mirror of
https://github.com/amiayweb/Hytale-F2P.git
synced 2026-02-26 11:41:59 -03:00
feat(patcher): Implement DualAuth patcher with enhanced server patching
- Introduce DualAuthPatcher with support for hybrid authentication - Update default auth domain to `auth.sanasol.ws` - Integrate Java detection and bundled JRE handling for patcher execution - Add server patch flag for avoiding redundant patching - Automate DualAuthPatcher setup: download, compile, and execute with dependencies - Enhance patching logic for extended logging and modularity
This commit is contained in:
@@ -2,6 +2,9 @@ const fs = require('fs');
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const path = require('path');
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const crypto = require('crypto');
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const AdmZip = require('adm-zip');
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const { execSync, spawn } = require('child_process');
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const { getJavaExec, getBundledJavaPath } = require('../managers/javaManager');
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const { JRE_DIR } = require('../core/paths');
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// Domain configuration
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const ORIGINAL_DOMAIN = 'hytale.com';
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@@ -16,19 +19,22 @@ function getTargetDomain() {
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const { getAuthDomain } = require('../core/config');
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return getAuthDomain();
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} catch (e) {
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return 'sanasol.ws';
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return 'auth.sanasol.ws';
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}
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}
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const DEFAULT_NEW_DOMAIN = 'sanasol.ws';
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const DEFAULT_NEW_DOMAIN = 'auth.sanasol.ws';
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/**
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* Patches HytaleClient and HytaleServer binaries to replace hytale.com with custom domain
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* This allows the game to connect to a custom authentication server
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*
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* Supports domains from 4 to 16 characters:
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* - All F2P traffic routes to single endpoint: https://{domain} (no subdomains)
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* - Domains <= 10 chars: Direct replacement, subdomains stripped
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* - Domains 11-16 chars: Split mode - first 6 chars become subdomain prefix
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* - Domains 11-16 chars: Split mode - first 6 chars replace subdomain prefix, rest replaces domain
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*
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* Official hytale.com keeps original subdomain behavior (sessions., account-data., etc.)
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*/
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class ClientPatcher {
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constructor() {
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@@ -247,9 +253,9 @@ class ClientPatcher {
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console.log(` Patching sentry: ${oldSentry.slice(0, 30)}... -> ${newSentry}`);
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const sentryResult = this.replaceBytes(
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result,
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this.stringToLengthPrefixed(oldSentry),
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this.stringToLengthPrefixed(newSentry)
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result,
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this.stringToLengthPrefixed(oldSentry),
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this.stringToLengthPrefixed(newSentry)
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);
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result = sentryResult.buffer;
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if (sentryResult.count > 0) {
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@@ -260,9 +266,9 @@ class ClientPatcher {
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// 2. Patch main domain (hytale.com -> mainDomain)
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console.log(` Patching domain: ${ORIGINAL_DOMAIN} -> ${strategy.mainDomain}`);
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const domainResult = this.replaceBytes(
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result,
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this.stringToLengthPrefixed(ORIGINAL_DOMAIN),
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this.stringToLengthPrefixed(strategy.mainDomain)
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result,
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this.stringToLengthPrefixed(ORIGINAL_DOMAIN),
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this.stringToLengthPrefixed(strategy.mainDomain)
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);
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result = domainResult.buffer;
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if (domainResult.count > 0) {
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@@ -277,9 +283,9 @@ class ClientPatcher {
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for (const sub of subdomains) {
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console.log(` Patching subdomain: ${sub} -> ${newSubdomainPrefix}`);
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const subResult = this.replaceBytes(
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result,
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this.stringToLengthPrefixed(sub),
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this.stringToLengthPrefixed(newSubdomainPrefix)
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result,
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this.stringToLengthPrefixed(sub),
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this.stringToLengthPrefixed(newSubdomainPrefix)
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);
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result = subResult.buffer;
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if (subResult.count > 0) {
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@@ -303,9 +309,9 @@ class ClientPatcher {
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// Try length-prefixed format first
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const lpResult = this.replaceBytes(
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result,
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this.stringToLengthPrefixed(oldUrl),
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this.stringToLengthPrefixed(newUrl)
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result,
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this.stringToLengthPrefixed(oldUrl),
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this.stringToLengthPrefixed(newUrl)
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);
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if (lpResult.count > 0) {
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@@ -450,8 +456,13 @@ class ClientPatcher {
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return { success: false, error };
