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43
.github/workflows/release.yml
vendored
43
.github/workflows/release.yml
vendored
@@ -3,7 +3,7 @@ name: Build and Release
|
|||||||
on:
|
on:
|
||||||
push:
|
push:
|
||||||
branches:
|
branches:
|
||||||
- main
|
- release
|
||||||
tags:
|
tags:
|
||||||
- 'v*'
|
- 'v*'
|
||||||
workflow_dispatch:
|
workflow_dispatch:
|
||||||
@@ -13,18 +13,30 @@ jobs:
|
|||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
|
# FIX Install bsdtar for Pacman builds
|
||||||
|
- name: Install build dependencies
|
||||||
|
run: |
|
||||||
|
sudo apt-get update
|
||||||
|
sudo apt-get install -y libarchive-tools
|
||||||
|
|
||||||
- uses: actions/setup-node@v4
|
- uses: actions/setup-node@v4
|
||||||
with:
|
with:
|
||||||
node-version: '22'
|
node-version: '22'
|
||||||
cache: 'npm'
|
cache: 'npm'
|
||||||
- run: npm ci
|
- run: npm ci
|
||||||
- run: npx electron-builder --linux --publish never
|
|
||||||
|
- name: Build Linux Packages
|
||||||
|
run: |
|
||||||
|
npx electron-builder --linux --x64 --arm64 --publish never
|
||||||
- uses: actions/upload-artifact@v4
|
- uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name: linux-builds
|
name: linux-builds
|
||||||
path: |
|
path: |
|
||||||
dist/*.AppImage
|
dist/*.AppImage
|
||||||
dist/*.deb
|
dist/*.deb
|
||||||
|
dist/*.rpm
|
||||||
|
dist/*.pacman
|
||||||
|
dist/latest.yml
|
||||||
|
|
||||||
build-windows:
|
build-windows:
|
||||||
runs-on: windows-latest
|
runs-on: windows-latest
|
||||||
@@ -41,6 +53,7 @@ jobs:
|
|||||||
name: windows-builds
|
name: windows-builds
|
||||||
path: |
|
path: |
|
||||||
dist/*.exe
|
dist/*.exe
|
||||||
|
dist/latest.yml
|
||||||
|
|
||||||
build-macos:
|
build-macos:
|
||||||
runs-on: macos-latest
|
runs-on: macos-latest
|
||||||
@@ -63,12 +76,19 @@ jobs:
|
|||||||
release:
|
release:
|
||||||
needs: [build-linux, build-windows, build-macos]
|
needs: [build-linux, build-windows, build-macos]
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
if: startsWith(github.ref, 'refs/tags/v') || github.event_name == 'workflow_dispatch'
|
if: |
|
||||||
|
startsWith(github.ref, 'refs/tags/v') ||
|
||||||
|
github.ref == 'refs/heads/release' ||
|
||||||
|
github.event_name == 'workflow_dispatch'
|
||||||
|
|
||||||
permissions:
|
permissions:
|
||||||
contents: write
|
contents: write
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
|
# FIX: './package.json' Module Not Found in `Get version` step
|
||||||
|
- name: Checkout code
|
||||||
|
uses: actions/checkout@v4
|
||||||
|
|
||||||
- name: Download all artifacts
|
- name: Download all artifacts
|
||||||
uses: actions/download-artifact@v4
|
uses: actions/download-artifact@v4
|
||||||
with:
|
with:
|
||||||
@@ -77,17 +97,22 @@ jobs:
|
|||||||
- name: Display structure of downloaded files
|
- name: Display structure of downloaded files
|
||||||
run: ls -R artifacts
|
run: ls -R artifacts
|
||||||
|
|
||||||
|
- name: Get version from package.json
|
||||||
|
id: pkg_version
|
||||||
|
run: echo "VERSION=$(node -p "require('./package.json').version")" >> $GITHUB_OUTPUT
|
||||||
|
|
||||||
- name: Create Release
|
- name: Create Release
|
||||||
uses: softprops/action-gh-release@v2
|
uses: softprops/action-gh-release@v2
|
||||||
with:
|
with:
|
||||||
tag_name: ${{ github.ref_type == 'tag' && github.ref_name || format('manual-{0}', github.sha) }}
|
# If it's a tag, use the tag.
|
||||||
name: ${{ github.ref_type == 'tag' && github.ref_name || format('Manual build {0}', github.sha) }}
|
tag_name: ${{ github.ref_type == 'tag' && github.ref_name || format('v{0}.r{1}', steps.pkg_version.outputs.VERSION, github.run_number) }}
|
||||||
|
# If it's the 'release' branch, use 'v2.0.2-beta.r42'
|
||||||
|
name: ${{ github.ref_type == 'tag' && github.ref_name || format('v{0}-beta.r{1}', steps.pkg_version.outputs.VERSION, github.run_number) }}
|
||||||
files: |
|
files: |
|
||||||
artifacts/linux-builds/**/*
|
artifacts/linux-builds/**/*
|
||||||
artifacts/windows-builds/**/*
|
artifacts/windows-builds/**/*
|
||||||
artifacts/macos-builds/**/*
|
artifacts/macos-builds/**/*
|
||||||
generate_release_notes: true
|
generate_release_notes: true
|
||||||
draft: false
|
draft: true
|
||||||
prerelease: false
|
# DYNAMIC FLAGS: Mark as pre-release ONLY IF it's NOT a tag (meaning it's a branch push)
|
||||||
|
prerelease: ${{ github.ref_type != 'tag' }}
|
||||||
|
|
||||||
|
|||||||
9
.gitignore
vendored
9
.gitignore
vendored
@@ -1,4 +1,11 @@
|
|||||||
dist/*
|
dist/*
|
||||||
node_modules/*
|
node_modules/*
|
||||||
package-lock.json
|
|
||||||
bun.lock
|
bun.lock
|
||||||
|
|
||||||
|
# Build artifacts
|
||||||
|
src/
|
||||||
|
pkg/
|
||||||
|
|
||||||
|
# Package files
|
||||||
|
*.tar.zst
|
||||||
|
*.zst
|
||||||
346
GUI/index.html
346
GUI/index.html
@@ -33,27 +33,31 @@
|
|||||||
<div class="sidebar-nav">
|
<div class="sidebar-nav">
|
||||||
<div class="nav-item active" data-page="play">
|
<div class="nav-item active" data-page="play">
|
||||||
<i class="fas fa-play"></i>
|
<i class="fas fa-play"></i>
|
||||||
<span class="nav-tooltip">Play</span>
|
<span class="nav-tooltip" data-i18n="nav.play">Play</span>
|
||||||
</div>
|
</div>
|
||||||
<div class="nav-item" data-page="mods">
|
<div class="nav-item" data-page="mods">
|
||||||
<i class="fas fa-box"></i>
|
<i class="fas fa-box"></i>
|
||||||
<span class="nav-tooltip">Mods</span>
|
<span class="nav-tooltip" data-i18n="nav.mods">Mods</span>
|
||||||
</div>
|
</div>
|
||||||
<div class="nav-item" data-page="news">
|
<div class="nav-item" data-page="news">
|
||||||
<i class="fas fa-newspaper"></i>
|
<i class="fas fa-newspaper"></i>
|
||||||
<span class="nav-tooltip">News</span>
|
<span class="nav-tooltip" data-i18n="nav.news">News</span>
|
||||||
</div>
|
</div>
|
||||||
<div class="nav-item" data-page="chat">
|
<div class="nav-item" data-page="chat">
|
||||||
<i class="fas fa-comments"></i>
|
<i class="fas fa-comments"></i>
|
||||||
<span class="nav-tooltip">Players Chat</span>
|
<span class="nav-tooltip" data-i18n="nav.chat">Players Chat</span>
|
||||||
</div>
|
</div>
|
||||||
<div class="nav-item" data-page="settings">
|
<div class="nav-item" data-page="settings">
|
||||||
<i class="fas fa-cog"></i>
|
<i class="fas fa-cog"></i>
|
||||||
<span class="nav-tooltip">Settings</span>
|
<span class="nav-tooltip" data-i18n="nav.settings">Settings</span>
|
||||||
</div>
|
</div>
|
||||||
<div class="nav-item" data-page="skins">
|
<div class="nav-item" data-page="skins">
|
||||||
<i class="fas fa-user"></i>
|
<i class="fas fa-user"></i>
|
||||||
<span class="nav-tooltip">Skins</span>
|
<span class="nav-tooltip" data-i18n="nav.skins">Skins</span>
|
||||||
|
</div>
|
||||||
|
<div class="nav-item" data-page="logs" id="openLogsBtn" onclick="openLogs()">
|
||||||
|
<i class="fas fa-terminal"></i>
|
||||||
|
<span class="nav-tooltip">Logs</span>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -64,7 +68,7 @@
|
|||||||
<header class="header">
|
<header class="header">
|
||||||
<div id="playersOnlineCounter" class="players-counter">
|
<div id="playersOnlineCounter" class="players-counter">
|
||||||
<i class="fas fa-users"></i>
|
<i class="fas fa-users"></i>
|
||||||
<span class="counter-label">Players:</span>
|
<span class="counter-label" data-i18n="header.playersLabel">Players:</span>
|
||||||
<span id="onlineCount" class="counter-value">0</span>
|
<span id="onlineCount" class="counter-value">0</span>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -81,7 +85,7 @@
|
|||||||
<div class="profile-divider"></div>
|
<div class="profile-divider"></div>
|
||||||
<div class="profile-action" onclick="openProfileManager()">
|
<div class="profile-action" onclick="openProfileManager()">
|
||||||
<i class="fas fa-cog"></i>
|
<i class="fas fa-cog"></i>
|
||||||
<span>Manage Profiles</span>
|
<span data-i18n="header.manageProfiles">Manage Profiles</span>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -101,7 +105,7 @@
|
|||||||
HY<span class="title-accent">TALE</span>
|
HY<span class="title-accent">TALE</span>
|
||||||
</h1>
|
</h1>
|
||||||
<div class="game-tags">
|
<div class="game-tags">
|
||||||
<span class="tag">FREE TO PLAY</span>
|
<span class="tag" data-i18n="header.f2p">FREE TO PLAY</span>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -112,27 +116,27 @@
|
|||||||
<h1 class="install-title">
|
<h1 class="install-title">
|
||||||
HYTA<span class="title-accent">LE</span>
|
HYTA<span class="title-accent">LE</span>
|
||||||
</h1>
|
</h1>
|
||||||
<p class="install-subtitle">FREE TO PLAY LAUNCHER</p>
|
<p class="install-subtitle" data-i18n="install.title">FREE TO PLAY LAUNCHER</p>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="install-form">
|
<div class="install-form">
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label class="form-label">Player Name</label>
|
<label class="form-label" data-i18n="install.playerName">Player Name</label>
|
||||||
<input type="text" id="installPlayerName" placeholder="Enter your name"
|
<input type="text" id="installPlayerName" data-i18n-placeholder="install.playerNamePlaceholder"
|
||||||
class="form-input" value="Player" />
|
class="form-input" value="Player" />
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label class="checkbox-group">
|
<label class="checkbox-group">
|
||||||
<input type="checkbox" id="installCustomCheck" class="custom-checkbox">
|
<input type="checkbox" id="installCustomCheck" class="custom-checkbox">
|
||||||
<span class="checkbox-label">Custom Installation</span>
|
<span class="checkbox-label" data-i18n="install.customInstallation">Custom Installation</span>
|
||||||
</label>
|
</label>
|
||||||
|
|
||||||
<div id="installCustomOptions" class="custom-options">
|
<div id="installCustomOptions" class="custom-options">
|
||||||
<div class="form-subgroup">
|
<div class="form-subgroup">
|
||||||
<label class="form-label">Installation Folder</label>
|
<label class="form-label" data-i18n="install.installationFolder">Installation Folder</label>
|
||||||
<div class="input-with-button">
|
<div class="input-with-button">
|
||||||
<input type="text" id="installPath" placeholder="Default location"
|
<input type="text" id="installPath" data-i18n-placeholder="install.pathPlaceholder"
|
||||||
class="form-input" readonly />
|
class="form-input" readonly />
|
||||||
<button onclick="browseInstallPath()" class="browse-btn">
|
<button onclick="browseInstallPath()" class="browse-btn">
|
||||||
<i class="fas fa-folder-open"></i>
|
<i class="fas fa-folder-open"></i>
|
||||||
@@ -144,7 +148,7 @@
|
|||||||
|
|
||||||
<button id="installBtn" class="install-button" onclick="installGame()">
|
<button id="installBtn" class="install-button" onclick="installGame()">
|
||||||
<i class="fas fa-download mr-2"></i>
|
<i class="fas fa-download mr-2"></i>
|
||||||
<span id="installText">INSTALL HYTALE</span>
|
<span id="installText" data-i18n="install.installButton">INSTALL HYTALE</span>
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -157,14 +161,14 @@
|
|||||||
<div class="play-header">
|
<div class="play-header">
|
||||||
<h2 class="play-title">
|
<h2 class="play-title">
|
||||||
<i class="fas fa-play-circle mr-2"></i>
|
<i class="fas fa-play-circle mr-2"></i>
|
||||||
READY TO PLAY
|
<span data-i18n="play.ready">READY TO PLAY</span>
|
||||||
</h2>
|
</h2>
|
||||||
<p class="play-subtitle">Launch Hytale and enter the adventure</p>
|
<p class="play-subtitle" data-i18n="play.subtitle">Launch Hytale and enter the adventure</p>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<button id="homePlayBtn" class="home-play-button" onclick="launch()">
|
<button id="homePlayBtn" class="home-play-button" onclick="launch()">
|
||||||
<i class="fas fa-play"></i>
|
<i class="fas fa-play"></i>
|
||||||
<span>PLAY HYTALE</span>
|
<span data-i18n="play.playButton">PLAY HYTALE</span>
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -173,10 +177,10 @@
|
|||||||
<div class="news-header">
|
<div class="news-header">
|
||||||
<h2 class="news-title">
|
<h2 class="news-title">
|
||||||
<i class="fas fa-star mr-2"></i>
|
<i class="fas fa-star mr-2"></i>
|
||||||
LATEST NEWS
|
<span data-i18n="play.latestNews">LATEST NEWS</span>
|
||||||
</h2>
|
</h2>
|
||||||
<button class="view-all-btn" onclick="navigateToPage('news')">
|
<button class="view-all-btn" onclick="navigateToPage('news')">
|
||||||
VIEW ALL <i class="fas fa-arrow-right ml-1"></i>
|
<span data-i18n="play.viewAll">VIEW ALL</span> <i class="fas fa-arrow-right ml-1"></i>
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
<div id="newsGrid" class="news-grid-horizontal"></div>
|
<div id="newsGrid" class="news-grid-horizontal"></div>
|
||||||
@@ -187,12 +191,12 @@
|
|||||||
<div class="mods-header">
|
<div class="mods-header">
|
||||||
<div class="mods-search-container">
|
<div class="mods-search-container">
|
||||||
<i class="fas fa-search"></i>
|
<i class="fas fa-search"></i>
|
||||||
<input type="text" id="modsSearch" placeholder="Search mods..." class="mods-search" />
|
<input type="text" id="modsSearch" data-i18n-placeholder="mods.searchPlaceholder" class="mods-search" />
|
||||||
</div>
|
</div>
|
||||||
<div class="mods-actions">
|
<div class="mods-actions">
|
||||||
<button id="myModsBtn" class="mods-btn-primary">
|
<button id="myModsBtn" class="mods-btn-primary">
|
||||||
<i class="fas fa-box"></i>
|
<i class="fas fa-box"></i>
|
||||||
MY MODS
|
<span data-i18n="mods.myMods">MY MODS</span>
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -203,13 +207,13 @@
|
|||||||
<div class="mods-pagination">
|
<div class="mods-pagination">
|
||||||
<button id="prevPage" class="pagination-btn">
|
<button id="prevPage" class="pagination-btn">
|
||||||
<i class="fas fa-chevron-left"></i>
|
<i class="fas fa-chevron-left"></i>
|
||||||
PREVIOUS
|
<span data-i18n="mods.previous">PREVIOUS</span>
|
||||||
</button>
|
</button>
|
||||||
<span class="pagination-info">
|
<span class="pagination-info">
|
||||||
Page <span id="currentPage">1</span> of <span id="totalPages">1</span>
|
<span data-i18n="mods.page">Page</span> <span id="currentPage">1</span> <span data-i18n="mods.of">of</span> <span id="totalPages">1</span>
|
||||||
</span>
|
</span>
|
||||||
<button id="nextPage" class="pagination-btn">
|
<button id="nextPage" class="pagination-btn">
|
||||||
NEXT
|
<span data-i18n="mods.next">NEXT</span>
|
||||||
<i class="fas fa-chevron-right"></i>
|
<i class="fas fa-chevron-right"></i>
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
@@ -219,7 +223,7 @@
|
|||||||
<div class="news-header">
|
<div class="news-header">
|
||||||
<h2 class="news-title">
|
<h2 class="news-title">
|
||||||
<i class="fas fa-newspaper mr-2"></i>
|
<i class="fas fa-newspaper mr-2"></i>
|
||||||
ALL NEWS
|
<span data-i18n="news.title">ALL NEWS</span>
|
||||||
</h2>
|
</h2>
|
||||||
</div>
|
</div>
|
||||||
<div id="allNewsGrid" class="news-grid-full"></div>
|
<div id="allNewsGrid" class="news-grid-full"></div>
|
||||||
@@ -230,16 +234,16 @@
|
|||||||
<div class="chat-header">
|
<div class="chat-header">
|
||||||
<h2 class="chat-title">
|
<h2 class="chat-title">
|
||||||
<i class="fas fa-comments mr-2"></i>
|
<i class="fas fa-comments mr-2"></i>
|
||||||
PLAYERS CHAT
|
<span data-i18n="chat.title">PLAYERS CHAT</span>
|
||||||
</h2>
|
</h2>
|
||||||
<div class="chat-header-actions">
|
<div class="chat-header-actions">
|
||||||
<button id="chatColorBtn" class="chat-color-btn">
|
<button id="chatColorBtn" class="chat-color-btn">
|
||||||
<i class="fas fa-palette"></i>
|
<i class="fas fa-palette"></i>
|
||||||
<span>Color</span>
|
<span data-i18n="chat.pickColor">Color</span>
|
||||||
</button>
|
</button>
|
||||||
<div class="chat-online-badge">
|
<div class="chat-online-badge">
|
||||||
<i class="fas fa-circle"></i>
|
<i class="fas fa-circle"></i>
|
||||||
<span id="chatOnlineCount">0</span> online
|
<span id="chatOnlineCount">0</span> <span data-i18n="chat.online">online</span>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -252,7 +256,7 @@
|
|||||||
<div class="chat-footer">
|
<div class="chat-footer">
|
||||||
<div class="chat-input-container">
|
<div class="chat-input-container">
|
||||||
<textarea id="chatInput" class="chat-input"
|
<textarea id="chatInput" class="chat-input"
|
||||||
placeholder="Type your message... (Links are automatically censored)" rows="1"
|
data-i18n-placeholder="chat.inputPlaceholder" rows="1"
|
||||||
maxlength="500"></textarea>
|
maxlength="500"></textarea>
|
||||||
<button id="chatSendBtn" class="chat-send-btn">
|
<button id="chatSendBtn" class="chat-send-btn">
|
||||||
<i class="fas fa-paper-plane"></i>
|
<i class="fas fa-paper-plane"></i>
|
||||||
@@ -262,7 +266,7 @@
|
|||||||
<span class="chat-char-counter" id="chatCharCounter">0/500</span>
|
<span class="chat-char-counter" id="chatCharCounter">0/500</span>
|
||||||
<span class="chat-warning-text">
|
<span class="chat-warning-text">
|
||||||
<i class="fas fa-shield-alt"></i>
|
<i class="fas fa-shield-alt"></i>
|
||||||
Secure chat - Links are censored
|
<span data-i18n="chat.secureChat">Secure chat - Links are censored</span>
|
||||||
</span>
|
</span>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -274,81 +278,25 @@
|
|||||||
<div class="settings-header">
|
<div class="settings-header">
|
||||||
<h2 class="settings-title">
|
<h2 class="settings-title">
|
||||||
<i class="fas fa-cog mr-2"></i>
|
<i class="fas fa-cog mr-2"></i>
|
||||||
SETTINGS
|
<span data-i18n="settings.title">SETTINGS</span>
|
||||||
</h2>
|
</h2>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="settings-content">
|
<div class="settings-content">
|
||||||
<div class="settings-section">
|
|
||||||
<h3 class="settings-section-title">
|
|
||||||
<i class="fas fa-coffee"></i>
|
|
||||||
Java Runtime
|
|
||||||
</h3>
|
|
||||||
|
|
||||||
<div class="settings-option">
|
|
||||||
<label class="settings-checkbox">
|
|
||||||
<input type="checkbox" id="customJavaCheck" />
|
|
||||||
<span class="checkmark"></span>
|
|
||||||
<div class="checkbox-content">
|
|
||||||
<div class="checkbox-title">Use Custom Java Path</div>
|
|
||||||
<div class="checkbox-description">Override the bundled Java runtime with
|
|
||||||
your own installation</div>
|
|
||||||
</div>
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div id="customJavaOptions" class="custom-java-options" style="display: none;">
|
|
||||||
<div class="settings-input-group">
|
|
||||||
<label class="settings-input-label">Java Executable Path</label>
|
|
||||||
<div class="settings-input-with-button">
|
|
||||||
<input type="text" id="customJavaPath" class="settings-input"
|
|
||||||
placeholder="Select Java path..." readonly />
|
|
||||||
<button id="browseJavaBtn" class="settings-browse-btn">
|
|
||||||
<i class="fas fa-folder-open"></i>
|
|
||||||
Browse
|
|
||||||
</button>
|
|
||||||
</div>
|
|
||||||
<p class="settings-hint">
|
|
||||||
<i class="fas fa-info-circle"></i>
|
|
||||||
Select the Java installation folder (supports Windows, Mac, Linux)
|
|
||||||
</p>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="settings-section">
|
|
||||||
<h3 class="settings-section-title">
|
|
||||||
<i class="fab fa-discord"></i>
|
|
||||||
Discord Integration
|
|
||||||
</h3>
|
|
||||||
|
|
||||||
<div class="settings-option">
|
|
||||||
<label class="settings-checkbox">
|
|
||||||
<input type="checkbox" id="discordRPCCheck" checked />
|
|
||||||
<span class="checkmark"></span>
|
|
||||||
<div class="checkbox-content">
|
|
||||||
<div class="checkbox-title">Enable Discord Rich Presence</div>
|
|
||||||
<div class="checkbox-description">Show your launcher activity on Discord
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="settings-section">
|
<div class="settings-section">
|
||||||
<h3 class="settings-section-title">
|
<h3 class="settings-section-title">
|
||||||
<i class="fas fa-gamepad"></i>
|
<i class="fas fa-gamepad"></i>
|
||||||
Game Options
|
<span data-i18n="settings.game">Game Options</span>
|
||||||
</h3>
|
</h3>
|
||||||
|
|
||||||
<div class="settings-option">
|
<div class="settings-option">
|
||||||
<div class="settings-input-group">
|
<div class="settings-input-group">
|
||||||
<label class="settings-input-label">Player Name</label>
|
<label class="settings-input-label" data-i18n="settings.playerName">Player Name</label>
|
||||||
<input type="text" id="settingsPlayerName" class="settings-input"
|
<input type="text" id="settingsPlayerName" class="settings-input"
|
||||||
placeholder="Enter your player name" maxlength="16" />
|
data-i18n-placeholder="settings.playerNamePlaceholder" maxlength="16" />
|
||||||
<p class="settings-hint">
|
<p class="settings-hint">
|
||||||
<i class="fas fa-user"></i>
|
<i class="fas fa-user"></i>
|
||||||
This name will be used in-game (1-16 characters)
|
<span data-i18n="settings.playerNameHint">This name will be used in-game (1-16 characters)</span>
|
||||||
</p>
|
</p>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -359,26 +307,58 @@
|
|||||||
onclick="openGameLocation()">
|
onclick="openGameLocation()">
|
||||||
<i class="fas fa-folder-open"></i>
|
<i class="fas fa-folder-open"></i>
|
||||||
<div class="btn-content">
|
<div class="btn-content">
|
||||||
<div class="btn-title">Open Game Location</div>
|
<div class="btn-title" data-i18n="settings.openGameLocation">Open Game Location</div>
|
||||||
<div class="btn-description">Open the game installation folder</div>
|
<div class="btn-description" data-i18n="settings.openGameLocationDesc">Open the game installation folder</div>
|
||||||
</div>
|
</div>
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
<div class="settings-option">
|
||||||
|
<div class="settings-button-group">
|
||||||
|
<button id="repairGameBtn" class="settings-action-btn"
|
||||||
|
onclick="repairGame()">
|
||||||
|
<i class="fas fa-tools"></i>
|
||||||
|
<div class="btn-content">
|
||||||
|
<div class="btn-title" data-i18n="settings.repairGame">Repair Game</div>
|
||||||
|
<div class="btn-description" data-i18n="settings.reinstallGame">Reinstall game files (preserves data)
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
|
||||||
|
<div class="settings-input-group">
|
||||||
|
<label class="settings-input-label" data-i18n="settings.gpuPreference">GPU Preference</label>
|
||||||
|
<div class="segmented-control">
|
||||||
|
<input type="radio" id="gpu-auto" name="gpuPreference" value="auto" checked>
|
||||||
|
<label for="gpu-auto" data-i18n="settings.gpuAuto">Auto</label>
|
||||||
|
<input type="radio" id="gpu-integrated" name="gpuPreference" value="integrated">
|
||||||
|
<label for="gpu-integrated" data-i18n="settings.gpuIntegrated">Integrated</label>
|
||||||
|
<input type="radio" id="gpu-dedicated" name="gpuPreference" value="dedicated">
|
||||||
|
<label for="gpu-dedicated" data-i18n="settings.gpuDedicated">Dedicated</label>
|
||||||
|
</div>
|
||||||
|
<p class="settings-hint">
|
||||||
|
<i class="fas fa-info-circle"></i>
|
||||||
|
<span data-i18n="settings.gpuHint">Select your preferred GPU (Linux: affects DRI_PRIME)</span>
|
||||||
|
</p>
|
||||||
|
<div id="gpu-detection-info" class="gpu-detection-info"></div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="settings-section">
|
<div class="settings-section">
|
||||||
<h3 class="settings-section-title">
|
<h3 class="settings-section-title">
|
||||||
<i class="fas fa-fingerprint"></i>
|
<i class="fas fa-fingerprint"></i>
|
||||||
Player UUID Management
|
<span data-i18n="settings.account">Player UUID Management</span>
|
||||||
</h3>
|
</h3>
|
||||||
|
|
||||||
<div class="settings-option">
|
<div class="settings-option">
|
||||||
<div class="settings-input-group">
|
<div class="settings-input-group">
|
||||||
<label class="settings-input-label">Current UUID</label>
|
<label class="settings-input-label" data-i18n="settings.currentUUID">Current UUID</label>
|
||||||
<div class="uuid-display-container">
|
<div class="uuid-display-container">
|
||||||
<input type="text" id="currentUuid" class="settings-input uuid-input"
|
<input type="text" id="currentUuid" class="settings-input uuid-input"
|
||||||
readonly placeholder="Loading UUID..." />
|
readonly data-i18n-placeholder="settings.uuidPlaceholder" />
|
||||||
<button id="copyUuidBtn" class="uuid-btn copy-btn" title="Copy UUID">
|
<button id="copyUuidBtn" class="uuid-btn copy-btn" title="Copy UUID">
|
||||||
<i class="fas fa-copy"></i>
|
<i class="fas fa-copy"></i>
|
||||||
</button>
|
</button>
|
||||||
@@ -389,7 +369,7 @@
|
|||||||
</div>
|
</div>
|
||||||
<p class="settings-hint">
|
<p class="settings-hint">
|
||||||
<i class="fas fa-info-circle"></i>
|
<i class="fas fa-info-circle"></i>
|
||||||
Your unique player identifier for this username
|
<span data-i18n="settings.uuidHint">Your unique player identifier for this username</span>
|
||||||
</p>
|
</p>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -399,13 +379,85 @@
|
|||||||
<button id="manageUuidsBtn" class="settings-action-btn">
|
<button id="manageUuidsBtn" class="settings-action-btn">
|
||||||
<i class="fas fa-list"></i>
|
<i class="fas fa-list"></i>
|
||||||
<div class="btn-content">
|
<div class="btn-content">
|
||||||
<div class="btn-title">Manage All UUIDs</div>
|
<div class="btn-title" data-i18n="settings.manageUUIDs">Manage All UUIDs</div>
|
||||||
<div class="btn-description">View and manage all player UUIDs</div>
|
<div class="btn-description" data-i18n="settings.manageUUIDsDesc">View and manage all player UUIDs</div>
|
||||||
</div>
|
</div>
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
<div class="settings-section">
|
||||||
|
<h3 class="settings-section-title">
|
||||||
|
<i class="fab fa-discord"></i>
|
||||||
|
<span data-i18n="settings.discord">Discord Integration</span>
|
||||||
|
</h3>
|
||||||
|
|
||||||
|
<div class="settings-option">
|
||||||
|
<label class="settings-checkbox">
|
||||||
|
<input type="checkbox" id="discordRPCCheck" checked />
|
||||||
|
<span class="checkmark"></span>
|
||||||
|
<div class="checkbox-content">
|
||||||
|
<div class="checkbox-title" data-i18n="settings.enableRPC">Enable Discord Rich Presence</div>
|
||||||
|
<div class="checkbox-description" data-i18n="settings.discordDescription">Show your launcher activity on Discord
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</label>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="settings-section">
|
||||||
|
<h3 class="settings-section-title">
|
||||||
|
<i class="fas fa-coffee"></i>
|
||||||
|
<span data-i18n="settings.java">Java Runtime</span>
|
||||||
|
</h3>
|
||||||
|
|
||||||
|
<div class="settings-option">
|
||||||
|
<label class="settings-checkbox">
|
||||||
|
<input type="checkbox" id="customJavaCheck" />
|
||||||
|
<span class="checkmark"></span>
|
||||||
|
<div class="checkbox-content">
|
||||||
|
<div class="checkbox-title" data-i18n="settings.useCustomJava">Use Custom Java Path</div>
|
||||||
|
<div class="checkbox-description" data-i18n="settings.javaDescription">Override the bundled Java runtime with
|
||||||
|
your own installation</div>
|
||||||
|
</div>
|
||||||
|
</label>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="customJavaOptions" class="custom-java-options" style="display: none;">
|
||||||
|
<div class="settings-input-group">
|
||||||
|
<label class="settings-input-label" data-i18n="settings.javaPath">Java Executable Path</label>
|
||||||
|
<div class="settings-input-with-button">
|
||||||
|
<input type="text" id="customJavaPath" class="settings-input"
|
||||||
|
data-i18n-placeholder="settings.javaPathPlaceholder" readonly />
|
||||||
|
<button id="browseJavaBtn" class="settings-browse-btn">
|
||||||
|
<i class="fas fa-folder-open"></i>
|
||||||
|
<span data-i18n="settings.javaBrowse">Browse</span>
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
<p class="settings-hint">
|
||||||
|
<i class="fas fa-info-circle"></i>
|
||||||
|
<span data-i18n="settings.javaHint">Select the Java installation folder (supports Windows, Mac, Linux)</span>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="settings-section">
|
||||||
|
<h3 class="settings-section-title">
|
||||||
|
<i class="fas fa-language"></i>
|
||||||
|
<span data-i18n="settings.language">Language</span>
|
||||||
|
</h3>
|
||||||
|
|
||||||
|
<div class="settings-option">
|
||||||
|
<div class="settings-input-group">
|
||||||
|
<label class="settings-input-label" data-i18n="settings.selectLanguage">Select Language</label>
|
||||||
|
<select id="languageSelect" class="settings-input">
|
||||||
|
<!-- Options populated by i18n.js -->
|
||||||
|
</select>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -413,12 +465,36 @@
|
|||||||
<div id="skins-page" class="page">
|
<div id="skins-page" class="page">
|
||||||
<div class="placeholder-content">
|
<div class="placeholder-content">
|
||||||
<i class="fas fa-user text-6xl mb-4 text-purple-500"></i>
|
<i class="fas fa-user text-6xl mb-4 text-purple-500"></i>
|
||||||
<h2>Skins</h2>
|
<h2 data-i18n="skins.title">Skins</h2>
|
||||||
<p>Skin customization coming soon...</p>
|
<p data-i18n="skins.comingSoon">Skin customization coming soon...</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="logs-page" class="page">
|
||||||
|
<div class="logs-container">
|
||||||
|
<div class="logs-header">
|
||||||
|
<h2 class="logs-title">
|
||||||
|
<i class="fas fa-terminal"></i>
|
||||||
|
<span data-i18n="settings.logs">SYSTEM LOGS</span>
|
||||||
|
</h2>
|
||||||
|
<div class="logs-actions">
|
||||||
|
<button class="logs-action-btn" onclick="copyLogs()">
|
||||||
|
<i class="fas fa-copy"></i> <span data-i18n="settings.logsCopy">Copy</span>
|
||||||
|
</button>
|
||||||
|
<button class="logs-action-btn" onclick="refreshLogs()">
|
||||||
|
<i class="fas fa-sync-alt"></i> <span data-i18n="settings.logsRefresh">Refresh</span>
|
||||||
|
</button>
|
||||||
|
<button class="logs-action-btn" onclick="openLogsFolder()">
|
||||||
|
<i class="fas fa-folder-open"></i> <span data-i18n="settings.logsFolder">Open Folder</span>
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div id="logsTerminal" class="logs-terminal">
|
||||||
|
<div class="text-gray-500 text-center mt-10" data-i18n="settings.logsLoading">Loading logs...</div>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
|
||||||
</main>
|
</main>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -427,7 +503,7 @@
|
|||||||
<div class="mods-modal-header">
|
<div class="mods-modal-header">
|
||||||
<h2 class="mods-modal-title">
|
<h2 class="mods-modal-title">
|
||||||
<i class="fas fa-box mr-2"></i>
|
<i class="fas fa-box mr-2"></i>
|
||||||
MY MODS
|
<span data-i18n="mods.modalTitle">MY MODS</span>
|
||||||
</h2>
|
</h2>
|
||||||
<button id="closeMyModsModal" class="mods-modal-close">
|
<button id="closeMyModsModal" class="mods-modal-close">
|
||||||
<i class="fas fa-times"></i>
|
<i class="fas fa-times"></i>
|
||||||
@@ -443,7 +519,7 @@
|
|||||||
<div id="progressOverlay" class="progress-overlay" style="display: none;">
|
<div id="progressOverlay" class="progress-overlay" style="display: none;">
|
||||||
<div class="progress-content">
|
<div class="progress-content">
|
||||||
<div class="progress-info">
|
<div class="progress-info">
|
||||||
<span id="progressText">Initializing...</span>
|
<span id="progressText" data-i18n="progress.initializing">Initializing...</span>
|
||||||
<span id="progressPercent">0%</span>
|
<span id="progressPercent">0%</span>
|
||||||
</div>
|
</div>
|
||||||
<div class="progress-bar-container">
|
<div class="progress-bar-container">
|
||||||
@@ -461,29 +537,29 @@
|
|||||||
<div class="chat-username-modal-header">
|
<div class="chat-username-modal-header">
|
||||||
<h2 class="chat-username-modal-title">
|
<h2 class="chat-username-modal-title">
|
||||||
<i class="fas fa-comments mr-2"></i>
|
<i class="fas fa-comments mr-2"></i>
|
||||||
Join Chat
|
<span data-i18n="chat.joinChat">Join Chat</span>
|
||||||
</h2>
|
</h2>
|
||||||
</div>
|
</div>
|
||||||
<div class="chat-username-modal-body">
|
<div class="chat-username-modal-body">
|
||||||
<p class="chat-username-modal-description">
|
<p class="chat-username-modal-description" data-i18n="chat.chooseUsername">
|
||||||
Choose a username to join the Players Chat
|
Choose a username to join the Players Chat
|
||||||
</p>
|
</p>
|
||||||
<div class="chat-username-input-group">
|
<div class="chat-username-input-group">
|
||||||
<label for="chatUsernameInput" class="chat-username-label">Username</label>
|
<label for="chatUsernameInput" class="chat-username-label" data-i18n="chat.username">Username</label>
|
||||||
<input type="text" id="chatUsernameInput" class="chat-username-input"
|
<input type="text" id="chatUsernameInput" class="chat-username-input"
|
||||||
placeholder="Enter your username..." maxlength="20" autocomplete="off" />
|
data-i18n-placeholder="chat.usernamePlaceholder" maxlength="20" autocomplete="off" />
|
||||||
<span class="chat-username-hint">3-20 characters, letters, numbers, - and _ only</span>
|
<span class="chat-username-hint" data-i18n="chat.usernameHint">3-20 characters, letters, numbers, - and _ only</span>
|
||||||
<span id="chatUsernameError" class="chat-username-error"></span>
|
<span id="chatUsernameError" class="chat-username-error"></span>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="chat-username-modal-footer">
|
<div class="chat-username-modal-footer">
|
||||||
<button id="chatUsernameCancel" class="chat-username-btn-cancel">
|
<button id="chatUsernameCancel" class="chat-username-btn-cancel">
|
||||||
<i class="fas fa-times"></i>
|
<i class="fas fa-times"></i>
|
||||||
Cancel
|
<span data-i18n="common.cancel">Cancel</span>
|
||||||
</button>
|
</button>
|
||||||
<button id="chatUsernameSubmit" class="chat-username-btn-submit">
|
<button id="chatUsernameSubmit" class="chat-username-btn-submit">
|
||||||
<i class="fas fa-check"></i>
|
<i class="fas fa-check"></i>
|
||||||
Join Chat
|
<span data-i18n="chat.joinButton">Join Chat</span>
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -495,7 +571,7 @@
|
|||||||
<div class="uuid-modal-header">
|
<div class="uuid-modal-header">
|
||||||
<h2 class="uuid-modal-title">
|
<h2 class="uuid-modal-title">
|
||||||
<i class="fas fa-fingerprint mr-2"></i>
|
<i class="fas fa-fingerprint mr-2"></i>
|
||||||
UUID Management
|
<span data-i18n="uuid.modalTitle">UUID Management</span>
|
||||||
</h2>
|
</h2>
|
||||||
<button id="uuidModalClose" class="modal-close-btn">
|
<button id="uuidModalClose" class="modal-close-btn">
|
||||||
<i class="fas fa-times"></i>
|
<i class="fas fa-times"></i>
|
||||||
@@ -504,7 +580,7 @@
|
|||||||
|
|
||||||
<div class="uuid-modal-body">
|
<div class="uuid-modal-body">
|
||||||
<div class="uuid-current-section">
|
<div class="uuid-current-section">
|
||||||
<h3 class="uuid-section-title">Current User UUID</h3>
|
<h3 class="uuid-section-title" data-i18n="uuid.currentUserUUID">Current User UUID</h3>
|
||||||
<div class="uuid-current-display">
|
<div class="uuid-current-display">
|
||||||
<input type="text" id="modalCurrentUuid" class="uuid-display-input" readonly />
|
<input type="text" id="modalCurrentUuid" class="uuid-display-input" readonly />
|
||||||
<button id="modalCopyUuidBtn" class="uuid-action-btn copy-btn" title="Copy UUID">
|
<button id="modalCopyUuidBtn" class="uuid-action-btn copy-btn" title="Copy UUID">
|
||||||
@@ -519,34 +595,34 @@
|
|||||||
|
|
||||||
<div class="uuid-list-section">
|
<div class="uuid-list-section">
|
||||||
<div class="uuid-list-header">
|
<div class="uuid-list-header">
|
||||||
<h3 class="uuid-section-title">All Player UUIDs</h3>
|
<h3 class="uuid-section-title" data-i18n="uuid.allPlayerUUIDs">All Player UUIDs</h3>
|
||||||
<button id="generateNewUuidBtn" class="uuid-generate-btn">
|
<button id="generateNewUuidBtn" class="uuid-generate-btn">
|
||||||
<i class="fas fa-plus"></i>
|
<i class="fas fa-plus"></i>
|
||||||
Generate New UUID
|
<span data-i18n="uuid.generateNew">Generate New UUID</span>
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
<div id="uuidList" class="uuid-list">
|
<div id="uuidList" class="uuid-list">
|
||||||
<div class="uuid-loading">
|
<div class="uuid-loading">
|
||||||
<i class="fas fa-spinner fa-spin"></i>
|
<i class="fas fa-spinner fa-spin"></i>
|
||||||
Loading UUIDs...
