Compare commits

..

1 Commits

Author SHA1 Message Date
Fazri Gading
5b53c7f89d Prepare release v2.0.2b 2026-01-21 16:32:32 +08:00
35 changed files with 5546 additions and 8898 deletions

View File

@@ -1,2 +0,0 @@
CURSEFORGE_API_KEY=$1234asdxXXXXXXkQCXXXXXXXXXXASDb32
DISCORD_CLIENT_ID=561263XXXXXX

18
.github/README1.md vendored
View File

@@ -22,25 +22,13 @@ All builds run in parallel:
### Creating a Release ### Creating a Release
**⚠️ IMPORTANT: Semantic Versioning Required** 1. Update version in `package.json`
This project uses **strict semantic versioning with numerical versions only**:
-**Valid**: `2.0.1`, `2.0.11`, `2.1.0`, `3.0.0`
-**Invalid**: `2.0.2b`, `2.0.2a`, `2.0.1-beta`
**Format**: `MAJOR.MINOR.PATCH` (e.g., `2.0.11`)
The auto-update system requires semantic versioning for proper version comparison. Letter suffixes are not supported.
**Steps:**
1. Update version in `package.json` (use numerical format only, e.g., `2.0.11`)
2. Commit and push to `main` 2. Commit and push to `main`
3. Create and push a version tag: 3. Create and push a version tag:
```bash ```bash
git tag v2.0.11 git tag v2.0.1
git push origin v2.0.11 git push origin v2.0.1
``` ```
The workflow will: The workflow will:

View File

@@ -13,12 +13,6 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v4
# FIX Install bsdtar for Pacman builds
- name: Install build dependencies
run: |
sudo apt-get update
sudo apt-get install -y libarchive-tools
- uses: actions/setup-node@v4 - uses: actions/setup-node@v4
with: with:
node-version: '22' node-version: '22'
@@ -33,11 +27,10 @@ jobs:
name: linux-builds name: linux-builds
path: | path: |
dist/*.AppImage dist/*.AppImage
dist/*.AppImage.blockmap
dist/*.deb dist/*.deb
dist/*.rpm dist/*.rpm
dist/*.pacman dist/*.pacman
dist/latest-linux.yml dist/latest.yml
build-windows: build-windows:
runs-on: windows-latest runs-on: windows-latest
@@ -54,7 +47,6 @@ jobs:
name: windows-builds name: windows-builds
path: | path: |
dist/*.exe dist/*.exe
dist/*.exe.blockmap
dist/latest.yml dist/latest.yml
build-macos: build-macos:
@@ -87,10 +79,6 @@ jobs:
contents: write contents: write
steps: steps:
# FIX: './package.json' Module Not Found in `Get version` step
- name: Checkout code
uses: actions/checkout@v4
- name: Download all artifacts - name: Download all artifacts
uses: actions/download-artifact@v4 uses: actions/download-artifact@v4
with: with:
@@ -109,7 +97,7 @@ jobs:
# If it's a tag, use the tag. # If it's a tag, use the tag.
tag_name: ${{ github.ref_type == 'tag' && github.ref_name || format('v{0}.r{1}', steps.pkg_version.outputs.VERSION, github.run_number) }} tag_name: ${{ github.ref_type == 'tag' && github.ref_name || format('v{0}.r{1}', steps.pkg_version.outputs.VERSION, github.run_number) }}
# If it's the 'release' branch, use 'v2.0.2-beta.r42' # If it's the 'release' branch, use 'v2.0.2-beta.r42'
name: ${{ github.ref_type == 'tag' && github.ref_name || format('v{0}-beta.r{1}', steps.pkg_version.outputs.VERSION, github.run_number) }} name: ${{ github.ref_type == 'tag' && github.ref_name || format('v{0}-beta.r{1})', steps.pkg_version.outputs.VERSION, github.run_number) }}
files: | files: |
artifacts/linux-builds/**/* artifacts/linux-builds/**/*
artifacts/windows-builds/**/* artifacts/windows-builds/**/*

3
.gitignore vendored
View File

@@ -8,7 +8,4 @@ pkg/
# Package files # Package files
*.tar.zst *.tar.zst
*.zst.DS_Store
*.zst *.zst
bun.lockb
.env

View File

@@ -15,7 +15,7 @@
<body class="bg-black text-white overflow-hidden font-sans select-none" tabindex="-1"> <body class="bg-black text-white overflow-hidden font-sans select-none" tabindex="-1">
<div class="absolute inset-0 z-0"> <div class="absolute inset-0 z-0">
<img src="https://assets.authbp.xyz/bg.png" alt="Background" class="w-full h-full object-cover" /> <img src="https://i.imgur.com/Visrk66.png" alt="Background" class="w-full h-full object-cover" />
<div class="absolute inset-0 bg-black/60"></div> <div class="absolute inset-0 bg-black/60"></div>
<div class="absolute inset-0 bg-[url('data:image/svg+xml,%3Csvg viewBox=" 0 0 256 256" <div class="absolute inset-0 bg-[url('data:image/svg+xml,%3Csvg viewBox=" 0 0 256 256"
xmlns="http://www.w3.org/2000/svg" %3E%3Cfilter id="noiseFilter" %3E%3CfeTurbulence type="fractalNoise" xmlns="http://www.w3.org/2000/svg" %3E%3Cfilter id="noiseFilter" %3E%3CfeTurbulence type="fractalNoise"
@@ -33,25 +33,29 @@
<div class="sidebar-nav"> <div class="sidebar-nav">
<div class="nav-item active" data-page="play"> <div class="nav-item active" data-page="play">
<i class="fas fa-play"></i> <i class="fas fa-play"></i>
<span class="nav-tooltip" data-i18n="nav.play">Play</span> <span class="nav-tooltip">Play</span>
</div> </div>
<div class="nav-item" data-page="mods"> <div class="nav-item" data-page="mods">
<i class="fas fa-box"></i> <i class="fas fa-box"></i>
<span class="nav-tooltip" data-i18n="nav.mods">Mods</span> <span class="nav-tooltip">Mods</span>
</div> </div>
<div class="nav-item" data-page="news"> <div class="nav-item" data-page="news">
<i class="fas fa-newspaper"></i> <i class="fas fa-newspaper"></i>
<span class="nav-tooltip" data-i18n="nav.news">News</span> <span class="nav-tooltip">News</span>
</div> </div>
<div class="nav-item" data-page="chat"> <div class="nav-item" data-page="chat">
<i class="fas fa-comments"></i> <i class="fas fa-comments"></i>
<span class="nav-tooltip" data-i18n="nav.chat">Players Chat</span> <span class="nav-tooltip">Players Chat</span>
</div> </div>
<div class="nav-item" data-page="settings"> <div class="nav-item" data-page="settings">
<i class="fas fa-cog"></i> <i class="fas fa-cog"></i>
<span class="nav-tooltip" data-i18n="nav.settings">Settings</span> <span class="nav-tooltip">Settings</span>
</div> </div>
<div class="nav-item logs-nav-item" data-page="logs" id="openLogsBtn" onclick="openLogs()"> <div class="nav-item" data-page="skins">
<i class="fas fa-user"></i>
<span class="nav-tooltip">Skins</span>
</div>
<div class="nav-item" data-page="logs" id="openLogsBtn" onclick="openLogs()">
<i class="fas fa-terminal"></i> <i class="fas fa-terminal"></i>
<span class="nav-tooltip">Logs</span> <span class="nav-tooltip">Logs</span>
</div> </div>
@@ -64,7 +68,7 @@
<header class="header"> <header class="header">
<div id="playersOnlineCounter" class="players-counter"> <div id="playersOnlineCounter" class="players-counter">
<i class="fas fa-users"></i> <i class="fas fa-users"></i>
<span class="counter-label" data-i18n="header.playersLabel">Players:</span> <span class="counter-label">Players:</span>
<span id="onlineCount" class="counter-value">0</span> <span id="onlineCount" class="counter-value">0</span>
</div> </div>
@@ -81,7 +85,7 @@
<div class="profile-divider"></div> <div class="profile-divider"></div>
<div class="profile-action" onclick="openProfileManager()"> <div class="profile-action" onclick="openProfileManager()">
<i class="fas fa-cog"></i> <i class="fas fa-cog"></i>
<span data-i18n="header.manageProfiles">Manage Profiles</span> <span>Manage Profiles</span>
</div> </div>
</div> </div>
</div> </div>
@@ -90,9 +94,6 @@
<button class="control-btn minimize" onclick="window.electronAPI?.minimizeWindow()"> <button class="control-btn minimize" onclick="window.electronAPI?.minimizeWindow()">
<i class="fas fa-minus"></i> <i class="fas fa-minus"></i>
</button> </button>
<button class="control-btn maximize" onclick="toggleMaximize()">
<i class="fas fa-square"></i>
</button>
<button class="control-btn close" onclick="window.electronAPI?.closeWindow()"> <button class="control-btn close" onclick="window.electronAPI?.closeWindow()">
<i class="fas fa-times"></i> <i class="fas fa-times"></i>
</button> </button>
@@ -103,6 +104,9 @@
<h1 class="game-title"> <h1 class="game-title">
HY<span class="title-accent">TALE</span> HY<span class="title-accent">TALE</span>
</h1> </h1>
<div class="game-tags">
<span class="tag">FREE TO PLAY</span>
</div>
</div> </div>
<div class="content-pages"> <div class="content-pages">
@@ -110,34 +114,30 @@
<div class="install-content"> <div class="install-content">
<div class="install-header"> <div class="install-header">
<h1 class="install-title"> <h1 class="install-title">
HY<span class="title-accent">TALE</span> HYTA<span class="title-accent">LE</span>
</h1> </h1>
<p class="install-subtitle" data-i18n="install.title">FREE TO PLAY LAUNCHER</p> <p class="install-subtitle">FREE TO PLAY LAUNCHER</p>
</div> </div>
<div class="install-form"> <div class="install-form">
<div class="form-group"> <div class="form-group">
<label class="form-label" data-i18n="install.playerName">Player Name</label> <label class="form-label">Player Name</label>
<input type="text" id="installPlayerName" <input type="text" id="installPlayerName" placeholder="Enter your name"
data-i18n-placeholder="install.playerNamePlaceholder" class="form-input" class="form-input" value="Player" />
value="Player" />
</div> </div>
<div class="form-group"> <div class="form-group">
<label class="checkbox-group"> <label class="checkbox-group">
<input type="checkbox" id="installCustomCheck" class="custom-checkbox"> <input type="checkbox" id="installCustomCheck" class="custom-checkbox">
<span class="checkbox-label" data-i18n="install.customInstallation">Custom <span class="checkbox-label">Custom Installation</span>
Installation</span>
</label> </label>
<div id="installCustomOptions" class="custom-options"> <div id="installCustomOptions" class="custom-options">
<div class="form-subgroup"> <div class="form-subgroup">
<label class="form-label" data-i18n="install.installationFolder">Installation <label class="form-label">Installation Folder</label>
Folder</label>
<div class="input-with-button"> <div class="input-with-button">
<input type="text" id="installPath" <input type="text" id="installPath" placeholder="Default location"
data-i18n-placeholder="install.pathPlaceholder" class="form-input" class="form-input" readonly />
readonly />
<button onclick="browseInstallPath()" class="browse-btn"> <button onclick="browseInstallPath()" class="browse-btn">
<i class="fas fa-folder-open"></i> <i class="fas fa-folder-open"></i>
</button> </button>
@@ -148,7 +148,7 @@
<button id="installBtn" class="install-button" onclick="installGame()"> <button id="installBtn" class="install-button" onclick="installGame()">
<i class="fas fa-download mr-2"></i> <i class="fas fa-download mr-2"></i>
<span id="installText" data-i18n="install.installButton">INSTALL HYTALE</span> <span id="installText">INSTALL HYTALE</span>
</button> </button>
</div> </div>
</div> </div>
@@ -161,15 +161,14 @@
<div class="play-header"> <div class="play-header">
<h2 class="play-title"> <h2 class="play-title">
<i class="fas fa-play-circle mr-2"></i> <i class="fas fa-play-circle mr-2"></i>
<span data-i18n="play.ready">READY TO PLAY</span> READY TO PLAY
</h2> </h2>
<p class="play-subtitle" data-i18n="play.subtitle">Launch Hytale and enter the <p class="play-subtitle">Launch Hytale and enter the adventure</p>
adventure</p>
</div> </div>
<button id="homePlayBtn" class="home-play-button" onclick="launch()"> <button id="homePlayBtn" class="home-play-button" onclick="launch()">
<i class="fas fa-play"></i> <i class="fas fa-play"></i>
<span data-i18n="play.playButton">PLAY HYTALE</span> <span>PLAY HYTALE</span>
</button> </button>
</div> </div>
</div> </div>
@@ -178,11 +177,10 @@
<div class="news-header"> <div class="news-header">
<h2 class="news-title"> <h2 class="news-title">
<i class="fas fa-star mr-2"></i> <i class="fas fa-star mr-2"></i>
<span data-i18n="play.latestNews">LATEST NEWS</span> LATEST NEWS
</h2> </h2>
<button class="view-all-btn" onclick="navigateToPage('news')"> <button class="view-all-btn" onclick="navigateToPage('news')">
<span data-i18n="play.viewAll">VIEW ALL</span> <i VIEW ALL <i class="fas fa-arrow-right ml-1"></i>
class="fas fa-arrow-right ml-1"></i>
</button> </button>
</div> </div>
<div id="newsGrid" class="news-grid-horizontal"></div> <div id="newsGrid" class="news-grid-horizontal"></div>
@@ -193,13 +191,12 @@
<div class="mods-header"> <div class="mods-header">
<div class="mods-search-container"> <div class="mods-search-container">
<i class="fas fa-search"></i> <i class="fas fa-search"></i>
<input type="text" id="modsSearch" data-i18n-placeholder="mods.searchPlaceholder" <input type="text" id="modsSearch" placeholder="Search mods..." class="mods-search" />
class="mods-search" />
</div> </div>
<div class="mods-actions"> <div class="mods-actions">
<button id="myModsBtn" class="mods-btn-primary"> <button id="myModsBtn" class="mods-btn-primary">
<i class="fas fa-box"></i> <i class="fas fa-box"></i>
<span data-i18n="mods.myMods">MY MODS</span> MY MODS
</button> </button>
</div> </div>
</div> </div>
@@ -210,14 +207,13 @@
<div class="mods-pagination"> <div class="mods-pagination">
<button id="prevPage" class="pagination-btn"> <button id="prevPage" class="pagination-btn">
<i class="fas fa-chevron-left"></i> <i class="fas fa-chevron-left"></i>
<span data-i18n="mods.previous">PREVIOUS</span> PREVIOUS
</button> </button>
<span class="pagination-info"> <span class="pagination-info">
<span data-i18n="mods.page">Page</span> <span id="currentPage">1</span> <span Page <span id="currentPage">1</span> of <span id="totalPages">1</span>
data-i18n="mods.of">of</span> <span id="totalPages">1</span>
</span> </span>
<button id="nextPage" class="pagination-btn"> <button id="nextPage" class="pagination-btn">
<span data-i18n="mods.next">NEXT</span> NEXT
<i class="fas fa-chevron-right"></i> <i class="fas fa-chevron-right"></i>
</button> </button>
</div> </div>
@@ -227,7 +223,7 @@
<div class="news-header"> <div class="news-header">
<h2 class="news-title"> <h2 class="news-title">
<i class="fas fa-newspaper mr-2"></i> <i class="fas fa-newspaper mr-2"></i>
<span data-i18n="news.title">ALL NEWS</span> ALL NEWS
</h2> </h2>
</div> </div>
<div id="allNewsGrid" class="news-grid-full"></div> <div id="allNewsGrid" class="news-grid-full"></div>
@@ -238,16 +234,16 @@
<div class="chat-header"> <div class="chat-header">
<h2 class="chat-title"> <h2 class="chat-title">
<i class="fas fa-comments mr-2"></i> <i class="fas fa-comments mr-2"></i>
<span data-i18n="chat.title">PLAYERS CHAT</span> PLAYERS CHAT
</h2> </h2>
<div class="chat-header-actions"> <div class="chat-header-actions">
<button id="chatColorBtn" class="chat-color-btn"> <button id="chatColorBtn" class="chat-color-btn">
<i class="fas fa-palette"></i> <i class="fas fa-palette"></i>
<span data-i18n="chat.pickColor">Color</span> <span>Color</span>
</button> </button>
<div class="chat-online-badge"> <div class="chat-online-badge">
<i class="fas fa-circle"></i> <i class="fas fa-circle"></i>
<span id="chatOnlineCount">0</span> <span data-i18n="chat.online">online</span> <span id="chatOnlineCount">0</span> online
</div> </div>
</div> </div>
</div> </div>
@@ -260,7 +256,7 @@
<div class="chat-footer"> <div class="chat-footer">
<div class="chat-input-container"> <div class="chat-input-container">
<textarea id="chatInput" class="chat-input" <textarea id="chatInput" class="chat-input"
data-i18n-placeholder="chat.inputPlaceholder" rows="1" placeholder="Type your message... (Links are automatically censored)" rows="1"
maxlength="500"></textarea> maxlength="500"></textarea>
<button id="chatSendBtn" class="chat-send-btn"> <button id="chatSendBtn" class="chat-send-btn">
<i class="fas fa-paper-plane"></i> <i class="fas fa-paper-plane"></i>
@@ -270,7 +266,7 @@
<span class="chat-char-counter" id="chatCharCounter">0/500</span> <span class="chat-char-counter" id="chatCharCounter">0/500</span>
<span class="chat-warning-text"> <span class="chat-warning-text">
<i class="fas fa-shield-alt"></i> <i class="fas fa-shield-alt"></i>
<span data-i18n="chat.secureChat">Secure chat - Links are censored</span> Secure chat - Links are censored
</span> </span>
</div> </div>
</div> </div>
@@ -282,27 +278,26 @@
<div class="settings-header"> <div class="settings-header">
<h2 class="settings-title"> <h2 class="settings-title">
<i class="fas fa-cog mr-2"></i> <i class="fas fa-cog mr-2"></i>
<span data-i18n="settings.title">SETTINGS</span> SETTINGS
</h2> </h2>
</div> </div>
<div class="settings-content"> <div class="settings-content">
<div class="settings-section"> <div class="settings-section">
<h3 class="settings-section-title"> <h3 class="settings-section-title">
<i class="fas fa-gamepad"></i> <i class="fas fa-gamepad"></i>
<span data-i18n="settings.game">Game Options</span> Game Options
</h3> </h3>
<div class="settings-option"> <div class="settings-option">
<div class="settings-input-group"> <div class="settings-input-group">
<label class="settings-input-label" data-i18n="settings.playerName">Player <label class="settings-input-label">Player Name</label>
Name</label>
<input type="text" id="settingsPlayerName" class="settings-input" <input type="text" id="settingsPlayerName" class="settings-input"
data-i18n-placeholder="settings.playerNamePlaceholder" maxlength="16" /> placeholder="Enter your player name" maxlength="16" />
<p class="settings-hint"> <p class="settings-hint">
<i class="fas fa-user"></i> <i class="fas fa-user"></i>
<span data-i18n="settings.playerNameHint">This name will be used in-game This name will be used in-game (1-16 characters)
(1-16 characters)</span>
</p> </p>
</div> </div>
</div> </div>
@@ -313,11 +308,8 @@
onclick="openGameLocation()"> onclick="openGameLocation()">
<i class="fas fa-folder-open"></i> <i class="fas fa-folder-open"></i>
<div class="btn-content"> <div class="btn-content">
<div class="btn-title" data-i18n="settings.openGameLocation">Open <div class="btn-title">Open Game Location</div>
Game Location</div> <div class="btn-description">Open the game installation folder</div>
<div class="btn-description"
data-i18n="settings.openGameLocationDesc">Open the game
installation folder</div>
</div> </div>
</button> </button>
</div> </div>
@@ -329,10 +321,8 @@
onclick="repairGame()"> onclick="repairGame()">
<i class="fas fa-tools"></i> <i class="fas fa-tools"></i>
<div class="btn-content"> <div class="btn-content">
<div class="btn-title" data-i18n="settings.repairGame">Repair Game <div class="btn-title">Repair Game</div>
</div> <div class="btn-description">Reinstall game files (preserves data)
<div class="btn-description" data-i18n="settings.reinstallGame">
Reinstall game files (preserves data)
</div> </div>
</div> </div>
</button> </button>
@@ -340,25 +330,21 @@
<div class="settings-input-group"> <div class="settings-input-group">
<label class="settings-input-label" data-i18n="settings.gpuPreference">GPU <label class="settings-input-label">GPU Preference</label>
Preference</label>
<div class="segmented-control"> <div class="segmented-control">
<input type="radio" id="gpu-auto" name="gpuPreference" value="auto" <input type="radio" id="gpu-auto" name="gpuPreference" value="auto"
checked> checked>
<label for="gpu-auto" data-i18n="settings.gpuAuto">Auto</label> <label for="gpu-auto">Auto</label>
<input type="radio" id="gpu-integrated" name="gpuPreference" <input type="radio" id="gpu-integrated" name="gpuPreference"
value="integrated"> value="integrated">
<label for="gpu-integrated" <label for="gpu-integrated">Integrated</label>
data-i18n="settings.gpuIntegrated">Integrated</label>
<input type="radio" id="gpu-dedicated" name="gpuPreference" <input type="radio" id="gpu-dedicated" name="gpuPreference"
value="dedicated"> value="dedicated">
<label for="gpu-dedicated" <label for="gpu-dedicated">Dedicated</label>
data-i18n="settings.gpuDedicated">Dedicated</label>
</div> </div>
<p class="settings-hint"> <p class="settings-hint">
<i class="fas fa-info-circle"></i> <i class="fas fa-info-circle"></i>
<span data-i18n="settings.gpuHint">Select your preferred GPU (Linux: Select your preferred GPU (Linux: affects DRI_PRIME)
affects DRI_PRIME)</span>
</p> </p>
<div id="gpu-detection-info" class="gpu-detection-info"></div> <div id="gpu-detection-info" class="gpu-detection-info"></div>
</div> </div>
@@ -368,16 +354,15 @@
<div class="settings-section"> <div class="settings-section">
<h3 class="settings-section-title"> <h3 class="settings-section-title">
<i class="fas fa-fingerprint"></i> <i class="fas fa-fingerprint"></i>
<span data-i18n="settings.account">Player UUID Management</span> Player UUID Management
</h3> </h3>
<div class="settings-option"> <div class="settings-option">
<div class="settings-input-group"> <div class="settings-input-group">
<label class="settings-input-label" data-i18n="settings.currentUUID">Current <label class="settings-input-label">Current UUID</label>
UUID</label>
<div class="uuid-display-container"> <div class="uuid-display-container">
<input type="text" id="currentUuid" class="settings-input uuid-input" <input type="text" id="currentUuid" class="settings-input uuid-input"
readonly data-i18n-placeholder="settings.uuidPlaceholder" /> readonly placeholder="Loading UUID..." />
<button id="copyUuidBtn" class="uuid-btn copy-btn" title="Copy UUID"> <button id="copyUuidBtn" class="uuid-btn copy-btn" title="Copy UUID">
<i class="fas fa-copy"></i> <i class="fas fa-copy"></i>
</button> </button>
@@ -388,8 +373,7 @@
</div> </div>
<p class="settings-hint"> <p class="settings-hint">
<i class="fas fa-info-circle"></i> <i class="fas fa-info-circle"></i>
<span data-i18n="settings.uuidHint">Your unique player identifier for Your unique player identifier for this username
this username</span>
</p> </p>
</div> </div>
</div> </div>
@@ -399,10 +383,9 @@
<button id="manageUuidsBtn" class="settings-action-btn"> <button id="manageUuidsBtn" class="settings-action-btn">
<i class="fas fa-list"></i> <i class="fas fa-list"></i>
<div class="btn-content"> <div class="btn-content">
<div class="btn-title" data-i18n="settings.manageUUIDs">Manage All <div class="btn-title">Manage All UUIDs</div>
UUIDs</div> <div class="btn-description">View and manage all player UUIDs
<div class="btn-description" data-i18n="settings.manageUUIDsDesc"> </div>
View and manage all player UUIDs</div>
</div> </div>
</button> </button>
</div> </div>
@@ -412,7 +395,7 @@
<div class="settings-section"> <div class="settings-section">
<h3 class="settings-section-title"> <h3 class="settings-section-title">
<i class="fab fa-discord"></i> <i class="fab fa-discord"></i>
<span data-i18n="settings.discord">Discord Integration</span> Discord Integration
</h3> </h3>
<div class="settings-option"> <div class="settings-option">
@@ -420,42 +403,18 @@
<input type="checkbox" id="discordRPCCheck" checked /> <input type="checkbox" id="discordRPCCheck" checked />
<span class="checkmark"></span> <span class="checkmark"></span>
<div class="checkbox-content"> <div class="checkbox-content">
<div class="checkbox-title" data-i18n="settings.enableRPC">Enable <div class="checkbox-title">Enable Discord Rich Presence</div>
Discord Rich Presence</div> <div class="checkbox-description">Show your launcher activity on Discord
<div class="checkbox-description"
data-i18n="settings.discordDescription">Show your launcher activity
on Discord
</div> </div>
</div> </div>
</label> </label>
</div> </div>
</div> </div>
<div class="settings-section">
<h3 class="settings-section-title">
<i class="fas fa-window-close"></i>
<span data-i18n="settings.closeLauncher">Launcher Behavior</span>
</h3>
<div class="settings-option">
<label class="settings-checkbox">
<input type="checkbox" id="closeLauncherCheck" />
<span class="checkmark"></span>
<div class="checkbox-content">
<div class="checkbox-title" data-i18n="settings.closeOnStart">Close Launcher on game start</div>
<div class="checkbox-description" data-i18n="settings.closeOnStartDescription">
Automatically close the launcher after Hytale has launched
</div>
</div>
</label>
</div>
</div>
<div class="settings-section"> <div class="settings-section">
<h3 class="settings-section-title"> <h3 class="settings-section-title">
<i class="fas fa-coffee"></i> <i class="fas fa-coffee"></i>
<span data-i18n="settings.java">Java Runtime</span> Java Runtime
</h3> </h3>
<div class="settings-option"> <div class="settings-option">
@@ -463,10 +422,8 @@
<input type="checkbox" id="customJavaCheck" /> <input type="checkbox" id="customJavaCheck" />
<span class="checkmark"></span> <span class="checkmark"></span>
<div class="checkbox-content"> <div class="checkbox-content">
<div class="checkbox-title" data-i18n="settings.useCustomJava">Use <div class="checkbox-title">Use Custom Java Path</div>
Custom Java Path</div> <div class="checkbox-description">Override the bundled Java runtime with
<div class="checkbox-description" data-i18n="settings.javaDescription">
Override the bundled Java runtime with
your own installation</div> your own installation</div>
</div> </div>
</label> </label>
@@ -474,69 +431,56 @@
<div id="customJavaOptions" class="custom-java-options" style="display: none;"> <div id="customJavaOptions" class="custom-java-options" style="display: none;">
<div class="settings-input-group"> <div class="settings-input-group">
<label class="settings-input-label" data-i18n="settings.javaPath">Java <label class="settings-input-label">Java Executable Path</label>
Executable Path</label>
<div class="settings-input-with-button"> <div class="settings-input-with-button">
<input type="text" id="customJavaPath" class="settings-input" <input type="text" id="customJavaPath" class="settings-input"
data-i18n-placeholder="settings.javaPathPlaceholder" readonly /> placeholder="Select Java path..." readonly />
<button id="browseJavaBtn" class="settings-browse-btn"> <button id="browseJavaBtn" class="settings-browse-btn">
<i class="fas fa-folder-open"></i> <i class="fas fa-folder-open"></i>
<span data-i18n="settings.javaBrowse">Browse</span> Browse
</button> </button>
</div> </div>
<p class="settings-hint"> <p class="settings-hint">
<i class="fas fa-info-circle"></i> <i class="fas fa-info-circle"></i>
<span data-i18n="settings.javaHint">Select the Java installation folder Select the Java installation folder (supports Windows, Mac, Linux)
(supports Windows, Mac, Linux)</span>
</p> </p>
</div> </div>
</div> </div>
</div> </div>
<div class="settings-section">
<h3 class="settings-section-title">
<i class="fas fa-language"></i>
<span data-i18n="settings.language">Language</span>
</h3>
<div class="settings-option">
<div class="settings-input-group">
<label class="settings-input-label"
data-i18n="settings.selectLanguage">Select Language</label>
<select id="languageSelect" class="settings-input">
<!-- Options populated by i18n.js -->
</select>
</div>
</div>
</div>
</div> </div>
</div> </div>
</div> </div>
<div id="skins-page" class="page">
<div class="placeholder-content">
<i class="fas fa-user text-6xl mb-4 text-purple-500"></i>
<h2>Skins</h2>
<p>Skin customization coming soon...</p>
</div>
</div>
<div id="logs-page" class="page"> <div id="logs-page" class="page">
<div class="logs-container"> <div class="logs-container">
<div class="logs-header"> <div class="logs-header">
<h2 class="logs-title"> <h2 class="logs-title">
<i class="fas fa-terminal"></i> <i class="fas fa-terminal"></i>
<span data-i18n="settings.logs">SYSTEM LOGS</span> SYSTEM LOGS
</h2> </h2>
<div class="logs-actions"> <div class="logs-actions">
<button class="logs-action-btn" onclick="copyLogs()"> <button class="logs-action-btn" onclick="copyLogs()">
<i class="fas fa-copy"></i> <span data-i18n="settings.logsCopy">Copy</span> <i class="fas fa-copy"></i> Copy
</button> </button>
<button class="logs-action-btn" onclick="refreshLogs()"> <button class="logs-action-btn" onclick="refreshLogs()">
<i class="fas fa-sync-alt"></i> <span <i class="fas fa-sync-alt"></i> Refresh
data-i18n="settings.logsRefresh">Refresh</span>
</button> </button>
<button class="logs-action-btn" onclick="openLogsFolder()"> <button class="logs-action-btn" onclick="openLogsFolder()">
<i class="fas fa-folder-open"></i> <span data-i18n="settings.logsFolder">Open <i class="fas fa-folder-open"></i> Open Folder
Folder</span>
</button> </button>
</div> </div>
</div> </div>
<div id="logsTerminal" class="logs-terminal"> <div id="logsTerminal" class="logs-terminal">
<div class="text-gray-500 text-center mt-10" data-i18n="settings.logsLoading">Loading <div class="text-gray-500 text-center mt-10">Loading logs...</div>
logs...</div>
</div> </div>
</div> </div>
</div> </div>
@@ -549,7 +493,7 @@
<div class="mods-modal-header"> <div class="mods-modal-header">
<h2 class="mods-modal-title"> <h2 class="mods-modal-title">
<i class="fas fa-box mr-2"></i> <i class="fas fa-box mr-2"></i>
<span data-i18n="mods.modalTitle">MY MODS</span> MY MODS
</h2> </h2>
<button id="closeMyModsModal" class="mods-modal-close"> <button id="closeMyModsModal" class="mods-modal-close">
<i class="fas fa-times"></i> <i class="fas fa-times"></i>
@@ -565,7 +509,7 @@
<div id="progressOverlay" class="progress-overlay" style="display: none;"> <div id="progressOverlay" class="progress-overlay" style="display: none;">
<div class="progress-content"> <div class="progress-content">
<div class="progress-info"> <div class="progress-info">
<span id="progressText" data-i18n="progress.initializing">Initializing...</span> <span id="progressText">Initializing...</span>
<span id="progressPercent">0%</span> <span id="progressPercent">0%</span>
</div> </div>
<div class="progress-bar-container"> <div class="progress-bar-container">
@@ -578,50 +522,34 @@
</div> </div>
</div> </div>
<!-- Installation effects overlay -->
<div id="installationEffects" class="installation-effects" style="display: none;">
<div class="space-effects">
<div class="warp-line"></div>
<div class="warp-line"></div>
<div class="warp-line"></div>
<div class="warp-line"></div>
<div class="warp-line"></div>
<div class="warp-line"></div>
<div class="warp-line"></div>
<div class="warp-line"></div>
</div>
</div>
<div id="chatUsernameModal" class="chat-username-modal" style="display: none;"> <div id="chatUsernameModal" class="chat-username-modal" style="display: none;">
<div class="chat-username-modal-content"> <div class="chat-username-modal-content">
<div class="chat-username-modal-header"> <div class="chat-username-modal-header">
<h2 class="chat-username-modal-title"> <h2 class="chat-username-modal-title">
<i class="fas fa-comments mr-2"></i> <i class="fas fa-comments mr-2"></i>
<span data-i18n="chat.joinChat">Join Chat</span> Join Chat
</h2> </h2>
</div> </div>
<div class="chat-username-modal-body"> <div class="chat-username-modal-body">
<p class="chat-username-modal-description" data-i18n="chat.chooseUsername"> <p class="chat-username-modal-description">
Choose a username to join the Players Chat Choose a username to join the Players Chat
</p> </p>
<div class="chat-username-input-group"> <div class="chat-username-input-group">
<label for="chatUsernameInput" class="chat-username-label" <label for="chatUsernameInput" class="chat-username-label">Username</label>
data-i18n="chat.username">Username</label>
<input type="text" id="chatUsernameInput" class="chat-username-input" <input type="text" id="chatUsernameInput" class="chat-username-input"
data-i18n-placeholder="chat.usernamePlaceholder" maxlength="20" autocomplete="off" /> placeholder="Enter your username..." maxlength="20" autocomplete="off" />
<span class="chat-username-hint" data-i18n="chat.usernameHint">3-20 characters, letters, numbers, - <span class="chat-username-hint">3-20 characters, letters, numbers, - and _ only</span>
and _ only</span>
<span id="chatUsernameError" class="chat-username-error"></span> <span id="chatUsernameError" class="chat-username-error"></span>
</div> </div>
</div> </div>
<div class="chat-username-modal-footer"> <div class="chat-username-modal-footer">
<button id="chatUsernameCancel" class="chat-username-btn-cancel"> <button id="chatUsernameCancel" class="chat-username-btn-cancel">
<i class="fas fa-times"></i> <i class="fas fa-times"></i>
<span data-i18n="common.cancel">Cancel</span> Cancel
</button> </button>
<button id="chatUsernameSubmit" class="chat-username-btn-submit"> <button id="chatUsernameSubmit" class="chat-username-btn-submit">
<i class="fas fa-check"></i> <i class="fas fa-check"></i>
<span data-i18n="chat.joinButton">Join Chat</span> Join Chat
</button> </button>
</div> </div>
</div> </div>
@@ -633,7 +561,7 @@
<div class="uuid-modal-header"> <div class="uuid-modal-header">
<h2 class="uuid-modal-title"> <h2 class="uuid-modal-title">
<i class="fas fa-fingerprint mr-2"></i> <i class="fas fa-fingerprint mr-2"></i>
<span data-i18n="uuid.modalTitle">UUID Management</span> UUID Management
</h2> </h2>
<button id="uuidModalClose" class="modal-close-btn"> <button id="uuidModalClose" class="modal-close-btn">
<i class="fas fa-times"></i> <i class="fas fa-times"></i>
@@ -642,7 +570,7 @@
<div class="uuid-modal-body"> <div class="uuid-modal-body">
<div class="uuid-current-section"> <div class="uuid-current-section">
<h3 class="uuid-section-title" data-i18n="uuid.currentUserUUID">Current User UUID</h3> <h3 class="uuid-section-title">Current User UUID</h3>
<div class="uuid-current-display"> <div class="uuid-current-display">
<input type="text" id="modalCurrentUuid" class="uuid-display-input" readonly /> <input type="text" id="modalCurrentUuid" class="uuid-display-input" readonly />
<button id="modalCopyUuidBtn" class="uuid-action-btn copy-btn" title="Copy UUID"> <button id="modalCopyUuidBtn" class="uuid-action-btn copy-btn" title="Copy UUID">
@@ -657,34 +585,34 @@
<div class="uuid-list-section"> <div class="uuid-list-section">
<div class="uuid-list-header"> <div class="uuid-list-header">
<h3 class="uuid-section-title" data-i18n="uuid.allPlayerUUIDs">All Player UUIDs</h3> <h3 class="uuid-section-title">All Player UUIDs</h3>
<button id="generateNewUuidBtn" class="uuid-generate-btn"> <button id="generateNewUuidBtn" class="uuid-generate-btn">
<i class="fas fa-plus"></i> <i class="fas fa-plus"></i>
<span data-i18n="uuid.generateNew">Generate New UUID</span> Generate New UUID
</button> </button>
</div> </div>
<div id="uuidList" class="uuid-list"> <div id="uuidList" class="uuid-list">
<div class="uuid-loading"> <div class="uuid-loading">
<i class="fas fa-spinner fa-spin"></i> <i class="fas fa-spinner fa-spin"></i>
<span data-i18n="uuid.loadingUUIDs">Loading UUIDs...</span> Loading UUIDs...
</div> </div>
</div> </div>
</div> </div>
<div class="uuid-custom-section"> <div class="uuid-custom-section">
<h3 class="uuid-section-title" data-i18n="uuid.setCustomUUID">Set Custom UUID</h3> <h3 class="uuid-section-title">Set Custom UUID</h3>
<div class="uuid-custom-form"> <div class="uuid-custom-form">
<input type="text" id="customUuidInput" class="uuid-input" <input type="text" id="customUuidInput" class="uuid-input"
data-i18n-placeholder="uuid.customPlaceholder" maxlength="36" /> placeholder="Enter custom UUID (format: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx)"
maxlength="36" />
<button id="setCustomUuidBtn" class="uuid-set-btn"> <button id="setCustomUuidBtn" class="uuid-set-btn">
<i class="fas fa-check"></i> <i class="fas fa-check"></i>
<span data-i18n="uuid.setUUID">Set UUID</span> Set UUID
</button> </button>
</div> </div>
<p class="uuid-custom-hint"> <p class="uuid-custom-hint">
<i class="fas fa-exclamation-triangle"></i> <i class="fas fa-exclamation-triangle"></i>
<span data-i18n="uuid.warning">Warning: Setting a custom UUID will change your current player Warning: Setting a custom UUID will change your current player identity
identity</span>
</p> </p>
</div> </div>
</div> </div>
@@ -697,7 +625,7 @@
<div class="profile-modal-header"> <div class="profile-modal-header">
<h2 class="profile-modal-title"> <h2 class="profile-modal-title">
<i class="fas fa-users-cog mr-2"></i> <i class="fas fa-users-cog mr-2"></i>
<span data-i18n="profiles.modalTitle">Manage Profiles</span> Manage Profiles
</h2> </h2>
<button class="modal-close-btn" onclick="closeProfileManager()"> <button class="modal-close-btn" onclick="closeProfileManager()">
<i class="fas fa-times"></i> <i class="fas fa-times"></i>
@@ -708,21 +636,16 @@
<!-- Populated by JS --> <!-- Populated by JS -->
</div> </div>
<div class="profile-create-section"> <div class="profile-create-section">
<input type="text" id="newProfileName" data-i18n-placeholder="profiles.newProfilePlaceholder" <input type="text" id="newProfileName" placeholder="New Profile Name" class="profile-input"
class="profile-input" maxlength="20"> maxlength="20">
<button class="profile-create-btn" onclick="createNewProfile()"> <button class="profile-create-btn" onclick="createNewProfile()">
<i class="fas fa-plus"></i> <span data-i18n="profiles.createProfile">Create Profile</span> <i class="fas fa-plus"></i> Create Profile
</button> </button>
</div> </div>
</div> </div>
</div> </div>
</div> </div>
<div class="version-display-bottom">
<i class="fas fa-code-branch"></i>
<span id="launcherVersion">Loading...</span>
</div>
<footer class="fixed bottom-0 left-0 right-0 z-50 bg-black/80 backdrop-blur-sm px-4 py-2"> <footer class="fixed bottom-0 left-0 right-0 z-50 bg-black/80 backdrop-blur-sm px-4 py-2">
<div class="flex items-center justify-center text-xs text-gray-400"> <div class="flex items-center justify-center text-xs text-gray-400">
<span>Made by <a href="https://github.com/amiayweb" target="_blank" <span>Made by <a href="https://github.com/amiayweb" target="_blank"
@@ -751,10 +674,10 @@
<div id="discordNotification" class="discord-notification"> <div id="discordNotification" class="discord-notification">
<div class="notification-content"> <div class="notification-content">
<i class="fab fa-discord"></i> <i class="fab fa-discord"></i>
<span class="notification-text" data-i18n="discord.notificationText">Join our Discord community!</span> <span class="notification-text">Join our Discord community!</span>
<button class="notification-action" <button class="notification-action"
onclick="window.electronAPI?.openExternal('https://discord.gg/n6HZ7NwSQd')"> onclick="window.electronAPI?.openExternal('https://discord.gg/n6HZ7NwSQd')">
<span data-i18n="discord.joinButton">Join Discord</span> Join Discord
</button> </button>
</div> </div>
<button class="notification-close" onclick="closeDiscordNotification()"> <button class="notification-close" onclick="closeDiscordNotification()">
@@ -768,7 +691,7 @@
<div class="chat-color-modal-header"> <div class="chat-color-modal-header">
<h3 class="chat-color-modal-title"> <h3 class="chat-color-modal-title">
<i class="fas fa-palette"></i> <i class="fas fa-palette"></i>
<span data-i18n="chat.colorModal.title">Customize Username Color</span> Customize Username Color
</h3> </h3>
<button class="modal-close-btn" onclick="closeChatColorModal()"> <button class="modal-close-btn" onclick="closeChatColorModal()">
<i class="fas fa-times"></i> <i class="fas fa-times"></i>
@@ -776,7 +699,7 @@
</div> </div>
<div class="chat-color-modal-body"> <div class="chat-color-modal-body">
<div id="solidColorSection" class="color-section"> <div id="solidColorSection" class="color-section">
<h4 data-i18n="chat.colorModal.chooseSolid">Choose a solid color:</h4> <h4>Choose a solid color:</h4>
<div class="predefined-colors"> <div class="predefined-colors">
<div class="color-option" data-color="#3498db" style="background: #3498db;"></div> <div class="color-option" data-color="#3498db" style="background: #3498db;"></div>
<div class="color-option" data-color="#e74c3c" style="background: #e74c3c;"></div> <div class="color-option" data-color="#e74c3c" style="background: #e74c3c;"></div>
@@ -788,27 +711,23 @@
<div class="color-option" data-color="#ff5722" style="background: #ff5722;"></div> <div class="color-option" data-color="#ff5722" style="background: #ff5722;"></div>
</div> </div>
<div class="custom-color-input"> <div class="custom-color-input">
<label for="customColor" data-i18n="chat.colorModal.customColor">Custom color:</label> <label for="customColor">Custom color:</label>
<input type="color" id="customColor" value="#3498db"> <input type="color" id="customColor" value="#3498db">
</div> </div>
</div> </div>
<div class="color-preview"> <div class="color-preview">
<h4 data-i18n="chat.colorModal.preview">Preview:</h4> <h4>Preview:</h4>
<div id="colorPreview" class="preview-username" data-i18n="chat.colorModal.previewUsername"> <div id="colorPreview" class="preview-username">YourUsername</div>
YourUsername</div>
</div> </div>
</div> </div>
<div class="chat-color-modal-footer"> <div class="chat-color-modal-footer">
<button class="btn-secondary" onclick="closeChatColorModal()"><span <button class="btn-secondary" onclick="closeChatColorModal()">Cancel</button>
data-i18n="common.cancel">Cancel</span></button> <button class="btn-primary" onclick="applyChatColor()">Apply Color</button>
<button class="btn-primary" onclick="applyChatColor()"><span data-i18n="chat.colorModal.apply">Apply
Color</span></button>
</div> </div>
</div> </div>
</div> </div>
<script src="js/i18n.js"></script>
<script type="module" src="js/update.js"></script> <script type="module" src="js/update.js"></script>
</body> </body>