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}
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// FORCE PATCHING: Always patch, never skip
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console.log(`Force patching client for ${newDomain}`);
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if (this.isPatchedAlready(clientPath)) {
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console.log(`Client already patched for ${newDomain}, skipping`);
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if (progressCallback) {
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progressCallback('Client already patched', 100);
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}
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return { success: true, alreadyPatched: true, patchCount: 0 };
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}
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if (progressCallback) {
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progressCallback('Preparing to patch client...', 10);
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@@ -514,20 +525,19 @@ class ClientPatcher {
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}
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/**
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* Patch the server JAR to use the custom domain
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* JAR files are ZIP archives, so we need to extract, patch class files, and repackage
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* Patch the server JAR using DualAuthPatcher for full dual auth support
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* This uses the same patcher as the Docker server for consistency
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* @param {string} serverPath - Path to the HytaleServer.jar
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* @param {function} progressCallback - Optional callback for progress updates
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* @param {string} javaPath - Path to Java executable
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* @returns {object} Result object with success status and details
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*/
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async patchServer(serverPath, progressCallback) {
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async patchServer(serverPath, progressCallback, javaPath = null) {
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const newDomain = this.getNewDomain();
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const strategy = this.getDomainStrategy(newDomain);
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console.log('=== Server Patcher v2.0 ===');
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console.log('=== Server Patcher v3.0 (DualAuth) ===');
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console.log(`Target: ${serverPath}`);
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console.log(`Domain: ${newDomain} (${newDomain.length} chars)`);
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console.log(`Mode: ${strategy.mode}`);
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console.log(`Domain: ${newDomain}`);
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if (!fs.existsSync(serverPath)) {
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const error = `Server JAR not found: ${serverPath}`;
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@@ -535,90 +545,364 @@ class ClientPatcher {
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return { success: false, error };
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}
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// FORCE PATCHING: Always patch, never skip
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console.log(`Force patching server for ${newDomain}`);
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if (progressCallback) {
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progressCallback('Extracting server JAR...', 20);
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// Check if already patched with DualAuth
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const patchFlagFile = serverPath + '.dualauth_patched';
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if (fs.existsSync(patchFlagFile)) {
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try {
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const flagData = JSON.parse(fs.readFileSync(patchFlagFile, 'utf8'));
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if (flagData.domain === newDomain) {
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console.log(`Server already patched with DualAuth for ${newDomain}, skipping`);
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if (progressCallback) progressCallback('Server already patched', 100);
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return { success: true, alreadyPatched: true };
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}
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} catch (e) {
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// Flag file corrupt, re-patch
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}
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}
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if (progressCallback) progressCallback('Preparing DualAuth patcher...', 10);
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// Find Java executable - use bundled JRE first (same as game uses)
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const java = javaPath || this.findJava();
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if (!java) {
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const error = 'Java not found. Please install the game first (it includes Java) or install Java 25 from: https://adoptium.net/';
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console.error(error);
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return { success: false, error };
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}
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console.log(`Using Java: ${java}`);
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// Setup patcher directory
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const patcherDir = path.join(__dirname, '..', 'patcher');
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const patcherJava = path.join(patcherDir, 'DualAuthPatcher.java');
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const libDir = path.join(patcherDir, 'lib');
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// Download patcher from hytale-auth-server if not present
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if (progressCallback) progressCallback('Checking patcher...', 15);
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try {
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await this.ensurePatcherDownloaded(patcherDir);
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} catch (e) {
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const error = `Failed to download DualAuthPatcher: ${e.message}`;
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console.error(error);
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return { success: false, error };
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}
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if (!fs.existsSync(patcherJava)) {
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const error = `DualAuthPatcher.java not found at ${patcherJava}`;
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console.error(error);
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return { success: false, error };
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}
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// Download ASM libraries if not present
