mirror of
https://git.sanhost.net/sanasol/hytale-f2p.git
synced 2026-02-26 06:41:47 -03:00
Add installation effects and draggable progress bar
Introduces animated installation effects overlay and makes the progress bar draggable. Adds maximize window support, improves window controls styling, and enforces a single app instance. Removes the unused Skins page and related translations. Refines various UI details for a more polished user experience.
This commit is contained in:
@@ -51,11 +51,7 @@
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<i class="fas fa-cog"></i>
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<span class="nav-tooltip" data-i18n="nav.settings">Settings</span>
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</div>
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<div class="nav-item" data-page="skins">
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<i class="fas fa-user"></i>
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<span class="nav-tooltip" data-i18n="nav.skins">Skins</span>
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</div>
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<div class="nav-item" data-page="logs" id="openLogsBtn" onclick="openLogs()">
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<div class="nav-item logs-nav-item" data-page="logs" id="openLogsBtn" onclick="openLogs()">
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<i class="fas fa-terminal"></i>
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<span class="nav-tooltip">Logs</span>
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</div>
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@@ -94,6 +90,9 @@
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<button class="control-btn minimize" onclick="window.electronAPI?.minimizeWindow()">
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<i class="fas fa-minus"></i>
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</button>
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<button class="control-btn maximize" onclick="toggleMaximize()">
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<i class="fas fa-square"></i>
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</button>
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<button class="control-btn close" onclick="window.electronAPI?.closeWindow()">
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<i class="fas fa-times"></i>
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</button>
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@@ -104,9 +103,6 @@
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<h1 class="game-title">
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HY<span class="title-accent">TALE</span>
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</h1>
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<div class="game-tags">
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<span class="tag" data-i18n="header.f2p">FREE TO PLAY</span>
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</div>
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</div>
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<div class="content-pages">
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@@ -114,7 +110,7 @@
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<div class="install-content">
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<div class="install-header">
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<h1 class="install-title">
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HYTA<span class="title-accent">LE</span>
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HY<span class="title-accent">TALE</span>
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</h1>
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<p class="install-subtitle" data-i18n="install.title">FREE TO PLAY LAUNCHER</p>
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</div>
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@@ -462,14 +458,6 @@
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</div>
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</div>
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<div id="skins-page" class="page">
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<div class="placeholder-content">
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<i class="fas fa-user text-6xl mb-4 text-purple-500"></i>
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<h2 data-i18n="skins.title">Skins</h2>
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<p data-i18n="skins.comingSoon">Skin customization coming soon...</p>
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</div>
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</div>
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<div id="logs-page" class="page">
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<div class="logs-container">
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<div class="logs-header">
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@@ -532,6 +520,20 @@
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</div>
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</div>
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<!-- Installation effects overlay -->
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<div id="installationEffects" class="installation-effects" style="display: none;">
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<div class="space-effects">
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<div class="warp-line"></div>
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<div class="warp-line"></div>
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<div class="warp-line"></div>
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<div class="warp-line"></div>
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<div class="warp-line"></div>
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<div class="warp-line"></div>
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<div class="warp-line"></div>
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<div class="warp-line"></div>
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</div>
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</div>
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<div id="chatUsernameModal" class="chat-username-modal" style="display: none;">
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<div class="chat-username-modal-content">
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<div class="chat-username-modal-header">
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@@ -39,6 +39,19 @@ export function setupInstallation() {
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}
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});
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}
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// Setup installation effects listeners
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if (window.electronAPI && window.electronAPI.onInstallationStart) {
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window.electronAPI.onInstallationStart(() => {
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showInstallationEffects();
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});
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}
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if (window.electronAPI && window.electronAPI.onInstallationEnd) {
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window.electronAPI.onInstallationEnd(() => {
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hideInstallationEffects();
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});
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}
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}
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export async function installGame() {
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@@ -78,12 +91,19 @@ export async function installGame() {
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}
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} catch (error) {
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const errorMsg = window.i18n ? window.i18n.t('progress.installationFailed').replace('{error}', error.message) : `Installation failed: ${error.message}`;
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// Hide installation effects on error
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if (window.hideInstallationEffects) {
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window.hideInstallationEffects();
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}
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// Reset button state on error
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resetInstallButton();
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if (window.LauncherUI) {
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window.LauncherUI.updateProgress({ message: errorMsg });
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setTimeout(() => {
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window.LauncherUI.hideProgress();
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resetInstallButton();
