mirror of
https://git.sanhost.net/sanasol/hytale-f2p
synced 2026-02-26 06:51:47 -03:00
257 lines
6.9 KiB
JavaScript
257 lines
6.9 KiB
JavaScript
const fs = require('fs');
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const path = require('path');
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const os = require('os');
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const { loadVersionBranch } = require('./config');
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function getAppDir() {
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const home = os.homedir();
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if (process.platform === 'win32') {
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return path.join(home, 'AppData', 'Local', 'HytaleF2P');
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} else if (process.platform === 'darwin') {
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return path.join(home, 'Library', 'Application Support', 'HytaleF2P');
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} else {
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return path.join(home, '.hytalef2p');
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}
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}
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const DEFAULT_APP_DIR = getAppDir();
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function getResolvedAppDir(customPath) {
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if (customPath && customPath.trim()) {
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return path.join(customPath.trim(), 'HytaleF2P');
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}
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try {
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const configFile = path.join(DEFAULT_APP_DIR, 'config.json');
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if (fs.existsSync(configFile)) {
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const config = JSON.parse(fs.readFileSync(configFile, 'utf8'));
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if (config.installPath && config.installPath.trim()) {
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return path.join(config.installPath.trim(), 'HytaleF2P');
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}
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}
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} catch (err) {
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}
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return DEFAULT_APP_DIR;
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}
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function expandHome(inputPath) {
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if (!inputPath) {
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return inputPath;
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}
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if (inputPath === '~') {
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return os.homedir();
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}
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if (inputPath.startsWith('~/') || inputPath.startsWith('~\\')) {
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return path.join(os.homedir(), inputPath.slice(2));
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}
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return inputPath;
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}
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const APP_DIR = DEFAULT_APP_DIR;
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const CACHE_DIR = path.join(APP_DIR, 'cache');
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const TOOLS_DIR = path.join(APP_DIR, 'butler');
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// Dynamic GAME_DIR and JRE_DIR based on version_branch from config
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function getGameDir() {
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const branch = loadVersionBranch();
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return path.join(APP_DIR, branch, 'package', 'game', 'latest');
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}
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function getJreDir() {
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const branch = loadVersionBranch();
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return path.join(APP_DIR, branch, 'package', 'jre', 'latest');
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}
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const GAME_DIR = getGameDir();
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const JRE_DIR = getJreDir();
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const PLAYER_ID_FILE = path.join(APP_DIR, 'player_id.json');
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function getClientCandidates(gameLatest) {
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const candidates = [];
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if (process.platform === 'win32') {
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candidates.push(path.join(gameLatest, 'Client', 'HytaleClient.exe'));
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} else if (process.platform === 'darwin') {
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candidates.push(path.join(gameLatest, 'Client', 'Hytale.app', 'Contents', 'MacOS', 'HytaleClient'));
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candidates.push(path.join(gameLatest, 'Client', 'HytaleClient'));
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} else {
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candidates.push(path.join(gameLatest, 'Client', 'HytaleClient'));
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}
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return candidates;
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}
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function findClientPath(gameLatest) {
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const candidates = getClientCandidates(gameLatest);
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for (const candidate of candidates) {
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if (fs.existsSync(candidate)) {
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return candidate;
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}
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}
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return null;
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}
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function findUserDataPath(gameLatest) {
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const candidates = [];
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candidates.push(path.join(gameLatest, 'Client', 'UserData'));
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candidates.push(path.join(gameLatest, 'Client', 'Hytale.app', 'Contents', 'UserData'));
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candidates.push(path.join(gameLatest, 'Hytale.app', 'Contents', 'UserData'));
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candidates.push(path.join(gameLatest, 'UserData'));
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candidates.push(path.join(gameLatest, 'Client', 'UserData'));
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for (const candidate of candidates) {
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if (fs.existsSync(candidate)) {
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return candidate;
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}
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}
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let defaultPath;
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if (process.platform === 'darwin') {
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defaultPath = path.join(gameLatest, 'Client', 'UserData');
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} else {
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defaultPath = path.join(gameLatest, 'Client', 'UserData');
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}
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if (!fs.existsSync(defaultPath)) {
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fs.mkdirSync(defaultPath, { recursive: true });
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}
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return defaultPath;
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}
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function findUserDataRecursive(gameLatest) {
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function searchDirectory(dir) {
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try {
