mirror of
https://gitea.shironeko-all.duckdns.org/shironeko/Hytale-F2P-2.git
synced 2026-02-26 02:31:46 -03:00
Release Stable Build v2.2.1 (#258)
* fix: resolve cross-platform EPERM permissions errors modManager.js: - Switch from hardcoded 'junction' to dynamic symlink type based on OS (fixing Linux EPERM). - Add retry logic for directory removal to handle file locking race conditions. - Improve broken symlink detection during profile sync. gameManager.js: - Implement retry loop (3 attempts) for game directory removal in updateGameFiles to prevent EBUSY/EPERM errors on Windows. paths.js: - Prevent fs.mkdirSync failure in getModsPath by pre-checking for broken symbolic links. * fix: missing pacman builds * prepare release for 2.1.1 minor fix for EPERM error permission * prepare release 2.1.1 minor fix EPERM permission error * prepare release 2.1.1 * Update README.md Windows Prequisites for ARM64 builds * fix: remove broken symlink after detected * fix: add pathexists for paths.js to check symlink * fix: isbrokenlink should be true to remove the symlink * add arch package .pkg.tar.zst for release * fix: release workflow for build-arch and build-linux * build-arch job now only build arch .pkg.tar.zst package instead of the whole generic linux. * build-linux job now exclude .pacman package since its deprecated and should not be used. * fix: removes pacman build as it replaced by tar.zst and adds build:arch shortcut for pkgbuild * aur: add proper VCS (-git) PKGBUILD created clean VCS-based PKGBUILD following arch packaging conventions. this explicitly marked as a rolling (-git) build and derives its version dynamically from git tags and commit history via pkgver(). previous hybrid approach has been changed. key changes: - use -git suffix to clearly indicate rolling source builds - set pkgver=0 and compute the actual version via pkgver() - build only a directory layout using electron-builder (--dir) - avoid generating AppImage, deb, rpm, or pacman installers - align build and package steps with Arch packaging guidelines note: this PKGBUILD is intended for development and AUR use only and is not suitable for binary redistribution or release artifacts. * ci: add fixed-version PKGBUILD for Arch Linux releases this PKGBUILD intended for CI and GitHub release artifacts. targets tagged releases only and uses a fixed pkgver that matches the corresponding git tag. all of the VCS logic has been removed to PKGBUILD-git to ensure reproducible builds and stable versioning suitable for binary distribution. the build process relies on electron-builder directory output (--dir) and packages only the unpacked application into a standard Arch Linux package (.pkg.tar.zst). other distro format are excluded from this path and handled separately. this change establishes a clear separation between: - rolling AUR development builds (-git) - CI-generated, versioned Arch Linux release packages the result is predictable artifact naming, correct version alignment, and Arch-compliant packaging for downstream users. * Update README.md adds information for Arch build * Update README.md BUILD.md location was changed and now this link is poiting to nothing * Update PKGBUILD * Update PKGBUILD-git * chore: fix ubuntu/debian part in README.md * Polish language support (#195) * Update support_request.yml Added hardware specification * Update bug_report.yml Add logs textfield to bug report * chore: add changelog in README.md * fix screenshot input in feature_request.yml * add hardware spec input in bug_report.yml * fix: PKGBUILD pkgname variable fix * userdata migration [need review from other OS] * french translate * Add German and Swedish translations Added de.json and sv.json locale files for German and Swedish language support. Updated i18n.js to register 'de' and 'sv' as available languages in the launcher. * Update README.md * chore: add offline-mode warning to the README.md * chore: add downloads counter in README.md * fix: Steam Deck/Ubuntu crash - use system libzstd.so The bundled libzstd.so is incompatible with glibc 2.41's stricter heap validation, causing "free(): invalid pointer" crashes. Solution: Automatically replace bundled libzstd.so with system version on Linux. The launcher detects and symlinks to /usr/lib/libzstd.so.1. - Auto-detect system libzstd at common paths (Arch, Debian, Fedora) - Backup bundled version as libzstd.so.bundled - Create symlink to system version - Add HYTALE_NO_LIBZSTD_FIX=1 to disable if needed Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * chore: remove Windows and Linux ARM64 information on the README.md * Update support_request.yml * fix: improve update system UX and macOS compatibility Update System Improvements: - Fix duplicate update popups by disabling legacy updater.js - Add skip button to update popup (shows after 30s, on error, or after download) - Add macOS-specific handling with manual download as primary option - Add missing open-download-page IPC handler - Add missing unblockInterface() method to properly clean up after popup close - Add quitAndInstallUpdate alias in preload for compatibility - Remove pulse animation