mirror of
https://git.sanhost.net/sanasol/hytale-f2p
synced 2026-02-26 16:21:49 -03:00
Added a full profile system and fixed a few critical mod loading issues. What changed Profiles — Implemented proper profile management (create, switch, delete). Each profile now has its own isolated mod list. Mod Isolation — Fixed ModManager so mods are strictly scoped to the active profile. Browsing and installing only affects the selected profile. Critical Fix — Fixed a path bug where mods were being saved to ~/AppData/Local on macOS (Windows path) instead of ~/Library/Application Support. Mods now save to the correct location and load correctly in-game. Stability — Added an auto-sync step before every launch to make sure the physical mods folder always matches the active profile. UI — Added a profile selector dropdown and a profile management modal.
335 lines
11 KiB
JavaScript
335 lines
11 KiB
JavaScript
const fs = require('fs');
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const path = require('path');
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const crypto = require('crypto');
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const axios = require('axios');
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const { getModsPath } = require('../core/paths');
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const { saveModsToConfig, loadModsFromConfig } = require('../core/config');
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const profileManager = require('./profileManager');
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function generateModId(filename) {
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return crypto.createHash('md5').update(filename).digest('hex').substring(0, 8);
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}
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function extractModName(filename) {
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let name = path.parse(filename).name;
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name = name.replace(/-v?\d+\.[\d\.]+.*$/i, '');
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name = name.replace(/-\d+\.[\d\.]+.*$/i, '');
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name = name.replace(/[-_]/g, ' ');
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name = name.replace(/\b\w/g, l => l.toUpperCase());
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return name || 'Unknown Mod';
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}
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function extractVersion(filename) {
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const versionMatch = filename.match(/v?(\d+\.[\d\.]+)/);
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return versionMatch ? versionMatch[1] : null;
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}
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// Helper to get mods from active profile
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function getProfileMods() {
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const profile = profileManager.getActiveProfile();
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return profile ? (profile.mods || []) : [];
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}
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async function loadInstalledMods(modsPath) {
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try {
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const activeProfile = profileManager.getActiveProfile();
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if (!activeProfile) return [];
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const profileMods = activeProfile.mods || [];
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const profileModFiles = new Set(profileMods.map(m => m.fileName));
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// We only return mods that are explicitly in the profile
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// Check which ones are physically present (either in mods/ or DisabledMods/)
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const physicalModsPath = modsPath; // .../mods
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const disabledModsPath = path.join(path.dirname(modsPath), 'DisabledMods');
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const validMods = [];
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for (const modConfig of profileMods) {
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// Check if file exists in either location
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const inEnabled = fs.existsSync(path.join(physicalModsPath, modConfig.fileName));
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const inDisabled = fs.existsSync(path.join(disabledModsPath, modConfig.fileName));
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if (inEnabled || inDisabled) {
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validMods.push({
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...modConfig,
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// Set filePath based on physical location
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filePath: inEnabled ? path.join(physicalModsPath, modConfig.fileName) : path.join(disabledModsPath, modConfig.fileName),
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enabled: modConfig.enabled !== false // Default true
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});
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} else {
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console.warn(`[ModManager] Mod ${modConfig.fileName} listed in profile but not found on disk.`);
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// Include it so user can see it's missing or remove it
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validMods.push({
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...modConfig,
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filePath: null,
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missing: true,
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enabled: modConfig.enabled !== false
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});
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}
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}
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return validMods;
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} catch (error) {
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console.error('Error loading installed mods:', error);
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return [];
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}
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}
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async function downloadMod(modInfo) {
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try {
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const modsPath = await getModsPath();
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if (!modInfo.downloadUrl && !modInfo.fileId) {
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throw new Error('No download URL or file ID provided');
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}
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let downloadUrl = modInfo.downloadUrl;
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if (!downloadUrl && modInfo.fileId && modInfo.modId) {
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const response = await axios.get(`https://api.curseforge.com/v1/mods/${modInfo.modId}/files/${modInfo.fileId}`, {
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headers: {
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'x-api-key': modInfo.apiKey,
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'Accept': 'application/json'
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}
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});
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downloadUrl = response.data.data.downloadUrl;
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}
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if (!downloadUrl) {
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throw new Error('Could not determine download URL');
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}
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const fileName = modInfo.fileName || `mod-${modInfo.modId}.jar`;
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const filePath = path.join(modsPath, fileName);
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const response = await axios({
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method: 'get',
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url: downloadUrl,
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responseType: 'stream'
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});
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const writer = fs.createWriteStream(filePath);