|
<span data-i18n="uuid.loadingUUIDs">Loading UUIDs...</span>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="uuid-custom-section">
|
<div class="uuid-custom-section">
|
||||||
<h3 class="uuid-section-title">Set Custom UUID</h3>
|
<h3 class="uuid-section-title" data-i18n="uuid.setCustomUUID">Set Custom UUID</h3>
|
||||||
<div class="uuid-custom-form">
|
<div class="uuid-custom-form">
|
||||||
<input type="text" id="customUuidInput" class="uuid-input"
|
<input type="text" id="customUuidInput" class="uuid-input"
|
||||||
placeholder="Enter custom UUID (format: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx)"
|
data-i18n-placeholder="uuid.customPlaceholder"
|
||||||
maxlength="36" />
|
maxlength="36" />
|
||||||
<button id="setCustomUuidBtn" class="uuid-set-btn">
|
<button id="setCustomUuidBtn" class="uuid-set-btn">
|
||||||
<i class="fas fa-check"></i>
|
<i class="fas fa-check"></i>
|
||||||
Set UUID
|
<span data-i18n="uuid.setUUID">Set UUID</span>
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
<p class="uuid-custom-hint">
|
<p class="uuid-custom-hint">
|
||||||
<i class="fas fa-exclamation-triangle"></i>
|
<i class="fas fa-exclamation-triangle"></i>
|
||||||
Warning: Setting a custom UUID will change your current player identity
|
<span data-i18n="uuid.warning">Warning: Setting a custom UUID will change your current player identity</span>
|
||||||
</p>
|
</p>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -559,7 +635,7 @@
|
|||||||
<div class="profile-modal-header">
|
<div class="profile-modal-header">
|
||||||
<h2 class="profile-modal-title">
|
<h2 class="profile-modal-title">
|
||||||
<i class="fas fa-users-cog mr-2"></i>
|
<i class="fas fa-users-cog mr-2"></i>
|
||||||
Manage Profiles
|
<span data-i18n="profiles.modalTitle">Manage Profiles</span>
|
||||||
</h2>
|
</h2>
|
||||||
<button class="modal-close-btn" onclick="closeProfileManager()">
|
<button class="modal-close-btn" onclick="closeProfileManager()">
|
||||||
<i class="fas fa-times"></i>
|
<i class="fas fa-times"></i>
|
||||||
@@ -570,10 +646,10 @@
|
|||||||
<!-- Populated by JS -->
|
<!-- Populated by JS -->
|
||||||
</div>
|
</div>
|
||||||
<div class="profile-create-section">
|
<div class="profile-create-section">
|
||||||
<input type="text" id="newProfileName" placeholder="New Profile Name" class="profile-input"
|
<input type="text" id="newProfileName" data-i18n-placeholder="profiles.newProfilePlaceholder" class="profile-input"
|
||||||
maxlength="20">
|
maxlength="20">
|
||||||
<button class="profile-create-btn" onclick="createNewProfile()">
|
<button class="profile-create-btn" onclick="createNewProfile()">
|
||||||
<i class="fas fa-plus"></i> Create Profile
|
<i class="fas fa-plus"></i> <span data-i18n="profiles.createProfile">Create Profile</span>
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -608,10 +684,10 @@
|
|||||||
<div id="discordNotification" class="discord-notification">
|
<div id="discordNotification" class="discord-notification">
|
||||||
<div class="notification-content">
|
<div class="notification-content">
|
||||||
<i class="fab fa-discord"></i>
|
<i class="fab fa-discord"></i>
|
||||||
<span class="notification-text">Join our Discord community!</span>
|
<span class="notification-text" data-i18n="discord.notificationText">Join our Discord community!</span>
|
||||||
<button class="notification-action"
|
<button class="notification-action"
|
||||||
onclick="window.electronAPI?.openExternal('https://discord.gg/n6HZ7NwSQd')">
|
onclick="window.electronAPI?.openExternal('https://discord.gg/n6HZ7NwSQd')">
|
||||||
Join Discord
|
<span data-i18n="discord.joinButton">Join Discord</span>
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
<button class="notification-close" onclick="closeDiscordNotification()">
|
<button class="notification-close" onclick="closeDiscordNotification()">
|
||||||
@@ -625,7 +701,7 @@
|
|||||||
<div class="chat-color-modal-header">
|
<div class="chat-color-modal-header">
|
||||||
<h3 class="chat-color-modal-title">
|
<h3 class="chat-color-modal-title">
|
||||||
<i class="fas fa-palette"></i>
|
<i class="fas fa-palette"></i>
|
||||||
Customize Username Color
|
<span data-i18n="chat.colorModal.title">Customize Username Color</span>
|
||||||
</h3>
|
</h3>
|
||||||
<button class="modal-close-btn" onclick="closeChatColorModal()">
|
<button class="modal-close-btn" onclick="closeChatColorModal()">
|
||||||
<i class="fas fa-times"></i>
|
<i class="fas fa-times"></i>
|
||||||
@@ -633,7 +709,7 @@
|
|||||||
</div>
|
</div>
|
||||||
<div class="chat-color-modal-body">
|
<div class="chat-color-modal-body">
|
||||||
<div id="solidColorSection" class="color-section">
|
<div id="solidColorSection" class="color-section">
|
||||||
<h4>Choose a solid color:</h4>
|
<h4 data-i18n="chat.colorModal.chooseSolid">Choose a solid color:</h4>
|
||||||
<div class="predefined-colors">
|
<div class="predefined-colors">
|
||||||
<div class="color-option" data-color="#3498db" style="background: #3498db;"></div>
|
<div class="color-option" data-color="#3498db" style="background: #3498db;"></div>
|
||||||
<div class="color-option" data-color="#e74c3c" style="background: #e74c3c;"></div>
|
<div class="color-option" data-color="#e74c3c" style="background: #e74c3c;"></div>
|
||||||
@@ -645,24 +721,26 @@
|
|||||||
<div class="color-option" data-color="#ff5722" style="background: #ff5722;"></div>
|
<div class="color-option" data-color="#ff5722" style="background: #ff5722;"></div>
|
||||||
</div>
|
</div>
|
||||||
<div class="custom-color-input">
|
<div class="custom-color-input">
|
||||||
<label for="customColor">Custom color:</label>
|
<label for="customColor" data-i18n="chat.colorModal.customColor">Custom color:</label>
|
||||||
<input type="color" id="customColor" value="#3498db">
|
<input type="color" id="customColor" value="#3498db">
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="color-preview">
|
<div class="color-preview">
|
||||||
<h4>Preview:</h4>
|
<h4 data-i18n="chat.colorModal.preview">Preview:</h4>
|
||||||
<div id="colorPreview" class="preview-username">YourUsername</div>
|
<div id="colorPreview" class="preview-username" data-i18n="chat.colorModal.previewUsername">YourUsername</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="chat-color-modal-footer">
|
<div class="chat-color-modal-footer">
|
||||||
<button class="btn-secondary" onclick="closeChatColorModal()">Cancel</button>
|
<button class="btn-secondary" onclick="closeChatColorModal()"><span data-i18n="common.cancel">Cancel</span></button>
|
||||||
<button class="btn-primary" onclick="applyChatColor()">Apply Color</button>
|
<button class="btn-primary" onclick="applyChatColor()"><span data-i18n="chat.colorModal.apply">Apply Color</span></button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
<script src="js/i18n.js"></script>
|
||||||
<script type="module" src="js/update.js"></script>
|
<script type="module" src="js/update.js"></script>
|
||||||
</body>
|
</body>
|
||||||
|
|
||||||
|
|
||||||
</html>
|
</html>
|
||||||
89
GUI/js/i18n.js
Normal file
89
GUI/js/i18n.js
Normal file
@@ -0,0 +1,89 @@
|
|||||||
|
// Minimal i18n system - optimized async loading
|
||||||
|
const i18n = (() => {
|
||||||
|
let currentLang = 'en';
|
||||||
|
let translations = {};
|
||||||
|
const availableLanguages = [
|
||||||
|
{ code: 'en', name: 'English' },
|
||||||
|
{ code: 'es', name: 'Español' },
|
||||||
|
{ code: 'pt-BR', name: 'Português (Brasil)' }
|
||||||
|
];
|
||||||
|
|
||||||
|
// Load single language file
|
||||||
|
async function loadLanguage(lang) {
|
||||||
|
if (translations[lang]) return true;
|
||||||
|
|
||||||
|
try {
|
||||||
|
const response = await fetch(`locales/${lang}.json`);
|
||||||
|
if (response.ok) {
|
||||||
|
translations[lang] = await response.json();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
} catch (e) {
|
||||||
|
console.warn(`Failed to load language: ${lang}`);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Get translation by key
|
||||||
|
function t(key) {
|
||||||
|
const keys = key.split('.');
|
||||||
|
let value = translations[currentLang];
|
||||||
|
|
||||||
|
for (const k of keys) {
|
||||||
|
if (value && value[k] !== undefined) {
|
||||||
|
value = value[k];
|
||||||
|
} else {
|
||||||
|
return key;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Set language
|
||||||
|
async function setLanguage(lang) {
|
||||||
|
await loadLanguage(lang);
|
||||||
|
if (translations[lang]) {
|
||||||
|
currentLang = lang;
|
||||||
|
updateDOM();
|
||||||
|
window.electronAPI?.saveLanguage(lang);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update all elements with data-i18n attribute
|
||||||
|
function updateDOM() {
|
||||||
|
document.querySelectorAll('[data-i18n]').forEach(el => {
|
||||||
|
const key = el.getAttribute('data-i18n');
|
||||||
|
el.textContent = t(key);
|
||||||
|
});
|
||||||
|
|
||||||
|
document.querySelectorAll('[data-i18n-placeholder]').forEach(el => {
|
||||||
|
const key = el.getAttribute('data-i18n-placeholder');
|
||||||
|
el.placeholder = t(key);
|
||||||
|
});
|
||||||
|
|
||||||
|
document.querySelectorAll('[data-i18n-title]').forEach(el => {
|
||||||
|
const key = el.getAttribute('data-i18n-title');
|
||||||
|
el.title = t(key);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// Initialize - load saved language only
|
||||||
|
async function init(savedLang) {
|
||||||
|
const lang = savedLang || 'en';
|
||||||
|
await loadLanguage(lang);
|
||||||
|
currentLang = lang;
|
||||||
|
updateDOM();
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
init,
|
||||||
|
t,
|
||||||
|
setLanguage,
|
||||||
|
getAvailableLanguages: () => availableLanguages,
|
||||||
|
getCurrentLanguage: () => currentLang
|
||||||
|
};
|
||||||
|
})();
|
||||||
|
|
||||||
|
// Make i18n globally available
|
||||||
|
window.i18n = i18n;
|
||||||
@@ -51,7 +51,7 @@ export async function installGame() {
|
|||||||
isDownloading = true;
|
isDownloading = true;
|
||||||
if (installBtn) {
|
if (installBtn) {
|
||||||
installBtn.disabled = true;
|
installBtn.disabled = true;
|
||||||
installText.textContent = 'INSTALLING...';
|
installText.textContent = window.i18n ? window.i18n.t('install.installing') : 'INSTALLING...';
|
||||||
}
|
}
|
||||||
|
|
||||||
try {
|
try {
|
||||||
@@ -59,8 +59,9 @@ export async function installGame() {
|
|||||||
const result = await window.electronAPI.installGame(playerName, '', installPath);
|
const result = await window.electronAPI.installGame(playerName, '', installPath);
|
||||||
|
|
||||||
if (result.success) {
|
if (result.success) {
|
||||||
|
const successMsg = window.i18n ? window.i18n.t('progress.installationComplete') : 'Installation completed successfully!';
|
||||||
if (window.LauncherUI) {
|
if (window.LauncherUI) {
|
||||||
window.LauncherUI.updateProgress({ message: 'Installation completed successfully!' });
|
window.LauncherUI.updateProgress({ message: successMsg });
|
||||||
setTimeout(() => {
|
setTimeout(() => {
|
||||||
window.LauncherUI.hideProgress();
|
window.LauncherUI.hideProgress();
|
||||||
window.LauncherUI.showLauncherOrInstall(true);
|
window.LauncherUI.showLauncherOrInstall(true);
|
||||||
@@ -76,8 +77,9 @@ export async function installGame() {
|
|||||||
simulateInstallation(playerName);
|
simulateInstallation(playerName);
|
||||||
}
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
|
const errorMsg = window.i18n ? window.i18n.t('progress.installationFailed').replace('{error}', error.message) : `Installation failed: ${error.message}`;
|
||||||
if (window.LauncherUI) {
|
if (window.LauncherUI) {
|
||||||
window.LauncherUI.updateProgress({ message: `Installation failed: ${error.message}` });
|
window.LauncherUI.updateProgress({ message: errorMsg });
|
||||||
setTimeout(() => {
|
setTimeout(() => {
|
||||||
window.LauncherUI.hideProgress();
|
window.LauncherUI.hideProgress();
|
||||||
resetInstallButton();
|
resetInstallButton();
|
||||||
@@ -92,10 +94,13 @@ function simulateInstallation(playerName) {
|
|||||||
progress += Math.random() * 3;
|
progress += Math.random() * 3;
|
||||||
if (progress > 100) progress = 100;
|
if (progress > 100) progress = 100;
|
||||||
|
|
||||||
|
const installingMsg = window.i18n ? window.i18n.t('progress.installingGameFiles') : 'Installing game files...';
|
||||||
|
const completeMsg = window.i18n ? window.i18n.t('progress.installComplete') : 'Installation complete!';
|
||||||
|
|
||||||
if (window.LauncherUI) {
|
if (window.LauncherUI) {
|
||||||
window.LauncherUI.updateProgress({
|
window.LauncherUI.updateProgress({
|
||||||
percent: progress,
|
percent: progress,
|
||||||
message: progress < 100 ? 'Installing game files...' : 'Installation complete!',
|
message: progress < 100 ? installingMsg : completeMsg,
|
||||||
speed: 1024 * 1024 * (5 + Math.random() * 10),
|
speed: 1024 * 1024 * (5 + Math.random() * 10),
|
||||||
downloaded: progress * 1024 * 1024 * 20,
|
downloaded: progress * 1024 * 1024 * 20,
|
||||||
total: 1024 * 1024 * 2000
|
total: 1024 * 1024 * 2000
|
||||||
@@ -104,9 +109,10 @@ function simulateInstallation(playerName) {
|
|||||||
|
|
||||||
if (progress >= 100) {
|
if (progress >= 100) {
|
||||||
clearInterval(interval);
|
clearInterval(interval);
|
||||||
|
const successMsg = window.i18n ? window.i18n.t('progress.installationComplete') : 'Installation completed successfully!';
|
||||||
setTimeout(() => {
|
setTimeout(() => {
|
||||||
if (window.LauncherUI) {
|
if (window.LauncherUI) {
|
||||||
window.LauncherUI.updateProgress({ message: 'Installation completed successfully!' });
|
window.LauncherUI.updateProgress({ message: successMsg });
|
||||||
setTimeout(() => {
|
setTimeout(() => {
|
||||||
window.LauncherUI.hideProgress();
|
window.LauncherUI.hideProgress();
|
||||||
window.LauncherUI.showLauncherOrInstall(true);
|
window.LauncherUI.showLauncherOrInstall(true);
|
||||||
|
|||||||
@@ -23,14 +23,6 @@ export function setupLauncher() {
|
|||||||
javaPathInput.addEventListener('change', saveJavaPath);
|
javaPathInput.addEventListener('change', saveJavaPath);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (window.electronAPI && window.electronAPI.onProgressUpdate) {
|
|
||||||
window.electronAPI.onProgressUpdate((data) => {
|
|
||||||
if (!isDownloading) return;
|
|
||||||
if (window.LauncherUI) {
|
|
||||||
window.LauncherUI.updateProgress(data);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
if (window.electronAPI && window.electronAPI.onProgressUpdate) {
|
if (window.electronAPI && window.electronAPI.onProgressUpdate) {
|
||||||
window.electronAPI.onProgressUpdate((data) => {
|
window.electronAPI.onProgressUpdate((data) => {
|
||||||
if (!isDownloading) return;
|
if (!isDownloading) return;
|
||||||
@@ -168,7 +160,8 @@ window.deleteProfile = async (id) => {
|
|||||||
window.switchProfile = async (id) => {
|
window.switchProfile = async (id) => {
|
||||||
try {
|
try {
|
||||||
if (window.LauncherUI) window.LauncherUI.showProgress();
|
if (window.LauncherUI) window.LauncherUI.showProgress();
|
||||||
if (window.LauncherUI) window.LauncherUI.updateProgress({ message: 'Switching Profile...' });
|
const switchingMsg = window.i18n ? window.i18n.t('progress.switchingProfile') : 'Switching Profile...';
|
||||||
|
if (window.LauncherUI) window.LauncherUI.updateProgress({ message: switchingMsg });
|
||||||
|
|
||||||
await window.electronAPI.profile.activate(id);
|
await window.electronAPI.profile.activate(id);
|
||||||
|
|
||||||
@@ -186,7 +179,8 @@ window.switchProfile = async (id) => {
|
|||||||
if (dropdown) dropdown.classList.remove('show');
|
if (dropdown) dropdown.classList.remove('show');
|
||||||
|
|
||||||
if (window.LauncherUI) {
|
if (window.LauncherUI) {
|
||||||
window.LauncherUI.updateProgress({ message: 'Profile Switched!' });
|
const switchedMsg = window.i18n ? window.i18n.t('progress.profileSwitched') : 'Profile Switched!';
|
||||||
|
window.LauncherUI.updateProgress({ message: switchedMsg });
|
||||||
setTimeout(() => window.LauncherUI.hideProgress(), 1000);
|
setTimeout(() => window.LauncherUI.hideProgress(), 1000);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -211,6 +205,15 @@ export async function launch() {
|
|||||||
if (window.SettingsAPI && window.SettingsAPI.getCurrentJavaPath) {
|
if (window.SettingsAPI && window.SettingsAPI.getCurrentJavaPath) {
|
||||||
javaPath = window.SettingsAPI.getCurrentJavaPath();
|
javaPath = window.SettingsAPI.getCurrentJavaPath();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
let gpuPreference = 'auto';
|
||||||
|
try {
|
||||||
|
if (window.electronAPI && window.electronAPI.loadGpuPreference) {
|
||||||
|
gpuPreference = await window.electronAPI.loadGpuPreference();
|
||||||
|
}
|
||||||
|
} catch (error) {
|
||||||
|
console.error('Error loading GPU preference:', error);
|
||||||
|
}
|
||||||
|
|
||||||
if (window.LauncherUI) window.LauncherUI.showProgress();
|
if (window.LauncherUI) window.LauncherUI.showProgress();
|
||||||
isDownloading = true;
|
isDownloading = true;
|
||||||
@@ -220,11 +223,12 @@ export async function launch() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
try {
|
try {
|
||||||
if (window.LauncherUI) window.LauncherUI.updateProgress({ message: 'Starting game...' });
|
const startingMsg = window.i18n ? window.i18n.t('progress.startingGame') : 'Starting game...';
|
||||||
|
if (window.LauncherUI) window.LauncherUI.updateProgress({ message: startingMsg });
|
||||||
|
|
||||||
if (window.electronAPI && window.electronAPI.launchGame) {
|
if (window.electronAPI && window.electronAPI.launchGame) {
|
||||||
const result = await window.electronAPI.launchGame(playerName, javaPath, '');
|
const result = await window.electronAPI.launchGame(playerName, javaPath, '', gpuPreference);
|
||||||
|
|
||||||
isDownloading = false;
|
isDownloading = false;
|
||||||
|
|
||||||
if (window.LauncherUI) {
|
if (window.LauncherUI) {
|
||||||
@@ -260,7 +264,12 @@ export async function launch() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function showCustomConfirm(message, title = 'Confirm Action', onConfirm, onCancel = null, confirmText = 'Confirm', cancelText = 'Cancel') {
|
function showCustomConfirm(message, title, onConfirm, onCancel = null, confirmText, cancelText) {
|
||||||
|
// Apply defaults with i18n support
|
||||||
|
title = title || (window.i18n ? window.i18n.t('confirm.defaultTitle') : 'Confirm Action');
|
||||||
|
confirmText = confirmText || (window.i18n ? window.i18n.t('common.confirm') : 'Confirm');
|
||||||
|
cancelText = cancelText || (window.i18n ? window.i18n.t('common.cancel') : 'Cancel');
|
||||||
|
|
||||||
const existingModal = document.querySelector('.custom-confirm-modal');
|
const existingModal = document.querySelector('.custom-confirm-modal');
|
||||||
if (existingModal) {
|
if (existingModal) {
|
||||||
existingModal.remove();
|
existingModal.remove();
|
||||||
@@ -382,22 +391,28 @@ function showCustomConfirm(message, title = 'Confirm Action', onConfirm, onCance
|
|||||||
}
|
}
|
||||||
|
|
||||||
export async function uninstallGame() {
|
export async function uninstallGame() {
|
||||||
|
const message = window.i18n ? window.i18n.t('confirm.uninstallGameMessage') : 'Are you sure you want to uninstall Hytale? All game files will be deleted.';
|
||||||
|
const title = window.i18n ? window.i18n.t('confirm.uninstallGameTitle') : 'Uninstall Game';
|
||||||
|
const confirmBtn = window.i18n ? window.i18n.t('confirm.uninstallGameButton') : 'Uninstall';
|
||||||
|
const cancelBtn = window.i18n ? window.i18n.t('common.cancel') : 'Cancel';
|
||||||
|
|
||||||
showCustomConfirm(
|
showCustomConfirm(
|
||||||
'Are you sure you want to uninstall Hytale? All game files will be deleted.',
|
message,
|
||||||
'Uninstall Game',
|
title,
|
||||||
async () => {
|
async () => {
|
||||||
await performUninstall();
|
await performUninstall();
|
||||||
},
|
},
|
||||||
null,
|
null,
|
||||||
'Uninstall',
|
confirmBtn,
|
||||||
'Cancel'
|
cancelBtn
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
async function performUninstall() {
|
async function performUninstall() {
|
||||||
|
|
||||||
if (window.LauncherUI) window.LauncherUI.showProgress();
|
if (window.LauncherUI) window.LauncherUI.showProgress();
|
||||||
if (window.LauncherUI) window.LauncherUI.updateProgress({ message: 'Uninstalling game...' });
|
const uninstallingMsg = window.i18n ? window.i18n.t('progress.uninstallingGame') : 'Uninstalling game...';
|
||||||
|
if (window.LauncherUI) window.LauncherUI.updateProgress({ message: uninstallingMsg });
|
||||||
if (uninstallBtn) uninstallBtn.disabled = true;
|
if (uninstallBtn) uninstallBtn.disabled = true;
|
||||||
|
|
||||||
try {
|
try {
|
||||||
@@ -405,8 +420,9 @@ async function performUninstall() {
|
|||||||
const result = await window.electronAPI.uninstallGame();
|
const result = await window.electronAPI.uninstallGame();
|
||||||
|
|
||||||
if (result.success) {
|
if (result.success) {
|
||||||
|
const successMsg = window.i18n ? window.i18n.t('progress.gameUninstalled') : 'Game uninstalled successfully!';
|
||||||
if (window.LauncherUI) {
|
if (window.LauncherUI) {
|
||||||
window.LauncherUI.updateProgress({ message: 'Game uninstalled successfully!' });
|
window.LauncherUI.updateProgress({ message: successMsg });
|
||||||
setTimeout(() => {
|
setTimeout(() => {
|
||||||
window.LauncherUI.hideProgress();
|
window.LauncherUI.hideProgress();
|
||||||
window.LauncherUI.showLauncherOrInstall(false);
|
window.LauncherUI.showLauncherOrInstall(false);
|
||||||
@@ -416,9 +432,10 @@ async function performUninstall() {
|
|||||||
throw new Error(result.error || 'Uninstall failed');
|
throw new Error(result.error || 'Uninstall failed');
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
const successMsg = window.i18n ? window.i18n.t('progress.gameUninstalled') : 'Game uninstalled successfully!';
|
||||||
setTimeout(() => {
|
setTimeout(() => {
|
||||||
if (window.LauncherUI) {
|
if (window.LauncherUI) {
|
||||||
window.LauncherUI.updateProgress({ message: 'Game uninstalled successfully!' });
|
window.LauncherUI.updateProgress({ message: successMsg });
|
||||||
setTimeout(() => {
|
setTimeout(() => {
|
||||||
window.LauncherUI.hideProgress();
|
window.LauncherUI.hideProgress();
|
||||||
window.LauncherUI.showLauncherOrInstall(false);
|
window.LauncherUI.showLauncherOrInstall(false);
|
||||||
@@ -427,8 +444,9 @@ async function performUninstall() {
|
|||||||
}, 2000);
|
}, 2000);
|
||||||
}
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
|
const errorMsg = window.i18n ? window.i18n.t('progress.uninstallFailed').replace('{error}', error.message) : `Uninstall failed: ${error.message}`;
|
||||||
if (window.LauncherUI) {
|
if (window.LauncherUI) {
|
||||||
window.LauncherUI.updateProgress({ message: `Uninstall failed: ${error.message}` });
|
window.LauncherUI.updateProgress({ message: errorMsg });
|
||||||
setTimeout(() => window.LauncherUI.hideProgress(), 3000);
|
setTimeout(() => window.LauncherUI.hideProgress(), 3000);
|
||||||
}
|
}
|
||||||
} finally {
|
} finally {
|
||||||
@@ -436,11 +454,54 @@ async function performUninstall() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export async function repairGame() {
|
||||||
|
showCustomConfirm(
|
||||||
|
'Are you sure you want to repair Hytale? This will reinstall the game files but keep your data (saves, screenshots, etc.).',
|
||||||
|
'Repair Game',
|
||||||
|
async () => {
|
||||||
|
await performRepair();
|
||||||
|
},
|
||||||
|
null,
|
||||||
|
'Repair',
|
||||||
|
'Cancel'
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
async function performRepair() {
|
||||||
|
if (window.LauncherUI) window.LauncherUI.showProgress();
|
||||||
|
if (window.LauncherUI) window.LauncherUI.updateProgress({ message: 'Repairing game...' });
|
||||||
|
isDownloading = true;
|
||||||
|
|
||||||
|
try {
|
||||||
|
if (window.electronAPI && window.electronAPI.repairGame) {
|
||||||
|
const result = await window.electronAPI.repairGame();
|
||||||
|
|
||||||
|
if (result.success) {
|
||||||
|
if (window.LauncherUI) {
|
||||||
|
window.LauncherUI.updateProgress({ message: 'Game repaired successfully!' });
|
||||||
|
setTimeout(() => {
|
||||||
|
window.LauncherUI.hideProgress();
|
||||||
|
}, 2000);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
throw new Error(result.error || 'Repair failed');
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} catch (error) {
|
||||||
|
if (window.LauncherUI) {
|
||||||
|
window.LauncherUI.updateProgress({ message: `Repair failed: ${error.message}` });
|
||||||
|
setTimeout(() => window.LauncherUI.hideProgress(), 3000);
|
||||||
|
}
|
||||||
|
} finally {
|
||||||
|
isDownloading = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
function resetPlayButton() {
|
function resetPlayButton() {
|
||||||
isDownloading = false;
|
isDownloading = false;
|
||||||
if (playBtn) {
|
if (playBtn) {
|
||||||
playBtn.disabled = false;
|
playBtn.disabled = false;
|
||||||
playText.textContent = 'PLAY';
|
playText.textContent = window.i18n ? window.i18n.t('play.play') : 'PLAY';
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -528,5 +589,59 @@ async function loadCustomJavaPath() {
|
|||||||
|
|
||||||
window.launch = launch;
|
window.launch = launch;
|
||||||
window.uninstallGame = uninstallGame;
|
window.uninstallGame = uninstallGame;
|
||||||
|
window.repairGame = repairGame;
|
||||||
|
|
||||||
|
window.openLogs = async () => {
|
||||||
|
if (window.LauncherUI) {
|
||||||
|
window.LauncherUI.showPage('logs-page');
|
||||||
|
window.LauncherUI.setActiveNav('logs');
|
||||||
|
}
|
||||||
|
await refreshLogs();
|
||||||
|
};
|
||||||
|
|
||||||
|
window.openLogsFolder = async () => {
|
||||||
|
try {
|
||||||
|
if (window.electronAPI && window.electronAPI.openLogsFolder) {
|
||||||
|
await window.electronAPI.openLogsFolder();
|
||||||
|
}
|
||||||
|
} catch (error) {
|
||||||
|
console.error('Failed to open logs folder:', error);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
window.refreshLogs = async () => {
|
||||||
|
const terminal = document.getElementById('logsTerminal');
|
||||||
|
if (!terminal) return;
|
||||||
|
|
||||||
|
try {
|
||||||
|
if (window.electronAPI && window.electronAPI.getRecentLogs) {
|
||||||
|
// Fetch up to MAX_LOG_LINES lines
|
||||||
|
const logs = await window.electronAPI.getRecentLogs(MAX_LOG_LINES);
|
||||||
|
if (logs) {
|
||||||
|
// Formatting for colors could be done here if needed
|
||||||
|
terminal.textContent = logs;
|
||||||
|
terminal.scrollTop = terminal.scrollHeight;
|
||||||
|
} else {
|
||||||
|
terminal.textContent = 'No logs available.';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} catch (error) {
|
||||||
|
terminal.textContent = 'Error loading logs: ' + error.message;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
window.copyLogs = () => {
|
||||||
|
const terminal = document.getElementById('logsTerminal');
|
||||||
|
if (terminal) {
|
||||||
|
navigator.clipboard.writeText(terminal.textContent)
|
||||||
|
.then(() => alert('Logs copied to clipboard!'))