when download completes - Fix manual download button to show correct status and close popup - Sync player name to settings input after first install Client Patcher Cleanup: - Remove server patching code (server uses pre-patched JAR from CDN) - Simplify to client-only patching - Remove unused imports (crypto, AdmZip, execSync, spawn, javaManager) - Remove unused methods (stringToUtf8, findAndReplaceDomainUtf8) - Move localhost dev code to backup file for reference Code Quality Fixes: - Fix duplicate DOMContentLoaded handlers in install.js - Fix duplicate checkForUpdates definition in preload.js - Fix redundant if/else in onProgressUpdate callback - Fix typo "Harwadre" -> "Hardware" in preload.js Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * Add Russian language support Added Russian (ru) to the list of available languages. * chore: drafting documentation on SERVER.md * Some updates in Russian language localization file * fix * Update ru.json * Fixed Java runtime name and fixed typo * fixed untranslated place * Update ru.json * Update ru.json * Update ru.json * Update ru.json * Update ru.json * fix: timeout getLatestClient fixes #138 * fix: change default version to 7.pwr in main.js * fix: change default release version to 7.pwr * fix: change version release to 7.pwr * docs: Add comprehensive troubleshooting guide (#209) Add TROUBLESHOOTING.md with solutions for common issues including: - Windows: Firewall configuration, duplicate mods, SmartScreen - Linux: GPU detection (NVIDIA/AMD), SDL3_image/libpng dependencies, Wayland/X11 issues, Steam Deck support - macOS: Rosetta 2 for Apple Silicon, code signing, quarantine - Connection: Server boot failures, regional restrictions - Authentication: Token errors, config reset procedures - Avatar/Cosmetics: F2P limitations documentation - Backup locations for all platforms - Log locations for bug reports Solutions compiled from closed GitHub issues (#205, #155, #90, #60, #144, #192) and community feedback. Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> * Standardize language codes, improve formatting, and update all locale files. (#224) * Update German (Germany) localization * Update Español (España) localization * Update French (France) localization * Update Polish (Poland) localization * Update Portuguese (Brazil) localization * Update Russian (Russia) localization * Update Swedish (Sweden) localization * Update Turkish (Turkey) localization * Update language codes, names and alphabetical in i18n system * Changed Spanish language name to the Formal name "Spanish (Spain)" * Fix PKGBUILD-git * Fix PKGBUILD * delete cache after installation * Enforce 16-char player name limit and update mod sync Added a maxlength attribute to the player name input and enforced a 16-character limit in both install and settings scripts, providing user feedback if exceeded. Refactored modManager.js to replace symlink-based mod management with a copy-based system, copying enabled mods to HytaleSaves\Mods and removing legacy symlink logic to improve compatibility and avoid permission issues. * Update installation subtitle * chore: update quickstart link in README.md * chore: delete warning of Ubuntu-Debian at Linux Prequisites section * added featured server list from api * Add Featured Servers page to GUI * Update Discord invite URL in client patcher * Add differential update system * Remove launcher chat and add Discord popup * fix: removed 'check disk space' alert on permission file error * fix: upgrade tar to ^7.5.6 version * fix: re-add universal arch for mac * fix: upgrade electron/rebuild to 4.0.3 * fix: removed override tar version * fix: pkgbuild version to 2.1.2 * fix: src.tar.zst and srcinfo missing files * feat: add Indonesian language translation * fix: GPU preference hint to Laptop-only * feat: create two columns for settings page * Add Discord invite link to rpc * docs: add recordings form, fix OS list * Release v2.2.0 * Release v2.2.0 * Release v2.2.0 * chore: delete icon.ico, moved to build folder * chore: delete icon.png, moved to build folder * fix: build and release for tag push-only in release.yml * fix: gamescope steam deck issue fixes #186 hopefully * Support branch selection for server patching * chose: add auto-patch system for pre-release JAR * fix: preserves arch x64 on linux target for #242 * fix: removed arm64 flags * fix: redo package.json arch * update package-lock.json * Update release.yml * chore: sync package-lock with package.json * fix: reorder fedora libzstd paths to first iteration * feat: enhance gpu detection, drafting * fix: comprehensive UUID/username persistence bug fixes (#252) * fix: comprehensive UUID/username persistence bug fixes Major fixes for UUID/skin reset issues that caused players to lose cosmetics: Core fixes: - Username rename now preserves UUID (atomic rename, not new identity) - Atomic config writes with backup/recovery system - Case-insensitive UUID lookup with case-preserving storage - Pre-launch validation blocks play if no username configured - Removed saveUsername calls from launch/install flows UUID Modal fixes: - Fixed isCurrent badge showing