: 'Español (España)' }, { code: 'es-ES', name: 'Español (España)' },
{ code: 'pt-BR', name: 'Portuguese (Brazil)' }, { code: 'pt-BR', name: 'Portuguese (Brazil)' },
{ code: 'tr-TR', name: 'Turkish (Turkey)' } { code: 'tr-TR', name: 'Turkish (Turkey)' },
{ code: 'pl-PL', name: 'Polish (Poland)' }
]; ];
// Load single language file // Load single language file

234
GUI/locales/pl-PL.json Normal file
View File

@@ -0,0 +1,234 @@
{
"nav": {
"play": "Graj",
"mods": "Mody",
"news": "Wiadomości",
"chat": "Chat z graczami",
"settings": "Ustawienia",
"skins": "Skiny"
},
"header": {
"playersLabel": "Graczy:",
"manageProfiles": "Zarządzaj Profilami",
"defaultProfile": "Domyślny",
"f2p": "FREE TO PLAY"
},
"install": {
"title": "FREE TO PLAY LAUNCHER",
"playerName": "Nazwa Gracza",
"playerNamePlaceholder": "Wprowadź Nazwę",
"customInstallation": "Dostosuj Instalacje",
"installationFolder": "Folder docelowy",
"pathPlaceholder": "Domyślna lokalizacja",
"browse": "Przeglądaj",
"installButton": "ZAINSTALUJ HYTALE",
"installing": "INSTALOWANIE..."
},
"play": {
"ready": "GOTOWE",
"subtitle": "Uruchom Hytale i rozpocznij przygodę",
"playButton": "GRAJ W HYTALE",
"latestNews": "NAJNOWSZE WIADOMOŚCI",
"viewAll": "ZOBACZ CAŁOŚĆ",
"checking": "SPRAWDZANIE...",
"play": "GRAJ"
},
"mods": {
"searchPlaceholder": "Wyszukaj mody...",
"myMods": "MOJE MODY",
"previous": "POPRZEDNIA",
"next": "NASTĘPNA",
"page": "Strona",
"of": "z",
"modalTitle": "MOJE MODY",
"noModsFound": "Nie Znaleziono Modów",
"noModsFoundDesc": "Spróbuj dostosować wyszukiwanie",
"noModsInstalled": "Brak Zainstalowanych Modów",
"noModsInstalledDesc": "Dodaj mody z CurseForge lub zaimportuj lokalne pliki",
"view": "WIDOK",
"install": "ZAINSTALUJ",
"installed": "ZAINSTALOWANE",
"enable": "WŁĄCZ",
"disable": "WYŁĄCZ",
"active": "AKTYWNE",
"disabled": "WYŁĄCZONE",
"delete": "Usuń mod",
"noDescription": "Brak opisu",
"confirmDelete": "Czy na pewno chcesz usunąć \"{name}\"?",
"confirmDeleteDesc": "Tej czynności nie można cofnąć.",
"confirmDeletion": "Potwierdź"
},
"news": {
"title": "WSZYSTKIE WIADOMOŚCI",
"readMore": "Zobacz Więcej"
},
"chat": {
"title": "Chat z graczami",
"pickColor": "Kolor",
"inputPlaceholder": "Wprowadź swoją wiadomość...",
"send": "Wyślij",
"online": "online",
"charCounter": "{current}/{max}",
"secureChat": "Bezpieczny czat Linki są ocenzurowane",
"joinChat": "Dołącz do Czatu",
"chooseUsername": "Wybierz nazwę użytkownika, aby dołączyć do Czatu z graczami",
"username": "Nazwa Gracza",
"usernamePlaceholder": "Wprowadź swoją nazwę...",
"usernameHint": "Między 3-20 znaków, tylko litery, cyfry i znaki - i _",
"joinButton": "Dołącz do Czatu",
"colorModal": {
"title": "Dostosuj Kolor Użytkownika",
"chooseSolid": "Wybierz jednolity kolor:",
"customColor": "Kolor niestandardowy:",
"preview": "Podgląd:",
"previewUsername": "Nazwa",
"apply": "Zastosuj Kolor"
}
},
"settings": {
"title": "USTAWIENIA",
"java": "Środowisko Java",
"useCustomJava": "Użyj niestandardowej ścieżki Java",
"javaDescription": "Zastąp dołączone środowisko wykonawcze Java własnym",
