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index.html
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425
index.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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||||||
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Hytale Launcher</title>
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<link rel="preconnect" href="https://fonts.googleapis.com">
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<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
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||||||
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<link href="https://fonts.googleapis.com/css2?family=Space+Grotesk:wght@300;400;500;600;700&family=JetBrains+Mono:wght@400;500;600;700&display=swap" rel="stylesheet">
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<script src="https://cdn.tailwindcss.com"></script>
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.5.1/css/all.min.css">
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<style>
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* {
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margin: 0;
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padding: 0;
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||||||
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box-sizing: border-box;
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}
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body {
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||||||
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font-family: 'Space Grotesk', sans-serif;
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overflow: hidden;
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user-select: none;
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||||||
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position: relative;
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}
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.titlebar {
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-webkit-app-region: drag;
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}
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.titlebar button {
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-webkit-app-region: no-drag;
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}
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||||||
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.font-mono {
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||||||
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font-family: 'JetBrains Mono', monospace;
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||||||
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}
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||||||
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||||||
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.bg-image {
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||||||
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background-image: url('https://cdn.mos.cms.futurecdn.net/WvoJzdTLrTvxdUNhsTLJKU.jpg');
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background-size: cover;
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||||||
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background-position: center;
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||||||
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background-repeat: no-repeat;
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||||||
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}
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||||||
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||||||
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.scanlines::before {
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content: '';
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position: absolute;
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top: 0;
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left: 0;
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||||||
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width: 100%;
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||||||
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height: 100%;
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||||||
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background: repeating-linear-gradient(
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0deg,
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||||||
|
rgba(0, 0, 0, 0.15),
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||||||
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rgba(0, 0, 0, 0.15) 1px,
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transparent 1px,
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transparent 2px
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);
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||||||
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pointer-events: none;
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||||||
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z-index: 1000;
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||||||
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}
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||||||
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||||||
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.neon-glow {
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text-shadow:
