mirror of
https://gitea.shironeko-all.duckdns.org/shironeko/Hytale-F2P-2.git
synced 2026-02-26 18:51:46 -03:00
* fix: resolve cross-platform EPERM permissions errors modManager.js: - Switch from hardcoded 'junction' to dynamic symlink type based on OS (fixing Linux EPERM). - Add retry logic for directory removal to handle file locking race conditions. - Improve broken symlink detection during profile sync. gameManager.js: - Implement retry loop (3 attempts) for game directory removal in updateGameFiles to prevent EBUSY/EPERM errors on Windows. paths.js: - Prevent fs.mkdirSync failure in getModsPath by pre-checking for broken symbolic links. * fix: missing pacman builds * prepare release for 2.1.1 minor fix for EPERM error permission * prepare release 2.1.1 minor fix EPERM permission error * prepare release 2.1.1 * Update README.md Windows Prequisites for ARM64 builds * fix: remove broken symlink after detected * fix: add pathexists for paths.js to check symlink * fix: isbrokenlink should be true to remove the symlink * add arch package .pkg.tar.zst for release * fix: release workflow for build-arch and build-linux * build-arch job now only build arch .pkg.tar.zst package instead of the whole generic linux. * build-linux job now exclude .pacman package since its deprecated and should not be used. * fix: removes pacman build as it replaced by tar.zst and adds build:arch shortcut for pkgbuild * aur: add proper VCS (-git) PKGBUILD created clean VCS-based PKGBUILD following arch packaging conventions. this explicitly marked as a rolling (-git) build and derives its version dynamically from git tags and commit history via pkgver(). previous hybrid approach has been changed. key changes: - use -git suffix to clearly indicate rolling source builds - set pkgver=0 and compute the actual version via pkgver() - build only a directory layout using electron-builder (--dir) - avoid generating AppImage, deb, rpm, or pacman installers - align build and package steps with Arch packaging guidelines note: this PKGBUILD is intended for development and AUR use only and is not suitable for binary redistribution or release artifacts. * ci: add fixed-version PKGBUILD for Arch Linux releases this PKGBUILD intended for CI and GitHub release artifacts. targets tagged releases only and uses a fixed pkgver that matches the corresponding git tag. all of the VCS logic has been removed to PKGBUILD-git to ensure reproducible builds and stable versioning suitable for binary distribution. the build process relies on electron-builder directory output (--dir) and packages only the unpacked application into a standard Arch Linux package (.pkg.tar.zst). other distro format are excluded from this path and handled separately. this change establishes a clear separation between: - rolling AUR development builds (-git) - CI-generated, versioned Arch Linux release packages the result is predictable artifact naming, correct version alignment, and Arch-compliant packaging for downstream users. * Update README.md adds information for Arch build * Update README.md BUILD.md location was changed and now this link is poiting to nothing * Update PKGBUILD * Update PKGBUILD-git * chore: fix ubuntu/debian part in README.md * Polish language support (#195) * Update support_request.yml Added hardware specification * Update bug_report.yml Add logs textfield to bug report * chore: add changelog in README.md * fix screenshot input in