feat: Add Repair Game button, UserData backup and cache clearing (#79)

* feat: Add Repair Game functionality including UserData backup and cache clearing

* feat: Add In-App Logs Viewer and Logs Folder shortcut

* feat: Add Open Logs feature

* disable dev tools

* Fix Settings UI

* fix reorder settings section in index.html

relocated sections in settings from most used to least:
1. game options (playername, opengamedir, repair, GPUpreference)
2. player uuid management
3. discord integration rich presence
4. custom java path

---------

Co-authored-by: Fazri Gading <super.fai700@gmail.com>
This commit is contained in:
Rahul Sahani
2026-01-21 03:57:33 +05:30
committed by GitHub
parent 30265549cf
commit b05aeef66d
10 changed files with 616 additions and 203 deletions

View File

@@ -23,14 +23,6 @@ export function setupLauncher() {
javaPathInput.addEventListener('change', saveJavaPath);
}
if (window.electronAPI && window.electronAPI.onProgressUpdate) {
window.electronAPI.onProgressUpdate((data) => {
if (!isDownloading) return;
if (window.LauncherUI) {
window.LauncherUI.updateProgress(data);
}
});
}
if (window.electronAPI && window.electronAPI.onProgressUpdate) {
window.electronAPI.onProgressUpdate((data) => {
if (!isDownloading) return;
@@ -445,6 +437,49 @@ async function performUninstall() {
}
}
export async function repairGame() {
showCustomConfirm(
'Are you sure you want to repair Hytale? This will reinstall the game files but keep your data (saves, screenshots, etc.).',
'Repair Game',
async () => {
await performRepair();
},
null,
'Repair',
'Cancel'
);
}
async function performRepair() {
if (window.LauncherUI) window.LauncherUI.showProgress();
if (window.LauncherUI) window.LauncherUI.updateProgress({ message: 'Repairing game...' });
isDownloading = true;
try {
if (window.electronAPI && window.electronAPI.repairGame) {
const result = await window.electronAPI.repairGame();
if (result.success) {
if (window.LauncherUI) {
window.LauncherUI.updateProgress({ message: 'Game repaired successfully!' });
setTimeout(() => {
window.LauncherUI.hideProgress();
}, 2000);
}
} else {
throw new Error(result.error || 'Repair failed');
}
}
} catch (error) {
if (window.LauncherUI) {
window.LauncherUI.updateProgress({ message: `Repair failed: ${error.message}` });
setTimeout(() => window.LauncherUI.hideProgress(), 3000);
}
} finally {
isDownloading = false;
}
}
function resetPlayButton() {
isDownloading = false;
if (playBtn) {
@@ -537,5 +572,59 @@ async function loadCustomJavaPath() {
window.launch = launch;
window.uninstallGame = uninstallGame;
window.repairGame = repairGame;
window.openLogs = async () => {
if (window.LauncherUI) {
window.LauncherUI.showPage('logs-page');
window.LauncherUI.setActiveNav('logs');
}
await refreshLogs();
};
window.openLogsFolder = async () => {
try {
if (window.electronAPI && window.electronAPI.openLogsFolder) {
await window.electronAPI.openLogsFolder();
}
} catch (error) {
console.error('Failed to open logs folder:', error);
}
};
window.refreshLogs = async () => {
const terminal = document.getElementById('logsTerminal');
if (!terminal) return;
try {
if (window.electronAPI && window.electronAPI.getRecentLogs) {
// Fetch up to MAX_LOG_LINES lines
const logs = await window.electronAPI.getRecentLogs(MAX_LOG_LINES);
if (logs) {
// Formatting for colors could be done here if needed
terminal.textContent = logs;
terminal.scrollTop = terminal.scrollHeight;
} else {
terminal.textContent = 'No logs available.';
}
}
} catch (error) {
terminal.textContent = 'Error loading logs: ' + error.message;
}
};
window.copyLogs = () => {
const terminal = document.getElementById('logsTerminal');
if (terminal) {
navigator.clipboard.writeText(terminal.textContent)
.then(() => alert('Logs copied to clipboard!'))
.catch(err => console.error('Failed to copy logs:', err));
}
};
window.repairGame = repairGame;
// Constants
const MAX_LOG_LINES = 500;
document.addEventListener('DOMContentLoaded', setupLauncher);