on wrong user - Added switch identity button to change between saved usernames - Fixed custom UUID input using unsaved DOM username - UUID list now refreshes when player name changes - Enabled copy/paste in custom UUID input field UI/UX improvements: - Added translation keys for switch username functionality - CSS user-select fix for UUID input fields - Allowed Ctrl+V/C/X/A shortcuts in Electron Files: config.js, gameLauncher.js, gameManager.js, playerManager.js, launcher.js, settings.js, main.js, preload.js, style.css, en.json See UUID_BUGS_FIX_PLAN.md for detailed bug list (18 bugs, 16 fixed) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat(i18n): add switch username translations to all locales Added translation keys for username switching functionality: - notifications.noUsername - notifications.switchUsernameSuccess - notifications.switchUsernameFailed - notifications.playerNameTooLong - confirm.switchUsernameTitle - confirm.switchUsernameMessage - confirm.switchUsernameButton Languages updated: de-DE, es-ES, fr-FR, id-ID, pl-PL, pt-BR, ru-RU, sv-SE, tr-TR Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * docs: move UUID_BUGS_FIX_PLAN.md to docs folder * docs: update UUID_BUGS_FIX_PLAN with complete fix details --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> * chore: rearrange, fix, and improve README.md * chore: link downloads, platform, and version to release page in README.md * chore: update discord link * chore: insert contact link in CODE_OF_CONDUCT.md * fix: missing version text on launcher * chore: update quickstart button link to header * chore: update discord link and give warning quickstart * chore revise online play hosting instructions in README Updated instructions for hosting an online game and clarified troubleshooting steps. * Fix Turkish translations in tr-TR.json * fix: EPERM error in Repair Game Button [windows testing needed] * fix: invalid generated token that caused hangs on exit [windows testing needed] * fix: major bug - hytale won't launch with laptop machine and ghost processes * fix: discord RPC destroy error if not connected * fix: major bug - detach game process to avoid launcher-held handles causing zombie process * docs: add analysis on ghost process and launcher cleanup * revert generateLocalTokens, wrong analysis on game launching issue * revert add deps for generateLocalTokens * Add proxy client and route downloads through it * fix: Prevent JAR file corruption during proxy downloads Fixed binary file corruption when downloading through proxy by using PassThrough stream to preserve data integrity while tracking download progress. * Improve featured servers layout with Discord integration - Add Discord button to server cards when discord link is present in API data - Remove HF2P Servers section to use full width for featured servers - Increase server card size (300x180px banner, larger fonts and spacing) - Simplify layout from 2-column grid to single full-width container - Discord button opens external browser with server invite link * package version to 2.2.1 Update package.json version from 2.2.0 to 2.2.1 to publish a patch release. * fix: add game_running_marker to prevent duplicate launches * Add smart proxy with direct-fallback and logging * fix: remove duplicate check * fix: cache invalidation from .env prevents multiple launch attempts for all env related, it is necessary to clear cache first, otherwise on few launch attempts the game wouldn't run * fix: redact proxy_url and remove timed out emoji * Prepare Release v2.2.1 * docs: enhance bug report template with placeholders and options Updated the bug report template to include placeholders and additional Linux distributions. * chore revise windows prerequisites and changelog Updated prerequisites and changelog for version 2.2.1. * chore: improvise badges, relocate star history, fix discord links * chore: fix release notes for v2.2.1 --------- Co-authored-by: TalesAmaral <57869141+TalesAmaral@users.noreply.github.com> Co-authored-by: walti0 <95646872+walti0@users.noreply.github.com> Co-authored-by: AMIAY <letudiantenrap.collab@gmail.com> Co-authored-by: sanasol <mail@sanasol.ws> Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> Co-authored-by: Terromur <79866197+Terromur@users.noreply.github.com> Co-authored-by: Zakhar Smokotov <zaharb840@gmail.com> Co-authored-by: xSamiVS <samtaiebc@gmail.com> Co-authored-by: MetricsLite <66024355+MetricsLite@users.noreply.github.com>
This commit is contained in:
@@ -211,7 +211,11 @@
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"modsDeleteFailed": "Mod konnte nicht gelöscht werden: {error}",
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"modsModNotFound": "Mod-Informationen nicht gefunden",
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"hwAccelSaved": "Hardware-Beschleunigungseinstellung gespeichert",
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"hwAccelSaveFailed": "Hardware-Beschleunigungseinstellung konnte nicht gespeichert werden"
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"hwAccelSaveFailed": "Hardware-Beschleunigungseinstellung konnte nicht gespeichert werden",