feature_request.yml * add hardware spec input in bug_report.yml * fix: PKGBUILD pkgname variable fix * userdata migration [need review from other OS] * french translate * Add German and Swedish translations Added de.json and sv.json locale files for German and Swedish language support. Updated i18n.js to register 'de' and 'sv' as available languages in the launcher. * Update README.md * chore: add offline-mode warning to the README.md * chore: add downloads counter in README.md * fix: Steam Deck/Ubuntu crash - use system libzstd.so The bundled libzstd.so is incompatible with glibc 2.41's stricter heap validation, causing "free(): invalid pointer" crashes. Solution: Automatically replace bundled libzstd.so with system version on Linux. The launcher detects and symlinks to /usr/lib/libzstd.so.1. - Auto-detect system libzstd at common paths (Arch, Debian, Fedora) - Backup bundled version as libzstd.so.bundled - Create symlink to system version - Add HYTALE_NO_LIBZSTD_FIX=1 to disable if needed Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * chore: remove Windows and Linux ARM64 information on the README.md * Update support_request.yml * fix: improve update system UX and macOS compatibility Update System Improvements: - Fix duplicate update popups by disabling legacy updater.js - Add skip button to update popup (shows after 30s, on error, or after download) - Add macOS-specific handling with manual download as primary option - Add missing open-download-page IPC handler - Add missing unblockInterface() method to properly clean up after popup close - Add quitAndInstallUpdate alias in preload for compatibility - Remove pulse animation when download completes - Fix manual download button to show correct status and close popup - Sync player name to settings input after first install Client Patcher Cleanup: - Remove server patching code (server uses pre-patched JAR from CDN) - Simplify to client-only patching - Remove unused imports (crypto, AdmZip, execSync, spawn, javaManager) - Remove unused methods (stringToUtf8, findAndReplaceDomainUtf8) - Move localhost dev code to backup file for reference Code Quality Fixes: - Fix duplicate DOMContentLoaded handlers in install.js - Fix duplicate checkForUpdates definition in preload.js - Fix redundant if/else in onProgressUpdate callback - Fix typo "Harwadre" -> "Hardware" in preload.js Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * Add Russian language support Added Russian (ru) to the list of available languages. * chore: drafting documentation on SERVER.md * Some updates in Russian language localization file * fix * Update ru.json * Fixed Java runtime name and fixed typo * fixed untranslated place * Update ru.json * Update ru.json * Update ru.json * Update ru.json * Update ru.json * fix: timeout getLatestClient fixes #138 * fix: change default version to 7.pwr in main.js * fix: change default release version to 7.pwr * fix: change version release to 7.pwr * docs: Add comprehensive troubleshooting guide (#209) Add TROUBLESHOOTING.md with solutions for common issues including: - Windows: Firewall configuration, duplicate mods, SmartScreen - Linux: GPU detection (NVIDIA/AMD), SDL3_image/libpng dependencies, Wayland/X11 issues, Steam Deck support - macOS: Rosetta 2 for Apple Silicon, code signing, quarantine - Connection: Server boot failures, regional restrictions - Authentication: Token errors, config reset procedures - Avatar/Cosmetics: F2P limitations documentation - Backup locations for all platforms - Log locations for bug reports Solutions compiled from closed GitHub issues (#205, #155, #90, #60, #144, #192) and community feedback. Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> * Standardize language codes, improve formatting, and update all locale files. (#224) * Update German (Germany) localization * Update Español (España) localization * Update French (France) localization * Update Polish (Poland) localization * Update Portuguese (Brazil) localization * Update Russian (Russia) localization * Update Swedish (Sweden) localization * Update Turkish (Turkey) localization * Update language codes, names and alphabetical in i18n system * Changed Spanish language name to the Formal name "Spanish (Spain)" * Fix PKGBUILD-git * Fix PKGBUILD * delete cache after installation * Enforce 16-char player name limit and update mod sync Added a maxlength attribute to the player name input and enforced a 16-character limit in both install and settings scripts, providing user feedback if exceeded. Refactored modManager.js to replace symlink-based mod management with a copy-based system, copying enabled mods to HytaleSaves\Mods and removing legacy symlink logic to improve compatibility and avoid permission issues. * Update installation subtitle * chore: update quickstart link in README.md * chore: delete warning of Ubuntu-Debian at Linux Prequisites section * added featured server list from api * Add Featured Servers page to GUI * Update Discord invite URL in client patcher * Add differential update system * Remove launcher chat and add Discord popup * fix: removed 'check disk space' alert on permission file error * fix: upgrade tar to ^7.5.6 version * fix: re-add universal arch for mac * fix: upgrade electron/rebuild to 4.0.3 * fix: removed override tar version * fix: pkgbuild version to 2.1.2 * fix: src.tar.zst and srcinfo missing files * feat: add Indonesian language translation * fix: GPU preference hint to Laptop-only * feat: create two columns for settings page * Add Discord invite link to rpc * docs: add recordings form, fix OS list * Release v2.2.0 * Release v2.2.0 * Release v2.2.0 * chore: delete icon.ico, moved to build folder * chore: delete icon.png, moved to build folder * fix: build and release for tag push-only in release.yml * fix: gamescope steam deck issue fixes #186 hopefully * Support branch selection for server patching * chose: add auto-patch system for pre-release JAR --------- Co-authored-by: TalesAmaral <57869141+TalesAmaral@users.noreply.github.com> Co-authored-by: walti0 <95646872+walti0@users.noreply.github.com> Co-authored-by: AMIAY <letudiantenrap.collab@gmail.com> Co-authored-by: sanasol <mail@sanasol.ws> Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> Co-authored-by: Terromur <79866197+Terromur@users.noreply.github.com> Co-authored-by: Zakhar Smokotov <zaharb840@gmail.com> Co-authored-by: xSamiVS <samtaiebc@gmail.com>
251 lines
11 KiB
JSON
251 lines
11 KiB
JSON
{
|
|
"nav": {
|
|
"play": "Jogar",
|
|
"mods": "Mods",
|
|
"news": "Notícias",
|
|
"chat": "Chat de Jogadores",
|
|
"settings": "Configurações"
|
|
},
|
|
"header": {
|
|
"playersLabel": "Jogadores:",
|
|
"manageProfiles": "Gerenciar Perfis",
|
|
"defaultProfile": "Padrão"
|
|
},
|
|
"install": {
|
|
"title": "LANÇADOR JOGO GRATUITO",
|
|
"playerName": "Nome do Jogador",
|
|
"playerNamePlaceholder": "Digite seu nome",
|
|
