v2.4.5: Add multi-instance setting for mod developers

Allow running multiple game clients simultaneously via a new
"Allow multiple game instances" toggle in Settings. When enabled,
skips the Electron single-instance lock and the pre-launch process
kill, so existing game instances stay alive.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
sanasol
2026-02-27 21:52:13 +01:00
parent e1a3f919a2
commit 3abdd10cab
19 changed files with 103 additions and 6 deletions

View File

@@ -20,6 +20,8 @@ const {
saveLauncherHardwareAcceleration,
loadLauncherHardwareAcceleration,
saveAllowMultiInstance,
loadAllowMultiInstance,
loadConfig,
saveConfig,
@@ -151,6 +153,10 @@ module.exports = {
saveLauncherHardwareAcceleration,
loadLauncherHardwareAcceleration,
// Multi-instance functions
saveAllowMultiInstance,
loadAllowMultiInstance,
// Config functions
loadConfig,
saveConfig,