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"noUsername": "Kein Benutzername konfiguriert. Bitte speichere zuerst deinen Benutzernamen.",
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"switchUsernameSuccess": "Erfolgreich zu \"{username}\" gewechselt!",
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"switchUsernameFailed": "Benutzername konnte nicht gewechselt werden",
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"playerNameTooLong": "Spielername darf maximal 16 Zeichen haben"
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},
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"confirm": {
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"defaultTitle": "Aktion bestätigen",
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@@ -226,7 +230,10 @@
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"deleteUuidButton": "Löschen",
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"uninstallGameTitle": "Spiel deinstallieren",
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"uninstallGameMessage": "Möchtest du Hytale wirklich deinstallieren? Alle Spieldateien werden gelöscht.",
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"uninstallGameButton": "Deinstallieren"
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"uninstallGameButton": "Deinstallieren",
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"switchUsernameTitle": "Identität wechseln",
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"switchUsernameMessage": "Zu Benutzername \"{username}\" wechseln? Dies ändert deine aktuelle Spieleridentität.",
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"switchUsernameButton": "Wechseln"
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},
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"progress": {
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"initializing": "Initialisiere...",
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@@ -211,7 +211,11 @@
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"modsDeleteFailed": "Failed to delete mod: {error}",
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"modsModNotFound": "Mod information not found",
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"hwAccelSaved": "Hardware acceleration setting saved",
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"hwAccelSaveFailed": "Failed to save hardware acceleration setting"
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"hwAccelSaveFailed": "Failed to save hardware acceleration setting",
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"noUsername": "No username configured. Please save your username first.",
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"switchUsernameSuccess": "Switched to \"{username}\" successfully!",
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"switchUsernameFailed": "Failed to switch username",
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"playerNameTooLong": "Player name must be 16 characters or less"
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},
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"confirm": {
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"defaultTitle": "Confirm action",
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@@ -226,7 +230,10 @@
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"deleteUuidButton": "Delete",
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"uninstallGameTitle": "Uninstall game",
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"uninstallGameMessage": "Are you sure you want to uninstall Hytale? All game files will be deleted.",
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"uninstallGameButton": "Uninstall"
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"uninstallGameButton": "Uninstall",
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"switchUsernameTitle": "Switch Identity",
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"switchUsernameMessage": "Switch to username \"{username}\"? This will change your current player identity.",
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"switchUsernameButton": "Switch"
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},
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"progress": {
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"initializing": "Initializing...",
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@@ -211,7 +211,11 @@
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"modsDeleteFailed": "Error al eliminar mod: {error}",
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"modsModNotFound": "Información del mod no encontrada",
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"hwAccelSaved": "Configuración de aceleración por hardware guardada",
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"hwAccelSaveFailed": "Error al guardar la configuración de aceleración por hardware"
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"hwAccelSaveFailed": "Error al guardar la configuración de aceleración por hardware",