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}, 3000);
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// Don't hide progress bar, just update the message
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// User can see the error and close it manually
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}
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}
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}
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90
GUI/js/ui.js
90
GUI/js/ui.js
@@ -479,6 +479,9 @@ function setupUI() {
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progressSpeed = document.getElementById('progressSpeed');
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progressSize = document.getElementById('progressSize');
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// Setup draggable progress bar
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setupProgressDrag();
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lockPlayButton(true);
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setTimeout(() => {
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@@ -510,4 +513,91 @@ window.LauncherUI = {
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updateProgress
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};
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// Make installation effects globally available
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window.showInstallationEffects = showInstallationEffects;
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window.hideInstallationEffects = hideInstallationEffects;
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// Draggable progress bar functionality
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function setupProgressDrag() {
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if (!progressOverlay) return;
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let isDragging = false;
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let offsetX;
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let offsetY;
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progressOverlay.addEventListener('mousedown', dragStart);
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document.addEventListener('mousemove', drag);
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document.addEventListener('mouseup', dragEnd);
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function dragStart(e) {
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// Only drag if clicking on the overlay itself, not on buttons or inputs
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if (e.target.closest('.progress-bar-fill')) return;
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if (e.target === progressOverlay || e.target.closest('.progress-content')) {
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isDragging = true;
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progressOverlay.classList.add('dragging');
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// Get the current position of the progress overlay
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const rect = progressOverlay.getBoundingClientRect();
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offsetX = e.clientX - rect.left - progressOverlay.offsetWidth / 2;
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offsetY = e.clientY - rect.top;
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}
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}
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function drag(e) {
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if (isDragging) {
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e.preventDefault();
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// Calculate new position
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const newX = e.clientX - offsetX - progressOverlay.offsetWidth / 2;
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const newY = e.clientY - offsetY;
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// Get window bounds
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const maxX = window.innerWidth - progressOverlay.offsetWidth;
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const maxY = window.innerHeight - progressOverlay.offsetHeight;
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const minX = 0;
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const minY = 0;
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// Constrain to window bounds
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const constrainedX = Math.max(minX, Math.min(newX, maxX));
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const constrainedY = Math.max(minY, Math.min(newY, maxY));
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progressOverlay.style.left = constrainedX + 'px';
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progressOverlay.style.bottom = 'auto';
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progressOverlay.style.top = constrainedY + 'px';
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progressOverlay.style.transform = 'none';
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}
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}
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function dragEnd() {
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isDragging = false;
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progressOverlay.classList.remove('dragging');
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}
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}
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// Show/hide installation effects
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function showInstallationEffects() {
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const installationEffects = document.getElementById('installationEffects');
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if (installationEffects) {
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installationEffects.style.display = 'block';
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}
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}
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function hideInstallationEffects() {
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const installationEffects = document.getElementById('installationEffects');
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if (installationEffects) {
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installationEffects.style.display = 'none';
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}
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}
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// Toggle maximize/restore window function
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function toggleMaximize() {
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if (window.electronAPI && window.electronAPI.maximizeWindow) {
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window.electronAPI.maximizeWindow();
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}
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}
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// Make toggleMaximize globally available
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window.toggleMaximize = toggleMaximize;
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document.addEventListener('DOMContentLoaded', setupUI);
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@@ -4,14 +4,12 @@
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"mods": "Mods",
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"news": "News",
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"chat": "Players Chat",
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"settings": "Settings",
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"skins": "Skins"
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"settings": "Settings"
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},
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"header": {
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"playersLabel": "Players:",
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"manageProfiles": "Manage Profiles",
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"defaultProfile": "Default",
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"f2p": "FREE TO PLAY"
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"defaultProfile": "Default"
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},
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"install": {
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"title": "FREE TO PLAY LAUNCHER",
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@@ -148,10 +146,6 @@
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"notificationText": "Join our Discord community!",
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"joinButton": "Join Discord"
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},
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"skins": {
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"title": "Skins",
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"comingSoon": "Skin customization coming soon..."