View File

@@ -1,89 +0,0 @@
// Minimal i18n system - optimized async loading
const i18n = (() => {
let currentLang = 'en';
let translations = {};
const availableLanguages = [
{ code: 'en', name: 'English' },
{ code: 'es', name: 'Español' },
{ code: 'pt-BR', name: 'Português (Brasil)' }
];
// Load single language file
async function loadLanguage(lang) {
if (translations[lang]) return true;
try {
const response = await fetch(`locales/${lang}.json`);
if (response.ok) {
translations[lang] = await response.json();
return true;
}
} catch (e) {
console.warn(`Failed to load language: ${lang}`);
}
return false;
}
// Get translation by key
function t(key) {
const keys = key.split('.');
let value = translations[currentLang];
for (const k of keys) {
if (value && value[k] !== undefined) {
value = value[k];
} else {
return key;
}
}
return value;
}
// Set language
async function setLanguage(lang) {
await loadLanguage(lang);
if (translations[lang]) {
currentLang = lang;
updateDOM();
window.electronAPI?.saveLanguage(lang);
}
}
// Update all elements with data-i18n attribute
function updateDOM() {
document.querySelectorAll('[data-i18n]').forEach(el => {
const key = el.getAttribute('data-i18n');
el.textContent = t(key);
});
document.querySelectorAll('[data-i18n-placeholder]').forEach(el => {
const key = el.getAttribute('data-i18n-placeholder');
el.placeholder = t(key);
});
document.querySelectorAll('[data-i18n-title]').forEach(el => {
const key = el.getAttribute('data-i18n-title');
el.title = t(key);
});
}
// Initialize - load saved language only
async function init(savedLang) {
const lang = savedLang || 'en';
await loadLanguage(lang);
currentLang = lang;
updateDOM();
}
return {
init,
t,
setLanguage,
getAvailableLanguages: () => availableLanguages,
getCurrentLanguage: () => currentLang
};
})();
// Make i18n globally available
window.i18n = i18n;

View File

@@ -39,19 +39,6 @@ export function setupInstallation() {
} }
}); });
} }
// Setup installation effects listeners
if (window.electronAPI && window.electronAPI.onInstallationStart) {
window.electronAPI.onInstallationStart(() => {
showInstallationEffects();
});
}
if (window.electronAPI && window.electronAPI.onInstallationEnd) {
window.electronAPI.onInstallationEnd(() => {
hideInstallationEffects();
});
}
} }
export async function installGame() { export async function installGame() {
@@ -64,7 +51,7 @@ export async function installGame() {
isDownloading = true; isDownloading = true;
if (installBtn) { if (installBtn) {
installBtn.disabled = true; installBtn.disabled = true;
installText.textContent = window.i18n ? window.i18n.t('install.installing') : 'INSTALLING...'; installText.textContent = 'INSTALLING...';
} }
try { try {
@@ -72,9 +59,8 @@ export async function installGame() {
const result = await window.electronAPI.installGame(playerName, '', installPath); const result = await window.electronAPI.installGame(playerName, '', installPath);
if (result.success) { if (result.success) {
const successMsg = window.i18n ? window.i18n.t('progress.installationComplete') : 'Installation completed successfully!';
if (window.LauncherUI) { if (window.LauncherUI) {
window.LauncherUI.updateProgress({ message: successMsg }); window.LauncherUI.updateProgress({ message: 'Installation completed successfully!' });
setTimeout(() => { setTimeout(() => {
window.LauncherUI.hideProgress(); window.LauncherUI.hideProgress();
window.LauncherUI.showLauncherOrInstall(true); window.LauncherUI.showLauncherOrInstall(true);
@@ -90,20 +76,12 @@ export async function installGame() {
simulateInstallation(playerName); simulateInstallation(playerName);
} }
} catch (error) { } catch (error) {
const errorMsg = window.i18n ? window.i18n.t('progress.installationFailed').replace('{error}', error.message) : `Installation failed: ${error.message}`;
// Hide installation effects on error
if (window.hideInstallationEffects) {
window.hideInstallationEffects();
}
// Reset button state on error
resetInstallButton();
if (window.LauncherUI) { if (window.LauncherUI) {
window.LauncherUI.updateProgress({ message: errorMsg }); window.LauncherUI.updateProgress({ message: `Installation failed: ${error.message}` });
// Don't hide progress bar, just update the message setTimeout(() => {
// User can see the error and close it manually window.LauncherUI.hideProgress();
resetInstallButton();
}, 3000);
} }
} }
} }
@@ -114,13 +92,10 @@ function simulateInstallation(playerName) {
progress += Math.random() * 3; progress += Math.random() * 3;
if (progress > 100) progress = 100; if (progress > 100) progress = 100;
const installingMsg = window.i18n ? window.i18n.t('progress.installingGameFiles') : 'Installing game files...';
const completeMsg = window.i18n ? window.i18n.t('progress.installComplete') : 'Installation complete!';
if (window.LauncherUI) { if (window.LauncherUI) {
window.LauncherUI.updateProgress({ window.LauncherUI.updateProgress({
percent: progress, percent: progress,
message: progress < 100 ? installingMsg : completeMsg, message: progress < 100 ? 'Installing game files...' : 'Installation complete!',
speed: 1024 * 1024 * (5 + Math.random() * 10), speed: 1024 * 1024 * (5 + Math.random() * 10),
downloaded: progress * 1024 * 1024 * 20, downloaded: progress * 1024 * 1024 * 20,
total: 1024 * 1024 * 2000 total: 1024 * 1024 * 2000
@@ -129,10 +104,9 @@ function simulateInstallation(playerName) {
if (progress >= 100) { if (progress >= 100) {
clearInterval(interval); clearInterval(interval);
const successMsg = window.i18n ? window.i18n.t('progress.installationComplete') : 'Installation completed successfully!';
setTimeout(() => { setTimeout(() => {
if (window.LauncherUI) { if (window.LauncherUI) {
window.LauncherUI.updateProgress({ message: successMsg }); window.LauncherUI.updateProgress({ message: 'Installation completed successfully!' });
setTimeout(() => { setTimeout(() => {
window.LauncherUI.hideProgress(); window.LauncherUI.hideProgress();
window.LauncherUI.showLauncherOrInstall(true); window.LauncherUI.showLauncherOrInstall(true);

View File

@@ -160,8 +160,7 @@ window.deleteProfile = async (id) => {
window.switchProfile = async (id) => { window.switchProfile = async (id) => {
try { try {
if (window.LauncherUI) window.LauncherUI.showProgress(); if (window.LauncherUI) window.LauncherUI.showProgress();
const switchingMsg = window.i18n ? window.i18n.t('progress.switchingProfile') : 'Switching Profile...'; if (window.LauncherUI) window.LauncherUI.updateProgress({ message: 'Switching Profile...' });
if (window.LauncherUI) window.LauncherUI.updateProgress({ message: switchingMsg });
await window.electronAPI.profile.activate(id); await window.electronAPI.profile.activate(id);
@@ -179,8 +178,7 @@ window.switchProfile = async (id) => {
if (dropdown) dropdown.classList.remove('show'); if (dropdown) dropdown.classList.remove('show');
if (window.LauncherUI) { if (window.LauncherUI) {
const switchedMsg = window.i18n ? window.i18n.t('progress.profileSwitched') : 'Profile Switched!'; window.LauncherUI.updateProgress({ message: 'Profile Switched!' });
window.LauncherUI.updateProgress({ message: switchedMsg });
setTimeout(() => window.LauncherUI.hideProgress(), 1000); setTimeout(() => window.LauncherUI.hideProgress(), 1000);
} }
@@ -223,8 +221,7 @@ export async function launch() {
} }
try { try {
const startingMsg = window.i18n ? window.i18n.t('progress.startingGame') : 'Starting game...'; if (window.LauncherUI) window.LauncherUI.updateProgress({ message: 'Starting game...' });
if (window.LauncherUI) window.LauncherUI.updateProgress({ message: startingMsg });
if (window.electronAPI && window.electronAPI.launchGame) { if (window.electronAPI && window.electronAPI.launchGame) {
const result = await window.electronAPI.launchGame(playerName, javaPath, '', gpuPreference); const result = await window.electronAPI.launchGame(playerName, javaPath, '', gpuPreference);
@@ -264,12 +261,7 @@ export async function launch() {
} }
} }
function showCustomConfirm(message, title, onConfirm, onCancel = null, confirmText, cancelText) { function showCustomConfirm(message, title = 'Confirm Action', onConfirm, onCancel = null, confirmText = 'Confirm', cancelText = 'Cancel') {
// Apply defaults with i18n support
title = title || (window.i18n ? window.i18n.t('confirm.defaultTitle') : 'Confirm Action');
confirmText = confirmText || (window.i18n ? window.i18n.t('common.confirm') : 'Confirm');
cancelText = cancelText || (window.i18n ? window.i18n.t('common.cancel') : 'Cancel');
const existingModal = document.querySelector('.custom-confirm-modal'); const existingModal = document.querySelector('.custom-confirm-modal');
if (existingModal) { if (existingModal) {
existingModal.remove(); existingModal.remove();
@@ -391,28 +383,22 @@ function showCustomConfirm(message, title, onConfirm, onCancel = null, confirmTe
} }
export async function uninstallGame() { export async function uninstallGame() {
const message = window.i18n ? window.i18n.t('confirm.uninstallGameMessage') : 'Are you sure you want to uninstall Hytale? All game files will be deleted.';
const title = window.i18n ? window.i18n.t('confirm.uninstallGameTitle') : 'Uninstall Game';
const confirmBtn = window.i18n ? window.i18n.t('confirm.uninstallGameButton') : 'Uninstall';
const cancelBtn = window.i18n ? window.i18n.t('common.cancel') : 'Cancel';
showCustomConfirm( showCustomConfirm(
message, 'Are you sure you want to uninstall Hytale? All game files will be deleted.',
title, 'Uninstall Game',
async () => { async () => {
await performUninstall(); await performUninstall();
}, },
null, null,
confirmBtn, 'Uninstall',
cancelBtn 'Cancel'
); );
} }
async function performUninstall() { async function performUninstall() {
if (window.LauncherUI) window.LauncherUI.showProgress(); if (window.LauncherUI) window.LauncherUI.showProgress();
const uninstallingMsg = window.i18n ? window.i18n.t('progress.uninstallingGame') : 'Uninstalling game...'; if (window.LauncherUI) window.LauncherUI.updateProgress({ message: 'Uninstalling game...' });
if (window.LauncherUI) window.LauncherUI.updateProgress({ message: uninstallingMsg });
if (uninstallBtn) uninstallBtn.disabled = true; if (uninstallBtn) uninstallBtn.disabled = true;
try { try {
@@ -420,9 +406,8 @@ async function performUninstall() {
const result = await window.electronAPI.uninstallGame(); const result = await window.electronAPI.uninstallGame();
if (result.success) { if (result.success) {
const successMsg = window.i18n ? window.i18n.t('progress.gameUninstalled') : 'Game uninstalled successfully!';
if (window.LauncherUI) { if (window.LauncherUI) {
window.LauncherUI.updateProgress({ message: successMsg }); window.LauncherUI.updateProgress({ message: 'Game uninstalled successfully!' });
setTimeout(() => { setTimeout(() => {
window.LauncherUI.hideProgress(); window.LauncherUI.hideProgress();
window.LauncherUI.showLauncherOrInstall(false); window.LauncherUI.showLauncherOrInstall(false);
@@ -432,10 +417,9 @@ async function performUninstall() {
throw new Error(result.error || 'Uninstall failed'); throw new Error(result.error || 'Uninstall failed');
} }
} else { } else {
const successMsg = window.i18n ? window.i18n.t('progress.gameUninstalled') : 'Game uninstalled successfully!';
setTimeout(() => { setTimeout(() => {
if (window.LauncherUI) { if (window.LauncherUI) {
window.LauncherUI.updateProgress({ message: successMsg }); window.LauncherUI.updateProgress({ message: 'Game uninstalled successfully!' });
setTimeout(() => { setTimeout(() => {
window.LauncherUI.hideProgress(); window.LauncherUI.hideProgress();
window.LauncherUI.showLauncherOrInstall(false); window.LauncherUI.showLauncherOrInstall(false);
@@ -444,9 +428,8 @@ async function performUninstall() {
}, 2000); }, 2000);
} }
} catch (error) { } catch (error) {
const errorMsg = window.i18n ? window.i18n.t('progress.uninstallFailed').replace('{error}', error.message) : `Uninstall failed: ${error.message}`;
if (window.LauncherUI) { if (window.LauncherUI) {
window.LauncherUI.updateProgress({ message: errorMsg }); window.LauncherUI.updateProgress({ message: `Uninstall failed: ${error.message}` });
setTimeout(() => window.LauncherUI.hideProgress(), 3000); setTimeout(() => window.LauncherUI.hideProgress(), 3000);
} }
} finally { } finally {
@@ -501,7 +484,7 @@ function resetPlayButton() {
isDownloading = false; isDownloading = false;
if (playBtn) { if (playBtn) {
playBtn.disabled = false; playBtn.disabled = false;
playText.textContent = window.i18n ? window.i18n.t('play.play') : 'PLAY'; playText.textContent = 'PLAY';
} }
} }

View File

@@ -1,5 +1,5 @@
let API_KEY = null; const API_KEY = '$2a$10$bqk254NMZOWVTzLVJCcxEOmhcyUujKxA5xk.kQCN9q0KNYFJd5b32';
const CURSEFORGE_API = 'https://api.curseforge.com/v1'; const CURSEFORGE_API = 'https://api.curseforge.com/v1';
const HYTALE_GAME_ID = 70216; const HYTALE_GAME_ID = 70216;
@@ -11,15 +11,6 @@ let modsPageSize = 20;
let modsTotalPages = 1; let modsTotalPages = 1;
export async function initModsManager() { export async function initModsManager() {
try {
if (window.electronAPI && window.electronAPI.getEnvVar) {
API_KEY = await window.electronAPI.getEnvVar('CURSEFORGE_API_KEY');
console.log('Loaded API Key:', API_KEY ? 'Yes' : 'No');
}
} catch (err) {
console.error('Failed to load API Key:', err);
}
setupModsEventListeners(); setupModsEventListeners();
await loadInstalledMods(); await loadInstalledMods();
await loadBrowseMods(); await loadBrowseMods();
@@ -122,15 +113,10 @@ function displayInstalledMods(mods) {
modsContainer.innerHTML = ` modsContainer.innerHTML = `
<div class=\"empty-installed-mods\"> <div class=\"empty-installed-mods\">
<i class=\"fas fa-box-open\"></i> <i class=\"fas fa-box-open\"></i>
<h4 data-i18n="mods.noModsInstalled">No Mods Installed</h4> <h4>No Mods Installed</h4>
<p data-i18n="mods.noModsInstalledDesc">Add mods from CurseForge or import local files</p> <p>Add mods from CurseForge or import local files</p>
</div> </div>
`; `;
if (window.i18n) {
const container = modsContainer.querySelector('.empty-installed-mods');
container.querySelector('h4').textContent = window.i18n.t('mods.noModsInstalled');
container.querySelector('p').textContent = window.i18n.t('mods.noModsInstalledDesc');
}
return; return;
} }
@@ -152,9 +138,9 @@ function displayInstalledMods(mods) {
function createInstalledModCard(mod) { function createInstalledModCard(mod) {
const statusClass = mod.enabled ? 'text-primary' : 'text-zinc-500'; const statusClass = mod.enabled ? 'text-primary' : 'text-zinc-500';
const statusText = mod.enabled ? (window.i18n ? window.i18n.t('mods.active') : 'ACTIVE') : (window.i18n ? window.i18n.t('mods.disabled') : 'DISABLED'); const statusText = mod.enabled ? 'ACTIVE' : 'DISABLED';
const toggleBtnClass = mod.enabled ? 'btn-disable' : 'btn-enable'; const toggleBtnClass = mod.enabled ? 'btn-disable' : 'btn-enable';
const toggleBtnText = mod.enabled ? (window.i18n ? window.i18n.t('mods.disable') : 'DISABLE') : (window.i18n ? window.i18n.t('mods.enable') : 'ENABLE'); const toggleBtnText = mod.enabled ? 'DISABLE' : 'ENABLE';
const toggleIcon = mod.enabled ? 'fa-pause' : 'fa-play'; const toggleIcon = mod.enabled ? 'fa-pause' : 'fa-play';
return ` return `
@@ -168,7 +154,7 @@ function createInstalledModCard(mod) {
<h4 class="installed-mod-name">${mod.name}</h4> <h4 class="installed-mod-name">${mod.name}</h4>
<span class="installed-mod-version">v${mod.version}</span> <span class="installed-mod-version">v${mod.version}</span>
</div> </div>
<p class="installed-mod-description">${mod.description || (window.i18n ? window.i18n.t('mods.noDescription') : 'No description available')}</p> <p class="installed-mod-description">${mod.description || 'No description available'}</p>
</div> </div>
<div class="installed-mod-actions"> <div class="installed-mod-actions">
@@ -177,7 +163,7 @@ function createInstalledModCard(mod) {
${statusText} ${statusText}
</div> </div>
<div class="installed-mod-buttons"> <div class="installed-mod-buttons">
<button id="delete-installed-${mod.id}" class="installed-mod-btn-icon" title="${window.i18n ? window.i18n.t('mods.delete') : 'Delete mod'}"> <button id="delete-installed-${mod.id}" class="installed-mod-btn-icon" title="Delete mod">
<i class="fas fa-trash"></i> <i class="fas fa-trash"></i>
</button> </button>
<button id="toggle-installed-${mod.id}" class="installed-mod-btn-toggle ${toggleBtnClass}"> <button id="toggle-installed-${mod.id}" class="installed-mod-btn-toggle ${toggleBtnClass}">
@@ -194,7 +180,7 @@ async function loadBrowseMods() {
const browseContainer = document.getElementById('browseModsList'); const browseContainer = document.getElementById('browseModsList');
if (!browseContainer) return; if (!browseContainer) return;
browseContainer.innerHTML = `<div class="loading-mods"><div class="loading-spinner"></div><span>${window.i18n ? window.i18n.t('mods.loadingMods') : 'Loading mods from CurseForge...'}</span></div>`; browseContainer.innerHTML = '<div class=\"loading-mods\"><div class=\"loading-spinner\"></div><span>Loading mods from CurseForge...</span></div>';
try { try {
if (!API_KEY || API_KEY.length < 10) { if (!API_KEY || API_KEY.length < 10) {
@@ -278,15 +264,10 @@ function displayBrowseMods(mods) {
browseContainer.innerHTML = ` browseContainer.innerHTML = `
<div class=\"empty-browse-mods\"> <div class=\"empty-browse-mods\">
<i class=\"fas fa-search\"></i> <i class=\"fas fa-search\"></i>
<h4 data-i18n="mods.noModsFound">No Mods Found</h4> <h4>No Mods Found</h4>
<p data-i18n="mods.noModsFoundDesc">Try adjusting your search</p> <p>Try adjusting your search</p>
</div> </div>
`; `;
if (window.i18n) {
const container = browseContainer.querySelector('.empty-browse-mods');
container.querySelector('h4').textContent = window.i18n.t('mods.noModsFound');
container.querySelector('p').textContent = window.i18n.t('mods.noModsFoundDesc');
}
return; return;
} }
@@ -343,16 +324,16 @@ function createBrowseModCard(mod) {
<div class=\"mod-actions\"> <div class=\"mod-actions\">
<button id=\"view-${mod.id}\" class=\"mod-btn-toggle bg-blue-600 text-white hover:bg-blue-700\" onclick=\"window.modsManager.viewModPage(${mod.id})\"> <button id=\"view-${mod.id}\" class=\"mod-btn-toggle bg-blue-600 text-white hover:bg-blue-700\" onclick=\"window.modsManager.viewModPage(${mod.id})\">
<i class=\"fas fa-external-link-alt\"></i> <i class=\"fas fa-external-link-alt\"></i>
${window.i18n ? window.i18n.t('mods.view') : 'VIEW'} VIEW
</button> </button>
${!isInstalled ? ${!isInstalled ?
`<button id="install-${mod.id}" class="mod-btn-toggle bg-primary text-black hover:bg-primary/80"> `<button id=\"install-${mod.id}\" class=\"mod-btn-toggle bg-primary text-black hover:bg-primary/80\">
<i class="fas fa-download"></i> <i class=\"fas fa-download\"></i>
${window.i18n ? window.i18n.t('mods.install') : 'INSTALL'} INSTALL
</button>` : </button>` :
`<button class="mod-btn-toggle bg-white/10 text-white" disabled> `<button class=\"mod-btn-toggle bg-white/10 text-white\" disabled>
<i class="fas fa-check"></i> <i class=\"fas fa-check\"></i>
${window.i18n ? window.i18n.t('mods.installed') : 'INSTALLED'} INSTALLED
</button>` </button>`
} }
</div> </div>
@@ -362,8 +343,7 @@ function createBrowseModCard(mod) {
async function downloadAndInstallMod(modInfo) { async function downloadAndInstallMod(modInfo) {
try { try {
const downloadMsg = window.i18n ? window.i18n.t('notifications.modsDownloading').replace('{name}', modInfo.name) : `Downloading ${modInfo.name}...`; window.LauncherUI?.showProgress(`Downloading ${modInfo.name}...`);
window.LauncherUI?.showProgress(downloadMsg);
const result = await window.electronAPI?.downloadMod(modInfo); const result = await window.electronAPI?.downloadMod(modInfo);
@@ -387,23 +367,20 @@ async function downloadAndInstallMod(modInfo) {
await loadInstalledMods(); await loadInstalledMods();
await loadBrowseMods(); await loadBrowseMods();
window.LauncherUI?.hideProgress(); window.LauncherUI?.hideProgress();
const successMsg = window.i18n ? window.i18n.t('notifications.modsInstalledSuccess').replace('{name}', modInfo.name) : `${modInfo.name} installed successfully! 🎉`; showNotification(`${modInfo.name} installed successfully! 🎉`, 'success');
showNotification(successMsg, 'success');
} else { } else {
throw new Error(result?.error || 'Failed to download mod'); throw new Error(result?.error || 'Failed to download mod');
} }
} catch (error) { } catch (error) {
console.error('Error downloading mod:', error); console.error('Error downloading mod:', error);
window.LauncherUI?.hideProgress(); window.LauncherUI?.hideProgress();
const errorMsg = window.i18n ? window.i18n.t('notifications.modsDownloadFailed').replace('{error}', error.message) : 'Failed to download mod: ' + error.message; showNotification('Failed to download mod: ' + error.message, 'error');
showNotification(errorMsg, 'error');
} }
} }
async function toggleMod(modId) { async function toggleMod(modId) {
try { try {
const toggleMsg = window.i18n ? window.i18n.t('notifications.modsTogglingMod') : 'Toggling mod...'; window.LauncherUI?.showProgress('Toggling mod...');
window.LauncherUI?.showProgress(toggleMsg);
const modsPath = await window.electronAPI?.getModsPath(); const modsPath = await window.electronAPI?.getModsPath();
const result = await window.electronAPI?.toggleMod(modId, modsPath); const result = await window.electronAPI?.toggleMod(modId, modsPath);
@@ -417,8 +394,7 @@ async function toggleMod(modId) {
} catch (error) { } catch (error) {
console.error('Error toggling mod:', error); console.error('Error toggling mod:', error);
window.LauncherUI?.hideProgress(); window.LauncherUI?.hideProgress();
const errorMsg = window.i18n ? window.i18n.t('notifications.modsToggleFailed').replace('{error}', error.message) : 'Failed to toggle mod: ' + error.message; showNotification('Failed to toggle mod: ' + error.message, 'error');
showNotification(errorMsg, 'error');
} }
} }
@@ -426,16 +402,11 @@ async function deleteMod(modId) {
const mod = installedMods.find(m => m.id === modId); const mod = installedMods.find(m => m.id === modId);
if (!mod) return; if (!mod) return;
const confirmMsg = window.i18n ?
window.i18n.t('mods.confirmDelete').replace('{name}', mod.name) + ' ' + window.i18n.t('mods.confirmDeleteDesc') :
`Are you sure you want to delete "${mod.name}"? This action cannot be undone.`;
showConfirmModal( showConfirmModal(
confirmMsg, `Are you sure you want to delete "${mod.name}"? This action cannot be undone.`,
async () => { async () => {
try { try {
const deleteMsg = window.i18n ? window.i18n.t('notifications.modsDeletingMod') : 'Deleting mod...'; window.LauncherUI?.showProgress('Deleting mod...');
window.LauncherUI?.showProgress(deleteMsg);
const modsPath = await window.electronAPI?.getModsPath(); const modsPath = await window.electronAPI?.getModsPath();
const result = await window.electronAPI?.uninstallMod(modId, modsPath); const result = await window.electronAPI?.uninstallMod(modId, modsPath);
@@ -444,16 +415,14 @@ async function deleteMod(modId) {
await loadInstalledMods(); await loadInstalledMods();
await loadBrowseMods(); await loadBrowseMods();
window.LauncherUI?.hideProgress(); window.LauncherUI?.hideProgress();
const successMsg = window.i18n ? window.i18n.t('notifications.modsDeletedSuccess').replace('{name}', mod.name) : `"${mod.name}" deleted successfully`; showNotification(`"${mod.name}" deleted successfully`, 'success');
showNotification(successMsg, 'success');
} else { } else {
throw new Error(result?.error || 'Failed to delete mod'); throw new Error(result?.error || 'Failed to delete mod');
} }
} catch (error) { } catch (error) {
console.error('Error deleting mod:', error); console.error('Error deleting mod:', error);
window.LauncherUI?.hideProgress(); window.LauncherUI?.hideProgress();
const errorMsg = window.i18n ? window.i18n.t('notifications.modsDeleteFailed').replace('{error}', error.message) : 'Failed to delete mod: ' + error.message; showNotification('Failed to delete mod: ' + error.message, 'error');
showNotification(errorMsg, 'error');
} }
} }
); );
@@ -602,7 +571,7 @@ function showConfirmModal(message, onConfirm, onCancel = null) {
<div style="padding: 24px; border-bottom: 1px solid rgba(255,255,255,0.1);"> <div style="padding: 24px; border-bottom: 1px solid rgba(255,255,255,0.1);">
<div style="display: flex; align-items: center; gap: 12px; color: #ef4444;"> <div style="display: flex; align-items: center; gap: 12px; color: #ef4444;">
<i class="fas fa-exclamation-triangle" style="font-size: 24px;"></i> <i class="fas fa-exclamation-triangle" style="font-size: 24px;"></i>
<h3 style="margin: 0; font-size: 1.2rem; font-weight: 600;">${window.i18n ? window.i18n.t('mods.confirmDeletion') : 'Confirm Deletion'}</h3> <h3 style="margin: 0; font-size: 1.2rem; font-weight: 600;">Confirm Deletion</h3>
</div> </div>
</div> </div>
<div style="padding: 24px; color: #e5e7eb;"> <div style="padding: 24px; color: #e5e7eb;">
@@ -618,7 +587,7 @@ function showConfirmModal(message, onConfirm, onCancel = null) {
cursor: pointer; cursor: pointer;
font-weight: 500; font-weight: 500;
transition: all 0.2s; transition: all 0.2s;
">${window.i18n ? window.i18n.t('common.cancel') : 'Cancel'}</button> ">Cancel</button>
<button class="mod-confirm-delete" style=" <button class="mod-confirm-delete" style="
background: #ef4444; background: #ef4444;
color: white; color: white;
@@ -628,7 +597,7 @@ function showConfirmModal(message, onConfirm, onCancel = null) {
cursor: pointer; cursor: pointer;
font-weight: 500; font-weight: 500;
transition: all 0.2s; transition: all 0.2s;
">${window.i18n ? window.i18n.t('common.delete') : 'Delete'}</button> ">Delete</button>
</div> </div>
`; `;
@@ -746,8 +715,7 @@ function viewModPage(modId) {
} }
} else { } else {
console.error('Mod not found with ID:', modId); console.error('Mod not found with ID:', modId);
const errorMsg = window.i18n ? window.i18n.t('notifications.modsModNotFound') : 'Mod information not found'; showNotification('Mod information not found', 'error');
showNotification(errorMsg, 'error');
} }
} }