"gameBranch": "Versão do Jogo",
|
|
"releaseVersion": "Lançamento (Estável)",
|
|
"preReleaseVersion": "Pré-Lançamento (Experimental)",
|
|
"customInstallation": "Instalação Personalizada",
|
|
"installationFolder": "Pasta de Instalação",
|
|
"pathPlaceholder": "Local padrão",
|
|
"browse": "Procurar",
|
|
"installButton": "INSTALAR HYTALE",
|
|
"installing": "INSTALANDO..."
|
|
},
|
|
"play": {
|
|
"ready": "PRONTO PARA JOGAR",
|
|
"subtitle": "Inicie Hytale e entre na aventura",
|
|
"playButton": "JOGAR HYTALE",
|
|
"latestNews": "ÚLTIMAS NOTÍCIAS",
|
|
"viewAll": "VER TUDO",
|
|
"checking": "VERIFICANDO...",
|
|
"play": "JOGAR"
|
|
},
|
|
"mods": {
|
|
"searchPlaceholder": "Pesquisar mods...",
|
|
"myMods": "MEUS MODS",
|
|
"previous": "ANTERIOR",
|
|
"next": "PRÓXIMO",
|
|
"page": "Página",
|
|
"of": "de",
|
|
"modalTitle": "MEUS MODS",
|
|
"noModsFound": "Nenhum mod encontrado",
|
|
"noModsFoundDesc": "Tente ajustar sua pesquisa",
|
|
"noModsInstalled": "Nenhum mod instalado",
|
|
"noModsInstalledDesc": "Adicione mods do CurseForge ou importe arquivos locais",
|
|
"view": "VER",
|
|
"install": "INSTALAR",
|
|
"installed": "INSTALADO",
|
|
"enable": "ATIVAR",
|
|
"disable": "DESATIVAR",
|
|
"active": "ATIVO",
|
|
"disabled": "DESATIVADO",
|
|
"delete": "Excluir mod",
|
|
"noDescription": "Nenhuma descrição disponível",
|
|
"confirmDelete": "Tem certeza de que deseja excluir \"{name}\"?",
|
|
"confirmDeleteDesc": "Esta ação não pode ser desfeita.",
|
|
"confirmDeletion": "Confirmar exclusão",
|
|
"apiKeyRequired": "Chave de API Necessária",
|
|
"apiKeyRequiredDesc": "Chave de API do CurseForge é necessária para procurar mods"
|
|
},
|
|
"news": {
|
|
"title": "TODAS AS NOTÍCIAS",
|
|
"readMore": "Leia mais"
|
|
},
|
|
"chat": {
|
|
"title": "CHAT DE JOGADORES",
|
|
"pickColor": "Cor",
|
|
"inputPlaceholder": "Digite sua mensagem...",
|
|
"send": "Enviar",
|
|
"online": "online",
|
|
"charCounter": "{current}/{max}",
|
|
"secureChat": "Chat seguro - Links são censurados",
|
|
"joinChat": "Entrar no chat",
|
|
"chooseUsername": "Escolha um nome de usuário para entrar no chat de jogadores",
|
|
"username": "Nome de usuário",
|
|
"usernamePlaceholder": "Digite seu nome de usuário...",
|
|
"usernameHint": "3-20 caracteres, letras, números, - e _ apenas",
|
|
"joinButton": "Entrar no Chat",
|
|
"colorModal": {
|
|
"title": "Personalizar cor do nome de usuário",
|
|
"chooseSolid": "Escolha uma cor sólida:",
|
|
"customColor": "Cor personalizada:",
|
|
"preview": "Visualização:",
|
|
"previewUsername": "Nome de usuário",
|
|
"apply": "Aplicar cor"
|
|
}
|
|
},
|
|
"settings": {
|
|
"title": "CONFIGURAÇÕES",
|
|
"java": "Tempo de execução Java",
|
|
"useCustomJava": "Usar caminho personalizado do Java",
|
|
"javaDescription": "Substitua o tempo de execução Java incluído pela sua própria instalação",
|
|
"javaPath": "Caminho do executável Java",
|
|
"javaPathPlaceholder": "Selecione o caminho do Java...",
|
|
"javaBrowse": "Procurar",
|
|
"javaHint": "Selecione a pasta de instalação do Java (suporta Windows, Mac, Linux)",
|
|
"discord": "Integração do Discord",
|
|
"enableRPC": "Ativar Discord Rich Presence",
|
|
"discordDescription": "Mostre sua atividade do lançador no Discord",
|
|
"game": "Opções do jogo",
|
|
"playerName": "Nome do jogador",
|
|
"playerNamePlaceholder": "Digite seu nome de jogador",
|
|
"playerNameHint": "Este nome será usado no jogo (1-16 caracteres)",
|
|