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},
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"common": {
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"confirm": "Confirm",
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"cancel": "Cancel",
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@@ -4,14 +4,12 @@
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"mods": "Mods",
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"news": "Noticias",
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"chat": "Chat de Jugadores",
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"settings": "Configuración",
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"skins": "Aspectos"
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"settings": "Configuración"
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},
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"header": {
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"playersLabel": "Jugadores:",
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"manageProfiles": "Gestionar Perfiles",
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"defaultProfile": "Predeterminado",
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"f2p": "FREE TO PLAY"
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"defaultProfile": "Predeterminado"
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},
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"install": {
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"title": "LAUNCHER GRATUITO",
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@@ -148,10 +146,6 @@
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"notificationText": "¡Únete a nuestra comunidad de Discord!",
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"joinButton": "Unirse a Discord"
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},
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"skins": {
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"title": "Aspectos",
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"comingSoon": "Personalización de aspectos próximamente..."
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},
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"common": {
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"confirm": "Confirmar",
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"cancel": "Cancelar",
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@@ -4,14 +4,12 @@
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"mods": "Mods",
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"news": "Notícias",
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"chat": "Chat de Jogadores",
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"settings": "Configurações",
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"skins": "Aparências"
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"settings": "Configurações"
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},
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"header": {
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"playersLabel": "Jogadores:",
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"manageProfiles": "Gerenciar Perfis",
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"defaultProfile": "Padrão",
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"f2p": "FREE TO PLAY"
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"defaultProfile": "Padrão"
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},
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"install": {
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"title": "LANÇADOR JOGO GRATUITO",
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@@ -148,10 +146,7 @@
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"notificationText": "Junte-se à nossa comunidade do Discord!",
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"joinButton": "Entrar no Discord"
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},
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"skins": {
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"title": "Aparências",
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"comingSoon": "Personalização de aparências em breve..."
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},
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"common": {
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"confirm": "Confirmar",
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"cancel": "Cancelar",
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196
GUI/style.css
196
GUI/style.css
@@ -26,7 +26,7 @@ body {
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backdrop-filter: blur(20px);
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border-right: 1px solid rgba(255, 255, 255, 0.1);
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position: relative;
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z-index: 20;
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z-index: 45;
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}
