fix: adds EGL env var to detect installed NVIDIA GPU

This commit is contained in:
Fazri Gading
2026-01-23 13:11:19 +08:00
parent 1ba6b22b74
commit f433120084

View File

@@ -1,4 +1,5 @@
const { execSync } = require('child_process');
const fs = require('fs');
function getOS() {
if (process.platform === 'win32') return 'windows';
@@ -217,12 +218,17 @@ function setupGpuEnvironment(gpuPreference) {
const envVars = {};
if (finalPreference === 'dedicated') {
envVars.DRI_PRIME = '1';
if (detected.vendor === 'nvidia') {
envVars.__NV_PRIME_RENDER_OFFLOAD = '1';
envVars.__GLX_VENDOR_LIBRARY_NAME = 'nvidia';
envVars.__GL_SHADER_DISK_CACHE = '1';
envVars.__GL_SHADER_DISK_CACHE_PATH = '/tmp';
const nvidiaEglFile = '/usr/share/glvnd/egl_vendor.d/10_nvidia.json';
if (fs.existsSync(nvidiaEglFile)) {
envVars.__EGL_VENDOR_LIBRARY_FILENAMES = nvidiaEglFile;
} else {
console.warn('NVIDIA EGL vendor library file not found, not setting __EGL_VENDOR_LIBRARY_FILENAMES');
}
} else {
envVars.DRI_PRIME = '1';
}
console.log('GPU environment variables:', envVars);
} else {