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0 0 10px rgba(147, 51, 234, 0.8),
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||||||
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0 0 20px rgba(147, 51, 234, 0.6),
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0 0 30px rgba(147, 51, 234, 0.4);
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}
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.holographic {
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||||||
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background: linear-gradient(
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135deg,
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rgba(147, 51, 234, 0.1) 0%,
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||||||
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rgba(126, 34, 206, 0.05) 25%,
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||||||
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rgba(147, 51, 234, 0.1) 50%,
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||||||
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rgba(126, 34, 206, 0.05) 75%,
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rgba(147, 51, 234, 0.1) 100%
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);
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background-size: 200% 200%;
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animation: holographic 3s ease infinite;
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}
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@keyframes holographic {
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0%, 100% { background-position: 0% 50%; }
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50% { background-position: 100% 50%; }
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}
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.panel {
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background: rgba(15, 15, 15, 0.85);
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backdrop-filter: blur(15px);
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border: 1px solid rgba(147, 51, 234, 0.2);
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box-shadow:
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0 8px 32px rgba(0, 0, 0, 0.4),
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inset 0 1px 0 rgba(147, 51, 234, 0.1);
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}
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.play-button {
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background: linear-gradient(135deg, #9333ea 0%, #7e22ce 50%, #6b21a8 100%);
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border: 2px solid rgba(147, 51, 234, 0.5);
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box-shadow:
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|
0 0 30px rgba(147, 51, 234, 0.5),
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0 10px 40px rgba(0, 0, 0, 0.5),
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inset 0 1px 0 rgba(255, 255, 255, 0.3);
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position: relative;
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overflow: hidden;
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}
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.play-button::before {
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content: '';
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position: absolute;
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top: -50%;
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left: -50%;
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width: 200%;
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height: 200%;
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background: radial-gradient(circle, rgba(255, 255, 255, 0.3) 0%, transparent 70%);
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transform: rotate(45deg);
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transition: transform 0.6s;
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}
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.play-button:hover:not(:disabled)::before {
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transform: rotate(45deg) translate(50%, 50%);
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}
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.play-button:hover:not(:disabled) {
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transform: translateY(-3px);
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box-shadow:
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|
0 0 50px rgba(147, 51, 234, 0.8),
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||||||
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0 15px 50px rgba(0, 0, 0, 0.6),
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||||||
|
inset 0 1px 0 rgba(255, 255, 255, 0.4);
|
||||||
|
}
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||||||
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||||||
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.play-button:active:not(:disabled) {
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transform: translateY(0);
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|
}
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.input-field {
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||||||
|
background: rgba(10, 10, 10, 0.8);
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||||||
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border: 1px solid rgba(147, 51, 234, 0.3);
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||||||