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.sidebar-logo {
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@@ -109,6 +109,12 @@ body {
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transform: scale(1.1);
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}
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/* Allow logs navigation during installation */
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.logs-nav-item {
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z-index: 100;
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position: relative;
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}
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.nav-tooltip {
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position: absolute;
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left: 100%;
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@@ -374,10 +380,10 @@ body {
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}
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.control-btn {
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width: 20px;
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height: 20px;
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border-radius: 50%;
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border: none;
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width: 28px;
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height: 28px;
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border-radius: 6px;
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border: 1px solid rgba(255, 255, 255, 0.1);
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cursor: pointer !important;
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transition: all 0.3s ease;
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display: flex !important;
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@@ -386,24 +392,36 @@ body {
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position: relative;
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z-index: 100000 !important;
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pointer-events: auto !important;
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backdrop-filter: blur(10px);
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}
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.control-btn i {
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font-size: 0.5rem;
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opacity: 0;
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font-size: 0.75rem;
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opacity: 0.7;
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transition: opacity 0.3s ease;
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color: white;
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}
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.control-btn:hover i {
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opacity: 1;
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}
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.maximize {
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background: rgba(34, 197, 94, 0.2);
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}
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.maximize:hover {
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background: rgba(34, 197, 94, 0.4);
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border-color: rgba(34, 197, 94, 0.5);
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}
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.minimize {
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background: rgba(251, 191, 36, 0.2);
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}
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.minimize:hover {
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background: #fbbf24;
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background: rgba(251, 191, 36, 0.4);
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border-color: rgba(251, 191, 36, 0.5);
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}
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.close {
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@@ -411,7 +429,8 @@ body {
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}
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.close:hover {
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background: #ef4444;
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background: rgba(239, 68, 68, 0.4);
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border-color: rgba(239, 68, 68, 0.5);
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}
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@@ -429,7 +448,7 @@ body {
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}
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.title-accent {
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color: #9333ea;
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color: #bf84f7;
