Commit Graph

10 Commits

Author SHA1 Message Date
sanasol
73f67f2fec Add MALLOC_CHECK_=0 for Linux to bypass glibc heap validation
Attempts to fix "free(): invalid pointer" crashes on Steam Deck and
Ubuntu LTS. The same patched binary works on macOS, Windows, and Arch
Linux, suggesting the issue is glibc's strict heap validation rather
than actual memory corruption.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-27 02:27:04 +01:00
AMIAY
e56b12cd72 userdata migration [need review from other OS] 2026-01-27 01:44:58 +01:00
Fazri Gading
43d5d20351 chore: disable patcher log to reduce logging length 2026-01-26 01:52:54 +08:00
AMIAY
ad3c73563d temp jar patcher 2026-01-25 17:02:02 +01:00
AMIAY
a6f716c61b removed getInstalledClientVersion 2026-01-24 13:44:56 +01:00
AMIAY
3983fdb1bc pre-release & release game version [to check] 2026-01-23 17:54:57 +01:00
Fazri Gading
905a9d754c Merge GPU preference feature branch to main branch version 2.0.2 for testing (#3)
* modernized UI for GPU Preference option

* feat: auto-detect dedicated GPU on hybrid laptops (iGPU+dGPU)

* feat: detailed GPU info in auto-detection feature on startup

* feat: add GPU options for launcher

- Add GPU preference setting (Auto/Integrated/Dedicated)
- Implement Linux GPU selection with DRI_PRIME and NVIDIA env vars
- Add GPU detection using Electron's app.getGPUInfo()
- Update settings UI with GPU preference dropdown
- Integrate GPU preference into game launch process

* feat: auto-detect dedicated GPU on hybrid laptops (iGPU+dGPU)

* added fallbacks to and option to use integrated GPU.

* add package-lock and fix deps version

* changed 'Nvidia' string to 'NVIDIA'

* fix: selecting `dedicated` option while using nvidia GPU did not set its specific env variables

* remove unused `CONFIG_FILE` variable on launcher core modules

* fix: duplicated save-load gpu detection functions

* move game option settings to the top, while custom java to the bottom

* fix: settings-header margin-bottom from 3rem to 1rem and supress line-clamp warning
2026-01-20 23:45:38 +08:00
Rahul-Sahani04
64892c81e9 Profile System & Mod Loading Fixes
Added a full profile system and fixed a few critical mod loading issues.

What changed

Profiles — Implemented proper profile management (create, switch, delete). Each profile now has its own isolated mod list.

Mod Isolation — Fixed ModManager so mods are strictly scoped to the active profile. Browsing and installing only affects the selected profile.

Critical Fix — Fixed a path bug where mods were being saved to ~/AppData/Local on macOS (Windows path) instead of ~/Library/Application Support. Mods now save to the correct location and load correctly in-game.

Stability — Added an auto-sync step before every launch to make sure the physical mods folder always matches the active profile.

UI — Added a profile selector dropdown and a profile management modal.
2026-01-20 11:52:36 +05:30
AMIAY
21f8527ed4 update 2.0.2 2026-01-19 23:15:29 +01:00
greenkod
7dbc900338 refactor: split main file into smaller modules for better maintainability 2026-01-18 21:29:37 +03:00