|
||||||
|
.catch(err => console.error('Failed to copy logs:', err));
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
window.repairGame = repairGame;
|
||||||
|
|
||||||
|
// Constants
|
||||||
|
const MAX_LOG_LINES = 500;
|
||||||
|
|
||||||
document.addEventListener('DOMContentLoaded', setupLauncher);
|
document.addEventListener('DOMContentLoaded', setupLauncher);
|
||||||
|
|||||||
96
GUI/js/logs.js
Normal file
96
GUI/js/logs.js
Normal file
@@ -0,0 +1,96 @@
|
|||||||
|
|
||||||
|
// Logs Page Logic
|
||||||
|
|
||||||
|
async function loadLogs() {
|
||||||
|
const terminal = document.getElementById('logsTerminal');
|
||||||
|
if (!terminal) return;
|
||||||
|
|
||||||
|
terminal.innerHTML = '<div class="text-gray-500 text-center mt-10">Loading logs...</div>';
|
||||||
|
|
||||||
|
try {
|
||||||
|
const logs = await window.electronAPI.getRecentLogs(500); // Fetch last 500 lines
|
||||||
|
|
||||||
|
if (logs) {
|
||||||
|
// Escape HTML to prevent XSS and preserve format
|
||||||
|
const safeLogs = logs.replace(/&/g, "&")
|
||||||
|
.replace(/</g, "<")
|
||||||
|
.replace(/>/g, ">")
|
||||||
|
.replace(/"/g, """)
|
||||||
|
.replace(/'/g, "'");
|
||||||
|
|
||||||
|
terminal.innerHTML = `<pre class="logs-content">${safeLogs}</pre>`;
|
||||||
|
|
||||||
|
// Auto scroll to bottom
|
||||||
|
terminal.scrollTop = terminal.scrollHeight;
|
||||||
|
} else {
|
||||||
|
terminal.innerHTML = '<div class="text-gray-500 text-center mt-10">No logs found.</div>';
|
||||||
|
}
|
||||||
|
} catch (error) {
|
||||||
|
console.error('Failed to load logs:', error);
|
||||||
|
terminal.innerHTML = `<div class="text-red-500 text-center mt-10">Error loading logs: ${error.message}</div>`;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async function refreshLogs() {
|
||||||
|
const btn = document.querySelector('button[onclick="refreshLogs()"] i');
|
||||||
|
if (btn) btn.classList.add('fa-spin');
|
||||||
|
|
||||||
|
await loadLogs();
|
||||||
|
|
||||||
|
if (btn) setTimeout(() => btn.classList.remove('fa-spin'), 500);
|
||||||
|
}
|
||||||
|
|
||||||
|
async function copyLogs() {
|
||||||
|
const terminal = document.getElementById('logsTerminal');
|
||||||
|
if (!terminal) return;
|
||||||
|
|
||||||
|
const content = terminal.innerText;
|
||||||
|
if (!content) return;
|
||||||
|
|
||||||
|
try {
|
||||||
|
await navigator.clipboard.writeText(content);
|
||||||
|
|
||||||
|
const btn = document.querySelector('button[onclick="copyLogs()"]');
|
||||||
|
const originalText = btn.innerHTML;
|
||||||
|
|
||||||
|
btn.innerHTML = '<i class="fas fa-check"></i> Copied!';
|
||||||
|
setTimeout(() => {
|
||||||
|
btn.innerHTML = originalText;
|
||||||
|
}, 2000);
|
||||||
|
} catch (err) {
|
||||||
|
console.error('Failed to copy logs:', err);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async function openLogsFolder() {
|
||||||
|
await window.electronAPI.openLogsFolder();
|
||||||
|
}
|
||||||
|
|
||||||
|
function openLogs() {
|
||||||
|
// Navigation is handled by sidebar logic, but we can trigger a refresh
|
||||||
|
window.LauncherUI.showPage('logs-page');
|
||||||
|
window.LauncherUI.setActiveNav('logs');
|
||||||
|
refreshLogs();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Expose functions globally
|
||||||
|
window.refreshLogs = refreshLogs;
|
||||||
|
window.copyLogs = copyLogs;
|
||||||
|
window.openLogsFolder = openLogsFolder;
|
||||||
|
window.openLogs = openLogs;
|
||||||
|
|
||||||
|
// Auto-load logs when the page becomes active
|
||||||
|
const logsObserver = new MutationObserver((mutations) => {
|
||||||
|
mutations.forEach((mutation) => {
|
||||||
|
if (mutation.target.classList.contains('active') && mutation.target.id === 'logs-page') {
|
||||||
|
loadLogs();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
document.addEventListener('DOMContentLoaded', () => {
|
||||||
|
const logsPage = document.getElementById('logs-page');
|
||||||
|
if (logsPage) {
|
||||||
|
logsObserver.observe(logsPage, { attributes: true, attributeFilter: ['class'] });
|
||||||
|
}
|
||||||
|
});
|
||||||
@@ -113,10 +113,15 @@ function displayInstalledMods(mods) {
|
|||||||
modsContainer.innerHTML = `
|
modsContainer.innerHTML = `
|
||||||
<div class=\"empty-installed-mods\">
|
<div class=\"empty-installed-mods\">
|
||||||
<i class=\"fas fa-box-open\"></i>
|
<i class=\"fas fa-box-open\"></i>
|
||||||
<h4>No Mods Installed</h4>
|
<h4 data-i18n="mods.noModsInstalled">No Mods Installed</h4>
|
||||||
<p>Add mods from CurseForge or import local files</p>
|
<p data-i18n="mods.noModsInstalledDesc">Add mods from CurseForge or import local files</p>
|
||||||
</div>
|
</div>
|
||||||
`;
|
`;
|
||||||
|
if (window.i18n) {
|
||||||
|
const container = modsContainer.querySelector('.empty-installed-mods');
|
||||||
|
container.querySelector('h4').textContent = window.i18n.t('mods.noModsInstalled');
|
||||||
|
container.querySelector('p').textContent = window.i18n.t('mods.noModsInstalledDesc');
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -138,9 +143,9 @@ function displayInstalledMods(mods) {
|
|||||||
|
|
||||||
function createInstalledModCard(mod) {
|
function createInstalledModCard(mod) {
|
||||||
const statusClass = mod.enabled ? 'text-primary' : 'text-zinc-500';
|
const statusClass = mod.enabled ? 'text-primary' : 'text-zinc-500';
|
||||||
const statusText = mod.enabled ? 'ACTIVE' : 'DISABLED';
|
const statusText = mod.enabled ? (window.i18n ? window.i18n.t('mods.active') : 'ACTIVE') : (window.i18n ? window.i18n.t('mods.disabled') : 'DISABLED');
|
||||||
const toggleBtnClass = mod.enabled ? 'btn-disable' : 'btn-enable';
|
const toggleBtnClass = mod.enabled ? 'btn-disable' : 'btn-enable';
|
||||||
const toggleBtnText = mod.enabled ? 'DISABLE' : 'ENABLE';
|
const toggleBtnText = mod.enabled ? (window.i18n ? window.i18n.t('mods.disable') : 'DISABLE') : (window.i18n ? window.i18n.t('mods.enable') : 'ENABLE');
|
||||||
const toggleIcon = mod.enabled ? 'fa-pause' : 'fa-play';
|
const toggleIcon = mod.enabled ? 'fa-pause' : 'fa-play';
|
||||||
|
|
||||||
return `
|
return `
|
||||||
@@ -154,7 +159,7 @@ function createInstalledModCard(mod) {
|
|||||||
<h4 class="installed-mod-name">${mod.name}</h4>
|
<h4 class="installed-mod-name">${mod.name}</h4>
|
||||||
<span class="installed-mod-version">v${mod.version}</span>
|
<span class="installed-mod-version">v${mod.version}</span>
|
||||||
</div>
|
</div>
|
||||||
<p class="installed-mod-description">${mod.description || 'No description available'}</p>
|
<p class="installed-mod-description">${mod.description || (window.i18n ? window.i18n.t('mods.noDescription') : 'No description available')}</p>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="installed-mod-actions">
|
<div class="installed-mod-actions">
|
||||||
@@ -163,7 +168,7 @@ function createInstalledModCard(mod) {
|
|||||||
${statusText}
|
${statusText}
|
||||||
</div>
|
</div>
|
||||||
<div class="installed-mod-buttons">
|
<div class="installed-mod-buttons">
|
||||||
<button id="delete-installed-${mod.id}" class="installed-mod-btn-icon" title="Delete mod">
|
<button id="delete-installed-${mod.id}" class="installed-mod-btn-icon" title="${window.i18n ? window.i18n.t('mods.delete') : 'Delete mod'}">
|
||||||
<i class="fas fa-trash"></i>
|
<i class="fas fa-trash"></i>
|
||||||
</button>
|
</button>
|
||||||
<button id="toggle-installed-${mod.id}" class="installed-mod-btn-toggle ${toggleBtnClass}">
|
<button id="toggle-installed-${mod.id}" class="installed-mod-btn-toggle ${toggleBtnClass}">
|
||||||
@@ -180,7 +185,7 @@ async function loadBrowseMods() {
|
|||||||
const browseContainer = document.getElementById('browseModsList');
|
const browseContainer = document.getElementById('browseModsList');
|
||||||
if (!browseContainer) return;
|
if (!browseContainer) return;
|
||||||
|
|
||||||
browseContainer.innerHTML = '<div class=\"loading-mods\"><div class=\"loading-spinner\"></div><span>Loading mods from CurseForge...</span></div>';
|
browseContainer.innerHTML = `<div class="loading-mods"><div class="loading-spinner"></div><span>${window.i18n ? window.i18n.t('mods.loadingMods') : 'Loading mods from CurseForge...'}</span></div>`;
|
||||||
|
|
||||||
try {
|
try {
|
||||||
if (!API_KEY || API_KEY.length < 10) {
|
if (!API_KEY || API_KEY.length < 10) {
|
||||||
@@ -264,10 +269,15 @@ function displayBrowseMods(mods) {
|
|||||||
browseContainer.innerHTML = `
|
browseContainer.innerHTML = `
|
||||||
<div class=\"empty-browse-mods\">
|
<div class=\"empty-browse-mods\">
|
||||||
<i class=\"fas fa-search\"></i>
|
<i class=\"fas fa-search\"></i>
|
||||||
<h4>No Mods Found</h4>
|
<h4 data-i18n="mods.noModsFound">No Mods Found</h4>
|
||||||
<p>Try adjusting your search</p>
|
<p data-i18n="mods.noModsFoundDesc">Try adjusting your search</p>
|
||||||
</div>
|
</div>
|
||||||
`;
|
`;
|
||||||
|
if (window.i18n) {
|
||||||
|
const container = browseContainer.querySelector('.empty-browse-mods');
|
||||||
|
container.querySelector('h4').textContent = window.i18n.t('mods.noModsFound');
|
||||||
|
container.querySelector('p').textContent = window.i18n.t('mods.noModsFoundDesc');
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -324,16 +334,16 @@ function createBrowseModCard(mod) {
|
|||||||
<div class=\"mod-actions\">
|
<div class=\"mod-actions\">
|
||||||
<button id=\"view-${mod.id}\" class=\"mod-btn-toggle bg-blue-600 text-white hover:bg-blue-700\" onclick=\"window.modsManager.viewModPage(${mod.id})\">
|
<button id=\"view-${mod.id}\" class=\"mod-btn-toggle bg-blue-600 text-white hover:bg-blue-700\" onclick=\"window.modsManager.viewModPage(${mod.id})\">
|
||||||
<i class=\"fas fa-external-link-alt\"></i>
|
<i class=\"fas fa-external-link-alt\"></i>
|
||||||
VIEW
|
${window.i18n ? window.i18n.t('mods.view') : 'VIEW'}
|
||||||
</button>
|
</button>
|
||||||
${!isInstalled ?
|
${!isInstalled ?
|
||||||
`<button id=\"install-${mod.id}\" class=\"mod-btn-toggle bg-primary text-black hover:bg-primary/80\">
|
`<button id="install-${mod.id}" class="mod-btn-toggle bg-primary text-black hover:bg-primary/80">
|
||||||
<i class=\"fas fa-download\"></i>
|
<i class="fas fa-download"></i>
|
||||||
INSTALL
|
${window.i18n ? window.i18n.t('mods.install') : 'INSTALL'}
|
||||||
</button>` :
|
</button>` :
|
||||||
`<button class=\"mod-btn-toggle bg-white/10 text-white\" disabled>
|
`<button class="mod-btn-toggle bg-white/10 text-white" disabled>
|
||||||
<i class=\"fas fa-check\"></i>
|
<i class="fas fa-check"></i>
|
||||||
INSTALLED
|
${window.i18n ? window.i18n.t('mods.installed') : 'INSTALLED'}
|
||||||
</button>`
|
</button>`
|
||||||
}
|
}
|
||||||
</div>
|
</div>
|
||||||
@@ -343,7 +353,8 @@ function createBrowseModCard(mod) {
|
|||||||
|
|
||||||
async function downloadAndInstallMod(modInfo) {
|
async function downloadAndInstallMod(modInfo) {
|
||||||
try {
|
try {
|
||||||
window.LauncherUI?.showProgress(`Downloading ${modInfo.name}...`);
|
const downloadMsg = window.i18n ? window.i18n.t('notifications.modsDownloading').replace('{name}', modInfo.name) : `Downloading ${modInfo.name}...`;
|
||||||
|
window.LauncherUI?.showProgress(downloadMsg);
|
||||||
|
|
||||||
const result = await window.electronAPI?.downloadMod(modInfo);
|
const result = await window.electronAPI?.downloadMod(modInfo);
|
||||||
|
|
||||||
@@ -367,20 +378,23 @@ async function downloadAndInstallMod(modInfo) {
|
|||||||
await loadInstalledMods();
|
await loadInstalledMods();
|
||||||
await loadBrowseMods();
|
await loadBrowseMods();
|
||||||
window.LauncherUI?.hideProgress();
|
window.LauncherUI?.hideProgress();
|
||||||
showNotification(`${modInfo.name} installed successfully! 🎉`, 'success');
|
const successMsg = window.i18n ? window.i18n.t('notifications.modsInstalledSuccess').replace('{name}', modInfo.name) : `${modInfo.name} installed successfully! 🎉`;
|
||||||
|
showNotification(successMsg, 'success');
|
||||||
} else {
|
} else {
|
||||||
throw new Error(result?.error || 'Failed to download mod');
|
throw new Error(result?.error || 'Failed to download mod');
|
||||||
}
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error downloading mod:', error);
|
console.error('Error downloading mod:', error);
|
||||||
window.LauncherUI?.hideProgress();
|
window.LauncherUI?.hideProgress();
|
||||||
showNotification('Failed to download mod: ' + error.message, 'error');
|
const errorMsg = window.i18n ? window.i18n.t('notifications.modsDownloadFailed').replace('{error}', error.message) : 'Failed to download mod: ' + error.message;
|
||||||
|
showNotification(errorMsg, 'error');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
async function toggleMod(modId) {
|
async function toggleMod(modId) {
|
||||||
try {
|
try {
|
||||||
window.LauncherUI?.showProgress('Toggling mod...');
|
const toggleMsg = window.i18n ? window.i18n.t('notifications.modsTogglingMod') : 'Toggling mod...';
|
||||||
|
window.LauncherUI?.showProgress(toggleMsg);
|
||||||
|
|
||||||
const modsPath = await window.electronAPI?.getModsPath();
|
const modsPath = await window.electronAPI?.getModsPath();
|
||||||
const result = await window.electronAPI?.toggleMod(modId, modsPath);
|
const result = await window.electronAPI?.toggleMod(modId, modsPath);
|
||||||
@@ -394,7 +408,8 @@ async function toggleMod(modId) {
|
|||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error toggling mod:', error);
|
console.error('Error toggling mod:', error);
|
||||||
window.LauncherUI?.hideProgress();
|
window.LauncherUI?.hideProgress();
|
||||||
showNotification('Failed to toggle mod: ' + error.message, 'error');
|
const errorMsg = window.i18n ? window.i18n.t('notifications.modsToggleFailed').replace('{error}', error.message) : 'Failed to toggle mod: ' + error.message;
|
||||||
|
showNotification(errorMsg, 'error');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -402,11 +417,16 @@ async function deleteMod(modId) {
|
|||||||
const mod = installedMods.find(m => m.id === modId);
|
const mod = installedMods.find(m => m.id === modId);
|
||||||
if (!mod) return;
|
if (!mod) return;
|
||||||
|
|
||||||
|
const confirmMsg = window.i18n ?
|
||||||
|
window.i18n.t('mods.confirmDelete').replace('{name}', mod.name) + ' ' + window.i18n.t('mods.confirmDeleteDesc') :
|
||||||
|
`Are you sure you want to delete "${mod.name}"? This action cannot be undone.`;
|
||||||
|
|
||||||
showConfirmModal(
|
showConfirmModal(
|
||||||
`Are you sure you want to delete "${mod.name}"? This action cannot be undone.`,
|
confirmMsg,
|
||||||
async () => {
|
async () => {
|
||||||
try {
|
try {
|
||||||
window.LauncherUI?.showProgress('Deleting mod...');
|
const deleteMsg = window.i18n ? window.i18n.t('notifications.modsDeletingMod') : 'Deleting mod...';
|
||||||
|
window.LauncherUI?.showProgress(deleteMsg);
|
||||||
|
|
||||||
const modsPath = await window.electronAPI?.getModsPath();
|
const modsPath = await window.electronAPI?.getModsPath();
|
||||||
const result = await window.electronAPI?.uninstallMod(modId, modsPath);
|
const result = await window.electronAPI?.uninstallMod(modId, modsPath);
|
||||||
@@ -415,14 +435,16 @@ async function deleteMod(modId) {
|
|||||||
await loadInstalledMods();
|
await loadInstalledMods();
|
||||||
await loadBrowseMods();
|
await loadBrowseMods();
|
||||||
window.LauncherUI?.hideProgress();
|
window.LauncherUI?.hideProgress();
|
||||||
showNotification(`"${mod.name}" deleted successfully`, 'success');
|
const successMsg = window.i18n ? window.i18n.t('notifications.modsDeletedSuccess').replace('{name}', mod.name) : `"${mod.name}" deleted successfully`;
|
||||||
|
showNotification(successMsg, 'success');
|
||||||
} else {
|
} else {
|
||||||
throw new Error(result?.error || 'Failed to delete mod');
|
throw new Error(result?.error || 'Failed to delete mod');
|
||||||
}
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error deleting mod:', error);
|
console.error('Error deleting mod:', error);
|
||||||
window.LauncherUI?.hideProgress();
|
window.LauncherUI?.hideProgress();
|
||||||
showNotification('Failed to delete mod: ' + error.message, 'error');
|
const errorMsg = window.i18n ? window.i18n.t('notifications.modsDeleteFailed').replace('{error}', error.message) : 'Failed to delete mod: ' + error.message;
|
||||||
|
showNotification(errorMsg, 'error');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
@@ -571,7 +593,7 @@ function showConfirmModal(message, onConfirm, onCancel = null) {
|
|||||||
<div style="padding: 24px; border-bottom: 1px solid rgba(255,255,255,0.1);">
|
<div style="padding: 24px; border-bottom: 1px solid rgba(255,255,255,0.1);">
|
||||||
<div style="display: flex; align-items: center; gap: 12px; color: #ef4444;">
|
<div style="display: flex; align-items: center; gap: 12px; color: #ef4444;">
|
||||||
<i class="fas fa-exclamation-triangle" style="font-size: 24px;"></i>
|
<i class="fas fa-exclamation-triangle" style="font-size: 24px;"></i>
|
||||||
<h3 style="margin: 0; font-size: 1.2rem; font-weight: 600;">Confirm Deletion</h3>
|
<h3 style="margin: 0; font-size: 1.2rem; font-weight: 600;">${window.i18n ? window.i18n.t('mods.confirmDeletion') : 'Confirm Deletion'}</h3>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div style="padding: 24px; color: #e5e7eb;">
|
<div style="padding: 24px; color: #e5e7eb;">
|
||||||
@@ -587,7 +609,7 @@ function showConfirmModal(message, onConfirm, onCancel = null) {
|
|||||||
cursor: pointer;
|
cursor: pointer;
|
||||||
font-weight: 500;
|
font-weight: 500;
|
||||||
transition: all 0.2s;
|
transition: all 0.2s;
|
||||||
">Cancel</button>
|
">${window.i18n ? window.i18n.t('common.cancel') : 'Cancel'}</button>
|
||||||
<button class="mod-confirm-delete" style="
|
<button class="mod-confirm-delete" style="
|
||||||
background: #ef4444;
|
background: #ef4444;
|
||||||
color: white;
|
color: white;
|
||||||
@@ -597,7 +619,7 @@ function showConfirmModal(message, onConfirm, onCancel = null) {
|
|||||||
cursor: pointer;
|
cursor: pointer;
|
||||||
font-weight: 500;
|
font-weight: 500;
|
||||||
transition: all 0.2s;
|
transition: all 0.2s;
|
||||||
">Delete</button>
|
">${window.i18n ? window.i18n.t('common.delete') : 'Delete'}</button>
|
||||||
</div>
|
</div>
|
||||||
`;
|
`;
|
||||||
|
|
||||||
@@ -715,7 +737,8 @@ function viewModPage(modId) {
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
console.error('Mod not found with ID:', modId);
|
console.error('Mod not found with ID:', modId);
|
||||||
showNotification('Mod information not found', 'error');
|
const errorMsg = window.i18n ? window.i18n.t('notifications.modsModNotFound') : 'Mod information not found';
|
||||||
|
showNotification(errorMsg, 'error');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -6,6 +6,69 @@ import './mods.js';
|
|||||||
import './players.js';
|
import './players.js';
|
||||||
import './chat.js';
|
import './chat.js';
|
||||||
import './settings.js';
|
import './settings.js';
|
||||||
|
import './logs.js';
|
||||||
|
|
||||||
|
// Initialize i18n immediately (before DOMContentLoaded)
|
||||||
|
let i18nInitialized = false;
|
||||||
|
(async () => {
|
||||||
|
const savedLang = await window.electronAPI?.loadLanguage();
|
||||||
|
await i18n.init(savedLang);
|
||||||
|
i18nInitialized = true;
|
||||||
|
|
||||||
|
// Update language selector if DOM is already loaded
|
||||||
|
if (document.readyState === 'complete' || document.readyState === 'interactive') {
|
||||||
|
updateLanguageSelector();
|
||||||
|
}
|
||||||
|
})();
|
||||||
|
|
||||||
|
function updateLanguageSelector() {
|
||||||
|
const langSelect = document.getElementById('languageSelect');
|
||||||
|
if (langSelect) {
|
||||||
|
// Clear existing options
|
||||||
|
langSelect.innerHTML = '';
|
||||||
|
|
||||||
|
const languages = i18n.getAvailableLanguages();
|
||||||
|
const currentLang = i18n.getCurrentLanguage();
|
||||||
|
|
||||||
|
languages.forEach(lang => {
|
||||||
|
const option = document.createElement('option');
|
||||||
|
option.value = lang.code;
|
||||||
|
option.textContent = lang.name;
|
||||||
|
if (lang.code === currentLang) {
|
||||||
|
option.selected = true;
|
||||||
|
}
|
||||||
|
langSelect.appendChild(option);
|
||||||
|
});
|
||||||
|
|
||||||
|
// Handle language change (add listener only once)
|
||||||
|
if (!langSelect.hasAttribute('data-listener-added')) {
|
||||||
|
langSelect.addEventListener('change', async (e) => {
|
||||||
|
await i18n.setLanguage(e.target.value);
|
||||||
|
});
|
||||||
|
langSelect.setAttribute('data-listener-added', 'true');
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
document.addEventListener('DOMContentLoaded', () => {
|
||||||
|
// Populate language selector (wait for i18n if needed)
|
||||||
|
if (i18nInitialized) {
|
||||||
|
updateLanguageSelector();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Discord notification
|
||||||
|
const notification = document.getElementById('discordNotification');
|
||||||
|
if (notification) {
|
||||||
|
const dismissed = localStorage.getItem('discordNotificationDismissed');
|
||||||
|
if (!dismissed) {
|
||||||
|
setTimeout(() => {
|
||||||
|
notification.style.display = 'flex';
|
||||||
|
}, 3000);
|
||||||
|
} else {
|
||||||
|
notification.style.display = 'none';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
window.closeDiscordNotification = function() {
|
window.closeDiscordNotification = function() {
|
||||||
const notification = document.getElementById('discordNotification');
|
const notification = document.getElementById('discordNotification');
|
||||||
@@ -15,24 +78,5 @@ window.closeDiscordNotification = function() {
|
|||||||
notification.style.display = 'none';
|
notification.style.display = 'none';
|
||||||
}, 300);
|
}, 300);
|
||||||
}
|
}
|
||||||
};
|
|
||||||
|
|
||||||
document.addEventListener('DOMContentLoaded', () => {
|
|
||||||
const notification = document.getElementById('discordNotification');
|
|
||||||
if (notification) {
|
|
||||||
const dismissed = localStorage.getItem('discordNotificationDismissed');
|
|
||||||
if (!dismissed) {
|
|
||||||
setTimeout(() => {
|
|
||||||
notification.style.display = 'flex';
|
|
||||||
}, 3000);
|
|
||||||
} else {
|
|
||||||
notification.style.display = 'none';
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
const originalClose = window.closeDiscordNotification;
|
|
||||||
window.closeDiscordNotification = function() {
|
|
||||||
localStorage.setItem('discordNotificationDismissed', 'true');
|
localStorage.setItem('discordNotificationDismissed', 'true');
|
||||||
originalClose();
|
|
||||||
};
|
};
|
||||||
@@ -5,6 +5,7 @@ let customJavaPath;
|
|||||||
let browseJavaBtn;
|
let browseJavaBtn;
|
||||||
let settingsPlayerName;
|
let settingsPlayerName;
|
||||||
let discordRPCCheck;
|
let discordRPCCheck;
|
||||||
|
let gpuPreferenceRadios;
|
||||||
|
|
||||||
// UUID Management elements
|
// UUID Management elements
|
||||||
let currentUuidDisplay;
|
let currentUuidDisplay;
|
||||||
@@ -21,7 +22,12 @@ let uuidList;
|
|||||||
let customUuidInput;
|
let customUuidInput;
|
||||||
let setCustomUuidBtn;
|
let setCustomUuidBtn;
|
||||||
|
|
||||||
function showCustomConfirm(message, title = 'Confirm Action', onConfirm, onCancel = null, confirmText = 'Confirm', cancelText = 'Cancel') {
|
function showCustomConfirm(message, title, onConfirm, onCancel = null, confirmText, cancelText) {
|
||||||
|
// Apply defaults with i18n support
|
||||||
|
title = title || (window.i18n ? window.i18n.t('confirm.defaultTitle') : 'Confirm Action');
|
||||||
|
confirmText = confirmText || (window.i18n ? window.i18n.t('common.confirm') : 'Confirm');
|
||||||
|
cancelText = cancelText || (window.i18n ? window.i18n.t('common.cancel') : 'Cancel');
|
||||||
|
|
||||||
const existingModal = document.querySelector('.custom-confirm-modal');
|
const existingModal = document.querySelector('.custom-confirm-modal');
|
||||||
if (existingModal) {
|
if (existingModal) {
|
||||||
existingModal.remove();
|
existingModal.remove();
|
||||||
@@ -142,6 +148,7 @@ function showCustomConfirm(message, title = 'Confirm Action', onConfirm, onCance
|
|||||||
document.addEventListener('keydown', handleEscape);
|
document.addEventListener('keydown', handleEscape);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
export function initSettings() {
|
export function initSettings() {
|
||||||
setupSettingsElements();
|
setupSettingsElements();
|
||||||
loadAllSettings();
|
loadAllSettings();
|
||||||
@@ -154,6 +161,7 @@ function setupSettingsElements() {
|
|||||||
browseJavaBtn = document.getElementById('browseJavaBtn');
|
browseJavaBtn = document.getElementById('browseJavaBtn');
|
||||||
settingsPlayerName = document.getElementById('settingsPlayerName');
|
settingsPlayerName = document.getElementById('settingsPlayerName');
|
||||||
discordRPCCheck = document.getElementById('discordRPCCheck');
|
discordRPCCheck = document.getElementById('discordRPCCheck');
|
||||||
|
gpuPreferenceRadios = document.querySelectorAll('input[name="gpuPreference"]');
|
||||||
|
|
||||||
// UUID Management elements
|
// UUID Management elements
|
||||||
currentUuidDisplay = document.getElementById('currentUuid');
|
currentUuidDisplay = document.getElementById('currentUuid');
|
||||||
@@ -226,6 +234,15 @@ function setupSettingsElements() {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (gpuPreferenceRadios) {
|
||||||
|
gpuPreferenceRadios.forEach(radio => {
|
||||||
|
radio.addEventListener('change', async () => {
|
||||||
|
await saveGpuPreference();
|
||||||
|
await updateGpuLabel();
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function toggleCustomJava() {
|
function toggleCustomJava() {
|
||||||
@@ -301,9 +318,11 @@ async function saveDiscordRPC() {
|
|||||||
|
|
||||||
// Feedback visuel pour l'utilisateur
|
// Feedback visuel pour l'utilisateur
|
||||||
if (enabled) {
|
if (enabled) {
|
||||||
showNotification('Discord Rich Presence enabled', 'success');
|
const msg = window.i18n ? window.i18n.t('notifications.discordEnabled') : 'Discord Rich Presence enabled';
|
||||||
|
showNotification(msg, 'success');
|
||||||
} else {
|
} else {
|
||||||
showNotification('Discord Rich Presence disabled', 'success');
|
const msg = window.i18n ? window.i18n.t('notifications.discordDisabled') : 'Discord Rich Presence disabled';
|
||||||
|
showNotification(msg, 'success');
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
throw new Error('Failed to save Discord RPC setting');
|
throw new Error('Failed to save Discord RPC setting');
|
||||||
@@ -311,7 +330,8 @@ async function saveDiscordRPC() {
|
|||||||
}
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error saving Discord RPC setting:', error);
|
console.error('Error saving Discord RPC setting:', error);
|
||||||
showNotification('Failed to save Discord setting', 'error');
|
const msg = window.i18n ? window.i18n.t('notifications.discordSaveFailed') : 'Failed to save Discord setting';
|
||||||
|
showNotification(msg, 'error');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -335,16 +355,19 @@ async function savePlayerName() {
|
|||||||
const playerName = settingsPlayerName.value.trim();
|
const playerName = settingsPlayerName.value.trim();
|
||||||
|
|
||||||
if (!playerName) {
|
if (!playerName) {
|
||||||
showNotification('Please enter a valid player name', 'error');
|