"openGameLocation": "Abrir local do jogo",
|
|
"openGameLocationDesc": "Abra a pasta de instalação do jogo",
|
|
"account": "Gerenciamento de UUID do jogador",
|
|
"currentUUID": "UUID atual",
|
|
"uuidPlaceholder": "Carregando UUID...",
|
|
"copyUUID": "Copiar UUID",
|
|
"regenerateUUID": "Regenerar UUID",
|
|
"uuidHint": "Seu identificador único de jogador para este nome de usuário",
|
|
"manageUUIDs": "Gerenciar todos os UUIDs",
|
|
"manageUUIDsDesc": "Ver e gerenciar todos os UUIDs de jogadores",
|
|
"language": "Idioma",
|
|
"selectLanguage": "Selecionar idioma",
|
|
"repairGame": "Reparar jogo",
|
|
"reinstallGame": "Reinstalar arquivos do jogo (mantém os dados)",
|
|
"gpuPreference": "Preferência de GPU",
|
|
"gpuHint": "Recurso exclusivo para laptops; defina como Integrado se estiver em um PC.",
|
|
"gpuAuto": "Automático",
|
|
"gpuIntegrated": "Integrada",
|
|
"gpuDedicated": "Dedicada",
|
|
"logs": "REGISTROS DO SISTEMA",
|
|
"logsCopy": "Copiar",
|
|
"logsRefresh": "Atualizar",
|
|
"logsFolder": "Abrir Pasta",
|
|
"logsLoading": "Carregando registros...",
|
|
"closeLauncher": "Comportamento do Lançador",
|
|
"closeOnStart": "Fechar Lançador ao iniciar o jogo",
|
|
"closeOnStartDescription": "Fechar automaticamente o lançador após o Hytale ter sido iniciado",
|
|
"hwAccel": "Aceleração de Hardware",
|
|
"hwAccelDescription": "Ativar aceleração de hardware para o lançador",
|
|
"gameBranch": "Versão do Jogo",
|
|
"branchRelease": "Lançamento",
|
|
"branchPreRelease": "Pré-Lançamento",
|
|
"branchHint": "Alterne entre a versão estável e a versão experimental de pré-lançamento",
|
|
"branchWarning": "Mudar de versão irá baixar e instalar uma versão diferente do jogo",
|
|
"branchSwitching": "Mudando para {branch}...",
|
|
"branchSwitched": "Mudado para {branch} com sucesso!",
|
|
"installRequired": "Instalação Necessária",
|
|
"branchInstallConfirm": "O jogo será instalado para o ramo {branch}. Continuar?"
|
|
},
|
|
"uuid": {
|
|
"modalTitle": "Gerenciamento de UUID",
|
|
"currentUserUUID": "UUID do usuário atual",
|
|
"allPlayerUUIDs": "Todos os UUIDs de jogadores",
|
|
"generateNew": "Gerar novo UUID",
|
|
"loadingUUIDs": "Carregando UUIDs...",
|
|
"setCustomUUID": "Definir UUID personalizado",
|
|
"customPlaceholder": "Digite um UUID personalizado (formato: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx)",
|
|
"setUUID": "Definir UUID",
|
|
"warning": "Aviso: Definir um UUID personalizado alterará sua identidade de jogador atual",
|
|
"copyTooltip": "Copiar UUID",
|
|
"regenerateTooltip": "Gerar novo UUID"
|
|
},
|
|
"profiles": {
|
|
"modalTitle": "Gerenciar perfis",
|
|
"newProfilePlaceholder": "Nome do novo perfil",
|
|
"createProfile": "Criar perfil"
|
|
},
|
|
"discord": {
|
|
"notificationText": "Junte-se à nossa comunidade do Discord!",
|
|
"joinButton": "Entrar no Discord"
|
|
},
|
|
"common": {
|
|
"confirm": "Confirmar",
|
|
"cancel": "Cancelar",
|
|
"save": "Salvar",
|
|
"close": "Fechar",
|
|
"delete": "Excluir",
|
|
"edit": "Editar",
|
|
"loading": "Carregando...",
|
|
"apply": "Aplicar",
|
|
"install": "Instalar"
|
|
},
|
|
"notifications": {
|
|
"gameDataNotFound": "Erro: Dados do jogo não encontrados",
|
|
"gameUpdatedSuccess": "Jogo atualizado com sucesso! 🎉",
|
|
"updateFailed": "Falha na atualização: {error}",
|
|
"updateError": "Erro de atualização: {error}",
|
|
"discordEnabled": "Discord Rich Presence ativado",
|
|
"discordDisabled": "Discord Rich Presence desativado",