View File

@@ -8,55 +8,17 @@ import './chat.js';
import './settings.js'; import './settings.js';
import './logs.js'; import './logs.js';
// Initialize i18n immediately (before DOMContentLoaded) window.closeDiscordNotification = function () {
let i18nInitialized = false; const notification = document.getElementById('discordNotification');
(async () => { if (notification) {
const savedLang = await window.electronAPI?.loadLanguage(); notification.classList.add('hidden');
await i18n.init(savedLang); setTimeout(() => {
i18nInitialized = true; notification.style.display = 'none';
}, 300);
// Update language selector if DOM is already loaded
if (document.readyState === 'complete' || document.readyState === 'interactive') {
updateLanguageSelector();
} }
})(); };
function updateLanguageSelector() {
const langSelect = document.getElementById('languageSelect');
if (langSelect) {
// Clear existing options
langSelect.innerHTML = '';
const languages = i18n.getAvailableLanguages();
const currentLang = i18n.getCurrentLanguage();
languages.forEach(lang => {
const option = document.createElement('option');
option.value = lang.code;
option.textContent = lang.name;
if (lang.code === currentLang) {
option.selected = true;
}
langSelect.appendChild(option);
});
// Handle language change (add listener only once)
if (!langSelect.hasAttribute('data-listener-added')) {
langSelect.addEventListener('change', async (e) => {
await i18n.setLanguage(e.target.value);
});
langSelect.setAttribute('data-listener-added', 'true');
}
}
}
document.addEventListener('DOMContentLoaded', () => { document.addEventListener('DOMContentLoaded', () => {
// Populate language selector (wait for i18n if needed)
if (i18nInitialized) {
updateLanguageSelector();
}
// Discord notification
const notification = document.getElementById('discordNotification'); const notification = document.getElementById('discordNotification');
if (notification) { if (notification) {
const dismissed = localStorage.getItem('discordNotificationDismissed'); const dismissed = localStorage.getItem('discordNotificationDismissed');
@@ -70,13 +32,8 @@ document.addEventListener('DOMContentLoaded', () => {
} }
}); });
window.closeDiscordNotification = function() { const originalClose = window.closeDiscordNotification;
const notification = document.getElementById('discordNotification'); window.closeDiscordNotification = function () {
if (notification) {
notification.classList.add('hidden');
setTimeout(() => {
notification.style.display = 'none';
}, 300);
}
localStorage.setItem('discordNotificationDismissed', 'true'); localStorage.setItem('discordNotificationDismissed', 'true');
originalClose();
}; };

View File

@@ -5,10 +5,8 @@ let customJavaPath;
let browseJavaBtn; let browseJavaBtn;
let settingsPlayerName; let settingsPlayerName;
let discordRPCCheck; let discordRPCCheck;
let closeLauncherCheck;
let gpuPreferenceRadios; let gpuPreferenceRadios;
// UUID Management elements // UUID Management elements
let currentUuidDisplay; let currentUuidDisplay;
let copyUuidBtn; let copyUuidBtn;
@@ -24,12 +22,7 @@ let uuidList;
let customUuidInput; let customUuidInput;
let setCustomUuidBtn; let setCustomUuidBtn;
function showCustomConfirm(message, title, onConfirm, onCancel = null, confirmText, cancelText) { function showCustomConfirm(message, title = 'Confirm Action', onConfirm, onCancel = null, confirmText = 'Confirm', cancelText = 'Cancel') {
// Apply defaults with i18n support
title = title || (window.i18n ? window.i18n.t('confirm.defaultTitle') : 'Confirm Action');
confirmText = confirmText || (window.i18n ? window.i18n.t('common.confirm') : 'Confirm');
cancelText = cancelText || (window.i18n ? window.i18n.t('common.cancel') : 'Cancel');
const existingModal = document.querySelector('.custom-confirm-modal'); const existingModal = document.querySelector('.custom-confirm-modal');
if (existingModal) { if (existingModal) {
existingModal.remove(); existingModal.remove();
@@ -163,10 +156,8 @@ function setupSettingsElements() {
browseJavaBtn = document.getElementById('browseJavaBtn'); browseJavaBtn = document.getElementById('browseJavaBtn');
settingsPlayerName = document.getElementById('settingsPlayerName'); settingsPlayerName = document.getElementById('settingsPlayerName');
discordRPCCheck = document.getElementById('discordRPCCheck'); discordRPCCheck = document.getElementById('discordRPCCheck');
closeLauncherCheck = document.getElementById('closeLauncherCheck');
gpuPreferenceRadios = document.querySelectorAll('input[name="gpuPreference"]'); gpuPreferenceRadios = document.querySelectorAll('input[name="gpuPreference"]');
// UUID Management elements // UUID Management elements
currentUuidDisplay = document.getElementById('currentUuid'); currentUuidDisplay = document.getElementById('currentUuid');
copyUuidBtn = document.getElementById('copyUuidBtn'); copyUuidBtn = document.getElementById('copyUuidBtn');
@@ -198,11 +189,6 @@ function setupSettingsElements() {
discordRPCCheck.addEventListener('change', saveDiscordRPC); discordRPCCheck.addEventListener('change', saveDiscordRPC);
} }
if (closeLauncherCheck) {
closeLauncherCheck.addEventListener('change', saveCloseLauncher);
}
// UUID event listeners // UUID event listeners
if (copyUuidBtn) { if (copyUuidBtn) {
copyUuidBtn.addEventListener('click', copyCurrentUuid); copyUuidBtn.addEventListener('click', copyCurrentUuid);
@@ -327,11 +313,9 @@ async function saveDiscordRPC() {
// Feedback visuel pour l'utilisateur // Feedback visuel pour l'utilisateur
if (enabled) { if (enabled) {
const msg = window.i18n ? window.i18n.t('notifications.discordEnabled') : 'Discord Rich Presence enabled'; showNotification('Discord Rich Presence enabled', 'success');
showNotification(msg, 'success');
} else { } else {
const msg = window.i18n ? window.i18n.t('notifications.discordDisabled') : 'Discord Rich Presence disabled'; showNotification('Discord Rich Presence disabled', 'success');
showNotification(msg, 'success');
} }
} else { } else {
throw new Error('Failed to save Discord RPC setting'); throw new Error('Failed to save Discord RPC setting');
@@ -339,8 +323,7 @@ async function saveDiscordRPC() {
} }
} catch (error) { } catch (error) {
console.error('Error saving Discord RPC setting:', error); console.error('Error saving Discord RPC setting:', error);
const msg = window.i18n ? window.i18n.t('notifications.discordSaveFailed') : 'Failed to save Discord setting'; showNotification('Failed to save Discord setting', 'error');
showNotification(msg, 'error');
} }
} }
@@ -357,31 +340,6 @@ async function loadDiscordRPC() {
} }
} }
async function saveCloseLauncher() {
try {
if (window.electronAPI && window.electronAPI.saveCloseLauncher && closeLauncherCheck) {
const enabled = closeLauncherCheck.checked;
await window.electronAPI.saveCloseLauncher(enabled);
}
} catch (error) {
console.error('Error saving close launcher setting:', error);
}
}
async function loadCloseLauncher() {
try {
if (window.electronAPI && window.electronAPI.loadCloseLauncher) {
const enabled = await window.electronAPI.loadCloseLauncher();
if (closeLauncherCheck) {
closeLauncherCheck.checked = enabled;
}
}
} catch (error) {
console.error('Error loading close launcher setting:', error);
}
}
async function savePlayerName() { async function savePlayerName() {
try { try {
if (!window.electronAPI || !settingsPlayerName) return; if (!window.electronAPI || !settingsPlayerName) return;
@@ -389,19 +347,16 @@ async function savePlayerName() {
const playerName = settingsPlayerName.value.trim(); const playerName = settingsPlayerName.value.trim();
if (!playerName) { if (!playerName) {
const msg = window.i18n ? window.i18n.t('notifications.playerNameRequired') : 'Please enter a valid player name'; showNotification('Please enter a valid player name', 'error');
showNotification(msg, 'error');
return; return;
} }
await window.electronAPI.saveUsername(playerName); await window.electronAPI.saveUsername(playerName);
const successMsg = window.i18n ? window.i18n.t('notifications.playerNameSaved') : 'Player name saved successfully'; showNotification('Player name saved successfully', 'success');
showNotification(successMsg, 'success');
} catch (error) { } catch (error) {
console.error('Error saving player name:', error); console.error('Error saving player name:', error);
const errorMsg = window.i18n ? window.i18n.t('notifications.playerNameSaveFailed') : 'Failed to save player name'; showNotification('Failed to save player name', 'error');
showNotification(errorMsg, 'error');
} }
} }
@@ -496,11 +451,9 @@ async function loadAllSettings() {
await loadPlayerName(); await loadPlayerName();
await loadCurrentUuid(); await loadCurrentUuid();
await loadDiscordRPC(); await loadDiscordRPC();
await loadCloseLauncher();
await loadGpuPreference(); await loadGpuPreference();
} }
async function openGameLocation() { async function openGameLocation() {
try { try {
if (window.electronAPI && window.electronAPI.openGameLocation) { if (window.electronAPI && window.electronAPI.openGameLocation) {
@@ -554,43 +507,34 @@ async function copyCurrentUuid() {
const uuid = currentUuidDisplay ? currentUuidDisplay.value : modalCurrentUuid?.value; const uuid = currentUuidDisplay ? currentUuidDisplay.value : modalCurrentUuid?.value;
if (uuid && navigator.clipboard) { if (uuid && navigator.clipboard) {
await navigator.clipboard.writeText(uuid); await navigator.clipboard.writeText(uuid);
const msg = window.i18n ? window.i18n.t('notifications.uuidCopied') : 'UUID copied to clipboard!'; showNotification('UUID copied to clipboard!', 'success');
showNotification(msg, 'success');
} }
} catch (error) { } catch (error) {
console.error('Error copying UUID:', error); console.error('Error copying UUID:', error);
const msg = window.i18n ? window.i18n.t('notifications.uuidCopyFailed') : 'Failed to copy UUID'; showNotification('Failed to copy UUID', 'error');
showNotification(msg, 'error');
} }
} }
async function regenerateCurrentUuid() { async function regenerateCurrentUuid() {
try { try {
if (window.electronAPI && window.electronAPI.resetCurrentUserUuid) { if (window.electronAPI && window.electronAPI.resetCurrentUserUuid) {
const message = window.i18n ? window.i18n.t('confirm.regenerateUuidMessage') : 'Are you sure you want to generate a new UUID? This will change your player identity.';
const title = window.i18n ? window.i18n.t('confirm.regenerateUuidTitle') : 'Generate New UUID';
const confirmBtn = window.i18n ? window.i18n.t('confirm.regenerateUuidButton') : 'Generate';
const cancelBtn = window.i18n ? window.i18n.t('common.cancel') : 'Cancel';
showCustomConfirm( showCustomConfirm(
message, 'Are you sure you want to generate a new UUID? This will change your player identity.',
title, 'Generate New UUID',
async () => { async () => {
await performRegenerateUuid(); await performRegenerateUuid();
}, },
null, null,
confirmBtn, 'Generate',
cancelBtn 'Cancel'
); );
} else { } else {
console.error('electronAPI.resetCurrentUserUuid not available'); console.error('electronAPI.resetCurrentUserUuid not available');
const msg = window.i18n ? window.i18n.t('notifications.uuidRegenNotAvailable') : 'UUID regeneration not available'; showNotification('UUID regeneration not available', 'error');
showNotification(msg, 'error');
} }
} catch (error) { } catch (error) {
console.error('Error in regenerateCurrentUuid:', error); console.error('Error in regenerateCurrentUuid:', error);
const msg = window.i18n ? window.i18n.t('notifications.uuidRegenFailed') : 'Failed to regenerate UUID'; showNotification('Failed to regenerate UUID', 'error');
showNotification(msg, 'error');
} }
} }
@@ -600,8 +544,7 @@ async function performRegenerateUuid() {
if (result.success && result.uuid) { if (result.success && result.uuid) {
if (currentUuidDisplay) currentUuidDisplay.value = result.uuid; if (currentUuidDisplay) currentUuidDisplay.value = result.uuid;
if (modalCurrentUuid) modalCurrentUuid.value = result.uuid; if (modalCurrentUuid) modalCurrentUuid.value = result.uuid;
const msg = window.i18n ? window.i18n.t('notifications.uuidGenerated') : 'New UUID generated successfully!'; showNotification('New UUID generated successfully!', 'success');
showNotification(msg, 'success');
if (uuidModal && uuidModal.style.display !== 'none') { if (uuidModal && uuidModal.style.display !== 'none') {
await loadAllUuids(); await loadAllUuids();
@@ -611,8 +554,7 @@ async function performRegenerateUuid() {
} }
} catch (error) { } catch (error) {
console.error('Error regenerating UUID:', error); console.error('Error regenerating UUID:', error);
const msg = window.i18n ? window.i18n.t('notifications.uuidRegenFailed').replace('{error}', error.message) : `Failed to regenerate UUID: ${error.message}`; showNotification(`Failed to regenerate UUID: ${error.message}`, 'error');
showNotification(msg, 'error');
} }
} }
@@ -705,22 +647,19 @@ async function generateNewUuid() {
const newUuid = await window.electronAPI.generateNewUuid(); const newUuid = await window.electronAPI.generateNewUuid();
if (newUuid) { if (newUuid) {
if (customUuidInput) customUuidInput.value = newUuid; if (customUuidInput) customUuidInput.value = newUuid;
const msg = window.i18n ? window.i18n.t('notifications.uuidGeneratedShort') : 'New UUID generated!'; showNotification('New UUID generated!', 'success');
showNotification(msg, 'success');
} }
} }
} catch (error) { } catch (error) {
console.error('Error generating new UUID:', error); console.error('Error generating new UUID:', error);
const msg = window.i18n ? window.i18n.t('notifications.uuidGenerateFailed') : 'Failed to generate new UUID'; showNotification('Failed to generate new UUID', 'error');
showNotification(msg, 'error');
} }
} }
async function setCustomUuid() { async function setCustomUuid() {
try { try {
if (!customUuidInput || !customUuidInput.value.trim()) { if (!customUuidInput || !customUuidInput.value.trim()) {
const msg = window.i18n ? window.i18n.t('notifications.uuidRequired') : 'Please enter a UUID'; showNotification('Please enter a UUID', 'error');
showNotification(msg, 'error');
return; return;
} }
@@ -728,30 +667,23 @@ async function setCustomUuid() {
const uuidRegex = /^[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}$/i; const uuidRegex = /^[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}$/i;
if (!uuidRegex.test(uuid)) { if (!uuidRegex.test(uuid)) {
const msg = window.i18n ? window.i18n.t('notifications.uuidInvalidFormat') : 'Invalid UUID format'; showNotification('Invalid UUID format', 'error');
showNotification(msg, 'error');
return; return;
} }
const message = window.i18n ? window.i18n.t('confirm.setCustomUuidMessage') : 'Are you sure you want to set this custom UUID? This will change your player identity.';
const title = window.i18n ? window.i18n.t('confirm.setCustomUuidTitle') : 'Set Custom UUID';
const confirmBtn = window.i18n ? window.i18n.t('confirm.setCustomUuidButton') : 'Set UUID';
const cancelBtn = window.i18n ? window.i18n.t('common.cancel') : 'Cancel';
showCustomConfirm( showCustomConfirm(
message, 'Are you sure you want to set this custom UUID? This will change your player identity.',
title, 'Set Custom UUID',
async () => { async () => {
await performSetCustomUuid(uuid); await performSetCustomUuid(uuid);
}, },
null, null,
confirmBtn, 'Set UUID',
cancelBtn 'Cancel'
); );
} catch (error) { } catch (error) {
console.error('Error in setCustomUuid:', error); console.error('Error in setCustomUuid:', error);
const msg = window.i18n ? window.i18n.t('notifications.uuidSetFailed') : 'Failed to set custom UUID'; showNotification('Failed to set custom UUID', 'error');
showNotification(msg, 'error');
} }
} }
@@ -766,8 +698,7 @@ async function setCustomUuid() {
if (modalCurrentUuid) modalCurrentUuid.value = uuid; if (modalCurrentUuid) modalCurrentUuid.value = uuid;
if (customUuidInput) customUuidInput.value = ''; if (customUuidInput) customUuidInput.value = '';
const msg = window.i18n ? window.i18n.t('notifications.uuidSetSuccess') : 'Custom UUID set successfully!'; showNotification('Custom UUID set successfully!', 'success');
showNotification(msg, 'success');
await loadAllUuids(); await loadAllUuids();
} else { } else {
@@ -776,8 +707,7 @@ async function setCustomUuid() {
} }
} catch (error) { } catch (error) {
console.error('Error setting custom UUID:', error); console.error('Error setting custom UUID:', error);
const msg = window.i18n ? window.i18n.t('notifications.uuidSetFailed').replace('{error}', error.message) : `Failed to set custom UUID: ${error.message}`; showNotification(`Failed to set custom UUID: ${error.message}`, 'error');
showNotification(msg, 'error');
} }
} }
@@ -785,37 +715,29 @@ window.copyUuid = async function(uuid) {
try { try {
if (navigator.clipboard) { if (navigator.clipboard) {
await navigator.clipboard.writeText(uuid); await navigator.clipboard.writeText(uuid);
const msg = window.i18n ? window.i18n.t('notifications.uuidCopied') : 'UUID copied to clipboard!'; showNotification('UUID copied to clipboard!', 'success');
showNotification(msg, 'success');
} }
} catch (error) { } catch (error) {
console.error('Error copying UUID:', error); console.error('Error copying UUID:', error);
const msg = window.i18n ? window.i18n.t('notifications.uuidCopyFailed') : 'Failed to copy UUID'; showNotification('Failed to copy UUID', 'error');
showNotification(msg, 'error');
} }
}; };
window.deleteUuid = async function(username) { window.deleteUuid = async function(username) {
try { try {
const message = window.i18n ? window.i18n.t('confirm.deleteUuidMessage').replace('{username}', username) : `Are you sure you want to delete the UUID for "${username}"? This action cannot be undone.`;
const title = window.i18n ? window.i18n.t('confirm.deleteUuidTitle') : 'Delete UUID';
const confirmBtn = window.i18n ? window.i18n.t('confirm.deleteUuidButton') : 'Delete';
const cancelBtn = window.i18n ? window.i18n.t('common.cancel') : 'Cancel';
showCustomConfirm( showCustomConfirm(
message, `Are you sure you want to delete the UUID for "${username}"? This action cannot be undone.`,
title, 'Delete UUID',
async () => { async () => {
await performDeleteUuid(username); await performDeleteUuid(username);
}, },
null, null,
confirmBtn, 'Delete',
cancelBtn 'Cancel'
); );
} catch (error) { } catch (error) {
console.error('Error in deleteUuid:', error); console.error('Error in deleteUuid:', error);
const msg = window.i18n ? window.i18n.t('notifications.uuidDeleteFailed') : 'Failed to delete UUID'; showNotification('Failed to delete UUID', 'error');
showNotification(msg, 'error');
} }
}; };
@@ -825,8 +747,7 @@ async function performDeleteUuid(username) {
const result = await window.electronAPI.deleteUuidForUser(username); const result = await window.electronAPI.deleteUuidForUser(username);
if (result.success) { if (result.success) {
const msg = window.i18n ? window.i18n.t('notifications.uuidDeleteSuccess') : 'UUID deleted successfully!'; showNotification('UUID deleted successfully!', 'success');
showNotification(msg, 'success');
await loadAllUuids(); await loadAllUuids();
} else { } else {
throw new Error(result.error || 'Failed to delete UUID'); throw new Error(result.error || 'Failed to delete UUID');
@@ -834,8 +755,7 @@ async function performDeleteUuid(username) {
} }
} catch (error) { } catch (error) {
console.error('Error deleting UUID:', error); console.error('Error deleting UUID:', error);
const msg = window.i18n ? window.i18n.t('notifications.uuidDeleteFailed').replace('{error}', error.message) : `Failed to delete UUID: ${error.message}`; showNotification(`Failed to delete UUID: ${error.message}`, 'error');
showNotification(msg, 'error');
} }
} }

View File

@@ -366,7 +366,7 @@ function lockPlayButton(locked) {
if (!playButton.getAttribute('data-original-text')) { if (!playButton.getAttribute('data-original-text')) {
playButton.setAttribute('data-original-text', spanElement.textContent); playButton.setAttribute('data-original-text', spanElement.textContent);
} }
spanElement.textContent = window.i18n ? window.i18n.t('play.checking') : 'CHECKING...'; spanElement.textContent = 'CHECKING...';
} }
console.log('Play button locked'); console.log('Play button locked');
@@ -377,9 +377,9 @@ function lockPlayButton(locked) {
playButton.removeAttribute('data-locked'); playButton.removeAttribute('data-locked');
const spanElement = playButton.querySelector('span'); const spanElement = playButton.querySelector('span');
if (spanElement) { const originalText = playButton.getAttribute('data-original-text');
// Use i18n to get the current translation instead of restoring saved text if (spanElement && originalText) {
spanElement.textContent = window.i18n ? window.i18n.t('play.playButton') : 'PLAY HYTALE'; spanElement.textContent = originalText;
playButton.removeAttribute('data-original-text'); playButton.removeAttribute('data-original-text');
} }
@@ -393,8 +393,7 @@ async function acceptFirstLaunchUpdate() {
const existingGame = window.firstLaunchExistingGame; const existingGame = window.firstLaunchExistingGame;
if (!existingGame) { if (!existingGame) {
const errorMsg = window.i18n ? window.i18n.t('notifications.gameDataNotFound') : 'Error: Game data not found'; showNotification('Error: Game data not found', 'error');
showNotification(errorMsg, 'error');
return; return;
} }
@@ -411,8 +410,7 @@ async function acceptFirstLaunchUpdate() {
try { try {
showProgress(); showProgress();
const updateMsg = window.i18n ? window.i18n.t('progress.startingUpdate') : 'Starting mandatory game update...'; updateProgress({ message: 'Starting mandatory game update...', percent: 0 });
updateProgress({ message: updateMsg, percent: 0 });
const result = await window.electronAPI.acceptFirstLaunchUpdate(existingGame); const result = await window.electronAPI.acceptFirstLaunchUpdate(existingGame);
@@ -426,12 +424,10 @@ async function acceptFirstLaunchUpdate() {
if (result.success) { if (result.success) {
hideProgress(); hideProgress();
const successMsg = window.i18n ? window.i18n.t('notifications.gameUpdatedSuccess') : 'Game updated successfully! 🎉'; showNotification('Game updated successfully! 🎉', 'success');
showNotification(successMsg, 'success');
} else { } else {
hideProgress(); hideProgress();
const errorMsg = window.i18n ? window.i18n.t('notifications.updateFailed').replace('{error}', result.error) : `Update failed: ${result.error}`; showNotification(`Update failed: ${result.error}`, 'error');
showNotification(errorMsg, 'error');
} }
} catch (error) { } catch (error) {
if (modal) { if (modal) {
@@ -439,8 +435,7 @@ async function acceptFirstLaunchUpdate() {
} }
lockPlayButton(false); lockPlayButton(false);
hideProgress(); hideProgress();
const errorMsg = window.i18n ? window.i18n.t('notifications.updateError').replace('{error}', error.message) : `Update error: ${error.message}`; showNotification(`Update error: ${error.message}`, 'error');
showNotification(errorMsg, 'error');
} }
} }
@@ -479,9 +474,6 @@ function setupUI() {
progressSpeed = document.getElementById('progressSpeed'); progressSpeed = document.getElementById('progressSpeed');
progressSize = document.getElementById('progressSize'); progressSize = document.getElementById('progressSize');
// Setup draggable progress bar
setupProgressDrag();
lockPlayButton(true); lockPlayButton(true);
setTimeout(() => { setTimeout(() => {
@@ -500,26 +492,10 @@ function setupUI() {
setupSidebarLogo(); setupSidebarLogo();
setupAnimations(); setupAnimations();
setupFirstLaunchHandlers(); setupFirstLaunchHandlers();
loadLauncherVersion();
document.body.focus(); document.body.focus();
} }
// Load launcher version from package.json
async function loadLauncherVersion() {
try {
if (window.electronAPI && window.electronAPI.getVersion) {
const version = await window.electronAPI.getVersion();
const versionElement = document.getElementById('launcherVersion');
if (versionElement) {
versionElement.textContent = `v${version}`;
}
}
} catch (error) {
console.error('Failed to load launcher version:', error);
}
}
window.LauncherUI = { window.LauncherUI = {
showPage, showPage,
setActiveNav, setActiveNav,
@@ -529,91 +505,4 @@ window.LauncherUI = {
updateProgress updateProgress
}; };
// Make installation effects globally available
window.showInstallationEffects = showInstallationEffects;
window.hideInstallationEffects = hideInstallationEffects;
// Draggable progress bar functionality
function setupProgressDrag() {
if (!progressOverlay) return;
let isDragging = false;
let offsetX;
let offsetY;
progressOverlay.addEventListener('mousedown', dragStart);
document.addEventListener('mousemove', drag);
document.addEventListener('mouseup', dragEnd);
function dragStart(e) {
// Only drag if clicking on the overlay itself, not on buttons or inputs
if (e.target.closest('.progress-bar-fill')) return;
if (e.target === progressOverlay || e.target.closest('.progress-content')) {
isDragging = true;
progressOverlay.classList.add('dragging');
// Get the current position of the progress overlay
const rect = progressOverlay.getBoundingClientRect();
offsetX = e.clientX - rect.left - progressOverlay.offsetWidth / 2;
offsetY = e.clientY - rect.top;
}
}
function drag(e) {
if (isDragging) {
e.preventDefault();
// Calculate new position
const newX = e.clientX - offsetX - progressOverlay.offsetWidth / 2;
const newY = e.clientY - offsetY;
// Get window bounds
const maxX = window.innerWidth - progressOverlay.offsetWidth;
const maxY = window.innerHeight - progressOverlay.offsetHeight;
const minX = 0;
const minY = 0;
// Constrain to window bounds
const constrainedX = Math.max(minX, Math.min(newX, maxX));
const constrainedY = Math.max(minY, Math.min(newY, maxY));
progressOverlay.style.left = constrainedX + 'px';
progressOverlay.style.bottom = 'auto';
progressOverlay.style.top = constrainedY + 'px';
progressOverlay.style.transform = 'none';
}
}
function dragEnd() {
isDragging = false;
progressOverlay.classList.remove('dragging');
}
}
// Show/hide installation effects
function showInstallationEffects() {
const installationEffects = document.getElementById('installationEffects');
if (installationEffects) {
installationEffects.style.display = 'block';
}
}
function hideInstallationEffects() {
const installationEffects = document.getElementById('installationEffects');
if (installationEffects) {
installationEffects.style.display = 'none';
}
}
// Toggle maximize/restore window function
function toggleMaximize() {
if (window.electronAPI && window.electronAPI.maximizeWindow) {
window.electronAPI.maximizeWindow();
}
}
// Make toggleMaximize globally available
window.toggleMaximize = toggleMaximize;
document.addEventListener('DOMContentLoaded', setupUI); document.addEventListener('DOMContentLoaded', setupUI);