"javaPath": "Ścieżka Wykonywalna Java",
"javaPathPlaceholder": "Wybierz ścieżkę Java...",
"javaBrowse": "Przeglądaj",
"javaHint": "Wybierz folder instalacyjny Java (obsługiwane Windows, Mac, Linux)",
"discord": "Integracja z Discordem",
"enableRPC": "Włącz Discord Rich Presence",
"discordDescription": "Pokaż swoją aktywność na Discordzie",
"game": "Opcje gry",
"playerName": "Nazwa Gracza",
"playerNamePlaceholder": "Wprowadź swoją nazwę",
"playerNameHint": "Ta nazwa będzie używana w grze (1-16 znaków)",
"openGameLocation": "Otwórz Lokalizację Gry",
"openGameLocationDesc": "Otwórz folder instalacyjny gry",
"account": "Zarządzanie identyfikatorami UUID gracza",
"currentUUID": "Obecny UUID",
"uuidPlaceholder": "Ładowanie UUID...",
"copyUUID": "Skopiuj UUID",
"regenerateUUID": "Generuj UUID",
"uuidHint": "Twój unikalny identyfikator gracza dla tej nazwy użytkownika",
"manageUUIDs": "Zarządzaj wszystkimi UUID",
"manageUUIDsDesc": "Wyświetl i zarządzaj wszystkimi identyfikatorami UUID graczy",
"language": "Język",
"selectLanguage": "Wybierz Język",
"repairGame": "Napraw Grę",
"reinstallGame": "Zainstaluj ponownie pliki gry (zachowuje dane)",
"gpuPreference": "Preferencje GPU",
"gpuHint": "Wybierz preferowany procesor graficzny (Linux: wpływa na DRI_PRIME)",
"gpuAuto": "Auto",
"gpuIntegrated": "Zintegrowana",
"gpuDedicated": "Dedykowana",
"logs": "SYSTEM LOGS",
"logsCopy": "Kopiuj",
"logsRefresh": "Odśwież",
"logsFolder": "Otwórz Folder",
"logsLoading": "Ładowanie logów..."
},
"uuid": {
"modalTitle": "Zarządzanie UUID",
"currentUserUUID": "Aktualny UUID użytkownika",
"allPlayerUUIDs": "Wszystkie identyfikatory UUID graczy",
"generateNew": "Wygeneruj nowy UUID",
"loadingUUIDs": "Ładowanie UUID...",
"setCustomUUID": "Ustaw niestandardowy UUID",
"customPlaceholder": "Wprowadź niestandardowy UUID (format: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx)",
"setUUID": "Ustaw UUID",
"warning": "Ostrzeżenie: Ustawienie niestandardowego identyfikatora UUID spowoduje zmianę Twojego obecnego identyfikatora gracza",
"copyTooltip": "Kopiuj UUID",
"regenerateTooltip": "Wygeneruj nowy UUID"
},
"profiles": {
"modalTitle": "Zarządzaj Profilami",
"newProfilePlaceholder": "Nowa Nazwa Profilu",
"createProfile": "Utwórz Profil"
},
"discord": {
"notificationText": "Dołącz do naszej społeczności Discord!",
"joinButton": "Dołącz Discord"
},
"skins": {
"title": "Skiny",
"comingSoon": "Personalizacja skórek już wkrótce..."
},
"common": {
"confirm": "Potwierdź",
"cancel": "Anuluj",
"save": "Zapisz",
"close": "Zamknij",
"delete": "Usuń",
"edit": "Edytuj",
"loading": "Ładowanie...",
"apply": "Zastosuj"
},
"notifications": {
"gameDataNotFound": "Błąd: Nie znaleziono danych gry",
"gameUpdatedSuccess": "Gra została zaktualizowana pomyślnie! 🎉",
"updateFailed": "Aktualizacja nie powiodła się: {error}",
"updateError": "Błąd aktualizacji: {error}",
"discordEnabled": "Discord Rich Presence włączony",
"discordDisabled": "Discord Rich Presence wyłączony",
"discordSaveFailed": "Nie udało się zapisać ustawień Discorda",
