mirror of
https://github.com/amiayweb/Hytale-F2P.git
synced 2026-02-26 10:21:45 -03:00
feat: Add Repair Game button, UserData backup and cache clearing (#79)
* feat: Add Repair Game functionality including UserData backup and cache clearing * feat: Add In-App Logs Viewer and Logs Folder shortcut * feat: Add Open Logs feature * disable dev tools * Fix Settings UI * fix reorder settings section in index.html relocated sections in settings from most used to least: 1. game options (playername, opengamedir, repair, GPUpreference) 2. player uuid management 3. discord integration rich presence 4. custom java path --------- Co-authored-by: Fazri Gading <super.fai700@gmail.com>
This commit is contained in:
190
GUI/index.html
190
GUI/index.html
@@ -55,6 +55,10 @@
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<i class="fas fa-user"></i>
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<span class="nav-tooltip">Skins</span>
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</div>
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<div class="nav-item" data-page="logs" id="openLogsBtn" onclick="openLogs()">
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<i class="fas fa-terminal"></i>
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<span class="nav-tooltip">Logs</span>
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</div>
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</div>
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@@ -279,61 +283,6 @@
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</div>
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<div class="settings-content">
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<div class="settings-section">
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<h3 class="settings-section-title">
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<i class="fas fa-coffee"></i>
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Java Runtime
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</h3>
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<div class="settings-option">
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<label class="settings-checkbox">
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<input type="checkbox" id="customJavaCheck" />
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<span class="checkmark"></span>
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<div class="checkbox-content">
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<div class="checkbox-title">Use Custom Java Path</div>
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<div class="checkbox-description">Override the bundled Java runtime with
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your own installation</div>
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</div>
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</label>
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</div>
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<div id="customJavaOptions" class="custom-java-options" style="display: none;">
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<div class="settings-input-group">
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<label class="settings-input-label">Java Executable Path</label>
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<div class="settings-input-with-button">
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<input type="text" id="customJavaPath" class="settings-input"
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placeholder="Select Java path..." readonly />
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<button id="browseJavaBtn" class="settings-browse-btn">
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<i class="fas fa-folder-open"></i>
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Browse
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</button>
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</div>
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<p class="settings-hint">
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<i class="fas fa-info-circle"></i>
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Select the Java installation folder (supports Windows, Mac, Linux)
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</p>
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</div>
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</div>
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</div>
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<div class="settings-section">
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<h3 class="settings-section-title">
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<i class="fab fa-discord"></i>
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Discord Integration
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</h3>
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<div class="settings-option">
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<label class="settings-checkbox">
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<input type="checkbox" id="discordRPCCheck" checked />
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<span class="checkmark"></span>
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<div class="checkbox-content">
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<div class="checkbox-title">Enable Discord Rich Presence</div>
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<div class="checkbox-description">Show your launcher activity on Discord
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</div>
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</div>
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</label>
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</div>
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</div>
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<div class="settings-section">
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<h3 class="settings-section-title">
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@@ -366,39 +315,39 @@
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</div>
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</div>
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<div class="settings-input-group">
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<label class="settings-input-label">GPU Preference</label>
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<div class="segmented-control">
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<input type="radio" id="gpu-auto" name="gpuPreference" value="auto" checked>
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<label for="gpu-auto">Auto</label>
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<input type="radio" id="gpu-integrated" name="gpuPreference" value="integrated">
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<label for="gpu-integrated">Integrated</label>
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<input type="radio" id="gpu-dedicated" name="gpuPreference" value="dedicated">
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<label for="gpu-dedicated">Dedicated</label>
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</div>
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<p class="settings-hint">
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<i class="fas fa-info-circle"></i>
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Select your preferred GPU (Linux: affects DRI_PRIME)
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</p>
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<div id="gpu-detection-info" class="gpu-detection-info"></div>
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</div>
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</div>
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<div class="settings-section">
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<h3 class="settings-section-title">
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<i class="fab fa-discord"></i>