View File

@@ -10,23 +10,6 @@ class ClientUpdateManager {
this.showUpdatePopup(updateInfo); this.showUpdatePopup(updateInfo);
}); });
// Listen for electron-updater events
window.electronAPI.onUpdateAvailable((updateInfo) => {
this.showUpdatePopup(updateInfo);
});
window.electronAPI.onUpdateDownloadProgress((progress) => {
this.updateDownloadProgress(progress);
});
window.electronAPI.onUpdateDownloaded((updateInfo) => {
this.showUpdateDownloaded(updateInfo);
});
window.electronAPI.onUpdateError((errorInfo) => {
this.handleUpdateError(errorInfo);
});
this.checkForUpdatesOnDemand(); this.checkForUpdatesOnDemand();
} }
@@ -50,46 +33,23 @@ class ClientUpdateManager {
<div class="update-popup-versions"> <div class="update-popup-versions">
<div class="version-row"> <div class="version-row">
<span class="version-label">Current Version:</span> <span class="version-label">Current Version:</span>
<span class="version-current">${updateInfo.currentVersion || updateInfo.version || 'Unknown'}</span> <span class="version-current">${updateInfo.currentVersion}</span>
</div> </div>
<div class="version-row"> <div class="version-row">
<span class="version-label">New Version:</span> <span class="version-label">New Version:</span>
<span class="version-new">${updateInfo.newVersion || updateInfo.version || 'Unknown'}</span> <span class="version-new">${updateInfo.newVersion}</span>
</div> </div>
</div> </div>
<div class="update-popup-message"> <div class="update-popup-message">
A new version of Hytale F2P Launcher is available.<br> A new version of Hytale F2P Launcher is available.<br>
<span id="update-status-text">Downloading update automatically...</span> Please download the latest version to continue using the launcher.
<div id="update-error-message" style="display: none; margin-top: 0.75rem; padding: 0.75rem; background: rgba(239, 68, 68, 0.1); border: 1px solid rgba(239, 68, 68, 0.3); border-radius: 0.5rem; color: #fca5a5; font-size: 0.875rem;">
<i class="fas fa-exclamation-triangle" style="margin-right: 0.5rem;"></i>
<span id="update-error-text"></span>
</div>
</div> </div>
<div id="update-progress-container" style="display: none; margin-bottom: 1rem;"> <button id="update-download-btn" class="update-download-btn">
<div style="display: flex; justify-content: space-between; margin-bottom: 0.5rem; font-size: 0.75rem; color: #9ca3af;"> <i class="fas fa-external-link-alt" style="margin-right: 0.5rem;"></i>
<span id="update-progress-percent">0%</span> Download Update
<span id="update-progress-speed">0 KB/s</span> </button>
</div>
<div style="width: 100%; height: 8px; background: rgba(255, 255, 255, 0.1); border-radius: 4px; overflow: hidden;">
<div id="update-progress-bar" style="width: 0%; height: 100%; background: linear-gradient(90deg, #3b82f6, #9333ea); transition: width 0.3s ease;"></div>
</div>
<div style="margin-top: 0.5rem; font-size: 0.75rem; color: #9ca3af; text-align: center;">
<span id="update-progress-size">0 MB / 0 MB</span>
</div>
</div>
<div id="update-buttons-container" style="display: none;">
<button id="update-install-btn" class="update-download-btn">
<i class="fas fa-check" style="margin-right: 0.5rem;"></i>
Install & Restart
</button>
<button id="update-download-btn" class="update-download-btn update-download-btn-secondary" style="margin-top: 0.75rem;">
<i class="fas fa-external-link-alt" style="margin-right: 0.5rem;"></i>
Manually Download
</button>
</div>
<div class="update-popup-footer"> <div class="update-popup-footer">
This popup cannot be closed until you update the launcher This popup cannot be closed until you update the launcher
@@ -102,31 +62,6 @@ class ClientUpdateManager {
this.blockInterface(); this.blockInterface();
// Show progress container immediately (auto-download is enabled)
const progressContainer = document.getElementById('update-progress-container');
if (progressContainer) {
progressContainer.style.display = 'block';
}
const installBtn = document.getElementById('update-install-btn');
if (installBtn) {
installBtn.addEventListener('click', async (e) => {
e.preventDefault();
e.stopPropagation();
installBtn.disabled = true;
installBtn.innerHTML = '<i class="fas fa-spinner fa-spin" style="margin-right: 0.5rem;"></i>Installing...';
try {
await window.electronAPI.quitAndInstallUpdate();
} catch (error) {
console.error('❌ Error installing update:', error);
installBtn.disabled = false;
installBtn.innerHTML = '<i class="fas fa-check" style="margin-right: 0.5rem;"></i>Install & Restart';
}
});
}
const downloadBtn = document.getElementById('update-download-btn'); const downloadBtn = document.getElementById('update-download-btn');
if (downloadBtn) { if (downloadBtn) {
downloadBtn.addEventListener('click', async (e) => { downloadBtn.addEventListener('click', async (e) => {
@@ -145,7 +80,7 @@ class ClientUpdateManager {
} catch (error) { } catch (error) {
console.error('❌ Error opening download page:', error); console.error('❌ Error opening download page:', error);
downloadBtn.disabled = false; downloadBtn.disabled = false;
downloadBtn.innerHTML = '<i class="fas fa-external-link-alt" style="margin-right: 0.5rem;"></i>Manually Download'; downloadBtn.innerHTML = '<i class="fas fa-external-link-alt" style="margin-right: 0.5rem;"></i>Download Update';
} }
}); });
} }
@@ -164,134 +99,6 @@ class ClientUpdateManager {
console.log('🔔 Update popup displayed with new style'); console.log('🔔 Update popup displayed with new style');
} }
updateDownloadProgress(progress) {
const progressBar = document.getElementById('update-progress-bar');
const progressPercent = document.getElementById('update-progress-percent');
const progressSpeed = document.getElementById('update-progress-speed');
const progressSize = document.getElementById('update-progress-size');
if (progressBar && progress) {
const percent = Math.round(progress.percent || 0);
progressBar.style.width = `${percent}%`;
if (progressPercent) {
progressPercent.textContent = `${percent}%`;
}
if (progressSpeed && progress.bytesPerSecond) {
const speedMBps = (progress.bytesPerSecond / 1024 / 1024).toFixed(2);
progressSpeed.textContent = `${speedMBps} MB/s`;
}
if (progressSize && progress.transferred && progress.total) {
const transferredMB = (progress.transferred / 1024 / 1024).toFixed(2);
const totalMB = (progress.total / 1024 / 1024).toFixed(2);
progressSize.textContent = `${transferredMB} MB / ${totalMB} MB`;
}
// Don't update status text here - it's already set and the progress bar shows the percentage
}
}
showUpdateDownloaded(updateInfo) {
const statusText = document.getElementById('update-status-text');
const progressContainer = document.getElementById('update-progress-container');
const buttonsContainer = document.getElementById('update-buttons-container');
if (statusText) {
statusText.textContent = 'Update downloaded! Ready to install.';
}
if (progressContainer) {
progressContainer.style.display = 'none';
}
if (buttonsContainer) {
buttonsContainer.style.display = 'block';
}
console.log('✅ Update downloaded, ready to install');
}
handleUpdateError(errorInfo) {
console.error('Update error:', errorInfo);
// If manual download is required, update the UI (this will handle status text)
if (errorInfo.requiresManualDownload) {
this.showManualDownloadRequired(errorInfo);
return; // Don't do anything else, showManualDownloadRequired handles everything
}
// For non-critical errors, just show error message without changing status
const errorMessage = document.getElementById('update-error-message');
const errorText = document.getElementById('update-error-text');
if (errorMessage && errorText) {
let message = errorInfo.message || 'An error occurred during the update process.';
if (errorInfo.isMacSigningError) {
message = 'Auto-update requires code signing. Please download manually.';
}
errorText.textContent = message;
errorMessage.style.display = 'block';
}
}
showManualDownloadRequired(errorInfo) {
const statusText = document.getElementById('update-status-text');
const progressContainer = document.getElementById('update-progress-container');
const buttonsContainer = document.getElementById('update-buttons-container');
const installBtn = document.getElementById('update-install-btn');
const downloadBtn = document.getElementById('update-download-btn');
const errorMessage = document.getElementById('update-error-message');
const errorText = document.getElementById('update-error-text');
// Hide progress and install button
if (progressContainer) {
progressContainer.style.display = 'none';
}
if (installBtn) {
installBtn.style.display = 'none';
}
// Update status message (only once, don't change it again)
if (statusText && !statusText.dataset.manualMode) {
statusText.textContent = 'Please download and install the update manually.';
statusText.dataset.manualMode = 'true'; // Mark that we've set manual mode
}
// Show error message with details
if (errorMessage && errorText) {
let message = 'Auto-update is not available. ';
if (errorInfo.isMacSigningError) {
message = 'This app requires code signing for automatic updates.';
} else if (errorInfo.isLinuxInstallError) {
message = 'Auto-installation requires root privileges. Please download and install the update manually using your package manager.';
} else if (errorInfo.message) {
message = errorInfo.message;
} else {
message = 'An error occurred during the update process.';
}
errorText.textContent = message;
errorMessage.style.display = 'block';
}
// Show and enable the manual download button (make it primary since it's the only option)
if (downloadBtn) {
downloadBtn.style.display = 'block';
downloadBtn.disabled = false;
downloadBtn.classList.remove('update-download-btn-secondary');
downloadBtn.innerHTML = '<i class="fas fa-external-link-alt" style="margin-right: 0.5rem;"></i>Download Update Manually';
}
// Show buttons container if not already visible
if (buttonsContainer) {
buttonsContainer.style.display = 'block';
}
console.log('⚠️ Manual download required due to update error');
}
blockInterface() { blockInterface() {
const mainContent = document.querySelector('.flex.w-full.h-screen'); const mainContent = document.querySelector('.flex.w-full.h-screen');
if (mainContent) { if (mainContent) {
@@ -337,12 +144,7 @@ class ClientUpdateManager {
async checkForUpdatesOnDemand() { async checkForUpdatesOnDemand() {
try { try {
const updateInfo = await window.electronAPI.checkForUpdates(); const updateInfo = await window.electronAPI.checkForUpdates();
if (updateInfo.updateAvailable) {
// Double-check that versions are actually different before showing popup
if (updateInfo.updateAvailable &&
updateInfo.newVersion &&
updateInfo.currentVersion &&
updateInfo.newVersion !== updateInfo.currentVersion) {
this.showUpdatePopup(updateInfo); this.showUpdatePopup(updateInfo);
} }
return updateInfo; return updateInfo;

View File

@@ -1,231 +0,0 @@
{
"nav": {
"play": "Play",
"mods": "Mods",
"news": "News",
"chat": "Players Chat",
"settings": "Settings"
},
"header": {
"playersLabel": "Players:",
"manageProfiles": "Manage Profiles",
"defaultProfile": "Default"
},
"install": {
"title": "FREE TO PLAY LAUNCHER",
"playerName": "Player Name",
"playerNamePlaceholder": "Enter your name",
"customInstallation": "Custom Installation",
"installationFolder": "Installation Folder",
"pathPlaceholder": "Default location",
"browse": "Browse",
"installButton": "INSTALL HYTALE",
"installing": "INSTALLING..."
},
"play": {
"ready": "READY TO PLAY",
"subtitle": "Launch Hytale and enter the adventure",
"playButton": "PLAY HYTALE",
"latestNews": "LATEST NEWS",
"viewAll": "VIEW ALL",
"checking": "CHECKING...",
"play": "PLAY"
},
"mods": {
"searchPlaceholder": "Search mods...",
"myMods": "MY MODS",
"previous": "PREVIOUS",
"next": "NEXT",
"page": "Page",
"of": "of",
"modalTitle": "MY MODS",
"noModsFound": "No Mods Found",
"noModsFoundDesc": "Try adjusting your search",
"noModsInstalled": "No Mods Installed",
"noModsInstalledDesc": "Add mods from CurseForge or import local files",
"view": "VIEW",
"install": "INSTALL",
"installed": "INSTALLED",
"enable": "ENABLE",
"disable": "DISABLE",
"active": "ACTIVE",
"disabled": "DISABLED",
"delete": "Delete mod",
"noDescription": "No description available",
"confirmDelete": "Are you sure you want to delete \"{name}\"?",
"confirmDeleteDesc": "This action cannot be undone.",
"confirmDeletion": "Confirm Deletion"
},
"news": {
"title": "ALL NEWS",
"readMore": "Read More"
},
"chat": {
"title": "PLAYERS CHAT",
"pickColor": "Color",
"inputPlaceholder": "Type your message...",
"send": "Send",
"online": "online",
"charCounter": "{current}/{max}",
"secureChat": "Secure chat - Links are censored",
"joinChat": "Join Chat",
"chooseUsername": "Choose a username to join the Players Chat",
"username": "Username",
"usernamePlaceholder": "Enter your username...",
"usernameHint": "3-20 characters, letters, numbers, - and _ only",
"joinButton": "Join Chat",
"colorModal": {
"title": "Customize Username Color",
"chooseSolid": "Choose a solid color:",
"customColor": "Custom color:",
"preview": "Preview:",
"previewUsername": "Username",
"apply": "Apply Color"
}
},
"settings": {
"title": "SETTINGS",
"java": "Java Runtime",
"useCustomJava": "Use Custom Java Path",
"javaDescription": "Override the bundled Java runtime with your own installation",
"javaPath": "Java Executable Path",
"javaPathPlaceholder": "Select Java path...",
"javaBrowse": "Browse",
"javaHint": "Select the Java installation folder (supports Windows, Mac, Linux)",
"discord": "Discord Integration",
"enableRPC": "Enable Discord Rich Presence",
"discordDescription": "Show your launcher activity on Discord",
"game": "Game Options",
"playerName": "Player Name",
"playerNamePlaceholder": "Enter your player name",
"playerNameHint": "This name will be used in-game (1-16 characters)",
"openGameLocation": "Open Game Location",
"openGameLocationDesc": "Open the game installation folder",
"account": "Player UUID Management",
"currentUUID": "Current UUID",
"uuidPlaceholder": "Loading UUID...",
"copyUUID": "Copy UUID",
"regenerateUUID": "Regenerate UUID",
"uuidHint": "Your unique player identifier for this username",
"manageUUIDs": "Manage All UUIDs",
"manageUUIDsDesc": "View and manage all player UUIDs",
"language": "Language",
"selectLanguage": "Select Language",
"repairGame": "Repair Game",
"reinstallGame": "Reinstall game files (preserves data)",
"gpuPreference": "GPU Preference",
"gpuHint": "Select your preferred GPU (Linux: affects DRI_PRIME)",
"gpuAuto": "Auto",
"gpuIntegrated": "Integrated",
"gpuDedicated": "Dedicated",
"logs": "SYSTEM LOGS",
"logsCopy": "Copy",
"logsRefresh": "Refresh",
"logsFolder": "Open Folder",
"logsLoading": "Loading logs...",
"closeLauncher": "Launcher Behavior",
"closeOnStart": "Close Launcher on game start",
"closeOnStartDescription": "Automatically close the launcher after Hytale has launched"
},
"uuid": {
"modalTitle": "UUID Management",
"currentUserUUID": "Current User UUID",
"allPlayerUUIDs": "All Player UUIDs",
"generateNew": "Generate New UUID",
"loadingUUIDs": "Loading UUIDs...",
"setCustomUUID": "Set Custom UUID",
"customPlaceholder": "Enter custom UUID (format: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx)",
"setUUID": "Set UUID",
"warning": "Warning: Setting a custom UUID will change your current player identity",
"copyTooltip": "Copy UUID",
"regenerateTooltip": "Generate New UUID"
},
"profiles": {
"modalTitle": "Manage Profiles",
"newProfilePlaceholder": "New Profile Name",
"createProfile": "Create Profile"
},
"discord": {
"notificationText": "Join our Discord community!",
"joinButton": "Join Discord"
},
"common": {
"confirm": "Confirm",
"cancel": "Cancel",
"save": "Save",
"close": "Close",
"delete": "Delete",
"edit": "Edit",
"loading": "Loading...",
"apply": "Apply"
},
"notifications": {
"gameDataNotFound": "Error: Game data not found",
"gameUpdatedSuccess": "Game updated successfully! 🎉",
"updateFailed": "Update failed: {error}",
"updateError": "Update error: {error}",
"discordEnabled": "Discord Rich Presence enabled",
"discordDisabled": "Discord Rich Presence disabled",
"discordSaveFailed": "Failed to save Discord setting",
"playerNameRequired": "Please enter a valid player name",
"playerNameSaved": "Player name saved successfully",
"playerNameSaveFailed": "Failed to save player name",
"uuidCopied": "UUID copied to clipboard!",
"uuidCopyFailed": "Failed to copy UUID",
"uuidRegenNotAvailable": "UUID regeneration not available",
"uuidRegenFailed": "Failed to regenerate UUID",
"uuidGenerated": "New UUID generated successfully!",
"uuidGeneratedShort": "New UUID generated!",
"uuidGenerateFailed": "Failed to generate new UUID",
"uuidRequired": "Please enter a UUID",
"uuidInvalidFormat": "Invalid UUID format",
"uuidSetFailed": "Failed to set custom UUID",
"uuidSetSuccess": "Custom UUID set successfully!",
"uuidDeleteFailed": "Failed to delete UUID",
"uuidDeleteSuccess": "UUID deleted successfully!",
"modsDownloading": "Downloading {name}...",
"modsTogglingMod": "Toggling mod...",
"modsDeletingMod": "Deleting mod...",
"modsLoadingMods": "Loading mods from CurseForge...",
"modsInstalledSuccess": "{name} installed successfully! 🎉",
"modsDeletedSuccess": "{name} deleted successfully",
"modsDownloadFailed": "Failed to download mod: {error}",
"modsToggleFailed": "Failed to toggle mod: {error}",
"modsDeleteFailed": "Failed to delete mod: {error}",
"modsModNotFound": "Mod information not found"
},
"confirm": {
"defaultTitle": "Confirm action",
"regenerateUuidTitle": "Generate new UUID",
"regenerateUuidMessage": "Are you sure you want to generate a new UUID? This will change your player identity.",
"regenerateUuidButton": "Generate",
"setCustomUuidTitle": "Set custom UUID",
"setCustomUuidMessage": "Are you sure you want to set this custom UUID? This will change your player identity.",
"setCustomUuidButton": "Set UUID",
"deleteUuidTitle": "Delete UUID",
"deleteUuidMessage": "Are you sure you want to delete the UUID for \"{username}\"? This action cannot be undone.",
"deleteUuidButton": "Delete",
"uninstallGameTitle": "Uninstall game",
"uninstallGameMessage": "Are you sure you want to uninstall Hytale? All game files will be deleted.",
"uninstallGameButton": "Uninstall"
},
"progress": {
"initializing": "Initializing...",
"downloading": "Downloading...",
"installing": "Installing...",
"extracting": "Extracting...",
"verifying": "Verifying...",
"switchingProfile": "Switching profile...",
"profileSwitched": "Profile switched!",
"startingGame": "Starting game...",
"launching": "LAUNCHING...",
"uninstallingGame": "Uninstalling game...",
"gameUninstalled": "Game uninstalled successfully!",
"uninstallFailed": "Uninstall failed: {error}",
"startingUpdate": "Starting mandatory game update...",
"installationComplete": "Installation completed successfully!",
"installationFailed": "Installation failed: {error}",
"installingGameFiles": "Installing game files...",
"installComplete": "Installation complete!"
}
}

View File

@@ -1,231 +0,0 @@
{
"nav": {
"play": "Jugar",
"mods": "Mods",
"news": "Noticias",
"chat": "Chat de Jugadores",
"settings": "Configuración"
},
"header": {
"playersLabel": "Jugadores:",
"manageProfiles": "Gestionar Perfiles",
"defaultProfile": "Predeterminado"
},
"install": {
"title": "LAUNCHER GRATUITO",
"playerName": "Nombre del Jugador",
"playerNamePlaceholder": "Ingresa tu nombre",
"customInstallation": "Instalación Personalizada",
"installationFolder": "Carpeta de Instalación",
"pathPlaceholder": "Ubicación predeterminada",
"browse": "Examinar",
"installButton": "INSTALAR HYTALE",
"installing": "INSTALANDO..."
},
"play": {
"ready": "LISTO PARA JUGAR",
"subtitle": "Inicia Hytale y entra en la aventura",
"playButton": "JUGAR HYTALE",
"latestNews": "ÚLTIMAS NOTICIAS",
"viewAll": "VER TODO",
"checking": "VERIFICANDO...",
"play": "JUGAR"
},
"mods": {
"searchPlaceholder": "Buscar mods...",
"myMods": "MIS MODS",
"previous": "ANTERIOR",
"next": "SIGUIENTE",
"page": "Página",
"of": "de",
"modalTitle": "MIS MODS",
"noModsFound": "No se encontraron mods",
"noModsFoundDesc": "Intenta ajustar tu búsqueda",
"noModsInstalled": "No hay mods instalados",
"noModsInstalledDesc": "Añade mods desde CurseForge o importa archivos locales",
"view": "VER",
"install": "INSTALAR",
"installed": "INSTALADO",
"enable": "ACTIVAR",
"disable": "DESACTIVAR",
"active": "ACTIVO",
"disabled": "DESACTIVADO",
"delete": "Eliminar mod",
"noDescription": "Sin descripción disponible",
"confirmDelete": "¿Estás seguro de que quieres eliminar \"{name}\"?",
"confirmDeleteDesc": "Esta acción no se puede deshacer.",
"confirmDeletion": "Confirmar eliminación"
},
"news": {
"title": "TODAS LAS NOTICIAS",
"readMore": "Leer más"
},
"chat": {
"title": "CHAT DE JUGADORES",
"pickColor": "Color",
"inputPlaceholder": "Escribe tu mensaje...",
"send": "Enviar",
"online": "en línea",
"charCounter": "{current}/{max}",
"secureChat": "Chat seguro - Los enlaces están censurados",
"joinChat": "Unirse al chat",
"chooseUsername": "Elige un nombre de usuario para unirte al chat de jugadores",
"username": "Nombre de usuario",
"usernamePlaceholder": "Ingresa tu nombre de usuario...",
"usernameHint": "3-20 caracteres, letras, números, - y _ solamente",
"joinButton": "Unirse al Chat",
"colorModal": {
"title": "Personalizar color del nombre",
"chooseSolid": "Elige un color sólido:",
"customColor": "Color personalizado:",
"preview": "Vista previa:",
"previewUsername": "Nombre de usuario",
"apply": "Aplicar color"
}
},
"settings": {
"title": "CONFIGURACIÓN",
"java": "Entorno Java",
"useCustomJava": "Usar ruta de Java personalizada",
"javaDescription": "Reemplaza el entorno Java incluido con tu propia instalación",
"javaPath": "Ruta del ejecutable Java",
"javaPathPlaceholder": "Selecciona la ruta de Java...",
"javaBrowse": "Examinar",
"javaHint": "Selecciona la carpeta de instalación de Java (compatible con Windows, Mac, Linux)",
"discord": "Integración con Discord",
"enableRPC": "Habilitar Discord Rich Presence",
"discordDescription": "Muestra tu actividad del launcher en Discord",
"game": "Opciones del juego",
"playerName": "Nombre del jugador",
"playerNamePlaceholder": "Ingresa tu nombre de jugador",
"playerNameHint": "Este nombre se usará en el juego (1-16 caracteres)",
"openGameLocation": "Abrir ubicación del juego",
"openGameLocationDesc": "Abre la carpeta de instalación del juego",
"account": "Gestión de UUID del jugador",
"currentUUID": "UUID actual",
"uuidPlaceholder": "Cargando UUID...",
"copyUUID": "Copiar UUID",
"regenerateUUID": "Regenerar UUID",
"uuidHint": "Tu identificador único de jugador para este nombre de usuario",
"manageUUIDs": "Gestionar todos los UUIDs",
"manageUUIDsDesc": "Ver y gestionar todos los UUIDs de jugadores",
"language": "Idioma",
"selectLanguage": "Seleccionar idioma",
"repairGame": "Reparar juego",
"reinstallGame": "Reinstalar archivos del juego (conserva los datos)",
"gpuPreference": "Preferencia de GPU",
"gpuHint": "Selecciona tu GPU preferida (Linux: afecta DRI_PRIME)",
"gpuAuto": "Automático",
"gpuIntegrated": "Integrada",
"gpuDedicated": "Dedicada",
"logs": "REGISTROS DEL SISTEMA",
"logsCopy": "Copiar",
"logsRefresh": "Actualizar",
"logsFolder": "Abrir Carpeta",
"logsLoading": "Cargando registros...",
"closeLauncher": "Comportamiento del Launcher",
"closeOnStart": "Cerrar Launcher al iniciar el juego",
"closeOnStartDescription": "Cierra automáticamente el launcher después de que Hytale se haya iniciado"
},
"uuid": {
"modalTitle": "Gestión de UUID",
"currentUserUUID": "UUID del usuario actual",
"allPlayerUUIDs": "Todos los UUIDs de jugadores",
"generateNew": "Generar nuevo UUID",
"loadingUUIDs": "Cargando UUIDs...",
"setCustomUUID": "Establecer UUID personalizado",
"customPlaceholder": "Ingresa un UUID personalizado (formato: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx)",
"setUUID": "Establecer UUID",
"warning": "Advertencia: Establecer un UUID personalizado cambiará tu identidad de jugador actual",
"copyTooltip": "Copiar UUID",
"regenerateTooltip": "Generar nuevo UUID"
},
"profiles": {
"modalTitle": "Gestionar perfiles",
"newProfilePlaceholder": "Nombre del nuevo perfil",
"createProfile": "Crear perfil"
},
"discord": {
"notificationText": "¡Únete a nuestra comunidad de Discord!",
"joinButton": "Unirse a Discord"
},
"common": {
"confirm": "Confirmar",
"cancel": "Cancelar",
"save": "Guardar",
"close": "Cerrar",
"delete": "Eliminar",
"edit": "Editar",
"loading": "Cargando...",
"apply": "Aplicar"
},
"notifications": {
"gameDataNotFound": "Error: No se encontraron datos del juego",
"gameUpdatedSuccess": "¡Juego actualizado con éxito! 🎉",
"updateFailed": "Actualización fallida: {error}",
"updateError": "Error de actualización: {error}",
"discordEnabled": "Discord Rich Presence habilitado",
"discordDisabled": "Discord Rich Presence deshabilitado",
"discordSaveFailed": "Error al guardar la configuración de Discord",
"playerNameRequired": "Por favor ingresa un nombre de jugador válido",
"playerNameSaved": "Nombre de jugador guardado con éxito",
"playerNameSaveFailed": "Error al guardar el nombre de jugador",
"uuidCopied": "¡UUID copiado al portapapeles!",
"uuidCopyFailed": "Error al copiar UUID",
"uuidRegenNotAvailable": "Regeneración de UUID no disponible",
"uuidRegenFailed": "Error al regenerar UUID",
"uuidGenerated": "¡Nuevo UUID generado con éxito!",
"uuidGeneratedShort": "¡Nuevo UUID generado!",
"uuidGenerateFailed": "Error al generar nuevo UUID",
"uuidRequired": "Por favor ingresa un UUID",
"uuidInvalidFormat": "Formato de UUID inválido",
"uuidSetFailed": "Error al establecer UUID personalizado",
"uuidSetSuccess": "¡UUID personalizado establecido con éxito!",
"uuidDeleteFailed": "Error al eliminar UUID",
"uuidDeleteSuccess": "¡UUID eliminado con éxito!",
"modsDownloading": "Descargando {name}...",
"modsTogglingMod": "Alternando mod...",
"modsDeletingMod": "Eliminando mod...",
"modsLoadingMods": "Cargando mods desde CurseForge...",
"modsInstalledSuccess": "¡{name} instalado con éxito! 🎉",
"modsDeletedSuccess": "{name} eliminado con éxito",
"modsDownloadFailed": "Error al descargar mod: {error}",
"modsToggleFailed": "Error al alternar mod: {error}",
"modsDeleteFailed": "Error al eliminar mod: {error}",
"modsModNotFound": "Información del mod no encontrada"
},
"confirm": {
"defaultTitle": "Confirmar acción",
"regenerateUuidTitle": "Generar nuevo UUID",
"regenerateUuidMessage": "¿Estás seguro de que quieres generar un nuevo UUID? Esto cambiará tu identidad de jugador.",
"regenerateUuidButton": "Generar",
"setCustomUuidTitle": "Establecer UUID personalizado",
"setCustomUuidMessage": "¿Estás seguro de que quieres establecer este UUID personalizado? Esto cambiará tu identidad de jugador.",
"setCustomUuidButton": "Establecer UUID",
"deleteUuidTitle": "Eliminar UUID",
"deleteUuidMessage": "¿Estás seguro de que quieres eliminar el UUID de \"{username}\"? Esta acción no se puede deshacer.",
"deleteUuidButton": "Eliminar",
"uninstallGameTitle": "Desinstalar juego",
"uninstallGameMessage": "¿Estás seguro de que quieres desinstalar Hytale? Se eliminarán todos los archivos del juego.",
"uninstallGameButton": "Desinstalar"
},
"progress": {
"initializing": "Inicializando...",
"downloading": "Descargando...",
"installing": "Instalando...",
"extracting": "Extrayendo...",
"verifying": "Verificando...",
"switchingProfile": "Cambiando perfil...",
"profileSwitched": "¡Perfil cambiado!",
"startingGame": "Iniciando juego...",
"launching": "INICIANDO...",
"uninstallingGame": "Desinstalando juego...",
"gameUninstalled": "¡Juego desinstalado con éxito!",
"uninstallFailed": "Desinstalación fallida: {error}",
"startingUpdate": "Iniciando actualización obligatoria del juego...",
"installationComplete": "¡Instalación completada con éxito!",
"installationFailed": "Instalación fallida: {error}",
"installingGameFiles": "Instalando archivos del juego...",
"installComplete": "¡Instalación completa!"
}
}