"playerNameRequired": "Proszę podać prawidłową nazwę gracza",
"playerNameSaved": "Nazwa gracza została zapisana pomyślnie",
"playerNameSaveFailed": "Nie udało się zapisać nazwy gracza",
"uuidCopied": "Identyfikator UUID skopiowany do schowka!",
"uuidCopyFailed": "Nie udało się skopiować UUID",
"uuidRegenNotAvailable": "Ponowna gerowanie UUID niedostępne",
"uuidRegenFailed": "Nie udało się ponownie wygenerować UUID",
"uuidGenerated": "Nowy UUID został pomyślnie wygenerowany!",
"uuidGeneratedShort": "Wygenerowano nowy UUID!",
"uuidGenerateFailed": "Nie udało się wygenerować nowego UUID",
"uuidRequired": "Wprowadzić UUID",
"uuidInvalidFormat": "Nieprawidłowy format UUID",
"uuidSetFailed": "Nie udało się ustawić niestandardowego UUID",
"uuidSetSuccess": "Niestandardowy UUID został ustawiony pomyślnie!",
"uuidDeleteFailed": "Nie udało się usunąć UUID",
"uuidDeleteSuccess": "UUID został pomyślnie usunięty!",
"modsDownloading": "Pobieranie {name}...",
"modsTogglingMod": "Przełączanie moda...",
"modsDeletingMod": "Usuwanie moda...",
"modsLoadingMods": "Ładowanie modów z CurseForge...",
"modsInstalledSuccess": "{name} zainstalowany pomyślnie! 🎉",
"modsDeletedSuccess": "{name} usunięto pomyślnie",
"modsDownloadFailed": "Nie udało się pobrać moda: {error}",
"modsToggleFailed": "Nie udało się przełączyć moda: {error}",
"modsDeleteFailed": "Nie udało się usunąć moda: {error}",
"modsModNotFound": "Nie znaleziono informacji o modzie"
},
"confirm": {
"defaultTitle": "Potwierdź działanie",
"regenerateUuidTitle": "Wygeneruj nowy UUID",
"regenerateUuidMessage": "Czy na pewno chcesz wygenerować nowy UUID? To spowoduje zmianę Twojego identyfikatora gracza.",
"regenerateUuidButton": "Generuj",
"setCustomUuidTitle": "Ustaw niestandardowy UUID",
"setCustomUuidMessage": "Czy na pewno chcesz ustawić ten UUID? To spowoduje zmianę Twojego identyfikatora gracza.",
"setCustomUuidButton": "Ustaw UUID",
"deleteUuidTitle": "Usuń UUID",
"deleteUuidMessage": "Czy na pewno chcesz usunąć UUID dla \"{username}\"? Tej czynności nie można cofnąć.",
"deleteUuidButton": "Usuń",
"uninstallGameTitle": "Odinstaluj grę",
"uninstallGameMessage": "Czy na pewno chcesz odinstalować Hytale? Wszystkie pliki gry zostaną usunięte.",
"uninstallGameButton": "Odinstaluj"
},
"progress": {
"initializing": "Inicjalizacja...",
"downloading": "Pobieranie...",
"installing": "Instalowanie...",
"extracting": "Ekstraktowanie...",
"verifying": "Weryfikowanie...",
"switchingProfile": "Przełączanie profilu...",
"profileSwitched": "Profil zmieniony!",
"startingGame": "Uruchamianie gry...",
"launching": "URUCHAMIANIE...",
"uninstallingGame": "Odinstalowywanie gry...",
"gameUninstalled": "Gra została pomyślnie odinstalowana!",
"uninstallFailed": "Odinstalowanie nie powiodło się: {error}",
"startingUpdate": "Rozpoczynanie obowiązkowej aktualizacji gry...",
"installationComplete": "Instalacja zakończona pomyślnie!",
"installationFailed": "Instalacja nie powiodła się: {error}",
"installingGameFiles": "Instalowanie plików gry...",
"installComplete": "Instalacja zakończona!"
}
}