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text-shadow: 0 0 20px rgba(147, 51, 234, 0.5);
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}
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@@ -928,15 +947,22 @@ body {
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.news-grid-horizontal {
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display: flex;
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display: grid;
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grid-template-columns: repeat(auto-fill, minmax(280px, 1fr));
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grid-auto-rows: minmax(200px, 1fr);
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gap: 1rem;
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overflow-x: auto;
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overflow-y: auto;
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overflow-x: hidden;
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padding-bottom: 1rem;
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scrollbar-width: thin;
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scrollbar-color: rgba(147, 51, 234, 0.3) transparent;
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flex: 1;
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min-height: 0;
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align-content: start;
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}
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.news-grid-horizontal::-webkit-scrollbar {
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width: 6px;
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height: 6px;
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}
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@@ -954,9 +980,11 @@ body {
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}
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.news-grid-horizontal .news-item {
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min-width: 300px;
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max-width: 300px;
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height: 200px;
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width: 100%;
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min-width: 0;
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max-width: none;
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height: auto;
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aspect-ratio: 16 / 9;
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flex-shrink: 0;
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}
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@@ -988,7 +1016,7 @@ body {
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.news-card {
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position: relative;
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aspect-ratio: 16/10;
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height: 100%;
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border-radius: 8px;
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overflow: hidden;
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cursor: pointer;
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@@ -1500,44 +1528,55 @@ body {
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.progress-overlay {
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position: fixed;
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bottom: 1rem;
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left: 1rem;
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right: 1rem;
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background: rgba(0, 0, 0, 0.85);
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||||
backdrop-filter: blur(30px);
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border: 2px solid rgba(147, 51, 234, 0.3);
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border-radius: 16px;
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padding: 2rem;
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z-index: 50;
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bottom: 1.5rem;
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left: 50%;
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transform: translateX(-50%);
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width: 400px;
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background: rgba(15, 23, 42, 0.95);
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backdrop-filter: blur(20px);
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border: 1px solid rgba(147, 51, 234, 0.3);
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border-radius: 12px;
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padding: 1.25rem;
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z-index: 60;
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box-shadow:
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0 8px 32px rgba(0, 0, 0, 0.6),
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0 0 40px rgba(147, 51, 234, 0.1),
