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fix: resolve cross-platform EPERM permissions errors
modManager.js: - Switch from hardcoded 'junction' to dynamic symlink type based on OS (fixing Linux EPERM). - Add retry logic for directory removal to handle file locking race conditions. - Improve broken symlink detection during profile sync. gameManager.js: - Implement retry loop (3 attempts) for game directory removal in updateGameFiles to prevent EBUSY/EPERM errors on Windows. paths.js: - Prevent fs.mkdirSync failure in getModsPath by pre-checking for broken symbolic links.
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@@ -365,7 +365,21 @@ async function updateGameFiles(newVersion, progressCallback, gameDir = GAME_DIR,
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if (fs.existsSync(gameDir)) {
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console.log('Removing old game files...');
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fs.rmSync(gameDir, { recursive: true, force: true });
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let retries = 3;
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while (retries > 0) {
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try {
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fs.rmSync(gameDir, { recursive: true, force: true });
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break;
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} catch (err) {
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if ((err.code === 'EPERM' || err.code === 'EBUSY') && retries > 0) {
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retries--;
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console.log(`[UpdateGameFiles] Removal failed with ${err.code}, retrying in 1s... (${retries} retries left)`);
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await new Promise(resolve => setTimeout(resolve, 1000));
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} else {
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throw err;
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}
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}
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}
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}
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fs.renameSync(tempUpdateDir, gameDir);
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