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transition: all 0.3s ease;
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|
}
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.input-field:focus {
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outline: none;
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border-color: rgba(147, 51, 234, 0.6);
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background: rgba(15, 15, 15, 0.9);
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|
box-shadow: 0 0 20px rgba(147, 51, 234, 0.3);
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|
}
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.progress-container {
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||||||
|
background: rgba(10, 10, 10, 0.8);
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border: 1px solid rgba(147, 51, 234, 0.2);
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}
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|
.progress-fill {
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background: linear-gradient(90deg,
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|
#9333ea 0%,
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|
#7e22ce 25%,
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||||||
|
#6b21a8 50%,
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|
#7e22ce 75%,
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||||||
|
#9333ea 100%);
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||||||
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background-size: 200% 100%;
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||||||
|
animation: progressFlow 2s linear infinite;
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||||||
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box-shadow: 0 0 20px rgba(147, 51, 234, 0.6);
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}
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@keyframes progressFlow {
|
||||||
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0% { background-position: 200% 0; }
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||||||
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100% { background-position: -200% 0; }
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}
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||||||
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||||||
|
@keyframes glitch {
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||||||
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0%, 100% { transform: translate(0); }
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||||||
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20% { transform: translate(-2px, 2px); }
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||||||
|
40% { transform: translate(-2px, -2px); }
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||||||
|
60% { transform: translate(2px, 2px); }
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||||||
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80% { transform: translate(2px, -2px); }
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}
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||||||
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.glitch:hover {
|
||||||
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animation: glitch 0.3s infinite;
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}
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||||||
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||||||
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.hex-pattern {
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||||||
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background-image:
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||||||
|
repeating-linear-gradient(30deg, transparent, transparent 2px, rgba(147, 51, 234, 0.03) 2px, rgba(147, 51, 234, 0.03) 4px),
|
||||||
|
repeating-linear-gradient(-30deg, transparent, transparent 2px, rgba(147, 51, 234, 0.03) 2px, rgba(147, 51, 234, 0.03) 4px);
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||||||
|
}
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||||||
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||||||
|
.credits-link {
|
||||||
|
color: rgba(147, 51, 234, 0.7);
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||||||
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transition: all 0.3s ease;
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||||||
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text-decoration: none;
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||||||
|
}
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||||||
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||||||
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.credits-link:hover {
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||||||
|
color: rgba(147, 51, 234, 1);
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||||||
|
text-shadow: 0 0 10px rgba(147, 51, 234, 0.5);
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||||||
|
}
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||||||
|
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||||||
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#loadingScreen {
|
||||||
|
backdrop-filter: blur(10px);
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||||||
|
}
|
||||||
|
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||||||
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@keyframes spin {
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||||||
