Fix community link order: TG Group > TG Channel > Chat

Consistent order across all files.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
sanasol
2026-02-25 01:11:17 +01:00
parent 89b9135523
commit 66493d35ca
47 changed files with 18884 additions and 0 deletions

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# Client Crash: RAM Pressure on Low-End Hardware
## Status: Resolved (Feb 24, 2026)
## Symptom
Game launches but crashes with exit code 1 after ~32 seconds. Launcher logs show stale `java.exe(HytaleServer)` killed on every relaunch. Earlier sessions showed game running for ~4 minutes before `System.OutOfMemoryException`.
## Affected User
- Discord: KULVIN
- Hardware: Intel UHD 620 + NVIDIA MX150 (2GB VRAM), low-end laptop
- 22 mods installed
- Platform: Windows x64
## Root Cause
RAM pressure from background apps + 22 mods. The game's .NET client ran out of memory, and the embedded singleplayer server JVM (no `-Xmx` cap) competed for the same limited RAM.
## Timeline
1. Morning session: Game ran ~4 minutes, then `System.OutOfMemoryException` crashed client, server JVM crashed with `EXCEPTION_ACCESS_VIOLATION`
2. Evening sessions: Game started crashing in ~32 seconds (system still degraded from earlier OOM)
3. Server JVM orphaned every time (cleaned up by `killGameProcesses()` on next launch)
## Resolution
User fixed by:
1. Closing background applications to free RAM
2. Reinstalling the game
## Additional Issues Found
- `WeaponStatsViewer` mod left a directory (not a .jar) in `HytaleSaves\Mods\`, causing EPERM on every mod sync
- Stale AOT cache (`HytaleServer.aot`) cleaned up automatically by launcher
## Debugging Steps (for similar cases)
1. Check RAM usage in Task Manager before launching
2. Windows Event Viewer (Win+R → `eventvwr.msc` → Application) for crash module details
3. Try with all mods disabled
4. Reboot to clear degraded memory state
5. Close background apps (browsers, Discord, etc.)
## Recommendations
- Low-end hardware: reduce mod count (10 or fewer)
- Consider adding `-Xmx` cap to singleplayer server JVM to prevent unbounded memory growth