View File

@@ -1,33 +1,28 @@
# Maintainer: Terromur <terromuroz@proton.me> # Maintainer: Terromur <terromuroz@proton.me>
pkgname=Hytale-F2P-git # Maintainer: Fazri Gading <fazrigading@gmail.com>
_pkgname=Hytale-F2P # This PKGBUILD is for Github Releases
pkgver=2.0.12.r150.gb62ffc1 pkgname=Hytale-F2P
pkgver=2.1.1
pkgrel=1 pkgrel=1
pkgdesc="Hytale-F2P - unofficial Hytale Launcher for free to play with multiplayer support" pkgdesc="Hytale-F2P - unofficial Hytale Launcher for free to play with multiplayer support"
arch=('x86_64') arch=('x86_64')
url="https://github.com/amiayweb/Hytale-F2P" url="https://github.com/amiayweb/Hytale-F2P"
license=('custom') license=('custom')
makedepends=('npm' 'git' 'rpm-tools' 'libxcrypt-compat') depends=('gtk3' 'nss' 'libxcrypt-compat')
source=("git+$url.git" "Hytale-F2P.desktop") makedepends=('npm')
source=("$url/archive/v$pkgver.tar.gz" "Hytale-F2P.desktop")
sha256sums=('SKIP' '46488fada4775d9976d7b7b62f8d1f1f8d9a9a9d8f8aa9af4f2e2153019f6a30') sha256sums=('SKIP' '46488fada4775d9976d7b7b62f8d1f1f8d9a9a9d8f8aa9af4f2e2153019f6a30')
pkgver() {
cd "$_pkgname"
version=$(git describe --abbrev=0 --tags --match "v[0-9]*")
commits=$(git rev-list --count HEAD)
hash=$(git rev-parse --short HEAD)
printf "%s.r%s.g%s" "${version#v}" "$commits" "$hash"
}
build() { build() {
cd "$_pkgname" cd "$_pkgname-$pkgver"
npm ci npm ci
npm run build:linux npm run build:arch
} }
package() { package() {
mkdir -p "$pkgdir/opt/$_pkgname" cd "$_pkgname-$pkgver"
cp -r "$_pkgname/dist/linux-unpacked/"* "$pkgdir/opt/$_pkgname" install -d "$pkgdir/opt/$_pkgname"
install -Dm644 "$_pkgname.desktop" "$pkgdir/usr/share/applications/$_pkgname.desktop" cp -r dist/linux-unpacked/* "$pkgdir/opt/$_pkgname"
install -Dm644 "$_pkgname/GUI/icon.png" "$pkgdir/usr/share/icons/hicolor/256x256/apps/$_pkgname.png" install -Dm644 "$srcdir/$_pkgname.desktop" "$pkgdir/usr/share/applications/$_pkgname.desktop"
install -Dm644 GUI/icon.png "$pkgdir/usr/share/icons/hicolor/256x256/apps/$_pkgname.png"
} }

34
PKGBUILD-git Normal file
View File

@@ -0,0 +1,34 @@
# Maintainer: Terromur <terromuroz@proton.me>
# Maintainer: Fazri Gading <fazrigading@gmail.com>
pkgname=Hytale-F2P-git
_pkgname=Hytale-F2P
pkgver=0
pkgrel=1
pkgdesc="Hytale-F2P - Unofficial Hytale Launcher for free to play with multiplayer support (rolling git build)"
arch=('x86_64')
url="https://github.com/amiayweb/Hytale-F2P"
license=('custom')
depends=('gtk3' 'nss' 'libxcrypt-compat')
makedepends=('git' 'npm')
source=("git+$url.git" "$_pkgname.desktop")
sha256sums=('SKIP' '46488fada4775d9976d7b7b62f8d1f1f8d9a9a9d8f8aa9af4f2e2153019f6a30')
pkgver() {
cd "$srcdir/$_pkgname"
git describe --tags --long | sed 's/^v//;s/-/.r/;s/-/./'
}
build() {
cd "$srcdir/$_pkgname"
npm ci
npm run build:arch
}
package() {
cd "$srcdir/$_pkgname"
install -d "$pkgdir/opt/$_pkgname"
cp -r "$_pkgname/dist/linux-unpacked/"* "$pkgdir/opt/$_pkgname"
install -Dm644 "$srcdir/$_pkgname.desktop" "$pkgdir/usr/share/applications/$_pkgname.desktop"
install -Dm644 GUI/icon.png "$pkgdir/usr/share/icons/hicolor/256x256/apps/$_pkgname.png"
}

