mirror of
https://git.sanhost.net/sanasol/hytale-f2p.git
synced 2026-02-26 06:41:47 -03:00
512 lines
16 KiB
JavaScript
512 lines
16 KiB
JavaScript
const fs = require('fs');
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const path = require('path');
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const crypto = require('crypto');
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const AdmZip = require('adm-zip');
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// Domain configuration
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const ORIGINAL_DOMAIN = 'hytale.com';
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// Get target domain from config or environment
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function getTargetDomain() {
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// Check environment variable first
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if (process.env.HYTALE_AUTH_DOMAIN) {
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return process.env.HYTALE_AUTH_DOMAIN;
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}
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// Try to load from config
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try {
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const { getAuthDomain } = require('../core/config');
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return getAuthDomain();
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} catch (e) {
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// Config not available, use default
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return 'sanasol.ws';
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}
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}
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// Default domain - must be exactly 10 characters (same as hytale.com)
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const DEFAULT_NEW_DOMAIN = 'sanasol.ws';
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/**
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* Patches HytaleClient and HytaleServer binaries to replace hytale.com with custom domain
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* This allows the game to connect to a custom authentication server
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*/
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class ClientPatcher {
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constructor() {
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this.patchedFlag = '.patched_custom';
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}
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/**
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* Get the target domain for patching
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*/
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getNewDomain() {
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const domain = getTargetDomain();
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// Validate domain length matches original
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if (domain.length !== ORIGINAL_DOMAIN.length) {
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console.warn(`Warning: Domain "${domain}" length (${domain.length}) doesn't match original "${ORIGINAL_DOMAIN}" (${ORIGINAL_DOMAIN.length})`);
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console.warn(`Using default domain: ${DEFAULT_NEW_DOMAIN}`);
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return DEFAULT_NEW_DOMAIN;
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}
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return domain;
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}
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/**
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* Convert a string to UTF-16LE bytes (how .NET stores strings)
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*/
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stringToUtf16LE(str) {
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const buf = Buffer.alloc(str.length * 2);
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for (let i = 0; i < str.length; i++) {
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buf.writeUInt16LE(str.charCodeAt(i), i * 2);
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}
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return buf;
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}
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/**
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* Convert a string to UTF-8 bytes (how Java stores strings)
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*/
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stringToUtf8(str) {
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return Buffer.from(str, 'utf8');
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}
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/**
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* Find all occurrences of a pattern in a buffer
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*/
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findAllOccurrences(buffer, pattern) {
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const positions = [];
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let pos = 0;
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while (pos < buffer.length) {
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const index = buffer.indexOf(pattern, pos);
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if (index === -1) break;
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positions.push(index);
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pos = index + 1;
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}
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return positions;
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}
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/**
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* UTF-8 domain replacement for Java JAR files.
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* Java stores strings in UTF-8 format in the constant pool.
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*/
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findAndReplaceDomainUtf8(data, oldDomain, newDomain) {
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let count = 0;
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const result = Buffer.from(data);
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const oldUtf8 = this.stringToUtf8(oldDomain);
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const newUtf8 = this.stringToUtf8(newDomain);
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// Find all occurrences of the domain
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const positions = this.findAllOccurrences(result, oldUtf8);
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for (const pos of positions) {
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// Replace the domain
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newUtf8.copy(result, pos);
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count++;
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console.log(` Patched UTF-8 occurrence at offset 0x${pos.toString(16)}`);
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}
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return { buffer: result, count };
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}
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/**
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* Smart domain replacement that handles both null-terminated and non-null-terminated strings.
