Files
hytale-f2p-mirror/docs/TESTING-UPDATES.md
Fazri Gading b46ce93af7 Release Stable Build v2.0.11 (#119)
* Add electron-updater auto-update support

- Install electron-updater package
- Configure GitHub releases publish settings
- Create AppUpdater class with full update lifecycle
- Integrate auto-update into main.js
- Add comprehensive documentation (AUTO-UPDATES.md, TESTING-UPDATES.md)
- Set up dev-app-update.yml for testing

* Add cache clearing documentation for electron-updater

- Introduced CLEAR-UPDATE-CACHE.md to guide users on clearing the electron-updater cache across macOS, Windows, and Linux.
- Added programmatic method for cache clearing in JavaScript.
- Enhanced update handling in main.js and preload.js to support new update events.
- Updated GUI styles for download buttons and progress indicators in update.js and style.css.

* Update auto-update UI and configuration

- Fix version display (newVersion field)
- Add download progress bar with real-time updates
- Reorder buttons: Install & Restart (primary), Manually Download (secondary)
- Update dev-app-update.yml to point to fork
- Update package.json version to 2.0.2

* Add installation effects and draggable progress bar

Introduces animated installation effects overlay and makes the progress bar draggable. Adds maximize window support, improves window controls styling, and enforces a single app instance. Removes the unused Skins page and related translations. Refines  various UI details for a more polished user experience.

* Adjust news card aspect ratio and add Play tab style

Set a default aspect ratio for .news-card and add a specific style for the LATEST NEWS section in the Play tab to override the aspect ratio and use full height.

* Add splash screen to launcher startup

Introduced a new splash screen (splash.html) and updated main.js to display it on startup before loading the main window. The splash screen is shown for 2.5 seconds as a placeholder for future loading logic, improving user experience during application launch.

* Display launcher version in UI

Adds a version display element to the bottom right of the UI, fetching the version from package.json via a new IPC handler. Updates main.js, preload.js, and ui.js to support retrieving and displaying the version, and adds relevant styles in style.css.

* Custom Mod loading fix (#92)

* feat: Add Repair Game functionality including UserData backup and cache clearing

* feat: Add In-App Logs Viewer and Logs Folder shortcut

* feat: Add Open Logs feature

* disable dev tools

* Fix Settings UI

* Implement custom mod loading, autoimport, auto repair

* Fixed Custom Mod loading issues and merge issues

* feat: Externalize sensitive API keys and Discord client ID into environment variables using dotenv.

* feat(mods): add profile-based mod management and auto-repair

* feat: add 'Close launcher on game start' option and improve app termination behavior (#93)

* update main branch to release/v2.0.2b (#86)

* add more linux pkgs, create auto-release and pre-release feature for Github Actions

* removed package-lock from gitignore

* update .gitignore for local build

* add package-lock.json to maintain stability development

* update version to 2.0.2b also add deps for rpm and arch

* update 2.0.2b: add arm64 support, product and executable name, maintainers; remove snap;

* update 2.0.2b: add latest.yml for win & linux, arm64 support; remove snap

* fix release build naming

* Prepare release v2.0.2b

* feat: add 'Close launcher on game start' option and improve app termination behavior

- Added 'Close launcher on game start' setting in GUI and backend.
- Implemented automatic app quit after game launch if setting is enabled.
- Added Cmd+Q (Mac) and Ctrl+Q/Alt+F4 (Win/Linux) shortcuts to quit the app.
- Updated 'window-close' handler to fully quit the app instead of just closing the window.
- Added i18n support for the new setting in English, Spanish, and Portuguese.

---------

Co-authored-by: Fazri Gading <fazrigading@gmail.com>
Co-authored-by: Arnav Singh <hi.arnavsingh3@gmail.com>

* Update publish config to point to chasem-dev fork

* Fix Linux metadata files in workflow and improve error handling

* Bump version to 2.0.5

* Bump version to 2.0.6

* Fix update popup showing for same version - add version comparison checks

* Bump version to 2.0.7

* Fix SHA512 checksum mismatch handling - clear cache and retry automatically

* Bump version to 2.0.8

* Bump version to 2.0.9

* Fix: Use explicit latest-linux.yml to prevent yml file collision

The glob pattern latest*.yml was matching both latest-linux.yml AND
latest.yml from the Linux build, causing the Windows latest.yml to be
overwritten with incorrect checksums.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>

* Bump version to 2.0.10

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>

* Fix: Remove portable target to fix SHA512 checksum mismatch

The portable and nsis targets both produced x64.exe files with the same
name, causing one to overwrite the other. The latest.yml contained the
checksum from one build while the actual file was from the other build.

Removed portable target - nsis installer is sufficient.
Bump version to 2.0.11

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>

* Remove outdated documentation files related to auto-updates, build instructions, and testing updates. Update `dev-app-update.yml` and `package.json` to reflect the correct GitHub owner. This cleanup streamlines the project and ensures accurate configuration for future updates.

* Add semantic versioning policy documentation - numerical versions only

* Update package-lock.json to include new dependencies and versions, enhancing project stability and compatibility.