View File

@@ -1,12 +1,13 @@
<div align="center"> <div align="center">
<header> <header>
<h1>🎮 Hytale F2P Launcher | Cross-Platform Multiplayer 🖥️</h1> <h1>🎮 Hytale F2P Launcher 🚀</h1>
<h2>💻 Cross-Platform Multiplayer 🖥️</h2>
<h3>Available for Windows 🪟, macOS 🍎, and Linux 🐧</h3> <h3>Available for Windows 🪟, macOS 🍎, and Linux 🐧</h3>
<p><small>An unofficial cross-platform launcher for Hytale with automatic updates and multiplayer support (all OS supported)</small></p> <p><small>An unofficial cross-platform launcher for Hytale with automatic updates and multiplayer support (all OS supported)</small></p>
</header> </header>
![Version](https://img.shields.io/badge/Version-2.1.0-green?style=for-the-badge) ![Version](https://img.shields.io/badge/Version-2.1.1-green?style=for-the-badge)
![Platform](https://img.shields.io/badge/Platform-Windows%20%7C%20macOS%20%7C%20Linux-orange?style=for-the-badge) ![Platform](https://img.shields.io/badge/Platform-Windows%20%7C%20macOS%20%7C%20Linux-orange?style=for-the-badge)
![License](https://img.shields.io/badge/License-Educational-blue?style=for-the-badge) ![License](https://img.shields.io/badge/License-Educational-blue?style=for-the-badge)
@@ -17,10 +18,10 @@
### ⚠️ **READ [QUICK START](https://github.com/amiayweb/Hytale-F2P/tree/main?tab=readme-ov-file#-quick-start) before Downloading & Installing the Launcher!** ⚠️ ### ⚠️ **READ [QUICK START](https://github.com/amiayweb/Hytale-F2P/tree/main?tab=readme-ov-file#-quick-start) before Downloading & Installing the Launcher!** ⚠️
🛑 **Found a problem? Join the Discord and Select #Open-A-Ticket!: https://discord.gg/gME8rUy3MB** 🛑 #### 🛑 **Found a problem? Join the Discord and Select #Open-A-Ticket!: https://discord.gg/gME8rUy3MB** 🛑
<p> <p>
If you like the project, <b>feel free to support us via Buy Me a Coffee!</b> 👍 If you like the project, <b>feel free to support us via Buy Me a Coffee!</b> ☕<br>
Any support is appreciated and helps keep the project going. Any support is appreciated and helps keep the project going.
</p> </p>
@@ -119,7 +120,7 @@
<td colspan="3" align="center"> <td colspan="3" align="center">
Windows 10/11 (64-bit; X64/ARM64) | Linux (x64/ARM64) | macOS (Apple Silicon only) Windows 10/11 (64-bit; X64/ARM64) | Linux (x64/ARM64) | macOS (Apple Silicon only)
<br /> <br />
<small><i>⚠️ Note: macOS Intel (x86) is not yet supported <a href="#fn1" id="ref1">1</a></sup></i></small> <small><i>⚠️ Note: macOS Intel (x86) is not yet supported <sup><a href="#fn1" id="ref1">1</a></sup></i></small>
</td> </td>
</tr> </tr>
<tr> <tr>
@@ -130,7 +131,7 @@
</tr> </tr>
<tr> <tr>
<td><b>🧠 RAM</b></td> <td><b>🧠 RAM</b></td>
<td>8GB (Dedicated) / 12GB (iGPU)</td> <td>8GB (dGPU)<sup><a href="#fn1" id="ref2">2</a></sup> /<br>12GB (iGPU)<sup><a href="#fn1" id="ref3">3</a></sup></td>
<td>16 GB</td> <td>16 GB</td>
<td>32 GB</td> <td>32 GB</td>
</tr> </tr>
@@ -155,14 +156,22 @@
</tbody> </tbody>
</table> </table>
</div> </div>
<p id="fn1"><sup>1</sup> Hytale did not provide game files for macOS Intel, yet.</p> <p id="fn1"><sup>Note 1</sup> Hytale did not provide game files for macOS Intel, yet.</p>
<p id="fn2"><sup>Note 2</sup> Using Discrete/Dedicated GPU (dGPU) must have 8 GB RAM minimum.</p>
<p id="fn3"><sup>Note 3</sup> Using Integrated GPU (dGPU) must have 12 GB RAM minimum.</p>
### 🪟 Windows Prequisites ### 🪟 Windows Prequisites
* **Java JDK 25:** Download via [Adoptium](https://adoptium.net/temurin/releases/?version=25) or [Oracle](https://www.oracle.com/java/technologies/downloads/#jdk25-windows) * **
* **Latest Visual Studio Redist:** Download via [Microsoft Visual C++ Redistributable](https://aka.ms/vc14/vc_redist.x64.exe) or [All-in-One by Techpowerup](https://www.techpowerup.com/download/visual-c-redistributable-runtime-package-all-in-one/) * **Java JDK 25:**
* **ENABLE MULTIPLAYER:** // TODO MULTIPLAYER GUIDE; FIREWALL GUIDE AND SUCH * [Oracle](https://www.oracle.com/java/technologies/downloads/#jdk25-windows), **no** support for Windows ARM64 in both version 25 and 21.
* [Adoptium](https://adoptium.net/temurin/releases/?version=25), has Windows ARM64 support in version 21 only.
* [Microsoft](https://learn.microsoft.com/en-us/java/openjdk/download), has Windows ARM64 support in version 25.
* Download from any vendor if your OS is not Windows with ARM64 architecture.
* **Latest Visual Studio Redist:**
* Download via [Microsoft Visual C++ Redistributable](https://aka.ms/vc14/vc_redist.x64.exe)
* Or [All-in-One by Techpowerup](https://www.techpowerup.com/download/visual-c-redistributable-runtime-package-all-in-one/)
### 🐧 Linux Prequisites ### 🐧 Linux Prequisites
@@ -202,24 +211,37 @@
3. **Permissions & Execution:** 3. **Permissions & Execution:**