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* .NET AOT stores some strings in various formats:
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* - Standard UTF-16LE (each char is 2 bytes with \x00 high byte)
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* - Length-prefixed where last char may have metadata byte instead of \x00
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*/
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findAndReplaceDomainSmart(data, oldDomain, newDomain) {
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let count = 0;
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const result = Buffer.from(data);
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// Get UTF-16LE bytes without the last character
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const oldUtf16NoLast = this.stringToUtf16LE(oldDomain.slice(0, -1));
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const newUtf16NoLast = this.stringToUtf16LE(newDomain.slice(0, -1));
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const oldLastChar = this.stringToUtf16LE(oldDomain.slice(-1));
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const newLastChar = this.stringToUtf16LE(newDomain.slice(-1));
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// ASCII code of last characters
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const oldLastCharByte = oldDomain.charCodeAt(oldDomain.length - 1);
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const newLastCharByte = newDomain.charCodeAt(newDomain.length - 1);
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// Find all occurrences of the domain without the last character
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const positions = this.findAllOccurrences(result, oldUtf16NoLast);
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for (const pos of positions) {
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// Check if we have the last character following
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const lastCharPos = pos + oldUtf16NoLast.length;
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if (lastCharPos + 1 > result.length) continue;
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// Read the byte at last char position
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const lastCharFirstByte = result[lastCharPos];
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// Check if first byte matches the last character of old domain
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if (lastCharFirstByte === oldLastCharByte) {
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// Replace all but last character
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newUtf16NoLast.copy(result, pos);
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// Replace just the first byte of the last character (preserve metadata byte if any)
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result[lastCharPos] = newLastCharByte;
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// If there's a proper null byte (standard UTF-16LE), also check/preserve it
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if (lastCharPos + 1 < result.length) {
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const secondByte = result[lastCharPos + 1];
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// Log what type of occurrence this is
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if (secondByte === 0x00) {
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console.log(` Patched UTF-16LE occurrence at offset 0x${pos.toString(16)}`);
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} else {
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console.log(` Patched length-prefixed occurrence at offset 0x${pos.toString(16)} (metadata: 0x${secondByte.toString(16)})`);
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}
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}
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count++;
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}
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}
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return { buffer: result, count };
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}
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/**
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* Check if the client binary has already been patched
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*/
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isPatchedAlready(clientPath) {
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const newDomain = this.getNewDomain();
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const patchFlagFile = clientPath + this.patchedFlag;
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if (fs.existsSync(patchFlagFile)) {
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try {
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const flagData = JSON.parse(fs.readFileSync(patchFlagFile, 'utf8'));
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// Check if patched with same target domain
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if (flagData.targetDomain === newDomain) {
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return true;
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}
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} catch (e) {
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// Flag file corrupted, will re-patch
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}
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}
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return false;
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}
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/**
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* Mark the client as patched
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*/
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markAsPatched(clientPath) {
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const newDomain = this.getNewDomain();
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const patchFlagFile = clientPath + this.patchedFlag;
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const flagData = {
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patchedAt: new Date().toISOString(),
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originalDomain: ORIGINAL_DOMAIN,
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targetDomain: newDomain,
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patcherVersion: '1.0.0'
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};
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fs.writeFileSync(patchFlagFile, JSON.stringify(flagData, null, 2));
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}
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/**
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* Create a backup of the original client binary
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*/
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backupClient(clientPath) {
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const backupPath = clientPath + '.original';
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if (!fs.existsSync(backupPath)) {
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console.log(` Creating backup at ${path.basename(backupPath)}`);
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fs.copyFileSync(clientPath, backupPath);
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return backupPath;
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}
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console.log(' Backup already exists');
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return backupPath;
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}
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/**
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* Restore the original client binary from backup
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*/
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restoreClient(clientPath) {
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const backupPath = clientPath + '.original';
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if (fs.existsSync(backupPath)) {
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fs.copyFileSync(backupPath, clientPath);
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const patchFlagFile = clientPath + this.patchedFlag;
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if (fs.existsSync(patchFlagFile)) {
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fs.unlinkSync(patchFlagFile);
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}
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console.log('Client restored from backup');
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return true;
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}
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console.log('No backup found to restore');
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return false;
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}
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/**
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* Patch the client binary to use the custom domain
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* @param {string} clientPath - Path to the HytaleClient binary
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* @param {function} progressCallback - Optional callback for progress updates
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* @returns {object} Result object with success status and details
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*/
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async patchClient(clientPath, progressCallback) {