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Discord Integration
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</h3>
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<div class="settings-option">
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<label class="settings-checkbox">
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<input type="checkbox" id="discordRPCCheck" checked />
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<span class="checkmark"></span>
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<div class="checkbox-content">
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<div class="checkbox-title">Enable Discord Rich Presence</div>
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<div class="checkbox-description">Show your launcher activity on Discord</div>
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<div class="settings-button-group">
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<button id="repairGameBtn" class="settings-action-btn"
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onclick="repairGame()">
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<i class="fas fa-tools"></i>
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<div class="btn-content">
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<div class="btn-title">Repair Game</div>
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<div class="btn-description">Reinstall game files (preserves data)
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</div>
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</div>
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</button>
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</div>
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<div class="settings-input-group">
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<label class="settings-input-label">GPU Preference</label>
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<div class="segmented-control">
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<input type="radio" id="gpu-auto" name="gpuPreference" value="auto"
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checked>
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<label for="gpu-auto">Auto</label>
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<input type="radio" id="gpu-integrated" name="gpuPreference"
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value="integrated">
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<label for="gpu-integrated">Integrated</label>
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<input type="radio" id="gpu-dedicated" name="gpuPreference"
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value="dedicated">
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<label for="gpu-dedicated">Dedicated</label>
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</div>
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</label>
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<p class="settings-hint">
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<i class="fas fa-info-circle"></i>
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Select your preferred GPU (Linux: affects DRI_PRIME)
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</p>
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<div id="gpu-detection-info" class="gpu-detection-info"></div>
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</div>
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</div>
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</div>
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@@ -435,41 +384,57 @@
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<i class="fas fa-list"></i>
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<div class="btn-content">
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<div class="btn-title">Manage All UUIDs</div>
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<div class="btn-description">View and manage all player UUIDs</div>
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<div class="btn-description">View and manage all player UUIDs
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</div>
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</div>
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</button>
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</div>
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</div>
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</div>
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<div class="settings-section">
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<h3 class="settings-section-title">
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<i class="fab fa-discord"></i>
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Discord Integration
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</h3>
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<div class="settings-option">
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<label class="settings-checkbox">
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<input type="checkbox" id="discordRPCCheck" checked />
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<span class="checkmark"></span>
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<div class="checkbox-content">
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<div class="checkbox-title">Enable Discord Rich Presence</div>
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<div class="checkbox-description">Show your launcher activity on Discord
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</div>
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</div>
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</label>
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</div>
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</div>
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<div class="settings-section">
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<h3 class="settings-section-title">
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<i class="fas fa-coffee"></i>
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Java Runtime
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</h3>
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<div class="settings-option">
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<label class="settings-checkbox">
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<input type="checkbox" id="customJavaCheck" />
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<span class="checkmark"></span>
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<div class="checkbox-content">
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<div class="checkbox-title">Use Custom Java Path</div>
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<div class="checkbox-description">Override the bundled Java runtime with your own installation</div>
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<div class="checkbox-description">Override the bundled Java runtime with
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your own installation</div>
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</div>
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</label>
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</div>
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<div id="customJavaOptions" class="custom-java-options" style="display: none;">
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<div class="settings-input-group">
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<label class="settings-input-label">Java Executable Path</label>
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<div class="settings-input-with-button">
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<input
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type="text"
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id="customJavaPath"
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class="settings-input"
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placeholder="Select Java path..."