* **AppImage:** Make the file executable and run it: * **AppImage:** Make the file executable and run it:
```bash ```bash
chmod +x Hytale-F2P-Launcher.AppImage chmod +x hytale-f2p-launcher.AppImage
./Hytale-F2P-Launcher.AppImage ./hytale-f2p-launcher.AppImage
``` ```
* **Fedora (dnf):** Install the RPM: * **Ubuntu/Debian-based or Fedora/RHEL-based:** Install the DEB/RPM:
```bash ```bash
sudo dnf install ./Hytale-F2P-Launcher.rpm # Fedora/RHEL-based
``` sudo dnf install hytale-f2p-launcher.rpm
* **Debian/Ubuntu (apt):** Install the DEB: # Debian/Ubuntu
```bash sudo apt install -y libasound2 libpng16-16 libpng-dev libicu76
sudo apt install ./Hytale-F2P-Launcher.deb sudo dpkg -i hytale-f2p-launcher.deb
``` ```
* **Arch Linux (pacman):** Install the package using: * **Arch Linux (pacman):** Install the package using:
```bash ```bash
sudo pacman -U /path/to/Hytale-F2P-Launcher.pkg.tar.zst # Stable Build
sudo pacman -U hytale-f2p-launcher.pkg.tar.zst
# Development Build
yay -S hytale-f2p-git # or
paru -S hytale-f2p-git
# Manual Build
git clone https://aur.archlinux.org/hytale-f2p-git.git
cd hytale-f2p-git
makepkg -si
``` ```
> [!NOTE]
> Make sure to adjust the filename correctly with the version and the architecture type. TIP: Use `cd` command to the package location.
4. **Troubleshooting:** 4. **Troubleshooting:**
* **FUSE:** If the AppImage fails to launch on newer distributions, ensure `libfuse2` (or `fuse2` on Arch/Fedora) is installed. * **FUSE:** If the AppImage fails to launch on newer distributions, ensure `libfuse2` (or `fuse2` on Arch/Fedora) is installed.
* **Desktop Entry:** After installing via `.rpm`, `.deb`, or `.pkg.tar.zst`, the launcher should automatically appear in your App Library/Grid. * **Desktop Entry:** After installing via `.rpm`, `.deb`, or `.pkg.tar.zst`, the launcher should automatically appear in your App Library/Grid.
* Missing libxcrypt.so.1: Install `libxcrypt-compat` using your package manager
--- ---
@@ -279,27 +301,28 @@ The `.zip` version is useful for users who prefer a portable installation or nee
## 🛠️ Building from Source ## 🛠️ Building from Source
See [BUILD.md](BUILD.md) for comprehensive build instructions. See [BUILD.md](docs/BUILD.md) for comprehensive build instructions.
--- ---
## 📋 Changelog ## 📋 Changelog
### 🆕 v2.1.0 ### 🆕 v2.1.1
- 🛠️ **Fix Bug EPERM**: EPERM or Error Permission in creating/removing process in reinstalling is now fixed.
- 🚨 **Auto-Retry Downloads and Auto-Patch Files** — - 🅰️ **Adds .pkg.tar.zst Build for Arch Users**: This Arch-package has been needed since the first release.
- **Hardware Acceleration** — - **Removes .pacman Build for Arch**: Based on the established conventions within the Arch Linux community, the file extension .pacman should not be used for package files.
- 👨‍💻 **In-App Logging** — - 🌎 **New Translation**: New Polish 🇵🇱 Translation added to the Launcher.
- 🛠️ **Repair Button** — Y
- 🔎 **Browse CurseForge Mods** — Browsing mods now easier with our dedicated CurseForge API Key.
- 🌎 **Fixes and Release New Translation** — Fixed 🇪🇸 🇧🇷 and added more translation for current build. Turkish 🇹🇷 language now added.
<details> <details>
<summary>Click here to see older Changelogs</summary> <summary>Click here to see older Changelogs</summary>
### 🆕 v2.0.2b *(Minor Update: Performance & Utilities)* ### 🔄 v2.1.0
- 🚨 **Auto-Retry Downloads and Auto-Patch Files** —
- ⚡ **Hardware Acceleration** —
- 🔎 **Browse CurseForge Mods** — Browsing mods now easier with our dedicated CurseForge API Key.
- 🌎 **Fixes and Release New Translation** — Fixed 🇪🇸 🇧🇷 and added more translation for current build. Turkish 🇹🇷 language now added.
### 🔄 v2.0.2b *(Minor Update: Performance & Utilities)*
- 🌎 **Language Translation** — A big welcome for Spanish 🇪🇸 and Portuguese (Brazil) 🇧🇷 players! **Language setting can be found in the bottom part of Settings pane.** - 🌎 **Language Translation** — A big welcome for Spanish 🇪🇸 and Portuguese (Brazil) 🇧🇷 players! **Language setting can be found in the bottom part of Settings pane.**
- 💻 **Laptop/Hybrid GPU Performance Issue Fix** — Added automatic GPU detection system and options to choose which GPU will be used for the game, *specifically for Linux users*. - 💻 **Laptop/Hybrid GPU Performance Issue Fix** — Added automatic GPU detection system and options to choose which GPU will be used for the game, *specifically for Linux users*.
- 👨‍💻 **In-App Logging** — Reporting bugs and issues to `Github Issues` tab or `Open A Ticket` channel in our Discord Server has been made easier for players, no more finding logs file manually. - 👨‍💻 **In-App Logging** — Reporting bugs and issues to `Github Issues` tab or `Open A Ticket` channel in our Discord Server has been made easier for players, no more finding logs file manually.

