refactor: split main file into smaller modules for better maintainability

This commit is contained in:
greenkod
2026-01-18 21:29:37 +03:00
parent bc31f58c9c
commit 7dbc900338
17 changed files with 7441 additions and 2193 deletions

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const path = require('path');
const fs = require('fs');
const { markAsLaunched, loadConfig } = require('../core/config');
const { checkExistingGameInstallation, updateGameFiles } = require('../managers/gameManager');
const { getInstalledClientVersion, getLatestClientVersion } = require('./versionManager');
async function proposeGameUpdate(existingGame, progressCallback) {
try {
console.log('Proposing game update for existing installation...');
if (progressCallback) {
progressCallback('Checking for game updates...', 0, null, null, null);
}
const [installedVersion, latestVersion] = await Promise.all([
getInstalledClientVersion(),
getLatestClientVersion()
]);
console.log(`Existing installation - Installed: ${installedVersion}, Latest: ${latestVersion}`);
const customAppDir = path.join(existingGame.installPath, 'HytaleF2P');
const customCacheDir = path.join(customAppDir, 'cache');
const customToolsDir = path.join(customAppDir, 'butler');
[customCacheDir, customToolsDir].forEach(dir => {
const fs = require('fs');
if (!fs.existsSync(dir)) {
fs.mkdirSync(dir, { recursive: true });
}
});
if (progressCallback) {
progressCallback('Updating existing game installation...', 20, null, null, null);
}
await updateGameFiles(latestVersion, progressCallback, existingGame.gameDir, customToolsDir, customCacheDir);
if (progressCallback) {
progressCallback('Game update completed successfully', 100, null, null, null);
}
console.log('Existing game installation updated successfully');
return { success: true, updated: true };
} catch (error) {
console.error('Error updating existing game:', error);
if (progressCallback) {
progressCallback(`Update failed: ${error.message}`, -1, null, null, null);
}
throw error;
}
}
async function handleFirstLaunchCheck(progressCallback) {
try {
const config = loadConfig();
if (config.hasLaunchedBefore === true) {
return { isFirstLaunch: false, needsUpdate: false };
}
console.log('First launch detected, checking for existing game installation...');
const existingGame = checkExistingGameInstallation();
if (!existingGame) {
console.log('No existing game installation found');
const hasUserData = config.installPath || config.username || config.javaPath ||
config.chatUsername || config.userUuids ||
Object.keys(config).length > 0;
if (hasUserData) {
console.log('Detected existing user data but no game, marking as launched');
markAsLaunched();
return { isFirstLaunch: false, needsUpdate: false };
} else {
markAsLaunched();
return { isFirstLaunch: true, needsUpdate: false, existingGame: null };
}
}
console.log('Existing game installation found:', {
gameDir: existingGame.gameDir,
hasUserData: existingGame.hasUserData
});
return {
isFirstLaunch: true,
needsUpdate: true,
existingGame: existingGame
};
} catch (error) {
console.error('Error in first launch check:', error);
markAsLaunched();
return { isFirstLaunch: true, needsUpdate: false, error: error.message };
}
}
module.exports = {
proposeGameUpdate,
handleFirstLaunchCheck
};

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const axios = require('axios');
async function getHytaleNews() {
try {
const response = await axios.get('https://launcher.hytale.com/launcher-feed/release/feed.json', {
headers: {
'User-Agent': 'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36'
},
timeout: 10000
});
const articles = response.data.articles || [];
return articles.map(article => ({
title: article.title || '',
description: article.description || '',
destUrl: article.dest_url || '',
imageUrl: article.image_url ?
(article.image_url.startsWith('http') ?
article.image_url :
`https://launcher.hytale.com/launcher-feed/release/${article.image_url}`
) : ''
}));
} catch (error) {
console.error('Failed to fetch news:', error.message);
return [];
}
}
module.exports = {
getHytaleNews
};

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@@ -0,0 +1,34 @@
const fs = require('fs');
const path = require('path');
const { v4: uuidv4 } = require('uuid');
const { PLAYER_ID_FILE, APP_DIR } = require('../core/paths');
function getOrCreatePlayerId() {
try {
if (!fs.existsSync(APP_DIR)) {
fs.mkdirSync(APP_DIR, { recursive: true });
}
if (fs.existsSync(PLAYER_ID_FILE)) {
const data = JSON.parse(fs.readFileSync(PLAYER_ID_FILE, 'utf8'));
if (data.playerId) {
return data.playerId;
}
}
const newPlayerId = uuidv4();
fs.writeFileSync(PLAYER_ID_FILE, JSON.stringify({
playerId: newPlayerId,
createdAt: new Date().toISOString()
}, null, 2));
return newPlayerId;
} catch (error) {
console.error('Error managing player ID:', error);
return uuidv4();
}
}
module.exports = {
getOrCreatePlayerId
};

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const axios = require('axios');
async function getLatestClientVersion() {
try {
console.log('Fetching latest client version from API...');
const response = await axios.get('http://3.10.208.30:3002/api/version_client', {
timeout: 5000,
headers: {
'User-Agent': 'Hytale-F2P-Launcher'
}
});
if (response.data && response.data.client_version) {
const version = response.data.client_version;
console.log(`Latest client version: ${version}`);
return version;
} else {
console.log('Warning: Invalid API response, falling back to default version');
return '4.pwr';
}
} catch (error) {
console.error('Error fetching client version:', error.message);
console.log('Warning: API unavailable, falling back to default version');
return '4.pwr';
}
}
async function getInstalledClientVersion() {
try {
console.log('Fetching installed client version from API...');
const response = await axios.get('http://3.10.208.30:3002/api/clientCheck', {
timeout: 5000,
headers: {
'User-Agent': 'Hytale-F2P-Launcher'
}
});
if (response.data && response.data.client_version) {
const version = response.data.client_version;
console.log(`Installed client version: ${version}`);
return version;
} else {
console.log('Warning: Invalid clientCheck API response');
return null;
}
} catch (error) {
console.error('Error fetching installed client version:', error.message);
console.log('Warning: clientCheck API unavailable');
return null;
}
}
async function getMultiClientVersion() {
try {
console.log('Fetching Multiplayer version from API...');
const response = await axios.get('http://3.10.208.30:3002/api/multi', {
timeout: 5000,
headers: {
'User-Agent': 'Hytale-F2P-Launcher'
}
});
if (response.data && response.data.multi_version) {
const version = response.data.multi_version;
console.log(`Multiplayer version: ${version}`);
return version;
} else {
console.log('Warning: Invalid multi API response');
return null;
}
} catch (error) {
console.error('Error fetching Multiplayer version:', error.message);
console.log('Multiplayer not available');
return null;
}
}
module.exports = {
getLatestClientVersion,
getInstalledClientVersion,
getMultiClientVersion
};