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from { transform: rotate(0deg); }
|
||||||
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to { transform: rotate(360deg); }
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||||||
|
}
|
||||||
|
|
||||||
|
.animate-spin {
|
||||||
|
animation: spin 1s linear infinite;
|
||||||
|
}
|
||||||
|
</style>
|
||||||
|
</head>
|
||||||
|
<body class="bg-image relative">
|
||||||
|
<div class="absolute inset-0 bg-black/50 z-0"></div>
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||||||
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<div class="absolute inset-0 hex-pattern z-0"></div>
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||||||
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<div class="absolute inset-0 scanlines z-0"></div>
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||||||
|
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||||||
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<div class="titlebar fixed top-0 left-0 right-0 h-8 panel flex items-center justify-between px-6 z-50 relative">
|
||||||
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<div class="flex items-center gap-3">
|
||||||
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<div class="w-2 h-2 rounded-full bg-purple-500"></div>
|
||||||
|
<span class="font-mono text-xs text-gray-300 font-semibold tracking-wider">HYTALE LAUNCHER</span>
|
||||||
|
</div>
|
||||||
|
<div class="flex gap-4">
|
||||||
|
<button onclick="minimizeWindow()" class="text-gray-400 hover:text-white transition-colors text-sm">
|
||||||
|
<i class="fas fa-minus"></i>
|
||||||
|
</button>
|
||||||
|
<button onclick="closeWindow()" class="text-gray-400 hover:text-red-400 transition-colors text-sm">
|
||||||
|
<i class="fas fa-times"></i>
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="w-[1280px] h-[720px] relative pt-8 z-10">
|
||||||
|
<div class="h-full flex flex-col">
|
||||||
|
<div class="flex-1 flex items-center justify-center relative">
|
||||||
|
<div class="flex flex-col items-center gap-8">
|
||||||
|
<div class="text-center">
|
||||||
|
<h1 class="text-7xl font-bold neon-glow text-purple-500 mb-2 tracking-tight">
|
||||||
|
HYTALE
|
||||||
|
</h1>
|
||||||
|
<p class="font-mono text-sm text-gray-400 tracking-widest">F2P LAUNCHER</p>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="w-80">
|
||||||
|
<label class="block font-mono text-xs text-gray-400 mb-2 uppercase tracking-wider">
|
||||||
|
Player Name
|
||||||
|
</label>
|
||||||
|
<input
|
||||||
|
type="text"
|
||||||
|
id="playerName"
|
||||||
|
value="Player"
|
||||||
|
class="input-field w-full rounded-lg px-4 py-3 text-white font-mono text-base focus:outline-none"
|
||||||
|
placeholder="Enter your name"
|
||||||
|
>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<button
|
||||||
|
id="playBtn"
|
||||||
|
onclick="launch()"
|
||||||
|
class="play-button w-64 h-16 rounded-2xl text-white font-bold text-2xl flex items-center justify-center transition-all transform disabled:opacity-50 disabled:cursor-not-allowed disabled:hover:transform-none relative"
|
||||||
|
>
|
||||||
|
<span id="playText" class="relative z-10 font-mono tracking-wider">PLAY</span>
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="pb-8 px-12">
|
||||||
|
<div class="panel rounded-xl p-6 mb-4">
|
||||||
|
<div class="flex items-center justify-between mb-4">
|
||||||
|
<div class="flex items-center gap-3">
|
||||||
|
<div class="w-2 h-2 rounded-full bg-purple-500 animate-pulse"></div>
|
||||||
|
<span id="progressText" class="font-mono text-sm text-gray-300">Waiting to start</span>
|
||||||
|
</div>
|
||||||
|
<span id="progressPercent" class="font-mono text-3xl font-bold text-purple-500">0%</span>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="progress-container rounded-full h-3 overflow-hidden mb-3">
|
||||||
|
<div id="progressBar" class="progress-fill h-full rounded-full transition-all duration-300" style="width: 0%"></div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="progressDetails" class="flex justify-between items-center">
|
||||||
|
<span id="progressSpeed" class="font-mono text-xs text-gray-500"></span>
|
||||||
|
<span id="progressSize" class="font-mono text-xs text-gray-500"></span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="text-center relative z-30">
|
||||||
|
<p class="font-mono text-xs text-gray-600">
|
||||||
|
Credits:
|
||||||
|
<a href="https://github.com/amiayweb" target="_blank" class="credits-link font-semibold hover:underline">@amiayweb</a>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div id="loadingScreen" class="fixed inset-0 bg-black z-[9999] flex items-center justify-center">
|
||||||
|
<div class="flex flex-col items-center gap-4">
|
||||||
|
<div class="w-16 h-16 border-4 border-purple-500 border-t-transparent rounded-full animate-spin"></div>
|
||||||
|
<p class="font-mono text-sm text-gray-400">Initializing launcher...</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<script>
|
||||||
|
let username = 'Player';
|
||||||
|
let isDownloading = false;
|
||||||
|
|
||||||
|
const playBtn = document.getElementById('playBtn');
|
||||||
|
const playText = document.getElementById('playText');
|
||||||
|
const playerNameInput = document.getElementById('playerName');
|
||||||
|
const progressText = document.getElementById('progressText');
|
||||||
|
const progressPercent = document.getElementById('progressPercent');
|
||||||
|
const progressSpeed = document.getElementById('progressSpeed');
|
||||||
|
const progressSize = document.getElementById('progressSize');
|
||||||
|