View File

@@ -179,8 +179,28 @@ async function getModsPath(customInstallPath = null) {
const profilesPath = path.join(userDataPath, 'Profiles'); const profilesPath = path.join(userDataPath, 'Profiles');
if (!fs.existsSync(modsPath)) { if (!fs.existsSync(modsPath)) {
// Ensure the Mods directory exists // Check for broken symlink to avoid EEXIST/EPERM on mkdir
fs.mkdirSync(modsPath, { recursive: true }); let isBrokenLink = false;
let pathExists = false;
try {
const stats = fs.lstatSync(modsPath);
pathExists = true;
if (stats.isSymbolicLink()) {
// Check if target exists
try {
fs.statSync(modsPath);
} catch {
isBrokenLink = true;
}
}
} catch (e) { /* path doesn't exist at all */ }
if (isBrokenLink) {
fs.unlinkSync(modsPath); // Remove broken symlink
}
if (!pathExists || isBrokenLink) {
fs.mkdirSync(modsPath, { recursive: true });
}
} }
if (!fs.existsSync(disabledModsPath)) { if (!fs.existsSync(disabledModsPath)) {
fs.mkdirSync(disabledModsPath, { recursive: true }); fs.mkdirSync(disabledModsPath, { recursive: true });

View File

@@ -365,7 +365,21 @@ async function updateGameFiles(newVersion, progressCallback, gameDir = GAME_DIR,
if (fs.existsSync(gameDir)) { if (fs.existsSync(gameDir)) {
console.log('Removing old game files...'); console.log('Removing old game files...');
fs.rmSync(gameDir, { recursive: true, force: true }); let retries = 3;
while (retries > 0) {
try {
fs.rmSync(gameDir, { recursive: true, force: true });
break;
} catch (err) {
if ((err.code === 'EPERM' || err.code === 'EBUSY') && retries > 0) {
retries--;
console.log(`[UpdateGameFiles] Removal failed with ${err.code}, retrying in 1s... (${retries} retries left)`);
await new Promise(resolve => setTimeout(resolve, 1000));
} else {
throw err;
}
}
}
} }
fs.renameSync(tempUpdateDir, gameDir); fs.renameSync(tempUpdateDir, gameDir);