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response.data.pipe(writer);
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return new Promise((resolve, reject) => {
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writer.on('finish', () => {
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// NEW: Update Active Profile instead of global config
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const activeProfile = profileManager.getActiveProfile();
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if (activeProfile) {
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const newMod = {
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id: modInfo.id || generateModId(fileName),
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name: modInfo.name || extractModName(fileName),
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version: modInfo.version || '1.0.0',
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description: modInfo.summary || modInfo.description || 'Downloaded from CurseForge',
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author: modInfo.author || 'Unknown',
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enabled: true,
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fileName: fileName,
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fileSize: fs.statSync(filePath).size,
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dateInstalled: new Date().toISOString(),
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curseForgeId: modInfo.modId,
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curseForgeFileId: modInfo.fileId
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};
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const updatedMods = [...(activeProfile.mods || []), newMod];
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profileManager.updateProfile(activeProfile.id, { mods: updatedMods });
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resolve({
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success: true,
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filePath: filePath,
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fileName: fileName,
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modInfo: newMod
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});
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} else {
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reject(new Error('No active profile to save mod to'));
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}
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});
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writer.on('error', reject);
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});
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} catch (error) {
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console.error('Error downloading mod:', error);
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return {
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success: false,
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error: error.message
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};
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}
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}
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async function uninstallMod(modId, modsPath) {
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try {
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const activeProfile = profileManager.getActiveProfile();
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if (!activeProfile) throw new Error('No active profile');
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const profileMods = activeProfile.mods || [];
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const mod = profileMods.find(m => m.id === modId);
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if (!mod) {
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throw new Error('Mod not found in profile');
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}
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const disabledModsPath = path.join(path.dirname(modsPath), 'DisabledMods');
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const enabledPath = path.join(modsPath, mod.fileName);
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const disabledPath = path.join(disabledModsPath, mod.fileName);
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let fileRemoved = false;
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// Try to remove file from both locations to be safe
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if (fs.existsSync(enabledPath)) {
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fs.unlinkSync(enabledPath);
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fileRemoved = true;
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}
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if (fs.existsSync(disabledPath)) {
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try { fs.unlinkSync(disabledPath); fileRemoved = true; } catch (e) { }
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}
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if (!fileRemoved) {
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console.warn('Mod file not found on filesystem, removing from profile anyway');
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}
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const updatedMods = profileMods.filter(m => m.id !== modId);
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profileManager.updateProfile(activeProfile.id, { mods: updatedMods });
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console.log('Mod removed from profile');
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return { success: true };
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} catch (error) {
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console.error('Error uninstalling mod:', error);
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return {
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success: false,
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error: error.message
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};
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}
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}
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async function toggleMod(modId, modsPath) {
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try {
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const activeProfile = profileManager.getActiveProfile();
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if (!activeProfile) throw new Error('No active profile');
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const profileMods = activeProfile.mods || [];
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const modIndex = profileMods.findIndex(m => m.id === modId);
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if (modIndex === -1) {
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throw new Error('Mod not found in profile');
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}
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const mod = profileMods[modIndex];
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const newEnabled = !mod.enabled; // Toggle
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// Update Profile First
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const updatedMods = [...profileMods];
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updatedMods[modIndex] = { ...mod, enabled: newEnabled };
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profileManager.updateProfile(activeProfile.id, { mods: updatedMods });
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// Manually move the file to reflect the new state
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const disabledModsPath = path.join(path.dirname(modsPath), 'DisabledMods');
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if (!fs.existsSync(disabledModsPath)) fs.mkdirSync(disabledModsPath, { recursive: true });
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const currentPath = mod.enabled ? path.join(modsPath, mod.fileName) : path.join(disabledModsPath, mod.fileName);
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// Determine target paths
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const targetDir = newEnabled ? modsPath : disabledModsPath;
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const targetPath = path.join(targetDir, mod.fileName);
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if (fs.existsSync(currentPath)) {
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fs.renameSync(currentPath, targetPath);
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} else {
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// Fallback: check if it's already in target?