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inset 0 1px 0 rgba(255, 255, 255, 0.1);
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0 4px 16px rgba(0, 0, 0, 0.5),
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0 0 30px rgba(147, 51, 234, 0.15),
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inset 0 1px 0 rgba(255, 255, 255, 0.05);
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animation: progressGlow 3s ease-in-out infinite alternate;
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||||
cursor: move;
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||||
user-select: none;
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||||
}
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||||
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.progress-overlay.dragging {
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cursor: grabbing;
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||||
box-shadow:
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0 8px 24px rgba(0, 0, 0, 0.7),
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0 0 50px rgba(147, 51, 234, 0.3),
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||||
inset 0 1px 0 rgba(255, 255, 255, 0.05);
|
||||
}
|
||||
|
||||
@keyframes progressGlow {
|
||||
0% {
|
||||
box-shadow:
|
||||
0 8px 32px rgba(0, 0, 0, 0.6),
|
||||
0 0 40px rgba(147, 51, 234, 0.1),
|
||||
inset 0 1px 0 rgba(255, 255, 255, 0.1);
|
||||
0 4px 16px rgba(0, 0, 0, 0.5),
|
||||
0 0 30px rgba(147, 51, 234, 0.15),
|
||||
inset 0 1px 0 rgba(255, 255, 255, 0.05);
|
||||
border-color: rgba(147, 51, 234, 0.3);
|
||||
}
|
||||
|
||||
100% {
|
||||
box-shadow:
|
||||
0 8px 32px rgba(0, 0, 0, 0.6),
|
||||
0 0 60px rgba(147, 51, 234, 0.3),
|
||||
inset 0 1px 0 rgba(255, 255, 255, 0.1);
|
||||
border-color: rgba(147, 51, 234, 0.5);
|
||||
0 4px 16px rgba(0, 0, 0, 0.5),
|
||||
0 0 40px rgba(147, 51, 234, 0.25),
|
||||
inset 0 1px 0 rgba(255, 255, 255, 0.05);
|
||||
border-color: rgba(147, 51, 234, 0.4);
|
||||
}
|
||||
}
|
||||
|
||||
.progress-content {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 1.5rem;
|
||||
gap: 0.75rem;
|
||||
}
|
||||
|
||||
.progress-info {
|
||||
@@ -1548,7 +1587,7 @@ body {
|
||||
|
||||
.progress-info span {
|
||||
font-family: 'JetBrains Mono', monospace;
|
||||
font-size: 0.875rem;
|
||||
font-size: 0.8rem;
|
||||
}
|
||||
|
||||
#progressText {
|
||||
@@ -1572,8 +1611,8 @@ body {
|
||||
#progressPercent {
|
||||
color: #9333ea;
|
||||
font-weight: 700;
|
||||
font-size: 2rem;
|
||||
text-shadow: 0 0 20px rgba(147, 51, 234, 0.8);
|
||||
font-size: 1.25rem;
|
||||
text-shadow: 0 0 15px rgba(147, 51, 234, 0.6);
|
||||
animation: percentGlow 1.5s ease-in-out infinite;
|
||||
}
|
||||
|
||||
@@ -1592,15 +1631,15 @@ body {
|
||||
}
|
||||
|
||||
.progress-bar-container {
|
||||
height: 16px;
|
||||
height: 10px;
|
||||
background: linear-gradient(90deg, #1f2937, #374151);
|
||||
border: 2px solid rgba(147, 51, 234, 0.2);
|
||||
border-radius: 12px;
|
||||
border: 1px solid rgba(147, 51, 234, 0.2);
|
||||
border-radius: 8px;
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
box-shadow:
|
||||
inset 0 2px 4px rgba(0, 0, 0, 0.5),
|
||||
0 0 20px rgba(147, 51, 234, 0.1);
|
||||
0 0 15px rgba(147, 51, 234, 0.1);
|
||||
}
|
||||
|
||||
.progress-bar-container::before {
|
||||
@@ -1636,15 +1675,15 @@ body {
|
||||
#06b6d4 75%,
|
||||
#10b981 100%);
|
||||
background-size: 200% 100%;
|
||||
border-radius: 10px;
|
||||
border-radius: 6px;
|
||||
width: 0%;
|
||||
transition: width 0.5s cubic-bezier(0.4, 0, 0.2, 1);
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
animation: progressFlow 3s linear infinite;
|
||||
box-shadow:
|
||||
0 0 30px rgba(147, 51, 234, 0.6),
|
||||
inset 0 1px 0 rgba(255, 255, 255, 0.3);
|
||||
0 0 20px rgba(147, 51, 234, 0.5),
|
||||
inset 0 1px 0 rgba(255, 255, 255, 0.2);
|
||||
}
|
||||
|
||||
@keyframes progressFlow {
|
||||
@@ -1692,6 +1731,71 @@ body {
|
||||
text-shadow: 0 0 5px rgba(156, 163, 175, 0.3);
|
||||
}
|
||||
|
||||
/* Installation effects */
|
||||
.installation-effects {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 80px;
|
||||
width: calc(100% - 80px);
|
||||
height: 100%;
|
||||
background: rgba(0, 0, 0, 0.5);
|
||||
backdrop-filter: blur(10px);
|
||||
z-index: 40;
|
||||
pointer-events: auto;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.space-effects {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
perspective: 1000px;
|
||||
}
|
||||
|
||||
.warp-line {
|
||||
position: absolute;
|
||||
width: 2px;
|
||||
height: 100%;
|
||||
background: linear-gradient(180deg,
|
||||
transparent 0%,
|
||||
rgba(147, 51, 234, 0.8) 50%,
|
||||
transparent 100%);
|
||||
box-shadow: 0 0 10px rgba(147, 51, 234, 0.8),
|
||||
0 0 20px rgba(147, 51, 234, 0.4);
|
||||
animation: warpSpeed 1.5s linear infinite;
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
.warp-line:nth-child(1) { left: 10%; animation-delay: 0s; }
|
||||
.warp-line:nth-child(2) { left: 25%; animation-delay: 0.2s; }
|
||||
.warp-line:nth-child(3) { left: 40%; animation-delay: 0.4s; }