const progressBar = document.getElementById('progressBar');
|
||||||
|
const loadingScreen = document.getElementById('loadingScreen');
|
||||||
|
|
||||||
|
async function init() {
|
||||||
|
try {
|
||||||
|
const savedUsername = await window.electronAPI.loadUsername();
|
||||||
|
if (savedUsername) {
|
||||||
|
playerNameInput.value = savedUsername;
|
||||||
|
username = savedUsername;
|
||||||
|
}
|
||||||
|
} catch (error) {
|
||||||
|
console.error('Failed to load username:', error);
|
||||||
|
} finally {
|
||||||
|
setTimeout(() => {
|
||||||
|
loadingScreen.style.opacity = '0';
|
||||||
|
loadingScreen.style.transition = 'opacity 0.5s ease';
|
||||||
|
setTimeout(() => {
|
||||||
|
loadingScreen.style.display = 'none';
|
||||||
|
}, 500);
|
||||||
|
}, 800);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
init();
|
||||||
|
|
||||||
|
function updateProgress(data) {
|
||||||
|
if (data.message) {
|
||||||
|
progressText.textContent = data.message;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (data.percent !== null && data.percent !== undefined) {
|
||||||
|
const percent = Math.min(100, Math.max(0, Math.round(data.percent)));
|
||||||
|
progressPercent.textContent = `${percent}%`;
|
||||||
|
progressBar.style.width = `${percent}%`;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (data.speed !== null && data.speed !== undefined &&
|
||||||
|
data.downloaded !== null && data.downloaded !== undefined &&
|
||||||
|
data.total !== null && data.total !== undefined) {
|
||||||
|
const speedMB = (data.speed / 1024 / 1024).toFixed(2);
|
||||||
|
const downloadedMB = (data.downloaded / 1024 / 1024).toFixed(2);
|
||||||
|
const totalMB = (data.total / 1024 / 1024).toFixed(2);
|
||||||
|
progressSpeed.textContent = `${speedMB} MB/s`;
|
||||||
|
progressSize.textContent = `${downloadedMB} / ${totalMB} MB`;
|
||||||
|
} else if (data.message && !data.percent) {
|
||||||
|
progressSpeed.textContent = '';
|
||||||
|
progressSize.textContent = '';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
window.electronAPI.onProgressUpdate((data) => {
|
||||||
|
updateProgress(data);
|
||||||
|
});
|
||||||
|
|
||||||
|
playerNameInput.addEventListener('input', async () => {
|
||||||
|
const playerName = playerNameInput.value.trim();
|
||||||
|
if (playerName) {
|
||||||
|
await window.electronAPI.saveUsername(playerName);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
async function launch() {
|
||||||
|
const playerName = playerNameInput.value.trim() || 'Player';
|
||||||
|
|
||||||
|
await window.electronAPI.saveUsername(playerName);
|
||||||
|
|
||||||
|
if (isDownloading || playBtn.disabled) return;
|
||||||
|
|
||||||
|
isDownloading = true;
|
||||||
|
playBtn.disabled = true;
|
||||||
|
playText.textContent = 'PROCESSING...';
|
||||||
|
|
||||||
|
try {
|
||||||
|
const result = await window.electronAPI.launchGame(playerName);
|
||||||
|
|
||||||
|
if (result.success) {
|
||||||
|
progressText.textContent = 'Game started!';
|
||||||
|
setTimeout(() => {
|
||||||
|
window.electronAPI.closeWindow();
|
||||||
|
}, 2000);
|
||||||
|
} else {
|
||||||
|
progressText.textContent = `Failed: ${result.error}`;
|
||||||
|
playBtn.disabled = false;
|
||||||
|
playText.textContent = 'PLAY';
|
||||||
|
isDownloading = false;
|
||||||
|
}
|
||||||
|
} catch (error) {
|
||||||
|
progressText.textContent = `Failed: ${error.message}`;
|
||||||
|
playBtn.disabled = false;
|
||||||
|
playText.textContent = 'PLAY';
|
||||||
|
isDownloading = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function closeWindow() {
|
||||||
|
window.electronAPI.closeWindow();
|
||||||
|
}
|
||||||
|
|
||||||
|
function minimizeWindow() {
|
||||||
|
window.electronAPI.minimizeWindow();
|
||||||
|
}
|
||||||
|
|
||||||
|
playerNameInput.addEventListener('keypress', (e) => {
|
||||||
|
if (e.key === 'Enter') {
|
||||||
|
launch();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
</script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
104
main.js
Normal file
104
main.js
Normal file
@@ -0,0 +1,104 @@
|
|||||||
|
const { app, BrowserWindow, ipcMain } = require('electron');
|
||||||
|
const path = require('path');
|
||||||
|
const { launchGame, saveUsername, loadUsername } = require('./backend/launcher');
|
||||||
|
|
||||||
|
let mainWindow;
|
||||||
|
|
||||||
|
function createWindow() {
|
||||||
|
mainWindow = new BrowserWindow({
|
||||||
|
width: 1280,
|
||||||
|
height: 720,
|
||||||
|
frame: false,
|
||||||
|
resizable: false,
|
||||||
|
backgroundColor: '#090909',
|
||||||
|
webPreferences: {
|
||||||
|
preload: path.join(__dirname, 'preload.js'),
|
||||||
|
nodeIntegration: false,
|
||||||
|
contextIsolation: true,
|
||||||
|
devTools: false,
|
||||||
|
webSecurity: true
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
mainWindow.loadFile('index.html');
|
||||||
|
|
||||||
|
mainWindow.webContents.on('devtools-opened', () => {
|
||||||
|
mainWindow.webContents.closeDevTools();
|
||||||
|
});
|
||||||
|
|
||||||
|
mainWindow.webContents.on('before-input-event', (event, input) => {
|
||||||
|
if (input.control && input.shift && input.key.toLowerCase() === 'i') {
|
||||||
|
event.preventDefault();
|
||||||
|
}
|
||||||
|
if (input.control && input.shift && input.key.toLowerCase() === 'j') {
|
||||||
|
event.preventDefault();
|
||||||
|
}
|
||||||
|
if (input.control && input.shift && input.key.toLowerCase() === 'c') {
|
||||||
|
event.preventDefault();
|
||||||
|
}
|
||||||
|
if (input.key === 'F12') {
|
||||||
|
event.preventDefault();
|
||||||
|
}
|
||||||
|
if (input.key === 'F5') {
|
||||||
|
event.preventDefault();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