const msg = window.i18n ? window.i18n.t('notifications.playerNameRequired') : 'Please enter a valid player name';
|
||||||
|
showNotification(msg, 'error');
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
await window.electronAPI.saveUsername(playerName);
|
await window.electronAPI.saveUsername(playerName);
|
||||||
showNotification('Player name saved successfully', 'success');
|
const successMsg = window.i18n ? window.i18n.t('notifications.playerNameSaved') : 'Player name saved successfully';
|
||||||
|
showNotification(successMsg, 'success');
|
||||||
|
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error saving player name:', error);
|
console.error('Error saving player name:', error);
|
||||||
showNotification('Failed to save player name', 'error');
|
const errorMsg = window.i18n ? window.i18n.t('notifications.playerNameSaveFailed') : 'Failed to save player name';
|
||||||
|
showNotification(errorMsg, 'error');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -361,11 +384,85 @@ async function loadPlayerName() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async function saveGpuPreference() {
|
||||||
|
try {
|
||||||
|
if (window.electronAPI && window.electronAPI.saveGpuPreference && gpuPreferenceRadios) {
|
||||||
|
const gpuPreference = Array.from(gpuPreferenceRadios).find(radio => radio.checked)?.value || 'auto';
|
||||||
|
await window.electronAPI.saveGpuPreference(gpuPreference);
|
||||||
|
}
|
||||||
|
} catch (error) {
|
||||||
|
console.error('Error saving GPU preference:', error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async function updateGpuLabel() {
|
||||||
|
const detectionInfo = document.getElementById('gpu-detection-info');
|
||||||
|
if (!detectionInfo) return;
|
||||||
|
|
||||||
|
if (gpuPreferenceRadios) {
|
||||||
|
const checked = Array.from(gpuPreferenceRadios).find(radio => radio.checked);
|
||||||
|
if (checked) {
|
||||||
|
try {
|
||||||
|
if (window.electronAPI && window.electronAPI.getDetectedGpu) {
|
||||||
|
const detected = await window.electronAPI.getDetectedGpu();
|
||||||
|
if (checked.value === 'auto') {
|
||||||
|
if (detected.dedicatedName) {
|
||||||
|
detectionInfo.textContent = `dGPU detected, using ${detected.dedicatedName}`;
|
||||||
|
} else {
|
||||||
|
detectionInfo.textContent = `dGPU not detected, using iGPU (${detected.integratedName}) instead`;
|
||||||
|
}
|
||||||
|
detectionInfo.style.display = 'block';
|
||||||
|
} else if (checked.value === 'integrated') {
|
||||||
|
detectionInfo.textContent = `Detected: ${detected.integratedName}`;
|
||||||
|
detectionInfo.style.display = 'block';
|
||||||
|
} else if (checked.value === 'dedicated') {
|
||||||
|
if (detected.dedicatedName) {
|
||||||
|
detectionInfo.textContent = `Detected: ${detected.dedicatedName}`;
|
||||||
|
} else {
|
||||||
|
detectionInfo.textContent = `No dedicated GPU detected`;
|
||||||
|
}
|
||||||
|
detectionInfo.style.display = 'block';
|
||||||
|
} else {
|
||||||
|
detectionInfo.style.display = 'none';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} catch (error) {
|
||||||
|
console.error('Error getting detected GPU:', error);
|
||||||
|
detectionInfo.style.display = 'none';
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
detectionInfo.style.display = 'none';
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
detectionInfo.style.display = 'none';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async function loadGpuPreference() {
|
||||||
|
try {
|
||||||
|
if (window.electronAPI && window.electronAPI.loadGpuPreference && gpuPreferenceRadios) {
|
||||||
|
const savedPreference = await window.electronAPI.loadGpuPreference();
|
||||||
|
if (savedPreference) {
|
||||||
|
for (const radio of gpuPreferenceRadios) {
|
||||||
|
if (radio.value === savedPreference) {
|
||||||
|
radio.checked = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
await updateGpuLabel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} catch (error) {
|
||||||
|
console.error('Error loading GPU preference:', error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
async function loadAllSettings() {
|
async function loadAllSettings() {
|
||||||
await loadCustomJavaPath();
|
await loadCustomJavaPath();
|
||||||
await loadPlayerName();
|
await loadPlayerName();
|
||||||
await loadCurrentUuid();
|
await loadCurrentUuid();
|
||||||
await loadDiscordRPC();
|
await loadDiscordRPC();
|
||||||
|
await loadGpuPreference();
|
||||||
}
|
}
|
||||||
|
|
||||||
async function openGameLocation() {
|
async function openGameLocation() {
|
||||||
@@ -421,34 +518,43 @@ async function copyCurrentUuid() {
|
|||||||
const uuid = currentUuidDisplay ? currentUuidDisplay.value : modalCurrentUuid?.value;
|
const uuid = currentUuidDisplay ? currentUuidDisplay.value : modalCurrentUuid?.value;
|
||||||
if (uuid && navigator.clipboard) {
|
if (uuid && navigator.clipboard) {
|
||||||
await navigator.clipboard.writeText(uuid);
|
await navigator.clipboard.writeText(uuid);
|
||||||
showNotification('UUID copied to clipboard!', 'success');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidCopied') : 'UUID copied to clipboard!';
|
||||||
|
showNotification(msg, 'success');
|
||||||
}
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error copying UUID:', error);
|
console.error('Error copying UUID:', error);
|
||||||
showNotification('Failed to copy UUID', 'error');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidCopyFailed') : 'Failed to copy UUID';
|
||||||
|
showNotification(msg, 'error');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
async function regenerateCurrentUuid() {
|
async function regenerateCurrentUuid() {
|
||||||
try {
|
try {
|
||||||
if (window.electronAPI && window.electronAPI.resetCurrentUserUuid) {
|
if (window.electronAPI && window.electronAPI.resetCurrentUserUuid) {
|
||||||
|
const message = window.i18n ? window.i18n.t('confirm.regenerateUuidMessage') : 'Are you sure you want to generate a new UUID? This will change your player identity.';
|
||||||
|
const title = window.i18n ? window.i18n.t('confirm.regenerateUuidTitle') : 'Generate New UUID';
|
||||||
|
const confirmBtn = window.i18n ? window.i18n.t('confirm.regenerateUuidButton') : 'Generate';
|
||||||
|
const cancelBtn = window.i18n ? window.i18n.t('common.cancel') : 'Cancel';
|
||||||
|
|
||||||
showCustomConfirm(
|
showCustomConfirm(
|
||||||
'Are you sure you want to generate a new UUID? This will change your player identity.',
|
message,
|
||||||
'Generate New UUID',
|
title,
|
||||||
async () => {
|
async () => {
|
||||||
await performRegenerateUuid();
|
await performRegenerateUuid();
|
||||||
},
|
},
|
||||||
null,
|
null,
|
||||||
'Generate',
|
confirmBtn,
|
||||||
'Cancel'
|
cancelBtn
|
||||||
);
|
);
|
||||||
} else {
|
} else {
|
||||||
console.error('electronAPI.resetCurrentUserUuid not available');
|
console.error('electronAPI.resetCurrentUserUuid not available');
|
||||||
showNotification('UUID regeneration not available', 'error');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidRegenNotAvailable') : 'UUID regeneration not available';
|
||||||
|
showNotification(msg, 'error');
|
||||||
}
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error in regenerateCurrentUuid:', error);
|
console.error('Error in regenerateCurrentUuid:', error);
|
||||||
showNotification('Failed to regenerate UUID', 'error');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidRegenFailed') : 'Failed to regenerate UUID';
|
||||||
|
showNotification(msg, 'error');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -458,7 +564,8 @@ async function performRegenerateUuid() {
|
|||||||
if (result.success && result.uuid) {
|
if (result.success && result.uuid) {
|
||||||
if (currentUuidDisplay) currentUuidDisplay.value = result.uuid;
|
if (currentUuidDisplay) currentUuidDisplay.value = result.uuid;
|
||||||
if (modalCurrentUuid) modalCurrentUuid.value = result.uuid;
|
if (modalCurrentUuid) modalCurrentUuid.value = result.uuid;
|
||||||
showNotification('New UUID generated successfully!', 'success');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidGenerated') : 'New UUID generated successfully!';
|
||||||
|
showNotification(msg, 'success');
|
||||||
|
|
||||||
if (uuidModal && uuidModal.style.display !== 'none') {
|
if (uuidModal && uuidModal.style.display !== 'none') {
|
||||||
await loadAllUuids();
|
await loadAllUuids();
|
||||||
@@ -468,7 +575,8 @@ async function performRegenerateUuid() {
|
|||||||
}
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error regenerating UUID:', error);
|
console.error('Error regenerating UUID:', error);
|
||||||
showNotification(`Failed to regenerate UUID: ${error.message}`, 'error');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidRegenFailed').replace('{error}', error.message) : `Failed to regenerate UUID: ${error.message}`;
|
||||||
|
showNotification(msg, 'error');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -561,19 +669,22 @@ async function generateNewUuid() {
|
|||||||
const newUuid = await window.electronAPI.generateNewUuid();
|
const newUuid = await window.electronAPI.generateNewUuid();
|
||||||
if (newUuid) {
|
if (newUuid) {
|
||||||
if (customUuidInput) customUuidInput.value = newUuid;
|
if (customUuidInput) customUuidInput.value = newUuid;
|
||||||
showNotification('New UUID generated!', 'success');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidGeneratedShort') : 'New UUID generated!';
|
||||||
|
showNotification(msg, 'success');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error generating new UUID:', error);
|
console.error('Error generating new UUID:', error);
|
||||||
showNotification('Failed to generate new UUID', 'error');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidGenerateFailed') : 'Failed to generate new UUID';
|
||||||
|
showNotification(msg, 'error');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
async function setCustomUuid() {
|
async function setCustomUuid() {
|
||||||
try {
|
try {
|
||||||
if (!customUuidInput || !customUuidInput.value.trim()) {
|
if (!customUuidInput || !customUuidInput.value.trim()) {
|
||||||
showNotification('Please enter a UUID', 'error');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidRequired') : 'Please enter a UUID';
|
||||||
|
showNotification(msg, 'error');
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -581,23 +692,30 @@ async function setCustomUuid() {
|
|||||||
|
|
||||||
const uuidRegex = /^[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}$/i;
|
const uuidRegex = /^[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}$/i;
|
||||||
if (!uuidRegex.test(uuid)) {
|
if (!uuidRegex.test(uuid)) {
|
||||||
showNotification('Invalid UUID format', 'error');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidInvalidFormat') : 'Invalid UUID format';
|
||||||
|
showNotification(msg, 'error');
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const message = window.i18n ? window.i18n.t('confirm.setCustomUuidMessage') : 'Are you sure you want to set this custom UUID? This will change your player identity.';
|
||||||
|
const title = window.i18n ? window.i18n.t('confirm.setCustomUuidTitle') : 'Set Custom UUID';
|
||||||
|
const confirmBtn = window.i18n ? window.i18n.t('confirm.setCustomUuidButton') : 'Set UUID';
|
||||||
|
const cancelBtn = window.i18n ? window.i18n.t('common.cancel') : 'Cancel';
|
||||||
|
|
||||||
showCustomConfirm(
|
showCustomConfirm(
|
||||||
'Are you sure you want to set this custom UUID? This will change your player identity.',
|
message,
|
||||||
'Set Custom UUID',
|
title,
|
||||||
async () => {
|
async () => {
|
||||||
await performSetCustomUuid(uuid);
|
await performSetCustomUuid(uuid);
|
||||||
},
|
},
|
||||||
null,
|
null,
|
||||||
'Set UUID',
|
confirmBtn,
|
||||||
'Cancel'
|
cancelBtn
|
||||||
);
|
);
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error in setCustomUuid:', error);
|
console.error('Error in setCustomUuid:', error);
|
||||||
showNotification('Failed to set custom UUID', 'error');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidSetFailed') : 'Failed to set custom UUID';
|
||||||
|
showNotification(msg, 'error');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -612,7 +730,8 @@ async function setCustomUuid() {
|
|||||||
if (modalCurrentUuid) modalCurrentUuid.value = uuid;
|
if (modalCurrentUuid) modalCurrentUuid.value = uuid;
|
||||||
if (customUuidInput) customUuidInput.value = '';
|
if (customUuidInput) customUuidInput.value = '';
|
||||||
|
|
||||||
showNotification('Custom UUID set successfully!', 'success');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidSetSuccess') : 'Custom UUID set successfully!';
|
||||||
|
showNotification(msg, 'success');
|
||||||
|
|
||||||
await loadAllUuids();
|
await loadAllUuids();
|
||||||
} else {
|
} else {
|
||||||
@@ -621,7 +740,8 @@ async function setCustomUuid() {
|
|||||||
}
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error setting custom UUID:', error);
|
console.error('Error setting custom UUID:', error);
|
||||||
showNotification(`Failed to set custom UUID: ${error.message}`, 'error');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidSetFailed').replace('{error}', error.message) : `Failed to set custom UUID: ${error.message}`;
|
||||||
|
showNotification(msg, 'error');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -629,29 +749,37 @@ window.copyUuid = async function(uuid) {
|
|||||||
try {
|
try {
|
||||||
if (navigator.clipboard) {
|
if (navigator.clipboard) {
|
||||||
await navigator.clipboard.writeText(uuid);
|
await navigator.clipboard.writeText(uuid);
|
||||||
showNotification('UUID copied to clipboard!', 'success');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidCopied') : 'UUID copied to clipboard!';
|
||||||
|
showNotification(msg, 'success');
|
||||||
}
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error copying UUID:', error);
|
console.error('Error copying UUID:', error);
|
||||||
showNotification('Failed to copy UUID', 'error');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidCopyFailed') : 'Failed to copy UUID';
|
||||||
|
showNotification(msg, 'error');
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
window.deleteUuid = async function(username) {
|
window.deleteUuid = async function(username) {
|
||||||
try {
|
try {
|
||||||
|
const message = window.i18n ? window.i18n.t('confirm.deleteUuidMessage').replace('{username}', username) : `Are you sure you want to delete the UUID for "${username}"? This action cannot be undone.`;
|
||||||
|
const title = window.i18n ? window.i18n.t('confirm.deleteUuidTitle') : 'Delete UUID';
|
||||||
|
const confirmBtn = window.i18n ? window.i18n.t('confirm.deleteUuidButton') : 'Delete';
|
||||||
|
const cancelBtn = window.i18n ? window.i18n.t('common.cancel') : 'Cancel';
|
||||||
|
|
||||||
showCustomConfirm(
|
showCustomConfirm(
|
||||||
`Are you sure you want to delete the UUID for "${username}"? This action cannot be undone.`,
|
message,
|
||||||
'Delete UUID',
|
title,
|
||||||
async () => {
|
async () => {
|
||||||
await performDeleteUuid(username);
|
await performDeleteUuid(username);
|
||||||
},
|
},
|
||||||
null,
|
null,
|
||||||
'Delete',
|
confirmBtn,
|
||||||
'Cancel'
|
cancelBtn
|
||||||
);
|
);
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error in deleteUuid:', error);
|
console.error('Error in deleteUuid:', error);
|
||||||
showNotification('Failed to delete UUID', 'error');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidDeleteFailed') : 'Failed to delete UUID';
|
||||||
|
showNotification(msg, 'error');
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -661,7 +789,8 @@ async function performDeleteUuid(username) {
|
|||||||
const result = await window.electronAPI.deleteUuidForUser(username);
|
const result = await window.electronAPI.deleteUuidForUser(username);
|
||||||
|
|
||||||
if (result.success) {
|
if (result.success) {
|
||||||
showNotification('UUID deleted successfully!', 'success');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidDeleteSuccess') : 'UUID deleted successfully!';
|
||||||
|
showNotification(msg, 'success');
|
||||||
await loadAllUuids();
|
await loadAllUuids();
|
||||||
} else {
|
} else {
|
||||||
throw new Error(result.error || 'Failed to delete UUID');
|
throw new Error(result.error || 'Failed to delete UUID');
|
||||||
@@ -669,7 +798,8 @@ async function performDeleteUuid(username) {
|
|||||||
}
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error deleting UUID:', error);
|
console.error('Error deleting UUID:', error);
|
||||||
showNotification(`Failed to delete UUID: ${error.message}`, 'error');
|
const msg = window.i18n ? window.i18n.t('notifications.uuidDeleteFailed').replace('{error}', error.message) : `Failed to delete UUID: ${error.message}`;
|
||||||
|
showNotification(msg, 'error');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
23
GUI/js/ui.js
23
GUI/js/ui.js
@@ -366,7 +366,7 @@ function lockPlayButton(locked) {
|
|||||||
if (!playButton.getAttribute('data-original-text')) {
|
if (!playButton.getAttribute('data-original-text')) {
|
||||||
playButton.setAttribute('data-original-text', spanElement.textContent);
|
playButton.setAttribute('data-original-text', spanElement.textContent);
|
||||||
}
|
}
|
||||||
spanElement.textContent = 'CHECKING...';
|
spanElement.textContent = window.i18n ? window.i18n.t('play.checking') : 'CHECKING...';
|
||||||
}
|
}
|
||||||
|
|
||||||
console.log('Play button locked');
|
console.log('Play button locked');
|
||||||
@@ -377,9 +377,9 @@ function lockPlayButton(locked) {
|
|||||||
playButton.removeAttribute('data-locked');
|
playButton.removeAttribute('data-locked');
|
||||||
|
|
||||||
const spanElement = playButton.querySelector('span');
|
const spanElement = playButton.querySelector('span');
|
||||||
const originalText = playButton.getAttribute('data-original-text');
|
if (spanElement) {
|
||||||
if (spanElement && originalText) {
|
// Use i18n to get the current translation instead of restoring saved text
|
||||||
spanElement.textContent = originalText;
|
spanElement.textContent = window.i18n ? window.i18n.t('play.playButton') : 'PLAY HYTALE';
|
||||||
playButton.removeAttribute('data-original-text');
|
playButton.removeAttribute('data-original-text');
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -393,7 +393,8 @@ async function acceptFirstLaunchUpdate() {
|
|||||||
const existingGame = window.firstLaunchExistingGame;
|
const existingGame = window.firstLaunchExistingGame;
|
||||||
|
|
||||||
if (!existingGame) {
|
if (!existingGame) {
|
||||||
showNotification('Error: Game data not found', 'error');
|
const errorMsg = window.i18n ? window.i18n.t('notifications.gameDataNotFound') : 'Error: Game data not found';
|
||||||
|
showNotification(errorMsg, 'error');
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -410,7 +411,8 @@ async function acceptFirstLaunchUpdate() {
|
|||||||
|
|
||||||
try {
|
try {
|
||||||
showProgress();
|
showProgress();
|
||||||
updateProgress({ message: 'Starting mandatory game update...', percent: 0 });
|
const updateMsg = window.i18n ? window.i18n.t('progress.startingUpdate') : 'Starting mandatory game update...';
|
||||||
|
updateProgress({ message: updateMsg, percent: 0 });
|
||||||
|
|
||||||
const result = await window.electronAPI.acceptFirstLaunchUpdate(existingGame);
|
const result = await window.electronAPI.acceptFirstLaunchUpdate(existingGame);
|
||||||
|
|
||||||
@@ -424,10 +426,12 @@ async function acceptFirstLaunchUpdate() {
|
|||||||
|
|
||||||
if (result.success) {
|
if (result.success) {
|
||||||
hideProgress();
|
hideProgress();
|
||||||
showNotification('Game updated successfully! 🎉', 'success');
|
const successMsg = window.i18n ? window.i18n.t('notifications.gameUpdatedSuccess') : 'Game updated successfully! 🎉';
|
||||||
|
showNotification(successMsg, 'success');
|
||||||
} else {
|
} else {
|
||||||
hideProgress();
|
hideProgress();
|
||||||
showNotification(`Update failed: ${result.error}`, 'error');
|
const errorMsg = window.i18n ? window.i18n.t('notifications.updateFailed').replace('{error}', result.error) : `Update failed: ${result.error}`;
|
||||||
|
showNotification(errorMsg, 'error');
|
||||||
}
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
if (modal) {
|
if (modal) {
|
||||||
@@ -435,7 +439,8 @@ async function acceptFirstLaunchUpdate() {
|
|||||||
}
|
}
|
||||||
lockPlayButton(false);
|
lockPlayButton(false);
|
||||||
hideProgress();
|
hideProgress();
|
||||||
showNotification(`Update error: ${error.message}`, 'error');
|
const errorMsg = window.i18n ? window.i18n.t('notifications.updateError').replace('{error}', error.message) : `Update error: ${error.message}`;
|
||||||
|
showNotification(errorMsg, 'error');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
234
GUI/locales/en.json
Normal file
234
GUI/locales/en.json
Normal file
@@ -0,0 +1,234 @@
|
|||||||
|
{
|
||||||
|
"nav": {
|
||||||
|
"play": "Play",
|
||||||
|
"mods": "Mods",
|
||||||
|
"news": "News",
|
||||||
|
"chat": "Players Chat",
|
||||||
|
"settings": "Settings",
|
||||||
|
"skins": "Skins"
|
||||||
|
},
|
||||||
|
"header": {
|
||||||
|
"playersLabel": "Players:",
|
||||||
|
"manageProfiles": "Manage Profiles",
|
||||||
|
"defaultProfile": "Default",
|
||||||
|
"f2p": "FREE TO PLAY"
|
||||||
|
},
|
||||||
|
"install": {
|
||||||
|
"title": "FREE TO PLAY LAUNCHER",
|
||||||
|
"playerName": "Player Name",
|
||||||
|
"playerNamePlaceholder": "Enter your name",
|
||||||
|
"customInstallation": "Custom Installation",
|
||||||
|
"installationFolder": "Installation Folder",
|
||||||
|
"pathPlaceholder": "Default location",
|
||||||
|
"browse": "Browse",
|
||||||
|
"installButton": "INSTALL HYTALE",
|
||||||
|
"installing": "INSTALLING..."
|
||||||
|
},
|
||||||
|
"play": {
|
||||||
|
"ready": "READY TO PLAY",
|
||||||
|
"subtitle": "Launch Hytale and enter the adventure",
|
||||||
|
"playButton": "PLAY HYTALE",
|
||||||
|
"latestNews": "LATEST NEWS",
|
||||||
|
"viewAll": "VIEW ALL",
|
||||||
|
"checking": "CHECKING...",
|
||||||
|
"play": "PLAY"
|
||||||
|
},
|
||||||
|
"mods": {
|
||||||
|
"searchPlaceholder": "Search mods...",
|
||||||
|
"myMods": "MY MODS",
|
||||||
|
"previous": "PREVIOUS",
|
||||||
|
"next": "NEXT",
|
||||||
|
"page": "Page",
|
||||||
|
"of": "of",
|
||||||
|
"modalTitle": "MY MODS",
|
||||||
|
"noModsFound": "No Mods Found",
|
||||||
|
"noModsFoundDesc": "Try adjusting your search",
|
||||||
|
"noModsInstalled": "No Mods Installed",
|
||||||
|
"noModsInstalledDesc": "Add mods from CurseForge or import local files",
|
||||||
|
"view": "VIEW",
|
||||||
|
"install": "INSTALL",
|
||||||
|
"installed": "INSTALLED",
|
||||||
|
"enable": "ENABLE",
|
||||||
|
"disable": "DISABLE",
|
||||||
|
"active": "ACTIVE",
|
||||||
|
"disabled": "DISABLED",
|
||||||
|
"delete": "Delete mod",
|
||||||
|
"noDescription": "No description available",
|
||||||
|
"confirmDelete": "Are you sure you want to delete \"{name}\"?",
|
||||||
|
"confirmDeleteDesc": "This action cannot be undone.",
|
||||||
|
"confirmDeletion": "Confirm Deletion"
|
||||||
|
},
|
||||||
|
"news": {
|
||||||
|
"title": "ALL NEWS",
|
||||||
|
"readMore": "Read More"
|
||||||
|
},
|
||||||
|
"chat": {
|
||||||
|
"title": "PLAYERS CHAT",
|
||||||
|
"pickColor": "Color",
|
||||||
|
"inputPlaceholder": "Type your message...",
|
||||||
|
"send": "Send",
|
||||||
|
"online": "online",
|
||||||
|
"charCounter": "{current}/{max}",
|
||||||
|
"secureChat": "Secure chat - Links are censored",
|
||||||
|
"joinChat": "Join Chat",
|
||||||
|
"chooseUsername": "Choose a username to join the Players Chat",
|
||||||
|
"username": "Username",
|
||||||
|
"usernamePlaceholder": "Enter your username...",
|
||||||
|
"usernameHint": "3-20 characters, letters, numbers, - and _ only",
|
||||||
|
"joinButton": "Join Chat",
|
||||||
|
"colorModal": {
|
||||||
|
"title": "Customize Username Color",
|
||||||
|
"chooseSolid": "Choose a solid color:",
|
||||||
|
"customColor": "Custom color:",
|
||||||
|
"preview": "Preview:",
|
||||||
|
"previewUsername": "Username",
|
||||||
|
"apply": "Apply Color"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"settings": {
|
||||||
|
"title": "SETTINGS",
|
||||||
|
"java": "Java Runtime",
|
||||||
|
"useCustomJava": "Use Custom Java Path",
|
||||||
|
"javaDescription": "Override the bundled Java runtime with your own installation",
|
||||||
|
"javaPath": "Java Executable Path",
|
||||||
|
"javaPathPlaceholder": "Select Java path...",
|
||||||
|
"javaBrowse": "Browse",
|
||||||
|
"javaHint": "Select the Java installation folder (supports Windows, Mac, Linux)",
|
||||||
|
"discord": "Discord Integration",
|
||||||
|
"enableRPC": "Enable Discord Rich Presence",
|
||||||
|
"discordDescription": "Show your launcher activity on Discord",
|
||||||
|
"game": "Game Options",
|
||||||
|
"playerName": "Player Name",
|
||||||
|
"playerNamePlaceholder": "Enter your player name",
|
||||||
|
"playerNameHint": "This name will be used in-game (1-16 characters)",
|
||||||
|
"openGameLocation": "Open Game Location",
|
||||||
|
"openGameLocationDesc": "Open the game installation folder",
|
||||||
|
"account": "Player UUID Management",
|
||||||
|
"currentUUID": "Current UUID",
|
||||||
|
"uuidPlaceholder": "Loading UUID...",
|
||||||
|
"copyUUID": "Copy UUID",
|
||||||
|
"regenerateUUID": "Regenerate UUID",
|
||||||
|
"uuidHint": "Your unique player identifier for this username",
|
||||||
|
"manageUUIDs": "Manage All UUIDs",
|
||||||
|
"manageUUIDsDesc": "View and manage all player UUIDs",
|
||||||
|
"language": "Language",
|
||||||
|
"selectLanguage": "Select Language",
|
||||||
|
"repairGame": "Repair Game",
|
||||||
|
"reinstallGame": "Reinstall game files (preserves data)",
|
||||||
|
"gpuPreference": "GPU Preference",
|
||||||
|
"gpuHint": "Select your preferred GPU (Linux: affects DRI_PRIME)",
|
||||||
|
"gpuAuto": "Auto",
|
||||||
|
"gpuIntegrated": "Integrated",
|
||||||
|
"gpuDedicated": "Dedicated",
|
||||||
|
"logs": "SYSTEM LOGS",
|
||||||
|
"logsCopy": "Copy",
|
||||||
|
"logsRefresh": "Refresh",
|
||||||
|
"logsFolder": "Open Folder",
|
||||||
|
"logsLoading": "Loading logs..."
|
||||||
|
},
|
||||||
|
"uuid": {
|
||||||
|
"modalTitle": "UUID Management",
|
||||||
|
"currentUserUUID": "Current User UUID",
|
||||||
|
"allPlayerUUIDs": "All Player UUIDs",
|
||||||
|
"generateNew": "Generate New UUID",
|
||||||
|
"loadingUUIDs": "Loading UUIDs...",
|
||||||
|
"setCustomUUID": "Set Custom UUID",
|
||||||
|
"customPlaceholder": "Enter custom UUID (format: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx)",
|
||||||
|
"setUUID": "Set UUID",
|
||||||
|
"warning": "Warning: Setting a custom UUID will change your current player identity",
|
||||||
|
"copyTooltip": "Copy UUID",
|
||||||
|
"regenerateTooltip": "Generate New UUID"
|
||||||
|
},
|
||||||
|
"profiles": {
|
||||||
|
"modalTitle": "Manage Profiles",
|
||||||
|
"newProfilePlaceholder": "New Profile Name",
|
||||||
|
"createProfile": "Create Profile"
|
||||||
|
},
|
||||||
|
"discord": {
|
||||||
|
"notificationText": "Join our Discord community!",
|
||||||
|
"joinButton": "Join Discord"
|
||||||
|
},
|
||||||
|
"skins": {
|
||||||
|
"title": "Skins",
|
||||||
|
"comingSoon": "Skin customization coming soon..."
