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Migrate from downloading pre-patched server JARs from CDN to downloading the DualAuth ByteBuddy Agent from GitHub releases. The server JAR stays pristine - auth patching happens at runtime via -javaagent: flag. clientPatcher.js: - Replace patchServer() with ensureAgentAvailable() - Download dualauth-agent.jar to Server/ directory - Remove serverJarContainsDualAuth() and validateServerJarSize() gameLauncher.js: - Set JAVA_TOOL_OPTIONS env var with -javaagent: for runtime patching - Update logging to show agent status instead of server patch count Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>