View File

@@ -2,6 +2,7 @@ const fs = require('fs');
const path = require('path'); const path = require('path');
const crypto = require('crypto'); const crypto = require('crypto');
const axios = require('axios'); const axios = require('axios');
const { getOS } = require('../utils/platformUtils');
const { getModsPath, getProfilesDir } = require('../core/paths'); const { getModsPath, getProfilesDir } = require('../core/paths');
const { saveModsToConfig, loadModsFromConfig } = require('../core/config'); const { saveModsToConfig, loadModsFromConfig } = require('../core/config');
const profileManager = require('./profileManager'); const profileManager = require('./profileManager');
@@ -307,11 +308,16 @@ async function syncModsForCurrentProfile() {
// 2. Symlink / Migration Logic // 2. Symlink / Migration Logic
let needsLink = false; let needsLink = false;
let globalStats = null;
if (fs.existsSync(globalModsPath)) { try {
const stats = fs.lstatSync(globalModsPath); globalStats = fs.lstatSync(globalModsPath);
} catch (e) {
// Path doesn't exist
}
if (stats.isSymbolicLink()) { if (globalStats) {
if (globalStats.isSymbolicLink()) {
const linkTarget = fs.readlinkSync(globalModsPath); const linkTarget = fs.readlinkSync(globalModsPath);
// Normalize paths for comparison // Normalize paths for comparison
if (path.resolve(linkTarget) !== path.resolve(profileModsPath)) { if (path.resolve(linkTarget) !== path.resolve(profileModsPath)) {
@@ -319,7 +325,7 @@ async function syncModsForCurrentProfile() {
fs.unlinkSync(globalModsPath); fs.unlinkSync(globalModsPath);
needsLink = true; needsLink = true;
} }
} else if (stats.isDirectory()) { } else if (globalStats.isDirectory()) {
// MIGRATION: It's a real directory. Move contents to profile. // MIGRATION: It's a real directory. Move contents to profile.
console.log('[ModManager] Migrating global mods folder to profile folder...'); console.log('[ModManager] Migrating global mods folder to profile folder...');
const files = fs.readdirSync(globalModsPath); const files = fs.readdirSync(globalModsPath);
@@ -349,7 +355,20 @@ async function syncModsForCurrentProfile() {
// Remove the directory so we can link it // Remove the directory so we can link it
try { try {
fs.rmSync(globalModsPath, { recursive: true, force: true }); let retries = 3;
while (retries > 0) {
try {
fs.rmSync(globalModsPath, { recursive: true, force: true });
break;
} catch (err) {
if ((err.code === 'EPERM' || err.code === 'EBUSY') && retries > 0) {
retries--;
await new Promise(resolve => setTimeout(resolve, 500));
} else {
throw err;
}
}
}
needsLink = true; needsLink = true;
} catch (e) { } catch (e) {
console.error('Failed to remove global mods dir:', e); console.error('Failed to remove global mods dir:', e);
@@ -364,8 +383,8 @@ async function syncModsForCurrentProfile() {
if (needsLink) { if (needsLink) {
console.log(`[ModManager] Creating symlink: ${globalModsPath} -> ${profileModsPath}`); console.log(`[ModManager] Creating symlink: ${globalModsPath} -> ${profileModsPath}`);
try { try {
// 'junction' is key for Windows without admin const symlinkType = getOS() === 'windows' ? 'junction' : 'dir';
fs.symlinkSync(profileModsPath, globalModsPath, 'junction'); fs.symlinkSync(profileModsPath, globalModsPath, symlinkType);
} catch (err) { } catch (err) {
// If we can't create the symlink, try creating the directory first // If we can't create the symlink, try creating the directory first
console.error('[ModManager] Failed to create symlink. Falling back to direct folder mode.'); console.error('[ModManager] Failed to create symlink. Falling back to direct folder mode.');

4
package-lock.json generated
View File

@@ -1,12 +1,12 @@
{ {
"name": "hytale-f2p-launcher", "name": "hytale-f2p-launcher",
"version": "2.1.0", "version": "2.1.1",
"lockfileVersion": 3, "lockfileVersion": 3,
"requires": true, "requires": true,
"packages": { "packages": {
"": { "": {
"name": "hytale-f2p-launcher", "name": "hytale-f2p-launcher",
"version": "2.1.0", "version": "2.1.1",
"license": "MIT", "license": "MIT",
"dependencies": { "dependencies": {
"adm-zip": "^0.5.10", "adm-zip": "^0.5.10",

View File

@@ -1,6 +1,6 @@
{ {
"name": "hytale-f2p-launcher", "name": "hytale-f2p-launcher",
"version": "2.1.0", "version": "2.1.1",
"description": "A modern, cross-platform launcher for Hytale with automatic updates and multi-client support", "description": "A modern, cross-platform launcher for Hytale with automatic updates and multi-client support",
"homepage": "https://github.com/amiayweb/Hytale-F2P", "homepage": "https://github.com/amiayweb/Hytale-F2P",
"main": "main.js", "main": "main.js",
@@ -11,7 +11,11 @@
"build:win": "electron-builder --win", "build:win": "electron-builder --win",
"build:linux": "electron-builder --linux", "build:linux": "electron-builder --linux",
"build:mac": "electron-builder --mac", "build:mac": "electron-builder --mac",
"build:all": "electron-builder --win --linux --mac" "build:all": "electron-builder --win --linux --mac",
"build:arch": "electron-builder --linux dir",
"build:appimage": "electron-builder --linux AppImage --publish never",
"build:deb": "electron-builder --linux deb --publish never",
"build:rpm": "electron-builder --linux rpm --publish never"
}, },
"keywords": [ "keywords": [
"hytale", "hytale",
@@ -82,7 +86,7 @@
] ]
} }
], ],
"icon": "icon.ico" "icon": "build/icon.ico"
}, },
"linux": { "linux": {
"target": [ "target": [
@@ -106,13 +110,6 @@
"x64", "x64",
"arm64" "arm64"
] ]
},
{
"target": "pacman",
"arch": [
"x64",
"arm64"
]
} }
], ],
"icon": "build/icon.png", "icon": "build/icon.png",