|
||||||
|
},
|
||||||
|
"common": {
|
||||||
|
"confirm": "Confirm",
|
||||||
|
"cancel": "Cancel",
|
||||||
|
"save": "Save",
|
||||||
|
"close": "Close",
|
||||||
|
"delete": "Delete",
|
||||||
|
"edit": "Edit",
|
||||||
|
"loading": "Loading...",
|
||||||
|
"apply": "Apply"
|
||||||
|
},
|
||||||
|
"notifications": {
|
||||||
|
"gameDataNotFound": "Error: Game data not found",
|
||||||
|
"gameUpdatedSuccess": "Game updated successfully! 🎉",
|
||||||
|
"updateFailed": "Update failed: {error}",
|
||||||
|
"updateError": "Update error: {error}",
|
||||||
|
"discordEnabled": "Discord Rich Presence enabled",
|
||||||
|
"discordDisabled": "Discord Rich Presence disabled",
|
||||||
|
"discordSaveFailed": "Failed to save Discord setting",
|
||||||
|
"playerNameRequired": "Please enter a valid player name",
|
||||||
|
"playerNameSaved": "Player name saved successfully",
|
||||||
|
"playerNameSaveFailed": "Failed to save player name",
|
||||||
|
"uuidCopied": "UUID copied to clipboard!",
|
||||||
|
"uuidCopyFailed": "Failed to copy UUID",
|
||||||
|
"uuidRegenNotAvailable": "UUID regeneration not available",
|
||||||
|
"uuidRegenFailed": "Failed to regenerate UUID",
|
||||||
|
"uuidGenerated": "New UUID generated successfully!",
|
||||||
|
"uuidGeneratedShort": "New UUID generated!",
|
||||||
|
"uuidGenerateFailed": "Failed to generate new UUID",
|
||||||
|
"uuidRequired": "Please enter a UUID",
|
||||||
|
"uuidInvalidFormat": "Invalid UUID format",
|
||||||
|
"uuidSetFailed": "Failed to set custom UUID",
|
||||||
|
"uuidSetSuccess": "Custom UUID set successfully!",
|
||||||
|
"uuidDeleteFailed": "Failed to delete UUID",
|
||||||
|
"uuidDeleteSuccess": "UUID deleted successfully!",
|
||||||
|
"modsDownloading": "Downloading {name}...",
|
||||||
|
"modsTogglingMod": "Toggling mod...",
|
||||||
|
"modsDeletingMod": "Deleting mod...",
|
||||||
|
"modsLoadingMods": "Loading mods from CurseForge...",
|
||||||
|
"modsInstalledSuccess": "{name} installed successfully! 🎉",
|
||||||
|
"modsDeletedSuccess": "{name} deleted successfully",
|
||||||
|
"modsDownloadFailed": "Failed to download mod: {error}",
|
||||||
|
"modsToggleFailed": "Failed to toggle mod: {error}",
|
||||||
|
"modsDeleteFailed": "Failed to delete mod: {error}",
|
||||||
|
"modsModNotFound": "Mod information not found"
|
||||||
|
},
|
||||||
|
"confirm": {
|
||||||
|
"defaultTitle": "Confirm action",
|
||||||
|
"regenerateUuidTitle": "Generate new UUID",
|
||||||
|
"regenerateUuidMessage": "Are you sure you want to generate a new UUID? This will change your player identity.",
|
||||||
|
"regenerateUuidButton": "Generate",
|
||||||
|
"setCustomUuidTitle": "Set custom UUID",
|
||||||
|
"setCustomUuidMessage": "Are you sure you want to set this custom UUID? This will change your player identity.",
|
||||||
|
"setCustomUuidButton": "Set UUID",
|
||||||
|
"deleteUuidTitle": "Delete UUID",
|
||||||
|
"deleteUuidMessage": "Are you sure you want to delete the UUID for \"{username}\"? This action cannot be undone.",
|
||||||
|
"deleteUuidButton": "Delete",
|
||||||
|
"uninstallGameTitle": "Uninstall game",
|
||||||
|
"uninstallGameMessage": "Are you sure you want to uninstall Hytale? All game files will be deleted.",
|
||||||
|
"uninstallGameButton": "Uninstall"
|
||||||
|
},
|
||||||
|
"progress": {
|
||||||
|
"initializing": "Initializing...",
|
||||||
|
"downloading": "Downloading...",
|
||||||
|
"installing": "Installing...",
|
||||||
|
"extracting": "Extracting...",
|
||||||
|
"verifying": "Verifying...",
|
||||||
|
"switchingProfile": "Switching profile...",
|
||||||
|
"profileSwitched": "Profile switched!",
|
||||||
|
"startingGame": "Starting game...",
|
||||||
|
"launching": "LAUNCHING...",
|
||||||
|
"uninstallingGame": "Uninstalling game...",
|
||||||
|
"gameUninstalled": "Game uninstalled successfully!",
|
||||||
|
"uninstallFailed": "Uninstall failed: {error}",
|
||||||
|
"startingUpdate": "Starting mandatory game update...",
|
||||||
|
"installationComplete": "Installation completed successfully!",
|
||||||
|
"installationFailed": "Installation failed: {error}",
|
||||||
|
"installingGameFiles": "Installing game files...",
|
||||||
|
"installComplete": "Installation complete!"
|
||||||
|
}
|
||||||
|
}
|
||||||
234
GUI/locales/es.json
Normal file
234
GUI/locales/es.json
Normal file
@@ -0,0 +1,234 @@
|
|||||||
|
{
|
||||||
|
"nav": {
|
||||||
|
"play": "Jugar",
|
||||||
|
"mods": "Mods",
|
||||||
|
"news": "Noticias",
|
||||||
|
"chat": "Chat de Jugadores",
|
||||||
|
"settings": "Configuración",
|
||||||
|
"skins": "Aspectos"
|
||||||
|
},
|
||||||
|
"header": {
|
||||||
|
"playersLabel": "Jugadores:",
|
||||||
|
"manageProfiles": "Gestionar Perfiles",
|
||||||
|
"defaultProfile": "Predeterminado",
|
||||||
|
"f2p": "FREE TO PLAY"
|
||||||
|
},
|
||||||
|
"install": {
|
||||||
|
"title": "LAUNCHER GRATUITO",
|
||||||
|
"playerName": "Nombre del Jugador",
|
||||||
|
"playerNamePlaceholder": "Ingresa tu nombre",
|
||||||
|
"customInstallation": "Instalación Personalizada",
|
||||||
|
"installationFolder": "Carpeta de Instalación",
|
||||||
|
"pathPlaceholder": "Ubicación predeterminada",
|
||||||
|
"browse": "Examinar",
|
||||||
|
"installButton": "INSTALAR HYTALE",
|
||||||
|
"installing": "INSTALANDO..."
|
||||||
|
},
|
||||||
|
"play": {
|
||||||
|
"ready": "LISTO PARA JUGAR",
|
||||||
|
"subtitle": "Inicia Hytale y entra en la aventura",
|
||||||
|
"playButton": "JUGAR HYTALE",
|
||||||
|
"latestNews": "ÚLTIMAS NOTICIAS",
|
||||||
|
"viewAll": "VER TODO",
|
||||||
|
"checking": "VERIFICANDO...",
|
||||||
|
"play": "JUGAR"
|
||||||
|
},
|
||||||
|
"mods": {
|
||||||
|
"searchPlaceholder": "Buscar mods...",
|
||||||
|
"myMods": "MIS MODS",
|
||||||
|
"previous": "ANTERIOR",
|
||||||
|
"next": "SIGUIENTE",
|
||||||
|
"page": "Página",
|
||||||
|
"of": "de",
|
||||||
|
"modalTitle": "MIS MODS",
|
||||||
|
"noModsFound": "No se encontraron mods",
|
||||||
|
"noModsFoundDesc": "Intenta ajustar tu búsqueda",
|
||||||
|
"noModsInstalled": "No hay mods instalados",
|
||||||
|
"noModsInstalledDesc": "Añade mods desde CurseForge o importa archivos locales",
|
||||||
|
"view": "VER",
|
||||||
|
"install": "INSTALAR",
|
||||||
|
"installed": "INSTALADO",
|
||||||
|
"enable": "ACTIVAR",
|
||||||
|
"disable": "DESACTIVAR",
|
||||||
|
"active": "ACTIVO",
|
||||||
|
"disabled": "DESACTIVADO",
|
||||||
|
"delete": "Eliminar mod",
|
||||||
|
"noDescription": "Sin descripción disponible",
|
||||||
|
"confirmDelete": "¿Estás seguro de que quieres eliminar \"{name}\"?",
|
||||||
|
"confirmDeleteDesc": "Esta acción no se puede deshacer.",
|
||||||
|
"confirmDeletion": "Confirmar eliminación"
|
||||||
|
},
|
||||||
|
"news": {
|
||||||
|
"title": "TODAS LAS NOTICIAS",
|
||||||
|
"readMore": "Leer más"
|
||||||
|
},
|
||||||
|
"chat": {
|
||||||
|
"title": "CHAT DE JUGADORES",
|
||||||
|
"pickColor": "Color",
|
||||||
|
"inputPlaceholder": "Escribe tu mensaje...",
|
||||||
|
"send": "Enviar",
|
||||||
|
"online": "en línea",
|
||||||
|
"charCounter": "{current}/{max}",
|
||||||
|
"secureChat": "Chat seguro - Los enlaces están censurados",
|
||||||
|
"joinChat": "Unirse al chat",
|
||||||
|
"chooseUsername": "Elige un nombre de usuario para unirte al chat de jugadores",
|
||||||
|
"username": "Nombre de usuario",
|
||||||
|
"usernamePlaceholder": "Ingresa tu nombre de usuario...",
|
||||||
|
"usernameHint": "3-20 caracteres, letras, números, - y _ solamente",
|
||||||
|
"joinButton": "Unirse al Chat",
|
||||||
|
"colorModal": {
|
||||||
|
"title": "Personalizar color del nombre",
|
||||||
|
"chooseSolid": "Elige un color sólido:",
|
||||||
|
"customColor": "Color personalizado:",
|
||||||
|
"preview": "Vista previa:",
|
||||||
|
"previewUsername": "Nombre de usuario",
|
||||||
|
"apply": "Aplicar color"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"settings": {
|
||||||
|
"title": "CONFIGURACIÓN",
|
||||||
|
"java": "Entorno Java",
|
||||||
|
"useCustomJava": "Usar ruta de Java personalizada",
|
||||||
|
"javaDescription": "Reemplaza el entorno Java incluido con tu propia instalación",
|
||||||
|
"javaPath": "Ruta del ejecutable Java",
|
||||||
|
"javaPathPlaceholder": "Selecciona la ruta de Java...",
|
||||||
|
"javaBrowse": "Examinar",
|
||||||
|
"javaHint": "Selecciona la carpeta de instalación de Java (compatible con Windows, Mac, Linux)",
|
||||||
|
"discord": "Integración con Discord",
|
||||||
|
"enableRPC": "Habilitar Discord Rich Presence",
|
||||||
|
"discordDescription": "Muestra tu actividad del launcher en Discord",
|
||||||
|
"game": "Opciones del juego",
|
||||||
|
"playerName": "Nombre del jugador",
|
||||||
|
"playerNamePlaceholder": "Ingresa tu nombre de jugador",
|
||||||
|
"playerNameHint": "Este nombre se usará en el juego (1-16 caracteres)",
|
||||||
|
"openGameLocation": "Abrir ubicación del juego",
|
||||||
|
"openGameLocationDesc": "Abre la carpeta de instalación del juego",
|
||||||
|
"account": "Gestión de UUID del jugador",
|
||||||
|
"currentUUID": "UUID actual",
|
||||||
|
"uuidPlaceholder": "Cargando UUID...",
|
||||||
|
"copyUUID": "Copiar UUID",
|
||||||
|
"regenerateUUID": "Regenerar UUID",
|
||||||
|
"uuidHint": "Tu identificador único de jugador para este nombre de usuario",
|
||||||
|
"manageUUIDs": "Gestionar todos los UUIDs",
|
||||||
|
"manageUUIDsDesc": "Ver y gestionar todos los UUIDs de jugadores",
|
||||||
|
"language": "Idioma",
|
||||||
|
"selectLanguage": "Seleccionar idioma",
|
||||||
|
"repairGame": "Reparar juego",
|
||||||
|
"reinstallGame": "Reinstalar archivos del juego (conserva los datos)",
|
||||||
|
"gpuPreference": "Preferencia de GPU",
|
||||||
|
"gpuHint": "Selecciona tu GPU preferida (Linux: afecta DRI_PRIME)",
|
||||||
|
"gpuAuto": "Automático",
|
||||||
|
"gpuIntegrated": "Integrada",
|
||||||
|
"gpuDedicated": "Dedicada",
|
||||||
|
"logs": "REGISTROS DEL SISTEMA",
|
||||||
|
"logsCopy": "Copiar",
|
||||||
|
"logsRefresh": "Actualizar",
|
||||||
|
"logsFolder": "Abrir Carpeta",
|
||||||
|
"logsLoading": "Cargando registros..."
|
||||||
|
},
|
||||||
|
"uuid": {
|
||||||
|
"modalTitle": "Gestión de UUID",
|
||||||
|
"currentUserUUID": "UUID del usuario actual",
|
||||||
|
"allPlayerUUIDs": "Todos los UUIDs de jugadores",
|
||||||
|
"generateNew": "Generar nuevo UUID",
|
||||||
|
"loadingUUIDs": "Cargando UUIDs...",
|
||||||
|
"setCustomUUID": "Establecer UUID personalizado",
|
||||||
|
"customPlaceholder": "Ingresa un UUID personalizado (formato: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx)",
|
||||||
|
"setUUID": "Establecer UUID",
|
||||||
|
"warning": "Advertencia: Establecer un UUID personalizado cambiará tu identidad de jugador actual",
|
||||||
|
"copyTooltip": "Copiar UUID",
|
||||||
|
"regenerateTooltip": "Generar nuevo UUID"
|
||||||
|
},
|
||||||
|
"profiles": {
|
||||||
|
"modalTitle": "Gestionar perfiles",
|
||||||
|
"newProfilePlaceholder": "Nombre del nuevo perfil",
|
||||||
|
"createProfile": "Crear perfil"
|
||||||
|
},
|
||||||
|
"discord": {
|
||||||
|
"notificationText": "¡Únete a nuestra comunidad de Discord!",
|
||||||
|
"joinButton": "Unirse a Discord"
|
||||||
|
},
|
||||||
|
"skins": {
|
||||||
|
"title": "Aspectos",
|
||||||
|
"comingSoon": "Personalización de aspectos próximamente..."
|
||||||
|
},
|
||||||
|
"common": {
|
||||||
|
"confirm": "Confirmar",
|
||||||
|
"cancel": "Cancelar",
|
||||||
|
"save": "Guardar",
|
||||||
|
"close": "Cerrar",
|
||||||
|
"delete": "Eliminar",
|
||||||
|
"edit": "Editar",
|
||||||
|
"loading": "Cargando...",
|
||||||
|
"apply": "Aplicar"
|
||||||
|
},
|
||||||
|
"notifications": {
|
||||||
|
"gameDataNotFound": "Error: No se encontraron datos del juego",
|
||||||
|
"gameUpdatedSuccess": "¡Juego actualizado con éxito! 🎉",
|
||||||
|
"updateFailed": "Actualización fallida: {error}",
|
||||||
|
"updateError": "Error de actualización: {error}",
|
||||||
|
"discordEnabled": "Discord Rich Presence habilitado",
|
||||||
|
"discordDisabled": "Discord Rich Presence deshabilitado",
|
||||||
|
"discordSaveFailed": "Error al guardar la configuración de Discord",
|
||||||
|
"playerNameRequired": "Por favor ingresa un nombre de jugador válido",
|
||||||
|
"playerNameSaved": "Nombre de jugador guardado con éxito",
|
||||||
|
"playerNameSaveFailed": "Error al guardar el nombre de jugador",
|
||||||
|
"uuidCopied": "¡UUID copiado al portapapeles!",
|
||||||
|
"uuidCopyFailed": "Error al copiar UUID",
|
||||||
|
"uuidRegenNotAvailable": "Regeneración de UUID no disponible",
|
||||||
|
"uuidRegenFailed": "Error al regenerar UUID",
|
||||||
|
"uuidGenerated": "¡Nuevo UUID generado con éxito!",
|
||||||
|
"uuidGeneratedShort": "¡Nuevo UUID generado!",
|
||||||
|
"uuidGenerateFailed": "Error al generar nuevo UUID",
|
||||||
|
"uuidRequired": "Por favor ingresa un UUID",
|
||||||
|
"uuidInvalidFormat": "Formato de UUID inválido",
|
||||||
|
"uuidSetFailed": "Error al establecer UUID personalizado",
|
||||||
|
"uuidSetSuccess": "¡UUID personalizado establecido con éxito!",
|
||||||
|
"uuidDeleteFailed": "Error al eliminar UUID",
|
||||||
|
"uuidDeleteSuccess": "¡UUID eliminado con éxito!",
|
||||||
|
"modsDownloading": "Descargando {name}...",
|
||||||
|
"modsTogglingMod": "Alternando mod...",
|
||||||
|
"modsDeletingMod": "Eliminando mod...",
|
||||||
|
"modsLoadingMods": "Cargando mods desde CurseForge...",
|
||||||
|
"modsInstalledSuccess": "¡{name} instalado con éxito! 🎉",
|
||||||
|
"modsDeletedSuccess": "{name} eliminado con éxito",
|
||||||
|
"modsDownloadFailed": "Error al descargar mod: {error}",
|
||||||
|
"modsToggleFailed": "Error al alternar mod: {error}",
|
||||||
|
"modsDeleteFailed": "Error al eliminar mod: {error}",
|
||||||
|
"modsModNotFound": "Información del mod no encontrada"
|
||||||
|
},
|
||||||
|
"confirm": {
|
||||||
|
"defaultTitle": "Confirmar acción",
|
||||||
|
"regenerateUuidTitle": "Generar nuevo UUID",
|
||||||
|
"regenerateUuidMessage": "¿Estás seguro de que quieres generar un nuevo UUID? Esto cambiará tu identidad de jugador.",
|
||||||
|
"regenerateUuidButton": "Generar",
|
||||||
|
"setCustomUuidTitle": "Establecer UUID personalizado",
|
||||||
|
"setCustomUuidMessage": "¿Estás seguro de que quieres establecer este UUID personalizado? Esto cambiará tu identidad de jugador.",
|
||||||
|
"setCustomUuidButton": "Establecer UUID",
|
||||||
|
"deleteUuidTitle": "Eliminar UUID",
|
||||||
|
"deleteUuidMessage": "¿Estás seguro de que quieres eliminar el UUID de \"{username}\"? Esta acción no se puede deshacer.",
|
||||||
|
"deleteUuidButton": "Eliminar",
|
||||||
|
"uninstallGameTitle": "Desinstalar juego",
|
||||||
|
"uninstallGameMessage": "¿Estás seguro de que quieres desinstalar Hytale? Se eliminarán todos los archivos del juego.",
|
||||||
|
"uninstallGameButton": "Desinstalar"
|
||||||
|
},
|
||||||
|
"progress": {
|
||||||
|
"initializing": "Inicializando...",
|
||||||
|
"downloading": "Descargando...",
|
||||||
|
"installing": "Instalando...",
|
||||||
|
"extracting": "Extrayendo...",
|
||||||
|
"verifying": "Verificando...",
|
||||||
|
"switchingProfile": "Cambiando perfil...",
|
||||||
|
"profileSwitched": "¡Perfil cambiado!",
|
||||||
|
"startingGame": "Iniciando juego...",
|
||||||
|
"launching": "INICIANDO...",
|
||||||
|
"uninstallingGame": "Desinstalando juego...",
|
||||||
|
"gameUninstalled": "¡Juego desinstalado con éxito!",
|
||||||
|
"uninstallFailed": "Desinstalación fallida: {error}",
|
||||||
|
"startingUpdate": "Iniciando actualización obligatoria del juego...",
|
||||||
|
"installationComplete": "¡Instalación completada con éxito!",
|
||||||
|
"installationFailed": "Instalación fallida: {error}",
|
||||||
|
"installingGameFiles": "Instalando archivos del juego...",
|
||||||
|
"installComplete": "¡Instalación completa!"
|
||||||
|
}
|
||||||
|
}
|
||||||
234
GUI/locales/pt-BR.json
Normal file
234
GUI/locales/pt-BR.json
Normal file
@@ -0,0 +1,234 @@
|
|||||||
|
{
|
||||||
|
"nav": {
|
||||||
|
"play": "Jogar",
|
||||||
|
"mods": "Mods",
|
||||||
|
"news": "Notícias",
|
||||||
|
"chat": "Chat de Jogadores",
|
||||||
|
"settings": "Configurações",
|
||||||
|
"skins": "Aparências"
|
||||||
|
},
|
||||||
|
"header": {
|
||||||
|
"playersLabel": "Jogadores:",
|
||||||
|
"manageProfiles": "Gerenciar Perfis",
|
||||||
|
"defaultProfile": "Padrão",
|
||||||
|
"f2p": "FREE TO PLAY"
|
||||||
|
},
|
||||||
|
"install": {
|
||||||
|
"title": "LANÇADOR JOGO GRATUITO",
|
||||||
|
"playerName": "Nome do Jogador",
|
||||||
|
"playerNamePlaceholder": "Digite seu nome",
|
||||||
|
"customInstallation": "Instalação Personalizada",
|
||||||
|
"installationFolder": "Pasta de Instalação",
|
||||||
|
"pathPlaceholder": "Local padrão",
|
||||||
|
"browse": "Procurar",
|
||||||
|
"installButton": "INSTALAR HYTALE",
|
||||||
|
"installing": "INSTALANDO..."
|
||||||
|
},
|
||||||
|
"play": {
|
||||||
|
"ready": "PRONTO PARA JOGAR",
|
||||||
|
"subtitle": "Inicie Hytale e entre na aventura",
|
||||||
|
"playButton": "JOGAR HYTALE",
|
||||||
|
"latestNews": "ÚLTIMAS NOTÍCIAS",
|
||||||
|
"viewAll": "VER TUDO",
|
||||||
|
"checking": "VERIFICANDO...",
|
||||||
|
"play": "JOGAR"
|
||||||
|
},
|
||||||
|
"mods": {
|
||||||
|
"searchPlaceholder": "Pesquisar mods...",
|
||||||
|
"myMods": "MEUS MODS",
|
||||||
|
"previous": "ANTERIOR",
|
||||||
|
"next": "PRÓXIMO",
|
||||||
|
"page": "Página",
|
||||||
|
"of": "de",
|
||||||
|
"modalTitle": "MEUS MODS",
|
||||||
|
"noModsFound": "Nenhum mod encontrado",
|
||||||
|
"noModsFoundDesc": "Tente ajustar sua pesquisa",
|
||||||
|
"noModsInstalled": "Nenhum mod instalado",
|
||||||
|
"noModsInstalledDesc": "Adicione mods do CurseForge ou importe arquivos locais",
|
||||||
|
"view": "VER",
|
||||||
|
"install": "INSTALAR",
|
||||||
|
"installed": "INSTALADO",
|
||||||
|
"enable": "ATIVAR",
|
||||||
|
"disable": "DESATIVAR",
|
||||||
|
"active": "ATIVO",
|
||||||
|
"disabled": "DESATIVADO",
|
||||||
|
"delete": "Excluir mod",
|
||||||
|
"noDescription": "Nenhuma descrição disponível",
|
||||||
|
"confirmDelete": "Tem certeza de que deseja excluir \"{name}\"?",
|
||||||
|
"confirmDeleteDesc": "Esta ação não pode ser desfeita.",
|
||||||
|
"confirmDeletion": "Confirmar exclusão"
|
||||||
|
},
|
||||||
|
"news": {
|
||||||
|
"title": "TODAS AS NOTÍCIAS",
|
||||||
|
"readMore": "Leia mais"
|
||||||
|
},
|
||||||
|
"chat": {
|
||||||
|
"title": "CHAT DE JOGADORES",
|
||||||
|
"pickColor": "Cor",
|
||||||
|
"inputPlaceholder": "Digite sua mensagem...",
|
||||||
|
"send": "Enviar",
|
||||||
|
"online": "online",
|
||||||
|
"charCounter": "{current}/{max}",
|
||||||
|
"secureChat": "Chat seguro - Links são censurados",
|
||||||
|
"joinChat": "Entrar no chat",
|
||||||
|
"chooseUsername": "Escolha um nome de usuário para entrar no chat de jogadores",
|
||||||
|
"username": "Nome de usuário",
|
||||||
|
"usernamePlaceholder": "Digite seu nome de usuário...",
|
||||||
|
"usernameHint": "3-20 caracteres, letras, números, - e _ apenas",
|
||||||
|
"joinButton": "Entrar no Chat",
|
||||||
|
"colorModal": {
|
||||||
|
"title": "Personalizar cor do nome de usuário",
|
||||||
|
"chooseSolid": "Escolha uma cor sólida:",
|
||||||
|
"customColor": "Cor personalizada:",
|
||||||
|
"preview": "Visualização:",
|
||||||
|
"previewUsername": "Nome de usuário",
|
||||||
|
"apply": "Aplicar cor"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"settings": {
|
||||||
|
"title": "CONFIGURAÇÕES",
|
||||||
|
"java": "Tempo de execução Java",
|
||||||
|
"useCustomJava": "Usar caminho personalizado do Java",
|
||||||
|
"javaDescription": "Substitua o tempo de execução Java incluído pela sua própria instalação",
|
||||||
|
"javaPath": "Caminho do executável Java",
|
||||||
|
"javaPathPlaceholder": "Selecione o caminho do Java...",
|
||||||
|
"javaBrowse": "Procurar",
|
||||||
|
"javaHint": "Selecione a pasta de instalação do Java (suporta Windows, Mac, Linux)",
|
||||||
|
"discord": "Integração do Discord",
|
||||||
|
"enableRPC": "Ativar Discord Rich Presence",
|
||||||
|
"discordDescription": "Mostre sua atividade do lançador no Discord",
|
||||||
|
"game": "Opções do jogo",
|
||||||
|
"playerName": "Nome do jogador",
|
||||||
|
"playerNamePlaceholder": "Digite seu nome de jogador",
|
||||||
|
"playerNameHint": "Este nome será usado no jogo (1-16 caracteres)",
|
||||||
|
"openGameLocation": "Abrir local do jogo",
|
||||||
|
"openGameLocationDesc": "Abra a pasta de instalação do jogo",
|
||||||
|
"account": "Gerenciamento de UUID do jogador",
|
||||||
|
"currentUUID": "UUID atual",
|
||||||
|
"uuidPlaceholder": "Carregando UUID...",
|
||||||
|
"copyUUID": "Copiar UUID",
|
||||||
|
"regenerateUUID": "Regenerar UUID",
|
||||||
|
"uuidHint": "Seu identificador único de jogador para este nome de usuário",
|
||||||
|
"manageUUIDs": "Gerenciar todos os UUIDs",
|
||||||
|
"manageUUIDsDesc": "Ver e gerenciar todos os UUIDs de jogadores",
|
||||||
|
"language": "Idioma",
|
||||||
|
"selectLanguage": "Selecionar idioma",
|
||||||
|
"repairGame": "Reparar jogo",
|
||||||
|
"reinstallGame": "Reinstalar arquivos do jogo (mantém os dados)",
|
||||||
|
"gpuPreference": "Preferência de GPU",
|
||||||
|
"gpuHint": "Selecione sua GPU preferida (Linux: afeta o DRI_PRIME)",
|
||||||
|
"gpuAuto": "Automático",
|
||||||
|
"gpuIntegrated": "Integrada",
|
||||||
|
"gpuDedicated": "Dedicada",
|
||||||
|
"logs": "REGISTROS DO SISTEMA",
|
||||||
|
"logsCopy": "Copiar",
|
||||||
|
"logsRefresh": "Atualizar",
|
||||||
|
"logsFolder": "Abrir Pasta",
|
||||||
|
"logsLoading": "Carregando registros..."
|
||||||
|
},
|
||||||
|
"uuid": {
|
||||||
|
"modalTitle": "Gerenciamento de UUID",
|
||||||
|
"currentUserUUID": "UUID do usuário atual",
|
||||||
|
"allPlayerUUIDs": "Todos os UUIDs de jogadores",
|
||||||
|
"generateNew": "Gerar novo UUID",
|
||||||
|
"loadingUUIDs": "Carregando UUIDs...",
|
||||||
|
"setCustomUUID": "Definir UUID personalizado",
|
||||||
|
"customPlaceholder": "Digite um UUID personalizado (formato: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx)",
|
||||||
|
"setUUID": "Definir UUID",
|
||||||
|
"warning": "Aviso: Definir um UUID personalizado alterará sua identidade de jogador atual",
|
||||||
|
"copyTooltip": "Copiar UUID",
|
||||||
|
"regenerateTooltip": "Gerar novo UUID"
|
||||||
|
},
|
||||||
|
"profiles": {
|
||||||
|
"modalTitle": "Gerenciar perfis",
|
||||||
|
"newProfilePlaceholder": "Nome do novo perfil",
|
||||||
|
"createProfile": "Criar perfil"
|
||||||
|
},
|
||||||
|
"discord": {
|
||||||
|
"notificationText": "Junte-se à nossa comunidade do Discord!",
|
||||||
|
"joinButton": "Entrar no Discord"
|
||||||
|
},
|
||||||
|
"skins": {
|
||||||
|
"title": "Aparências",
|
||||||
|
"comingSoon": "Personalização de aparências em breve..."
|
||||||
|
},
|
||||||
|
"common": {
|
||||||
|
"confirm": "Confirmar",
|
||||||
|
"cancel": "Cancelar",
|
||||||
|
"save": "Salvar",
|
||||||
|
"close": "Fechar",
|
||||||
|
"delete": "Excluir",
|
||||||
|
"edit": "Editar",
|
||||||
|
"loading": "Carregando...",
|
||||||
|
"apply": "Aplicar"
|
||||||
|
},
|
||||||
|
"notifications": {
|
||||||
|
"gameDataNotFound": "Erro: Dados do jogo não encontrados",
|
||||||
|
"gameUpdatedSuccess": "Jogo atualizado com sucesso! 🎉",
|
||||||
|
"updateFailed": "Falha na atualização: {error}",
|
||||||
|
"updateError": "Erro de atualização: {error}",
|
||||||
|
"discordEnabled": "Discord Rich Presence ativado",
|
||||||
|
"discordDisabled": "Discord Rich Presence desativado",
|
||||||
|
"discordSaveFailed": "Falha ao salvar configuração do Discord",
|
||||||
|
"playerNameRequired": "Por favor, digite um nome de jogador válido",
|
||||||
|
"playerNameSaved": "Nome do jogador salvo com sucesso",
|
||||||
|
"playerNameSaveFailed": "Falha ao salvar o nome do jogador",
|
||||||
|
"uuidCopied": "UUID copiado para a área de transferência!",
|
||||||
|
"uuidCopyFailed": "Falha ao copiar UUID",
|
||||||
|
"uuidRegenNotAvailable": "Regeneração de UUID não disponível",
|
||||||
|
"uuidRegenFailed": "Falha ao regenerar UUID",
|
||||||
|
"uuidGenerated": "Novo UUID gerado com sucesso!",
|
||||||
|
"uuidGeneratedShort": "Novo UUID gerado!",
|
||||||
|
"uuidGenerateFailed": "Falha ao gerar novo UUID",
|
||||||
|
"uuidRequired": "Por favor, digite um UUID",
|
||||||
|
"uuidInvalidFormat": "Formato de UUID inválido",
|
||||||
|
"uuidSetFailed": "Falha ao definir UUID personalizado",
|
||||||
|
"uuidSetSuccess": "UUID personalizado definido com sucesso!",
|
||||||
|
"uuidDeleteFailed": "Falha ao excluir UUID",
|
||||||
|
"uuidDeleteSuccess": "UUID excluído com sucesso!",
|
||||||
|
"modsDownloading": "Baixando {name}...",
|
||||||
|
"modsTogglingMod": "Alternando mod...",
|
||||||
|
"modsDeletingMod": "Excluindo mod...",
|
||||||
|
"modsLoadingMods": "Carregando mods do CurseForge...",
|
||||||
|
"modsInstalledSuccess": "{name} instalado com sucesso! 🎉",
|
||||||
|
"modsDeletedSuccess": "{name} excluído com sucesso",
|
||||||
|
"modsDownloadFailed": "Falha ao baixar mod: {error}",
|
||||||
|
"modsToggleFailed": "Falha ao alternar mod: {error}",
|
||||||
|
"modsDeleteFailed": "Falha ao excluir mod: {error}",
|
||||||
|
"modsModNotFound": "Informações do mod não encontradas"
|
||||||
|
},
|
||||||
|
"confirm": {
|
||||||
|
"defaultTitle": "Confirmar ação",
|
||||||
|
"regenerateUuidTitle": "Gerar novo UUID",
|
||||||
|
"regenerateUuidMessage": "Tem certeza de que deseja gerar um novo UUID? Isso alterará sua identidade de jogador.",
|
||||||
|
"regenerateUuidButton": "Gerar",
|
||||||
|
"setCustomUuidTitle": "Definir UUID personalizado",
|
||||||
|
"setCustomUuidMessage": "Tem certeza de que deseja definir este UUID personalizado? Isso alterará sua identidade de jogador.",
|
||||||
|
"setCustomUuidButton": "Definir UUID",
|
||||||
|
"deleteUuidTitle": "Excluir UUID",
|
||||||
|
"deleteUuidMessage": "Tem certeza de que deseja excluir o UUID de \"{username}\"? Esta ação não pode ser desfeita.",
|
||||||
|
"deleteUuidButton": "Excluir",
|
||||||
|
"uninstallGameTitle": "Desinstalar jogo",
|
||||||
|
"uninstallGameMessage": "Tem certeza de que deseja desinstalar Hytale? Todos os arquivos do jogo serão excluídos.",
|
||||||
|
"uninstallGameButton": "Desinstalar"
|
||||||
|
},
|
||||||
|
"progress": {
|
||||||
|
"initializing": "Inicializando...",
|
||||||
|
"downloading": "Baixando...",
|
||||||
|
"installing": "Instalando...",
|
||||||
|
"extracting": "Extraindo...",
|
||||||
|
"verifying": "Verificando...",
|
||||||
|
"switchingProfile": "Alternando perfil...",
|
||||||
|
"profileSwitched": "Perfil alternado!",
|
||||||
|
"startingGame": "Iniciando jogo...",
|
||||||
|
"launching": "INICIANDO...",
|
||||||
|
"uninstallingGame": "Desinstalando jogo...",
|
||||||
|
"gameUninstalled": "Jogo desinstalado com sucesso!",
|
||||||
|
"uninstallFailed": "Falha na desinstalação: {error}",
|
||||||
|
"startingUpdate": "Iniciando atualização obrigatória do jogo...",
|
||||||
|
"installationComplete": "Instalação concluída com sucesso!",
|
||||||
|
"installationFailed": "Falha na instalação: {error}",
|
||||||
|
"installingGameFiles": "Instalando arquivos do jogo...",
|
||||||
|
"installComplete": "Instalação concluída!"