View File

@@ -1,232 +0,0 @@
{
"nav": {
"play": "Jogar",
"mods": "Mods",
"news": "Notícias",
"chat": "Chat de Jogadores",
"settings": "Configurações"
},
"header": {
"playersLabel": "Jogadores:",
"manageProfiles": "Gerenciar Perfis",
"defaultProfile": "Padrão"
},
"install": {
"title": "LANÇADOR JOGO GRATUITO",
"playerName": "Nome do Jogador",
"playerNamePlaceholder": "Digite seu nome",
"customInstallation": "Instalação Personalizada",
"installationFolder": "Pasta de Instalação",
"pathPlaceholder": "Local padrão",
"browse": "Procurar",
"installButton": "INSTALAR HYTALE",
"installing": "INSTALANDO..."
},
"play": {
"ready": "PRONTO PARA JOGAR",
"subtitle": "Inicie Hytale e entre na aventura",
"playButton": "JOGAR HYTALE",
"latestNews": "ÚLTIMAS NOTÍCIAS",
"viewAll": "VER TUDO",
"checking": "VERIFICANDO...",
"play": "JOGAR"
},
"mods": {
"searchPlaceholder": "Pesquisar mods...",
"myMods": "MEUS MODS",
"previous": "ANTERIOR",
"next": "PRÓXIMO",
"page": "Página",
"of": "de",
"modalTitle": "MEUS MODS",
"noModsFound": "Nenhum mod encontrado",
"noModsFoundDesc": "Tente ajustar sua pesquisa",
"noModsInstalled": "Nenhum mod instalado",
"noModsInstalledDesc": "Adicione mods do CurseForge ou importe arquivos locais",
"view": "VER",
"install": "INSTALAR",
"installed": "INSTALADO",
"enable": "ATIVAR",
"disable": "DESATIVAR",
"active": "ATIVO",
"disabled": "DESATIVADO",
"delete": "Excluir mod",
"noDescription": "Nenhuma descrição disponível",
"confirmDelete": "Tem certeza de que deseja excluir \"{name}\"?",
"confirmDeleteDesc": "Esta ação não pode ser desfeita.",
"confirmDeletion": "Confirmar exclusão"
},
"news": {
"title": "TODAS AS NOTÍCIAS",
"readMore": "Leia mais"
},
"chat": {
"title": "CHAT DE JOGADORES",
"pickColor": "Cor",
"inputPlaceholder": "Digite sua mensagem...",
"send": "Enviar",
"online": "online",
"charCounter": "{current}/{max}",
"secureChat": "Chat seguro - Links são censurados",
"joinChat": "Entrar no chat",
"chooseUsername": "Escolha um nome de usuário para entrar no chat de jogadores",
"username": "Nome de usuário",
"usernamePlaceholder": "Digite seu nome de usuário...",
"usernameHint": "3-20 caracteres, letras, números, - e _ apenas",
"joinButton": "Entrar no Chat",
"colorModal": {
"title": "Personalizar cor do nome de usuário",
"chooseSolid": "Escolha uma cor sólida:",
"customColor": "Cor personalizada:",
"preview": "Visualização:",
"previewUsername": "Nome de usuário",
"apply": "Aplicar cor"
}
},
"settings": {
"title": "CONFIGURAÇÕES",
"java": "Tempo de execução Java",
"useCustomJava": "Usar caminho personalizado do Java",
"javaDescription": "Substitua o tempo de execução Java incluído pela sua própria instalação",
"javaPath": "Caminho do executável Java",
"javaPathPlaceholder": "Selecione o caminho do Java...",
"javaBrowse": "Procurar",
"javaHint": "Selecione a pasta de instalação do Java (suporta Windows, Mac, Linux)",
"discord": "Integração do Discord",
"enableRPC": "Ativar Discord Rich Presence",
"discordDescription": "Mostre sua atividade do lançador no Discord",
"game": "Opções do jogo",
"playerName": "Nome do jogador",
"playerNamePlaceholder": "Digite seu nome de jogador",
"playerNameHint": "Este nome será usado no jogo (1-16 caracteres)",
"openGameLocation": "Abrir local do jogo",
"openGameLocationDesc": "Abra a pasta de instalação do jogo",
"account": "Gerenciamento de UUID do jogador",
"currentUUID": "UUID atual",
"uuidPlaceholder": "Carregando UUID...",
"copyUUID": "Copiar UUID",
"regenerateUUID": "Regenerar UUID",
"uuidHint": "Seu identificador único de jogador para este nome de usuário",
"manageUUIDs": "Gerenciar todos os UUIDs",
"manageUUIDsDesc": "Ver e gerenciar todos os UUIDs de jogadores",
"language": "Idioma",
"selectLanguage": "Selecionar idioma",
"repairGame": "Reparar jogo",
"reinstallGame": "Reinstalar arquivos do jogo (mantém os dados)",
"gpuPreference": "Preferência de GPU",
"gpuHint": "Selecione sua GPU preferida (Linux: afeta o DRI_PRIME)",
"gpuAuto": "Automático",
"gpuIntegrated": "Integrada",
"gpuDedicated": "Dedicada",
"logs": "REGISTROS DO SISTEMA",
"logsCopy": "Copiar",
"logsRefresh": "Atualizar",
"logsFolder": "Abrir Pasta",
"logsLoading": "Carregando registros...",
"closeLauncher": "Comportamento do Lançador",
"closeOnStart": "Fechar Lançador ao iniciar o jogo",
"closeOnStartDescription": "Fechar automaticamente o lançador após o Hytale ter sido iniciado"
},
"uuid": {
"modalTitle": "Gerenciamento de UUID",
"currentUserUUID": "UUID do usuário atual",
"allPlayerUUIDs": "Todos os UUIDs de jogadores",
"generateNew": "Gerar novo UUID",
"loadingUUIDs": "Carregando UUIDs...",
"setCustomUUID": "Definir UUID personalizado",
"customPlaceholder": "Digite um UUID personalizado (formato: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx)",
"setUUID": "Definir UUID",
"warning": "Aviso: Definir um UUID personalizado alterará sua identidade de jogador atual",
"copyTooltip": "Copiar UUID",
"regenerateTooltip": "Gerar novo UUID"
},
"profiles": {
"modalTitle": "Gerenciar perfis",
"newProfilePlaceholder": "Nome do novo perfil",
"createProfile": "Criar perfil"
},
"discord": {
"notificationText": "Junte-se à nossa comunidade do Discord!",
"joinButton": "Entrar no Discord"
},
"common": {
"confirm": "Confirmar",
"cancel": "Cancelar",
"save": "Salvar",
"close": "Fechar",
"delete": "Excluir",
"edit": "Editar",
"loading": "Carregando...",
"apply": "Aplicar"
},
"notifications": {
"gameDataNotFound": "Erro: Dados do jogo não encontrados",
"gameUpdatedSuccess": "Jogo atualizado com sucesso! 🎉",
"updateFailed": "Falha na atualização: {error}",
"updateError": "Erro de atualização: {error}",
"discordEnabled": "Discord Rich Presence ativado",
"discordDisabled": "Discord Rich Presence desativado",
"discordSaveFailed": "Falha ao salvar configuração do Discord",
"playerNameRequired": "Por favor, digite um nome de jogador válido",
"playerNameSaved": "Nome do jogador salvo com sucesso",
"playerNameSaveFailed": "Falha ao salvar o nome do jogador",
"uuidCopied": "UUID copiado para a área de transferência!",
"uuidCopyFailed": "Falha ao copiar UUID",
"uuidRegenNotAvailable": "Regeneração de UUID não disponível",
"uuidRegenFailed": "Falha ao regenerar UUID",
"uuidGenerated": "Novo UUID gerado com sucesso!",
"uuidGeneratedShort": "Novo UUID gerado!",
"uuidGenerateFailed": "Falha ao gerar novo UUID",
"uuidRequired": "Por favor, digite um UUID",
"uuidInvalidFormat": "Formato de UUID inválido",
"uuidSetFailed": "Falha ao definir UUID personalizado",
"uuidSetSuccess": "UUID personalizado definido com sucesso!",
"uuidDeleteFailed": "Falha ao excluir UUID",
"uuidDeleteSuccess": "UUID excluído com sucesso!",
"modsDownloading": "Baixando {name}...",
"modsTogglingMod": "Alternando mod...",
"modsDeletingMod": "Excluindo mod...",
"modsLoadingMods": "Carregando mods do CurseForge...",
"modsInstalledSuccess": "{name} instalado com sucesso! 🎉",
"modsDeletedSuccess": "{name} excluído com sucesso",
"modsDownloadFailed": "Falha ao baixar mod: {error}",
"modsToggleFailed": "Falha ao alternar mod: {error}",
"modsDeleteFailed": "Falha ao excluir mod: {error}",
"modsModNotFound": "Informações do mod não encontradas"
},
"confirm": {
"defaultTitle": "Confirmar ação",
"regenerateUuidTitle": "Gerar novo UUID",
"regenerateUuidMessage": "Tem certeza de que deseja gerar um novo UUID? Isso alterará sua identidade de jogador.",
"regenerateUuidButton": "Gerar",
"setCustomUuidTitle": "Definir UUID personalizado",
"setCustomUuidMessage": "Tem certeza de que deseja definir este UUID personalizado? Isso alterará sua identidade de jogador.",
"setCustomUuidButton": "Definir UUID",
"deleteUuidTitle": "Excluir UUID",
"deleteUuidMessage": "Tem certeza de que deseja excluir o UUID de \"{username}\"? Esta ação não pode ser desfeita.",
"deleteUuidButton": "Excluir",
"uninstallGameTitle": "Desinstalar jogo",
"uninstallGameMessage": "Tem certeza de que deseja desinstalar Hytale? Todos os arquivos do jogo serão excluídos.",
"uninstallGameButton": "Desinstalar"
},
"progress": {
"initializing": "Inicializando...",
"downloading": "Baixando...",
"installing": "Instalando...",
"extracting": "Extraindo...",
"verifying": "Verificando...",
"switchingProfile": "Alternando perfil...",
"profileSwitched": "Perfil alternado!",
"startingGame": "Iniciando jogo...",
"launching": "INICIANDO...",
"uninstallingGame": "Desinstalando jogo...",
"gameUninstalled": "Jogo desinstalado com sucesso!",
"uninstallFailed": "Falha na desinstalação: {error}",
"startingUpdate": "Iniciando atualização obrigatória do jogo...",
"installationComplete": "Instalação concluída com sucesso!",
"installationFailed": "Falha na instalação: {error}",
"installingGameFiles": "Instalando arquivos do jogo...",
"installComplete": "Instalação concluída!"
}
}

View File

@@ -1,178 +0,0 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Hytale F2P</title>
<link href="https://fonts.googleapis.com/css2?family=Space+Grotesk:wght@300;400;500;600;700&display=swap" rel="stylesheet">
<style>
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
width: 100%;
height: 100vh;
background: transparent;
display: flex;
align-items: center;
justify-content: center;
font-family: 'Space Grotesk', sans-serif;
overflow: hidden;
position: relative;
border-radius: 16px;
}
.background {
position: absolute;
inset: 0;
z-index: 0;
border-radius: 16px;
overflow: hidden;
}
.background img {
width: 100%;
height: 100%;
object-fit: cover;
}
.background::after {
content: '';
position: absolute;
inset: 0;
background: rgba(0, 0, 0, 0.7);
}
.splash-container {
position: relative;
z-index: 10;
text-align: center;
animation: fadeIn 0.5s ease-out;
}
@keyframes fadeIn {
from {
opacity: 0;
transform: translateY(20px);
}
to {
opacity: 1;
transform: translateY(0);
}
}
.logo {
width: 120px;
height: 120px;
margin: 0 auto 2rem;
animation: pulse 2s ease-in-out infinite;
}
@keyframes pulse {
0%, 100% {
transform: scale(1);
}
50% {
transform: scale(1.05);
}
}
.logo img {
width: 100%;
height: 100%;
object-fit: contain;
filter: drop-shadow(0 0 30px rgba(147, 51, 234, 0.5));
}
.title {
font-size: 3rem;
font-weight: 700;
color: white;
margin-bottom: 1rem;
letter-spacing: 0.1em;
}
.title-accent {
background: linear-gradient(135deg, #9333ea, #a855f7, #c084fc);
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
background-clip: text;
}
.subtitle {
font-size: 0.875rem;
color: #9ca3af;
margin-bottom: 2rem;
text-transform: uppercase;
letter-spacing: 0.2em;
}
.loader {
width: 200px;
height: 4px;
background: rgba(147, 51, 234, 0.2);
border-radius: 2px;
margin: 0 auto;
overflow: hidden;
position: relative;
}
.loader::after {
content: '';
position: absolute;
top: 0;
left: -100%;
width: 100%;
height: 100%;
background: linear-gradient(90deg, #9333ea, #a855f7, #c084fc);
animation: loading 1.5s ease-in-out infinite;
box-shadow: 0 0 20px rgba(147, 51, 234, 0.6);
}
@keyframes loading {
0% {
left: -100%;
}
100% {
left: 100%;
}
}
.loading-text {
margin-top: 1rem;
font-size: 0.75rem;
color: #6b7280;
animation: blink 1.5s ease-in-out infinite;
}
@keyframes blink {
0%, 100% {
opacity: 0.5;
}
50% {
opacity: 1;
}
}
</style>
</head>
<body>
<div class="background">
<img src="https://assets.authbp.xyz/bg.png" alt="Background">
</div>
<div class="splash-container">
<div class="logo">
<img src="./icon.png" alt="Hytale Logo">
</div>
<h1 class="title">
HY<span class="title-accent">TALE</span>
</h1>
<p class="subtitle">FREE TO PLAY LAUNCHER</p>
<div class="loader"></div>
<p class="loading-text">Loading...</p>
</div>
</body>
</html>

View File

@@ -26,7 +26,7 @@ body {
backdrop-filter: blur(20px); backdrop-filter: blur(20px);
border-right: 1px solid rgba(255, 255, 255, 0.1); border-right: 1px solid rgba(255, 255, 255, 0.1);
position: relative; position: relative;
z-index: 45; z-index: 20;
} }
.sidebar-logo { .sidebar-logo {
@@ -109,12 +109,6 @@ body {
transform: scale(1.1); transform: scale(1.1);
} }
/* Allow logs navigation during installation */
.logs-nav-item {
z-index: 100;
position: relative;
}
.nav-tooltip { .nav-tooltip {
position: absolute; position: absolute;
left: 100%; left: 100%;
@@ -216,63 +210,6 @@ body {
border-color: rgba(147, 51, 234, 0.3); border-color: rgba(147, 51, 234, 0.3);
} }
.version-display {
display: flex;
align-items: center;
gap: 0.5rem;
padding: 0.5rem 1rem;
background: rgba(0, 0, 0, 0.4);
backdrop-filter: blur(20px);
border: 1px solid rgba(255, 255, 255, 0.1);
border-radius: 12px;
font-family: 'JetBrains Mono', monospace;
font-size: 0.75rem;
color: #9ca3af;
pointer-events: auto;
transition: all 0.3s ease;
}
.version-display i {
color: #9333ea;
font-size: 0.875rem;
}
.version-display:hover {
background: rgba(0, 0, 0, 0.6);
border-color: rgba(147, 51, 234, 0.3);
color: #ffffff;
}
.version-display-bottom {
position: fixed;
bottom: 3rem;
right: 1rem;
display: flex;
align-items: center;
gap: 0.5rem;
padding: 0.5rem 1rem;
background: rgba(0, 0, 0, 0.6);
backdrop-filter: blur(20px);
border: 1px solid rgba(255, 255, 255, 0.1);
border-radius: 12px;
font-family: 'JetBrains Mono', monospace;
font-size: 0.75rem;
color: #9ca3af;
z-index: 45;
transition: all 0.3s ease;
}
.version-display-bottom i {
color: #9333ea;
font-size: 0.875rem;
}
.version-display-bottom:hover {
background: rgba(0, 0, 0, 0.8);
border-color: rgba(147, 51, 234, 0.3);
color: #ffffff;
}
.user-info { .user-info {
display: flex; display: flex;
@@ -437,10 +374,10 @@ body {
} }
.control-btn { .control-btn {
width: 28px; width: 20px;
height: 28px; height: 20px;
border-radius: 6px; border-radius: 50%;
border: 1px solid rgba(255, 255, 255, 0.1); border: none;
cursor: pointer !important; cursor: pointer !important;
transition: all 0.3s ease; transition: all 0.3s ease;
display: flex !important; display: flex !important;
@@ -449,36 +386,24 @@ body {
position: relative; position: relative;
z-index: 100000 !important; z-index: 100000 !important;
pointer-events: auto !important; pointer-events: auto !important;
backdrop-filter: blur(10px);
} }
.control-btn i { .control-btn i {
font-size: 0.75rem; font-size: 0.5rem;
opacity: 0.7; opacity: 0;
transition: opacity 0.3s ease; transition: opacity 0.3s ease;
color: white;
} }
.control-btn:hover i { .control-btn:hover i {
opacity: 1; opacity: 1;
} }
.maximize {
background: rgba(34, 197, 94, 0.2);
}
.maximize:hover {
background: rgba(34, 197, 94, 0.4);
border-color: rgba(34, 197, 94, 0.5);
}
.minimize { .minimize {
background: rgba(251, 191, 36, 0.2); background: rgba(251, 191, 36, 0.2);
} }
.minimize:hover { .minimize:hover {
background: rgba(251, 191, 36, 0.4); background: #fbbf24;
border-color: rgba(251, 191, 36, 0.5);
} }
.close { .close {
@@ -486,8 +411,7 @@ body {
} }
.close:hover { .close:hover {
background: rgba(239, 68, 68, 0.4); background: #ef4444;
border-color: rgba(239, 68, 68, 0.5);
} }
@@ -505,7 +429,7 @@ body {
} }
.title-accent { .title-accent {
color: #bf84f7; color: #9333ea;
text-shadow: 0 0 20px rgba(147, 51, 234, 0.5); text-shadow: 0 0 20px rgba(147, 51, 234, 0.5);
} }
@@ -1004,22 +928,15 @@ body {
.news-grid-horizontal { .news-grid-horizontal {
display: grid; display: flex;
grid-template-columns: repeat(auto-fill, minmax(280px, 1fr));
grid-auto-rows: minmax(200px, 1fr);
gap: 1rem; gap: 1rem;
overflow-y: auto; overflow-x: auto;
overflow-x: hidden;
padding-bottom: 1rem; padding-bottom: 1rem;
scrollbar-width: thin; scrollbar-width: thin;
scrollbar-color: rgba(147, 51, 234, 0.3) transparent; scrollbar-color: rgba(147, 51, 234, 0.3) transparent;
flex: 1;
min-height: 0;
align-content: start;
} }
.news-grid-horizontal::-webkit-scrollbar { .news-grid-horizontal::-webkit-scrollbar {
width: 6px;
height: 6px; height: 6px;
} }
@@ -1037,11 +954,9 @@ body {
} }
.news-grid-horizontal .news-item { .news-grid-horizontal .news-item {
width: 100%; min-width: 300px;
min-width: 0; max-width: 300px;
max-width: none; height: 200px;
height: auto;
aspect-ratio: 16 / 9;
flex-shrink: 0; flex-shrink: 0;
} }
@@ -1082,12 +997,6 @@ body {
border: 1px solid rgba(255, 255, 255, 0.1); border: 1px solid rgba(255, 255, 255, 0.1);
} }
/* Style spécifique pour LATEST NEWS (Play tab) */
.news-grid-horizontal .news-card {
aspect-ratio: unset;
height: 100%;
}
.news-card:hover { .news-card:hover {
box-shadow: 0 8px 40px rgba(147, 51, 234, 0.2); box-shadow: 0 8px 40px rgba(147, 51, 234, 0.2);
border-color: rgba(147, 51, 234, 0.3); border-color: rgba(147, 51, 234, 0.3);
@@ -1591,55 +1500,44 @@ body {
.progress-overlay { .progress-overlay {
position: fixed; position: fixed;
bottom: 1.5rem; bottom: 1rem;
left: 50%; left: 1rem;
transform: translateX(-50%); right: 1rem;
width: 400px; background: rgba(0, 0, 0, 0.85);
background: rgba(15, 23, 42, 0.95); backdrop-filter: blur(30px);
backdrop-filter: blur(20px); border: 2px solid rgba(147, 51, 234, 0.3);
border: 1px solid rgba(147, 51, 234, 0.3); border-radius: 16px;
border-radius: 12px; padding: 2rem;
padding: 1.25rem; z-index: 50;
z-index: 60;
box-shadow: box-shadow:
0 4px 16px rgba(0, 0, 0, 0.5), 0 8px 32px rgba(0, 0, 0, 0.6),
0 0 30px rgba(147, 51, 234, 0.15), 0 0 40px rgba(147, 51, 234, 0.1),
inset 0 1px 0 rgba(255, 255, 255, 0.05); inset 0 1px 0 rgba(255, 255, 255, 0.1);
animation: progressGlow 3s ease-in-out infinite alternate; animation: progressGlow 3s ease-in-out infinite alternate;
cursor: move;
user-select: none;
}
.progress-overlay.dragging {
cursor: grabbing;
box-shadow:
0 8px 24px rgba(0, 0, 0, 0.7),
0 0 50px rgba(147, 51, 234, 0.3),
inset 0 1px 0 rgba(255, 255, 255, 0.05);
} }
@keyframes progressGlow { @keyframes progressGlow {
0% { 0% {
box-shadow: box-shadow:
0 4px 16px rgba(0, 0, 0, 0.5), 0 8px 32px rgba(0, 0, 0, 0.6),
0 0 30px rgba(147, 51, 234, 0.15), 0 0 40px rgba(147, 51, 234, 0.1),
inset 0 1px 0 rgba(255, 255, 255, 0.05); inset 0 1px 0 rgba(255, 255, 255, 0.1);
border-color: rgba(147, 51, 234, 0.3); border-color: rgba(147, 51, 234, 0.3);
} }
100% { 100% {
box-shadow: box-shadow:
0 4px 16px rgba(0, 0, 0, 0.5), 0 8px 32px rgba(0, 0, 0, 0.6),
0 0 40px rgba(147, 51, 234, 0.25), 0 0 60px rgba(147, 51, 234, 0.3),
inset 0 1px 0 rgba(255, 255, 255, 0.05); inset 0 1px 0 rgba(255, 255, 255, 0.1);
border-color: rgba(147, 51, 234, 0.4); border-color: rgba(147, 51, 234, 0.5);
} }
} }
.progress-content { .progress-content {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
gap: 0.75rem; gap: 1.5rem;
} }
.progress-info { .progress-info {
@@ -1650,7 +1548,7 @@ body {
.progress-info span { .progress-info span {
font-family: 'JetBrains Mono', monospace; font-family: 'JetBrains Mono', monospace;
font-size: 0.8rem; font-size: 0.875rem;
} }
#progressText { #progressText {
@@ -1674,8 +1572,8 @@ body {
#progressPercent { #progressPercent {
color: #9333ea; color: #9333ea;
font-weight: 700; font-weight: 700;
font-size: 1.25rem; font-size: 2rem;
text-shadow: 0 0 15px rgba(147, 51, 234, 0.6); text-shadow: 0 0 20px rgba(147, 51, 234, 0.8);
animation: percentGlow 1.5s ease-in-out infinite; animation: percentGlow 1.5s ease-in-out infinite;
} }
@@ -1694,15 +1592,15 @@ body {
} }
.progress-bar-container { .progress-bar-container {
height: 10px; height: 16px;
background: linear-gradient(90deg, #1f2937, #374151); background: linear-gradient(90deg, #1f2937, #374151);
border: 1px solid rgba(147, 51, 234, 0.2); border: 2px solid rgba(147, 51, 234, 0.2);
border-radius: 8px; border-radius: 12px;
overflow: hidden; overflow: hidden;
position: relative; position: relative;
box-shadow: box-shadow:
inset 0 2px 4px rgba(0, 0, 0, 0.5), inset 0 2px 4px rgba(0, 0, 0, 0.5),
0 0 15px rgba(147, 51, 234, 0.1); 0 0 20px rgba(147, 51, 234, 0.1);
} }
.progress-bar-container::before { .progress-bar-container::before {
@@ -1738,15 +1636,15 @@ body {
#06b6d4 75%, #06b6d4 75%,
#10b981 100%); #10b981 100%);
background-size: 200% 100%; background-size: 200% 100%;
border-radius: 6px; border-radius: 10px;
width: 0%; width: 0%;
transition: width 0.5s cubic-bezier(0.4, 0, 0.2, 1); transition: width 0.5s cubic-bezier(0.4, 0, 0.2, 1);
position: relative; position: relative;
overflow: hidden; overflow: hidden;
animation: progressFlow 3s linear infinite; animation: progressFlow 3s linear infinite;
box-shadow: box-shadow:
0 0 20px rgba(147, 51, 234, 0.5), 0 0 30px rgba(147, 51, 234, 0.6),
inset 0 1px 0 rgba(255, 255, 255, 0.2); inset 0 1px 0 rgba(255, 255, 255, 0.3);
} }
@keyframes progressFlow { @keyframes progressFlow {
@@ -1794,71 +1692,6 @@ body {
text-shadow: 0 0 5px rgba(156, 163, 175, 0.3); text-shadow: 0 0 5px rgba(156, 163, 175, 0.3);
} }
/* Installation effects */
.installation-effects {
position: fixed;
top: 0;
left: 80px;
width: calc(100% - 80px);
height: 100%;
background: rgba(0, 0, 0, 0.5);
backdrop-filter: blur(10px);
z-index: 40;
pointer-events: auto;
overflow: hidden;
}
.space-effects {
position: absolute;
width: 100%;
height: 100%;
perspective: 1000px;
}
.warp-line {
position: absolute;
width: 2px;
height: 100%;
background: linear-gradient(180deg,
transparent 0%,
rgba(147, 51, 234, 0.8) 50%,
transparent 100%);
box-shadow: 0 0 10px rgba(147, 51, 234, 0.8),
0 0 20px rgba(147, 51, 234, 0.4);
animation: warpSpeed 1.5s linear infinite;
opacity: 0;
}
.warp-line:nth-child(1) { left: 10%; animation-delay: 0s; }
.warp-line:nth-child(2) { left: 25%; animation-delay: 0.2s; }
.warp-line:nth-child(3) { left: 40%; animation-delay: 0.4s; }
.warp-line:nth-child(4) { left: 55%; animation-delay: 0.6s; }
.warp-line:nth-child(5) { left: 70%; animation-delay: 0.8s; }
.warp-line:nth-child(6) { left: 85%; animation-delay: 1s; }
.warp-line:nth-child(7) { left: 15%; animation-delay: 0.3s; }
.warp-line:nth-child(8) { left: 60%; animation-delay: 0.7s; }
@keyframes warpSpeed {
0% {
transform: translateY(-100%) scaleY(0);
opacity: 0;
}
10% {
opacity: 1;
}
50% {
opacity: 1;
transform: translateY(0%) scaleY(1);
}
90% {
opacity: 1;
}
100% {
transform: translateY(100%) scaleY(2);
opacity: 0;
}
}
.mods-manager { .mods-manager {
display: flex; display: flex;
@@ -4200,17 +4033,6 @@ body {
cursor: not-allowed; cursor: not-allowed;
} }
/* Language selector styling */
select.settings-input {
cursor: pointer;
}
select.settings-input option {
background: #1a1a1a;
color: white;
padding: 0.5rem;
}
.settings-button-group { .settings-button-group {
margin-bottom: 1rem; margin-bottom: 1rem;
} }
@@ -4571,27 +4393,6 @@ select.settings-input option {
0 0 0 1px rgba(255, 255, 255, 0.05) !important; 0 0 0 1px rgba(255, 255, 255, 0.05) !important;
} }
.update-download-btn-secondary {
background: rgba(255, 255, 255, 0.1) !important;
border: 1px solid rgba(255, 255, 255, 0.2) !important;
box-shadow:
0 2px 8px rgba(0, 0, 0, 0.2),
0 0 0 1px rgba(255, 255, 255, 0.05) !important;
}
.update-download-btn-secondary:hover:not(:disabled) {
background: rgba(255, 255, 255, 0.15) !important;
border-color: rgba(255, 255, 255, 0.3) !important;
transform: translateY(-1px) !important;
box-shadow:
0 4px 12px rgba(0, 0, 0, 0.3),
0 0 0 1px rgba(255, 255, 255, 0.1) !important;
}
.update-download-btn-secondary:active:not(:disabled) {
transform: translateY(0) !important;
}
.update-popup-footer { .update-popup-footer {
text-align: center !important; text-align: center !important;

View File

@@ -76,33 +76,10 @@ See [BUILD.md](BUILD.md) for comprehensive build instructions.
--- ---
## 📌 Versioning Policy
**⚠️ Important: Semantic Versioning Required**
This project follows **strict semantic versioning** with **numerical versions only**:
-**Valid**: `2.0.1`, `2.0.11`, `2.1.0`, `3.0.0`
-**Invalid**: `2.0.2b`, `2.0.2a`, `2.0.1-beta`, `v2.0.2b`
**Format**: `MAJOR.MINOR.PATCH` (e.g., `2.0.11`)
- **MAJOR**: Breaking changes
- **MINOR**: New features (backward compatible)
- **PATCH**: Bug fixes (backward compatible)
**Why?** The auto-update system requires semantic versioning for proper version comparison. Letter suffixes (like `2.0.2b`) are not supported and will cause update detection issues.
---
## 📋 Changelog ## 📋 Changelog
### 🆕 v2.0.2b *(Minor Update: Performance & Utilities)* ### 🆕 v2.0.ba *(Minor Update: Performance & Utilities)*
- 🌎 **Language Translation** — A big welcome for Spanish 🇪🇸 and Portuguese (Brazil) 🇧🇷 players! **Language setting can be found in the bottom part of Settings pane.** [TODO] add features list here
- 💻 **Laptop/Hybrid GPU Performance Issue Fix** — Added automatic GPU detection system and options to choose which GPU will be used for the game, *specifically for Linux users*.
- 👨‍💻 **In-App Logging** — Reporting bugs and issues to `Github Issues` tab or `Open A Ticket` channel in our Discord Server has been made easier for players, no more finding logs file manually.
- 🛠️ **Repair Button** — Your game's broken? One button will fix them, go to Settings pane to Repair your game in one-click, **without losing any data**. If doing so did not fix your issue, please report it to us immediately!
- 🐛 **Fixed Bugs** — Fixed issue [#84](https://github.com/amiayweb/Hytale-F2P/issues/84) where mods disappearing when game starts in previous launcher (v2.0.2a).
### 🆕 v2.0.2a *(Minor Update)* ### 🆕 v2.0.2a *(Minor Update)*
- 🧑‍🚀 **Profiles System** — Added proper profile management: create, switch, and delete profiles. Each profile now has its own **isolated mod list**. - 🧑‍🚀 **Profiles System** — Added proper profile management: create, switch, and delete profiles. Each profile now has its own **isolated mod list**.