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"noUsername": "No hay nombre de usuario configurado. Por favor, guarda tu nombre de usuario primero.",
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"switchUsernameSuccess": "¡Cambiado a \"{username}\" con éxito!",
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"switchUsernameFailed": "Error al cambiar nombre de usuario",
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"playerNameTooLong": "El nombre del jugador debe tener 16 caracteres o menos"
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},
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"confirm": {
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"defaultTitle": "Confirmar acción",
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@@ -226,7 +230,10 @@
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"deleteUuidButton": "Eliminar",
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"uninstallGameTitle": "Desinstalar juego",
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"uninstallGameMessage": "¿Estás seguro de que quieres desinstalar Hytale? Se eliminarán todos los archivos del juego.",
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"uninstallGameButton": "Desinstalar"
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"uninstallGameButton": "Desinstalar",
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"switchUsernameTitle": "Cambiar identidad",
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"switchUsernameMessage": "¿Cambiar al nombre de usuario \"{username}\"? Esto cambiará tu identidad de jugador actual.",
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"switchUsernameButton": "Cambiar"
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},
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"progress": {
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"initializing": "Inicializando...",
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@@ -211,7 +211,11 @@
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"modsDeleteFailed": "Échec de la suppression du mod: {error}",
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"modsModNotFound": "Informations du mod introuvables",
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"hwAccelSaved": "Paramètre d'accélération matérielle sauvegardé",
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"hwAccelSaveFailed": "Échec de la sauvegarde du paramètre d'accélération matérielle"
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"hwAccelSaveFailed": "Échec de la sauvegarde du paramètre d'accélération matérielle",
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"noUsername": "Aucun nom d'utilisateur configuré. Veuillez d'abord enregistrer votre nom d'utilisateur.",
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"switchUsernameSuccess": "Basculé vers \"{username}\" avec succès!",
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"switchUsernameFailed": "Échec du changement de nom d'utilisateur",
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"playerNameTooLong": "Le nom du joueur doit comporter 16 caractères ou moins"
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},
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"confirm": {
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"defaultTitle": "Confirmer l'action",
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@@ -226,7 +230,10 @@
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"deleteUuidButton": "Supprimer",
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"uninstallGameTitle": "Désinstaller le jeu",
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"uninstallGameMessage": "Êtes-vous sûr de vouloir désinstaller Hytale? Tous les fichiers du jeu seront supprimés.",
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"uninstallGameButton": "Désinstaller"
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"uninstallGameButton": "Désinstaller",
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"switchUsernameTitle": "Changer d'identité",
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"switchUsernameMessage": "Basculer vers le nom d'utilisateur \"{username}\"? Cela changera votre identité de joueur actuelle.",
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"switchUsernameButton": "Changer"
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},
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"progress": {
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"initializing": "Initialisation...",
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@@ -211,7 +211,11 @@
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"modsDeleteFailed": "Gagal menghapus mod: {error}",
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"modsModNotFound": "Informasi mod tidak ditemukan",
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"hwAccelSaved": "Pengaturan akselerasi perangkat keras disimpan",
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"hwAccelSaveFailed": "Gagal menyimpan pengaturan akselerasi perangkat keras"
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"hwAccelSaveFailed": "Gagal menyimpan pengaturan akselerasi perangkat keras",