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const newDomain = this.getNewDomain();
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console.log('=== Client Patcher ===');
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console.log(`Target: ${clientPath}`);
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console.log(`Replacing: ${ORIGINAL_DOMAIN} -> ${newDomain}`);
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// Check if file exists
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if (!fs.existsSync(clientPath)) {
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const error = `Client binary not found: ${clientPath}`;
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console.error(error);
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return { success: false, error };
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}
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// Check if already patched
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if (this.isPatchedAlready(clientPath)) {
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console.log(`Client already patched for ${newDomain}, skipping`);
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if (progressCallback) {
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progressCallback('Client already patched', 100);
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}
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return { success: true, alreadyPatched: true, patchCount: 0 };
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}
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if (progressCallback) {
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progressCallback('Preparing to patch client...', 10);
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}
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// Create backup
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console.log('Creating backup...');
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this.backupClient(clientPath);
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if (progressCallback) {
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progressCallback('Reading client binary...', 20);
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}
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// Read the binary
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console.log('Reading client binary...');
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const data = fs.readFileSync(clientPath);
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console.log(`Binary size: ${(data.length / 1024 / 1024).toFixed(2)} MB`);
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if (progressCallback) {
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progressCallback('Patching domain references...', 50);
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}
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// Perform the domain replacement
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console.log('Patching domain references...');
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const { buffer: patchedData, count } = this.findAndReplaceDomainSmart(data, ORIGINAL_DOMAIN, newDomain);
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if (count === 0) {
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console.log('No occurrences of hytale.com found - binary may already be modified or has different format');
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return { success: true, patchCount: 0, warning: 'No domain occurrences found' };
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}
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if (progressCallback) {
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progressCallback('Writing patched binary...', 80);
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}
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// Write the patched binary
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console.log('Writing patched binary...');
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fs.writeFileSync(clientPath, patchedData);
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// Mark as patched
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this.markAsPatched(clientPath);
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if (progressCallback) {
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progressCallback('Patching complete', 100);
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}
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console.log(`Successfully patched ${count} occurrences`);
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console.log('=== Patching Complete ===');
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return { success: true, patchCount: count };
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}
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/**
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* Patch the server JAR to use the custom domain
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* JAR files are ZIP archives, so we need to extract, patch class files, and repackage
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* @param {string} serverPath - Path to the HytaleServer.jar
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* @param {function} progressCallback - Optional callback for progress updates
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* @returns {object} Result object with success status and details
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*/
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async patchServer(serverPath, progressCallback) {
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const newDomain = this.getNewDomain();
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console.log('=== Server Patcher ===');
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console.log(`Target: ${serverPath}`);
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console.log(`Replacing: ${ORIGINAL_DOMAIN} -> ${newDomain}`);
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// Check if file exists
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if (!fs.existsSync(serverPath)) {
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const error = `Server JAR not found: ${serverPath}`;
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console.error(error);
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return { success: false, error };
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}
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// Check if already patched
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if (this.isPatchedAlready(serverPath)) {
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console.log(`Server already patched for ${newDomain}, skipping`);
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if (progressCallback) {
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progressCallback('Server already patched', 100);
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}
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return { success: true, alreadyPatched: true, patchCount: 0 };
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}
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if (progressCallback) {
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progressCallback('Preparing to patch server...', 10);
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}
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// Create backup
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console.log('Creating backup...');
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this.backupClient(serverPath);
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if (progressCallback) {
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progressCallback('Extracting server JAR...', 20);
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}
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// Open the JAR file as a ZIP
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console.log('Opening server JAR...');
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const zip = new AdmZip(serverPath);
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const entries = zip.getEntries();
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console.log(`JAR contains ${entries.length} entries`);
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if (progressCallback) {
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progressCallback('Patching class files...', 40);
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}
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// Patch each entry that might contain domain strings
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let totalCount = 0;
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const oldUtf8 = this.stringToUtf8(ORIGINAL_DOMAIN);
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const newUtf8 = this.stringToUtf8(newDomain);
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for (const entry of entries) {
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// Only patch class files and certain resource files
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const name = entry.entryName;
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if (name.endsWith('.class') || name.endsWith('.properties') ||
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name.endsWith('.json') || name.endsWith('.xml') || name.endsWith('.yml')) {
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const data = entry.getData();
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// Check if this entry contains the domain