* fixed imgur restriction for UK

* fix: adds EGL env var to detect installed NVIDIA GPU

* Update release.yml

* patch v2.0.11-beta: fix env issue in GA release, warn Intel Mac users, add com templates. (#115)

* fix: throw error for Intel Mac user
* docs: first draft of issue and PR template
* fix: env of curseforge API key and discord client ID

* implemented late patch should be in #115

* Final patch for release.yml v2.0.11

---------

Co-authored-by: chasem-dev <myers.a.chase@gmail.com>
Co-authored-by: AMIAY <letudiantenrap.collab@gmail.com>
Co-authored-by: Rahul Sahani <110347707+Rahul-Sahani04@users.noreply.github.com>
Co-authored-by: Arnav Singh <72737311+ArnavSingh77@users.noreply.github.com>
Co-authored-by: Arnav Singh <hi.arnavsingh3@gmail.com>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-24 00:07:59 +08:00

5.0 KiB

Testing Auto-Updates

This guide explains how to test the auto-update system during development.

Quick Start

Option 1: Test with GitHub Releases (Easiest)

  1. Set up dev-app-update.yml (already done):

    provider: github
    owner: amiayweb
    repo: Hytale-F2P
    
  2. Lower your current version in package.json:

    • Change version to something lower than what's on GitHub (e.g., 2.0.1 if GitHub has 2.0.3)
  3. Run the app in dev mode:

    npm run dev
    # or
    npm start
    
  4. The app will check for updates 3 seconds after startup

    • If a newer version exists on GitHub, it will detect it
    • Check the console logs for update messages

Option 2: Test with Local HTTP Server

For more control, you can set up a local server:

  1. Create a test update server:

    # Create a test directory
    mkdir -p test-updates
    cd test-updates
    
  2. Build a test version with a higher version number:

    # In package.json, set version to 2.0.4
    npm run build
    
  3. Copy the generated files to your test server:

    • Copy dist/latest.yml (or latest-mac.yml for macOS)
    • Copy the built installer/package
  4. Start a simple HTTP server:

    # Using Python
    python3 -m http.server 8080
    
    # Or using Node.js http-server
    npx http-server -p 8080
    
  5. Update dev-app-update.yml to point to local server:

    provider: generic
    url: http://localhost:8080
    
  6. Run the app and it will check your local server

Testing Steps

1. Prepare Test Environment

Current version: 2.0.3 (in package.json) Test version: 2.0.4 (on GitHub or local server)

2. Run the App

npm run dev

3. Watch for Update Events

The app will automatically check for updates 3 seconds after startup. Watch the console for:

Checking for updates...
Update available: 2.0.4

4. Check Console Logs

Look for these messages:

  • Checking for updates... - Update check started
  • Update available: 2.0.4 - New version found
  • Download speed: ... - Download progress
  • Update downloaded: 2.0.4 - Download complete

5. Test UI Integration

The app sends these events to the renderer:

  • update-checking
  • update-available (with version info)
  • update-download-progress (with progress data)
  • update-downloaded (ready to install)

You can listen to these in your frontend code to show update notifications.

Manual Testing

Trigger Manual Update Check

You can also trigger a manual check via IPC:

// In renderer process
const result = await window.electronAPI.invoke('check-for-updates');
console.log(result);

Install Update

After an update is downloaded:

// In renderer process
await window.electronAPI.invoke('quit-and-install-update');

Testing Scenarios

Scenario 1: Update Available

  1. Set package.json version to 2.0.1
  2. Ensure GitHub has version 2.0.3 or higher
  3. Run app → Should detect update

Scenario 2: Already Up to Date

  1. Set package.json version to 2.0.3
  2. Ensure GitHub has version 2.0.3 or lower
  3. Run app → Should show "no update available"

Scenario 3: Prerelease Version

  1. Set package.json version to 2.0.2b
  2. Ensure GitHub has version 2.0.3
  3. Run app → Should detect update (prerelease < release)

Troubleshooting

Update Not Detected

  1. Check dev-app-update.yml exists in project root
  2. Verify dev mode is enabled - Check console for "Dev update mode enabled"
  3. Check version numbers - Remote version must be higher than current
  4. Check network - App needs internet to reach GitHub/local server
  5. Check logs - Look for error messages in console

Common Errors

  • "Cannot find module 'electron-updater'": Run npm install
  • "Update check failed": Check network connection or GitHub API access
  • "No update available": Version comparison issue - check versions

Debug Mode

Enable more verbose logging by checking the console output. The logger will show:

  • Update check requests
  • Version comparisons
  • Download progress
  • Any errors

Testing with Real GitHub Releases

For the most realistic test:

  1. Create a test release on GitHub:

    • Build the app with version 2.0.4
    • Create a GitHub release with tag v2.0.4
    • Upload the built files
  2. Lower your local version:

    • Set package.json to 2.0.3
  3. Run the app:

    • It will check GitHub and find 2.0.4
    • Download and install the update

Notes

  • Dev mode only works when app is NOT packaged (!app.isPackaged)
  • Production builds ignore dev-app-update.yml and use the built-in app-update.yml
  • macOS: Code signing is required for updates to work in production
  • Windows: NSIS installer is required for auto-updates

Next Steps

Once testing is complete:

  1. Remove or comment out forceDevUpdateConfig for production
  2. Ensure proper code signing for macOS
  3. Set up CI/CD to automatically publish releases