|
||||
.warp-line:nth-child(4) { left: 55%; animation-delay: 0.6s; }
|
||||
.warp-line:nth-child(5) { left: 70%; animation-delay: 0.8s; }
|
||||
.warp-line:nth-child(6) { left: 85%; animation-delay: 1s; }
|
||||
.warp-line:nth-child(7) { left: 15%; animation-delay: 0.3s; }
|
||||
.warp-line:nth-child(8) { left: 60%; animation-delay: 0.7s; }
|
||||
|
||||
@keyframes warpSpeed {
|
||||
0% {
|
||||
transform: translateY(-100%) scaleY(0);
|
||||
opacity: 0;
|
||||
}
|
||||
10% {
|
||||
opacity: 1;
|
||||
}
|
||||
50% {
|
||||
opacity: 1;
|
||||
transform: translateY(0%) scaleY(1);
|
||||
}
|
||||
90% {
|
||||
opacity: 1;
|
||||
}
|
||||
100% {
|
||||
transform: translateY(100%) scaleY(2);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
.mods-manager {
|
||||
display: flex;
|
||||
|
||||
45
main.js
45
main.js
@@ -8,6 +8,22 @@ const profileManager = require('./backend/managers/profileManager');
|
||||
|
||||
logger.interceptConsole();
|
||||
|
||||
// Single instance lock - prevent multiple launcher instances
|
||||
const gotTheLock = app.requestSingleInstanceLock();
|
||||
|
||||
if (!gotTheLock) {
|
||||
console.log('Another instance is already running. Quitting...');
|
||||
app.quit();
|
||||
} else {
|
||||
app.on('second-instance', (event, commandLine, workingDirectory) => {
|
||||
// Someone tried to run a second instance, focus our window instead
|
||||
if (mainWindow) {
|
||||
if (mainWindow.isMinimized()) mainWindow.restore();
|
||||
mainWindow.focus();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
let mainWindow;
|
||||
let updateManager;
|
||||
let discordRPC = null;
|
||||
@@ -89,8 +105,10 @@ function createWindow() {
|
||||
mainWindow = new BrowserWindow({
|
||||
width: 1280,
|
||||
height: 720,
|
||||
minWidth: 900,
|
||||
minHeight: 600,
|
||||
frame: false,
|
||||
resizable: false,
|
||||
resizable: true,
|
||||
alwaysOnTop: false,
|
||||
backgroundColor: '#090909',
|
||||
webPreferences: {
|
||||
@@ -327,6 +345,11 @@ ipcMain.handle('launch-game', async (event, playerName, javaPath, installPath, g
|
||||
|
||||
ipcMain.handle('install-game', async (event, playerName, javaPath, installPath) => {
|
||||
try {
|
||||
// Signal installation start
|
||||
if (mainWindow && !mainWindow.isDestroyed()) {
|
||||
mainWindow.webContents.send('installation-start');
|
||||
}
|
||||
|
||||
const progressCallback = (message, percent, speed, downloaded, total) => {
|
||||
if (mainWindow && !mainWindow.isDestroyed()) {
|
||||
const data = {
|
||||
@@ -342,11 +365,21 @@ ipcMain.handle('install-game', async (event, playerName, javaPath, installPath)
|
||||
|
||||
const result = await installGame(playerName, progressCallback, javaPath, installPath);
|
||||
|
||||
// Signal installation end
|
||||
if (mainWindow && !mainWindow.isDestroyed()) {
|
||||
mainWindow.webContents.send('installation-end');
|
||||
}
|
||||
|
||||
return result;
|
||||
} catch (error) {
|
||||
console.error('Install error:', error);
|
||||
const errorMessage = error.message || error.toString();
|
||||
|
||||
// Signal installation end on error too
|
||||
if (mainWindow && !mainWindow.isDestroyed()) {
|
||||
mainWindow.webContents.send('installation-end');
|
||||
}
|
||||
|
||||
return { success: false, error: errorMessage };
|
||||
}
|
||||
});
|
||||
@@ -793,6 +826,16 @@ ipcMain.handle('window-minimize', () => {
|
||||
}
|
||||
});
|
||||
|
||||
ipcMain.handle('window-maximize', () => {
|
||||
if (mainWindow && !mainWindow.isDestroyed()) {
|
||||
if (mainWindow.isMaximized()) {
|
||||
mainWindow.unmaximize();
|
||||
} else {
|
||||
mainWindow.maximize();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
ipcMain.handle('get-log-directory', () => {
|
||||
return logger.getLogDirectory();
|
||||
});
|
||||
|
||||
@@ -5,6 +5,7 @@ contextBridge.exposeInMainWorld('electronAPI', {
|
||||
installGame: (playerName, javaPath, installPath) => ipcRenderer.invoke('install-game', playerName, javaPath, installPath),
|
||||
closeWindow: () => ipcRenderer.invoke('window-close'),
|
||||
minimizeWindow: () => ipcRenderer.invoke('window-minimize'),
|
||||
maximizeWindow: () => ipcRenderer.invoke('window-maximize'),
|
||||
saveUsername: (username) => ipcRenderer.invoke('save-username', username),
|
||||
loadUsername: () => ipcRenderer.invoke('load-username'),
|
||||
saveChatUsername: (chatUsername) => ipcRenderer.invoke('save-chat-username', chatUsername),
|
||||
@@ -44,6 +45,12 @@ contextBridge.exposeInMainWorld('electronAPI', {
|
||||
onProgressComplete: (callback) => {
|
||||
ipcRenderer.on('progress-complete', () => callback());
|
||||
},
|
||||
onInstallationStart: (callback) => {
|
||||
ipcRenderer.on('installation-start', () => callback());
|
||||
},
|
||||
onInstallationEnd: (callback) => {
|
||||
ipcRenderer.on('installation-end', () => callback());
|
||||
},
|
||||
getUserId: () => ipcRenderer.invoke('get-user-id'),
|
||||
checkForUpdates: () => ipcRenderer.invoke('check-for-updates'),
|
||||
openDownloadPage: () => ipcRenderer.invoke('open-download-page'),
|
||||
|
||||
Reference in New Issue
Block a user