View File

@@ -1,379 +0,0 @@
const { autoUpdater } = require('electron-updater');
const { app } = require('electron');
const logger = require('./logger');
const fs = require('fs');
const path = require('path');
const os = require('os');
class AppUpdater {
constructor(mainWindow) {
this.mainWindow = mainWindow;
this.autoUpdateAvailable = true; // Track if auto-update is possible
this.updateAvailable = false; // Track if an update was detected
this.updateVersion = null; // Store the available update version
this.setupAutoUpdater();
}
setupAutoUpdater() {
// Enable dev mode for testing (reads dev-app-update.yml)
// Only enable in development, not in production builds
if (process.env.NODE_ENV === 'development' || !app.isPackaged) {
autoUpdater.forceDevUpdateConfig = true;
console.log('Dev update mode enabled - using dev-app-update.yml');
}
// Configure logger for electron-updater
// Create a compatible logger interface
autoUpdater.logger = {
info: (...args) => logger.info(...args),
warn: (...args) => logger.warn(...args),
error: (...args) => logger.error(...args),
debug: (...args) => logger.log(...args)
};
// Auto download updates
autoUpdater.autoDownload = true;
// Auto install on quit (after download)
autoUpdater.autoInstallOnAppQuit = true;
// Event handlers
autoUpdater.on('checking-for-update', () => {
console.log('Checking for updates...');
if (this.mainWindow && !this.mainWindow.isDestroyed()) {
this.mainWindow.webContents.send('update-checking');
}
});
autoUpdater.on('update-available', (info) => {
console.log('Update available:', info.version);
const currentVersion = app.getVersion();
const newVersion = info.version;
// Only proceed if the new version is actually different from current
if (newVersion === currentVersion) {
console.log('Update version matches current version, ignoring update-available event');
return;
}
this.updateAvailable = true;
this.updateVersion = newVersion;
this.autoUpdateAvailable = true; // Reset flag when new update is available
if (this.mainWindow && !this.mainWindow.isDestroyed()) {
this.mainWindow.webContents.send('update-available', {
version: newVersion,
newVersion: newVersion,
currentVersion: currentVersion,
releaseName: info.releaseName,
releaseNotes: info.releaseNotes
});
// Also send to the old popup handler for compatibility
this.mainWindow.webContents.send('show-update-popup', {
currentVersion: currentVersion,
newVersion: newVersion,
version: newVersion
});
}
});
autoUpdater.on('update-not-available', (info) => {
console.log('Update not available. Current version is latest.');
if (this.mainWindow && !this.mainWindow.isDestroyed()) {
this.mainWindow.webContents.send('update-not-available', {
version: info.version
});
}
});
autoUpdater.on('error', (err) => {
console.error('Error in auto-updater:', err);
// Check if this is a network error (not critical, don't show UI)
const errorMessage = err.message?.toLowerCase() || '';
const isNetworkError = errorMessage.includes('err_name_not_resolved') ||
errorMessage.includes('network') ||
errorMessage.includes('connection') ||
errorMessage.includes('timeout') ||
errorMessage.includes('enotfound');
if (isNetworkError) {
console.warn('Network error in auto-updater - will retry later. Not showing error UI.');
return; // Don't show error UI for network issues
}
// Handle SHA512 checksum mismatch - this can happen during updates, just retry
const isChecksumError = err.code === 'ERR_CHECKSUM_MISMATCH' ||
errorMessage.includes('sha512') ||
errorMessage.includes('checksum') ||
errorMessage.includes('mismatch');
if (isChecksumError) {
console.warn('SHA512 checksum mismatch detected - clearing cache and will retry automatically. This is normal during updates.');
// Clear the update cache and let it re-download
this.clearUpdateCache();
// Don't show error UI - just log and let it retry automatically on next check
return;
}
// Determine if this is a critical error that prevents auto-update
const isCriticalError = this.isCriticalUpdateError(err);
if (isCriticalError) {
this.autoUpdateAvailable = false;
console.warn('Auto-update failed. Manual download required.');
}
// Handle missing metadata files (platform-specific builds)
if (err.code === 'ERR_UPDATER_CHANNEL_FILE_NOT_FOUND') {
const platform = process.platform === 'darwin' ? 'macOS' :
process.platform === 'win32' ? 'Windows' : 'Linux';
const missingFile = process.platform === 'darwin' ? 'latest-mac.yml' :
process.platform === 'win32' ? 'latest.yml' : 'latest-linux.yml';
console.warn(`${platform} update metadata file (${missingFile}) not found in release.`);
if (this.mainWindow && !this.mainWindow.isDestroyed()) {
this.mainWindow.webContents.send('update-error', {
message: `Update metadata file for ${platform} not found in release. Please download manually.`,
code: err.code,
requiresManualDownload: true,
updateVersion: this.updateVersion,
isMissingMetadata: true
});
}
return;
}
// Linux-specific: Handle installation permission errors
if (process.platform === 'linux') {
const errorMessage = err.message?.toLowerCase() || '';
const errorStack = err.stack?.toLowerCase() || '';
const isInstallError = errorMessage.includes('pkexec') ||
errorMessage.includes('gksudo') ||
errorMessage.includes('kdesudo') ||
errorMessage.includes('setuid root') ||
errorMessage.includes('exited with code 127') ||
errorStack.includes('pacmanupdater') ||
errorStack.includes('doinstall') ||
errorMessage.includes('installation failed');
if (isInstallError) {
console.warn('Linux installation error: Package installation requires root privileges. Manual installation required.');
if (this.mainWindow && !this.mainWindow.isDestroyed()) {
this.mainWindow.webContents.send('update-error', {
message: 'Auto-installation requires root privileges. Please download and install the update manually.',
code: err.code || 'ERR_LINUX_INSTALL_PERMISSION',
isLinuxInstallError: true,
requiresManualDownload: true,
updateVersion: this.updateVersion
});
}
return;
}
}
// macOS-specific: Handle unsigned app errors gracefully
if (process.platform === 'darwin' && err.code === 2) {
console.warn('macOS update error: App may not be code-signed. Auto-update requires code signing.');
if (this.mainWindow && !this.mainWindow.isDestroyed()) {
this.mainWindow.webContents.send('update-error', {
message: 'Auto-update requires code signing. Please download manually from GitHub.',
code: err.code,
isMacSigningError: true,
requiresManualDownload: true,
updateVersion: this.updateVersion
});
}
return;
}
if (this.mainWindow && !this.mainWindow.isDestroyed()) {
this.mainWindow.webContents.send('update-error', {
message: err.message,
code: err.code,
requiresManualDownload: isCriticalError,
updateVersion: this.updateVersion
});
}
});
autoUpdater.on('download-progress', (progressObj) => {
const message = `Download speed: ${progressObj.bytesPerSecond} - Downloaded ${progressObj.percent}% (${progressObj.transferred}/${progressObj.total})`;
console.log(message);
if (this.mainWindow && !this.mainWindow.isDestroyed()) {
this.mainWindow.webContents.send('update-download-progress', {
percent: progressObj.percent,
bytesPerSecond: progressObj.bytesPerSecond,
transferred: progressObj.transferred,
total: progressObj.total
});
}
});
autoUpdater.on('update-downloaded', (info) => {
console.log('Update downloaded:', info.version);
if (this.mainWindow && !this.mainWindow.isDestroyed()) {
this.mainWindow.webContents.send('update-downloaded', {
version: info.version,
releaseName: info.releaseName,
releaseNotes: info.releaseNotes
});
}
});
}
checkForUpdatesAndNotify() {
// Check for updates and notify if available
autoUpdater.checkForUpdatesAndNotify().catch(err => {
console.error('Failed to check for updates:', err);
// Network errors are not critical - just log and continue
const errorMessage = err.message?.toLowerCase() || '';
const isNetworkError = errorMessage.includes('err_name_not_resolved') ||
errorMessage.includes('network') ||
errorMessage.includes('connection') ||
errorMessage.includes('timeout') ||
errorMessage.includes('enotfound');
if (isNetworkError) {
console.warn('Network error checking for updates - will retry later. This is not critical.');
return; // Don't show error UI for network issues
}
const isCritical = this.isCriticalUpdateError(err);
if (this.mainWindow && !this.mainWindow.isDestroyed() && isCritical) {
this.mainWindow.webContents.send('update-error', {
message: err.message || 'Failed to check for updates',
code: err.code,
requiresManualDownload: true
});
}
});
}
checkForUpdates() {
// Manual check for updates (returns promise)
return autoUpdater.checkForUpdates().catch(err => {
console.error('Failed to check for updates:', err);
// Network errors are not critical - just return no update available
const errorMessage = err.message?.toLowerCase() || '';
const isNetworkError = errorMessage.includes('err_name_not_resolved') ||
errorMessage.includes('network') ||
errorMessage.includes('connection') ||
errorMessage.includes('timeout') ||
errorMessage.includes('enotfound');
if (isNetworkError) {
console.warn('Network error - update check unavailable');
return { updateInfo: null }; // Return empty result for network errors
}
const isCritical = this.isCriticalUpdateError(err);
if (isCritical) {
this.autoUpdateAvailable = false;
}
throw err;
});
}
quitAndInstall() {
// Quit and install the update
autoUpdater.quitAndInstall(false, true);
}
getUpdateInfo() {
return {
currentVersion: app.getVersion(),
updateAvailable: false
};
}
clearUpdateCache() {
try {
// Get the cache directory based on platform
const cacheDir = process.platform === 'darwin'
? path.join(os.homedir(), 'Library', 'Caches', `${app.getName()}-updater`)
: process.platform === 'win32'
? path.join(os.homedir(), 'AppData', 'Local', `${app.getName()}-updater`)
: path.join(os.homedir(), '.cache', `${app.getName()}-updater`);
if (fs.existsSync(cacheDir)) {
fs.rmSync(cacheDir, { recursive: true, force: true });
console.log('Update cache cleared successfully');
} else {
console.log('Update cache directory does not exist');
}
} catch (cacheError) {
console.warn('Could not clear update cache:', cacheError.message);
}
}
isCriticalUpdateError(err) {
// Check for errors that prevent auto-update
const errorMessage = err.message?.toLowerCase() || '';
const errorCode = err.code;
// Missing update metadata files (platform-specific)
if (errorCode === 'ERR_UPDATER_CHANNEL_FILE_NOT_FOUND' ||
errorMessage.includes('cannot find latest') ||
errorMessage.includes('latest-linux.yml') ||
errorMessage.includes('latest-mac.yml') ||
errorMessage.includes('latest.yml')) {
return true;
}
// macOS code signing errors
if (process.platform === 'darwin' && (errorCode === 2 || errorMessage.includes('shipit'))) {
return true;
}
// Download failures
if (errorMessage.includes('download') && errorMessage.includes('fail')) {
return true;
}
// Network errors that prevent download (but we handle these separately as non-critical)
// Installation errors
if (errorMessage.includes('install') && errorMessage.includes('fail')) {
return true;
}
// Permission errors
if (errorMessage.includes('permission') || errorMessage.includes('access denied')) {
return true;
}
// Linux installation errors (pkexec, sudo issues)
if (process.platform === 'linux' && (
errorMessage.includes('pkexec') ||
errorMessage.includes('setuid root') ||
errorMessage.includes('exited with code 127') ||
errorMessage.includes('gksudo') ||
errorMessage.includes('kdesudo'))) {
return true;
}
// File system errors (but not "not found" for metadata files - handled above)
if (errorMessage.includes('enoent') || errorMessage.includes('cannot find')) {
// Only if it's not about metadata files
if (!errorMessage.includes('latest') && !errorMessage.includes('.yml')) {
return true;
}
}
// Generic critical error codes (but not checksum errors - those are handled separately)
if (errorCode && (errorCode >= 100 ||
errorCode === 'ERR_UPDATER_INVALID_RELEASE_FEED' ||
errorCode === 'ERR_UPDATER_CHANNEL_FILE_NOT_FOUND')) {
// Don't treat checksum errors as critical - they're handled separately
if (errorCode === 'ERR_CHECKSUM_MISMATCH') {
return false;
}
return true;
}
return false;
}
}
module.exports = AppUpdater;

View File

@@ -147,24 +147,6 @@ function loadDiscordRPC() {
return config.discordRPC !== undefined ? config.discordRPC : true; return config.discordRPC !== undefined ? config.discordRPC : true;
} }
function saveLanguage(language) {
saveConfig({ language: language || 'en' });
}
function loadLanguage() {
const config = loadConfig();
return config.language || 'en';
}
function saveCloseLauncherOnStart(enabled) {
saveConfig({ closeLauncherOnStart: !!enabled });
}
function loadCloseLauncherOnStart() {
const config = loadConfig();
return config.closeLauncherOnStart !== undefined ? config.closeLauncherOnStart : false;
}
function saveModsToConfig(mods) { function saveModsToConfig(mods) {
try { try {
const config = loadConfig(); const config = loadConfig();
@@ -320,8 +302,6 @@ module.exports = {
loadInstallPath, loadInstallPath,
saveDiscordRPC, saveDiscordRPC,
loadDiscordRPC, loadDiscordRPC,
saveLanguage,
loadLanguage,
saveModsToConfig, saveModsToConfig,
loadModsFromConfig, loadModsFromConfig,
isFirstLaunch, isFirstLaunch,
@@ -340,8 +320,5 @@ module.exports = {
resetCurrentUserUuid, resetCurrentUserUuid,
// GPU Preference exports // GPU Preference exports
saveGpuPreference, saveGpuPreference,
loadGpuPreference, loadGpuPreference
// Close Launcher export
saveCloseLauncherOnStart,
loadCloseLauncherOnStart
}; };

View File

@@ -162,18 +162,13 @@ async function getModsPath(customInstallPath = null) {
const modsPath = path.join(userDataPath, 'Mods'); const modsPath = path.join(userDataPath, 'Mods');
const disabledModsPath = path.join(userDataPath, 'DisabledMods'); const disabledModsPath = path.join(userDataPath, 'DisabledMods');
const profilesPath = path.join(userDataPath, 'Profiles');
if (!fs.existsSync(modsPath)) { if (!fs.existsSync(modsPath)) {
// Ensure the Mods directory exists
fs.mkdirSync(modsPath, { recursive: true }); fs.mkdirSync(modsPath, { recursive: true });
} }
if (!fs.existsSync(disabledModsPath)) { if (!fs.existsSync(disabledModsPath)) {
fs.mkdirSync(disabledModsPath, { recursive: true }); fs.mkdirSync(disabledModsPath, { recursive: true });
} }
if (!fs.existsSync(profilesPath)) {
fs.mkdirSync(profilesPath, { recursive: true });
}
return modsPath; return modsPath;
} catch (error) { } catch (error) {
@@ -182,34 +177,6 @@ async function getModsPath(customInstallPath = null) {
} }
} }
function getProfilesDir(customInstallPath = null) {
try {
// get UserData path
let installPath = customInstallPath;
if (!installPath) {
const configFile = path.join(DEFAULT_APP_DIR, 'config.json');
if (fs.existsSync(configFile)) {
const config = JSON.parse(fs.readFileSync(configFile, 'utf8'));
installPath = config.installPath || '';
}
}
if (!installPath) installPath = getAppDir();
const gameLatest = path.join(installPath, 'release', 'package', 'game', 'latest');
const userDataPath = findUserDataPath(gameLatest);
const profilesDir = path.join(userDataPath, 'Profiles');
if (!fs.existsSync(profilesDir)) {
fs.mkdirSync(profilesDir, { recursive: true });
}
return profilesDir;
} catch (err) {
console.error('Error getting profiles dir:', err);
return null;
}
}
module.exports = { module.exports = {
getAppDir, getAppDir,
getResolvedAppDir, getResolvedAppDir,
@@ -224,6 +191,5 @@ module.exports = {
findClientPath, findClientPath,
findUserDataPath, findUserDataPath,
findUserDataRecursive, findUserDataRecursive,
getModsPath, getModsPath
getProfilesDir
}; };

View File

@@ -15,10 +15,6 @@ const {
loadInstallPath, loadInstallPath,
saveDiscordRPC, saveDiscordRPC,
loadDiscordRPC, loadDiscordRPC,
saveLanguage,
loadLanguage,
saveCloseLauncherOnStart,
loadCloseLauncherOnStart,
saveModsToConfig, saveModsToConfig,
loadModsFromConfig, loadModsFromConfig,
getUuidForUser, getUuidForUser,
@@ -122,14 +118,6 @@ module.exports = {
saveDiscordRPC, saveDiscordRPC,
loadDiscordRPC, loadDiscordRPC,
// Language functions
saveLanguage,
loadLanguage,
// Close Launcher functions
saveCloseLauncherOnStart,
loadCloseLauncherOnStart,
// GPU Preference functions // GPU Preference functions
saveGpuPreference, saveGpuPreference,
loadGpuPreference, loadGpuPreference,

View File

@@ -2,30 +2,10 @@ const fs = require('fs');
const path = require('path'); const path = require('path');
const crypto = require('crypto'); const crypto = require('crypto');
const axios = require('axios'); const axios = require('axios');
const { getModsPath, getProfilesDir } = require('../core/paths'); const { getModsPath } = require('../core/paths');
const { saveModsToConfig, loadModsFromConfig } = require('../core/config'); const { saveModsToConfig, loadModsFromConfig } = require('../core/config');
const profileManager = require('./profileManager'); const profileManager = require('./profileManager');
const API_KEY = process.env.CURSEFORGE_API_KEY;
/**
* Get the physical mods path for a specific profile.
* Each profile now has its own 'mods' folder.
*/
function getProfileModsPath(profileId) {
const profilesDir = getProfilesDir();
if (!profilesDir) return null;
const profileDir = path.join(profilesDir, profileId);
const modsDir = path.join(profileDir, 'mods');
if (!fs.existsSync(modsDir)) {
fs.mkdirSync(modsDir, { recursive: true });
}
return modsDir;
}
function generateModId(filename) { function generateModId(filename) {
return crypto.createHash('md5').update(filename).digest('hex').substring(0, 8); return crypto.createHash('md5').update(filename).digest('hex').substring(0, 8);
} }
@@ -55,33 +35,30 @@ function getProfileMods() {
async function loadInstalledMods(modsPath) { async function loadInstalledMods(modsPath) {
try { try {
// Sync first to ensure we detect any manually added mods and paths are correct
await syncModsForCurrentProfile();
const activeProfile = profileManager.getActiveProfile(); const activeProfile = profileManager.getActiveProfile();
if (!activeProfile) return []; if (!activeProfile) return [];
const profileMods = activeProfile.mods || []; const profileMods = activeProfile.mods || [];
const profileModFiles = new Set(profileMods.map(m => m.fileName));
// Use profile-specific paths // We only return mods that are explicitly in the profile
const profileModsPath = getProfileModsPath(activeProfile.id); // Check which ones are physically present (either in mods/ or DisabledMods/)
const profileDisabledModsPath = path.join(path.dirname(profileModsPath), 'DisabledMods');
if (!fs.existsSync(profileModsPath)) fs.mkdirSync(profileModsPath, { recursive: true }); const physicalModsPath = modsPath; // .../mods
if (!fs.existsSync(profileDisabledModsPath)) fs.mkdirSync(profileDisabledModsPath, { recursive: true }); const disabledModsPath = path.join(path.dirname(modsPath), 'DisabledMods');
const validMods = []; const validMods = [];
for (const modConfig of profileMods) { for (const modConfig of profileMods) {
// Check if file exists in either location // Check if file exists in either location
const inEnabled = fs.existsSync(path.join(profileModsPath, modConfig.fileName)); const inEnabled = fs.existsSync(path.join(physicalModsPath, modConfig.fileName));
const inDisabled = fs.existsSync(path.join(profileDisabledModsPath, modConfig.fileName)); const inDisabled = fs.existsSync(path.join(disabledModsPath, modConfig.fileName));
if (inEnabled || inDisabled) { if (inEnabled || inDisabled) {
validMods.push({ validMods.push({
...modConfig, ...modConfig,
// Set filePath based on physical location // Set filePath based on physical location
filePath: inEnabled ? path.join(profileModsPath, modConfig.fileName) : path.join(profileDisabledModsPath, modConfig.fileName), filePath: inEnabled ? path.join(physicalModsPath, modConfig.fileName) : path.join(disabledModsPath, modConfig.fileName),
enabled: modConfig.enabled !== false // Default true enabled: modConfig.enabled !== false // Default true
}); });
} else { } else {
@@ -105,11 +82,7 @@ async function loadInstalledMods(modsPath) {
async function downloadMod(modInfo) { async function downloadMod(modInfo) {
try { try {
const activeProfile = profileManager.getActiveProfile(); const modsPath = await getModsPath();
if (!activeProfile) throw new Error('No active profile to save mod to');
const modsPath = getProfileModsPath(activeProfile.id);
if (!modsPath) throw new Error('Could not determine profile mods path');
if (!modInfo.downloadUrl && !modInfo.fileId) { if (!modInfo.downloadUrl && !modInfo.fileId) {
throw new Error('No download URL or file ID provided'); throw new Error('No download URL or file ID provided');
@@ -118,9 +91,9 @@ async function downloadMod(modInfo) {
let downloadUrl = modInfo.downloadUrl; let downloadUrl = modInfo.downloadUrl;
if (!downloadUrl && modInfo.fileId && modInfo.modId) { if (!downloadUrl && modInfo.fileId && modInfo.modId) {
const response = await axios.get(`https://api.curseforge.com/v1/mods/${modInfo.modId || modInfo.curseForgeId}/files/${modInfo.fileId || modInfo.curseForgeFileId}`, { const response = await axios.get(`https://api.curseforge.com/v1/mods/${modInfo.modId}/files/${modInfo.fileId}`, {
headers: { headers: {
'x-api-key': modInfo.apiKey || API_KEY, 'x-api-key': modInfo.apiKey,
'Accept': 'application/json' 'Accept': 'application/json'
} }
}); });
@@ -146,30 +119,35 @@ async function downloadMod(modInfo) {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
writer.on('finish', () => { writer.on('finish', () => {
// Update Active Profile // NEW: Update Active Profile instead of global config
const newMod = { const activeProfile = profileManager.getActiveProfile();
id: modInfo.id || generateModId(fileName), if (activeProfile) {
name: modInfo.name || extractModName(fileName), const newMod = {
version: modInfo.version || '1.0.0', id: modInfo.id || generateModId(fileName),
description: modInfo.summary || modInfo.description || 'Downloaded from CurseForge', name: modInfo.name || extractModName(fileName),
author: modInfo.author || 'Unknown', version: modInfo.version || '1.0.0',
enabled: true, description: modInfo.summary || modInfo.description || 'Downloaded from CurseForge',
fileName: fileName, author: modInfo.author || 'Unknown',
fileSize: fs.statSync(filePath).size, enabled: true,
dateInstalled: new Date().toISOString(), fileName: fileName,
curseForgeId: modInfo.modId, fileSize: fs.statSync(filePath).size,
curseForgeFileId: modInfo.fileId dateInstalled: new Date().toISOString(),
}; curseForgeId: modInfo.modId,
curseForgeFileId: modInfo.fileId
};
const updatedMods = [...(activeProfile.mods || []), newMod]; const updatedMods = [...(activeProfile.mods || []), newMod];
profileManager.updateProfile(activeProfile.id, { mods: updatedMods }); profileManager.updateProfile(activeProfile.id, { mods: updatedMods });
resolve({ resolve({
success: true, success: true,
filePath: filePath, filePath: filePath,
fileName: fileName, fileName: fileName,
modInfo: newMod modInfo: newMod
}); });
} else {
reject(new Error('No active profile to save mod to'));
}
}); });
writer.on('error', reject); writer.on('error', reject);
}); });
@@ -195,11 +173,8 @@ async function uninstallMod(modId, modsPath) {
throw new Error('Mod not found in profile'); throw new Error('Mod not found in profile');
} }
// Use profile paths const disabledModsPath = path.join(path.dirname(modsPath), 'DisabledMods');
const profileModsPath = getProfileModsPath(activeProfile.id); const enabledPath = path.join(modsPath, mod.fileName);
const disabledModsPath = path.join(path.dirname(profileModsPath), 'DisabledMods');
const enabledPath = path.join(profileModsPath, mod.fileName);
const disabledPath = path.join(disabledModsPath, mod.fileName); const disabledPath = path.join(disabledModsPath, mod.fileName);
let fileRemoved = false; let fileRemoved = false;
@@ -251,25 +226,31 @@ async function toggleMod(modId, modsPath) {
updatedMods[modIndex] = { ...mod, enabled: newEnabled }; updatedMods[modIndex] = { ...mod, enabled: newEnabled };
profileManager.updateProfile(activeProfile.id, { mods: updatedMods }); profileManager.updateProfile(activeProfile.id, { mods: updatedMods });
// Move file between Profile/Mods and Profile/DisabledMods // Manually move the file to reflect the new state
const profileModsPath = getProfileModsPath(activeProfile.id); const disabledModsPath = path.join(path.dirname(modsPath), 'DisabledMods');
const disabledModsPath = path.join(path.dirname(profileModsPath), 'DisabledMods');
if (!fs.existsSync(disabledModsPath)) fs.mkdirSync(disabledModsPath, { recursive: true }); if (!fs.existsSync(disabledModsPath)) fs.mkdirSync(disabledModsPath, { recursive: true });
const currentPath = mod.enabled ? path.join(profileModsPath, mod.fileName) : path.join(disabledModsPath, mod.fileName); const currentPath = mod.enabled ? path.join(modsPath, mod.fileName) : path.join(disabledModsPath, mod.fileName);
const targetDir = newEnabled ? profileModsPath : disabledModsPath;
// Determine target paths
const targetDir = newEnabled ? modsPath : disabledModsPath;
const targetPath = path.join(targetDir, mod.fileName); const targetPath = path.join(targetDir, mod.fileName);
if (fs.existsSync(currentPath)) { if (fs.existsSync(currentPath)) {
fs.renameSync(currentPath, targetPath); fs.renameSync(currentPath, targetPath);
} else { } else {
// Fallback: check if it's already in target? // Fallback: check if it's already in target?
if (fs.existsSync(targetPath)) { if (fs.existsSync(targetPath)) {
// It's already there, maybe just state was wrong.
console.log(`[ModManager] Mod ${mod.fileName} is already in the correct state`); console.log(`[ModManager] Mod ${mod.fileName} is already in the correct state`);
} else { } else {
// Try finding it // Try finding it
const altPath = mod.enabled ? path.join(disabledModsPath, mod.fileName) : path.join(profileModsPath, mod.fileName); const altPath = mod.enabled ? path.join(disabledModsPath, mod.fileName) : path.join(modsPath, mod.fileName);
if (fs.existsSync(altPath)) fs.renameSync(altPath, targetPath); if (fs.existsSync(altPath)) fs.renameSync(altPath, targetPath);
} }
} }
@@ -292,166 +273,35 @@ async function syncModsForCurrentProfile() {
return; return;
} }
console.log(`[ModManager] Syncing mods for profile: ${activeProfile.name} (${activeProfile.id})`); console.log(`[ModManager] Syncing mods for profile: ${activeProfile.name}`);
// 1. Resolve Paths const modsPath = await getModsPath();
// globalModsPath is the one the game uses (symlink target) const disabledModsPath = path.join(path.dirname(modsPath), 'DisabledMods');
const globalModsPath = await getModsPath();
// profileModsPath is the real storage for this profile
const profileModsPath = getProfileModsPath(activeProfile.id);
const profileDisabledModsPath = path.join(path.dirname(profileModsPath), 'DisabledMods');
if (!fs.existsSync(profileDisabledModsPath)) { if (!fs.existsSync(disabledModsPath)) {
fs.mkdirSync(profileDisabledModsPath, { recursive: true }); fs.mkdirSync(disabledModsPath, { recursive: true });
} }
// 2. Symlink / Migration Logic // Get all physical files from both folders
let needsLink = false; const enabledFiles = fs.existsSync(modsPath) ? fs.readdirSync(modsPath).filter(f => f.endsWith('.jar') || f.endsWith('.zip')) : [];
const disabledFiles = fs.existsSync(disabledModsPath) ? fs.readdirSync(disabledModsPath).filter(f => f.endsWith('.jar') || f.endsWith('.zip')) : [];
if (fs.existsSync(globalModsPath)) {
const stats = fs.lstatSync(globalModsPath);
if (stats.isSymbolicLink()) {
const linkTarget = fs.readlinkSync(globalModsPath);
// Normalize paths for comparison
if (path.resolve(linkTarget) !== path.resolve(profileModsPath)) {
console.log(`[ModManager] Updating symlink from ${linkTarget} to ${profileModsPath}`);
fs.unlinkSync(globalModsPath);
needsLink = true;
}
} else if (stats.isDirectory()) {
// MIGRATION: It's a real directory. Move contents to profile.
console.log('[ModManager] Migrating global mods folder to profile folder...');
const files = fs.readdirSync(globalModsPath);
for (const file of files) {
const src = path.join(globalModsPath, file);
const dest = path.join(profileModsPath, file);
// Only move if dest doesn't exist to avoid overwriting
if (!fs.existsSync(dest)) {
fs.renameSync(src, dest);
}
}
// Also migrate DisabledMods if it exists globally
const globalDisabledPath = path.join(path.dirname(globalModsPath), 'DisabledMods');
if (fs.existsSync(globalDisabledPath) && fs.lstatSync(globalDisabledPath).isDirectory()) {
const dFiles = fs.readdirSync(globalDisabledPath);
for (const file of dFiles) {
const src = path.join(globalDisabledPath, file);
const dest = path.join(profileDisabledModsPath, file);
if (!fs.existsSync(dest)) {
fs.renameSync(src, dest);
}
}
// We can remove global DisabledMods now, as it's not used by game
try { fs.rmSync(globalDisabledPath, { recursive: true, force: true }); } catch(e) {}
}
// Remove the directory so we can link it
try {
fs.rmSync(globalModsPath, { recursive: true, force: true });
needsLink = true;
} catch (e) {
console.error('Failed to remove global mods dir:', e);
// Throw error to stop.
throw new Error('Failed to migrate mods directory. Please clear ' + globalModsPath);
}
}
} else {
needsLink = true;
}
if (needsLink) {
console.log(`[ModManager] Creating symlink: ${globalModsPath} -> ${profileModsPath}`);
try {
// 'junction' is key for Windows without admin
fs.symlinkSync(profileModsPath, globalModsPath, 'junction');
} catch (err) {
// If we can't create the symlink, try creating the directory first
console.error('[ModManager] Failed to create symlink. Falling back to direct folder mode.');
console.error(err.message);
// Fallback: create a real directory so the game still works
if (!fs.existsSync(globalModsPath)) {
fs.mkdirSync(globalModsPath, { recursive: true });
}
}
}
// 3. Auto-Repair (Download missing mods)
const profileModsSnapshot = activeProfile.mods || [];
for (const mod of profileModsSnapshot) {
if (mod.enabled && !mod.manual) {
const inEnabled = fs.existsSync(path.join(profileModsPath, mod.fileName));
const inDisabled = fs.existsSync(path.join(profileDisabledModsPath, mod.fileName));
if (!inEnabled && !inDisabled) {
if (mod.curseForgeId && (mod.curseForgeFileId || mod.fileId)) {
console.log(`[ModManager] Auto-repair: Re-downloading missing mod "${mod.name}"...`);
try {
await downloadMod({
...mod,
modId: mod.curseForgeId,
fileId: mod.curseForgeFileId || mod.fileId,
apiKey: API_KEY
});
} catch (err) {
console.error(`[ModManager] Auto-repair failed for "${mod.name}": ${err.message}`);
}
}
}
}
}
// 4. Auto-Import (Detect manual drops in the profile folder)
const enabledFiles = fs.existsSync(profileModsPath) ? fs.readdirSync(profileModsPath).filter(f => f.endsWith('.jar') || f.endsWith('.zip')) : [];
let profileMods = activeProfile.mods || [];
let profileUpdated = false;
// Anything in this folder belongs to this profile.
for (const file of enabledFiles) {
const isKnown = profileMods.some(m => m.fileName === file);
if (!isKnown) {
console.log(`[ModManager] Auto-importing manual mod: ${file}`);
const newMod = {
id: generateModId(file),
name: extractModName(file),
version: 'Unknown',
description: 'Manually installed',
author: 'Local',
enabled: true,
fileName: file,
fileSize: 0,
dateInstalled: new Date().toISOString(),
manual: true
};
profileMods.push(newMod);
profileUpdated = true;
}
}
if (profileUpdated) {
profileManager.updateProfile(activeProfile.id, { mods: profileMods });
const updatedProfile = profileManager.getActiveProfile();
profileMods = updatedProfile ? (updatedProfile.mods || []) : profileMods;
}
// 5. Enforce Enabled/Disabled State (Move files between Profile/Mods and Profile/DisabledMods)
// Note: Since Global/Mods IS Profile/Mods (via symlink), moving out of Profile/Mods disables it for the game.
const disabledFiles = fs.existsSync(profileDisabledModsPath) ? fs.readdirSync(profileDisabledModsPath).filter(f => f.endsWith('.jar') || f.endsWith('.zip')) : [];
const allFiles = new Set([...enabledFiles, ...disabledFiles]); const allFiles = new Set([...enabledFiles, ...disabledFiles]);
// Profile.mods contains the list of ALL mods for that profile, with their enabled state.
const profileMods = activeProfile.mods || [];
for (const fileName of allFiles) { for (const fileName of allFiles) {
const modConfig = profileMods.find(m => m.fileName === fileName); const modConfig = profileMods.find(m => m.fileName === fileName);
const shouldBeEnabled = modConfig && modConfig.enabled !== false; const shouldBeEnabled = modConfig && modConfig.enabled !== false; // Default to true if in list, unless explicitly false
const currentPath = enabledFiles.includes(fileName) ? path.join(profileModsPath, fileName) : path.join(profileDisabledModsPath, fileName); // Logic:
const targetDir = shouldBeEnabled ? profileModsPath : profileDisabledModsPath; // If it should be enabled -> Move to mods/
// If it should be disabled -> Move to DisabledMods/
const currentPath = enabledFiles.includes(fileName) ? path.join(modsPath, fileName) : path.join(disabledModsPath, fileName);
const targetDir = shouldBeEnabled ? modsPath : disabledModsPath;
const targetPath = path.join(targetDir, fileName); const targetPath = path.join(targetDir, fileName);
if (path.dirname(currentPath) !== targetDir) { if (path.dirname(currentPath) !== targetDir) {