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if (data.includes(oldUtf8)) {
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const { buffer: patchedData, count } = this.findAndReplaceDomainUtf8(data, ORIGINAL_DOMAIN, newDomain);
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if (count > 0) {
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zip.updateFile(entry.entryName, patchedData);
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console.log(` Patched ${count} occurrences in ${name}`);
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totalCount += count;
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}
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}
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}
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}
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if (totalCount === 0) {
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console.log('No occurrences of hytale.com found in server JAR entries');
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return { success: true, patchCount: 0, warning: 'No domain occurrences found in JAR' };
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}
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if (progressCallback) {
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progressCallback('Writing patched JAR...', 80);
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}
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// Write the patched JAR
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console.log('Writing patched JAR...');
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zip.writeZip(serverPath);
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// Mark as patched
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this.markAsPatched(serverPath);
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if (progressCallback) {
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progressCallback('Server patching complete', 100);
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}
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console.log(`Successfully patched ${totalCount} occurrences in server`);
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console.log('=== Server Patching Complete ===');
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return { success: true, patchCount: totalCount };
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}
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/**
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* Find the client binary path based on platform
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*/
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findClientPath(gameDir) {
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const candidates = [];
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if (process.platform === 'darwin') {
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// macOS: Check both app bundle and direct binary
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candidates.push(path.join(gameDir, 'Client', 'Hytale.app', 'Contents', 'MacOS', 'HytaleClient'));
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candidates.push(path.join(gameDir, 'Client', 'HytaleClient'));
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} else if (process.platform === 'win32') {
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candidates.push(path.join(gameDir, 'Client', 'HytaleClient.exe'));
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} else {
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candidates.push(path.join(gameDir, 'Client', 'HytaleClient'));
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}
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for (const candidate of candidates) {
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if (fs.existsSync(candidate)) {
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return candidate;
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}
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}
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return null;
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}
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/**
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* Find the server JAR path
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*/
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findServerPath(gameDir) {
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const candidates = [
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path.join(gameDir, 'Server', 'HytaleServer.jar'),
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path.join(gameDir, 'Server', 'server.jar')
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];
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for (const candidate of candidates) {
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if (fs.existsSync(candidate)) {
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return candidate;
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}
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}
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return null;
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}
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/**
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* Ensure both client and server are patched before launching
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* @param {string} gameDir - Path to the game directory
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* @param {function} progressCallback - Optional callback for progress updates
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*/
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async ensureClientPatched(gameDir, progressCallback) {
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const results = {
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client: null,
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server: null,
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success: true
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};
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// Patch client
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const clientPath = this.findClientPath(gameDir);
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if (clientPath) {
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if (progressCallback) {
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progressCallback('Patching client binary...', 10);
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}
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results.client = await this.patchClient(clientPath, (msg, pct) => {
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if (progressCallback) {
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progressCallback(`Client: ${msg}`, pct ? pct / 2 : null);
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}
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});
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} else {
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console.warn('Could not find HytaleClient binary');
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results.client = { success: false, error: 'Client binary not found' };
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}
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// Patch server
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const serverPath = this.findServerPath(gameDir);
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if (serverPath) {
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if (progressCallback) {
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progressCallback('Patching server JAR...', 50);
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}
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results.server = await this.patchServer(serverPath, (msg, pct) => {
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if (progressCallback) {
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progressCallback(`Server: ${msg}`, pct ? 50 + pct / 2 : null);
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}
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});
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} else {
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console.warn('Could not find HytaleServer.jar');
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results.server = { success: false, error: 'Server JAR not found' };
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}
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// Calculate overall success
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results.success = (results.client && results.client.success) || (results.server && results.server.success);
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results.alreadyPatched = (results.client && results.client.alreadyPatched) && (results.server && results.server.alreadyPatched);
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results.patchCount = (results.client ? results.client.patchCount || 0 : 0) + (results.server ? results.server.patchCount || 0 : 0);
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if (progressCallback) {
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progressCallback('Patching complete', 100);
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}
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return results;
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}
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}
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// Export singleton instance
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module.exports = new ClientPatcher();
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