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readonly
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/>
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<input type="text" id="customJavaPath" class="settings-input"
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placeholder="Select Java path..." readonly />
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<button id="browseJavaBtn" class="settings-browse-btn">
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<i class="fas fa-folder-open"></i>
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Browse
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@@ -482,7 +447,7 @@
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -494,8 +459,32 @@
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<p>Skin customization coming soon...</p>
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</div>
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</div>
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<div id="logs-page" class="page">
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<div class="logs-container">
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<div class="logs-header">
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<h2 class="logs-title">
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<i class="fas fa-terminal"></i>
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SYSTEM LOGS
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</h2>
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<div class="logs-actions">
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<button class="logs-action-btn" onclick="copyLogs()">
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<i class="fas fa-copy"></i> Copy
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</button>
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<button class="logs-action-btn" onclick="refreshLogs()">
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<i class="fas fa-sync-alt"></i> Refresh
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</button>
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<button class="logs-action-btn" onclick="openLogsFolder()">
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<i class="fas fa-folder-open"></i> Open Folder
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</button>
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</div>
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</div>
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<div id="logsTerminal" class="logs-terminal">
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<div class="text-gray-500 text-center mt-10">Loading logs...</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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</main>
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</div>
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@@ -742,4 +731,5 @@
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<script type="module" src="js/update.js"></script>
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</body>
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</html>
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</html>
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@@ -23,14 +23,6 @@ export function setupLauncher() {
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javaPathInput.addEventListener('change', saveJavaPath);
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}
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if (window.electronAPI && window.electronAPI.onProgressUpdate) {
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window.electronAPI.onProgressUpdate((data) => {
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if (!isDownloading) return;
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if (window.LauncherUI) {
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window.LauncherUI.updateProgress(data);
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}
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});
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}
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if (window.electronAPI && window.electronAPI.onProgressUpdate) {
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window.electronAPI.onProgressUpdate((data) => {
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if (!isDownloading) return;
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@@ -445,6 +437,49 @@ async function performUninstall() {
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}
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}
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export async function repairGame() {
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showCustomConfirm(
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'Are you sure you want to repair Hytale? This will reinstall the game files but keep your data (saves, screenshots, etc.).',
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'Repair Game',
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async () => {
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await performRepair();
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},
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null,
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'Repair',
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'Cancel'
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);
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}
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async function performRepair() {
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if (window.LauncherUI) window.LauncherUI.showProgress();
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if (window.LauncherUI) window.LauncherUI.updateProgress({ message: 'Repairing game...' });
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isDownloading = true;
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try {
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if (window.electronAPI && window.electronAPI.repairGame) {
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const result = await window.electronAPI.repairGame();
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if (result.success) {
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if (window.LauncherUI) {
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window.LauncherUI.updateProgress({ message: 'Game repaired successfully!' });
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setTimeout(() => {
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window.LauncherUI.hideProgress();
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}, 2000);
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}
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} else {
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throw new Error(result.error || 'Repair failed');
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}
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}
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} catch (error) {
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if (window.LauncherUI) {
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window.LauncherUI.updateProgress({ message: `Repair failed: ${error.message}` });
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setTimeout(() => window.LauncherUI.hideProgress(), 3000);
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}
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} finally {
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isDownloading = false;
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}
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}
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|
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function resetPlayButton() {
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isDownloading = false;
|
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if (playBtn) {
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@@ -537,5 +572,59 @@ async function loadCustomJavaPath() {
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|
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window.launch = launch;
|
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window.uninstallGame = uninstallGame;
|
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window.repairGame = repairGame;
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|
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window.openLogs = async () => {
|
||||
if (window.LauncherUI) {
|
||||
window.LauncherUI.showPage('logs-page');
|
||||
window.LauncherUI.setActiveNav('logs');
|
||||
}
|
||||
await refreshLogs();
|
||||
};
|
||||
|
||||
window.openLogsFolder = async () => {
|
||||
try {
|
||||
if (window.electronAPI && window.electronAPI.openLogsFolder) {
|
||||
await window.electronAPI.openLogsFolder();
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Failed to open logs folder:', error);
|
||||
}
|
||||
};
|
||||
|
||||
window.refreshLogs = async () => {
|
||||
const terminal = document.getElementById('logsTerminal');
|
||||
if (!terminal) return;
|
||||
|
||||
try {
|
||||
if (window.electronAPI && window.electronAPI.getRecentLogs) {
|
||||
// Fetch up to MAX_LOG_LINES lines
|
||||
const logs = await window.electronAPI.getRecentLogs(MAX_LOG_LINES);
|
||||
if (logs) {
|
||||
// Formatting for colors could be done here if needed
|
||||
terminal.textContent = logs;
|
||||
terminal.scrollTop = terminal.scrollHeight;
|
||||
} else {
|
||||
terminal.textContent = 'No logs available.';
|
||||
}
|
||||
}
|
||||
} catch (error) {
|
||||
terminal.textContent = 'Error loading logs: ' + error.message;
|
||||
}
|
||||
};
|
||||
|
||||
window.copyLogs = () => {
|
||||
const terminal = document.getElementById('logsTerminal');
|
||||
if (terminal) {
|
||||
navigator.clipboard.writeText(terminal.textContent)
|
||||
.then(() => alert('Logs copied to clipboard!'))