View File

@@ -143,29 +143,6 @@ class ClientPatcher {
return { buffer: result, count }; return { buffer: result, count };
} }
/**
* Patch Discord invite URLs from .gg/hytale to .gg/MHkEjepMQ7
*/
patchDiscordUrl(data) {
let count = 0;
const result = Buffer.from(data);
const oldUrl = '.gg/hytale';
const newUrl = '.gg/MHkEjepMQ7';
const oldUtf16 = this.stringToUtf16LE(oldUrl);
const newUtf16 = this.stringToUtf16LE(newUrl);
const positions = this.findAllOccurrences(result, oldUtf16);
for (const pos of positions) {
newUtf16.copy(result, pos);
count++;
}
return { buffer: result, count };
}
/** /**
* Check if the client binary has already been patched * Check if the client binary has already been patched
*/ */
@@ -279,12 +256,9 @@ class ClientPatcher {
console.log('Patching domain references...'); console.log('Patching domain references...');
const { buffer: patchedData, count } = this.findAndReplaceDomainSmart(data, ORIGINAL_DOMAIN, newDomain); const { buffer: patchedData, count } = this.findAndReplaceDomainSmart(data, ORIGINAL_DOMAIN, newDomain);
console.log('Patching Discord URLs...'); if (count === 0) {
const { buffer: finalData, count: discordCount } = this.patchDiscordUrl(patchedData); console.log('No occurrences of hytale.com found - binary may already be modified or has different format');
return { success: true, patchCount: 0, warning: 'No domain occurrences found' };
if (count === 0 && discordCount === 0) {
console.log('No occurrences found - binary may already be modified or has different format');
return { success: true, patchCount: 0, warning: 'No occurrences found' };
} }
if (progressCallback) { if (progressCallback) {
@@ -292,7 +266,7 @@ class ClientPatcher {
} }
console.log('Writing patched binary...'); console.log('Writing patched binary...');
fs.writeFileSync(clientPath, finalData); fs.writeFileSync(clientPath, patchedData);
this.markAsPatched(clientPath); this.markAsPatched(clientPath);
@@ -300,10 +274,10 @@ class ClientPatcher {
progressCallback('Patching complete', 100); progressCallback('Patching complete', 100);
} }
console.log(`Successfully patched ${count} domain occurrences and ${discordCount} Discord URLs`); console.log(`Successfully patched ${count} occurrences`);
console.log('=== Patching Complete ==='); console.log('=== Patching Complete ===');
return { success: true, patchCount: count + discordCount }; return { success: true, patchCount: count };
} }
/** /**

View File

@@ -1,5 +1,4 @@
const { execSync } = require('child_process'); const { execSync } = require('child_process');
const fs = require('fs');
function getOS() { function getOS() {
if (process.platform === 'win32') return 'windows'; if (process.platform === 'win32') return 'windows';
@@ -67,17 +66,55 @@ function setupWaylandEnvironment() {
} }
function detectGpu() { function detectGpu() {
const platform = getOS(); if (process.platform !== 'linux') {
return { mode: 'integrated', vendor: 'intel', integratedName: 'Unknown', dedicatedName: null };
}
try { try {
if (platform === 'linux') { const output = execSync('lspci -nn | grep \'VGA\\|3D\'', { encoding: 'utf8' });
return detectGpuLinux(); // console.log('GPU detection raw output:', output);
} else if (platform === 'windows') { const lines = output.split('\n').filter(line => line.trim());
return detectGpuWindows(); // console.log('GPU detection parsed lines:', lines);
} else if (platform === 'darwin') {
return detectGpuMac(); let integratedName = null;
let dedicatedName = null;
let hasNvidia = false;
let hasAmd = false;
for (const line of lines) {
// console.log('Checking line:', line);
if (line.includes('VGA') || line.includes('3D')) {
// console.log('Line contains VGA or 3D');
const match = line.match(/\[([^\]]+)\]/g);
let modelName = null;
if (match && match.length >= 2) {
modelName = match[1].slice(1, -1);
}
if (line.includes('10de:') || line.toLowerCase().includes('nvidia')) {
hasNvidia = true;
dedicatedName = "NVIDIA " + modelName || 'NVIDIA GPU';
console.log('Detected NVIDIA GPU:', dedicatedName);
} else if (line.includes('1002:') || line.toLowerCase().includes('amd') || line.toLowerCase().includes('radeon')) {
hasAmd = true;
dedicatedName = "AMD " + modelName || 'AMD GPU';
console.log('Detected AMD GPU:', dedicatedName);
} else if (line.includes('8086:') || line.toLowerCase().includes('intel')) {
integratedName = "Intel " + modelName || 'Intel GPU';
console.log('Detected Intel GPU:', integratedName);
}
}
}
// console.log('hasNvidia:', hasNvidia, 'hasAmd:', hasAmd, 'integratedName:', integratedName, 'dedicatedName:', dedicatedName);
if (hasNvidia) {
return { mode: 'dedicated', vendor: 'nvidia', integratedName: integratedName || 'Intel GPU', dedicatedName };
} else if (hasAmd) {
return { mode: 'dedicated', vendor: 'amd', integratedName: integratedName || 'Intel GPU', dedicatedName };
} else { } else {
return { mode: 'integrated', vendor: 'intel', integratedName: 'Unknown', dedicatedName: null }; return { mode: 'integrated', vendor: 'intel', integratedName: integratedName || 'Intel GPU', dedicatedName: null };
} }
} catch (error) { } catch (error) {
console.warn('GPU detection failed, falling back to integrated:', error.message); console.warn('GPU detection failed, falling back to integrated:', error.message);
@@ -85,121 +122,6 @@ function detectGpu() {
} }
} }
function detectGpuLinux() {
const output = execSync('lspci -nn | grep \'VGA\\|3D\'', { encoding: 'utf8' });
const lines = output.split('\n').filter(line => line.trim());
let integratedName = null;
let dedicatedName = null;
let hasNvidia = false;
let hasAmd = false;
for (const line of lines) {
if (line.includes('VGA') || line.includes('3D')) {
const match = line.match(/\[([^\]]+)\]/g);
let modelName = null;
if (match && match.length >= 2) {
modelName = match[1].slice(1, -1);
}
if (line.includes('10de:') || line.toLowerCase().includes('nvidia')) {
hasNvidia = true;
dedicatedName = "NVIDIA " + modelName || 'NVIDIA GPU';
console.log('Detected NVIDIA GPU:', dedicatedName);
} else if (line.includes('1002:') || line.toLowerCase().includes('amd') || line.toLowerCase().includes('radeon')) {
hasAmd = true;
dedicatedName = "AMD " + modelName || 'AMD GPU';
console.log('Detected AMD GPU:', dedicatedName);
} else if (line.includes('8086:') || line.toLowerCase().includes('intel')) {
integratedName = "Intel " + modelName || 'Intel GPU';
console.log('Detected Intel GPU:', integratedName);
}
}
}
if (hasNvidia) {
return { mode: 'dedicated', vendor: 'nvidia', integratedName: integratedName || 'Intel GPU', dedicatedName };
} else if (hasAmd) {
return { mode: 'dedicated', vendor: 'amd', integratedName: integratedName || 'Intel GPU', dedicatedName };
} else {
return { mode: 'integrated', vendor: 'intel', integratedName: integratedName || 'Intel GPU', dedicatedName: null };
}
}
function detectGpuWindows() {
const output = execSync('wmic path win32_VideoController get name', { encoding: 'utf8' });
const lines = output.split('\n').map(line => line.trim()).filter(line => line && line !== 'Name');
let integratedName = null;
let dedicatedName = null;
let hasNvidia = false;
let hasAmd = false;
for (const line of lines) {
const lowerLine = line.toLowerCase();
if (lowerLine.includes('nvidia')) {
hasNvidia = true;
dedicatedName = line;
console.log('Detected NVIDIA GPU:', dedicatedName);
} else if (lowerLine.includes('amd') || lowerLine.includes('radeon')) {
hasAmd = true;
dedicatedName = line;
console.log('Detected AMD GPU:', dedicatedName);
} else if (lowerLine.includes('intel')) {
integratedName = line;
console.log('Detected Intel GPU:', integratedName);
}
}
if (hasNvidia) {
return { mode: 'dedicated', vendor: 'nvidia', integratedName: integratedName || 'Intel GPU', dedicatedName };
} else if (hasAmd) {
return { mode: 'dedicated', vendor: 'amd', integratedName: integratedName || 'Intel GPU', dedicatedName };
} else {
return { mode: 'integrated', vendor: 'intel', integratedName: integratedName || 'Intel GPU', dedicatedName: null };
}
}
function detectGpuMac() {
const output = execSync('system_profiler SPDisplaysDataType', { encoding: 'utf8' });
const lines = output.split('\n');
let integratedName = null;
let dedicatedName = null;
let hasNvidia = false;
let hasAmd = false;
for (const line of lines) {
if (line.includes('Chipset Model:')) {
const gpuName = line.split('Chipset Model:')[1].trim();
const lowerGpu = gpuName.toLowerCase();
if (lowerGpu.includes('nvidia')) {
hasNvidia = true;
dedicatedName = gpuName;
console.log('Detected NVIDIA GPU:', dedicatedName);
} else if (lowerGpu.includes('amd') || lowerGpu.includes('radeon')) {
hasAmd = true;
dedicatedName = gpuName;
console.log('Detected AMD GPU:', dedicatedName);
} else if (lowerGpu.includes('intel') || lowerGpu.includes('iris') || lowerGpu.includes('uhd')) {
integratedName = gpuName;
console.log('Detected Intel GPU:', integratedName);
} else if (!dedicatedName && !integratedName) {
// Fallback for Apple Silicon or other
integratedName = gpuName;
}
}
}
if (hasNvidia) {
return { mode: 'dedicated', vendor: 'nvidia', integratedName: integratedName || 'Integrated GPU', dedicatedName };
} else if (hasAmd) {
return { mode: 'dedicated', vendor: 'amd', integratedName: integratedName || 'Integrated GPU', dedicatedName };
} else {
return { mode: 'integrated', vendor: 'intel', integratedName: integratedName || 'Integrated GPU', dedicatedName: null };
}
}
function setupGpuEnvironment(gpuPreference) { function setupGpuEnvironment(gpuPreference) {
if (process.platform !== 'linux') { if (process.platform !== 'linux') {
return {}; return {};
@@ -218,17 +140,12 @@ function setupGpuEnvironment(gpuPreference) {
const envVars = {}; const envVars = {};
if (finalPreference === 'dedicated') { if (finalPreference === 'dedicated') {
envVars.DRI_PRIME = '1';
if (detected.vendor === 'nvidia') { if (detected.vendor === 'nvidia') {
envVars.__NV_PRIME_RENDER_OFFLOAD = '1'; envVars.__NV_PRIME_RENDER_OFFLOAD = '1';
envVars.__GLX_VENDOR_LIBRARY_NAME = 'nvidia'; envVars.__GLX_VENDOR_LIBRARY_NAME = 'nvidia';
const nvidiaEglFile = '/usr/share/glvnd/egl_vendor.d/10_nvidia.json'; envVars.__GL_SHADER_DISK_CACHE = '1';
if (fs.existsSync(nvidiaEglFile)) { envVars.__GL_SHADER_DISK_CACHE_PATH = '/tmp';
envVars.__EGL_VENDOR_LIBRARY_FILENAMES = nvidiaEglFile;
} else {
console.warn('NVIDIA EGL vendor library file not found, not setting __EGL_VENDOR_LIBRARY_FILENAMES');
}
} else {
envVars.DRI_PRIME = '1';
} }
console.log('GPU environment variables:', envVars); console.log('GPU environment variables:', envVars);
} else { } else {

View File

@@ -1,3 +0,0 @@
provider: github
owner: amiayweb # Change to your own GitHub username
repo: Hytale-F2P

View File

@@ -1,284 +0,0 @@
# Auto-Updates System
This document explains how the automatic update system works in the Hytale F2P Launcher.
## Overview
The launcher uses [electron-updater](https://www.electron.build/auto-update) to automatically check for, download, and install updates. When a new version is available, users are notified and the update is downloaded in the background.
## How It Works
### 1. Update Checking
- **Automatic Check**: The app automatically checks for updates 3 seconds after startup
- **Manual Check**: Users can manually check for updates through the UI
- **Update Source**: Updates are fetched from GitHub Releases
### 2. Update Process
1. **Check for Updates**: The app queries GitHub Releases for a newer version
2. **Notify User**: If an update is available, the user is notified via the UI
3. **Download**: The update is automatically downloaded in the background
4. **Progress Tracking**: Download progress is shown to the user
5. **Install**: When the download completes, the user can choose to install immediately or wait until the app restarts
### 3. Installation
- Updates are installed when the app quits (if `autoInstallOnAppQuit` is enabled)
- Users can also manually trigger installation through the UI
- The app will restart automatically after installation
## Version Detection & Comparison
### Current Version Source
The app's current version is read from `package.json`:
```json
{
"version": "2.0.2b"
}
```
This version is embedded into the built application and is accessible via `app.getVersion()` in Electron. When the app is built, electron-builder also creates an internal `app-update.yml` file in the app's resources that contains this version information.
### How Version Detection Works
1. **Current Version**: The app knows its own version from `package.json`, which is:
- Read at build time
- Embedded in the application binary
- Stored in the app's metadata
2. **Fetching Latest Version**: When checking for updates, electron-updater:
- Queries the GitHub Releases API: `https://api.github.com/repos/amiayweb/Hytale-F2P/releases/latest`
- Or reads the update metadata file: `https://github.com/amiayweb/Hytale-F2P/releases/download/latest/latest.yml` (or `latest-mac.yml` for macOS)
- The metadata file contains:
```yaml
version: 2.0.3
releaseDate: '2024-01-15T10:30:00.000Z'
path: Hytale-F2P-Launcher-2.0.3-x64.exe
sha512: ...
```
3. **Version Comparison**: electron-updater uses semantic versioning comparison:
- Compares the **current version** (from `package.json`) with the **latest version** (from GitHub Releases)
- Uses semantic versioning rules: `major.minor.patch` (e.g., `2.0.2` vs `2.0.3`)
- An update is available if the remote version is **greater than** the current version
- Examples:
- Current: `2.0.2` → Remote: `2.0.3` ✅ Update available
- Current: `2.0.2` → Remote: `2.0.2` ❌ No update (same version)
- Current: `2.0.3` → Remote: `2.0.2` ❌ No update (current is newer)
- Current: `2.0.2b` → Remote: `2.0.3` ✅ Update available (prerelease tags are handled)
4. **Version Format Handling**:
- **Semantic versions** (e.g., `1.0.0`, `2.1.3`) are compared numerically
- **Prerelease versions** (e.g., `2.0.2b`, `2.0.2-beta`) are compared with special handling
- **Non-semantic versions** may cause issues - it's recommended to use semantic versioning
### Update Metadata Files
When you build and publish a release, electron-builder generates platform-specific metadata files:
**Windows/Linux** (`latest.yml`):
```yaml
version: 2.0.3
files:
- url: Hytale-F2P-Launcher-2.0.3-x64.exe
sha512: abc123...
size: 12345678
path: Hytale-F2P-Launcher-2.0.3-x64.exe
sha512: abc123...
releaseDate: '2024-01-15T10:30:00.000Z'
```
**macOS** (`latest-mac.yml`):
```yaml
version: 2.0.3
files:
- url: Hytale-F2P-Launcher-2.0.3-arm64-mac.zip
sha512: def456...
size: 23456789
path: Hytale-F2P-Launcher-2.0.3-arm64-mac.zip
sha512: def456...
releaseDate: '2024-01-15T10:30:00.000Z'
```
These files are:
- Automatically generated during build
- Uploaded to GitHub Releases
- Fetched by electron-updater to check for updates
- Used to determine if an update is available and what to download
### The Check Process in Detail
When `appUpdater.checkForUpdatesAndNotify()` is called:
1. **Read Current Version**: Gets version from `app.getVersion()` (which reads from `package.json`)
2. **Fetch Update Info**:
- Makes HTTP request to GitHub Releases API or reads `latest.yml`
- Gets the version number from the metadata
3. **Compare Versions**:
- Uses semantic versioning comparison (e.g., `semver.gt(remoteVersion, currentVersion)`)
- If remote > current: update available
- If remote <= current: no update
4. **Emit Events**:
- `update-available` if newer version found
- `update-not-available` if already up to date
5. **Download if Available**: If `autoDownload` is enabled, starts downloading automatically
### Example Flow
```
App Version: 2.0.2 (from package.json)
Check GitHub Releases API
Latest Release: 2.0.3
Compare: 2.0.3 > 2.0.2? YES
Emit: 'update-available' event
Download update automatically
Emit: 'update-downloaded' event
User can install on next restart
```
## Components
### AppUpdater Class (`backend/appUpdater.js`)
The main class that handles all update operations:
- **`checkForUpdatesAndNotify()`**: Checks for updates and shows a system notification if available
- **`checkForUpdates()`**: Manually checks for updates (returns a promise)
- **`quitAndInstall()`**: Quits the app and installs the downloaded update
### Events
The AppUpdater emits the following events that the UI can listen to:
- `update-checking`: Update check has started
- `update-available`: A new update is available
- `update-not-available`: App is up to date
- `update-download-progress`: Download progress updates
- `update-downloaded`: Update has finished downloading
- `update-error`: An error occurred during the update process
## Configuration
### Package.json
The publish configuration in `package.json` tells electron-builder where to publish updates:
```json
"publish": {
"provider": "github",
"owner": "amiayweb",
"repo": "Hytale-F2P"
}
```
This means updates will be fetched from GitHub Releases for the `amiayweb/Hytale-F2P` repository.
## Publishing Updates
### For Developers
1. **Update Version**: Bump the version in `package.json` (e.g., `2.0.2b` → `2.0.3`)
2. **Build the App**: Run the build command for your platform:
```bash
npm run build:win # Windows
npm run build:mac # macOS
npm run build:linux # Linux
```
3. **Publish to GitHub**: When building with electron-builder, it will:
- Generate update metadata files (`latest.yml`, `latest-mac.yml`, etc.)
- Upload the built files to GitHub Releases (if configured with `GH_TOKEN`)
- Make them available for auto-update
4. **Release on GitHub**: Create a GitHub Release with the new version tag
### Important Notes
- **macOS Code Signing**: macOS apps **must** be code-signed for auto-updates to work
- **Version Format**: Use semantic versioning (e.g., `1.0.0`, `2.0.1`) for best compatibility
- **Update Files**: electron-builder automatically generates the required metadata files (`latest.yml`, etc.)
## Testing Updates
### Development Mode
To test updates during development, create a `dev-app-update.yml` file in the project root:
```yaml
owner: amiayweb
repo: Hytale-F2P
provider: github
```
Then enable dev mode in the code:
```javascript
autoUpdater.forceDevUpdateConfig = true;
```
### Local Testing
For local testing, you can use a local server (like Minio) or a generic HTTP server to host update files.
## User Experience
### What Users See
1. **On Startup**: The app silently checks for updates in the background
2. **Update Available**: A notification appears if an update is found
3. **Downloading**: Progress bar shows download status
4. **Ready to Install**: User is notified when the update is ready
5. **Installation**: Update installs on app restart or when user clicks "Install Now"
### User Actions
- Users can manually check for updates through the settings/update menu
- Users can choose to install immediately or wait until next app launch
- Users can continue using the app while updates download in the background
## Troubleshooting
### Updates Not Working
1. **Check GitHub Releases**: Ensure releases are published on GitHub
2. **Check Version**: Make sure the version in `package.json` is higher than the current release
3. **Check Logs**: Check the app logs for update-related errors
4. **Code Signing (macOS)**: Verify the app is properly code-signed
### Common Issues
- **"Update not available"**: Version in `package.json` may not be higher than the current release
- **"Download failed"**: Network issues or GitHub API rate limits
- **"Installation failed"**: Permissions issue or app is running from an unsupported location
## Technical Details
### Supported Platforms
- **Windows**: NSIS installer (auto-update supported)
- **macOS**: DMG + ZIP (auto-update supported, requires code signing)
- **Linux**: AppImage, DEB, RPM, Pacman (auto-update supported)
### Update Files Generated
When building, electron-builder generates:
- `latest.yml` (Windows/Linux)
- `latest-mac.yml` (macOS)
- `latest-linux.yml` (Linux)
These files contain metadata about the latest release and are automatically uploaded to GitHub Releases.
## References
- [electron-updater Documentation](https://www.electron.build/auto-update)
- [electron-builder Auto Update Guide](https://www.electron.build/auto-update)

View File

@@ -1,78 +0,0 @@
# Clearing Electron-Updater Cache
To force electron-updater to re-download an update file, you need to clear the cached download.
## Quick Method (Terminal)
### macOS
```bash
# Remove the entire cache directory
rm -rf ~/Library/Caches/hytale-f2p-launcher
# Or just remove pending downloads
rm -rf ~/Library/Caches/hytale-f2p-launcher/pending
```
### Windows
```bash
# Remove the entire cache directory
rmdir /s "%LOCALAPPDATA%\hytale-f2p-launcher-updater"
# Or just remove pending downloads
rmdir /s "%LOCALAPPDATA%\hytale-f2p-launcher-updater\pending"
```
### Linux
```bash
# Remove the entire cache directory
rm -rf ~/.cache/hytale-f2p-launcher-updater
# Or just remove pending downloads
rm -rf ~/.cache/hytale-f2p-launcher-updater/pending
```
## Cache Locations
electron-updater stores downloaded updates in:
- **macOS**: `~/Library/Caches/hytale-f2p-launcher/`
- **Windows**: `%LOCALAPPDATA%\hytale-f2p-launcher-updater\`
- **Linux**: `~/.cache/hytale-f2p-launcher-updater/`
The cache typically contains:
- `pending/` - Downloaded update files waiting to be installed
- Metadata files about available updates
## After Clearing
After clearing the cache:
1. Restart the launcher
2. It will check for updates again
3. The update will be re-downloaded from scratch
## Programmatic Method
You can also clear the cache programmatically by adding this to your code:
```javascript
const { autoUpdater } = require('electron-updater');
const path = require('path');
const fs = require('fs');
const os = require('os');
function clearUpdateCache() {
const cacheDir = path.join(
os.homedir(),
process.platform === 'win32'
? 'AppData/Local/hytale-f2p-launcher-updater'
: process.platform === 'darwin'
? 'Library/Caches/hytale-f2p-launcher'
: '.cache/hytale-f2p-launcher-updater'
);
if (fs.existsSync(cacheDir)) {
fs.rmSync(cacheDir, { recursive: true, force: true });
console.log('Update cache cleared');
}
}
```

View File

@@ -1,196 +0,0 @@
# Testing Auto-Updates
This guide explains how to test the auto-update system during development.
## Quick Start
### Option 1: Test with GitHub Releases (Easiest)
1. **Set up dev-app-update.yml** (already done):
```yaml
provider: github
owner: amiayweb
repo: Hytale-F2P
```
2. **Lower your current version** in `package.json`:
- Change version to something lower than what's on GitHub (e.g., `2.0.1` if GitHub has `2.0.3`)
3. **Run the app in dev mode**:
```bash
npm run dev
# or
npm start
```
4. **The app will check for updates** 3 seconds after startup
- If a newer version exists on GitHub, it will detect it
- Check the console logs for update messages
### Option 2: Test with Local HTTP Server
For more control, you can set up a local server:
1. **Create a test update server**:
```bash
# Create a test directory
mkdir -p test-updates
cd test-updates
```
2. **Build a test version** with a higher version number:
```bash
# In package.json, set version to 2.0.4
npm run build
```
3. **Copy the generated files** to your test server:
- Copy `dist/latest.yml` (or `latest-mac.yml` for macOS)
- Copy the built installer/package
4. **Start a simple HTTP server**:
```bash
# Using Python
python3 -m http.server 8080
# Or using Node.js http-server
npx http-server -p 8080
```
5. **Update dev-app-update.yml** to point to local server:
```yaml
provider: generic
url: http://localhost:8080
```
6. **Run the app** and it will check your local server
## Testing Steps
### 1. Prepare Test Environment
**Current version**: `2.0.3` (in package.json)
**Test version**: `2.0.4` (on GitHub or local server)
### 2. Run the App
```bash
npm run dev
```
### 3. Watch for Update Events
The app will automatically check for updates 3 seconds after startup. Watch the console for:
```
Checking for updates...
Update available: 2.0.4
```
### 4. Check Console Logs
Look for these messages:
- `Checking for updates...` - Update check started
- `Update available: 2.0.4` - New version found
- `Download speed: ...` - Download progress
- `Update downloaded: 2.0.4` - Download complete
### 5. Test UI Integration
The app sends these events to the renderer:
- `update-checking`
- `update-available` (with version info)
- `update-download-progress` (with progress data)
- `update-downloaded` (ready to install)
You can listen to these in your frontend code to show update notifications.
## Manual Testing
### Trigger Manual Update Check
You can also trigger a manual check via IPC:
```javascript
// In renderer process
const result = await window.electronAPI.invoke('check-for-updates');
console.log(result);
```
### Install Update
After an update is downloaded:
```javascript
// In renderer process
await window.electronAPI.invoke('quit-and-install-update');
```
## Testing Scenarios
### Scenario 1: Update Available
1. Set `package.json` version to `2.0.1`
2. Ensure GitHub has version `2.0.3` or higher
3. Run app → Should detect update
### Scenario 2: Already Up to Date
1. Set `package.json` version to `2.0.3`
2. Ensure GitHub has version `2.0.3` or lower
3. Run app → Should show "no update available"
### Scenario 3: Prerelease Version
1. Set `package.json` version to `2.0.2b`
2. Ensure GitHub has version `2.0.3`
3. Run app → Should detect update (prerelease < release)
## Troubleshooting
### Update Not Detected
1. **Check dev-app-update.yml exists** in project root
2. **Verify dev mode is enabled** - Check console for "Dev update mode enabled"
3. **Check version numbers** - Remote version must be higher than current
4. **Check network** - App needs internet to reach GitHub/local server
5. **Check logs** - Look for error messages in console
### Common Errors
- **"Cannot find module 'electron-updater'"**: Run `npm install`
- **"Update check failed"**: Check network connection or GitHub API access
- **"No update available"**: Version comparison issue - check versions
### Debug Mode
Enable more verbose logging by checking the console output. The logger will show:
- Update check requests
- Version comparisons
- Download progress
- Any errors
## Testing with Real GitHub Releases
For the most realistic test:
1. **Create a test release on GitHub**:
- Build the app with version `2.0.4`
- Create a GitHub release with tag `v2.0.4`
- Upload the built files
2. **Lower your local version**:
- Set `package.json` to `2.0.3`
3. **Run the app**:
- It will check GitHub and find `2.0.4`
- Download and install the update
## Notes
- **Dev mode only works when app is NOT packaged** (`!app.isPackaged`)
- **Production builds** ignore `dev-app-update.yml` and use the built-in `app-update.yml`
- **macOS**: Code signing is required for updates to work in production
- **Windows**: NSIS installer is required for auto-updates
## Next Steps
Once testing is complete:
1. Remove or comment out `forceDevUpdateConfig` for production
2. Ensure proper code signing for macOS
3. Set up CI/CD to automatically publish releases

