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fix: JRE retry button
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@@ -520,9 +520,17 @@ async function installGame(playerName = 'Player', progressCallback, javaPathOver
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try {
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await downloadJRE(progressCallback, customCacheDir, customJreDir);
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} catch (error) {
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// Don't immediately fall back to system Java for JRE download errors - let user retry
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if (error.isJREError) {
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console.error('[Install] JRE download failed, allowing user retry:', error.message);
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throw error; // Re-throw JRE errors to trigger retry UI
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}
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// For non-download JRE errors, fall back to system Java
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const fallback = await detectSystemJava();
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if (fallback) {
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javaBin = fallback;
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console.log('[Install] Using system Java as fallback');
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} else {
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throw error;
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}
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