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if (progressCallback) progressCallback('Checking ASM libraries...', 20);
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await this.ensureAsmLibraries(libDir);
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// Compile patcher if needed
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if (progressCallback) progressCallback('Compiling patcher...', 30);
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const compileResult = await this.compileDualAuthPatcher(java, patcherDir, libDir);
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if (!compileResult.success) {
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return { success: false, error: compileResult.error };
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}
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// Create backup
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if (progressCallback) progressCallback('Creating backup...', 40);
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console.log('Creating backup...');
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this.backupClient(serverPath);
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// Run the patcher
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if (progressCallback) progressCallback('Patching server JAR...', 50);
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console.log('Running DualAuthPatcher...');
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const classpath = [
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patcherDir,
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path.join(libDir, 'asm-9.6.jar'),
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path.join(libDir, 'asm-tree-9.6.jar'),
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path.join(libDir, 'asm-util-9.6.jar')
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].join(process.platform === 'win32' ? ';' : ':');
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const patchResult = await this.runDualAuthPatcher(java, classpath, serverPath, newDomain);
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if (patchResult.success) {
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// Mark as patched
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fs.writeFileSync(patchFlagFile, JSON.stringify({
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domain: newDomain,
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patchedAt: new Date().toISOString(),
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patcher: 'DualAuthPatcher'
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}));
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if (progressCallback) progressCallback('Server patching complete', 100);
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console.log('=== Server Patching Complete ===');
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return { success: true, patchCount: patchResult.patchCount || 1 };
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} else {
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return { success: false, error: patchResult.error };
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}
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}
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/**
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* Find Java executable - uses bundled JRE first (same as game uses)
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* Falls back to system Java if bundled not available
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*/
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findJava() {
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// 1. Try bundled JRE first (comes with the game)
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try {
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const bundled = getBundledJavaPath(JRE_DIR);
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if (bundled && fs.existsSync(bundled)) {
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console.log(`Using bundled Java: ${bundled}`);
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return bundled;
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}
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} catch (e) {
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// Bundled not available
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}
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// 2. Try javaManager's getJavaExec (handles all fallbacks)
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try {
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const javaExec = getJavaExec(JRE_DIR);
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if (javaExec && fs.existsSync(javaExec)) {
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console.log(`Using Java from javaManager: ${javaExec}`);
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return javaExec;
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}
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} catch (e) {
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// Not available
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}
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// 3. Check JAVA_HOME
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if (process.env.JAVA_HOME) {
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const javaHome = process.env.JAVA_HOME;
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const javaBin = path.join(javaHome, 'bin', process.platform === 'win32' ? 'java.exe' : 'java');
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if (fs.existsSync(javaBin)) {
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console.log(`Using Java from JAVA_HOME: ${javaBin}`);
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return javaBin;
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}
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}
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// 4. Try 'java' from PATH
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try {
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execSync('java -version 2>&1', { encoding: 'utf8' });
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console.log('Using Java from PATH');
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return 'java';
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} catch (e) {
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// Not in PATH
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}
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return null;
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}
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/**
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* Download DualAuthPatcher from hytale-auth-server if not present
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*/
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async ensurePatcherDownloaded(patcherDir) {
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const patcherJava = path.join(patcherDir, 'DualAuthPatcher.java');
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const patcherUrl = 'https://raw.githubusercontent.com/sanasol/hytale-auth-server/master/patcher/DualAuthPatcher.java';
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if (!fs.existsSync(patcherDir)) {
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fs.mkdirSync(patcherDir, { recursive: true });
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}
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if (!fs.existsSync(patcherJava)) {
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console.log('Downloading DualAuthPatcher from hytale-auth-server...');
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try {
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const https = require('https');
