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Merge pull request #114 from amiayweb/env-test
Merge v2.0.11-beta Build 2: env test & readme and server guide fix
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4
.github/workflows/release.yml
vendored
4
.github/workflows/release.yml
vendored
@@ -86,6 +86,10 @@ jobs:
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permissions:
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contents: write
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env:
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CURSEFORGE_API_KEY: ${{ secrets.CURSEFORGE_API_KEY }}
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DISCORD_CLIENT_ID: ${{ secrets.DISCORD_CLIENT_ID }}
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steps:
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# FIX: './package.json' Module Not Found in `Get version` step
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- name: Checkout code
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@@ -6,7 +6,7 @@
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**A modern, cross-platform offline launcher for Hytale with automatic updates and multiplayer support (all OS supported)**
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**A modern, cross-platform launcher for Hytale with automatic updates and multiplayer support (all OS supported)**
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[](https://github.com/amiayweb/Hytale-F2P/stargazers)
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[](https://github.com/amiayweb/Hytale-F2P/network/members)
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17
SERVER.md
17
SERVER.md
@@ -89,8 +89,23 @@ Creates a virtual LAN - all players need to install it:
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3. **Host via Online Play** - Use your Radmin VPN IP instead
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4. **Friends connect** - They'll see you on the virtual LAN
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Both options bypass all NAT/CGNAT issues.
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Both options bypass all NAT/CGNAT issues. But for **Windows machines only!**
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#### Option 3: Tailscale
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It creates mesh VPN service that streamlines connecting devices and services securely across different networks. And **works crossplatform!!**
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1. All member's are required to download [Tailscale](https://tailscale.com/download) on your device.
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[Once installed, Tailwind starts and live inside your hidden icon section in Windows, Mac and Linux]
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2. Create a **common tailscale** account which will shared among your friends to log in.
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3. Ask your **host to login in to thier tailscale client first**, then the other members.
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##### Host
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1. Open your singleplayer world
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2. Go to Online Play settings
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3. Re-save your settings to generate a new share code
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##### Friends
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1. Ensure Tailscale is connected
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2. Use the new share code to connect
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[To test your connection, ping the host's ipv4 mentioned in tailwind]
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---
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## Part 2: Dedicated Server (Advanced)
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