|
||||
.catch(err => console.error('Failed to copy logs:', err));
|
||||
}
|
||||
};
|
||||
|
||||
window.repairGame = repairGame;
|
||||
|
||||
// Constants
|
||||
const MAX_LOG_LINES = 500;
|
||||
|
||||
document.addEventListener('DOMContentLoaded', setupLauncher);
|
||||
|
||||
96
GUI/js/logs.js
Normal file
96
GUI/js/logs.js
Normal file
@@ -0,0 +1,96 @@
|
||||
|
||||
// Logs Page Logic
|
||||
|
||||
async function loadLogs() {
|
||||
const terminal = document.getElementById('logsTerminal');
|
||||
if (!terminal) return;
|
||||
|
||||
terminal.innerHTML = '<div class="text-gray-500 text-center mt-10">Loading logs...</div>';
|
||||
|
||||
try {
|
||||
const logs = await window.electronAPI.getRecentLogs(500); // Fetch last 500 lines
|
||||
|
||||
if (logs) {
|
||||
// Escape HTML to prevent XSS and preserve format
|
||||
const safeLogs = logs.replace(/&/g, "&")
|
||||
.replace(/</g, "<")
|
||||
.replace(/>/g, ">")
|
||||
.replace(/"/g, """)
|
||||
.replace(/'/g, "'");
|
||||
|
||||
terminal.innerHTML = `<pre class="logs-content">${safeLogs}</pre>`;
|
||||
|
||||
// Auto scroll to bottom
|
||||
terminal.scrollTop = terminal.scrollHeight;
|
||||
} else {
|
||||
terminal.innerHTML = '<div class="text-gray-500 text-center mt-10">No logs found.</div>';
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Failed to load logs:', error);
|
||||
terminal.innerHTML = `<div class="text-red-500 text-center mt-10">Error loading logs: ${error.message}</div>`;
|
||||
}
|
||||
}
|
||||
|
||||
async function refreshLogs() {
|
||||
const btn = document.querySelector('button[onclick="refreshLogs()"] i');
|
||||
if (btn) btn.classList.add('fa-spin');
|
||||
|
||||
await loadLogs();
|
||||
|
||||
if (btn) setTimeout(() => btn.classList.remove('fa-spin'), 500);
|
||||
}
|
||||
|
||||
async function copyLogs() {
|
||||
const terminal = document.getElementById('logsTerminal');
|
||||
if (!terminal) return;
|
||||
|
||||
const content = terminal.innerText;
|
||||
if (!content) return;
|
||||
|
||||
try {
|
||||
await navigator.clipboard.writeText(content);
|
||||
|
||||
const btn = document.querySelector('button[onclick="copyLogs()"]');
|
||||
const originalText = btn.innerHTML;
|
||||
|
||||
btn.innerHTML = '<i class="fas fa-check"></i> Copied!';
|
||||
setTimeout(() => {
|
||||
btn.innerHTML = originalText;
|
||||
}, 2000);
|
||||
} catch (err) {
|
||||
console.error('Failed to copy logs:', err);
|
||||
}
|
||||
}
|
||||
|
||||
async function openLogsFolder() {
|
||||
await window.electronAPI.openLogsFolder();
|
||||
}
|
||||
|
||||
function openLogs() {
|
||||
// Navigation is handled by sidebar logic, but we can trigger a refresh
|
||||
window.LauncherUI.showPage('logs-page');
|
||||
window.LauncherUI.setActiveNav('logs');
|
||||
refreshLogs();
|
||||
}
|
||||
|
||||
// Expose functions globally
|
||||
window.refreshLogs = refreshLogs;
|
||||
window.copyLogs = copyLogs;
|
||||
window.openLogsFolder = openLogsFolder;
|
||||
window.openLogs = openLogs;
|
||||
|
||||
// Auto-load logs when the page becomes active
|
||||
const logsObserver = new MutationObserver((mutations) => {
|
||||
mutations.forEach((mutation) => {
|
||||
if (mutation.target.classList.contains('active') && mutation.target.id === 'logs-page') {
|
||||
loadLogs();
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
document.addEventListener('DOMContentLoaded', () => {
|
||||