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await new Promise((resolve, reject) => {
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const file = fs.createWriteStream(patcherJava);
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https.get(patcherUrl, (response) => {
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if (response.statusCode === 302 || response.statusCode === 301) {
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// Follow redirect
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https.get(response.headers.location, (redirectResponse) => {
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redirectResponse.pipe(file);
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file.on('finish', () => {
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file.close();
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resolve();
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});
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}).on('error', reject);
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} else {
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response.pipe(file);
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file.on('finish', () => {
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file.close();
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resolve();
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});
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}
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}).on('error', (err) => {
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fs.unlink(patcherJava, () => {});
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reject(err);
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});
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});
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console.log(' Downloaded DualAuthPatcher.java');
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} catch (e) {
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console.error(` Failed to download DualAuthPatcher: ${e.message}`);
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throw e;
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}
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}
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}
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/**
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* Download ASM libraries if not present
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*/
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async ensureAsmLibraries(libDir) {
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if (!fs.existsSync(libDir)) {
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fs.mkdirSync(libDir, { recursive: true });
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}
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const libs = [
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{ name: 'asm-9.6.jar', url: 'https://repo1.maven.org/maven2/org/ow2/asm/asm/9.6/asm-9.6.jar' },
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{ name: 'asm-tree-9.6.jar', url: 'https://repo1.maven.org/maven2/org/ow2/asm/asm-tree/9.6/asm-tree-9.6.jar' },
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{ name: 'asm-util-9.6.jar', url: 'https://repo1.maven.org/maven2/org/ow2/asm/asm-util/9.6/asm-util-9.6.jar' }
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];
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for (const lib of libs) {
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const libPath = path.join(libDir, lib.name);
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if (!fs.existsSync(libPath)) {
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console.log(`Downloading ${lib.name}...`);
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try {
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const https = require('https');
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await new Promise((resolve, reject) => {
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const file = fs.createWriteStream(libPath);
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https.get(lib.url, (response) => {
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response.pipe(file);
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file.on('finish', () => {
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file.close();
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resolve();
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});
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}).on('error', (err) => {
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fs.unlink(libPath, () => {});
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reject(err);
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});
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});
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console.log(` Downloaded ${lib.name}`);
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} catch (e) {
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console.error(` Failed to download ${lib.name}: ${e.message}`);
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throw e;
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}
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}
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}
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}
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/**
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* Compile DualAuthPatcher if needed
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*/
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async compileDualAuthPatcher(java, patcherDir, libDir) {
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const patcherClass = path.join(patcherDir, 'DualAuthPatcher.class');
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const patcherJava = path.join(patcherDir, 'DualAuthPatcher.java');
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// Check if already compiled and up to date
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if (fs.existsSync(patcherClass)) {
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const classTime = fs.statSync(patcherClass).mtime;
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const javaTime = fs.statSync(patcherJava).mtime;
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if (classTime > javaTime) {
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console.log('DualAuthPatcher already compiled');
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return { success: true };
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}
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}
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console.log('Compiling DualAuthPatcher...');
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const javac = java.replace(/java(\.exe)?$/, 'javac$1');
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const classpath = [
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path.join(libDir, 'asm-9.6.jar'),
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path.join(libDir, 'asm-tree-9.6.jar'),
|
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path.join(libDir, 'asm-util-9.6.jar')
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].join(process.platform === 'win32' ? ';' : ':');
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try {
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execSync(`"${javac}" -cp "${classpath}" -d "${patcherDir}" "${patcherJava}"`, {
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stdio: 'pipe',
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cwd: patcherDir
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});
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console.log(' Compilation successful');
