diff --git a/backend/managers/gameLauncher.js b/backend/managers/gameLauncher.js index d1274b8..6a7a379 100644 --- a/backend/managers/gameLauncher.js +++ b/backend/managers/gameLauncher.js @@ -162,7 +162,7 @@ async function launchGame(playerName = 'Player', progressCallback, javaPathOverr console.log(`Force patching game binaries for ${authDomain}...`); const patchResult = await clientPatcher.ensureClientPatched(gameLatest, (msg, percent) => { - console.log(`[Patcher] ${msg}`); + // console.log(`[Patcher] ${msg}`); if (progressCallback && msg) { progressCallback(msg, percent, null, null, null); }