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const items = fs.readdirSync(dir, { withFileTypes: true });
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for (const item of items) {
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if (item.isDirectory()) {
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const fullPath = path.join(dir, item.name);
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if (item.name === 'UserData') {
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return fullPath;
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}
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const found = searchDirectory(fullPath);
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if (found) {
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return found;
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}
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}
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}
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} catch (error) {
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}
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return null;
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}
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if (!fs.existsSync(gameLatest)) {
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return null;
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}
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const found = searchDirectory(gameLatest);
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return found;
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}
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async function getModsPath(customInstallPath = null) {
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try {
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let installPath = customInstallPath;
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if (!installPath) {
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const configFile = path.join(DEFAULT_APP_DIR, 'config.json');
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if (fs.existsSync(configFile)) {
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const config = JSON.parse(fs.readFileSync(configFile, 'utf8'));
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installPath = config.installPath || '';
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}
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}
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if (!installPath) {
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// Use the standard app directory logic which handles platforms correctly
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installPath = getAppDir();
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}
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const branch = loadVersionBranch();
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const gameLatest = path.join(installPath, branch, 'package', 'game', 'latest');
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const userDataPath = findUserDataPath(gameLatest);
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const modsPath = path.join(userDataPath, 'Mods');
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const disabledModsPath = path.join(userDataPath, 'DisabledMods');
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const profilesPath = path.join(userDataPath, 'Profiles');
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if (!fs.existsSync(modsPath)) {
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// Check for broken symlink to avoid EEXIST/EPERM on mkdir
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let isBrokenLink = false;
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try {
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const stats = fs.lstatSync(modsPath);
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if (stats.isSymbolicLink()) isBrokenLink = true;
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} catch (e) { /* ignore */ }
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if (!isBrokenLink) {
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fs.unlinkSync(modsPath); // Remove broken symlink
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}
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// Ensure the Mods directory exists
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fs.mkdirSync(modsPath, { recursive: true });
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}
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if (!fs.existsSync(disabledModsPath)) {
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fs.mkdirSync(disabledModsPath, { recursive: true });
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}
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if (!fs.existsSync(profilesPath)) {
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fs.mkdirSync(profilesPath, { recursive: true });
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}
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return modsPath;
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} catch (error) {
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console.error('Error getting mods path:', error);
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throw error;
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}
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}
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function getProfilesDir(customInstallPath = null) {
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try {
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// get UserData path
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let installPath = customInstallPath;
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if (!installPath) {
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const configFile = path.join(DEFAULT_APP_DIR, 'config.json');
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if (fs.existsSync(configFile)) {
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const config = JSON.parse(fs.readFileSync(configFile, 'utf8'));
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installPath = config.installPath || '';
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}
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}
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if (!installPath) installPath = getAppDir();
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const branch = loadVersionBranch();
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const gameLatest = path.join(installPath, branch, 'package', 'game', 'latest');
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const userDataPath = findUserDataPath(gameLatest);
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const profilesDir = path.join(userDataPath, 'Profiles');
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if (!fs.existsSync(profilesDir)) {
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fs.mkdirSync(profilesDir, { recursive: true });
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}
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return profilesDir;
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} catch (err) {
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console.error('Error getting profiles dir:', err);
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return null;
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}
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}
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module.exports = {
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getAppDir,
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getResolvedAppDir,
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expandHome,
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APP_DIR,
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CACHE_DIR,
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TOOLS_DIR,
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GAME_DIR,
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JRE_DIR,
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getGameDir,
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getJreDir,
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PLAYER_ID_FILE,
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getClientCandidates,
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findClientPath,
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findUserDataPath,
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findUserDataRecursive,
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getModsPath,
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getProfilesDir
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};
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