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"noUsername": "Nama pengguna belum dikonfigurasi. Silakan simpan nama pengguna terlebih dahulu.",
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"switchUsernameSuccess": "Berhasil beralih ke \"{username}\"!",
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"switchUsernameFailed": "Gagal beralih nama pengguna",
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"playerNameTooLong": "Nama pemain harus 16 karakter atau kurang"
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},
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"confirm": {
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"defaultTitle": "Konfirmasi tindakan",
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@@ -226,7 +230,10 @@
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"deleteUuidButton": "Hapus",
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"uninstallGameTitle": "Hapus instalasi game",
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"uninstallGameMessage": "Apakah kamu yakin ingin menghapus instalasi Hytale? Semua file game akan dihapus.",
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"uninstallGameButton": "Hapus Instalasi"
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"uninstallGameButton": "Hapus Instalasi",
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"switchUsernameTitle": "Ganti Identitas",
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"switchUsernameMessage": "Beralih ke nama pengguna \"{username}\"? Ini akan mengubah identitas pemain saat ini.",
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"switchUsernameButton": "Ganti"
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},
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"progress": {
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"initializing": "Menginisialisasi...",
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@@ -211,7 +211,11 @@
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"modsDeleteFailed": "Nie udało się usunąć moda: {error}",
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"modsModNotFound": "Nie znaleziono informacji o modzie",
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"hwAccelSaved": "Zapisano ustawienie przyspieszenia sprzętowego",
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"hwAccelSaveFailed": "Nie udało się zapisać ustawienia przyspieszenia sprzętowego"
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"hwAccelSaveFailed": "Nie udało się zapisać ustawienia przyspieszenia sprzętowego",
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"noUsername": "Nie skonfigurowano nazwy użytkownika. Najpierw zapisz swoją nazwę użytkownika.",
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"switchUsernameSuccess": "Pomyślnie przełączono na \"{username}\"!",
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"switchUsernameFailed": "Nie udało się przełączyć nazwy użytkownika",
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"playerNameTooLong": "Nazwa gracza musi mieć 16 znaków lub mniej"
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},
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"confirm": {
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"defaultTitle": "Potwierdź działanie",
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@@ -226,7 +230,10 @@
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"deleteUuidButton": "Usuń",
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"uninstallGameTitle": "Odinstaluj grę",
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"uninstallGameMessage": "Czy na pewno chcesz odinstalować Hytale? Wszystkie pliki gry zostaną usunięte.",
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"uninstallGameButton": "Odinstaluj"
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"uninstallGameButton": "Odinstaluj",
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"switchUsernameTitle": "Zmień tożsamość",
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"switchUsernameMessage": "Przełączyć na nazwę użytkownika \"{username}\"? To zmieni Twoją aktualną tożsamość gracza.",
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"switchUsernameButton": "Przełącz"
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},
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"progress": {
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"initializing": "Inicjalizacja...",
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@@ -211,7 +211,11 @@
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"modsDeleteFailed": "Falha ao excluir mod: {error}",
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"modsModNotFound": "Informações do mod não encontradas",
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"hwAccelSaved": "Configuração de aceleração de hardware salva",
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"hwAccelSaveFailed": "Falha ao salvar configuração de aceleração de hardware"
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"hwAccelSaveFailed": "Falha ao salvar configuração de aceleração de hardware",