mainWindow.webContents.on('context-menu', (e) => {
|
||||||
|
e.preventDefault();
|
||||||
|
});
|
||||||
|
|
||||||
|
mainWindow.webContents.setIgnoreMenuShortcuts(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
app.whenReady().then(() => {
|
||||||
|
createWindow();
|
||||||
|
});
|
||||||
|
|
||||||
|
app.on('window-all-closed', () => {
|
||||||
|
if (process.platform !== 'darwin') {
|
||||||
|
app.quit();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
ipcMain.handle('launch-game', async (event, playerName) => {
|
||||||
|
try {
|
||||||
|
const progressCallback = (message, percent, speed, downloaded, total) => {
|
||||||
|
if (mainWindow && !mainWindow.isDestroyed()) {
|
||||||
|
const data = {
|
||||||
|
message: message || null,
|
||||||
|
percent: percent !== null && percent !== undefined ? Math.min(100, Math.max(0, percent)) : null,
|
||||||
|
speed: speed !== null && speed !== undefined ? speed : null,
|
||||||
|
downloaded: downloaded !== null && downloaded !== undefined ? downloaded : null,
|
||||||
|
total: total !== null && total !== undefined ? total : null
|
||||||
|
};
|
||||||
|
mainWindow.webContents.send('progress-update', data);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
await launchGame(playerName, progressCallback);
|
||||||
|
|
||||||
|
return { success: true };
|
||||||
|
} catch (error) {
|
||||||
|
console.error('Launch error:', error);
|
||||||
|
const errorMessage = error.message || error.toString();
|
||||||
|
return { success: false, error: errorMessage };
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
ipcMain.handle('window-close', () => {
|
||||||
|
if (mainWindow) mainWindow.close();
|
||||||
|
});
|
||||||
|
|
||||||
|
ipcMain.handle('window-minimize', () => {
|
||||||
|
if (mainWindow) mainWindow.minimize();
|
||||||
|
});
|
||||||
|
|
||||||
|
ipcMain.handle('save-username', (event, username) => {
|
||||||
|
saveUsername(username);
|
||||||
|
return { success: true };
|
||||||
|
});
|
||||||
|
|
||||||
|
ipcMain.handle('load-username', () => {
|
||||||
|
return loadUsername();
|
||||||
|
});
|
||||||
4184
package-lock.json
generated
Normal file
4184
package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load Diff
89
package.json
Normal file
89
package.json
Normal file
@@ -0,0 +1,89 @@
|
|||||||
|
{
|
||||||
|
"name": "hytale-f2p-launcher",
|
||||||
|
"version": "1.0.0",
|
||||||
|
"description": "Hytale F2P Launcher",
|
||||||
|
"main": "main.js",
|
||||||
|
"scripts": {
|
||||||
|
"start": "electron .",
|
||||||
|
"dev": "electron . --dev",
|
||||||
|
"build": "electron-builder",
|
||||||
|
"build:win": "electron-builder --win",
|
||||||
|
"build:linux": "electron-builder --linux",
|
||||||
|
"build:mac": "electron-builder --mac",
|
||||||
|
"build:all": "electron-builder --win --linux --mac"
|
||||||
|
},
|
||||||
|
"keywords": ["hytale", "launcher"],
|
||||||
|
"author": "AMIAY",
|
||||||
|
"license": "MIT",
|
||||||
|
"devDependencies": {
|
||||||
|
"electron": "^28.0.0",
|
||||||
|
"electron-builder": "^24.9.1"
|
||||||
|
},
|
||||||
|
"dependencies": {
|
||||||
|
"axios": "^1.6.0",
|
||||||
|
"adm-zip": "^0.5.10",
|
||||||
|
"uuid": "^9.0.1",
|
||||||
|
"tar": "^7.0.0"
|
||||||
|
},
|
||||||
|
"build": {
|
||||||
|
"appId": "com.hytalef2p.launcher",
|
||||||
|
"productName": "Hytale F2P Launcher",
|
||||||
|
"directories": {
|
||||||
|
"output": "dist"
|
||||||
|
},
|
||||||
|
"files": [
|
||||||
|
"main.js",
|
||||||
|
"preload.js",
|
||||||
|
"backend/**/*",
|
||||||
|
"index.html",
|
||||||
|
"package.json"
|
||||||
|
],
|
||||||
|
"win": {
|
||||||
|
"target": [
|
||||||
|
{
|
||||||
|
"target": "nsis",
|
||||||
|
"arch": ["x64"]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"target": "portable",
|
||||||
|
"arch": ["x64"]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"icon": "icon.ico"
|
||||||
|
},
|
||||||
|
"linux": {
|
||||||
|
"target": [
|
||||||
|
{
|
||||||
|
"target": "AppImage",
|
||||||
|
"arch": ["x64"]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"target": "deb",
|
||||||
|
"arch": ["x64"]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"icon": "build/icon.png",
|
||||||
|
"category": "Game"
|
||||||
|
},
|
||||||
|
"mac": {
|
||||||
|
"target": [
|
||||||
|
{
|
||||||
|
"target": "dmg",
|
||||||
|
"arch": ["x64", "arm64"]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"target": "zip",
|
||||||
|
"arch": ["x64", "arm64"]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"icon": "build/icon.icns",
|
||||||
|
"category": "public.app-category.games"
|
||||||
|
},
|
||||||
|
"nsis": {
|
||||||
|
"oneClick": false,
|
||||||
|
"allowToChangeInstallationDirectory": true,
|
||||||
|
"createDesktopShortcut": true,
|
||||||
|
"createStartMenuShortcut": true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
12
preload.js
Normal file
12
preload.js
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
const { contextBridge, ipcRenderer } = require('electron');
|
||||||
|
|
||||||
|
contextBridge.exposeInMainWorld('electronAPI', {
|
||||||
|
launchGame: (playerName) => ipcRenderer.invoke('launch-game', playerName),
|
||||||
|
closeWindow: () => ipcRenderer.invoke('window-close'),
|
||||||
|
minimizeWindow: () => ipcRenderer.invoke('window-minimize'),
|
||||||
|
saveUsername: (username) => ipcRenderer.invoke('save-username', username),
|
||||||
|
loadUsername: () => ipcRenderer.invoke('load-username'),
|
||||||
|
onProgressUpdate: (callback) => {
|
||||||
|
ipcRenderer.on('progress-update', (event, data) => callback(data));
|
||||||
|
}
|
||||||
|
});
|
||||||
Reference in New Issue
Block a user