mirror of
https://git.sanhost.net/sanasol/hytale-f2p
synced 2026-02-26 19:51:47 -03:00
add save-load GPU preference handler
This commit is contained in:
24
main.js
24
main.js
@@ -276,7 +276,7 @@ app.on('window-all-closed', () => {
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}
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});
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ipcMain.handle('launch-game', async (event, playerName, javaPath, installPath) => {
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ipcMain.handle('launch-game', async (event, playerName, javaPath, installPath, gpuPreference) => {
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try {
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const progressCallback = (message, percent, speed, downloaded, total) => {
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if (mainWindow && !mainWindow.isDestroyed()) {
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@@ -291,7 +291,7 @@ ipcMain.handle('launch-game', async (event, playerName, javaPath, installPath) =
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}
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};
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const result = await launchGameWithVersionCheck(playerName, progressCallback, javaPath, installPath);
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const result = await launchGameWithVersionCheck(playerName, progressCallback, javaPath, installPath, gpuPreference);
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return result;
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} catch (error) {
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@@ -704,6 +704,26 @@ ipcMain.handle('get-update-info', async () => {
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return updateManager.getUpdateInfo();
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});
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ipcMain.handle('get-gpu-info', () => {
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try {
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return app.getGPUInfo('complete');
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} catch (error) {
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console.error('Error getting GPU info:', error);
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return {};
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}
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});
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ipcMain.handle('save-gpu-preference', (event, gpuPreference) => {
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const { saveGPUPreference } = require('./backend/launcher');
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saveGPUPreference(gpuPreference);
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return { success: true };
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});
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ipcMain.handle('load-gpu-preference', () => {
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const { loadGPUPreference } = require('./backend/launcher');
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return loadGPUPreference();
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});
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ipcMain.handle('window-close', () => {
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if (mainWindow && !mainWindow.isDestroyed()) {
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mainWindow.close();
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