const logsPage = document.getElementById('logs-page');
|
||||
if (logsPage) {
|
||||
logsObserver.observe(logsPage, { attributes: true, attributeFilter: ['class'] });
|
||||
}
|
||||
});
|
||||
@@ -6,8 +6,9 @@ import './mods.js';
|
||||
import './players.js';
|
||||
import './chat.js';
|
||||
import './settings.js';
|
||||
import './logs.js';
|
||||
|
||||
window.closeDiscordNotification = function() {
|
||||
window.closeDiscordNotification = function () {
|
||||
const notification = document.getElementById('discordNotification');
|
||||
if (notification) {
|
||||
notification.classList.add('hidden');
|
||||
@@ -24,7 +25,7 @@ document.addEventListener('DOMContentLoaded', () => {
|
||||
if (!dismissed) {
|
||||
setTimeout(() => {
|
||||
notification.style.display = 'flex';
|
||||
}, 3000);
|
||||
}, 3000);
|
||||
} else {
|
||||
notification.style.display = 'none';
|
||||
}
|
||||
@@ -32,7 +33,7 @@ document.addEventListener('DOMContentLoaded', () => {
|
||||
});
|
||||
|
||||
const originalClose = window.closeDiscordNotification;
|
||||
window.closeDiscordNotification = function() {
|
||||
window.closeDiscordNotification = function () {
|
||||
localStorage.setItem('discordNotificationDismissed', 'true');
|
||||
originalClose();
|
||||
};
|
||||
@@ -795,6 +795,96 @@ body {
|
||||
}
|
||||
|
||||
|
||||
.custom-java-hint i {
|
||||
color: #3b82f6;
|
||||
}
|
||||
|
||||
/* Logs Page Styles */
|
||||
.logs-container {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
height: 100%;
|
||||
padding: 1rem 2rem 2rem;
|
||||
}
|
||||
|
||||
.logs-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
margin-bottom: 1.5rem;
|
||||
}
|
||||
|
||||
.logs-title {
|
||||
font-size: 2rem;
|
||||
font-weight: 700;
|
||||
color: white;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.75rem;
|
||||
}
|
||||
|
||||
.logs-actions {
|
||||
display: flex;
|
||||
gap: 0.75rem;
|
||||
}
|
||||
|
||||
.logs-action-btn {
|
||||
padding: 0.5rem 1rem;
|
||||
background: rgba(255, 255, 255, 0.1);
|
||||
border: 1px solid rgba(255, 255, 255, 0.1);
|
||||
border-radius: 6px;
|
||||
color: #d1d5db;
|
||||
font-family: 'JetBrains Mono', monospace;
|
||||
font-size: 0.875rem;
|
||||
cursor: pointer;
|
||||
transition: all 0.2s ease;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 0.5rem;
|
||||
}
|
||||
|
||||
.logs-action-btn:hover {
|
||||
background: rgba(255, 255, 255, 0.2);
|
||||
color: white;
|
||||
border-color: rgba(255, 255, 255, 0.2);
|
||||
}
|
||||
|
||||
.logs-terminal {
|
||||
flex: 1;
|
||||
background: #0d1117;
|
||||
border: 1px solid rgba(255, 255, 255, 0.1);
|
||||
border-radius: 8px;
|
||||
padding: 1rem;
|
||||
font-family: 'JetBrains Mono', monospace;
|
||||
font-size: 0.875rem;
|
||||
line-height: 1.5;
|
||||
color: #e5e7eb;
|
||||
overflow-y: auto;
|
||||
white-space: pre-wrap;
|
||||
box-shadow: inset 0 2px 4px rgba(0, 0, 0, 0.5);
|
||||
|
||||
/* Custom scrollbar */
|
||||
scrollbar-width: thin;
|
||||
scrollbar-color: rgba(147, 51, 234, 0.3) transparent;
|
||||
}
|
||||
|
||||
.log-line {
|
||||
margin-bottom: 0.25rem;
|
||||
}
|
||||
|
||||
.log-line.error {
|
||||
color: #ef4444;
|
||||
}
|
||||
|
||||
.log-line.warn {
|
||||
color: #f59e0b;
|
||||
}
|
||||
|
||||
.log-line.info {
|
||||
color: #3b82f6;
|
||||
}
|
||||
|
||||
|
||||
.news-section {
|
||||
padding: 1rem 2rem;
|
||||
flex: 1;
|
||||
|
||||
Reference in New Issue
Block a user