|
||||||
|
}
|
||||||
|
}
|
||||||
163
GUI/style.css
163
GUI/style.css
@@ -795,6 +795,96 @@ body {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
.custom-java-hint i {
|
||||||
|
color: #3b82f6;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Logs Page Styles */
|
||||||
|
.logs-container {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
height: 100%;
|
||||||
|
padding: 1rem 2rem 2rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.logs-header {
|
||||||
|
display: flex;
|
||||||
|
justify-content: space-between;
|
||||||
|
align-items: center;
|
||||||
|
margin-bottom: 1.5rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.logs-title {
|
||||||
|
font-size: 2rem;
|
||||||
|
font-weight: 700;
|
||||||
|
color: white;
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
gap: 0.75rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.logs-actions {
|
||||||
|
display: flex;
|
||||||
|
gap: 0.75rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.logs-action-btn {
|
||||||
|
padding: 0.5rem 1rem;
|
||||||
|
background: rgba(255, 255, 255, 0.1);
|
||||||
|
border: 1px solid rgba(255, 255, 255, 0.1);
|
||||||
|
border-radius: 6px;
|
||||||
|
color: #d1d5db;
|
||||||
|
font-family: 'JetBrains Mono', monospace;
|
||||||
|
font-size: 0.875rem;
|
||||||
|
cursor: pointer;
|
||||||
|
transition: all 0.2s ease;
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
gap: 0.5rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.logs-action-btn:hover {
|
||||||
|
background: rgba(255, 255, 255, 0.2);
|
||||||
|
color: white;
|
||||||
|
border-color: rgba(255, 255, 255, 0.2);
|
||||||
|
}
|
||||||
|
|
||||||
|
.logs-terminal {
|
||||||
|
flex: 1;
|
||||||
|
background: #0d1117;
|
||||||
|
border: 1px solid rgba(255, 255, 255, 0.1);
|
||||||
|
border-radius: 8px;
|
||||||
|
padding: 1rem;
|
||||||
|
font-family: 'JetBrains Mono', monospace;
|
||||||
|
font-size: 0.875rem;
|
||||||
|
line-height: 1.5;
|
||||||
|
color: #e5e7eb;
|
||||||
|
overflow-y: auto;
|
||||||
|
white-space: pre-wrap;
|
||||||
|
box-shadow: inset 0 2px 4px rgba(0, 0, 0, 0.5);
|
||||||
|
|
||||||
|
/* Custom scrollbar */
|
||||||
|
scrollbar-width: thin;
|
||||||
|
scrollbar-color: rgba(147, 51, 234, 0.3) transparent;
|
||||||
|
}
|
||||||
|
|
||||||
|
.log-line {
|
||||||
|
margin-bottom: 0.25rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.log-line.error {
|
||||||
|
color: #ef4444;
|
||||||
|
}
|
||||||
|
|
||||||
|
.log-line.warn {
|
||||||
|
color: #f59e0b;
|
||||||
|
}
|
||||||
|
|
||||||
|
.log-line.info {
|
||||||
|
color: #3b82f6;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
.news-section {
|
.news-section {
|
||||||
padding: 1rem 2rem;
|
padding: 1rem 2rem;
|
||||||
flex: 1;
|
flex: 1;
|
||||||
@@ -1005,6 +1095,7 @@ body {
|
|||||||
transform: translateY(0.5rem);
|
transform: translateY(0.5rem);
|
||||||
transition: all 0.3s ease 0.1s;
|
transition: all 0.3s ease 0.1s;
|
||||||
display: -webkit-box;
|
display: -webkit-box;
|
||||||
|
line-clamp: 2;
|
||||||
-webkit-line-clamp: 2;
|
-webkit-line-clamp: 2;
|
||||||
-webkit-box-orient: vertical;
|
-webkit-box-orient: vertical;
|
||||||
overflow: hidden;
|
overflow: hidden;
|
||||||
@@ -1888,6 +1979,7 @@ body {
|
|||||||
line-height: 1.5;
|
line-height: 1.5;
|
||||||
margin: 0.75rem 0;
|
margin: 0.75rem 0;
|
||||||
display: -webkit-box;
|
display: -webkit-box;
|
||||||
|
line-clamp: 3;
|
||||||
-webkit-line-clamp: 3;
|
-webkit-line-clamp: 3;
|
||||||
-webkit-box-orient: vertical;
|
-webkit-box-orient: vertical;
|
||||||
overflow: hidden;
|
overflow: hidden;
|
||||||
@@ -2675,6 +2767,7 @@ body {
|
|||||||
color: rgba(255, 255, 255, 0.5);
|
color: rgba(255, 255, 255, 0.5);
|
||||||
line-height: 1.4;
|
line-height: 1.4;
|
||||||
display: -webkit-box;
|
display: -webkit-box;
|
||||||
|
line-clamp: 2;
|
||||||
-webkit-line-clamp: 2;
|
-webkit-line-clamp: 2;
|
||||||
-webkit-box-orient: vertical;
|
-webkit-box-orient: vertical;
|
||||||
overflow: hidden;
|
overflow: hidden;
|
||||||
@@ -3095,6 +3188,7 @@ body {
|
|||||||
overflow: hidden;
|
overflow: hidden;
|
||||||
text-overflow: ellipsis;
|
text-overflow: ellipsis;
|
||||||
display: -webkit-box;
|
display: -webkit-box;
|
||||||
|
line-clamp: 2;
|
||||||
-webkit-line-clamp: 2;
|
-webkit-line-clamp: 2;
|
||||||
-webkit-box-orient: vertical;
|
-webkit-box-orient: vertical;
|
||||||
word-break: break-word;
|
word-break: break-word;
|
||||||
@@ -3758,7 +3852,7 @@ body {
|
|||||||
}
|
}
|
||||||
|
|
||||||
.settings-header {
|
.settings-header {
|
||||||
margin-bottom: 3rem;
|
margin-bottom: 1rem;
|
||||||
text-align: center;
|
text-align: center;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -3939,6 +4033,17 @@ body {
|
|||||||
cursor: not-allowed;
|
cursor: not-allowed;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Language selector styling */
|
||||||
|
select.settings-input {
|
||||||
|
cursor: pointer;
|
||||||
|
}
|
||||||
|
|
||||||
|
select.settings-input option {
|
||||||
|
background: #1a1a1a;
|
||||||
|
color: white;
|
||||||
|
padding: 0.5rem;
|
||||||
|
}
|
||||||
|
|
||||||
.settings-button-group {
|
.settings-button-group {
|
||||||
margin-bottom: 1rem;
|
margin-bottom: 1rem;
|
||||||
}
|
}
|
||||||
@@ -4047,6 +4152,14 @@ body {
|
|||||||
font-size: 0.75rem;
|
font-size: 0.75rem;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.gpu-detection-info {
|
||||||
|
margin-top: 0.5rem;
|
||||||
|
font-size: 0.8rem;
|
||||||
|
color: rgba(255, 255, 255, 0.7);
|
||||||
|
font-weight: 500;
|
||||||
|
display: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
#settings-page {
|
#settings-page {
|
||||||
opacity: 0;
|
opacity: 0;
|
||||||
@@ -4078,7 +4191,53 @@ body {
|
|||||||
background: linear-gradient(135deg, #a855f7, #60a5fa);
|
background: linear-gradient(135deg, #a855f7, #60a5fa);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.segmented-control {
|
||||||
|
display: flex;
|
||||||
|
background: rgba(255, 255, 255, 0.05);
|
||||||
|
border: 1px solid rgba(255, 255, 255, 0.1);
|
||||||
|
border-radius: 8px;
|
||||||
|
backdrop-filter: blur(10px);
|
||||||
|
overflow: hidden;
|
||||||
|
transition: all 0.3s ease;
|
||||||
|
}
|
||||||
|
.segmented-control input[type="radio"] {
|
||||||
|
display: none;
|
||||||
|
}
|
||||||
|
.segmented-control label {
|
||||||
|
flex: 1;
|
||||||
|
padding: 0.75rem 1rem;
|
||||||
|
text-align: center;
|
||||||
|
cursor: pointer;
|
||||||
|
transition: all 0.3s ease;
|
||||||
|
color: #d1d5db;
|
||||||
|
font-size: 0.875rem;
|
||||||
|
background: transparent;
|
||||||
|
border-right: 1px solid rgba(255, 255, 255, 0.1);
|
||||||
|
font-family: 'JetBrains Mono', monospace;
|
||||||
|
text-transform: uppercase;
|
||||||
|
letter-spacing: 0.05em;
|
||||||
|
font-weight: 500;
|
||||||
|
}
|
||||||
|
.segmented-control label:last-child {
|
||||||
|
border-right: none;
|
||||||
|
}
|
||||||
|
.segmented-control input[type="radio"]:checked + label {
|
||||||
|
background: linear-gradient(135deg, #9333ea, #3b82f6);
|
||||||
|
color: white;
|
||||||
|
box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.1);
|
||||||
|
}
|
||||||
|
.segmented-control label:hover {
|
||||||
|
background: rgba(255, 255, 255, 0.1);
|
||||||
|
color: white;
|
||||||
|
}
|
||||||
|
.segmented-control input[type="radio"]:checked + label:hover {
|
||||||
|
background: linear-gradient(135deg, #7c3aed, #2563eb);
|
||||||
|
box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.2);
|
||||||
|
}
|
||||||
|
.segmented-control:focus-within {
|
||||||
|
border-color: rgba(147, 51, 234, 0.3);
|
||||||
|
box-shadow: 0 0 20px rgba(147, 51, 234, 0.1);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
#update-popup-overlay {
|
#update-popup-overlay {
|
||||||
|
|||||||
9
PKGBUILD
9
PKGBUILD
@@ -1,19 +1,20 @@
|
|||||||
# Maintainer: Terromur <terromuroz@proton.me>
|
# Maintainer: Terromur <terromuroz@proton.me>
|
||||||
|
# Maintainer: Fazri Gading <fazrigading@gmail.com>
|
||||||
pkgname=Hytale-F2P-git
|
pkgname=Hytale-F2P-git
|
||||||
_pkgname=Hytale-F2P
|
_pkgname=Hytale-F2P
|
||||||
pkgver=2.0.2.r90.g21f8527
|
pkgver=2.0.2b.r120.gb05aeef
|
||||||
pkgrel=1
|
pkgrel=1
|
||||||
pkgdesc="HyLauncher - unofficial Hytale Launcher for free to play gamers"
|
pkgdesc="Hytale-F2P - unofficial Hytale Launcher for free to play with multiplayer support"
|
||||||
arch=('x86_64')
|
arch=('x86_64')
|
||||||
url="https://github.com/amiayweb/Hytale-F2P"
|
url="https://github.com/amiayweb/Hytale-F2P"
|
||||||
license=('custom')
|
license=('custom')
|
||||||
makedepends=('npm')
|
makedepends=('npm' 'git' 'rpm-tools' 'libxcrypt-compat')
|
||||||
source=("git+$url.git" "Hytale-F2P.desktop")
|
source=("git+$url.git" "Hytale-F2P.desktop")
|
||||||
sha256sums=('SKIP' '8c78a6931fade2b0501122980dc238e042b9f6f0292b5ca74c391d7b3c1543c0')
|
sha256sums=('SKIP' '8c78a6931fade2b0501122980dc238e042b9f6f0292b5ca74c391d7b3c1543c0')
|
||||||
|
|
||||||
pkgver() {
|
pkgver() {
|
||||||
cd "$_pkgname"
|
cd "$_pkgname"
|
||||||
printf "2.0.2.r%s.g%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)"
|
printf "2.0.2b.r%s.g%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)"
|
||||||
}
|
}
|
||||||
|
|
||||||
build() {
|
build() {
|
||||||
|
|||||||
18
README.md
18
README.md
@@ -6,7 +6,7 @@
|
|||||||

|

|
||||||

|

|
||||||
|
|
||||||
**A modern, cross-platform offline launcher for Hytale with automatic updates and multiplayer support (all OS supported)**
|
**A modern, cross-platform launcher for Hytale with automatic updates and multiplayer support (all OS supported)**
|
||||||
|
|
||||||
[](https://github.com/amiayweb/Hytale-F2P/stargazers)
|
[](https://github.com/amiayweb/Hytale-F2P/stargazers)
|
||||||
[](https://github.com/amiayweb/Hytale-F2P/network/members)
|
[](https://github.com/amiayweb/Hytale-F2P/network/members)
|
||||||
@@ -78,7 +78,21 @@ See [BUILD.md](BUILD.md) for comprehensive build instructions.
|
|||||||
|
|
||||||
## 📋 Changelog
|
## 📋 Changelog
|
||||||
|
|
||||||
### 🆕 v2.0.2 *(Latest)*
|
### 🆕 v2.0.2b *(Minor Update: Performance & Utilities)*
|
||||||
|
- 🌎 **Language Translation** — A big welcome for Spanish 🇪🇸 and Portuguese (Brazil) 🇧🇷 players! **Language setting can be found in the bottom part of Settings pane.**
|
||||||
|
- 💻 **Laptop/Hybrid GPU Performance Issue Fix** — Added automatic GPU detection system and options to choose which GPU will be used for the game, *specifically for Linux users*.
|
||||||
|
- 👨💻 **In-App Logging** — Reporting bugs and issues to `Github Issues` tab or `Open A Ticket` channel in our Discord Server has been made easier for players, no more finding logs file manually.
|
||||||
|
- 🛠️ **Repair Button** — Your game's broken? One button will fix them, go to Settings pane to Repair your game in one-click, **without losing any data**. If doing so did not fix your issue, please report it to us immediately!
|
||||||
|
- 🐛 **Fixed Bugs** — Fixed issue [#84](https://github.com/amiayweb/Hytale-F2P/issues/84) where mods disappearing when game starts in previous launcher (v2.0.2a).
|
||||||
|
|
||||||
|
### 🆕 v2.0.2a *(Minor Update)*
|
||||||
|
- 🧑🚀 **Profiles System** — Added proper profile management: create, switch, and delete profiles. Each profile now has its own **isolated mod list**.
|
||||||
|
- 🔒 **Mod Isolation** — Fixed ModManager so mods are **strictly scoped to the active profile**. Browsing and installing now only affects the selected profile.
|
||||||
|
- 🚨 **Critical Path Fix** — Resolved a macOS bug where mods were being saved to a Windows path (`~/AppData/Local`) instead of `~/Library/Application Support`. Mods now save to the **correct location** and load properly in-game.
|
||||||
|
- 🛡️ **Stability Improvements** — Added an **auto-sync step before every launch** to ensure the physical mods folder always matches the active profile.
|
||||||
|
- 🎨 **UI Enhancements** — Added a **profile selector dropdown** and a **profile management modal**.
|
||||||
|
|
||||||
|
### 🆕 v2.0.2
|
||||||
- 🎮 **Discord RPC Integration** - Added Discord Rich Presence with toggle in settings (enabled by default)
|
- 🎮 **Discord RPC Integration** - Added Discord Rich Presence with toggle in settings (enabled by default)
|
||||||
- 🌐 **Cross-Platform Multiplayer** - Added multiplayer patch support for Windows, Linux, and macOS
|
- 🌐 **Cross-Platform Multiplayer** - Added multiplayer patch support for Windows, Linux, and macOS
|
||||||
- 🎨 **Chat Improvements** - Simplified chat color system
|
- 🎨 **Chat Improvements** - Simplified chat color system
|
||||||
|
|||||||
17
SERVER.md
17
SERVER.md
@@ -89,8 +89,23 @@ Creates a virtual LAN - all players need to install it:
|
|||||||
3. **Host via Online Play** - Use your Radmin VPN IP instead
|
3. **Host via Online Play** - Use your Radmin VPN IP instead
|
||||||
4. **Friends connect** - They'll see you on the virtual LAN
|
4. **Friends connect** - They'll see you on the virtual LAN
|
||||||
|
|
||||||
Both options bypass all NAT/CGNAT issues.
|
Both options bypass all NAT/CGNAT issues. But for **Windows machines only!**
|
||||||
|
|
||||||
|
#### Option 3: Tailscale
|
||||||
|
It creates mesh VPN service that streamlines connecting devices and services securely across different networks. And **works crossplatform!!**
|
||||||
|
|
||||||
|
1. All member's are required to download [Tailscale](https://tailscale.com/download) on your device.
|
||||||
|
[Once installed, Tailwind starts and live inside your hidden icon section in Windows, Mac and Linux]
|
||||||
|
2. Create a **common tailscale** account which will shared among your friends to log in.
|
||||||
|
3. Ask your **host to login in to thier tailscale client first**, then the other members.
|
||||||
|
##### Host
|
||||||
|
1. Open your singleplayer world
|
||||||
|
2. Go to Online Play settings
|
||||||
|
3. Re-save your settings to generate a new share code
|
||||||
|
##### Friends
|
||||||
|
1. Ensure Tailscale is connected
|
||||||
|
2. Use the new share code to connect
|
||||||
|
[To test your connection, ping the host's ipv4 mentioned in tailwind]
|
||||||
---
|
---
|
||||||
|
|
||||||
## Part 2: Dedicated Server (Advanced)
|
## Part 2: Dedicated Server (Advanced)
|
||||||
|
|||||||
@@ -147,6 +147,15 @@ function loadDiscordRPC() {
|
|||||||
return config.discordRPC !== undefined ? config.discordRPC : true;
|
return config.discordRPC !== undefined ? config.discordRPC : true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function saveLanguage(language) {
|
||||||
|
saveConfig({ language: language || 'en' });
|
||||||
|
}
|
||||||
|
|
||||||
|
function loadLanguage() {
|
||||||
|
const config = loadConfig();
|
||||||
|
return config.language || 'en';
|
||||||
|
}
|
||||||
|
|
||||||
function saveModsToConfig(mods) {
|
function saveModsToConfig(mods) {
|
||||||
try {
|
try {
|
||||||
const config = loadConfig();
|
const config = loadConfig();
|
||||||
@@ -277,6 +286,15 @@ function loadChatColor() {
|
|||||||
return config.chatColor || '#3498db';
|
return config.chatColor || '#3498db';
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function saveGpuPreference(gpuPreference) {
|
||||||
|
saveConfig({ gpuPreference: gpuPreference || 'auto' });
|
||||||
|
}
|
||||||
|
|
||||||
|
function loadGpuPreference() {
|
||||||
|
const config = loadConfig();
|
||||||
|
return config.gpuPreference || 'auto';
|
||||||
|
}
|
||||||
|
|
||||||
module.exports = {
|
module.exports = {
|
||||||
loadConfig,
|
loadConfig,
|
||||||
saveConfig,
|
saveConfig,
|
||||||
@@ -293,6 +311,8 @@ module.exports = {
|
|||||||
loadInstallPath,
|
loadInstallPath,
|
||||||
saveDiscordRPC,
|
saveDiscordRPC,
|
||||||
loadDiscordRPC,
|
loadDiscordRPC,
|
||||||
|
saveLanguage,
|
||||||
|
loadLanguage,
|
||||||
saveModsToConfig,
|
saveModsToConfig,
|
||||||
loadModsFromConfig,
|
loadModsFromConfig,
|
||||||
isFirstLaunch,
|
isFirstLaunch,
|
||||||
@@ -308,5 +328,8 @@ module.exports = {
|
|||||||
setUuidForUser,
|
setUuidForUser,
|
||||||
generateNewUuid,
|
generateNewUuid,
|
||||||
deleteUuidForUser,
|
deleteUuidForUser,
|
||||||
resetCurrentUserUuid
|
resetCurrentUserUuid,
|
||||||
|
// GPU Preference exports
|
||||||
|
saveGpuPreference,
|
||||||
|
loadGpuPreference
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -15,19 +15,23 @@ const {
|
|||||||
loadInstallPath,
|
loadInstallPath,
|
||||||
saveDiscordRPC,
|
saveDiscordRPC,
|
||||||
loadDiscordRPC,
|
loadDiscordRPC,
|
||||||
|
saveLanguage,
|
||||||
|
loadLanguage,
|
||||||
saveModsToConfig,
|
saveModsToConfig,
|
||||||
loadModsFromConfig,
|
loadModsFromConfig,
|
||||||
getUuidForUser,
|
getUuidForUser,
|
||||||
isFirstLaunch,
|
isFirstLaunch,
|
||||||
markAsLaunched,
|
markAsLaunched,
|
||||||
CONFIG_FILE,
|
|
||||||
// UUID Management
|
// UUID Management
|
||||||
getCurrentUuid,
|
getCurrentUuid,
|
||||||
getAllUuidMappings,
|
getAllUuidMappings,
|
||||||
setUuidForUser,
|
setUuidForUser,
|
||||||
generateNewUuid,
|
generateNewUuid,
|
||||||
deleteUuidForUser,
|
deleteUuidForUser,
|
||||||
resetCurrentUserUuid
|
resetCurrentUserUuid,
|
||||||
|
// GPU Preference
|
||||||
|
saveGpuPreference,
|
||||||
|
loadGpuPreference
|
||||||
} = require('./core/config');
|
} = require('./core/config');
|
||||||
|
|
||||||
const { getResolvedAppDir, getModsPath } = require('./core/paths');
|
const { getResolvedAppDir, getModsPath } = require('./core/paths');
|
||||||
@@ -38,7 +42,8 @@ const {
|
|||||||
installGame,
|
installGame,
|
||||||
uninstallGame,
|
uninstallGame,
|
||||||
updateGameFiles,
|
updateGameFiles,
|
||||||
checkExistingGameInstallation
|
checkExistingGameInstallation,
|
||||||
|
repairGame
|
||||||
} = require('./managers/gameManager');
|
} = require('./managers/gameManager');
|
||||||
|
|
||||||
const {
|
const {
|
||||||
@@ -77,18 +82,22 @@ const {
|
|||||||
handleFirstLaunchCheck
|
handleFirstLaunchCheck
|
||||||
} = require('./services/firstLaunch');
|
} = require('./services/firstLaunch');
|
||||||
|
|
||||||
|
// Utils
|
||||||
|
const { detectGpu } = require('./utils/platformUtils');
|
||||||
|
|
||||||
// Re-export all functions to maintain backward compatibility
|
// Re-export all functions to maintain backward compatibility
|
||||||
module.exports = {
|
module.exports = {
|
||||||
// Game launch functions
|
// Game launch functions
|
||||||
launchGame,
|
launchGame,
|
||||||
launchGameWithVersionCheck,
|
launchGameWithVersionCheck,
|
||||||
|
|
||||||
// Game installation functions
|
// Game installation functions
|
||||||
installGame,
|
installGame,
|
||||||
isGameInstalled,
|
isGameInstalled,
|
||||||
uninstallGame,
|
uninstallGame,
|
||||||
updateGameFiles,
|
updateGameFiles,
|
||||||
|
repairGame,
|
||||||
|
|
||||||
// User configuration functions
|
// User configuration functions
|
||||||
saveUsername,
|
saveUsername,
|
||||||
loadUsername,
|
loadUsername,
|
||||||
@@ -97,30 +106,39 @@ module.exports = {
|
|||||||
saveChatColor,
|
saveChatColor,
|
||||||
loadChatColor,
|
loadChatColor,
|
||||||
getUuidForUser,
|
getUuidForUser,
|
||||||
|
|
||||||
// Java configuration functions
|
// Java configuration functions
|
||||||
saveJavaPath,
|
saveJavaPath,
|
||||||
loadJavaPath,
|
loadJavaPath,
|
||||||
getJavaDetection,
|
getJavaDetection,
|
||||||
|
|
||||||
// Installation path functions
|
// Installation path functions
|
||||||
saveInstallPath,
|
saveInstallPath,
|
||||||
loadInstallPath,
|
loadInstallPath,
|
||||||
|
|
||||||
// Discord RPC functions
|
// Discord RPC functions
|
||||||
saveDiscordRPC,
|
saveDiscordRPC,
|
||||||
loadDiscordRPC,
|
loadDiscordRPC,
|
||||||
|
|
||||||
|
// Language functions
|
||||||
|
saveLanguage,
|
||||||
|
loadLanguage,
|
||||||
|
|
||||||
|
// GPU Preference functions
|
||||||
|
saveGpuPreference,
|
||||||
|
loadGpuPreference,
|
||||||
|
detectGpu,
|
||||||
|
|
||||||
// Version functions
|
// Version functions
|
||||||
getInstalledClientVersion,
|
getInstalledClientVersion,
|
||||||
getLatestClientVersion,
|
getLatestClientVersion,
|
||||||
|
|
||||||
// News functions
|
// News functions
|
||||||
getHytaleNews,
|
getHytaleNews,
|
||||||
|
|
||||||
// Player ID functions
|
// Player ID functions
|
||||||
getOrCreatePlayerId,
|
getOrCreatePlayerId,
|
||||||
|
|
||||||
// UUID Management functions
|
// UUID Management functions
|
||||||
getCurrentUuid,
|
getCurrentUuid,
|
||||||
getAllUuidMappings,
|
getAllUuidMappings,
|
||||||
@@ -128,7 +146,7 @@ module.exports = {
|
|||||||
generateNewUuid,
|
generateNewUuid,
|
||||||
deleteUuidForUser,
|
deleteUuidForUser,
|
||||||
resetCurrentUserUuid,
|
resetCurrentUserUuid,
|
||||||
|
|
||||||
// Mod management functions
|
// Mod management functions
|
||||||
getModsPath,
|
getModsPath,
|
||||||
loadInstalledMods,
|
loadInstalledMods,
|
||||||
@@ -137,20 +155,20 @@ module.exports = {
|
|||||||
toggleMod,
|
toggleMod,
|
||||||
saveModsToConfig,
|
saveModsToConfig,
|
||||||
loadModsFromConfig,
|
loadModsFromConfig,
|
||||||
|
|
||||||
// UI file management functions
|
// UI file management functions
|
||||||
downloadAndReplaceHomePageUI,
|
downloadAndReplaceHomePageUI,
|
||||||
findHomePageUIPath,
|
findHomePageUIPath,
|
||||||
downloadAndReplaceLogo,
|
downloadAndReplaceLogo,
|
||||||
findLogoPath,
|
findLogoPath,
|
||||||
|
|
||||||
// First launch functions
|
// First launch functions
|
||||||
isFirstLaunch,
|
isFirstLaunch,
|
||||||
markAsLaunched,
|
markAsLaunched,
|
||||||
checkExistingGameInstallation,
|
checkExistingGameInstallation,
|
||||||
proposeGameUpdate,
|
proposeGameUpdate,
|
||||||
handleFirstLaunchCheck,
|
handleFirstLaunchCheck,
|
||||||
|
|
||||||
// Path functions
|
// Path functions
|
||||||
getResolvedAppDir
|
getResolvedAppDir
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ const { promisify } = require('util');
|
|||||||
const { spawn } = require('child_process');
|
const { spawn } = require('child_process');
|
||||||
const { v4: uuidv4 } = require('uuid');
|
const { v4: uuidv4 } = require('uuid');
|
||||||
const { getResolvedAppDir, findClientPath } = require('../core/paths');
|
const { getResolvedAppDir, findClientPath } = require('../core/paths');
|
||||||
const { setupWaylandEnvironment } = require('../utils/platformUtils');
|
const { setupWaylandEnvironment, setupGpuEnvironment } = require('../utils/platformUtils');
|
||||||
const { saveUsername, saveInstallPath, loadJavaPath, getUuidForUser, getAuthServerUrl, getAuthDomain } = require('../core/config');
|
const { saveUsername, saveInstallPath, loadJavaPath, getUuidForUser, getAuthServerUrl, getAuthDomain } = require('../core/config');
|
||||||
const { resolveJavaPath, getJavaExec, getBundledJavaPath, detectSystemJava, JAVA_EXECUTABLE } = require('./javaManager');
|
const { resolveJavaPath, getJavaExec, getBundledJavaPath, detectSystemJava, JAVA_EXECUTABLE } = require('./javaManager');
|
||||||
const { getInstalledClientVersion, getLatestClientVersion } = require('../services/versionManager');
|
const { getInstalledClientVersion, getLatestClientVersion } = require('../services/versionManager');
|
||||||
@@ -101,7 +101,7 @@ function generateLocalTokens(uuid, name) {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
async function launchGame(playerName = 'Player', progressCallback, javaPathOverride, installPathOverride) {
|
async function launchGame(playerName = 'Player', progressCallback, javaPathOverride, installPathOverride, gpuPreference = 'auto') {
|
||||||
const customAppDir = getResolvedAppDir(installPathOverride);
|
const customAppDir = getResolvedAppDir(installPathOverride);
|
||||||
const customGameDir = path.join(customAppDir, 'release', 'package', 'game', 'latest');
|
const customGameDir = path.join(customAppDir, 'release', 'package', 'game', 'latest');
|
||||||
const customJreDir = path.join(customAppDir, 'release', 'package', 'jre', 'latest');
|
const customJreDir = path.join(customAppDir, 'release', 'package', 'jre', 'latest');
|
||||||
@@ -276,10 +276,13 @@ exec "$REAL_JAVA" "\${ARGS[@]}"
|
|||||||
console.log('Starting game...');
|
console.log('Starting game...');
|
||||||
console.log(`Command: "${clientPath}" ${args.join(' ')}`);
|
console.log(`Command: "${clientPath}" ${args.join(' ')}`);
|
||||||
|
|
||||||
const env = { ...process.env };
|
const env = { ...process.env };
|
||||||
|
|
||||||
const waylandEnv = setupWaylandEnvironment();
|
const waylandEnv = setupWaylandEnvironment();
|
||||||
Object.assign(env, waylandEnv);
|
Object.assign(env, waylandEnv);
|
||||||
|
|
||||||
|
const gpuEnv = setupGpuEnvironment(gpuPreference);
|
||||||
|
Object.assign(env, gpuEnv);
|
||||||
|
|
||||||
try {
|
try {
|
||||||
let spawnOptions = {
|
let spawnOptions = {
|
||||||
@@ -352,7 +355,7 @@ exec "$REAL_JAVA" "\${ARGS[@]}"
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
async function launchGameWithVersionCheck(playerName = 'Player', progressCallback, javaPathOverride, installPathOverride) {
|
async function launchGameWithVersionCheck(playerName = 'Player', progressCallback, javaPathOverride, installPathOverride, gpuPreference = 'auto') {
|
||||||
try {
|
try {
|
||||||
if (progressCallback) {
|
if (progressCallback) {
|
||||||
progressCallback('Checking for updates...', 0, null, null, null);
|
progressCallback('Checking for updates...', 0, null, null, null);
|
||||||
@@ -403,7 +406,7 @@ async function launchGameWithVersionCheck(playerName = 'Player', progressCallbac
|
|||||||
progressCallback('Launching game...', 80, null, null, null);
|
progressCallback('Launching game...', 80, null, null, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
return await launchGame(playerName, progressCallback, javaPathOverride, installPathOverride);
|
return await launchGame(playerName, progressCallback, javaPathOverride, installPathOverride, gpuPreference);
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error in version check and launch:', error);
|
console.error('Error in version check and launch:', error);
|
||||||
if (progressCallback) {
|
if (progressCallback) {
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ async function downloadPWR(version = 'release', fileName = '4.pwr', progressCall
|
|||||||
const osName = getOS();
|
const osName = getOS();
|
||||||
const arch = getArch();
|
const arch = getArch();
|
||||||
const url = `https://game-patches.hytale.com/patches/${osName}/${arch}/${version}/0/${fileName}`;
|
const url = `https://game-patches.hytale.com/patches/${osName}/${arch}/${version}/0/${fileName}`;
|
||||||
|
|
||||||
const dest = path.join(cacheDir, fileName);
|
const dest = path.join(cacheDir, fileName);
|
||||||
|
|
||||||
if (fs.existsSync(dest)) {
|
if (fs.existsSync(dest)) {
|
||||||
@@ -25,7 +25,7 @@ async function downloadPWR(version = 'release', fileName = '4.pwr', progressCall
|
|||||||
console.log('Fetching PWR patch file:', url);
|
console.log('Fetching PWR patch file:', url);
|
||||||
await downloadFile(url, dest, progressCallback);
|
await downloadFile(url, dest, progressCallback);
|
||||||
console.log('PWR saved to:', dest);
|
console.log('PWR saved to:', dest);
|
||||||
|
|
||||||
return dest;
|
return dest;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -33,9 +33,9 @@ async function applyPWR(pwrFile, progressCallback, gameDir = GAME_DIR, toolsDir
|
|||||||
const butlerPath = await installButler(toolsDir);
|
const butlerPath = await installButler(toolsDir);
|
||||||
const gameLatest = gameDir;
|
const gameLatest = gameDir;
|
||||||
const stagingDir = path.join(gameLatest, 'staging-temp');
|
const stagingDir = path.join(gameLatest, 'staging-temp');
|
||||||
|
|
||||||
const clientPath = findClientPath(gameLatest);
|
const clientPath = findClientPath(gameLatest);
|
||||||
|
|
||||||
if (clientPath) {
|
if (clientPath) {
|
||||||
console.log('Game files detected, skipping patch installation.');
|
console.log('Game files detected, skipping patch installation.');
|
||||||
return;
|
return;
|
||||||
@@ -53,11 +53,11 @@ async function applyPWR(pwrFile, progressCallback, gameDir = GAME_DIR, toolsDir
|
|||||||
}
|
}
|
||||||
|
|
||||||
console.log('Installing game patch...');
|
console.log('Installing game patch...');
|
||||||
|
|
||||||
if (!fs.existsSync(butlerPath)) {
|
if (!fs.existsSync(butlerPath)) {
|
||||||
throw new Error(`Butler tool not found at: ${butlerPath}`);
|
throw new Error(`Butler tool not found at: ${butlerPath}`);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!fs.existsSync(pwrFile)) {
|
if (!fs.existsSync(pwrFile)) {
|
||||||
throw new Error(`PWR file not found at: ${pwrFile}`);
|
throw new Error(`PWR file not found at: ${pwrFile}`);
|
||||||
}
|
}
|
||||||
@@ -69,7 +69,7 @@ async function applyPWR(pwrFile, progressCallback, gameDir = GAME_DIR, toolsDir
|
|||||||
pwrFile,
|
pwrFile,
|
||||||
gameLatest
|
gameLatest
|
||||||
];
|
];
|
||||||
|
|
||||||