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"noUsername": "Nenhum nome de usuário configurado. Por favor, salve seu nome de usuário primeiro.",
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"switchUsernameSuccess": "Alterado para \"{username}\" com sucesso!",
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"switchUsernameFailed": "Falha ao trocar nome de usuário",
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"playerNameTooLong": "O nome do jogador deve ter 16 caracteres ou menos"
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},
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"confirm": {
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"defaultTitle": "Confirmar ação",
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@@ -226,7 +230,10 @@
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"deleteUuidButton": "Excluir",
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"uninstallGameTitle": "Desinstalar jogo",
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"uninstallGameMessage": "Tem certeza de que deseja desinstalar Hytale? Todos os arquivos do jogo serão excluídos.",
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"uninstallGameButton": "Desinstalar"
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"uninstallGameButton": "Desinstalar",
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"switchUsernameTitle": "Trocar Identidade",
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"switchUsernameMessage": "Trocar para o nome de usuário \"{username}\"? Isso mudará sua identidade de jogador atual.",
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"switchUsernameButton": "Trocar"
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},
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"progress": {
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"initializing": "Inicializando...",
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@@ -211,7 +211,11 @@
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"modsDeleteFailed": "Не получилось удалить мод: {error}",
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"modsModNotFound": "Информация по моду не найдена",
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"hwAccelSaved": "Настройка аппаратного ускорения сохранена!",
|
||||
"hwAccelSaveFailed": "Не удалось сохранить настройку аппаратного ускорения"
|
||||
"hwAccelSaveFailed": "Не удалось сохранить настройку аппаратного ускорения",
|
||||
"noUsername": "Имя пользователя не настроено. Пожалуйста, сначала сохраните имя пользователя.",
|
||||
"switchUsernameSuccess": "Успешно переключено на \"{username}\"!",
|
||||
"switchUsernameFailed": "Не удалось переключить имя пользователя",
|
||||
"playerNameTooLong": "Имя игрока должно быть не более 16 символов"
|
||||
},
|
||||
"confirm": {
|
||||
"defaultTitle": "Подтвердить действие",
|
||||
@@ -226,7 +230,10 @@
|
||||
"deleteUuidButton": "Удалить",
|
||||
"uninstallGameTitle": "Удалить игру",
|
||||
"uninstallGameMessage": "Вы уверены, что хотите удалить Hytale? Все данные игры будут безвозвратно удалены!",
|
||||
"uninstallGameButton": "Удалить"
|
||||
"uninstallGameButton": "Удалить",
|
||||
"switchUsernameTitle": "Сменить личность",
|
||||
"switchUsernameMessage": "Переключиться на имя пользователя \"{username}\"? Это изменит вашу текущую личность игрока.",
|
||||
"switchUsernameButton": "Переключить"
|
||||
},
|
||||
"progress": {
|
||||
"initializing": "Инициализация...",
|
||||
|
||||
@@ -211,7 +211,11 @@
|
||||
"modsDeleteFailed": "Misslyckades med att ta bort modd: {error}",
|
||||
"modsModNotFound": "Moddinformation hittades inte",
|
||||
"hwAccelSaved": "Hårdvaruaccelerationsinställning sparad",
|
||||
"hwAccelSaveFailed": "Misslyckades med att spara hårdvaruaccelerationsinställning"
|
||||
"hwAccelSaveFailed": "Misslyckades med att spara hårdvaruaccelerationsinställning",
|
||||
"noUsername": "Inget användarnamn konfigurerat. Vänligen spara ditt användarnamn först.",
|
||||
"switchUsernameSuccess": "Bytte till \"{username}\" framgångsrikt!",
|
||||
"switchUsernameFailed": "Misslyckades med att byta användarnamn",
|
||||
"playerNameTooLong": "Spelarnamnet måste vara 16 tecken eller mindre"
|
||||
},
|
||||
"confirm": {
|
||||
"defaultTitle": "Bekräfta åtgärd",
|
||||
@@ -226,7 +230,10 @@
|
||||
"deleteUuidButton": "Ta bort",
|
||||
"uninstallGameTitle": "Avinstallera spel",
|
||||
"uninstallGameMessage": "Är du säker på att du vill avinstallera Hytale? Alla spelfiler kommer att tas bort.",
|
||||
"uninstallGameButton": "Avinstallera"
|
||||
"uninstallGameButton": "Avinstallera",
|
||||
"switchUsernameTitle": "Byt identitet",
|
||||
"switchUsernameMessage": "Byta till användarnamn \"{username}\"? Detta kommer att ändra din nuvarande spelaridentitet.",
|
||||
"switchUsernameButton": "Byt"
|
||||
},
|
||||
"progress": {
|
||||
"initializing": "Initierar...",
|
||||
|
||||
@@ -22,13 +22,13 @@
|
||||
"installationFolder": "Kurulum Klasörü",
|
||||
"pathPlaceholder": "Varsayılan konum",
|
||||
"browse": "Gözat",
|
||||
"installButton": "HYTALE KURU",
|
||||
"installButton": "HYTALE KUR",
|
||||
"installing": "KURULUYOR..."