153
main.js
View File

@@ -1,36 +1,19 @@
const path = require('path');
require('dotenv').config({ path: path.join(__dirname, '.env') });
const { app, BrowserWindow, ipcMain, dialog, shell } = require('electron'); const { app, BrowserWindow, ipcMain, dialog, shell } = require('electron');
const path = require('path');
const fs = require('fs'); const fs = require('fs');
const { launchGame, launchGameWithVersionCheck, installGame, saveUsername, loadUsername, saveChatUsername, loadChatUsername, saveChatColor, loadChatColor, saveJavaPath, loadJavaPath, saveInstallPath, loadInstallPath, saveDiscordRPC, loadDiscordRPC, saveLanguage, loadLanguage, saveCloseLauncherOnStart, loadCloseLauncherOnStart, isGameInstalled, uninstallGame, repairGame, getHytaleNews, handleFirstLaunchCheck, proposeGameUpdate, markAsLaunched } = require('./backend/launcher'); const { launchGame, launchGameWithVersionCheck, installGame, saveUsername, loadUsername, saveChatUsername, loadChatUsername, saveChatColor, loadChatColor, saveJavaPath, loadJavaPath, saveInstallPath, loadInstallPath, saveDiscordRPC, loadDiscordRPC, isGameInstalled, uninstallGame, repairGame, getHytaleNews, handleFirstLaunchCheck, proposeGameUpdate, markAsLaunched } = require('./backend/launcher');
const UpdateManager = require('./backend/updateManager'); const UpdateManager = require('./backend/updateManager');
const logger = require('./backend/logger'); const logger = require('./backend/logger');
const profileManager = require('./backend/managers/profileManager'); const profileManager = require('./backend/managers/profileManager');
logger.interceptConsole(); logger.interceptConsole();
// Single instance lock
const gotTheLock = app.requestSingleInstanceLock();
if (!gotTheLock) {
console.log('Another instance is already running. Quitting...');
app.quit();
} else {
app.on('second-instance', (event, commandLine, workingDirectory) => {
if (mainWindow) {
if (mainWindow.isMinimized()) mainWindow.restore();
mainWindow.focus();
}
});
}
let mainWindow; let mainWindow;
let updateManager; let updateManager;
let discordRPC = null; let discordRPC = null;
// Discord Rich Presence setup // Discord Rich Presence setup
const DISCORD_CLIENT_ID = process.env.DISCORD_CLIENT_ID; const DISCORD_CLIENT_ID = '1462244937868513373';
function initDiscordRPC() { function initDiscordRPC() {
try { try {
@@ -97,47 +80,19 @@ function toggleDiscordRPC(enabled) {
console.log('Discord RPC disconnected successfully'); console.log('Discord RPC disconnected successfully');
} catch (error) { } catch (error) {
console.error('Error disconnecting Discord RPC:', error.message); console.error('Error disconnecting Discord RPC:', error.message);
discordRPC = null; discordRPC = null; // Force null même en cas d'erreur
} }
} }
} }
function createSplashScreen() {
const splashWindow = new BrowserWindow({
width: 500,
height: 350,
frame: false,
transparent: true,
alwaysOnTop: true,
resizable: false,
skipTaskbar: true,
webPreferences: {
nodeIntegration: false,
contextIsolation: true
}
});
splashWindow.loadFile('GUI/splash.html');
splashWindow.center();
// close splash after 2.5s , need to implement a files check or whatever. just mock for now
setTimeout(() => {
splashWindow.close();
createWindow();
}, 2500);
}
function createWindow() { function createWindow() {
mainWindow = new BrowserWindow({ mainWindow = new BrowserWindow({
width: 1280, width: 1280,
height: 720, height: 720,
minWidth: 900,
minHeight: 600,
frame: false, frame: false,
resizable: true, resizable: false,
alwaysOnTop: false, alwaysOnTop: false,
backgroundColor: '#090909', backgroundColor: '#090909',
show: false,
webPreferences: { webPreferences: {
preload: path.join(__dirname, 'preload.js'), preload: path.join(__dirname, 'preload.js'),
nodeIntegration: false, nodeIntegration: false,
@@ -149,10 +104,6 @@ function createWindow() {
mainWindow.loadFile('GUI/index.html'); mainWindow.loadFile('GUI/index.html');
mainWindow.once('ready-to-show', () => {
mainWindow.show();
});
// Cleanup Discord RPC when window is closed // Cleanup Discord RPC when window is closed
mainWindow.on('closed', () => { mainWindow.on('closed', () => {
console.log('Main window closed, cleaning up Discord RPC...'); console.log('Main window closed, cleaning up Discord RPC...');
@@ -190,20 +141,9 @@ function createWindow() {
if (input.key === 'F5') { if (input.key === 'F5') {
event.preventDefault(); event.preventDefault();
} }
// Close application shortcuts
const isMac = process.platform === 'darwin';
const quitShortcut = (isMac && input.meta && input.key.toLowerCase() === 'q') ||
(!isMac && input.control && input.key.toLowerCase() === 'q') ||
(!isMac && input.alt && input.key === 'F4');
if (quitShortcut) {
app.quit();
}
}); });
mainWindow.webContents.on('context-menu', (e) => { mainWindow.webContents.on('context-menu', (e) => {
e.preventDefault(); e.preventDefault();
}); });
@@ -212,9 +152,7 @@ function createWindow() {
} }
app.whenReady().then(async () => { app.whenReady().then(async () => {
const packageJson = require('./package.json');
console.log('=== HYTALE F2P LAUNCHER STARTED ==='); console.log('=== HYTALE F2P LAUNCHER STARTED ===');
console.log('Launcher version:', packageJson.version);
console.log('Platform:', process.platform); console.log('Platform:', process.platform);
console.log('Architecture:', process.arch); console.log('Architecture:', process.arch);
console.log('Electron version:', process.versions.electron); console.log('Electron version:', process.versions.electron);
@@ -239,7 +177,7 @@ app.whenReady().then(async () => {
// Initialize Profile Manager (runs migration if needed) // Initialize Profile Manager (runs migration if needed)
profileManager.init(); profileManager.init();
createSplashScreen(); createWindow();
setTimeout(async () => { setTimeout(async () => {
let timeoutReached = false; let timeoutReached = false;
@@ -350,10 +288,11 @@ app.on('window-all-closed', () => {
cleanupDiscordRPC(); cleanupDiscordRPC();
app.quit(); if (process.platform !== 'darwin') {
app.quit();
}
}); });
ipcMain.handle('launch-game', async (event, playerName, javaPath, installPath, gpuPreference) => { ipcMain.handle('launch-game', async (event, playerName, javaPath, installPath, gpuPreference) => {
try { try {
const progressCallback = (message, percent, speed, downloaded, total) => { const progressCallback = (message, percent, speed, downloaded, total) => {
@@ -371,18 +310,7 @@ ipcMain.handle('launch-game', async (event, playerName, javaPath, installPath, g
const result = await launchGameWithVersionCheck(playerName, progressCallback, javaPath, installPath, gpuPreference); const result = await launchGameWithVersionCheck(playerName, progressCallback, javaPath, installPath, gpuPreference);
if (result.success && result.launched) {
const closeOnStart = loadCloseLauncherOnStart();
if (closeOnStart) {
console.log('Close Launcher on start enabled, quitting application...');
setTimeout(() => {
app.quit();
}, 1000);
}
}
return result; return result;
} catch (error) { } catch (error) {
console.error('Launch error:', error); console.error('Launch error:', error);
const errorMessage = error.message || error.toString(); const errorMessage = error.message || error.toString();
@@ -399,11 +327,6 @@ ipcMain.handle('launch-game', async (event, playerName, javaPath, installPath, g
ipcMain.handle('install-game', async (event, playerName, javaPath, installPath) => { ipcMain.handle('install-game', async (event, playerName, javaPath, installPath) => {
try { try {
// Signal installation start
if (mainWindow && !mainWindow.isDestroyed()) {
mainWindow.webContents.send('installation-start');
}
const progressCallback = (message, percent, speed, downloaded, total) => { const progressCallback = (message, percent, speed, downloaded, total) => {
if (mainWindow && !mainWindow.isDestroyed()) { if (mainWindow && !mainWindow.isDestroyed()) {
const data = { const data = {
@@ -419,21 +342,11 @@ ipcMain.handle('install-game', async (event, playerName, javaPath, installPath)
const result = await installGame(playerName, progressCallback, javaPath, installPath); const result = await installGame(playerName, progressCallback, javaPath, installPath);
// Signal installation end
if (mainWindow && !mainWindow.isDestroyed()) {
mainWindow.webContents.send('installation-end');
}
return result; return result;
} catch (error) { } catch (error) {
console.error('Install error:', error); console.error('Install error:', error);
const errorMessage = error.message || error.toString(); const errorMessage = error.message || error.toString();
// Signal installation end on error too
if (mainWindow && !mainWindow.isDestroyed()) {
mainWindow.webContents.send('installation-end');
}
return { success: false, error: errorMessage }; return { success: false, error: errorMessage };
} }
}); });
@@ -492,26 +405,7 @@ ipcMain.handle('load-discord-rpc', () => {
return loadDiscordRPC(); return loadDiscordRPC();
}); });
ipcMain.handle('save-language', (event, language) => {
saveLanguage(language);
return { success: true };
});
ipcMain.handle('load-language', () => {
return loadLanguage();
});
ipcMain.handle('save-close-launcher', (event, enabled) => {
saveCloseLauncherOnStart(enabled);
return { success: true };
});
ipcMain.handle('load-close-launcher', () => {
return loadCloseLauncherOnStart();
});
ipcMain.handle('select-install-path', async () => { ipcMain.handle('select-install-path', async () => {
const result = await dialog.showOpenDialog(mainWindow, { const result = await dialog.showOpenDialog(mainWindow, {
properties: ['openDirectory'], properties: ['openDirectory'],
title: 'Select Installation Folder' title: 'Select Installation Folder'
@@ -723,10 +617,6 @@ ipcMain.handle('get-local-app-data', async () => {
return process.env.LOCALAPPDATA || path.join(os.homedir(), 'AppData', 'Local'); return process.env.LOCALAPPDATA || path.join(os.homedir(), 'AppData', 'Local');
}); });
ipcMain.handle('get-env-var', async (event, key) => {
return process.env[key];
});
ipcMain.handle('get-user-id', async () => { ipcMain.handle('get-user-id', async () => {
try { try {
const { getOrCreatePlayerId } = require('./backend/launcher'); const { getOrCreatePlayerId } = require('./backend/launcher');
@@ -837,10 +727,11 @@ ipcMain.handle('open-download-page', async () => {
await shell.openExternal(updateManager.getDownloadUrl()); await shell.openExternal(updateManager.getDownloadUrl());
setTimeout(() => { setTimeout(() => {
app.quit(); if (mainWindow && !mainWindow.isDestroyed()) {
mainWindow.close();
}
}, 1000); }, 1000);
return { success: true }; return { success: true };
} catch (error) { } catch (error) {
console.error('Error opening download page:', error); console.error('Error opening download page:', error);
@@ -882,31 +773,17 @@ ipcMain.handle('get-detected-gpu', () => {
}); });
ipcMain.handle('window-close', () => { ipcMain.handle('window-close', () => {
app.quit(); if (mainWindow && !mainWindow.isDestroyed()) {
mainWindow.close();
}
}); });
ipcMain.handle('window-minimize', () => { ipcMain.handle('window-minimize', () => {
if (mainWindow && !mainWindow.isDestroyed()) { if (mainWindow && !mainWindow.isDestroyed()) {
mainWindow.minimize(); mainWindow.minimize();
} }
}); });
ipcMain.handle('window-maximize', () => {
if (mainWindow && !mainWindow.isDestroyed()) {
if (mainWindow.isMaximized()) {
mainWindow.unmaximize();
} else {
mainWindow.maximize();
}
}
});
ipcMain.handle('get-version', () => {
const packageJson = require('./package.json');
return packageJson.version;
});
ipcMain.handle('get-log-directory', () => { ipcMain.handle('get-log-directory', () => {
return logger.getLogDirectory(); return logger.getLogDirectory();
}); });

133
package-lock.json generated
View File

@@ -1,19 +1,17 @@
{ {
"name": "hytale-f2p-launcher", "name": "hytale-f2p-launcherv2",
"version": "2.0.11", "version": "2.0.2b",
"lockfileVersion": 3, "lockfileVersion": 3,
"requires": true, "requires": true,
"packages": { "packages": {
"": { "": {
"name": "hytale-f2p-launcher", "name": "hytale-f2p-launcherv2",
"version": "2.0.11", "version": "2.0.2b",
"license": "MIT", "license": "MIT",
"dependencies": { "dependencies": {
"adm-zip": "^0.5.10", "adm-zip": "^0.5.10",
"axios": "^1.6.0", "axios": "^1.6.0",
"discord-rpc": "^4.0.1", "discord-rpc": "^4.0.1",
"dotenv": "^17.2.3",
"electron-updater": "^6.7.3",
"tar": "^6.2.1", "tar": "^6.2.1",
"uuid": "^9.0.1" "uuid": "^9.0.1"
}, },
@@ -1020,19 +1018,6 @@
"electron-builder-squirrel-windows": "26.4.0" "electron-builder-squirrel-windows": "26.4.0"
} }
}, },
"node_modules/app-builder-lib/node_modules/dotenv": {
"version": "16.6.1",
"resolved": "https://registry.npmjs.org/dotenv/-/dotenv-16.6.1.tgz",
"integrity": "sha512-uBq4egWHTcTt33a72vpSG0z3HnPuIl6NqYcTrKEg2azoEyl2hpW0zqlxysq2pK9HlDIHyHyakeYaYnSAwd8bow==",
"dev": true,
"license": "BSD-2-Clause",
"engines": {
"node": ">=12"
},
"funding": {
"url": "https://dotenvx.com"
}
},
"node_modules/app-builder-lib/node_modules/fs-extra": { "node_modules/app-builder-lib/node_modules/fs-extra": {
"version": "10.1.0", "version": "10.1.0",
"resolved": "https://registry.npmjs.org/fs-extra/-/fs-extra-10.1.0.tgz", "resolved": "https://registry.npmjs.org/fs-extra/-/fs-extra-10.1.0.tgz",
@@ -1088,6 +1073,7 @@
"version": "2.0.1", "version": "2.0.1",
"resolved": "https://registry.npmjs.org/argparse/-/argparse-2.0.1.tgz", "resolved": "https://registry.npmjs.org/argparse/-/argparse-2.0.1.tgz",
"integrity": "sha512-8+9WqebbFzpX9OR+Wa6O29asIogeRMzcGtAINdpMHHyAg10f05aSFVBbcEqGf/PXw1EjAZ+q2/bEBg3DvurK3Q==", "integrity": "sha512-8+9WqebbFzpX9OR+Wa6O29asIogeRMzcGtAINdpMHHyAg10f05aSFVBbcEqGf/PXw1EjAZ+q2/bEBg3DvurK3Q==",
"dev": true,
"license": "Python-2.0" "license": "Python-2.0"
}, },
"node_modules/assert-plus": { "node_modules/assert-plus": {
@@ -1297,6 +1283,7 @@
"version": "9.5.1", "version": "9.5.1",
"resolved": "https://registry.npmjs.org/builder-util-runtime/-/builder-util-runtime-9.5.1.tgz", "resolved": "https://registry.npmjs.org/builder-util-runtime/-/builder-util-runtime-9.5.1.tgz",
"integrity": "sha512-qt41tMfgHTllhResqM5DcnHyDIWNgzHvuY2jDcYP9iaGpkWxTUzV6GQjDeLnlR1/DtdlcsWQbA7sByMpmJFTLQ==", "integrity": "sha512-qt41tMfgHTllhResqM5DcnHyDIWNgzHvuY2jDcYP9iaGpkWxTUzV6GQjDeLnlR1/DtdlcsWQbA7sByMpmJFTLQ==",
"dev": true,
"license": "MIT", "license": "MIT",
"dependencies": { "dependencies": {
"debug": "^4.3.4", "debug": "^4.3.4",
@@ -1724,6 +1711,7 @@
"version": "4.4.3", "version": "4.4.3",
"resolved": "https://registry.npmjs.org/debug/-/debug-4.4.3.tgz", "resolved": "https://registry.npmjs.org/debug/-/debug-4.4.3.tgz",
"integrity": "sha512-RGwwWnwQvkVfavKVt22FGLw+xYSdzARwm0ru6DhTVA3umU5hZc28V3kO4stgYryrTlLpuvgI9GiijltAjNbcqA==", "integrity": "sha512-RGwwWnwQvkVfavKVt22FGLw+xYSdzARwm0ru6DhTVA3umU5hZc28V3kO4stgYryrTlLpuvgI9GiijltAjNbcqA==",
"dev": true,
"license": "MIT", "license": "MIT",
"dependencies": { "dependencies": {
"ms": "^2.1.3" "ms": "^2.1.3"
@@ -1974,9 +1962,10 @@
} }
}, },
"node_modules/dotenv": { "node_modules/dotenv": {
"version": "17.2.3", "version": "16.6.1",
"resolved": "https://registry.npmjs.org/dotenv/-/dotenv-17.2.3.tgz", "resolved": "https://registry.npmjs.org/dotenv/-/dotenv-16.6.1.tgz",
"integrity": "sha512-JVUnt+DUIzu87TABbhPmNfVdBDt18BLOWjMUFJMSi/Qqg7NTYtabbvSNJGOJ7afbRuv9D/lngizHtP7QyLQ+9w==", "integrity": "sha512-uBq4egWHTcTt33a72vpSG0z3HnPuIl6NqYcTrKEg2azoEyl2hpW0zqlxysq2pK9HlDIHyHyakeYaYnSAwd8bow==",
"dev": true,
"license": "BSD-2-Clause", "license": "BSD-2-Clause",
"engines": { "engines": {
"node": ">=12" "node": ">=12"
@@ -2001,19 +1990,6 @@
"url": "https://dotenvx.com" "url": "https://dotenvx.com"
} }
}, },
"node_modules/dotenv-expand/node_modules/dotenv": {
"version": "16.6.1",
"resolved": "https://registry.npmjs.org/dotenv/-/dotenv-16.6.1.tgz",
"integrity": "sha512-uBq4egWHTcTt33a72vpSG0z3HnPuIl6NqYcTrKEg2azoEyl2hpW0zqlxysq2pK9HlDIHyHyakeYaYnSAwd8bow==",
"dev": true,
"license": "BSD-2-Clause",
"engines": {
"node": ">=12"
},
"funding": {
"url": "https://dotenvx.com"
}
},
"node_modules/dunder-proto": { "node_modules/dunder-proto": {
"version": "1.0.1", "version": "1.0.1",
"resolved": "https://registry.npmjs.org/dunder-proto/-/dunder-proto-1.0.1.tgz", "resolved": "https://registry.npmjs.org/dunder-proto/-/dunder-proto-1.0.1.tgz",
@@ -2202,69 +2178,6 @@
"node": ">= 10.0.0" "node": ">= 10.0.0"
} }
}, },
"node_modules/electron-updater": {
"version": "6.7.3",
"resolved": "https://registry.npmjs.org/electron-updater/-/electron-updater-6.7.3.tgz",
"integrity": "sha512-EgkT8Z9noqXKbwc3u5FkJA+r48jwZ5DTUiOkJMOTEEH//n5Am6wfQGz7nvSFEA2oIAMv9jRzn5JKTyWeSKOPgg==",
"license": "MIT",
"dependencies": {
"builder-util-runtime": "9.5.1",
"fs-extra": "^10.1.0",
"js-yaml": "^4.1.0",
"lazy-val": "^1.0.5",
"lodash.escaperegexp": "^4.1.2",
"lodash.isequal": "^4.5.0",
"semver": "~7.7.3",
"tiny-typed-emitter": "^2.1.0"
}
},
"node_modules/electron-updater/node_modules/fs-extra": {
"version": "10.1.0",
"resolved": "https://registry.npmjs.org/fs-extra/-/fs-extra-10.1.0.tgz",
"integrity": "sha512-oRXApq54ETRj4eMiFzGnHWGy+zo5raudjuxN0b8H7s/RU2oW0Wvsx9O0ACRN/kRq9E8Vu/ReskGB5o3ji+FzHQ==",
"license": "MIT",
"dependencies": {
"graceful-fs": "^4.2.0",
"jsonfile": "^6.0.1",
"universalify": "^2.0.0"
},
"engines": {
"node": ">=12"
}
},
"node_modules/electron-updater/node_modules/jsonfile": {
"version": "6.2.0",
"resolved": "https://registry.npmjs.org/jsonfile/-/jsonfile-6.2.0.tgz",
"integrity": "sha512-FGuPw30AdOIUTRMC2OMRtQV+jkVj2cfPqSeWXv1NEAJ1qZ5zb1X6z1mFhbfOB/iy3ssJCD+3KuZ8r8C3uVFlAg==",
"license": "MIT",
"dependencies": {
"universalify": "^2.0.0"
},
"optionalDependencies": {
"graceful-fs": "^4.1.6"
}
},
"node_modules/electron-updater/node_modules/semver": {
"version": "7.7.3",
"resolved": "https://registry.npmjs.org/semver/-/semver-7.7.3.tgz",
"integrity": "sha512-SdsKMrI9TdgjdweUSR9MweHA4EJ8YxHn8DFaDisvhVlUOe4BF1tLD7GAj0lIqWVl+dPb/rExr0Btby5loQm20Q==",
"license": "ISC",
"bin": {
"semver": "bin/semver.js"
},
"engines": {
"node": ">=10"
}
},
"node_modules/electron-updater/node_modules/universalify": {
"version": "2.0.1",
"resolved": "https://registry.npmjs.org/universalify/-/universalify-2.0.1.tgz",
"integrity": "sha512-gptHNQghINnc/vTGIk0SOFGFNXw7JVrlRUtConJRlvaw6DuX0wO5Jeko9sWrMBhh+PsYAZ7oXAiOnf/UKogyiw==",
"license": "MIT",
"engines": {
"node": ">= 10.0.0"
}
},
"node_modules/electron-winstaller": { "node_modules/electron-winstaller": {
"version": "5.4.0", "version": "5.4.0",
"resolved": "https://registry.npmjs.org/electron-winstaller/-/electron-winstaller-5.4.0.tgz", "resolved": "https://registry.npmjs.org/electron-winstaller/-/electron-winstaller-5.4.0.tgz",
@@ -2846,6 +2759,7 @@
"version": "4.2.11", "version": "4.2.11",
"resolved": "https://registry.npmjs.org/graceful-fs/-/graceful-fs-4.2.11.tgz", "resolved": "https://registry.npmjs.org/graceful-fs/-/graceful-fs-4.2.11.tgz",
"integrity": "sha512-RbJ5/jmFcNNCcDV5o9eTnBLJ/HszWV0P73bc+Ff4nS/rJj+YaS6IGyiOL0VoBYX+l1Wrl3k63h/KrH+nhJ0XvQ==", "integrity": "sha512-RbJ5/jmFcNNCcDV5o9eTnBLJ/HszWV0P73bc+Ff4nS/rJj+YaS6IGyiOL0VoBYX+l1Wrl3k63h/KrH+nhJ0XvQ==",
"dev": true,
"license": "ISC" "license": "ISC"
}, },
"node_modules/has-flag": { "node_modules/has-flag": {
@@ -3168,6 +3082,7 @@
"version": "4.1.1", "version": "4.1.1",
"resolved": "https://registry.npmjs.org/js-yaml/-/js-yaml-4.1.1.tgz", "resolved": "https://registry.npmjs.org/js-yaml/-/js-yaml-4.1.1.tgz",
"integrity": "sha512-qQKT4zQxXl8lLwBtHMWwaTcGfFOZviOJet3Oy/xmGk2gZH677CJM9EvtfdSkgWcATZhj/55JZ0rmy3myCT5lsA==", "integrity": "sha512-qQKT4zQxXl8lLwBtHMWwaTcGfFOZviOJet3Oy/xmGk2gZH677CJM9EvtfdSkgWcATZhj/55JZ0rmy3myCT5lsA==",
"dev": true,
"license": "MIT", "license": "MIT",
"dependencies": { "dependencies": {
"argparse": "^2.0.1" "argparse": "^2.0.1"
@@ -3235,6 +3150,7 @@
"version": "1.0.5", "version": "1.0.5",
"resolved": "https://registry.npmjs.org/lazy-val/-/lazy-val-1.0.5.tgz", "resolved": "https://registry.npmjs.org/lazy-val/-/lazy-val-1.0.5.tgz",
"integrity": "sha512-0/BnGCCfyUMkBpeDgWihanIAF9JmZhHBgUhEqzvf+adhNGLoP6TaiI5oF8oyb3I45P+PcnrqihSf01M0l0G5+Q==", "integrity": "sha512-0/BnGCCfyUMkBpeDgWihanIAF9JmZhHBgUhEqzvf+adhNGLoP6TaiI5oF8oyb3I45P+PcnrqihSf01M0l0G5+Q==",
"dev": true,
"license": "MIT" "license": "MIT"
}, },
"node_modules/lodash": { "node_modules/lodash": {
@@ -3244,19 +3160,6 @@
"dev": true, "dev": true,
"license": "MIT" "license": "MIT"
}, },
"node_modules/lodash.escaperegexp": {
"version": "4.1.2",
"resolved": "https://registry.npmjs.org/lodash.escaperegexp/-/lodash.escaperegexp-4.1.2.tgz",
"integrity": "sha512-TM9YBvyC84ZxE3rgfefxUWiQKLilstD6k7PTGt6wfbtXF8ixIJLOL3VYyV/z+ZiPLsVxAsKAFVwWlWeb2Y8Yyw==",
"license": "MIT"
},
"node_modules/lodash.isequal": {
"version": "4.5.0",
"resolved": "https://registry.npmjs.org/lodash.isequal/-/lodash.isequal-4.5.0.tgz",
"integrity": "sha512-pDo3lu8Jhfjqls6GkMgpahsF9kCyayhgykjyLMNFTKWrpVdAQtYyB4muAMWozBB4ig/dtWAmsMxLEI8wuz+DYQ==",
"deprecated": "This package is deprecated. Use require('node:util').isDeepStrictEqual instead.",
"license": "MIT"
},
"node_modules/log-symbols": { "node_modules/log-symbols": {
"version": "4.1.0", "version": "4.1.0",
"resolved": "https://registry.npmjs.org/log-symbols/-/log-symbols-4.1.0.tgz", "resolved": "https://registry.npmjs.org/log-symbols/-/log-symbols-4.1.0.tgz",
@@ -3573,6 +3476,7 @@
"version": "2.1.3", "version": "2.1.3",
"resolved": "https://registry.npmjs.org/ms/-/ms-2.1.3.tgz", "resolved": "https://registry.npmjs.org/ms/-/ms-2.1.3.tgz",
"integrity": "sha512-6FlzubTLZG3J2a/NVCAleEhjzq5oxgHyaCU9yYXvcLsvoVaHJq/s5xXI6/XXP6tz7R9xAOtHnSO/tXtF3WRTlA==", "integrity": "sha512-6FlzubTLZG3J2a/NVCAleEhjzq5oxgHyaCU9yYXvcLsvoVaHJq/s5xXI6/XXP6tz7R9xAOtHnSO/tXtF3WRTlA==",
"dev": true,
"license": "MIT" "license": "MIT"
}, },
"node_modules/negotiator": { "node_modules/negotiator": {
@@ -4227,6 +4131,7 @@
"version": "1.4.4", "version": "1.4.4",
"resolved": "https://registry.npmjs.org/sax/-/sax-1.4.4.tgz", "resolved": "https://registry.npmjs.org/sax/-/sax-1.4.4.tgz",
"integrity": "sha512-1n3r/tGXO6b6VXMdFT54SHzT9ytu9yr7TaELowdYpMqY/Ao7EnlQGmAQ1+RatX7Tkkdm6hONI2owqNx2aZj5Sw==", "integrity": "sha512-1n3r/tGXO6b6VXMdFT54SHzT9ytu9yr7TaELowdYpMqY/Ao7EnlQGmAQ1+RatX7Tkkdm6hONI2owqNx2aZj5Sw==",
"dev": true,
"license": "BlueOak-1.0.0", "license": "BlueOak-1.0.0",
"engines": { "engines": {
"node": ">=11.0.0" "node": ">=11.0.0"
@@ -4697,12 +4602,6 @@
"semver": "bin/semver" "semver": "bin/semver"
} }
}, },
"node_modules/tiny-typed-emitter": {
"version": "2.1.0",
"resolved": "https://registry.npmjs.org/tiny-typed-emitter/-/tiny-typed-emitter-2.1.0.tgz",
"integrity": "sha512-qVtvMxeXbVej0cQWKqVSSAHmKZEHAvxdF8HEUBFWts8h+xEo5m/lEiPakuyZ3BnCBjOD8i24kzNOiOLLgsSxhA==",
"license": "MIT"
},
"node_modules/tinyglobby": { "node_modules/tinyglobby": {
"version": "0.2.15", "version": "0.2.15",
"resolved": "https://registry.npmjs.org/tinyglobby/-/tinyglobby-0.2.15.tgz", "resolved": "https://registry.npmjs.org/tinyglobby/-/tinyglobby-0.2.15.tgz",

View File

@@ -1,6 +1,6 @@
{ {
"name": "hytale-f2p-launcher", "name": "hytale-f2p-launcherv2",
"version": "2.0.11", "version": "2.0.2b",
"description": "A modern, cross-platform launcher for Hytale with automatic updates and multi-client support", "description": "A modern, cross-platform launcher for Hytale with automatic updates and multi-client support",
"homepage": "https://github.com/amiayweb/Hytale-F2P", "homepage": "https://github.com/amiayweb/Hytale-F2P",
"main": "main.js", "main": "main.js",
@@ -24,7 +24,7 @@
"mod-manager", "mod-manager",
"chat" "chat"
], ],
"maintainers": [ "maintainers": [
{ {
"name": "Terromur", "name": "Terromur",
"url": "https://github.com/Terromur" "url": "https://github.com/Terromur"
@@ -48,8 +48,6 @@
"adm-zip": "^0.5.10", "adm-zip": "^0.5.10",
"axios": "^1.6.0", "axios": "^1.6.0",
"discord-rpc": "^4.0.1", "discord-rpc": "^4.0.1",
"dotenv": "^17.2.3",
"electron-updater": "^6.7.3",
"tar": "^6.2.1", "tar": "^6.2.1",
"uuid": "^9.0.1" "uuid": "^9.0.1"
}, },
@@ -59,7 +57,7 @@
"build": { "build": {
"appId": "com.hytalef2p.launcher", "appId": "com.hytalef2p.launcher",
"productName": "Hytale F2P Launcher", "productName": "Hytale F2P Launcher",
"artifactName": "${name}_${version}_${arch}.${ext}", "executableName": "hytale-f2p-launcherv2",
"directories": { "directories": {
"output": "dist" "output": "dist"
}, },
@@ -68,69 +66,29 @@
"preload.js", "preload.js",
"backend/**/*", "backend/**/*",
"GUI/**/*", "GUI/**/*",
"package.json", "package.json"
".env"
], ],
"win": { "win": {
"target": [ "target": [
{ { "target": "nsis", "arch": ["x64", "arm64"] },
"target": "nsis", { "target": "portable", "arch": ["x64"] }
"arch": [
"x64",
"arm64"
]
}
], ],
"icon": "icon.ico" "icon": "icon.ico"
}, },
"linux": { "linux": {
"target": [ "target": [
{ { "target": "AppImage", "arch": ["x64", "arm64"] },
"target": "AppImage", { "target": "deb", "arch": ["x64", "arm64"] },
"arch": [ { "target": "rpm", "arch": ["x64", "arm64"] },
"x64", { "target": "pacman", "arch": ["x64", "arm64"] }
"arm64"
]
},
{
"target": "deb",
"arch": [
"x64",
"arm64"
]
},
{
"target": "rpm",
"arch": [
"x64",
"arm64"
]
},
{
"target": "pacman",
"arch": [
"x64",
"arm64"
]
}
], ],
"icon": "build/icon.png", "icon": "build/icon.png",
"category": "Game" "category": "Game"
}, },
"mac": { "mac": {
"target": [ "target": [
{ { "target": "dmg", "arch": ["universal"] },
"target": "dmg", { "target": "zip", "arch": ["universal"] }
"arch": [
"universal"
]
},
{
"target": "zip",
"arch": [
"universal"
]
}
], ],
"icon": "build/icon.icns", "icon": "build/icon.icns",
"category": "public.app-category.games" "category": "public.app-category.games"
@@ -140,11 +98,6 @@
"allowToChangeInstallationDirectory": true, "allowToChangeInstallationDirectory": true,
"createDesktopShortcut": true, "createDesktopShortcut": true,
"createStartMenuShortcut": true "createStartMenuShortcut": true
},
"publish": {
"provider": "github",
"owner": "amiayweb",
"repo": "Hytale-F2P"
} }
} }
} }

View File

@@ -5,8 +5,6 @@ contextBridge.exposeInMainWorld('electronAPI', {
installGame: (playerName, javaPath, installPath) => ipcRenderer.invoke('install-game', playerName, javaPath, installPath), installGame: (playerName, javaPath, installPath) => ipcRenderer.invoke('install-game', playerName, javaPath, installPath),
closeWindow: () => ipcRenderer.invoke('window-close'), closeWindow: () => ipcRenderer.invoke('window-close'),
minimizeWindow: () => ipcRenderer.invoke('window-minimize'), minimizeWindow: () => ipcRenderer.invoke('window-minimize'),
maximizeWindow: () => ipcRenderer.invoke('window-maximize'),
getVersion: () => ipcRenderer.invoke('get-version'),
saveUsername: (username) => ipcRenderer.invoke('save-username', username), saveUsername: (username) => ipcRenderer.invoke('save-username', username),
loadUsername: () => ipcRenderer.invoke('load-username'), loadUsername: () => ipcRenderer.invoke('load-username'),
saveChatUsername: (chatUsername) => ipcRenderer.invoke('save-chat-username', chatUsername), saveChatUsername: (chatUsername) => ipcRenderer.invoke('save-chat-username', chatUsername),
@@ -19,10 +17,6 @@ contextBridge.exposeInMainWorld('electronAPI', {
loadInstallPath: () => ipcRenderer.invoke('load-install-path'), loadInstallPath: () => ipcRenderer.invoke('load-install-path'),
saveDiscordRPC: (enabled) => ipcRenderer.invoke('save-discord-rpc', enabled), saveDiscordRPC: (enabled) => ipcRenderer.invoke('save-discord-rpc', enabled),
loadDiscordRPC: () => ipcRenderer.invoke('load-discord-rpc'), loadDiscordRPC: () => ipcRenderer.invoke('load-discord-rpc'),
saveLanguage: (language) => ipcRenderer.invoke('save-language', language),
loadLanguage: () => ipcRenderer.invoke('load-language'),
saveCloseLauncher: (enabled) => ipcRenderer.invoke('save-close-launcher', enabled),
loadCloseLauncher: () => ipcRenderer.invoke('load-close-launcher'),
selectInstallPath: () => ipcRenderer.invoke('select-install-path'), selectInstallPath: () => ipcRenderer.invoke('select-install-path'),
browseJavaPath: () => ipcRenderer.invoke('browse-java-path'), browseJavaPath: () => ipcRenderer.invoke('browse-java-path'),
isGameInstalled: () => ipcRenderer.invoke('is-game-installed'), isGameInstalled: () => ipcRenderer.invoke('is-game-installed'),
@@ -34,7 +28,6 @@ contextBridge.exposeInMainWorld('electronAPI', {
openGameLocation: () => ipcRenderer.invoke('open-game-location'), openGameLocation: () => ipcRenderer.invoke('open-game-location'),
saveSettings: (settings) => ipcRenderer.invoke('save-settings', settings), saveSettings: (settings) => ipcRenderer.invoke('save-settings', settings),
loadSettings: () => ipcRenderer.invoke('load-settings'), loadSettings: () => ipcRenderer.invoke('load-settings'),
getEnvVar: (key) => ipcRenderer.invoke('get-env-var', key),
getLocalAppData: () => ipcRenderer.invoke('get-local-app-data'), getLocalAppData: () => ipcRenderer.invoke('get-local-app-data'),
getModsPath: () => ipcRenderer.invoke('get-mods-path'), getModsPath: () => ipcRenderer.invoke('get-mods-path'),
loadInstalledMods: (modsPath) => ipcRenderer.invoke('load-installed-mods', modsPath), loadInstalledMods: (modsPath) => ipcRenderer.invoke('load-installed-mods', modsPath),
@@ -49,12 +42,6 @@ contextBridge.exposeInMainWorld('electronAPI', {
onProgressComplete: (callback) => { onProgressComplete: (callback) => {
ipcRenderer.on('progress-complete', () => callback()); ipcRenderer.on('progress-complete', () => callback());
}, },
onInstallationStart: (callback) => {
ipcRenderer.on('installation-start', () => callback());
},
onInstallationEnd: (callback) => {
ipcRenderer.on('installation-end', () => callback());
},
getUserId: () => ipcRenderer.invoke('get-user-id'), getUserId: () => ipcRenderer.invoke('get-user-id'),
checkForUpdates: () => ipcRenderer.invoke('check-for-updates'), checkForUpdates: () => ipcRenderer.invoke('check-for-updates'),
openDownloadPage: () => ipcRenderer.invoke('open-download-page'), openDownloadPage: () => ipcRenderer.invoke('open-download-page'),