# Steam Deck / Linux Crash Fix ## SOLUTION: Use system libzstd The crash is caused by the bundled `libzstd.so` being incompatible with glibc 2.41's stricter heap validation. ### Automatic Fix The launcher automatically replaces `libzstd.so` with the system version. No manual action needed. ### Manual Fix ```bash cd ~/.hytalef2p/release/package/game/latest/Client # Backup and replace mv libzstd.so libzstd.so.bundled ln -s /usr/lib/libzstd.so.1 libzstd.so ``` ### Restore Original ```bash cd ~/.hytalef2p/release/package/game/latest/Client rm libzstd.so mv libzstd.so.bundled libzstd.so ``` --- ## Debug Commands (for troubleshooting) ### Check libzstd Status ```bash # Check if symlinked ls -la ~/.hytalef2p/release/package/game/latest/Client/libzstd.so # Find system libzstd find /usr/lib -name "libzstd.so*" ``` ### Binary Validation ```bash file ~/.hytalef2p/release/package/game/latest/Client/HytaleClient ldd ~/.hytalef2p/release/package/game/latest/Client/HytaleClient ``` ### Restore Client Binary ```bash cd ~/.hytalef2p/release/package/game/latest/Client cp HytaleClient.original HytaleClient rm -f HytaleClient.patched_custom ``` --- ## Environment Variables | Variable | Description | Example | |----------|-------------|---------| | `HYTALE_AUTH_DOMAIN` | Custom auth domain | `auth.sanasol.ws` | | `HYTALE_NO_LIBZSTD_FIX` | Disable libzstd replacement | `1` |