try {
|
try {
|
||||||
await new Promise((resolve, reject) => {
|
await new Promise((resolve, reject) => {
|
||||||
const child = execFile(butlerPath, args, {
|
const child = execFile(butlerPath, args, {
|
||||||
@@ -108,7 +108,7 @@ async function updateGameFiles(newVersion, progressCallback, gameDir = GAME_DIR,
|
|||||||
console.log(`Updating game files to version: ${newVersion}`);
|
console.log(`Updating game files to version: ${newVersion}`);
|
||||||
|
|
||||||
tempUpdateDir = path.join(gameDir, '..', 'temp_update');
|
tempUpdateDir = path.join(gameDir, '..', 'temp_update');
|
||||||
|
|
||||||
if (fs.existsSync(tempUpdateDir)) {
|
if (fs.existsSync(tempUpdateDir)) {
|
||||||
fs.rmSync(tempUpdateDir, { recursive: true, force: true });
|
fs.rmSync(tempUpdateDir, { recursive: true, force: true });
|
||||||
}
|
}
|
||||||
@@ -117,26 +117,26 @@ async function updateGameFiles(newVersion, progressCallback, gameDir = GAME_DIR,
|
|||||||
if (progressCallback) {
|
if (progressCallback) {
|
||||||
progressCallback('Downloading new game version...', 10, null, null, null);
|
progressCallback('Downloading new game version...', 10, null, null, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
const pwrFile = await downloadPWR('release', newVersion, progressCallback, cacheDir);
|
const pwrFile = await downloadPWR('release', newVersion, progressCallback, cacheDir);
|
||||||
|
|
||||||
if (progressCallback) {
|
if (progressCallback) {
|
||||||
progressCallback('Extracting new files...', 50, null, null, null);
|
progressCallback('Extracting new files...', 50, null, null, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
await applyPWR(pwrFile, progressCallback, tempUpdateDir, toolsDir);
|
await applyPWR(pwrFile, progressCallback, tempUpdateDir, toolsDir);
|
||||||
|
|
||||||
if (progressCallback) {
|
if (progressCallback) {
|
||||||
progressCallback('Replacing game files...', 80, null, null, null);
|
progressCallback('Replacing game files...', 80, null, null, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
let userDataBackup = null;
|
let userDataBackup = null;
|
||||||
const userDataPath = findUserDataRecursive(gameDir);
|
const userDataPath = findUserDataRecursive(gameDir);
|
||||||
|
|
||||||
if (userDataPath && fs.existsSync(userDataPath)) {
|
if (userDataPath && fs.existsSync(userDataPath)) {
|
||||||
userDataBackup = path.join(gameDir, '..', 'UserData_backup_' + Date.now());
|
userDataBackup = path.join(gameDir, '..', 'UserData_backup_' + Date.now());
|
||||||
console.log(`Backing up UserData from ${userDataPath} to: ${userDataBackup}`);
|
console.log(`Backing up UserData from ${userDataPath} to: ${userDataBackup}`);
|
||||||
|
|
||||||
function copyRecursive(src, dest) {
|
function copyRecursive(src, dest) {
|
||||||
const stat = fs.statSync(src);
|
const stat = fs.statSync(src);
|
||||||
if (stat.isDirectory()) {
|
if (stat.isDirectory()) {
|
||||||
@@ -151,35 +151,35 @@ async function updateGameFiles(newVersion, progressCallback, gameDir = GAME_DIR,
|
|||||||
fs.copyFileSync(src, dest);
|
fs.copyFileSync(src, dest);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
copyRecursive(userDataPath, userDataBackup);
|
copyRecursive(userDataPath, userDataBackup);
|
||||||
} else {
|
} else {
|
||||||
console.log('No UserData folder found in game directory');
|
console.log('No UserData folder found in game directory');
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fs.existsSync(gameDir)) {
|
if (fs.existsSync(gameDir)) {
|
||||||
console.log('Removing old game files...');
|
console.log('Removing old game files...');
|
||||||
fs.rmSync(gameDir, { recursive: true, force: true });
|
fs.rmSync(gameDir, { recursive: true, force: true });
|
||||||
}
|
}
|
||||||
|
|
||||||
fs.renameSync(tempUpdateDir, gameDir);
|
fs.renameSync(tempUpdateDir, gameDir);
|
||||||
|
|
||||||
const homeUIResult = await downloadAndReplaceHomePageUI(gameDir, progressCallback);
|
const homeUIResult = await downloadAndReplaceHomePageUI(gameDir, progressCallback);
|
||||||
console.log('HomePage.ui update result after update:', homeUIResult);
|
console.log('HomePage.ui update result after update:', homeUIResult);
|
||||||
|
|
||||||
const logoResult = await downloadAndReplaceLogo(gameDir, progressCallback);
|
const logoResult = await downloadAndReplaceLogo(gameDir, progressCallback);
|
||||||
console.log('Logo@2x.png update result after update:', logoResult);
|
console.log('Logo@2x.png update result after update:', logoResult);
|
||||||
|
|
||||||
if (userDataBackup && fs.existsSync(userDataBackup)) {
|
if (userDataBackup && fs.existsSync(userDataBackup)) {
|
||||||
const newUserDataPath = findUserDataPath(gameDir);
|
const newUserDataPath = findUserDataPath(gameDir);
|
||||||
const userDataParent = path.dirname(newUserDataPath);
|
const userDataParent = path.dirname(newUserDataPath);
|
||||||
|
|
||||||
if (!fs.existsSync(userDataParent)) {
|
if (!fs.existsSync(userDataParent)) {
|
||||||
fs.mkdirSync(userDataParent, { recursive: true });
|
fs.mkdirSync(userDataParent, { recursive: true });
|
||||||
}
|
}
|
||||||
|
|
||||||
console.log(`Restoring UserData to: ${newUserDataPath}`);
|
console.log(`Restoring UserData to: ${newUserDataPath}`);
|
||||||
|
|
||||||
function copyRecursive(src, dest) {
|
function copyRecursive(src, dest) {
|
||||||
const stat = fs.statSync(src);
|
const stat = fs.statSync(src);
|
||||||
if (stat.isDirectory()) {
|
if (stat.isDirectory()) {
|
||||||
@@ -194,12 +194,12 @@ async function updateGameFiles(newVersion, progressCallback, gameDir = GAME_DIR,
|
|||||||
fs.copyFileSync(src, dest);
|
fs.copyFileSync(src, dest);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
copyRecursive(userDataBackup, newUserDataPath);
|
copyRecursive(userDataBackup, newUserDataPath);
|
||||||
}
|
}
|
||||||
|
|
||||||
console.log(`Game files updated successfully to version: ${newVersion}`);
|
console.log(`Game files updated successfully to version: ${newVersion}`);
|
||||||
|
|
||||||
if (userDataBackup && fs.existsSync(userDataBackup)) {
|
if (userDataBackup && fs.existsSync(userDataBackup)) {
|
||||||
try {
|
try {
|
||||||
fs.rmSync(userDataBackup, { recursive: true, force: true });
|
fs.rmSync(userDataBackup, { recursive: true, force: true });
|
||||||
@@ -208,18 +208,18 @@ async function updateGameFiles(newVersion, progressCallback, gameDir = GAME_DIR,
|
|||||||
console.warn('Could not clean up UserData backup:', cleanupError.message);
|
console.warn('Could not clean up UserData backup:', cleanupError.message);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
console.log('Waiting for file system sync...');
|
console.log('Waiting for file system sync...');
|
||||||
await new Promise(resolve => setTimeout(resolve, 2000));
|
await new Promise(resolve => setTimeout(resolve, 2000));
|
||||||
|
|
||||||
if (progressCallback) {
|
if (progressCallback) {
|
||||||
progressCallback('Game update completed', 100, null, null, null);
|
progressCallback('Game update completed', 100, null, null, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
return { success: true, updated: true, version: newVersion };
|
return { success: true, updated: true, version: newVersion };
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error updating game files:', error);
|
console.error('Error updating game files:', error);
|
||||||
|
|
||||||
if (userDataBackup && fs.existsSync(userDataBackup)) {
|
if (userDataBackup && fs.existsSync(userDataBackup)) {
|
||||||
try {
|
try {
|
||||||
fs.rmSync(userDataBackup, { recursive: true, force: true });
|
fs.rmSync(userDataBackup, { recursive: true, force: true });
|
||||||
@@ -228,11 +228,11 @@ async function updateGameFiles(newVersion, progressCallback, gameDir = GAME_DIR,
|
|||||||
console.warn('Could not clean up UserData backup:', cleanupError.message);
|
console.warn('Could not clean up UserData backup:', cleanupError.message);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (tempUpdateDir && fs.existsSync(tempUpdateDir)) {
|
if (tempUpdateDir && fs.existsSync(tempUpdateDir)) {
|
||||||
fs.rmSync(tempUpdateDir, { recursive: true, force: true });
|
fs.rmSync(tempUpdateDir, { recursive: true, force: true });
|
||||||
}
|
}
|
||||||
|
|
||||||
throw new Error(`Failed to update game files: ${error.message}`);
|
throw new Error(`Failed to update game files: ${error.message}`);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -309,31 +309,31 @@ async function installGame(playerName = 'Player', progressCallback, javaPathOver
|
|||||||
progressCallback('Fetching game files...', null, null, null, null);
|
progressCallback('Fetching game files...', null, null, null, null);
|
||||||
}
|
}
|
||||||
console.log('Installing game files...');
|
console.log('Installing game files...');
|
||||||
|
|
||||||
const latestVersion = await getLatestClientVersion();
|
const latestVersion = await getLatestClientVersion();
|
||||||
const pwrFile = await downloadPWR('release', latestVersion, progressCallback, customCacheDir);
|
const pwrFile = await downloadPWR('release', latestVersion, progressCallback, customCacheDir);
|
||||||
await applyPWR(pwrFile, progressCallback, customGameDir, customToolsDir);
|
await applyPWR(pwrFile, progressCallback, customGameDir, customToolsDir);
|
||||||
|
|
||||||
const homeUIResult = await downloadAndReplaceHomePageUI(customGameDir, progressCallback);
|
const homeUIResult = await downloadAndReplaceHomePageUI(customGameDir, progressCallback);
|
||||||
console.log('HomePage.ui update result after installation:', homeUIResult);
|
console.log('HomePage.ui update result after installation:', homeUIResult);
|
||||||
|
|
||||||
const logoResult = await downloadAndReplaceLogo(customGameDir, progressCallback);
|
const logoResult = await downloadAndReplaceLogo(customGameDir, progressCallback);
|
||||||
console.log('Logo@2x.png update result after installation:', logoResult);
|
console.log('Logo@2x.png update result after installation:', logoResult);
|
||||||
|
|
||||||
if (progressCallback) {
|
if (progressCallback) {
|
||||||
progressCallback('Installation complete', 100, null, null, null);
|
progressCallback('Installation complete', 100, null, null, null);
|
||||||
}
|
}
|
||||||
console.log('Game installation completed successfully');
|
console.log('Game installation completed successfully');
|
||||||
|
|
||||||
return {
|
return {
|
||||||
success: true,
|
success: true,
|
||||||
installed: true
|
installed: true
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
async function uninstallGame() {
|
async function uninstallGame() {
|
||||||
const appDir = getResolvedAppDir();
|
const appDir = getResolvedAppDir();
|
||||||
|
|
||||||
if (!fs.existsSync(appDir)) {
|
if (!fs.existsSync(appDir)) {
|
||||||
throw new Error('Game is not installed');
|
throw new Error('Game is not installed');
|
||||||
}
|
}
|
||||||
@@ -341,7 +341,7 @@ async function uninstallGame() {
|
|||||||
try {
|
try {
|
||||||
fs.rmSync(appDir, { recursive: true, force: true });
|
fs.rmSync(appDir, { recursive: true, force: true });
|
||||||
console.log('Game uninstalled successfully - removed entire HytaleF2P folder');
|
console.log('Game uninstalled successfully - removed entire HytaleF2P folder');
|
||||||
|
|
||||||
if (fs.existsSync(CONFIG_FILE)) {
|
if (fs.existsSync(CONFIG_FILE)) {
|
||||||
const config = loadConfig();
|
const config = loadConfig();
|
||||||
delete config.installPath;
|
delete config.installPath;
|
||||||
@@ -355,25 +355,25 @@ async function uninstallGame() {
|
|||||||
function checkExistingGameInstallation() {
|
function checkExistingGameInstallation() {
|
||||||
try {
|
try {
|
||||||
const config = loadConfig();
|
const config = loadConfig();
|
||||||
|
|
||||||
if (!config.installPath || !config.installPath.trim()) {
|
if (!config.installPath || !config.installPath.trim()) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
const installPath = config.installPath.trim();
|
const installPath = config.installPath.trim();
|
||||||
const gameDir = path.join(installPath, 'HytaleF2P', 'release', 'package', 'game', 'latest');
|
const gameDir = path.join(installPath, 'HytaleF2P', 'release', 'package', 'game', 'latest');
|
||||||
|
|
||||||
if (!fs.existsSync(gameDir)) {
|
if (!fs.existsSync(gameDir)) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
const clientPath = findClientPath(gameDir);
|
const clientPath = findClientPath(gameDir);
|
||||||
if (!clientPath) {
|
if (!clientPath) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
const userDataPath = findUserDataRecursive(gameDir);
|
const userDataPath = findUserDataRecursive(gameDir);
|
||||||
|
|
||||||
return {
|
return {
|
||||||
gameDir: gameDir,
|
gameDir: gameDir,
|
||||||
clientPath: clientPath,
|
clientPath: clientPath,
|
||||||
@@ -387,6 +387,102 @@ function checkExistingGameInstallation() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async function repairGame(progressCallback) {
|
||||||
|
const appDir = getResolvedAppDir();
|
||||||
|
const gameDir = path.join(appDir, 'release', 'package', 'game', 'latest');
|
||||||
|
|
||||||
|
// Check if game exists
|
||||||
|
if (!fs.existsSync(gameDir)) {
|
||||||
|
throw new Error('Game directory not found. Cannot repair.');
|
||||||
|
}
|
||||||
|
|
||||||
|
// Locate UserData
|
||||||
|
const userDataPath = findUserDataRecursive(gameDir);
|
||||||
|
let userDataBackup = null;
|
||||||
|
|
||||||
|
if (progressCallback) {
|
||||||
|
progressCallback('Backing up user data...', 10, null, null, null);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Backup UserData
|
||||||
|
if (userDataPath && fs.existsSync(userDataPath)) {
|
||||||
|
userDataBackup = path.join(appDir, 'UserData_backup_repair_' + Date.now());
|
||||||
|
console.log(`Backing up UserData during repair from ${userDataPath} to ${userDataBackup}`);
|
||||||
|
|
||||||
|
// Copy function
|
||||||
|
function copyRecursive(src, dest) {
|
||||||
|
const stat = fs.statSync(src);
|
||||||
|
if (stat.isDirectory()) {
|
||||||
|
if (!fs.existsSync(dest)) fs.mkdirSync(dest, { recursive: true });
|
||||||
|
fs.readdirSync(src).forEach(child => copyRecursive(path.join(src, child), path.join(dest, child)));
|
||||||
|
} else {
|
||||||
|
fs.copyFileSync(src, dest);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
copyRecursive(userDataPath, userDataBackup);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (progressCallback) {
|
||||||
|
progressCallback('Removing old game files...', 30, null, null, null);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Delete Game and Cache Directory
|
||||||
|
console.log('Removing corrupted game files...');
|
||||||
|
fs.rmSync(gameDir, { recursive: true, force: true });
|
||||||
|
|
||||||
|
const cacheDir = path.join(appDir, 'cache');
|
||||||
|
if (fs.existsSync(cacheDir)) {
|
||||||
|
console.log('Clearing cache directory...');
|
||||||
|
fs.rmSync(cacheDir, { recursive: true, force: true });
|
||||||
|
}
|
||||||
|
|
||||||
|
console.log('Reinstalling game files...');
|
||||||
|
|
||||||
|
// Passing null/undefined for overrides to use defaults/saved configs
|
||||||
|
// installGame calls progressCallback internally
|
||||||
|
await installGame('Player', progressCallback);
|
||||||
|
|
||||||
|
// Restore UserData
|
||||||
|
if (userDataBackup && fs.existsSync(userDataBackup)) {
|
||||||
|
if (progressCallback) {
|
||||||
|
progressCallback('Restoring user data...', 90, null, null, null);
|
||||||
|
}
|
||||||
|
|
||||||
|
// installGame creates: path.join(customGameDir, 'Client', 'UserData')
|
||||||
|
const newGameDir = path.join(appDir, 'release', 'package', 'game', 'latest');
|
||||||
|
const newUserDataPath = path.join(newGameDir, 'Client', 'UserData');
|
||||||
|
|
||||||
|
if (!fs.existsSync(newUserDataPath)) {
|
||||||
|
fs.mkdirSync(newUserDataPath, { recursive: true });
|
||||||
|
}
|
||||||
|
|
||||||
|
console.log(`Restoring UserData to ${newUserDataPath}`);
|
||||||
|
|
||||||
|
function copyRecursive(src, dest) {
|
||||||
|
const stat = fs.statSync(src);
|
||||||
|
if (stat.isDirectory()) {
|
||||||
|
if (!fs.existsSync(dest)) fs.mkdirSync(dest, { recursive: true });
|
||||||
|
fs.readdirSync(src).forEach(child => copyRecursive(path.join(src, child), path.join(dest, child)));
|
||||||
|
} else {
|
||||||
|
fs.copyFileSync(src, dest);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
copyRecursive(userDataBackup, newUserDataPath);
|
||||||
|
|
||||||
|
// Cleanup Backup
|
||||||
|
console.log('Cleaning up repair backup...');
|
||||||
|
fs.rmSync(userDataBackup, { recursive: true, force: true });
|
||||||
|
}
|
||||||
|
|
||||||
|
if (progressCallback) {
|
||||||
|
progressCallback('Repair completed successfully!', 100, null, null, null);
|
||||||
|
}
|
||||||
|
|
||||||
|
return { success: true, repaired: true };
|
||||||
|
}
|
||||||
|
|
||||||
module.exports = {
|
module.exports = {
|
||||||
downloadPWR,
|
downloadPWR,
|
||||||
applyPWR,
|
applyPWR,
|
||||||
@@ -394,5 +490,9 @@ module.exports = {
|
|||||||
isGameInstalled,
|
isGameInstalled,
|
||||||
installGame,
|
installGame,
|
||||||
uninstallGame,
|
uninstallGame,
|
||||||
checkExistingGameInstallation
|
isGameInstalled,
|
||||||
|
installGame,
|
||||||
|
uninstallGame,
|
||||||
|
checkExistingGameInstallation,
|
||||||
|
repairGame
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -143,6 +143,29 @@ class ClientPatcher {
|
|||||||
return { buffer: result, count };
|
return { buffer: result, count };
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Patch Discord invite URLs from .gg/hytale to .gg/MHkEjepMQ7
|
||||||
|
*/
|
||||||
|
patchDiscordUrl(data) {
|
||||||
|
let count = 0;
|
||||||
|
const result = Buffer.from(data);
|
||||||
|
|
||||||
|
const oldUrl = '.gg/hytale';
|
||||||
|
const newUrl = '.gg/MHkEjepMQ7';
|
||||||
|
|
||||||
|
const oldUtf16 = this.stringToUtf16LE(oldUrl);
|
||||||
|
const newUtf16 = this.stringToUtf16LE(newUrl);
|
||||||
|
|
||||||
|
const positions = this.findAllOccurrences(result, oldUtf16);
|
||||||
|
|
||||||
|
for (const pos of positions) {
|
||||||
|
newUtf16.copy(result, pos);
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
|
||||||
|
return { buffer: result, count };
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Check if the client binary has already been patched
|
* Check if the client binary has already been patched
|
||||||
*/
|
*/
|
||||||
@@ -256,9 +279,12 @@ class ClientPatcher {
|
|||||||
console.log('Patching domain references...');
|
console.log('Patching domain references...');
|
||||||
const { buffer: patchedData, count } = this.findAndReplaceDomainSmart(data, ORIGINAL_DOMAIN, newDomain);
|
const { buffer: patchedData, count } = this.findAndReplaceDomainSmart(data, ORIGINAL_DOMAIN, newDomain);
|
||||||
|
|
||||||
if (count === 0) {
|
console.log('Patching Discord URLs...');
|
||||||
console.log('No occurrences of hytale.com found - binary may already be modified or has different format');
|
const { buffer: finalData, count: discordCount } = this.patchDiscordUrl(patchedData);
|
||||||
return { success: true, patchCount: 0, warning: 'No domain occurrences found' };
|
|
||||||
|
if (count === 0 && discordCount === 0) {
|
||||||
|
console.log('No occurrences found - binary may already be modified or has different format');
|
||||||
|
return { success: true, patchCount: 0, warning: 'No occurrences found' };
|
||||||
}
|
}
|
||||||
|
|
||||||
if (progressCallback) {
|
if (progressCallback) {
|
||||||
@@ -266,7 +292,7 @@ class ClientPatcher {
|
|||||||
}
|
}
|
||||||
|
|
||||||
console.log('Writing patched binary...');
|
console.log('Writing patched binary...');
|
||||||
fs.writeFileSync(clientPath, patchedData);
|
fs.writeFileSync(clientPath, finalData);
|
||||||
|
|
||||||
this.markAsPatched(clientPath);
|
this.markAsPatched(clientPath);
|
||||||
|
|
||||||
@@ -274,10 +300,10 @@ class ClientPatcher {
|
|||||||
progressCallback('Patching complete', 100);
|
progressCallback('Patching complete', 100);
|
||||||
}
|
}
|
||||||
|
|
||||||
console.log(`Successfully patched ${count} occurrences`);
|
console.log(`Successfully patched ${count} domain occurrences and ${discordCount} Discord URLs`);
|
||||||
console.log('=== Patching Complete ===');
|
console.log('=== Patching Complete ===');
|
||||||
|
|
||||||
return { success: true, patchCount: count };
|
return { success: true, patchCount: count + discordCount };
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -4,11 +4,11 @@ const axios = require('axios');
|
|||||||
|
|
||||||
async function downloadFile(url, dest, progressCallback, maxRetries = 3) {
|
async function downloadFile(url, dest, progressCallback, maxRetries = 3) {
|
||||||
let lastError = null;
|
let lastError = null;
|
||||||
|
|
||||||
for (let attempt = 0; attempt < maxRetries; attempt++) {
|
for (let attempt = 0; attempt < maxRetries; attempt++) {
|
||||||
try {
|
try {
|
||||||
console.log(`Download attempt ${attempt + 1}/${maxRetries} for ${url}`);
|
console.log(`Download attempt ${attempt + 1}/${maxRetries} for ${url}`);
|
||||||
|
|
||||||
if (attempt > 0 && progressCallback) {
|
if (attempt > 0 && progressCallback) {
|
||||||
progressCallback(`Retry ${attempt}/${maxRetries - 1}...`, null, null, null, null);
|
progressCallback(`Retry ${attempt}/${maxRetries - 1}...`, null, null, null, null);
|
||||||
await new Promise(resolve => setTimeout(resolve, 2000 * attempt)); // Délai progressif
|
await new Promise(resolve => setTimeout(resolve, 2000 * attempt)); // Délai progressif
|
||||||
@@ -53,19 +53,19 @@ async function downloadFile(url, dest, progressCallback, maxRetries = 3) {
|
|||||||
response.data.on('data', (chunk) => {
|
response.data.on('data', (chunk) => {
|
||||||
downloaded += chunk.length;
|
downloaded += chunk.length;
|
||||||
const now = Date.now();
|
const now = Date.now();
|
||||||
|
|
||||||
// Reset stalled timer on data received
|
// Reset stalled timer on data received
|
||||||
if (stalledTimeout) {
|
if (stalledTimeout) {
|
||||||
clearTimeout(stalledTimeout);
|
clearTimeout(stalledTimeout);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set new stalled timer (30 seconds without data = stalled)
|
// Set new stalled timer (30 seconds without data = stalled)
|
||||||
stalledTimeout = setTimeout(() => {
|
stalledTimeout = setTimeout(() => {
|
||||||
downloadStalled = true;
|
downloadStalled = true;
|
||||||
writer.destroy();
|
writer.destroy();
|
||||||
response.data.destroy();
|
response.data.destroy();
|
||||||
}, 30000);
|
}, 30000);
|
||||||
|
|
||||||
if (progressCallback && totalSize > 0 && (now - lastProgressTime > 100)) { // Update every 100ms max
|
if (progressCallback && totalSize > 0 && (now - lastProgressTime > 100)) { // Update every 100ms max
|
||||||
const percent = Math.min(100, Math.max(0, (downloaded / totalSize) * 100));
|
const percent = Math.min(100, Math.max(0, (downloaded / totalSize) * 100));
|
||||||
const elapsed = (now - startTime) / 1000;
|
const elapsed = (now - startTime) / 1000;
|
||||||
@@ -97,14 +97,14 @@ async function downloadFile(url, dest, progressCallback, maxRetries = 3) {
|
|||||||
reject(new Error('Download stalled'));
|
reject(new Error('Download stalled'));
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
writer.on('error', (error) => {
|
writer.on('error', (error) => {
|
||||||
if (stalledTimeout) {
|
if (stalledTimeout) {
|
||||||
clearTimeout(stalledTimeout);
|
clearTimeout(stalledTimeout);
|
||||||
}
|
}
|
||||||
reject(error);
|
reject(error);
|
||||||
});
|
});
|
||||||
|
|
||||||
response.data.on('error', (error) => {
|
response.data.on('error', (error) => {
|
||||||
if (stalledTimeout) {
|
if (stalledTimeout) {
|
||||||
clearTimeout(stalledTimeout);
|
clearTimeout(stalledTimeout);
|
||||||
@@ -119,7 +119,7 @@ async function downloadFile(url, dest, progressCallback, maxRetries = 3) {
|
|||||||
} catch (error) {
|
} catch (error) {
|
||||||
lastError = error;
|
lastError = error;
|
||||||
console.error(`Download attempt ${attempt + 1} failed:`, error.code || error.message);
|
console.error(`Download attempt ${attempt + 1} failed:`, error.code || error.message);
|
||||||
|
|
||||||
// Nettoyer le fichier partiel en cas d'erreur
|
// Nettoyer le fichier partiel en cas d'erreur
|
||||||
if (fs.existsSync(dest)) {
|
if (fs.existsSync(dest)) {
|
||||||
try {
|
try {
|
||||||
@@ -128,23 +128,24 @@ async function downloadFile(url, dest, progressCallback, maxRetries = 3) {
|
|||||||
console.warn('Could not cleanup partial file:', cleanupError.message);
|
console.warn('Could not cleanup partial file:', cleanupError.message);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Vérifier si c'est une erreur réseau que l'on peut retry
|
// Vérifier si c'est une erreur réseau que l'on peut retry
|
||||||
const retryableErrors = ['ECONNRESET', 'ENOTFOUND', 'ECONNREFUSED', 'ETIMEDOUT', 'ESOCKETTIMEDOUT', 'EPROTO'];
|
const retryableErrors = ['ECONNRESET', 'ENOTFOUND', 'ECONNREFUSED', 'ETIMEDOUT', 'ESOCKETTIMEDOUT', 'EPROTO'];
|
||||||
const isRetryable = retryableErrors.includes(error.code) ||
|
const isRetryable = retryableErrors.includes(error.code) ||
|
||||||
error.message.includes('timeout') ||
|
error.message.includes('timeout') ||
|
||||||
error.message.includes('stalled') ||
|
error.message.includes('stalled') ||
|
||||||
(error.response && error.response.status >= 500);
|
(error.response && error.response.status >= 500);
|
||||||
|
|
||||||
if (!isRetryable || attempt === maxRetries - 1) {
|
if (!isRetryable || attempt === maxRetries - 1) {
|
||||||
console.error(`Non-retryable error or max retries reached: ${error.code || error.message}`);
|
console.error(`Non-retryable error or max retries reached: ${error.code || error.message}`);
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
console.log(`Retryable error detected, will retry in ${2000 * (attempt + 1)}ms...`);
|
console.log(`Retryable error detected, will retry in ${2000 * (attempt + 1)}ms...`);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
throw new Error(`Download failed after ${maxRetries} attempts. Last error: ${lastError?.code || lastError?.message || 'Unknown error'}`);
|
throw new Error(`Download failed after ${maxRetries} attempts. Last error: ${lastError?.code || lastError?.message || 'Unknown error'}`);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -152,7 +153,7 @@ function findHomePageUIPath(gameLatest) {
|
|||||||
function searchDirectory(dir) {
|
function searchDirectory(dir) {
|
||||||
try {
|
try {
|
||||||
const items = fs.readdirSync(dir, { withFileTypes: true });
|
const items = fs.readdirSync(dir, { withFileTypes: true });
|
||||||
|
|
||||||
for (const item of items) {
|
for (const item of items) {
|
||||||
if (item.isFile() && item.name === 'HomePage.ui') {
|
if (item.isFile() && item.name === 'HomePage.ui') {
|
||||||
return path.join(dir, item.name);
|
return path.join(dir, item.name);
|
||||||
@@ -165,14 +166,14 @@ function findHomePageUIPath(gameLatest) {
|
|||||||
}
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
}
|
}
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!fs.existsSync(gameLatest)) {
|
if (!fs.existsSync(gameLatest)) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
return searchDirectory(gameLatest);
|
return searchDirectory(gameLatest);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -180,7 +181,7 @@ function findLogoPath(gameLatest) {
|
|||||||
function searchDirectory(dir) {
|
function searchDirectory(dir) {
|
||||||
try {
|
try {
|
||||||
const items = fs.readdirSync(dir, { withFileTypes: true });
|
const items = fs.readdirSync(dir, { withFileTypes: true });
|
||||||
|
|
||||||
for (const item of items) {
|
for (const item of items) {
|
||||||
if (item.isFile() && item.name === 'Logo@2x.png') {
|
if (item.isFile() && item.name === 'Logo@2x.png') {
|
||||||
return path.join(dir, item.name);
|
return path.join(dir, item.name);
|
||||||
@@ -193,14 +194,14 @@ function findLogoPath(gameLatest) {
|
|||||||
}
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
}
|
}
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!fs.existsSync(gameLatest)) {
|
if (!fs.existsSync(gameLatest)) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
return searchDirectory(gameLatest);
|
return searchDirectory(gameLatest);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -65,9 +65,177 @@ function setupWaylandEnvironment() {
|
|||||||
return envVars;
|
return envVars;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function detectGpu() {
|
||||||
|
const platform = getOS();
|
||||||
|
|
||||||
|
try {
|
||||||
|
if (platform === 'linux') {
|
||||||
|
return detectGpuLinux();
|
||||||
|
} else if (platform === 'windows') {
|
||||||
|
return detectGpuWindows();
|
||||||
|