96
GUI/js/logs.js Normal file
View File

@@ -0,0 +1,96 @@
// Logs Page Logic
async function loadLogs() {
const terminal = document.getElementById('logsTerminal');
if (!terminal) return;
terminal.innerHTML = '<div class="text-gray-500 text-center mt-10">Loading logs...</div>';
try {
const logs = await window.electronAPI.getRecentLogs(500); // Fetch last 500 lines
if (logs) {
// Escape HTML to prevent XSS and preserve format
const safeLogs = logs.replace(/&/g, "&amp;")
.replace(/</g, "&lt;")
.replace(/>/g, "&gt;")
.replace(/"/g, "&quot;")
.replace(/'/g, "&#039;");
terminal.innerHTML = `<pre class="logs-content">${safeLogs}</pre>`;
// Auto scroll to bottom
terminal.scrollTop = terminal.scrollHeight;
} else {
terminal.innerHTML = '<div class="text-gray-500 text-center mt-10">No logs found.</div>';
}
} catch (error) {
console.error('Failed to load logs:', error);
terminal.innerHTML = `<div class="text-red-500 text-center mt-10">Error loading logs: ${error.message}</div>`;
}
}
async function refreshLogs() {
const btn = document.querySelector('button[onclick="refreshLogs()"] i');
if (btn) btn.classList.add('fa-spin');
await loadLogs();
if (btn) setTimeout(() => btn.classList.remove('fa-spin'), 500);
}
async function copyLogs() {
const terminal = document.getElementById('logsTerminal');
if (!terminal) return;
const content = terminal.innerText;
if (!content) return;
try {
await navigator.clipboard.writeText(content);
const btn = document.querySelector('button[onclick="copyLogs()"]');
const originalText = btn.innerHTML;
btn.innerHTML = '<i class="fas fa-check"></i> Copied!';
setTimeout(() => {
btn.innerHTML = originalText;
}, 2000);
} catch (err) {
console.error('Failed to copy logs:', err);
}
}
async function openLogsFolder() {
await window.electronAPI.openLogsFolder();
}
function openLogs() {
// Navigation is handled by sidebar logic, but we can trigger a refresh
window.LauncherUI.showPage('logs-page');
window.LauncherUI.setActiveNav('logs');
refreshLogs();
}
// Expose functions globally
window.refreshLogs = refreshLogs;
window.copyLogs = copyLogs;
window.openLogsFolder = openLogsFolder;
window.openLogs = openLogs;
// Auto-load logs when the page becomes active
const logsObserver = new MutationObserver((mutations) => {
mutations.forEach((mutation) => {
if (mutation.target.classList.contains('active') && mutation.target.id === 'logs-page') {
loadLogs();
}
});
});
document.addEventListener('DOMContentLoaded', () => {
const logsPage = document.getElementById('logs-page');
if (logsPage) {
logsObserver.observe(logsPage, { attributes: true, attributeFilter: ['class'] });
}
});

View File

@@ -6,8 +6,9 @@ import './mods.js';
import './players.js';
import './chat.js';
import './settings.js';
import './logs.js';
window.closeDiscordNotification = function() {
window.closeDiscordNotification = function () {
const notification = document.getElementById('discordNotification');
if (notification) {
notification.classList.add('hidden');
@@ -24,7 +25,7 @@ document.addEventListener('DOMContentLoaded', () => {
if (!dismissed) {
setTimeout(() => {
notification.style.display = 'flex';
}, 3000);
}, 3000);
} else {
notification.style.display = 'none';
}
@@ -32,7 +33,7 @@ document.addEventListener('DOMContentLoaded', () => {
});
const originalClose = window.closeDiscordNotification;
window.closeDiscordNotification = function() {
window.closeDiscordNotification = function () {
localStorage.setItem('discordNotificationDismissed', 'true');
originalClose();
};