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synced 2026-02-26 02:31:46 -03:00
Release v2.1.1: Fix EPERM cross-platform error (#183)
* fix: resolve cross-platform EPERM permissions errors modManager.js: - Switch from hardcoded 'junction' to dynamic symlink type based on OS (fixing Linux EPERM). - Add retry logic for directory removal to handle file locking race conditions. - Improve broken symlink detection during profile sync. gameManager.js: - Implement retry loop (3 attempts) for game directory removal in updateGameFiles to prevent EBUSY/EPERM errors on Windows. paths.js: - Prevent fs.mkdirSync failure in getModsPath by pre-checking for broken symbolic links. * fix: missing pacman builds * prepare release for 2.1.1 minor fix for EPERM error permission * Update README.md Windows Prequisites for ARM64 builds * fix: remove broken symlink after detected * fix: add pathexists for paths.js to check symlink * fix: isbrokenlink should be true to remove the symlink
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@@ -179,8 +179,28 @@ async function getModsPath(customInstallPath = null) {
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const profilesPath = path.join(userDataPath, 'Profiles');
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if (!fs.existsSync(modsPath)) {
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// Ensure the Mods directory exists
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fs.mkdirSync(modsPath, { recursive: true });
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// Check for broken symlink to avoid EEXIST/EPERM on mkdir
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let isBrokenLink = false;
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let pathExists = false;
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try {
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const stats = fs.lstatSync(modsPath);
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pathExists = true;
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if (stats.isSymbolicLink()) {
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// Check if target exists
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try {
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fs.statSync(modsPath);
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} catch {
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isBrokenLink = true;
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}
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}
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} catch (e) { /* path doesn't exist at all */ }
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if (isBrokenLink) {
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fs.unlinkSync(modsPath); // Remove broken symlink
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}
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if (!pathExists || isBrokenLink) {
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fs.mkdirSync(modsPath, { recursive: true });
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}
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}
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if (!fs.existsSync(disabledModsPath)) {
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fs.mkdirSync(disabledModsPath, { recursive: true });
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@@ -365,7 +365,21 @@ async function updateGameFiles(newVersion, progressCallback, gameDir = GAME_DIR,
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if (fs.existsSync(gameDir)) {
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console.log('Removing old game files...');
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fs.rmSync(gameDir, { recursive: true, force: true });
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let retries = 3;
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while (retries > 0) {
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try {
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fs.rmSync(gameDir, { recursive: true, force: true });
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break;
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} catch (err) {
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if ((err.code === 'EPERM' || err.code === 'EBUSY') && retries > 0) {
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retries--;
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console.log(`[UpdateGameFiles] Removal failed with ${err.code}, retrying in 1s... (${retries} retries left)`);
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await new Promise(resolve => setTimeout(resolve, 1000));
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} else {
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throw err;
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}
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}
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}
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}
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fs.renameSync(tempUpdateDir, gameDir);
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@@ -2,6 +2,7 @@ const fs = require('fs');
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const path = require('path');
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const crypto = require('crypto');
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const axios = require('axios');
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const { getOS } = require('../utils/platformUtils');
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const { getModsPath, getProfilesDir } = require('../core/paths');
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const { saveModsToConfig, loadModsFromConfig } = require('../core/config');
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const profileManager = require('./profileManager');
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@@ -307,11 +308,16 @@ async function syncModsForCurrentProfile() {
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// 2. Symlink / Migration Logic
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let needsLink = false;
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let globalStats = null;
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try {
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globalStats = fs.lstatSync(globalModsPath);
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} catch (e) {
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// Path doesn't exist
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}
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if (fs.existsSync(globalModsPath)) {
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const stats = fs.lstatSync(globalModsPath);
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if (stats.isSymbolicLink()) {
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if (globalStats) {
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if (globalStats.isSymbolicLink()) {
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const linkTarget = fs.readlinkSync(globalModsPath);
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// Normalize paths for comparison
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if (path.resolve(linkTarget) !== path.resolve(profileModsPath)) {
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@@ -319,7 +325,7 @@ async function syncModsForCurrentProfile() {
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fs.unlinkSync(globalModsPath);
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needsLink = true;
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}
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} else if (stats.isDirectory()) {
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} else if (globalStats.isDirectory()) {
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// MIGRATION: It's a real directory. Move contents to profile.
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console.log('[ModManager] Migrating global mods folder to profile folder...');
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const files = fs.readdirSync(globalModsPath);
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@@ -349,7 +355,20 @@ async function syncModsForCurrentProfile() {
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// Remove the directory so we can link it
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try {
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fs.rmSync(globalModsPath, { recursive: true, force: true });
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let retries = 3;
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while (retries > 0) {
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try {
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fs.rmSync(globalModsPath, { recursive: true, force: true });
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break;
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} catch (err) {
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if ((err.code === 'EPERM' || err.code === 'EBUSY') && retries > 0) {
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retries--;
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await new Promise(resolve => setTimeout(resolve, 500));
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} else {
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throw err;
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}
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}
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}
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needsLink = true;
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} catch (e) {
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console.error('Failed to remove global mods dir:', e);
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@@ -364,8 +383,8 @@ async function syncModsForCurrentProfile() {
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if (needsLink) {
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console.log(`[ModManager] Creating symlink: ${globalModsPath} -> ${profileModsPath}`);
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try {
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// 'junction' is key for Windows without admin
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fs.symlinkSync(profileModsPath, globalModsPath, 'junction');
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const symlinkType = getOS() === 'windows' ? 'junction' : 'dir';
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fs.symlinkSync(profileModsPath, globalModsPath, symlinkType);
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} catch (err) {
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// If we can't create the symlink, try creating the directory first
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console.error('[ModManager] Failed to create symlink. Falling back to direct folder mode.');
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