|
|
"discordSaveFailed": "Falha ao salvar configuração do Discord",
|
|
"playerNameRequired": "Por favor, digite um nome de jogador válido",
|
|
"playerNameSaved": "Nome do jogador salvo com sucesso",
|
|
"playerNameSaveFailed": "Falha ao salvar o nome do jogador",
|
|
"uuidCopied": "UUID copiado para a área de transferência!",
|
|
"uuidCopyFailed": "Falha ao copiar UUID",
|
|
"uuidRegenNotAvailable": "Regeneração de UUID não disponível",
|
|
"uuidRegenFailed": "Falha ao regenerar UUID",
|
|
"uuidGenerated": "Novo UUID gerado com sucesso!",
|
|
"uuidGeneratedShort": "Novo UUID gerado!",
|
|
"uuidGenerateFailed": "Falha ao gerar novo UUID",
|
|
"uuidRequired": "Por favor, digite um UUID",
|
|
"uuidInvalidFormat": "Formato de UUID inválido",
|
|
"uuidSetFailed": "Falha ao definir UUID personalizado",
|
|
"uuidSetSuccess": "UUID personalizado definido com sucesso!",
|
|
"uuidDeleteFailed": "Falha ao excluir UUID",
|
|
"uuidDeleteSuccess": "UUID excluído com sucesso!",
|
|
"modsDownloading": "Baixando {name}...",
|
|
"modsTogglingMod": "Alternando mod...",
|
|
"modsDeletingMod": "Excluindo mod...",
|
|
"modsLoadingMods": "Carregando mods do CurseForge...",
|
|
"modsInstalledSuccess": "{name} instalado com sucesso! 🎉",
|
|
"modsDeletedSuccess": "{name} excluído com sucesso",
|
|
"modsDownloadFailed": "Falha ao baixar mod: {error}",
|
|
"modsToggleFailed": "Falha ao alternar mod: {error}",
|
|
"modsDeleteFailed": "Falha ao excluir mod: {error}",
|
|
"modsModNotFound": "Informações do mod não encontradas",
|
|
"hwAccelSaved": "Configuração de aceleração de hardware salva",
|
|
"hwAccelSaveFailed": "Falha ao salvar configuração de aceleração de hardware"
|
|
},
|
|
"confirm": {
|
|
"defaultTitle": "Confirmar ação",
|
|
"regenerateUuidTitle": "Gerar novo UUID",
|
|
"regenerateUuidMessage": "Tem certeza de que deseja gerar um novo UUID? Isso alterará sua identidade de jogador.",
|
|
"regenerateUuidButton": "Gerar",
|
|
"setCustomUuidTitle": "Definir UUID personalizado",
|
|
"setCustomUuidMessage": "Tem certeza de que deseja definir este UUID personalizado? Isso alterará sua identidade de jogador.",
|
|
"setCustomUuidButton": "Definir UUID",
|
|
"deleteUuidTitle": "Excluir UUID",
|
|
"deleteUuidMessage": "Tem certeza de que deseja excluir o UUID de \"{username}\"? Esta ação não pode ser desfeita.",
|
|
"deleteUuidButton": "Excluir",
|
|
"uninstallGameTitle": "Desinstalar jogo",
|
|
"uninstallGameMessage": "Tem certeza de que deseja desinstalar Hytale? Todos os arquivos do jogo serão excluídos.",
|
|
"uninstallGameButton": "Desinstalar"
|
|
},
|
|
"progress": {
|
|
"initializing": "Inicializando...",
|
|
"downloading": "Baixando...",
|
|
"installing": "Instalando...",
|
|
"extracting": "Extraindo...",
|
|
"verifying": "Verificando...",
|
|
"switchingProfile": "Alternando perfil...",
|
|
"profileSwitched": "Perfil alternado!",
|
|
"startingGame": "Iniciando jogo...",
|
|
"launching": "INICIANDO...",
|
|
"uninstallingGame": "Desinstalando jogo...",
|
|
"gameUninstalled": "Jogo desinstalado com sucesso!",
|
|
"uninstallFailed": "Falha na desinstalação: {error}",
|
|
"startingUpdate": "Iniciando atualização obrigatória do jogo...",
|
|
"installationComplete": "Instalação concluída com sucesso!",
|
|
"installationFailed": "Falha na instalação: {error}",
|
|
"installingGameFiles": "Instalando arquivos do jogo...",
|
|
"installComplete": "Instalação concluída!"
|
|
}
|
|
}
|