} else if (platform === 'darwin') {
|
||||||
|
return detectGpuMac();
|
||||||
|
} else {
|
||||||
|
return { mode: 'integrated', vendor: 'intel', integratedName: 'Unknown', dedicatedName: null };
|
||||||
|
}
|
||||||
|
} catch (error) {
|
||||||
|
console.warn('GPU detection failed, falling back to integrated:', error.message);
|
||||||
|
return { mode: 'integrated', vendor: 'intel', integratedName: 'Unknown', dedicatedName: null };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function detectGpuLinux() {
|
||||||
|
const output = execSync('lspci -nn | grep \'VGA\\|3D\'', { encoding: 'utf8' });
|
||||||
|
const lines = output.split('\n').filter(line => line.trim());
|
||||||
|
|
||||||
|
let integratedName = null;
|
||||||
|
let dedicatedName = null;
|
||||||
|
let hasNvidia = false;
|
||||||
|
let hasAmd = false;
|
||||||
|
|
||||||
|
for (const line of lines) {
|
||||||
|
if (line.includes('VGA') || line.includes('3D')) {
|
||||||
|
const match = line.match(/\[([^\]]+)\]/g);
|
||||||
|
let modelName = null;
|
||||||
|
if (match && match.length >= 2) {
|
||||||
|
modelName = match[1].slice(1, -1);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (line.includes('10de:') || line.toLowerCase().includes('nvidia')) {
|
||||||
|
hasNvidia = true;
|
||||||
|
dedicatedName = "NVIDIA " + modelName || 'NVIDIA GPU';
|
||||||
|
console.log('Detected NVIDIA GPU:', dedicatedName);
|
||||||
|
} else if (line.includes('1002:') || line.toLowerCase().includes('amd') || line.toLowerCase().includes('radeon')) {
|
||||||
|
hasAmd = true;
|
||||||
|
dedicatedName = "AMD " + modelName || 'AMD GPU';
|
||||||
|
console.log('Detected AMD GPU:', dedicatedName);
|
||||||
|
} else if (line.includes('8086:') || line.toLowerCase().includes('intel')) {
|
||||||
|
integratedName = "Intel " + modelName || 'Intel GPU';
|
||||||
|
console.log('Detected Intel GPU:', integratedName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (hasNvidia) {
|
||||||
|
return { mode: 'dedicated', vendor: 'nvidia', integratedName: integratedName || 'Intel GPU', dedicatedName };
|
||||||
|
} else if (hasAmd) {
|
||||||
|
return { mode: 'dedicated', vendor: 'amd', integratedName: integratedName || 'Intel GPU', dedicatedName };
|
||||||
|
} else {
|
||||||
|
return { mode: 'integrated', vendor: 'intel', integratedName: integratedName || 'Intel GPU', dedicatedName: null };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function detectGpuWindows() {
|
||||||
|
const output = execSync('wmic path win32_VideoController get name', { encoding: 'utf8' });
|
||||||
|
const lines = output.split('\n').map(line => line.trim()).filter(line => line && line !== 'Name');
|
||||||
|
|
||||||
|
let integratedName = null;
|
||||||
|
let dedicatedName = null;
|
||||||
|
let hasNvidia = false;
|
||||||
|
let hasAmd = false;
|
||||||
|
|
||||||
|
for (const line of lines) {
|
||||||
|
const lowerLine = line.toLowerCase();
|
||||||
|
if (lowerLine.includes('nvidia')) {
|
||||||
|
hasNvidia = true;
|
||||||
|
dedicatedName = line;
|
||||||
|
console.log('Detected NVIDIA GPU:', dedicatedName);
|
||||||
|
} else if (lowerLine.includes('amd') || lowerLine.includes('radeon')) {
|
||||||
|
hasAmd = true;
|
||||||
|
dedicatedName = line;
|
||||||
|
console.log('Detected AMD GPU:', dedicatedName);
|
||||||
|
} else if (lowerLine.includes('intel')) {
|
||||||
|
integratedName = line;
|
||||||
|
console.log('Detected Intel GPU:', integratedName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (hasNvidia) {
|
||||||
|
return { mode: 'dedicated', vendor: 'nvidia', integratedName: integratedName || 'Intel GPU', dedicatedName };
|
||||||
|
} else if (hasAmd) {
|
||||||
|
return { mode: 'dedicated', vendor: 'amd', integratedName: integratedName || 'Intel GPU', dedicatedName };
|
||||||
|
} else {
|
||||||
|
return { mode: 'integrated', vendor: 'intel', integratedName: integratedName || 'Intel GPU', dedicatedName: null };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function detectGpuMac() {
|
||||||
|
const output = execSync('system_profiler SPDisplaysDataType', { encoding: 'utf8' });
|
||||||
|
const lines = output.split('\n');
|
||||||
|
|
||||||
|
let integratedName = null;
|
||||||
|
let dedicatedName = null;
|
||||||
|
let hasNvidia = false;
|
||||||
|
let hasAmd = false;
|
||||||
|
|
||||||
|
for (const line of lines) {
|
||||||
|
if (line.includes('Chipset Model:')) {
|
||||||
|
const gpuName = line.split('Chipset Model:')[1].trim();
|
||||||
|
const lowerGpu = gpuName.toLowerCase();
|
||||||
|
if (lowerGpu.includes('nvidia')) {
|
||||||
|
hasNvidia = true;
|
||||||
|
dedicatedName = gpuName;
|
||||||
|
console.log('Detected NVIDIA GPU:', dedicatedName);
|
||||||
|
} else if (lowerGpu.includes('amd') || lowerGpu.includes('radeon')) {
|
||||||
|
hasAmd = true;
|
||||||
|
dedicatedName = gpuName;
|
||||||
|
console.log('Detected AMD GPU:', dedicatedName);
|
||||||
|
} else if (lowerGpu.includes('intel') || lowerGpu.includes('iris') || lowerGpu.includes('uhd')) {
|
||||||
|
integratedName = gpuName;
|
||||||
|
console.log('Detected Intel GPU:', integratedName);
|
||||||
|
} else if (!dedicatedName && !integratedName) {
|
||||||
|
// Fallback for Apple Silicon or other
|
||||||
|
integratedName = gpuName;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (hasNvidia) {
|
||||||
|
return { mode: 'dedicated', vendor: 'nvidia', integratedName: integratedName || 'Integrated GPU', dedicatedName };
|
||||||
|
} else if (hasAmd) {
|
||||||
|
return { mode: 'dedicated', vendor: 'amd', integratedName: integratedName || 'Integrated GPU', dedicatedName };
|
||||||
|
} else {
|
||||||
|
return { mode: 'integrated', vendor: 'intel', integratedName: integratedName || 'Integrated GPU', dedicatedName: null };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function setupGpuEnvironment(gpuPreference) {
|
||||||
|
if (process.platform !== 'linux') {
|
||||||
|
return {};
|
||||||
|
}
|
||||||
|
|
||||||
|
let finalPreference = gpuPreference;
|
||||||
|
let detected = detectGpu();
|
||||||
|
|
||||||
|
if (gpuPreference === 'auto') {
|
||||||
|
finalPreference = detected.mode;
|
||||||
|
console.log(`Auto-detected GPU: ${detected.vendor} (${detected.mode})`);
|
||||||
|
}
|
||||||
|
|
||||||
|
console.log('Preferred GPU set to:', finalPreference);
|
||||||
|
|
||||||
|
const envVars = {};
|
||||||
|
|
||||||
|
if (finalPreference === 'dedicated') {
|
||||||
|
envVars.DRI_PRIME = '1';
|
||||||
|
if (detected.vendor === 'nvidia') {
|
||||||
|
envVars.__NV_PRIME_RENDER_OFFLOAD = '1';
|
||||||
|
envVars.__GLX_VENDOR_LIBRARY_NAME = 'nvidia';
|
||||||
|
envVars.__GL_SHADER_DISK_CACHE = '1';
|
||||||
|
envVars.__GL_SHADER_DISK_CACHE_PATH = '/tmp';
|
||||||
|
}
|
||||||
|
console.log('GPU environment variables:', envVars);
|
||||||
|
} else {
|
||||||
|
console.log('Using integrated GPU, no environment variables set');
|
||||||
|
}
|
||||||
|
return envVars;
|
||||||
|
}
|
||||||
|
|
||||||
module.exports = {
|
module.exports = {
|
||||||
getOS,
|
getOS,
|
||||||
getArch,
|
getArch,
|
||||||
isWaylandSession,
|
isWaylandSession,
|
||||||
setupWaylandEnvironment
|
setupWaylandEnvironment,
|
||||||
|
detectGpu,
|
||||||
|
setupGpuEnvironment
|
||||||
};
|
};
|
||||||
|
|||||||
107
main.js
107
main.js
@@ -1,7 +1,7 @@
|
|||||||
const { app, BrowserWindow, ipcMain, dialog, shell } = require('electron');
|
const { app, BrowserWindow, ipcMain, dialog, shell } = require('electron');
|
||||||
const path = require('path');
|
const path = require('path');
|
||||||
const fs = require('fs');
|
const fs = require('fs');
|
||||||
const { launchGame, launchGameWithVersionCheck, installGame, saveUsername, loadUsername, saveChatUsername, loadChatUsername, saveChatColor, loadChatColor, saveJavaPath, loadJavaPath, saveInstallPath, loadInstallPath, saveDiscordRPC, loadDiscordRPC, isGameInstalled, uninstallGame, getHytaleNews, handleFirstLaunchCheck, proposeGameUpdate, markAsLaunched } = require('./backend/launcher');
|
const { launchGame, launchGameWithVersionCheck, installGame, saveUsername, loadUsername, saveChatUsername, loadChatUsername, saveChatColor, loadChatColor, saveJavaPath, loadJavaPath, saveInstallPath, loadInstallPath, saveDiscordRPC, loadDiscordRPC, saveLanguage, loadLanguage, isGameInstalled, uninstallGame, repairGame, getHytaleNews, handleFirstLaunchCheck, proposeGameUpdate, markAsLaunched } = require('./backend/launcher');
|
||||||
const UpdateManager = require('./backend/updateManager');
|
const UpdateManager = require('./backend/updateManager');
|
||||||
const logger = require('./backend/logger');
|
const logger = require('./backend/logger');
|
||||||
const profileManager = require('./backend/managers/profileManager');
|
const profileManager = require('./backend/managers/profileManager');
|
||||||
@@ -120,8 +120,6 @@ function createWindow() {
|
|||||||
mainWindow.webContents.send('show-update-popup', updateInfo);
|
mainWindow.webContents.send('show-update-popup', updateInfo);
|
||||||
}
|
}
|
||||||
}, 3000);
|
}, 3000);
|
||||||
//mainWindow.webContents.openDevTools();
|
|
||||||
|
|
||||||
|
|
||||||
mainWindow.webContents.on('devtools-opened', () => {
|
mainWindow.webContents.on('devtools-opened', () => {
|
||||||
mainWindow.webContents.closeDevTools();
|
mainWindow.webContents.closeDevTools();
|
||||||
@@ -161,6 +159,19 @@ app.whenReady().then(async () => {
|
|||||||
console.log('Node.js version:', process.versions.node);
|
console.log('Node.js version:', process.versions.node);
|
||||||
console.log('Log directory:', logger.getLogDirectory());
|
console.log('Log directory:', logger.getLogDirectory());
|
||||||
|
|
||||||
|
try {
|
||||||
|
const { loadGpuPreference, detectGpu } = require('./backend/launcher');
|
||||||
|
const savedPreference = loadGpuPreference();
|
||||||
|
if (savedPreference === 'auto') {
|
||||||
|
global.detectedGpu = detectGpu(); // if 'auto' selected = preload GPU detection
|
||||||
|
console.log('GPU auto-detection completed on startup:', global.detectedGpu);
|
||||||
|
} else {
|
||||||
|
console.log('GPU preference is manual, skipping auto-detection');
|
||||||
|
}
|
||||||
|
} catch (error) {
|
||||||
|
console.warn('Failed to preload GPU detection:', error.message);
|
||||||
|
global.detectedGpu = { mode: 'integrated', vendor: 'intel' };
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
// Initialize Profile Manager (runs migration if needed)
|
// Initialize Profile Manager (runs migration if needed)
|
||||||
@@ -282,7 +293,7 @@ app.on('window-all-closed', () => {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
ipcMain.handle('launch-game', async (event, playerName, javaPath, installPath) => {
|
ipcMain.handle('launch-game', async (event, playerName, javaPath, installPath, gpuPreference) => {
|
||||||
try {
|
try {
|
||||||
const progressCallback = (message, percent, speed, downloaded, total) => {
|
const progressCallback = (message, percent, speed, downloaded, total) => {
|
||||||
if (mainWindow && !mainWindow.isDestroyed()) {
|
if (mainWindow && !mainWindow.isDestroyed()) {
|
||||||
@@ -297,7 +308,7 @@ ipcMain.handle('launch-game', async (event, playerName, javaPath, installPath) =
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
const result = await launchGameWithVersionCheck(playerName, progressCallback, javaPath, installPath);
|
const result = await launchGameWithVersionCheck(playerName, progressCallback, javaPath, installPath, gpuPreference);
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
@@ -394,6 +405,15 @@ ipcMain.handle('load-discord-rpc', () => {
|
|||||||
return loadDiscordRPC();
|
return loadDiscordRPC();
|
||||||
});
|
});
|
||||||
|
|
||||||
|
ipcMain.handle('save-language', (event, language) => {
|
||||||
|
saveLanguage(language);
|
||||||
|
return { success: true };
|
||||||
|
});
|
||||||
|
|
||||||
|
ipcMain.handle('load-language', () => {
|
||||||
|
return loadLanguage();
|
||||||
|
});
|
||||||
|
|
||||||
ipcMain.handle('select-install-path', async () => {
|
ipcMain.handle('select-install-path', async () => {
|
||||||
const result = await dialog.showOpenDialog(mainWindow, {
|
const result = await dialog.showOpenDialog(mainWindow, {
|
||||||
properties: ['openDirectory'],
|
properties: ['openDirectory'],
|
||||||
@@ -456,13 +476,35 @@ ipcMain.handle('is-game-installed', async () => {
|
|||||||
ipcMain.handle('uninstall-game', async () => {
|
ipcMain.handle('uninstall-game', async () => {
|
||||||
try {
|
try {
|
||||||
await uninstallGame();
|
await uninstallGame();
|
||||||
return { success: true };
|
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Uninstall error:', error);
|
console.error('Uninstall error:', error);
|
||||||
return { success: false, error: error.message };
|
return { success: false, error: error.message };
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
ipcMain.handle('repair-game', async () => {
|
||||||
|
try {
|
||||||
|
const progressCallback = (message, percent, speed, downloaded, total) => {
|
||||||
|
if (mainWindow && !mainWindow.isDestroyed()) {
|
||||||
|
const data = {
|
||||||
|
message: message || null,
|
||||||
|
percent: percent !== null && percent !== undefined ? Math.min(100, Math.max(0, percent)) : null,
|
||||||
|
speed: speed !== null && speed !== undefined ? speed : null,
|
||||||
|
downloaded: downloaded !== null && downloaded !== undefined ? downloaded : null,
|
||||||
|
total: total !== null && total !== undefined ? total : null
|
||||||
|
};
|
||||||
|
mainWindow.webContents.send('progress-update', data);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const result = await repairGame(progressCallback);
|
||||||
|
return result;
|
||||||
|
} catch (error) {
|
||||||
|
console.error('Repair error:', error);
|
||||||
|
return { success: false, error: error.message };
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
ipcMain.handle('get-hytale-news', async () => {
|
ipcMain.handle('get-hytale-news', async () => {
|
||||||
try {
|
try {
|
||||||
const news = await getHytaleNews();
|
const news = await getHytaleNews();
|
||||||
@@ -710,6 +752,35 @@ ipcMain.handle('get-update-info', async () => {
|
|||||||
return updateManager.getUpdateInfo();
|
return updateManager.getUpdateInfo();
|
||||||
});
|
});
|
||||||
|
|
||||||
|
ipcMain.handle('get-gpu-info', () => {
|
||||||
|
try {
|
||||||
|
return app.getGPUInfo('complete');
|
||||||
|
} catch (error) {
|
||||||
|
console.error('Error getting GPU info:', error);
|
||||||
|
return {};
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
ipcMain.handle('save-gpu-preference', (event, gpuPreference) => {
|
||||||
|
const { saveGpuPreference } = require('./backend/launcher');
|
||||||
|
saveGpuPreference(gpuPreference);
|
||||||
|
return { success: true };
|
||||||
|
});
|
||||||
|
|
||||||
|
ipcMain.handle('load-gpu-preference', () => {
|
||||||
|
const { loadGpuPreference } = require('./backend/launcher');
|
||||||
|
return loadGpuPreference();
|
||||||
|
});
|
||||||
|
|
||||||
|
ipcMain.handle('get-detected-gpu', () => {
|
||||||
|
if (global.detectedGpu) {
|
||||||
|
return global.detectedGpu;
|
||||||
|
}
|
||||||
|
const { detectGpu } = require('./backend/launcher');
|
||||||
|
global.detectedGpu = detectGpu();
|
||||||
|
return global.detectedGpu;
|
||||||
|
});
|
||||||
|
|
||||||
ipcMain.handle('window-close', () => {
|
ipcMain.handle('window-close', () => {
|
||||||
if (mainWindow && !mainWindow.isDestroyed()) {
|
if (mainWindow && !mainWindow.isDestroyed()) {
|
||||||
mainWindow.close();
|
mainWindow.close();
|
||||||
@@ -808,7 +879,14 @@ ipcMain.handle('get-recent-logs', async (event, maxLines = 100) => {
|
|||||||
const content = fs.readFileSync(latestLogFile, 'utf8');
|
const content = fs.readFileSync(latestLogFile, 'utf8');
|
||||||
const lines = content.split('\n');
|
const lines = content.split('\n');
|
||||||
|
|
||||||
return lines.slice(-maxLines).join('\n');
|
let result = lines.slice(-maxLines).join('\n');
|
||||||
|
|
||||||
|
if (lines.length > maxLines) {
|
||||||
|
const truncatedMsg = `\n--- ⚠️ LOG TRUNCATED: Showing last ${maxLines} lines of ${lines.length}. Open Logs Folder for full history ---\n\n`;
|
||||||
|
return result + truncatedMsg;
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('Error reading logs:', error);
|
console.error('Error reading logs:', error);
|
||||||
return null;
|
return null;
|
||||||
@@ -816,6 +894,21 @@ ipcMain.handle('get-recent-logs', async (event, maxLines = 100) => {
|
|||||||
});
|
});
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
ipcMain.handle('open-logs-folder', async () => {
|
||||||
|
try {
|
||||||
|
const logDir = logger.getLogDirectory();
|
||||||
|
if (logDir && fs.existsSync(logDir)) {
|
||||||
|
await shell.openPath(logDir);
|
||||||
|
return { success: true };
|
||||||
|
}
|
||||||
|
return { success: false, error: 'Logs directory not found' };
|
||||||
|
} catch (error) {
|
||||||
|
console.error('Error opening logs folder:', error);
|
||||||
|
return { success: false, error: error.message };
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
// Profile Management IPC
|
// Profile Management IPC
|
||||||
ipcMain.handle('profile-create', async (event, name) => {
|
ipcMain.handle('profile-create', async (event, name) => {
|
||||||
try {
|
try {
|
||||||
|
|||||||
48
package-lock.json
generated
48
package-lock.json
generated
@@ -1,12 +1,12 @@
|
|||||||
{
|
{
|
||||||
"name": "hytale-f2p-launcher",
|
"name": "hytale-f2p-launcherv2",
|
||||||
"version": "2.0.1",
|
"version": "2.0.2b",
|
||||||
"lockfileVersion": 3,
|
"lockfileVersion": 3,
|
||||||
"requires": true,
|
"requires": true,
|
||||||
"packages": {
|
"packages": {
|
||||||
"": {
|
"": {
|
||||||
"name": "hytale-f2p-launcher",
|
"name": "hytale-f2p-launcherv2",
|
||||||
"version": "2.0.1",
|
"version": "2.0.2b",
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"adm-zip": "^0.5.10",
|
"adm-zip": "^0.5.10",
|
||||||
@@ -3459,15 +3459,17 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"node_modules/mkdirp": {
|
"node_modules/mkdirp": {
|
||||||
"version": "1.0.4",
|
"version": "0.5.6",
|
||||||
"resolved": "https://registry.npmjs.org/mkdirp/-/mkdirp-1.0.4.tgz",
|
"resolved": "https://registry.npmjs.org/mkdirp/-/mkdirp-0.5.6.tgz",
|
||||||
"integrity": "sha512-vVqVZQyf3WLx2Shd0qJ9xuvqgAyKPLAiqITEtqW0oIUjzo3PePDd6fW9iFz30ef7Ysp/oiWqbhszeGWW2T6Gzw==",
|
"integrity": "sha512-FP+p8RB8OWpF3YZBCrP5gtADmtXApB5AMLn+vdyA+PyxCjrCs00mjyUozssO33cwDeT3wNGdLxJ5M//YqtHAJw==",
|
||||||
|
"dev": true,
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
|
"peer": true,
|
||||||
|
"dependencies": {
|
||||||
|
"minimist": "^1.2.6"
|
||||||
|
},
|
||||||
"bin": {
|
"bin": {
|
||||||
"mkdirp": "bin/cmd.js"
|
"mkdirp": "bin/cmd.js"
|
||||||
},
|
|
||||||
"engines": {
|
|
||||||
"node": ">=10"
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"node_modules/ms": {
|
"node_modules/ms": {
|
||||||
@@ -4504,6 +4506,18 @@
|
|||||||
"node": ">=8"
|
"node": ">=8"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"node_modules/tar/node_modules/mkdirp": {
|
||||||
|
"version": "1.0.4",
|
||||||
|
"resolved": "https://registry.npmjs.org/mkdirp/-/mkdirp-1.0.4.tgz",
|
||||||
|
"integrity": "sha512-vVqVZQyf3WLx2Shd0qJ9xuvqgAyKPLAiqITEtqW0oIUjzo3PePDd6fW9iFz30ef7Ysp/oiWqbhszeGWW2T6Gzw==",
|
||||||
|
"license": "MIT",
|
||||||
|
"bin": {
|
||||||
|
"mkdirp": "bin/cmd.js"
|
||||||
|
},
|
||||||
|
"engines": {
|
||||||
|
"node": ">=10"
|
||||||
|
}
|
||||||
|
},
|
||||||
"node_modules/temp": {
|
"node_modules/temp": {
|
||||||
"version": "0.9.4",
|
"version": "0.9.4",
|
||||||
"resolved": "https://registry.npmjs.org/temp/-/temp-0.9.4.tgz",
|
"resolved": "https://registry.npmjs.org/temp/-/temp-0.9.4.tgz",
|
||||||
@@ -4568,20 +4582,6 @@
|
|||||||
"node": ">= 10.0.0"
|
"node": ">= 10.0.0"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"node_modules/temp/node_modules/mkdirp": {
|
|
||||||
"version": "0.5.6",
|
|
||||||
"resolved": "https://registry.npmjs.org/mkdirp/-/mkdirp-0.5.6.tgz",
|
|
||||||
"integrity": "sha512-FP+p8RB8OWpF3YZBCrP5gtADmtXApB5AMLn+vdyA+PyxCjrCs00mjyUozssO33cwDeT3wNGdLxJ5M//YqtHAJw==",
|
|
||||||
"dev": true,
|
|
||||||
"license": "MIT",
|
|
||||||
"peer": true,
|
|
||||||
"dependencies": {
|
|
||||||
"minimist": "^1.2.6"
|
|
||||||
},
|
|
||||||
"bin": {
|
|
||||||
"mkdirp": "bin/cmd.js"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"node_modules/tiny-async-pool": {
|
"node_modules/tiny-async-pool": {
|
||||||
"version": "1.3.0",
|
"version": "1.3.0",
|
||||||
"resolved": "https://registry.npmjs.org/tiny-async-pool/-/tiny-async-pool-1.3.0.tgz",
|
"resolved": "https://registry.npmjs.org/tiny-async-pool/-/tiny-async-pool-1.3.0.tgz",
|
||||||
|
|||||||
70
package.json
70
package.json
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "hytale-f2p-launcherv2",
|
"name": "hytale-f2p-launcher",
|
||||||
"version": "2.0.1",
|
"version": "2.0.2b",
|
||||||
"description": "A modern, cross-platform launcher for Hytale with automatic updates and multi-client support",
|
"description": "A modern, cross-platform launcher for Hytale with automatic updates and multi-client support",
|
||||||
"homepage": "https://github.com/amiayweb/Hytale-F2P",
|
"homepage": "https://github.com/amiayweb/Hytale-F2P",
|
||||||
"main": "main.js",
|
"main": "main.js",
|
||||||
@@ -23,6 +23,17 @@
|
|||||||
"auto-update",
|
"auto-update",
|
||||||
"mod-manager",
|
"mod-manager",
|
||||||
"chat"
|
"chat"
|
||||||
|
],
|
||||||
|
"maintainers": [
|
||||||
|
{
|
||||||
|
"name": "Terromur",
|
||||||
|
"url": "https://github.com/Terromur"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Fari Gading",
|
||||||
|
"email": "fazrigading@gmail.com",
|
||||||
|
"url": "https://github.com/fazrigading"
|
||||||
|
}
|
||||||
],
|
],
|
||||||
"author": {
|
"author": {
|
||||||
"name": "AMIAY",
|
"name": "AMIAY",
|
||||||
@@ -45,7 +56,8 @@
|
|||||||
},
|
},
|
||||||
"build": {
|
"build": {
|
||||||
"appId": "com.hytalef2p.launcher",
|
"appId": "com.hytalef2p.launcher",
|
||||||
"productName": "Hytale F2P",
|
"productName": "Hytale F2P Launcher",
|
||||||
|
"artifactName": "${name}_${version}_${arch}.${ext}",
|
||||||
"directories": {
|
"directories": {
|
||||||
"output": "dist"
|
"output": "dist"
|
||||||
},
|
},
|
||||||
@@ -58,54 +70,25 @@
|
|||||||
],
|
],
|
||||||
"win": {
|
"win": {
|
||||||
"target": [
|
"target": [
|
||||||
{
|
{ "target": "nsis", "arch": ["x64", "arm64"] },
|
||||||
"target": "nsis",
|
{ "target": "portable", "arch": ["x64"] }
|
||||||
"arch": [
|
|
||||||
"x64"
|
|
||||||
]
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"target": "portable",
|
|
||||||
"arch": [
|
|
||||||
"x64"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
],
|
],
|
||||||
"icon": "icon.ico"
|
"icon": "icon.ico"
|
||||||
},
|
},
|
||||||
"linux": {
|
"linux": {
|
||||||
"target": [
|
"target": [
|
||||||
{
|
{ "target": "AppImage", "arch": ["x64", "arm64"] },
|
||||||
"target": "AppImage",
|
{ "target": "deb", "arch": ["x64", "arm64"] },
|
||||||
"arch": [
|
{ "target": "rpm", "arch": ["x64", "arm64"] },
|
||||||
"x64"
|
{ "target": "pacman", "arch": ["x64", "arm64"] }
|
||||||
]
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"target": "deb",
|
|
||||||
"arch": [
|
|
||||||
"x64"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
],
|
],
|
||||||
"icon": "build/icon.png",
|
"icon": "build/icon.png",
|
||||||
"category": "Game",
|
"category": "Game"
|
||||||
"description": "A modern, cross-platform launcher for Hytale with automatic updates and multi-client support"
|
|
||||||
},
|
},
|
||||||
"mac": {
|
"mac": {
|
||||||
"target": [
|
"target": [
|
||||||
{
|
{ "target": "dmg", "arch": ["universal"] },
|
||||||
"target": "dmg",
|
{ "target": "zip", "arch": ["universal"] }
|
||||||
"arch": [
|
|
||||||
"universal"
|
|
||||||
]
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"target": "zip",
|
|
||||||
"arch": [
|
|
||||||
"universal"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
],
|
],
|
||||||
"icon": "build/icon.icns",
|
"icon": "build/icon.icns",
|
||||||
"category": "public.app-category.games"
|
"category": "public.app-category.games"
|
||||||
@@ -117,7 +100,4 @@
|
|||||||
"createStartMenuShortcut": true
|
"createStartMenuShortcut": true
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
11
preload.js
11
preload.js
@@ -1,7 +1,7 @@
|
|||||||
const { contextBridge, ipcRenderer } = require('electron');
|
const { contextBridge, ipcRenderer } = require('electron');
|
||||||
|
|
||||||
contextBridge.exposeInMainWorld('electronAPI', {
|
contextBridge.exposeInMainWorld('electronAPI', {
|
||||||
launchGame: (playerName, javaPath, installPath) => ipcRenderer.invoke('launch-game', playerName, javaPath, installPath),
|
launchGame: (playerName, javaPath, installPath, gpuPreference) => ipcRenderer.invoke('launch-game', playerName, javaPath, installPath, gpuPreference),
|
||||||
installGame: (playerName, javaPath, installPath) => ipcRenderer.invoke('install-game', playerName, javaPath, installPath),
|
installGame: (playerName, javaPath, installPath) => ipcRenderer.invoke('install-game', playerName, javaPath, installPath),
|
||||||
closeWindow: () => ipcRenderer.invoke('window-close'),
|
closeWindow: () => ipcRenderer.invoke('window-close'),
|
||||||
minimizeWindow: () => ipcRenderer.invoke('window-minimize'),
|
minimizeWindow: () => ipcRenderer.invoke('window-minimize'),
|
||||||
@@ -17,10 +17,13 @@ contextBridge.exposeInMainWorld('electronAPI', {
|
|||||||
loadInstallPath: () => ipcRenderer.invoke('load-install-path'),
|
loadInstallPath: () => ipcRenderer.invoke('load-install-path'),
|
||||||
saveDiscordRPC: (enabled) => ipcRenderer.invoke('save-discord-rpc', enabled),
|
saveDiscordRPC: (enabled) => ipcRenderer.invoke('save-discord-rpc', enabled),
|
||||||
loadDiscordRPC: () => ipcRenderer.invoke('load-discord-rpc'),
|
loadDiscordRPC: () => ipcRenderer.invoke('load-discord-rpc'),
|
||||||
|
saveLanguage: (language) => ipcRenderer.invoke('save-language', language),
|
||||||
|
loadLanguage: () => ipcRenderer.invoke('load-language'),
|
||||||
selectInstallPath: () => ipcRenderer.invoke('select-install-path'),
|
selectInstallPath: () => ipcRenderer.invoke('select-install-path'),
|
||||||
browseJavaPath: () => ipcRenderer.invoke('browse-java-path'),
|
browseJavaPath: () => ipcRenderer.invoke('browse-java-path'),
|
||||||
isGameInstalled: () => ipcRenderer.invoke('is-game-installed'),
|
isGameInstalled: () => ipcRenderer.invoke('is-game-installed'),
|
||||||
uninstallGame: () => ipcRenderer.invoke('uninstall-game'),
|
uninstallGame: () => ipcRenderer.invoke('uninstall-game'),
|
||||||
|
repairGame: () => ipcRenderer.invoke('repair-game'),
|
||||||
getHytaleNews: () => ipcRenderer.invoke('get-hytale-news'),
|
getHytaleNews: () => ipcRenderer.invoke('get-hytale-news'),
|
||||||
openExternal: (url) => ipcRenderer.invoke('open-external', url),
|
openExternal: (url) => ipcRenderer.invoke('open-external', url),
|
||||||
openExternalLink: (url) => ipcRenderer.invoke('openExternalLink', url),
|
openExternalLink: (url) => ipcRenderer.invoke('openExternalLink', url),
|
||||||
@@ -48,6 +51,11 @@ contextBridge.exposeInMainWorld('electronAPI', {
|
|||||||
onUpdatePopup: (callback) => {
|
onUpdatePopup: (callback) => {
|
||||||
ipcRenderer.on('show-update-popup', (event, data) => callback(data));
|
ipcRenderer.on('show-update-popup', (event, data) => callback(data));
|
||||||
},
|
},
|
||||||
|
|
||||||
|
getGpuInfo: () => ipcRenderer.invoke('get-gpu-info'),
|
||||||
|
saveGpuPreference: (gpuPreference) => ipcRenderer.invoke('save-gpu-preference', gpuPreference),
|
||||||
|
loadGpuPreference: () => ipcRenderer.invoke('load-gpu-preference'),
|
||||||
|
getDetectedGpu: () => ipcRenderer.invoke('get-detected-gpu'),
|
||||||
|
|
||||||
acceptFirstLaunchUpdate: (existingGame) => ipcRenderer.invoke('accept-first-launch-update', existingGame),
|
acceptFirstLaunchUpdate: (existingGame) => ipcRenderer.invoke('accept-first-launch-update', existingGame),
|
||||||
markAsLaunched: () => ipcRenderer.invoke('mark-as-launched'),
|
markAsLaunched: () => ipcRenderer.invoke('mark-as-launched'),
|
||||||
@@ -65,6 +73,7 @@ contextBridge.exposeInMainWorld('electronAPI', {
|
|||||||
},
|
},
|
||||||
|
|
||||||
getLogDirectory: () => ipcRenderer.invoke('get-log-directory'),
|
getLogDirectory: () => ipcRenderer.invoke('get-log-directory'),
|
||||||
|
openLogsFolder: () => ipcRenderer.invoke('open-logs-folder'),
|
||||||
getRecentLogs: (maxLines) => ipcRenderer.invoke('get-recent-logs', maxLines),
|
getRecentLogs: (maxLines) => ipcRenderer.invoke('get-recent-logs', maxLines),
|
||||||
|
|
||||||
// UUID Management methods
|
// UUID Management methods
|
||||||
|
|||||||
Reference in New Issue
Block a user