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if (fs.existsSync(targetPath)) {
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// It's already there, maybe just state was wrong.
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console.log(`[ModManager] Mod ${mod.fileName} is already in the correct state`);
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} else {
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// Try finding it
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const altPath = mod.enabled ? path.join(disabledModsPath, mod.fileName) : path.join(modsPath, mod.fileName);
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if (fs.existsSync(altPath)) fs.renameSync(altPath, targetPath);
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}
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}
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return { success: true, enabled: newEnabled };
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} catch (error) {
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console.error('Error toggling mod:', error);
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return {
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success: false,
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error: error.message
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};
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}
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}
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async function syncModsForCurrentProfile() {
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try {
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const activeProfile = profileManager.getActiveProfile();
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if (!activeProfile) {
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console.warn('No active profile found during mod sync');
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return;
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}
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console.log(`[ModManager] Syncing mods for profile: ${activeProfile.name}`);
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const modsPath = await getModsPath();
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const disabledModsPath = path.join(path.dirname(modsPath), 'DisabledMods');
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if (!fs.existsSync(disabledModsPath)) {
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fs.mkdirSync(disabledModsPath, { recursive: true });
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}
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// Get all physical files from both folders
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const enabledFiles = fs.existsSync(modsPath) ? fs.readdirSync(modsPath).filter(f => f.endsWith('.jar') || f.endsWith('.zip')) : [];
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const disabledFiles = fs.existsSync(disabledModsPath) ? fs.readdirSync(disabledModsPath).filter(f => f.endsWith('.jar') || f.endsWith('.zip')) : [];
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const allFiles = new Set([...enabledFiles, ...disabledFiles]);
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// Profile.mods contains the list of ALL mods for that profile, with their enabled state.
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const profileMods = activeProfile.mods || [];
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for (const fileName of allFiles) {
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const modConfig = profileMods.find(m => m.fileName === fileName);
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const shouldBeEnabled = modConfig && modConfig.enabled !== false; // Default to true if in list, unless explicitly false
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// Logic:
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// If it should be enabled -> Move to mods/
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// If it should be disabled -> Move to DisabledMods/
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const currentPath = enabledFiles.includes(fileName) ? path.join(modsPath, fileName) : path.join(disabledModsPath, fileName);
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const targetDir = shouldBeEnabled ? modsPath : disabledModsPath;
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const targetPath = path.join(targetDir, fileName);
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if (path.dirname(currentPath) !== targetDir) {
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console.log(`[Mod Sync] Moving ${fileName} to ${shouldBeEnabled ? 'Enabled' : 'Disabled'}`);
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try {
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fs.renameSync(currentPath, targetPath);
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} catch (err) {
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console.error(`Failed to move ${fileName}: ${err.message}`);
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}
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}
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}
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return { success: true };
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} catch (error) {
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console.error('[ModManager] Error syncing mods:', error);
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return { success: false, error: error.message };
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}
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}
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module.exports = {
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loadInstalledMods,
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downloadMod,
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uninstallMod,
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toggleMod,
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syncModsForCurrentProfile,
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generateModId,
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extractModName,
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extractVersion
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};
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