|
||||
},
|
||||
"play": {
|
||||
"ready": "OYNAMAYA HAZIR",
|
||||
"subtitle": "Hytale'i başlat ve maceraya başla",
|
||||
"playButton": "HYTALE'YI OYNA",
|
||||
"subtitle": "Hytale'ı başlat ve maceraya başla",
|
||||
"playButton": "HYTALE'I OYNA",
|
||||
"latestNews": "SON HABERLER",
|
||||
"viewAll": "HEPSINI GÖR",
|
||||
"checking": "KONTROL EDİLİYOR...",
|
||||
@@ -47,13 +47,13 @@
|
||||
"noModsInstalled": "Hiçbir Mod Kurulu Değil",
|
||||
"noModsInstalledDesc": "CurseForge'dan modlar ekleyin veya yerel dosyalar içe aktarın",
|
||||
"view": "GÖR",
|
||||
"install": "KURU",
|
||||
"install": "KUR",
|
||||
"installed": "KURULU",
|
||||
"enable": "ETKİNLEŞTİR",
|
||||
"disable": "DEĞİ",
|
||||
"enable": "AÇ",
|
||||
"disable": "KAPAT",
|
||||
"active": "AKTİF",
|
||||
"disabled": "DEĞİ",
|
||||
"delete": "Modı sil",
|
||||
"disabled": "DEVREDIŞI",
|
||||
"delete": "Modu sil",
|
||||
"noDescription": "Açıklama yok",
|
||||
"confirmDelete": "\"{name}\" öğesini silmek istediğinizden emin misiniz?",
|
||||
"confirmDeleteDesc": "Bu işlem geri alınamaz.",
|
||||
@@ -67,7 +67,7 @@
|
||||
},
|
||||
"chat": {
|
||||
"title": "OYUNCU SOHBETI",
|
||||
"pickColor": "Renk",
|
||||
"pickColor": "Renk Seç",
|
||||
"inputPlaceholder": "Mesajınızı yazın...",
|
||||
"send": "Gönder",
|
||||
"online": "çevrimiçi",
|
||||
@@ -116,7 +116,7 @@
|
||||
"manageUUIDsDesc": "Tüm oyuncu UUID'lerini görüntüleyin ve yönetin",
|
||||
"language": "Dil",
|
||||
"selectLanguage": "Dil Seçin",
|
||||
"repairGame": "Oyunu Onarı",
|
||||
"repairGame": "Oyunu Düzelt",
|
||||
"reinstallGame": "Oyun dosyalarını yeniden kur (veri korur)",
|
||||
"gpuPreference": "GPU Tercihi",
|
||||
"gpuHint": "Sadece dizüstü bilgisayarlarda bulunan bir özellik; PC'de kullanılıyorsa Entegre olarak ayarlayın.",
|
||||
@@ -211,7 +211,11 @@
|
||||
"modsDeleteFailed": "Mod silinemedi: {error}",
|
||||
"modsModNotFound": "Mod bilgileri bulunamadı",
|
||||
"hwAccelSaved": "Donanım hızlandırma ayarı kaydedildi",
|
||||
"hwAccelSaveFailed": "Donanım hızlandırma ayarı kaydedilemedi"
|
||||
"hwAccelSaveFailed": "Donanım hızlandırma ayarı kaydedilemedi",
|
||||
"noUsername": "Kullanıcı adı yapılandırılmadı. Lütfen önce kullanıcı adınızı kaydedin.",
|
||||
"switchUsernameSuccess": "\"{username}\" adına başarıyla geçildi!",
|
||||
"switchUsernameFailed": "Kullanıcı adı değiştirilemedi",
|
||||
"playerNameTooLong": "Oyuncu adı 16 karakter veya daha az olmalıdır"
|
||||
},
|
||||
"confirm": {
|
||||
"defaultTitle": "Eylemi onayla",
|
||||
@@ -226,7 +230,10 @@
|
||||
"deleteUuidButton": "Sil",
|
||||
"uninstallGameTitle": "Oyunu kaldır",
|
||||
"uninstallGameMessage": "Hytale'yi kaldırmak istediğinizden emin misiniz? Tüm oyun dosyaları silinecektir.",
|
||||
"uninstallGameButton": "Kaldır"
|
||||
"uninstallGameButton": "Kaldır",
|
||||
"switchUsernameTitle": "Kimlik Değiştir",
|
||||
"switchUsernameMessage": "\"{username}\" kullanıcı adına geçilsin mi? Bu mevcut oyuncu kimliğinizi değiştirecektir.",
|
||||
"switchUsernameButton": "Değiştir"
|
||||
},
|
||||
"progress": {
|
||||
"initializing": "Başlatılıyor...",
|
||||
@@ -247,4 +254,5 @@
|
||||
"installingGameFiles": "Oyun dosyaları kuruluyor...",
|
||||
"installComplete": "Kurulum tamamlandı!"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user