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return { success: true };
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||||
} catch (e) {
|
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const error = `Failed to compile DualAuthPatcher: ${e.message}`;
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console.error(error);
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if (e.stderr) console.error(e.stderr.toString());
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return { success: false, error };
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}
|
||||
}
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||||
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/**
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* Run DualAuthPatcher on the server JAR
|
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*/
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async runDualAuthPatcher(java, classpath, serverPath, domain) {
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return new Promise((resolve) => {
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const args = ['-cp', classpath, 'DualAuthPatcher', serverPath];
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const env = { ...process.env, HYTALE_AUTH_DOMAIN: domain };
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console.log(`Running: java ${args.join(' ')}`);
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console.log(` HYTALE_AUTH_DOMAIN=${domain}`);
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const proc = spawn(java, args, { env, stdio: ['pipe', 'pipe', 'pipe'] });
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let stdout = '';
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let stderr = '';
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|
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proc.stdout.on('data', (data) => {
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const str = data.toString();
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stdout += str;
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console.log(str.trim());
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});
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proc.stderr.on('data', (data) => {
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const str = data.toString();
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stderr += str;
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console.error(str.trim());
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});
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|
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proc.on('close', (code) => {
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if (code === 0) {
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resolve({ success: true, stdout });
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} else {
|
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resolve({ success: false, error: `Patcher exited with code ${code}: ${stderr}` });
|
||||
}
|
||||
});
|
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proc.on('error', (err) => {
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resolve({ success: false, error: `Failed to run patcher: ${err.message}` });
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Legacy server patcher (simple domain replacement, no dual auth)
|
||||
* Use patchServer() for full dual auth support
|
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*/
|
||||
async patchServerLegacy(serverPath, progressCallback) {
|
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const newDomain = this.getNewDomain();
|
||||
const strategy = this.getDomainStrategy(newDomain);
|
||||
|
||||
console.log('=== Legacy Server Patcher ===');
|
||||
console.log(`Target: ${serverPath}`);
|
||||
console.log(`Domain: ${newDomain} (${newDomain.length} chars)`);
|
||||
|
||||
if (!fs.existsSync(serverPath)) {
|
||||
return { success: false, error: `Server JAR not found: ${serverPath}` };
|
||||
}
|
||||
|
||||
if (progressCallback) progressCallback('Patching server...', 20);
|
||||
|
||||
console.log('Opening server JAR...');
|
||||
let zip;
|
||||
try {
|
||||
zip = new AdmZip(serverPath);
|
||||
} catch (zipError) {
|
||||
console.error('Failed to read server JAR:', zipError.message);
|
||||
return { success: false, error: `Failed to read JAR: ${zipError.message}` };
|
||||
}
|
||||
|
||||
const zip = new AdmZip(serverPath);
|
||||
const entries = zip.getEntries();
|
||||
console.log(`JAR contains ${entries.length} entries`);
|
||||
|
||||
if (progressCallback) {
|
||||
progressCallback('Patching class files...', 40);
|
||||
}
|
||||
|
||||
let totalCount = 0;
|
||||
// For server JAR, we use UTF-8 and replace with the main domain part
|
||||
const oldUtf8 = this.stringToUtf8(ORIGINAL_DOMAIN);
|
||||
const newUtf8 = this.stringToUtf8(strategy.mainDomain);
|
||||
|
||||
for (const entry of entries) {
|
||||
const name = entry.entryName;
|
||||
if (name.endsWith('.class') || name.endsWith('.properties') ||
|
||||
name.endsWith('.json') || name.endsWith('.xml') || name.endsWith('.yml')) {
|
||||
|
||||
const data = entry.getData();
|
||||
|
||||
if (data.includes(oldUtf8)) {
|
||||
const { buffer: patchedData, count } = this.findAndReplaceDomainUtf8(data, ORIGINAL_DOMAIN, strategy.mainDomain);
|
||||
if (count > 0) {
|
||||
zip.updateFile(entry.entryName, patchedData);
|
||||
console.log(` Patched ${count} occurrences in ${name}`);
|
||||
totalCount += count;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (totalCount === 0) {
|
||||
console.log('No occurrences of hytale.com found in server JAR entries');
|
||||
return { success: true, patchCount: 0, warning: 'No domain occurrences found in JAR' };
|
||||
if (totalCount > 0) {
|
||||
zip.writeZip(serverPath);
|
||||
}
|
||||
|
||||
if (progressCallback) {
|
||||
progressCallback('Writing patched JAR...', 80);
|
||||
}
|
||||
|
||||
console.log('Writing patched JAR...');
|
||||
const tempPath = serverPath + '.patched.tmp';
|
||||
|
||||
// Write to temp file first to avoid corruption
|
||||
try {
|
||||
zip.writeZip(tempPath);
|
||||
|
||||
// Replace original with patched version
|
||||
if (fs.existsSync(serverPath)) {
|
||||
fs.unlinkSync(serverPath);
|
||||
}
|
||||
fs.renameSync(tempPath, serverPath);
|
||||
} catch (writeError) {
|
||||
// Cleanup temp file if it exists
|
||||
if (fs.existsSync(tempPath)) {
|
||||
fs.unlinkSync(tempPath);
|
||||
}
|
||||
throw writeError;
|
||||
}
|
||||
|
||||
this.markAsPatched(serverPath);
|
||||
|
||||
if (progressCallback) {
|
||||
progressCallback('Server patching complete', 100);
|
||||
}
|
||||
|
||||
console.log(`Successfully patched ${totalCount} occurrences in server`);
|
||||
console.log('=== Server Patching Complete ===');
|
||||
|
||||
if (progressCallback) progressCallback('Complete', 100);
|
||||
return { success: true, patchCount: totalCount };
|
||||
}
|
||||
|
||||
@@ -664,8 +948,9 @@ class ClientPatcher {
|
||||
* Ensure both client and server are patched before launching
|
||||
* @param {string} gameDir - Path to the game directory
|
||||
* @param {function} progressCallback - Optional callback for progress updates
|
||||
* @param {string} javaPath - Optional path to Java executable for server patching
|
||||
*/
|
||||
async ensureClientPatched(gameDir, progressCallback) {
|
||||
async ensureClientPatched(gameDir, progressCallback, javaPath = null) {
|
||||
const results = {
|
||||
client: null,
|
||||
server: null,
|
||||
@@ -696,7 +981,7 @@ class ClientPatcher {
|
||||
if (progressCallback) {
|
||||
progressCallback(`Server: ${msg}`, pct ? 50 + pct / 2 : null);
|
||||
}
|
||||
});
|
||||
}, javaPath);
|
||||
} else {
|
||||
console.warn('Could not find HytaleServer.jar');
|
||||
results.server = { success: false, error: 'Server JAR not found' };
|
||||
|
||||
Reference in New Issue
Block a user